|  | ==================================== | 
|  | Getting Started with the LLVM System | 
|  | ==================================== | 
|  |  | 
|  | .. contents:: | 
|  | :local: | 
|  |  | 
|  | Overview | 
|  | ======== | 
|  |  | 
|  | Welcome to the LLVM project! | 
|  |  | 
|  | The LLVM project has multiple components. The core of the project is | 
|  | itself called "LLVM". This contains all of the tools, libraries, and header | 
|  | files needed to process intermediate representations and converts it into | 
|  | object files.  Tools include an assembler, disassembler, bitcode analyzer, and | 
|  | bitcode optimizer.  It also contains basic regression tests. | 
|  |  | 
|  | C-like languages use the `Clang <https://clang.llvm.org/>`_ front end.  This | 
|  | component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode | 
|  | -- and from there into object files, using LLVM. | 
|  |  | 
|  | Other components include: | 
|  | the `libc++ C++ standard library <https://libcxx.llvm.org>`_, | 
|  | the `LLD linker <https://lld.llvm.org>`_, and more. | 
|  |  | 
|  | .. _sources: | 
|  |  | 
|  | Getting the Source Code and Building LLVM | 
|  | ========================================= | 
|  |  | 
|  | #. Check out LLVM (including subprojects like Clang): | 
|  |  | 
|  | * ``git clone https://github.com/llvm/llvm-project.git`` | 
|  | * Or, on windows: | 
|  |  | 
|  | ``git clone --config core.autocrlf=false | 
|  | https://github.com/llvm/llvm-project.git`` | 
|  | * To save storage and speed-up the checkout time, you may want to do a | 
|  | `shallow clone <https://git-scm.com/docs/git-clone#Documentation/git-clone.txt---depthltdepthgt>`_. | 
|  | For example, to get the latest revision of the LLVM project, use | 
|  |  | 
|  | ``git clone --depth 1 https://github.com/llvm/llvm-project.git`` | 
|  |  | 
|  | * You are likely not interested in the user branches in the repo (used for | 
|  | stacked pull-requests and reverts), you can filter them from your | 
|  | `git fetch` (or `git pull`) with this configuration: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | git config --add remote.origin.fetch '^refs/heads/users/*' | 
|  | git config --add remote.origin.fetch '^refs/heads/revert-*' | 
|  |  | 
|  | #. Configure and build LLVM and Clang: | 
|  |  | 
|  | * ``cd llvm-project`` | 
|  | * ``cmake -S llvm -B build -G <generator> [options]`` | 
|  |  | 
|  | Some common build system generators are: | 
|  |  | 
|  | * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_ | 
|  | build files. Most llvm developers use Ninja. | 
|  | * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles. | 
|  | * ``Visual Studio`` --- for generating Visual Studio projects and | 
|  | solutions. | 
|  | * ``Xcode`` --- for generating Xcode projects. | 
|  |  | 
|  | * See the `CMake docs | 
|  | <https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html>`_ | 
|  | for a more comprehensive list. | 
|  |  | 
|  | Some common options: | 
|  |  | 
|  | * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM | 
|  | subprojects you'd like to additionally build. Can include any of: clang, | 
|  | clang-tools-extra, lldb, lld, polly, or cross-project-tests. | 
|  |  | 
|  | For example, to build LLVM, Clang, and LLD, use | 
|  | ``-DLLVM_ENABLE_PROJECTS="clang;lld"``. | 
|  |  | 
|  | * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full | 
|  | pathname of where you want the LLVM tools and libraries to be installed | 
|  | (default ``/usr/local``). | 
|  |  | 
|  | * ``-DCMAKE_BUILD_TYPE=type`` --- Controls optimization level and debug | 
|  | information of the build. Valid options for *type* are ``Debug``, | 
|  | ``Release``, ``RelWithDebInfo``, and ``MinSizeRel``. For more detailed | 
|  | information see :ref:`CMAKE_BUILD_TYPE <cmake_build_type>`. | 
|  |  | 
|  | * ``-DLLVM_ENABLE_ASSERTIONS=ON`` --- Compile with assertion checks enabled | 
|  | (default is ON for Debug builds, OFF for all other build types). | 
|  |  | 
|  | * ``-DLLVM_USE_LINKER=lld`` --- Link with the `lld linker`_, assuming it | 
|  | is installed on your system. This can dramatically speed up link times | 
|  | if the default linker is slow. | 
|  |  | 
|  | * ``-DLLVM_PARALLEL_{COMPILE,LINK,TABLEGEN}_JOBS=N`` --- Limit the number of | 
|  | compile/link/tablegen jobs running in parallel at the same time. This is | 
|  | especially important for linking since linking can use lots of memory. If | 
|  | you run into memory issues building LLVM, try setting this to limit the | 
|  | maximum number of compile/link/tablegen jobs running at the same time. | 
|  |  | 
|  | * ``cmake --build build [--target <target>]`` or the build system specified | 
|  | above directly. | 
|  |  | 
|  | * The default target (i.e. ``cmake --build build`` or ``make -C build``) | 
|  | will build all of LLVM. | 
|  |  | 
|  | * The ``check-all`` target (i.e. ``ninja check-all``) will run the | 
|  | regression tests to ensure everything is in working order. | 
|  |  | 
|  | * CMake will generate build targets for each tool and library, and most | 
|  | LLVM sub-projects generate their own ``check-<project>`` target. | 
|  |  | 
|  | * Running a serial build will be **slow**.  To improve speed, try running a | 
|  | parallel build. That's done by default in Ninja; for ``make``, use the | 
|  | option ``-j NN``, where ``NN`` is the number of parallel jobs, e.g. the | 
|  | number of available CPUs. | 
|  |  | 
|  | * A basic CMake and build/test invocation which only builds LLVM and no other | 
|  | subprojects: | 
|  |  | 
|  | ``cmake -S llvm -B build -G Ninja -DCMAKE_BUILD_TYPE=Debug`` | 
|  |  | 
|  | ``ninja -C build check-llvm`` | 
|  |  | 
|  | This will setup an LLVM build with debugging info, then compile LLVM and | 
|  | run LLVM tests. | 
|  |  | 
|  | * For more detailed information on CMake options, see `CMake <CMake.html>`__ | 
|  |  | 
|  | * If you get build or test failures, see `below`_. | 
|  |  | 
|  | Consult the `Getting Started with LLVM`_ section for detailed information on | 
|  | configuring and compiling LLVM.  Go to `Directory Layout`_ to learn about the | 
|  | layout of the source code tree. | 
|  |  | 
|  | Stand-alone Builds | 
|  | ------------------ | 
|  |  | 
|  | Stand-alone builds allow you to build a sub-project against a pre-built | 
|  | version of the clang or llvm libraries that is already present on your | 
|  | system. | 
|  |  | 
|  | You can use the source code from a standard checkout of the llvm-project | 
