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//===-- ArchitectureAArch64.cpp -------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "Plugins/Architecture/AArch64/ArchitectureAArch64.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Utility/ArchSpec.h"
using namespace lldb_private;
using namespace lldb;
LLDB_PLUGIN_DEFINE(ArchitectureAArch64)
void ArchitectureAArch64::Initialize() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
"AArch64-specific algorithms",
&ArchitectureAArch64::Create);
}
void ArchitectureAArch64::Terminate() {
PluginManager::UnregisterPlugin(&ArchitectureAArch64::Create);
}
std::unique_ptr<Architecture>
ArchitectureAArch64::Create(const ArchSpec &arch) {
auto machine = arch.GetMachine();
if (machine != llvm::Triple::aarch64 && machine != llvm::Triple::aarch64_be &&
machine != llvm::Triple::aarch64_32) {
return nullptr;
}
return std::unique_ptr<Architecture>(new ArchitectureAArch64());
}