blob: 80651c6ec5f5c9f812af4291ba42403c0c0f74de [file]
//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_SYMBOLLOCATOR_SYMSTORE_SYMBOLLOCATORSYMSTORE_H
#define LLDB_SOURCE_PLUGINS_SYMBOLLOCATOR_SYMSTORE_SYMBOLLOCATORSYMSTORE_H
#include "lldb/Core/Debugger.h"
#include "lldb/Symbol/SymbolLocator.h"
#include "lldb/lldb-private.h"
namespace lldb_private {
/// This plugin implements lookup in Microsoft SymStore instances. This can work
/// cross-platform and for arbitrary debug info formats, but the focus is on PDB
/// with PE/COFF binaries on Windows.
class SymbolLocatorSymStore : public SymbolLocator {
public:
SymbolLocatorSymStore();
static void Initialize();
static void Terminate();
static void DebuggerInitialize(Debugger &debugger);
static llvm::StringRef GetPluginNameStatic() { return "symstore"; }
static llvm::StringRef GetPluginDescriptionStatic();
static lldb_private::SymbolLocator *CreateInstance();
/// PluginInterface protocol.
/// \{
llvm::StringRef GetPluginName() override { return GetPluginNameStatic(); }
/// \}
// Locate the symbol file given a module specification.
//
// Locating the file should happen only on the local computer or using the
// current computers global settings.
static std::optional<FileSpec>
LocateExecutableSymbolFile(const ModuleSpec &module_spec,
const FileSpecList &default_search_paths);
struct LookupEntry {
std::string source;
std::optional<std::string> cache;
};
static std::vector<LookupEntry> ParseEnvSymbolPaths(llvm::StringRef val);
static std::string GetSystemDefaultCachePath();
};
} // namespace lldb_private
#endif // LLDB_SOURCE_PLUGINS_SYMBOLLOCATOR_SYMSTORE_SYMBOLLOCATORSYMSTORE_H