|  | (as described above) to do stand-alone builds, but you may also build | 
|  | from a :ref:`sparse checkout<workflow-multicheckout-nocommit>` or from the | 
|  | tarballs available on the `releases <https://github.com/llvm/llvm-project/releases/>`_ | 
|  | page. | 
|  |  | 
|  | For stand-alone builds, you must have an llvm install that is configured | 
|  | properly to be consumable by stand-alone builds of the other projects. | 
|  | This could be a distro provided LLVM install, or you can build it yourself, | 
|  | like this: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | cmake -G Ninja -S path/to/llvm-project/llvm -B $builddir \ | 
|  | -DLLVM_INSTALL_UTILS=ON \ | 
|  | -DCMAKE_INSTALL_PREFIX=/path/to/llvm/install/prefix \ | 
|  | < other options > | 
|  |  | 
|  | ninja -C $builddir install | 
|  |  | 
|  | Once llvm is installed, to configure a project for a stand-alone build, invoke CMake like this: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | cmake -G Ninja -S path/to/llvm-project/$subproj \ | 
|  | -B $buildir_subproj \ | 
|  | -DLLVM_EXTERNAL_LIT=/path/to/lit \ | 
|  | -DLLVM_ROOT=/path/to/llvm/install/prefix | 
|  |  | 
|  | Notice that: | 
|  |  | 
|  | * The stand-alone build needs to happen in a folder that is not the | 
|  | original folder where LLVMN was built | 
|  | (`$builddir!=$builddir_subproj`). | 
|  | * ``LLVM_ROOT`` should point to the prefix of your llvm installation, | 
|  | so for example, if llvm is installed into ``/usr/bin`` and | 
|  | ``/usr/lib64``, then you should pass ``-DLLVM_ROOT=/usr/``. | 
|  | * Both the ``LLVM_ROOT`` and ``LLVM_EXTERNAL_LIT`` options are | 
|  | required to do stand-alone builds for all sub-projects.  Additional | 
|  | required options for each sub-project can be found in the table | 
|  | below. | 
|  |  | 
|  | The ``check-$subproj`` and ``install`` build targets are supported for the | 
|  | sub-projects listed in the table below. | 
|  |  | 
|  | ============ ======================== ====================== | 
|  | Sub-Project  Required Sub-Directories Required CMake Options | 
|  | ============ ======================== ====================== | 
|  | llvm         llvm, cmake, third-party LLVM_INSTALL_UTILS=ON | 
|  | clang        clang, cmake             CLANG_INCLUDE_TESTS=ON (Required for check-clang only) | 
|  | lld          lld, cmake | 
|  | ============ ======================== ====================== | 
|  |  | 
|  | Example for building stand-alone `clang`: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | #!/bin/sh | 
|  |  | 
|  | build_llvm=`pwd`/build-llvm | 
|  | build_clang=`pwd`/build-clang | 
|  | installprefix=`pwd`/install | 
|  | llvm=`pwd`/llvm-project | 
|  | mkdir -p $build_llvm | 
|  | mkdir -p $installprefix | 
|  |  | 
|  | cmake -G Ninja -S $llvm/llvm -B $build_llvm \ | 
|  | -DLLVM_INSTALL_UTILS=ON \ | 
|  | -DCMAKE_INSTALL_PREFIX=$installprefix \ | 
|  | -DCMAKE_BUILD_TYPE=Release | 
|  |  | 
|  | ninja -C $build_llvm install | 
|  |  | 
|  | cmake -G Ninja -S $llvm/clang -B $build_clang \ | 
|  | -DLLVM_EXTERNAL_LIT=$build_llvm/utils/lit \ | 
|  | -DLLVM_ROOT=$installprefix | 
|  |  | 
|  | ninja -C $build_clang | 
|  |  | 
|  | Requirements | 
|  | ============ | 
|  |  | 
|  | Before you begin to use the LLVM system, review the requirements given below. | 
|  | This may save you some trouble by knowing ahead of time what hardware and | 
|  | software you will need. | 
|  |  | 
|  | Hardware | 
|  | -------- | 
|  |  | 
|  | LLVM is known to work on the following host platforms: | 
|  |  | 
|  | ================== ===================== ============================== | 
|  | OS                 Arch                  Compilers | 
|  | ================== ===================== ============================== | 
|  | Linux              x86\ :sup:`1`         GCC, Clang | 
|  | Linux              amd64                 GCC, Clang | 
|  | Linux              ARM                   GCC, Clang | 
|  | Linux              AArch64               GCC, Clang | 
|  | Linux              Mips                  GCC, Clang | 
|  | Linux              PowerPC               GCC, Clang | 
|  | Linux              SystemZ               GCC, Clang | 
|  | Solaris            V9 (Ultrasparc)       GCC | 
|  | DragonFlyBSD       amd64                 GCC, Clang | 
|  | FreeBSD            x86\ :sup:`1`         GCC, Clang | 
|  | FreeBSD            amd64                 GCC, Clang | 
|  | FreeBSD            AArch64               GCC, Clang | 
|  | NetBSD             x86\ :sup:`1`         GCC, Clang | 
|  | NetBSD             amd64                 GCC, Clang | 
|  | OpenBSD            x86\ :sup:`1`         GCC, Clang | 
|  | OpenBSD            amd64                 GCC, Clang | 
|  | macOS\ :sup:`2`    PowerPC               GCC | 
|  | macOS              x86                   GCC, Clang | 
|  | macOS              arm64                 Clang | 
|  | Cygwin/Win32       x86\ :sup:`1, 3`      GCC | 
|  | Windows            x86\ :sup:`1`         Visual Studio | 
|  | Windows x64        x86-64                Visual Studio, Clang\ :sup:`4` | 
|  | Windows on Arm     ARM64                 Visual Studio, Clang\ :sup:`4` | 
|  | ================== ===================== ============================== | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | #. Code generation supported for Pentium processors and up | 
|  | #. Code generation supported for 32-bit ABI only | 
|  | #. To use LLVM modules on Win32-based system, you may configure LLVM | 
|  | with ``-DBUILD_SHARED_LIBS=On``. | 
|  | #. Visual Studio alone can compile LLVM. When using Clang, you | 
|  | must also have Visual Studio installed. | 
|  |  | 
|  | Note that Debug builds require a lot of time and disk space.  An LLVM-only build | 
|  | will need about 1-3 GB of space.  A full build of LLVM and Clang will need around | 
|  | 15-20 GB of disk space.  The exact space requirements will vary by system.  (It | 
|  | is so large because of all the debugging information and the fact that the | 
|  | libraries are statically linked into multiple tools). | 
|  |  | 
|  | If you are space-constrained, you can build only selected tools or only | 
|  | selected targets.  The Release build requires considerably less space. | 
|  |  | 
|  | The LLVM suite *may* compile on other platforms, but it is not guaranteed to do | 
|  | so.  If compilation is successful, the LLVM utilities should be able to | 
|  | assemble, disassemble, analyze, and optimize LLVM bitcode.  Code generation | 
|  | should work as well, although the generated native code may not work on your | 
