| #include "foo.h" | |
| #include <cstdint> | |
| #include <map> | |
| #include <vector> | |
| static int static_int = 42; | |
| int non_static_int = 43; | |
| int a_function(int list) { | |
| return list; // breakpoint 3 | |
| } | |
| struct my_struct { | |
| int foo; | |
| }; | |
| int main(int argc, char const *argv[]) { | |
| my_struct struct1 = {15}; | |
| my_struct *struct2 = new my_struct{16}; | |
| my_struct *struct3 = nullptr; | |
| int var1 = 20; | |
| int var2 = 21; | |
| int var3 = static_int; // breakpoint 1 | |
| { | |
| int non_static_int = 10; | |
| int var2 = 2; | |
| int var3 = non_static_int; // breakpoint 2 | |
| } | |
| a_function(var3); | |
| foo_func(); | |
| std::vector<int> my_vec; | |
| my_vec.push_back(1); | |
| my_vec.push_back(2); | |
| my_vec.push_back(3); // breakpoint 4 | |
| std::map<int, int> my_map; | |
| my_map[1] = 2; | |
| my_map[2] = 3; | |
| my_map[3] = 4; // breakpoint 5 | |
| std::vector<bool> my_bool_vec; | |
| my_bool_vec.push_back(true); | |
| my_bool_vec.push_back(false); // breakpoint 6 | |
| my_bool_vec.push_back(true); // breakpoint 7 | |
| uint8_t my_ints[] = {5, 10, 15, 20, 25, 30}; | |
| long my_longs[] = {5, 6, 7}; | |
| return 0; // breakpoint 8 | |
| } |