blob: 02109efaafd3ee8517101f37c21741e84e69bc22 [file] [log] [blame]
// RUN: mlir-translate -split-input-file -test-spirv-roundtrip %s | FileCheck %s
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: location = 0 : i32
spv.GlobalVariable @var {location = 0 : i32} : !spv.ptr<vector<4xf32>, Input>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: no_perspective
spv.GlobalVariable @var {no_perspective} : !spv.ptr<vector<4xf32>, Input>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: flat
spv.GlobalVariable @var {flat} : !spv.ptr<si32, Input>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: aliased
// CHECK: aliased
spv.GlobalVariable @var1 bind(0, 0) {aliased} : !spv.ptr<!spv.struct<(!spv.array<4xf32, stride=4>[0])>, StorageBuffer>
spv.GlobalVariable @var2 bind(0, 0) {aliased} : !spv.ptr<!spv.struct<(vector<4xf32>[0])>, StorageBuffer>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: non_readable
spv.GlobalVariable @var bind(0, 0) {non_readable} : !spv.ptr<!spv.struct<(!spv.array<4xf32, stride=4>[0])>, StorageBuffer>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: non_writable
spv.GlobalVariable @var bind(0, 0) {non_writable} : !spv.ptr<!spv.struct<(!spv.array<4xf32, stride=4>[0])>, StorageBuffer>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: restrict
spv.GlobalVariable @var bind(0, 0) {restrict} : !spv.ptr<!spv.struct<(!spv.array<4xf32, stride=4>[0])>, StorageBuffer>
}
// -----
spv.module Logical GLSL450 requires #spv.vce<v1.0, [Shader], []> {
// CHECK: relaxed_precision
spv.GlobalVariable @var {location = 0 : i32, relaxed_precision} : !spv.ptr<vector<4xf32>, Output>
}