|  | platform. | 
|  |  | 
|  | Software | 
|  | -------- | 
|  |  | 
|  | Compiling LLVM requires that you have several software packages installed. The | 
|  | table below lists those required packages. The Package column is the usual name | 
|  | for the software package that LLVM depends on. The Version column provides | 
|  | "known to work" versions of the package. The Notes column describes how LLVM | 
|  | uses the package and provides other details. | 
|  |  | 
|  | =========================================================== ============ ========================================== | 
|  | Package                                                     Version      Notes | 
|  | =========================================================== ============ ========================================== | 
|  | `CMake <http://cmake.org/>`_                                >=3.20.0     Makefile/workspace generator | 
|  | `python <http://www.python.org/>`_                          >=3.8        Automated test suite\ :sup:`1` | 
|  | `zlib <http://zlib.net>`_                                   >=1.2.3.4    Compression library\ :sup:`2` | 
|  | `GNU Make <http://savannah.gnu.org/projects/make>`_         3.79, 3.79.1 Makefile/build processor\ :sup:`3` | 
|  | `PyYAML <https://pypi.org/project/PyYAML/>`_                >=5.1        Header generator\ :sup:`4` | 
|  | =========================================================== ============ ========================================== | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | #. Only needed if you want to run the automated test suite in the | 
|  | ``llvm/test`` directory, or if you plan to utilize any Python libraries, | 
|  | utilities, or bindings. | 
|  | #. Optional, adds compression / uncompression capabilities to selected LLVM | 
|  | tools. | 
|  | #. Optional, you can use any other build tool supported by CMake. | 
|  | #. Only needed when building libc with New Headergen. Mainly used by libc. | 
|  |  | 
|  | Additionally, your compilation host is expected to have the usual plethora of | 
|  | Unix utilities. Specifically: | 
|  |  | 
|  | * **ar** --- archive library builder | 
|  | * **bzip2** --- bzip2 command for distribution generation | 
|  | * **bunzip2** --- bunzip2 command for distribution checking | 
|  | * **chmod** --- change permissions on a file | 
|  | * **cat** --- output concatenation utility | 
|  | * **cp** --- copy files | 
|  | * **date** --- print the current date/time | 
|  | * **echo** --- print to standard output | 
|  | * **egrep** --- extended regular expression search utility | 
|  | * **find** --- find files/dirs in a file system | 
|  | * **grep** --- regular expression search utility | 
|  | * **gzip** --- gzip command for distribution generation | 
|  | * **gunzip** --- gunzip command for distribution checking | 
|  | * **install** --- install directories/files | 
|  | * **mkdir** --- create a directory | 
|  | * **mv** --- move (rename) files | 
|  | * **ranlib** --- symbol table builder for archive libraries | 
|  | * **rm** --- remove (delete) files and directories | 
|  | * **sed** --- stream editor for transforming output | 
|  | * **sh** --- Bourne shell for make build scripts | 
|  | * **tar** --- tape archive for distribution generation | 
|  | * **test** --- test things in file system | 
|  | * **unzip** --- unzip command for distribution checking | 
|  | * **zip** --- zip command for distribution generation | 
|  |  | 
|  | .. _below: | 
|  | .. _check here: | 
|  |  | 
|  | .. _host_cpp_toolchain: | 
|  |  | 
|  | Host C++ Toolchain, both Compiler and Standard Library | 
|  | ------------------------------------------------------ | 
|  |  | 
|  | LLVM is very demanding of the host C++ compiler, and as such tends to expose | 
|  | bugs in the compiler. We also attempt to follow improvements and developments in | 
|  | the C++ language and library reasonably closely. As such, we require a modern | 
|  | host C++ toolchain, both compiler and standard library, in order to build LLVM. | 
|  |  | 
|  | LLVM is written using the subset of C++ documented in :doc:`coding | 
|  | standards<CodingStandards>`. To enforce this language version, we check the most | 
|  | popular host toolchains for specific minimum versions in our build systems: | 
|  |  | 
|  | * Clang 5.0 | 
|  | * Apple Clang 10.0 | 
|  | * GCC 7.4 | 
|  | * Visual Studio 2019 16.8 | 
|  |  | 
|  | Anything older than these toolchains *may* work, but will require forcing the | 
|  | build system with a special option and is not really a supported host platform. | 
|  | Also note that older versions of these compilers have often crashed or | 
|  | miscompiled LLVM. | 
|  |  | 
|  | For less widely used host toolchains such as ICC or xlC, be aware that a very | 
|  | recent version may be required to support all of the C++ features used in LLVM. | 
|  |  | 
|  | We track certain versions of software that are *known* to fail when used as | 
|  | part of the host toolchain. These even include linkers at times. | 
|  |  | 
|  | **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long | 
|  | warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was | 
|  | defined in a discarded section. You can safely ignore these messages as they are | 
|  | erroneous and the linkage is correct.  These messages disappear using ld 2.17. | 
|  |  | 
|  | **GNU binutils 2.17**: Binutils 2.17 contains `a bug | 
|  | <http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link | 
|  | times (minutes instead of seconds) when building LLVM.  We recommend upgrading | 
|  | to a newer version (2.17.50.0.4 or later). | 
|  |  | 
|  | **GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug | 
|  | <http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes | 
|  | intermittent failures when building LLVM with position independent code.  The | 
|  | symptom is an error about cyclic dependencies.  We recommend upgrading to a | 
|  | newer version of Gold. | 
|  |  | 
|  | Getting a Modern Host C++ Toolchain | 
|  | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | This section mostly applies to Linux and older BSDs. On macOS, you should | 
|  | have a sufficiently modern Xcode, or you will likely need to upgrade until you | 
|  | do. Windows does not have a "system compiler", so you must install either Visual | 
|  | Studio 2019 (or later), or a recent version of mingw64. FreeBSD 10.0 and newer | 
|  | have a modern Clang as the system compiler. | 
|  |  | 
