|  | //===-- GPU Implementation of malloc --------------------------------------===// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "src/stdlib/malloc.h" | 
|  |  | 
|  | #include "src/__support/GPU/allocator.h" | 
|  | #include "src/__support/common.h" | 
|  | #include "src/__support/macros/config.h" | 
|  |  | 
|  | namespace LIBC_NAMESPACE_DECL { | 
|  |  | 
|  | // FIXME: For now we just default to the NVIDIA device allocator which is | 
|  | // always available on NVPTX targets. This will be implemented fully later. | 
|  | #ifndef LIBC_TARGET_ARCH_IS_NVPTX | 
|  | LLVM_LIBC_FUNCTION(void *, malloc, (size_t size)) { | 
|  | return gpu::allocate(size); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | } // namespace LIBC_NAMESPACE_DECL |