|  | //===-- NativeThreadDarwin.cpp -------------------------------- -*- C++ -*-===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "NativeThreadDarwin.h" | 
|  |  | 
|  | // C includes | 
|  | #include <libproc.h> | 
|  |  | 
|  | // LLDB includes | 
|  | #include "lldb/Core/Stream.h" | 
|  |  | 
|  | #include "NativeProcessDarwin.h" | 
|  |  | 
|  | using namespace lldb; | 
|  | using namespace lldb_private; | 
|  | using namespace lldb_private::process_darwin; | 
|  |  | 
|  | uint64_t NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID( | 
|  | ::thread_t mach_port_id) { | 
|  | thread_identifier_info_data_t tident; | 
|  | mach_msg_type_number_t tident_count = THREAD_IDENTIFIER_INFO_COUNT; | 
|  |  | 
|  | auto mach_err = ::thread_info(mach_port_id, THREAD_IDENTIFIER_INFO, | 
|  | (thread_info_t)&tident, &tident_count); | 
|  | if (mach_err != KERN_SUCCESS) { | 
|  | // When we fail to get thread info for the supposed port, assume it is | 
|  | // really a globally unique thread id already, or return the best thing | 
|  | // we can, which is the thread port. | 
|  | return mach_port_id; | 
|  | } | 
|  | return tident.thread_id; | 
|  | } | 
|  |  | 
|  | NativeThreadDarwin::NativeThreadDarwin(NativeProcessDarwin *process, | 
|  | bool is_64_bit, | 
|  | lldb::tid_t unique_thread_id, | 
|  | ::thread_t mach_thread_port) | 
|  | : NativeThreadProtocol(process, unique_thread_id), | 
|  | m_mach_thread_port(mach_thread_port), m_basic_info(), | 
|  | m_proc_threadinfo() {} | 
|  |  | 
|  | bool NativeThreadDarwin::GetIdentifierInfo() { | 
|  | // Don't try to get the thread info once and cache it for the life of the | 
|  | // thread.  It changes over time, for instance | 
|  | // if the thread name changes, then the thread_handle also changes...  So you | 
|  | // have to refetch it every time. | 
|  | mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT; | 
|  | kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO, | 
|  | (thread_info_t)&m_ident_info, &count); | 
|  | return kret == KERN_SUCCESS; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | std::string NativeThreadDarwin::GetName() { | 
|  | std::string name; | 
|  |  | 
|  | if (GetIdentifierInfo()) { | 
|  | auto process_sp = GetProcess(); | 
|  | if (!process_sp) { | 
|  | name = "<unavailable>"; | 
|  | return name; | 
|  | } | 
|  |  | 
|  | int len = ::proc_pidinfo(process_sp->GetID(), PROC_PIDTHREADINFO, | 
|  | m_ident_info.thread_handle, &m_proc_threadinfo, | 
|  | sizeof(m_proc_threadinfo)); | 
|  |  | 
|  | if (len && m_proc_threadinfo.pth_name[0]) | 
|  | name = m_proc_threadinfo.pth_name; | 
|  | } | 
|  | return name; | 
|  | } | 
|  |  | 
|  | lldb::StateType NativeThreadDarwin::GetState() { | 
|  | // TODO implement | 
|  | return eStateInvalid; | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::GetStopReason(ThreadStopInfo &stop_info, | 
|  | std::string &description) { | 
|  | // TODO implement | 
|  | return false; | 
|  | } | 
|  |  | 
|  | NativeRegisterContextSP NativeThreadDarwin::GetRegisterContext() { | 
|  | // TODO implement | 
|  | return NativeRegisterContextSP(); | 
|  | } | 
|  |  | 
|  | Error NativeThreadDarwin::SetWatchpoint(lldb::addr_t addr, size_t size, | 
|  | uint32_t watch_flags, bool hardware) { | 
|  | Error error; | 
|  | error.SetErrorString("not yet implemented"); | 
|  | return error; | 
|  | } | 
|  |  | 
|  | Error NativeThreadDarwin::RemoveWatchpoint(lldb::addr_t addr) { | 
|  | Error error; | 
|  | error.SetErrorString("not yet implemented"); | 
|  | return error; | 
|  | } | 
|  |  | 
|  | void NativeThreadDarwin::Dump(Stream &stream) const { | 
|  | // This is what we really want once we have the thread class wired up. | 
|  | #if 0 | 
|  | DNBLogThreaded("[%3u] #%3u tid: 0x%8.8" PRIx64 ", pc: 0x%16.16" PRIx64 ", sp: 0x%16.16" PRIx64 ", user: %d.%6.6d, system: %d.%6.6d, cpu: %2d, policy: %2d, run_state: %2d (%s), flags: %2d, suspend_count: %2d (current %2d), sleep_time: %d", | 
|  | index, | 
|  | m_seq_id, | 
|  | m_unique_id, | 
|  | GetPC(INVALID_NUB_ADDRESS), | 
|  | GetSP(INVALID_NUB_ADDRESS), | 
|  | m_basic_info.user_time.seconds,      m_basic_info.user_time.microseconds, | 
|  | m_basic_info.system_time.seconds,    m_basic_info.system_time.microseconds, | 
|  | m_basic_info.cpu_usage, | 
|  | m_basic_info.policy, | 
|  | m_basic_info.run_state, | 
|  | thread_run_state, | 
|  | m_basic_info.flags, | 
|  | m_basic_info.suspend_count, m_suspend_count, | 
|  | m_basic_info.sleep_time); | 
|  |  | 
|  | #else | 
|  | // Here's all we have right now. | 
|  | stream.Printf("tid: 0x%8.8" PRIx64 ", thread port: 0x%4.4x", GetID(), | 