|  | However, some Linux distributions and some other or older BSDs sometimes have | 
|  | extremely old versions of GCC. These steps attempt to help you upgrade you | 
|  | compiler even on such a system. However, if at all possible, we encourage you | 
|  | to use a recent version of a distribution with a modern system compiler that | 
|  | meets these requirements. Note that it is tempting to install a prior | 
|  | version of Clang and libc++ to be the host compiler, however libc++ was not | 
|  | well tested or set up to build on Linux until relatively recently. As | 
|  | a consequence, this guide suggests just using libstdc++ and a modern GCC as the | 
|  | initial host in a bootstrap, and then using Clang (and potentially libc++). | 
|  |  | 
|  | The first step is to get a recent GCC toolchain installed. The most common | 
|  | distribution on which users have struggled with the version requirements is | 
|  | Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install | 
|  | the `toolchain testing PPA`_ and use it to install a modern GCC. There is | 
|  | a really nice discussions of this on the `ask ubuntu stack exchange`_ and a | 
|  | `github gist`_ with updated commands. However, not all users can use PPAs and | 
|  | there are many other distributions, so it may be necessary (or just useful, if | 
|  | you're here you *are* doing compiler development after all) to build and install | 
|  | GCC from source. It is also quite easy to do these days. | 
|  |  | 
|  | .. _toolchain testing PPA: | 
|  | https://launchpad.net/~ubuntu-toolchain-r/+archive/test | 
|  | .. _ask ubuntu stack exchange: | 
|  | https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149 | 
|  | .. _github gist: | 
|  | https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91 | 
|  |  | 
|  | Easy steps for installing a specific version of GCC: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % gcc_version=7.4.0 | 
|  | % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2 | 
|  | % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig | 
|  | % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg | 
|  | % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig` | 
|  | % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi | 
|  | % tar -xvjf gcc-${gcc_version}.tar.bz2 | 
|  | % cd gcc-${gcc_version} | 
|  | % ./contrib/download_prerequisites | 
|  | % cd .. | 
|  | % mkdir gcc-${gcc_version}-build | 
|  | % cd gcc-${gcc_version}-build | 
|  | % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++ | 
|  | % make -j$(nproc) | 
|  | % make install | 
|  |  | 
|  | For more details, check out the excellent `GCC wiki entry`_, where I got most | 
|  | of this information from. | 
|  |  | 
|  | .. _GCC wiki entry: | 
|  | https://gcc.gnu.org/wiki/InstallingGCC | 
|  |  | 
|  | Once you have a GCC toolchain, configure your build of LLVM to use the new | 
|  | toolchain for your host compiler and C++ standard library. Because the new | 
|  | version of libstdc++ is not on the system library search path, you need to pass | 
|  | extra linker flags so that it can be found at link time (``-L``) and at runtime | 
|  | (``-rpath``). If you are using CMake, this invocation should produce working | 
|  | binaries: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % mkdir build | 
|  | % cd build | 
|  | % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \ | 
|  | cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64" | 
|  |  | 
|  | If you fail to set rpath, most LLVM binaries will fail on startup with a message | 
|  | from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not | 
|  | found``. This means you need to tweak the -rpath linker flag. | 
|  |  | 
|  | This method will add an absolute path to the rpath of all executables. That's | 
|  | fine for local development. If you want to distribute the binaries you build | 
|  | so that they can run on older systems, copy ``libstdc++.so.6`` into the | 
|  | ``lib/`` directory.  All of LLVM's shipping binaries have an rpath pointing at | 
|  | ``$ORIGIN/../lib``, so they will find ``libstdc++.so.6`` there.  Non-distributed | 
|  | binaries don't have an rpath set and won't find ``libstdc++.so.6``. Pass | 
|  | ``-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"`` to cmake to add an absolute | 
|  | path to ``libstdc++.so.6`` as above. Since these binaries are not distributed, | 
|  | having an absolute local path is fine for them. | 
|  |  | 
|  | When you build Clang, you will need to give *it* access to modern C++ | 
|  | standard library in order to use it as your new host in part of a bootstrap. | 
|  | There are two easy ways to do this, either build (and install) libc++ along | 
|  | with Clang and then use it with the ``-stdlib=libc++`` compile and link flag, | 
|  | or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC. | 
|  | Clang will look within its own prefix for libstdc++ and use it if found. You | 
|  | can also add an explicit prefix for Clang to look in for a GCC toolchain with | 
|  | the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and | 
|  | link commands when using your just-built-Clang to bootstrap. | 
|  |  | 
|  | .. _Getting Started with LLVM: | 
|  |  | 
|  | Getting Started with LLVM | 
|  | ========================= | 
|  |  | 
|  | The remainder of this guide is meant to get you up and running with LLVM and to | 
|  | give you some basic information about the LLVM environment. | 
|  |  | 
|  | The later sections of this guide describe the `general layout`_ of the LLVM | 
|  | source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find | 
|  | more information about LLVM or to get help via e-mail. | 
|  |  | 
|  | Terminology and Notation | 
|  | ------------------------ | 
|  |  | 
|  | Throughout this manual, the following names are used to denote paths specific to | 
|  | the local system and working environment.  *These are not environment variables | 
|  | you need to set but just strings used in the rest of this document below*.  In | 
|  | any of the examples below, simply replace each of these names with the | 
|  | appropriate pathname on your local system.  All these paths are absolute: | 
|  |  | 
|  | ``SRC_ROOT`` | 
|  |  | 
|  | This is the top level directory of the LLVM source tree. | 
|  |  | 
|  | ``OBJ_ROOT`` | 
|  |  | 
|  | This is the top level directory of the LLVM object tree (i.e. the tree where | 
|  | object files and compiled programs will be placed.  It can be the same as | 
|  | SRC_ROOT). | 
|  |  | 
