| # Test unwinding through stack frames that aren't aligned to 16 bytes. | |
| # (In real world code, this happens when unwinding through | |
| # KiUserExceptionDispatcher and KiUserCallbackDispatcher in ntdll.dll.) | |
| # REQUIRES: target-x86_64, native, system-windows | |
| # RUN: %build %p/Inputs/windows-unaligned-x86_64.cpp %p/Inputs/windows-unaligned-x86_64-asm.s -o %t | |
| # RUN: env LLDB_USE_NATIVE_PDB_READER=0 %lldb %t -s %s -o exit | FileCheck %s | |
| # RUN: env LLDB_USE_NATIVE_PDB_READER=1 %lldb %t -s %s -o exit | FileCheck %s | |
| # Future TODO: If %build could compile the source file in C mode, the symbol | |
| # name handling would be easier across msvc and mingw build configurations. | |
| # (In mingw mode, the extern C symbol "func" is printed as "::func" while | |
| # it's plain "func" in msvc mode. Without the extern C, it's "func(..." in | |
| # mingw mode, but "void __cdecl func(..." in msvc mode.) | |
| breakpoint set -n func | |
| # CHECK: Breakpoint 1: where = {{.*}}`{{(::)?}}func | |
| process launch | |
| # CHECK: stop reason = breakpoint 1 | |
| thread backtrace | |
| # CHECK: frame #0: {{.*}}`{{(::)?}}func | |
| # CHECK: frame #1: {{.*}}`realign_stack | |
| # CHECK: frame #2: {{.*}}`call_func | |
| # CHECK: frame #3: {{.*}}`main |