| //===------------- NVPTX implementation of timing utils ---------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_LIBC_UTILS_GPU_TIMING_NVPTX | |
| #define LLVM_LIBC_UTILS_GPU_TIMING_NVPTX | |
| #include "hdr/stdint_proxy.h" | |
| #include "src/__support/CPP/algorithm.h" | |
| #include "src/__support/CPP/array.h" | |
| #include "src/__support/CPP/atomic.h" | |
| #include "src/__support/GPU/utils.h" | |
| #include "src/__support/macros/attributes.h" | |
| #include "src/__support/macros/config.h" | |
| namespace LIBC_NAMESPACE_DECL { | |
| // Returns the overhead associated with calling the profiling region. This | |
| // allows us to substract the constant-time overhead from the latency to | |
| // obtain a true result. This can vary with system load. | |
| [[gnu::noinline]] static uint64_t overhead() { | |
| volatile uint32_t x = 1; | |
| uint32_t y = x; | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| uint32_t result = y; | |
| asm("or.b32 %[v_reg], %[v_reg], 0;" ::[v_reg] "r"(result)); | |
| uint64_t stop = gpu::processor_clock(); | |
| volatile auto storage = result; | |
| return stop - start; | |
| } | |
| // Stimulate a simple function and obtain its latency in clock cycles on the | |
| // system. This function cannot be inlined or else it will disturb the very | |
| // delicate balance of hard-coded dependencies. | |
| template <typename F, typename T> | |
| [[gnu::noinline]] static LIBC_INLINE uint64_t latency(F f, T t) { | |
| // We need to store the input somewhere to guarantee that the compiler will | |
| // not constant propagate it and remove the profiling region. | |
| volatile T storage = t; | |
| T arg = storage; | |
| // Get the current timestamp from the clock. | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| // This forces the compiler to load the input argument and run the clock cycle | |
| // counter before the profiling region. | |
| asm("" ::"llr"(start)); | |
| // Run the function under test and return its value. | |
| auto result = f(arg); | |
| // This inline assembly performs a no-op which forces the result to both be | |
| // used and prevents us from exiting this region before it's complete. | |
| asm("or.b32 %[v_reg], %[v_reg], 0;" ::[v_reg] "r"(result)); | |
| // Obtain the current timestamp after running the calculation and force | |
| // ordering. | |
| uint64_t stop = gpu::processor_clock(); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| asm("" ::"r"(stop)); | |
| volatile auto output = result; | |
| // Return the time elapsed. | |
| return stop - start; | |
| } | |
| template <typename F, typename T1, typename T2> | |
| static LIBC_INLINE uint64_t latency(F f, T1 t1, T2 t2) { | |
| volatile T1 storage = t1; | |
| volatile T2 storage2 = t2; | |
| T1 arg = storage; | |
| T2 arg2 = storage2; | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| auto result = f(arg, arg2); | |
| asm("or.b32 %[v_reg], %[v_reg], 0;" ::[v_reg] "r"(result)); | |
| uint64_t stop = gpu::processor_clock(); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| asm("" ::"r"(stop)); | |
| volatile auto output = result; | |
| return stop - start; | |
| } | |
| // Provides the *baseline* for throughput: measures loop and measurement costs | |
| // without calling the f function | |
| template <typename T, size_t N> | |
| static LIBC_INLINE uint64_t | |
| throughput_baseline(const cpp::array<T, N> &inputs) { | |
| asm("" ::"r"(&inputs)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| T result{}; | |
| #pragma clang loop unroll(disable) | |
| for (auto input : inputs) { | |
| asm("" ::"r"(input)); | |
| result = input; | |
| asm("" ::"r"(result)); | |
| } | |
| uint64_t stop = gpu::processor_clock(); | |
| asm("" ::"r"(stop)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| volatile auto output = result; | |
| return stop - start; | |
| } | |
| // Provides throughput benchmarking | |
| template <typename F, typename T, size_t N> | |
| static LIBC_INLINE uint64_t throughput(F f, const cpp::array<T, N> &inputs) { | |
| uint64_t baseline = UINT64_MAX; | |
| for (int i = 0; i < 5; ++i) | |
| baseline = cpp::min(baseline, throughput_baseline<T, N>(inputs)); | |
| asm("" ::"r"(&inputs)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| T result{}; | |
| #pragma clang loop unroll(disable) | |
| for (auto input : inputs) { | |
| asm("" ::"r"(input)); | |
| result = f(input); | |
| asm("" ::"r"(result)); | |
| } | |
| uint64_t stop = gpu::processor_clock(); | |
| asm("" ::"r"(stop)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| volatile auto output = result; | |
| const uint64_t measured = stop - start; | |
| return measured > baseline ? (measured - baseline) : 0; | |
| } | |
| // Provides the *baseline* for throughput with 2 arguments: measures loop and | |
| // measurement costs without calling the f function | |
| template <typename T, size_t N> | |
| static LIBC_INLINE uint64_t throughput_baseline( | |
| const cpp::array<T, N> &inputs1, const cpp::array<T, N> &inputs2) { | |
| asm("" ::"r"(&inputs1), "r"(&inputs2)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| T result{}; | |
| #pragma clang loop unroll(disable) | |
| for (size_t i = 0; i < N; i++) { | |
| T x = inputs1[i]; | |
| T y = inputs2[i]; | |
| asm("" ::"r"(x), "r"(y)); | |
| result = x; | |
| asm("" ::"r"(result)); | |
| } | |
| uint64_t stop = gpu::processor_clock(); | |
| asm("" ::"r"(stop)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| volatile auto output = result; | |
| return stop - start; | |
| } | |
| // Provides throughput benchmarking for 2 arguments (e.g. atan2()) | |
| template <typename F, typename T, size_t N> | |
| static LIBC_INLINE uint64_t throughput(F f, const cpp::array<T, N> &inputs1, | |
| const cpp::array<T, N> &inputs2) { | |
| uint64_t baseline = UINT64_MAX; | |
| for (int i = 0; i < 5; ++i) | |
| baseline = cpp::min(baseline, throughput_baseline<T, N>(inputs1, inputs2)); | |
| asm("" ::"r"(&inputs1), "r"(&inputs2)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| uint64_t start = gpu::processor_clock(); | |
| asm("" ::"llr"(start)); | |
| T result{}; | |
| #pragma clang loop unroll(disable) | |
| for (size_t i = 0; i < N; i++) { | |
| T x = inputs1[i]; | |
| T y = inputs2[i]; | |
| asm("" ::"r"(x), "r"(y)); | |
| result = f(x, y); | |
| asm("" ::"r"(result)); | |
| } | |
| uint64_t stop = gpu::processor_clock(); | |
| asm("" ::"r"(stop)); | |
| cpp::atomic_thread_fence(cpp::MemoryOrder::ACQ_REL); | |
| volatile auto output = result; | |
| const uint64_t measured = stop - start; | |
| return measured > baseline ? (measured - baseline) : 0; | |
| } | |
| } // namespace LIBC_NAMESPACE_DECL | |
| #endif // LLVM_LIBC_UTILS_GPU_TIMING_NVPTX |