|  | Sending patches | 
|  | ^^^^^^^^^^^^^^^ | 
|  |  | 
|  | See :ref:`Contributing <submit_patch>`. | 
|  |  | 
|  | Bisecting commits | 
|  | ^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | See `Bisecting LLVM code <GitBisecting.html>`_ for how to use ``git bisect`` | 
|  | on LLVM. | 
|  |  | 
|  | Reverting a change | 
|  | ^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | When reverting changes using git, the default message will say "This reverts | 
|  | commit XYZ". Leave this at the end of the commit message, but add some details | 
|  | before it as to why the commit is being reverted. A brief explanation and/or | 
|  | links to bots that demonstrate the problem are sufficient. | 
|  |  | 
|  | Local LLVM Configuration | 
|  | ------------------------ | 
|  |  | 
|  | Once checked out repository, the LLVM suite source code must be configured | 
|  | before being built. This process uses CMake.  Unlike the normal ``configure`` | 
|  | script, CMake generates the build files in whatever format you request as well | 
|  | as various ``*.inc`` files, and ``llvm/include/llvm/Config/config.h.cmake``. | 
|  |  | 
|  | Variables are passed to ``cmake`` on the command line using the format | 
|  | ``-D<variable name>=<value>``. The following variables are some common options | 
|  | used by people developing LLVM. | 
|  |  | 
|  | * ``CMAKE_C_COMPILER`` | 
|  | * ``CMAKE_CXX_COMPILER`` | 
|  | * ``CMAKE_BUILD_TYPE`` | 
|  | * ``CMAKE_INSTALL_PREFIX`` | 
|  | * ``Python3_EXECUTABLE`` | 
|  | * ``LLVM_TARGETS_TO_BUILD`` | 
|  | * ``LLVM_ENABLE_PROJECTS`` | 
|  | * ``LLVM_ENABLE_RUNTIMES`` | 
|  | * ``LLVM_ENABLE_DOXYGEN`` | 
|  | * ``LLVM_ENABLE_SPHINX`` | 
|  | * ``LLVM_BUILD_LLVM_DYLIB`` | 
|  | * ``LLVM_LINK_LLVM_DYLIB`` | 
|  | * ``LLVM_PARALLEL_LINK_JOBS`` | 
|  | * ``LLVM_OPTIMIZED_TABLEGEN`` | 
|  |  | 
|  | See :ref:`the list of frequently-used CMake variables <cmake_frequently_used_variables>` | 
|  | for more information. | 
|  |  | 
|  | To configure LLVM, follow these steps: | 
|  |  | 
|  | #. Change directory into the object root directory: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cd OBJ_ROOT | 
|  |  | 
|  | #. Run the ``cmake``: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> -DCMAKE_INSTALL_PREFIX=/install/path | 
|  | [other options] SRC_ROOT | 
|  |  | 
|  | Compiling the LLVM Suite Source Code | 
|  | ------------------------------------ | 
|  |  | 
|  | Unlike with autotools, with CMake your build type is defined at configuration. | 
|  | If you want to change your build type, you can re-run cmake with the following | 
|  | invocation: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> SRC_ROOT | 
|  |  | 
|  | Between runs, CMake preserves the values set for all options. CMake has the | 
|  | following build types defined: | 
|  |  | 
|  | Debug | 
|  |  | 
|  | These builds are the default. The build system will compile the tools and | 
|  | libraries unoptimized, with debugging information, and asserts enabled. | 
|  |  | 
|  | Release | 
|  |  | 
|  | For these builds, the build system will compile the tools and libraries | 
|  | with optimizations enabled and not generate debug info. CMakes default | 
|  | optimization level is -O3. This can be configured by setting the | 
|  | ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line. | 
|  |  | 
|  | RelWithDebInfo | 
|  |  | 
|  | These builds are useful when debugging. They generate optimized binaries with | 
|  | debug information. CMakes default optimization level is -O2. This can be | 
|  | configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the | 
|  | CMake command line. | 
|  |  | 
|  | Once you have LLVM configured, you can build it by entering the *OBJ_ROOT* | 
|  | directory and issuing the following command: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % make | 
|  |  | 
|  | If the build fails, please `check here`_ to see if you are using a version of | 
|  | GCC that is known not to compile LLVM. | 
|  |  | 
|  | If you have multiple processors in your machine, you may wish to use some of the | 
|  | parallel build options provided by GNU Make.  For example, you could use the | 
|  | command: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % make -j2 | 
|  |  | 
|  | There are several special targets which are useful when working with the LLVM | 
|  | source code: | 
|  |  | 
|  | ``make clean`` | 
|  |  | 
|  | Removes all files generated by the build.  This includes object files, | 
|  | generated C/C++ files, libraries, and executables. | 
|  |  | 
|  | ``make install`` | 
|  |  | 
|  | Installs LLVM header files, libraries, tools, and documentation in a hierarchy | 
|  | under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which | 
|  | defaults to ``/usr/local``. | 
|  |  | 
|  | ``make docs-llvm-html`` | 
|  |  | 
|  | If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory | 
|  | at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation. | 
|  |  | 
|  | Cross-Compiling LLVM | 
|  | -------------------- | 
|  |  | 
|  | It is possible to cross-compile LLVM itself. That is, you can create LLVM | 
|  | executables and libraries to be hosted on a platform different from the platform | 
|  | where they are built (a Canadian Cross build). To generate build files for | 
|  | cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can | 
|  | define compiler flags and variables used during the CMake test operations. | 
|  |  | 
|  | The result of such a build is executables that are not runnable on the build | 
|  | host but can be executed on the target. As an example the following CMake | 
|  | invocation can generate build files targeting iOS. This will work on macOS | 
|  | with the latest Xcode: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64" | 
|  | -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake | 
|  | -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off | 
|  | -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options] | 
|  | <PATH_TO_LLVM> | 
|  |  | 
|  | Note: There are some additional flags that need to be passed when building for | 
|  | iOS due to limitations in the iOS SDK. | 
|  |  | 
|  | Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general | 
|  | <https://clang.llvm.org/docs/CrossCompilation.html>`_ for more information | 
|  | about cross-compiling. | 
|  |  | 
|  | The Location of LLVM Object Files | 
|  | --------------------------------- | 
|  |  | 
|  | The LLVM build system is capable of sharing a single LLVM source tree among | 
