| #include <stdio.h> | |
| template <class T> class A | |
| { | |
| public: | |
| void accessMember(T a); | |
| T accessMemberConst() const; | |
| static int accessStaticMember(); | |
| void accessMemberInline(T a) __attribute__ ((always_inline)) | |
| { | |
| m_a = a; // breakpoint 4 | |
| } | |
| T m_a; | |
| static int s_a; | |
| }; | |
| template <class T> int A<T>::s_a = 5; | |
| template <class T> void A<T>::accessMember(T a) | |
| { | |
| m_a = a; // breakpoint 1 | |
| } | |
| template <class T> T A<T>::accessMemberConst() const | |
| { | |
| return m_a; // breakpoint 2 | |
| } | |
| template <class T> int A<T>::accessStaticMember() | |
| { | |
| return s_a; // breakpoint 3 | |
| } | |
| int main() | |
| { | |
| A<int> my_a; | |
| my_a.accessMember(3); | |
| my_a.accessMemberConst(); | |
| A<int>::accessStaticMember(); | |
| my_a.accessMemberInline(5); | |
| } |