|  | several LLVM builds.  Hence, it is possible to build LLVM for several different | 
|  | platforms or configurations using the same source tree. | 
|  |  | 
|  | * Change directory to where the LLVM object files should live: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cd OBJ_ROOT | 
|  |  | 
|  | * Run ``cmake``: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release SRC_ROOT | 
|  |  | 
|  | The LLVM build will create a structure underneath *OBJ_ROOT* that matches the | 
|  | LLVM source tree. At each level where source files are present in the source | 
|  | tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*. | 
|  | Underneath that directory there is another directory with a name ending in | 
|  | ``.dir`` under which you'll find object files for each source. | 
|  |  | 
|  | For example: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % cd llvm_build_dir | 
|  | % find lib/Support/ -name APFloat* | 
|  | lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o | 
|  |  | 
|  | Optional Configuration Items | 
|  | ---------------------------- | 
|  |  | 
|  | If you're running on a Linux system that supports the `binfmt_misc | 
|  | <http://en.wikipedia.org/wiki/binfmt_misc>`_ | 
|  | module, and you have root access on the system, you can set your system up to | 
|  | execute LLVM bitcode files directly. To do this, use commands like this (the | 
|  | first command may not be required if you are already using the module): | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc | 
|  | % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register | 
|  | % chmod u+x hello.bc   (if needed) | 
|  | % ./hello.bc | 
|  |  | 
|  | This allows you to execute LLVM bitcode files directly.  On Debian, you can also | 
|  | use this command instead of the 'echo' command above: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % sudo update-binfmts --install llvm /path/to/lli --magic 'BC' | 
|  |  | 
|  | .. _Program Layout: | 
|  | .. _general layout: | 
|  |  | 
|  | Directory Layout | 
|  | ================ | 
|  |  | 
|  | One useful source of information about the LLVM source base is the LLVM `doxygen | 
|  | <http://www.doxygen.org/>`_ documentation available at | 
|  | `<https://llvm.org/doxygen/>`_.  The following is a brief introduction to code | 
|  | layout: | 
|  |  | 
|  | ``llvm/cmake`` | 
|  | -------------- | 
|  | Generates system build files. | 
|  |  | 
|  | ``llvm/cmake/modules`` | 
|  | Build configuration for llvm user defined options. Checks compiler version and | 
|  | linker flags. | 
|  |  | 
|  | ``llvm/cmake/platforms`` | 
|  | Toolchain configuration for Android NDK, iOS systems and non-Windows hosts to | 
|  | target MSVC. | 
|  |  | 
|  | ``llvm/examples`` | 
|  | ----------------- | 
|  |  | 
|  | - Some simple examples showing how to use LLVM as a compiler for a custom | 
|  | language - including lowering, optimization, and code generation. | 
|  |  | 
|  | - Kaleidoscope Tutorial: Kaleidoscope language tutorial run through the | 
|  | implementation of a nice little compiler for a non-trivial language | 
|  | including a hand-written lexer, parser, AST, as well as code generation | 
|  | support using LLVM- both static (ahead of time) and various approaches to | 
|  | Just In Time (JIT) compilation. | 
|  | `Kaleidoscope Tutorial for complete beginner | 
|  | <https://llvm.org/docs/tutorial/MyFirstLanguageFrontend/index.html>`_. | 
|  |  | 
|  | - BuildingAJIT: Examples of the `BuildingAJIT tutorial | 
|  | <https://llvm.org/docs/tutorial/BuildingAJIT1.html>`_ that shows how LLVM’s | 
|  | ORC JIT APIs interact with other parts of LLVM. It also, teaches how to | 
|  | recombine them to build a custom JIT that is suited to your use-case. | 
|  |  | 
|  | ``llvm/include`` | 
|  | ---------------- | 
|  |  | 
|  | Public header files exported from the LLVM library. The three main subdirectories: | 
|  |  | 
|  | ``llvm/include/llvm`` | 
|  |  | 
|  | All LLVM-specific header files, and  subdirectories for different portions of | 
|  | LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc... | 
|  |  | 
|  | ``llvm/include/llvm/Support`` | 
|  |  | 
|  | Generic support libraries provided with LLVM but not necessarily specific to | 
|  | LLVM. For example, some C++ STL utilities and a Command Line option processing | 
|  | library store header files here. | 
|  |  | 
|  | ``llvm/include/llvm/Config`` | 
|  |  | 
|  | Header files configured by ``cmake``.  They wrap "standard" UNIX and | 
|  | C header files.  Source code can include these header files which | 
|  | automatically take care of the conditional #includes that ``cmake`` | 
|  | generates. | 
|  |  | 
|  | ``llvm/lib`` | 
|  | ------------ | 
|  |  | 
|  | Most source files are here. By putting code in libraries, LLVM makes it easy to | 
|  | share code among the `tools`_. | 
|  |  | 
|  | ``llvm/lib/IR/`` | 
|  |  | 
|  | Core LLVM source files that implement core classes like Instruction and | 
|  | BasicBlock. | 
|  |  | 
|  | ``llvm/lib/AsmParser/`` | 
|  |  | 
|  | Source code for the LLVM assembly language parser library. | 
|  |  | 
|  | ``llvm/lib/Bitcode/`` | 
|  |  | 
|  | Code for reading and writing bitcode. | 
|  |  | 
|  | ``llvm/lib/Analysis/`` | 
|  |  | 
|  | A variety of program analyses, such as Call Graphs, Induction Variables, | 
|  | Natural Loop Identification, etc. | 
|  |  | 
|  | ``llvm/lib/Transforms/`` | 
|  |  | 
|  | IR-to-IR program transformations, such as Aggressive Dead Code Elimination, | 
|  | Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion, | 
|  | Dead Global Elimination, and many others. | 
|  |  | 
|  | ``llvm/lib/Target/`` | 
|  |  | 
|  | Files describing target architectures for code generation.  For example, | 
|  | ``llvm/lib/Target/X86`` holds the X86 machine description. | 
|  |  | 
|  | ``llvm/lib/CodeGen/`` | 
|  |  | 
|  | The major parts of the code generator: Instruction Selector, Instruction | 
|  | Scheduling, and Register Allocation. | 
|  |  | 
|  | ``llvm/lib/MC/`` | 
|  |  | 
|  | The libraries represent and process code at machine code level. Handles | 
|  | assembly and object-file emission. | 
|  |  | 
|  | ``llvm/lib/ExecutionEngine/`` | 
|  |  | 
|  | Libraries for directly executing bitcode at runtime in interpreted and | 
|  | JIT-compiled scenarios. | 
|  |  | 
|  | ``llvm/lib/Support/`` | 
|  |  | 
|  | Source code that corresponding to the header files in ``llvm/include/ADT/`` | 
|  | and ``llvm/include/Support/``. | 
|  |  | 
|  | ``llvm/bindings`` | 
|  | ---------------------- | 
|  |  | 
|  | Contains bindings for the LLVM compiler infrastructure to allow | 
|  | programs written in languages other than C or C++ to take advantage of the LLVM | 
|  | infrastructure. | 
|  | LLVM project provides language bindings for OCaml and Python. | 
|  |  | 
|  | ``llvm/projects`` | 
|  | ----------------- | 
|  |  | 
|  | Projects not strictly part of LLVM but shipped with LLVM. This is also the | 
|  | directory for creating your own LLVM-based projects which leverage the LLVM | 
|  | build system. | 
|  |  | 
|  | ``llvm/test`` | 
|  | ------------- | 
|  |  | 
|  | Feature and regression tests and other sanity checks on LLVM infrastructure. These | 
|  | are intended to run quickly and cover a lot of territory without being exhaustive. | 
|  |  | 
|  | ``test-suite`` | 
|  | -------------- | 
|  |  | 
|  | A comprehensive correctness, performance, and benchmarking test suite | 
|  | for LLVM.  This comes in a ``separate git repository | 
|  | <https://github.com/llvm/llvm-test-suite>``, because it contains a | 
|  | large amount of third-party code under a variety of licenses. For | 
|  | details see the :doc:`Testing Guide <TestingGuide>` document. | 
|  |  | 
|  | .. _tools: | 
|  |  | 
|  | ``llvm/tools`` | 
|  | -------------- | 
|  |  | 
|  | Executables built out of the libraries | 
|  | above, which form the main part of the user interface.  You can always get help | 
|  | for a tool by typing ``tool_name -help``.  The following is a brief introduction | 
|  | to the most important tools.  More detailed information is in | 
|  | the `Command Guide <CommandGuide/index.html>`_. | 
|  |  | 
|  | ``bugpoint`` | 
|  |  | 
|  | ``bugpoint`` is used to debug optimization passes or code generation backends | 
|  | by narrowing down the given test case to the minimum number of passes and/or | 
|  | instructions that still cause a problem, whether it is a crash or | 
|  | miscompilation. See `<HowToSubmitABug.html>`_ for more information on using | 
|  | ``bugpoint``. | 
|  |  | 
|  | ``llvm-ar`` | 
|  |  | 
|  | The archiver produces an archive containing the given LLVM bitcode files, | 
|  | optionally with an index for faster lookup. | 
|  |  | 
|  | ``llvm-as`` | 
|  |  | 
|  | The assembler transforms the human readable LLVM assembly to LLVM bitcode. | 
|  |  | 
|  | ``llvm-dis`` | 
|  |  | 
|  | The disassembler transforms the LLVM bitcode to human readable LLVM assembly. | 
|  |  | 
|  | ``llvm-link`` | 
|  |  | 
|  | ``llvm-link``, not surprisingly, links multiple LLVM modules into a single | 
|  | program. | 
|  |  | 
|  | ``lli`` | 
|  |  | 
|  | ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode | 
|  | (although very slowly...). For architectures that support it (currently x86, | 
|  | Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time | 
|  | compiler (if the functionality was compiled in), and will execute the code | 
|  | *much* faster than the interpreter. | 
|  |  | 
|  | ``llc`` | 
|  |  | 
|  | ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a | 
|  | native code assembly file. | 
|  |  | 
|  | ``opt`` | 
|  |  | 
|  | ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations | 
|  | (which are specified on the command line), and outputs the resultant | 
|  | bitcode.   '``opt -help``'  is a good way to get a list of the | 
|  | program transformations available in LLVM. | 
|  |  | 
|  | ``opt`` can also  run a specific analysis on an input LLVM bitcode | 
|  | file and print  the results.  Primarily useful for debugging | 
|  | analyses, or familiarizing yourself with what an analysis does. | 
|  |  | 
|  | ``llvm/utils`` | 
|  | -------------- | 
|  |  | 
|  | Utilities for working with LLVM source code; some are part of the build process | 
|  | because they are code generators for parts of the infrastructure. | 
|  |  | 
|  |  | 
|  | ``codegen-diff`` | 
|  |  | 
|  | ``codegen-diff`` finds differences between code that LLC | 
|  | generates and code that LLI generates. This is useful if you are | 
|  | debugging one of them, assuming that the other generates correct output. For | 
|  | the full user manual, run ```perldoc codegen-diff'``. | 
|  |  | 
|  | ``emacs/`` | 
|  |  | 
|  | Emacs and XEmacs syntax highlighting  for LLVM   assembly files and TableGen | 
|  | description files.  See the ``README`` for information on using them. | 
|  |  | 
|  | ``getsrcs.sh`` | 
|  |  | 
|  | Finds and outputs all non-generated source files, | 
|  | useful if one wishes to do a lot of development across directories | 
|  | and does not want to find each file. One way to use it is to run, | 
|  | for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source | 
|  | tree. | 
|  |  | 
|  | ``llvmgrep`` | 
|  |  | 
|  | Performs an ``egrep -H -n`` on each source file in LLVM and | 
|  | passes to it a regular expression provided on ``llvmgrep``'s command | 
|  | line. This is an efficient way of searching the source base for a | 
|  | particular regular expression. | 
|  |  | 
|  | ``TableGen/`` | 
|  |  | 
|  | Contains the tool used to generate register | 
|  | descriptions, instruction set descriptions, and even assemblers from common | 
|  | TableGen description files. | 
|  |  | 
|  | ``vim/`` | 
|  |  | 
|  | vim syntax-highlighting for LLVM assembly files | 
|  | and TableGen description files. See the    ``README`` for how to use them. | 
|  |  | 
|  | .. _simple example: | 
|  |  | 
|  | An Example Using the LLVM Tool Chain | 
|  | ==================================== | 
|  |  | 
|  | This section gives an example of using LLVM with the Clang front end. | 
|  |  | 
|  | Example with clang | 
|  | ------------------ | 
|  |  | 
|  | #. First, create a simple C file, name it 'hello.c': | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #include <stdio.h> | 
|  |  | 
|  | int main() { | 
|  | printf("hello world\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | #. Next, compile the C file into a native executable: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % clang hello.c -o hello | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | Clang works just like GCC by default.  The standard -S and -c arguments | 
|  | work as usual (producing a native .s or .o file, respectively). | 
|  |  | 
|  | #. Next, compile the C file into an LLVM bitcode file: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % clang -O3 -emit-llvm hello.c -c -o hello.bc | 
|  |  | 
|  | The -emit-llvm option can be used with the -S or -c options to emit an LLVM | 
|  | ``.ll`` or ``.bc`` file (respectively) for the code.  This allows you to use | 
|  | the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file. | 
|  |  | 
|  | #. Run the program in both forms. To run the program, use: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % ./hello | 
|  |  | 
|  | and | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % lli hello.bc | 
|  |  | 
|  | The second examples shows how to invoke the LLVM JIT, :doc:`lli | 
|  | <CommandGuide/lli>`. | 
|  |  | 
|  | #. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % llvm-dis < hello.bc | less | 
|  |  | 
|  | #. Compile the program to native assembly using the LLC code generator: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % llc hello.bc -o hello.s | 
|  |  | 
|  | #. Assemble the native assembly language file into a program: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native   # On Solaris | 
|  |  | 
|  | % gcc hello.s -o hello.native                              # On others | 
|  |  | 
|  | #. Execute the native code program: | 
|  |  | 
|  | .. code-block:: console | 
|  |  | 
|  | % ./hello.native | 
|  |  | 
|  | Note that using clang to compile directly to native code (i.e. when the | 
|  | ``-emit-llvm`` option is not present) does steps 6/7/8 for you. | 
|  |  | 
|  | Common Problems | 
|  | =============== | 
|  |  | 
|  | If you are having problems building or using LLVM, or if you have any other | 
|  | general questions about LLVM, please consult the `Frequently Asked | 
|  | Questions <FAQ.html>`_ page. | 
|  |  | 
|  | If you are having problems with limited memory and build time, please try | 
|  | building with ``ninja`` instead of ``make``. Please consider configuring the | 
|  | following options with cmake: | 
|  |  | 
|  | * ``-G Ninja`` | 
|  |  | 
|  | Setting this option will allow you to build with ninja instead of make. | 
|  | Building with ninja significantly improves your build time, especially with | 
|  | incremental builds, and improves your memory usage. | 
|  |  | 
|  | * ``-DLLVM_USE_LINKER`` | 
|  |  | 
|  | Setting this option to ``lld`` will significantly reduce linking time for LLVM | 
|  | executables, particularly on Linux and Windows. If you are building LLVM | 
|  | for the first time and lld is not available to you as a binary package, then | 
|  | you may want to use the gold linker as a faster alternative to GNU ld. | 
|  |  | 
|  | * ``-DCMAKE_BUILD_TYPE`` | 
|  |  | 
|  | Controls optimization level and debug information of the build.  This setting | 
|  | can affect RAM and disk usage, see :ref:`CMAKE_BUILD_TYPE <cmake_build_type>` | 
|  | for more information. | 
|  |  | 
|  | * ``-DLLVM_ENABLE_ASSERTIONS`` | 
|  |  | 
|  | This option defaults to ``ON`` for Debug builds and defaults to ``OFF`` for Release | 
|  | builds. As mentioned in the previous option, using the Release build type and | 
|  | enabling assertions may be a good alternative to using the Debug build type. | 
|  |  | 
|  | * ``-DLLVM_PARALLEL_LINK_JOBS`` | 
|  |  | 
|  | Set this equal to number of jobs you wish to run simultaneously. This is | 
|  | similar to the ``-j`` option used with ``make``, but only for link jobs. This option | 
|  | can only be used with ninja. You may wish to use a very low number of jobs, | 
|  | as this will greatly reduce the amount of memory used during the build | 
|  | process. If you have limited memory, you may wish to set this to ``1``. | 
|  |  | 
|  | * ``-DLLVM_TARGETS_TO_BUILD`` | 
|  |  | 
|  | Set this equal to the target you wish to build. You may wish to set this to | 
|  | only your host architecture. For example ``X86`` if you are using an Intel or | 
|  | AMD machine. You will find a full list of targets within the | 
|  | `llvm-project/llvm/lib/Target <https://github.com/llvm/llvm-project/tree/main/llvm/lib/Target>`_ | 
|  | directory. | 
|  |  | 
|  | * ``-DLLVM_OPTIMIZED_TABLEGEN`` | 
|  |  | 
|  | Set this to ``ON`` to generate a fully optimized TableGen compiler during your | 
|  | build, even if that build is a ``Debug`` build. This will significantly improve | 
|  | your build time. You should not enable this if your intention is to debug the | 
|  | TableGen compiler. | 
|  |  | 
|  | * ``-DLLVM_ENABLE_PROJECTS`` | 
|  |  | 
|  | Set this equal to the projects you wish to compile (e.g. ``clang``, ``lld``, etc.) If | 
|  | compiling more than one project, separate the items with a semicolon. Should | 
|  | you run into issues with the semicolon, try surrounding it with single quotes. | 
|  |  | 
|  | * ``-DLLVM_ENABLE_RUNTIMES`` | 
|  |  | 
|  | Set this equal to the runtimes you wish to compile (e.g. ``libcxx``, ``libcxxabi``, etc.) | 
|  | If compiling more than one runtime, separate the items with a semicolon. Should | 
|  | you run into issues with the semicolon, try surrounding it with single quotes. | 
|  |  | 
|  | * ``-DCLANG_ENABLE_STATIC_ANALYZER`` | 
|  |  | 
|  | Set this option to ``OFF`` if you do not require the clang static analyzer. This | 
|  | should improve your build time slightly. | 
|  |  | 
|  | * ``-DLLVM_USE_SPLIT_DWARF`` | 
|  |  | 
|  | Consider setting this to ``ON`` if you require a debug build, as this will ease | 
|  | memory pressure on the linker. This will make linking much faster, as the | 
|  | binaries will not contain any of the debug information. Instead the debug | 
|  | information is in a separate DWARF object file (with the extension ``.dwo``). | 
|  | This only applies to host platforms using ELF, such as Linux. | 
|  |  | 
|  | * ``-DBUILD_SHARED_LIBS`` | 
|  |  | 
|  | Setting this to ``ON`` will build shared libraries instead of static | 
|  | libraries. This will ease memory pressure on the linker. However, this should | 
|  | only be used when developing llvm. See | 
|  | :ref:`BUILD_SHARED_LIBS <LLVM-related variables BUILD_SHARED_LIBS>` | 
|  | for more information. | 
|  |  | 
|  | .. _links: | 
|  |  | 
|  | Links | 
|  | ===== | 
|  |  | 
|  | This document is just an **introduction** on how to use LLVM to do some simple | 
|  | things... there are many more interesting and complicated things that you can do | 
|  | that aren't documented here (but we'll gladly accept a patch if you want to | 
|  | write something up!).  For more information about LLVM, check out: | 
|  |  | 
|  | * `LLVM Homepage <https://llvm.org/>`_ | 
|  | * `LLVM Doxygen Tree <https://llvm.org/doxygen/>`_ | 
|  | * `Starting a Project that Uses LLVM <https://llvm.org/docs/Projects.html>`_ |