|  | m_mach_thread_port); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::NotifyException(MachException::Data &exc) { | 
|  | // TODO implement this. | 
|  | #if 0 | 
|  | // Allow the arch specific protocol to process (MachException::Data &)exc | 
|  | // first before possible reassignment of m_stop_exception with exc. | 
|  | // See also MachThread::GetStopException(). | 
|  | bool handled = m_arch_ap->NotifyException(exc); | 
|  |  | 
|  | if (m_stop_exception.IsValid()) | 
|  | { | 
|  | // We may have more than one exception for a thread, but we need to | 
|  | // only remember the one that we will say is the reason we stopped. | 
|  | // We may have been single stepping and also gotten a signal exception, | 
|  | // so just remember the most pertinent one. | 
|  | if (m_stop_exception.IsBreakpoint()) | 
|  | m_stop_exception = exc; | 
|  | } | 
|  | else | 
|  | { | 
|  | m_stop_exception = exc; | 
|  | } | 
|  |  | 
|  | return handled; | 
|  | #else | 
|  | // Pretend we handled it. | 
|  | return true; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::ShouldStop(bool &step_more) const { | 
|  | // TODO: implement this | 
|  | #if 0 | 
|  | // See if this thread is at a breakpoint? | 
|  | DNBBreakpoint *bp = CurrentBreakpoint(); | 
|  |  | 
|  | if (bp) | 
|  | { | 
|  | // This thread is sitting at a breakpoint, ask the breakpoint | 
|  | // if we should be stopping here. | 
|  | return true; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (m_arch_ap->StepNotComplete()) | 
|  | { | 
|  | step_more = true; | 
|  | return false; | 
|  | } | 
|  | // The thread state is used to let us know what the thread was | 
|  | // trying to do. MachThread::ThreadWillResume() will set the | 
|  | // thread state to various values depending if the thread was | 
|  | // the current thread and if it was to be single stepped, or | 
|  | // resumed. | 
|  | if (GetState() == eStateRunning) | 
|  | { | 
|  | // If our state is running, then we should continue as we are in | 
|  | // the process of stepping over a breakpoint. | 
|  | return false; | 
|  | } | 
|  | else | 
|  | { | 
|  | // Stop if we have any kind of valid exception for this | 
|  | // thread. | 
|  | if (GetStopException().IsValid()) | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | #else | 
|  | return false; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void NativeThreadDarwin::ThreadDidStop() { | 
|  | // TODO implement this. | 
|  | #if 0 | 
|  | // This thread has existed prior to resuming under debug nub control, | 
|  | // and has just been stopped. Do any cleanup that needs to be done | 
|  | // after running. | 
|  |  | 
|  | // The thread state and breakpoint will still have the same values | 
|  | // as they had prior to resuming the thread, so it makes it easy to check | 
|  | // if we were trying to step a thread, or we tried to resume while being | 
|  | // at a breakpoint. | 
|  |  | 
|  | // When this method gets called, the process state is still in the | 
|  | // state it was in while running so we can act accordingly. | 
|  | m_arch_ap->ThreadDidStop(); | 
|  |  | 
|  |  | 
|  | // We may have suspended this thread so the primary thread could step | 
|  | // without worrying about race conditions, so lets restore our suspend | 
|  | // count. | 
|  | RestoreSuspendCountAfterStop(); | 
|  |  | 
|  | // Update the basic information for a thread | 
|  | MachThread::GetBasicInfo(m_mach_port_number, &m_basic_info); | 
|  |  | 
|  | if (m_basic_info.suspend_count > 0) | 
|  | SetState(eStateSuspended); | 
|  | else | 
|  | SetState(eStateStopped); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::MachPortNumberIsValid(::thread_t thread) { | 
|  | return thread != (::thread_t)(0); | 
|  | } | 
|  |  | 
|  | const struct thread_basic_info *NativeThreadDarwin::GetBasicInfo() const { | 
|  | if (GetBasicInfo(m_mach_thread_port, &m_basic_info)) | 
|  | return &m_basic_info; | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::GetBasicInfo(::thread_t thread, | 
|  | struct thread_basic_info *basicInfoPtr) { | 
|  | if (MachPortNumberIsValid(thread)) { | 
|  | unsigned int info_count = THREAD_BASIC_INFO_COUNT; | 
|  | kern_return_t err = ::thread_info(thread, THREAD_BASIC_INFO, | 
|  | (thread_info_t)basicInfoPtr, &info_count); | 
|  | if (err == KERN_SUCCESS) | 
|  | return true; | 
|  | } | 
|  | ::memset(basicInfoPtr, 0, sizeof(struct thread_basic_info)); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool NativeThreadDarwin::IsUserReady() const { | 
|  | if (m_basic_info.run_state == 0) | 
|  | GetBasicInfo(); | 
|  |  | 
|  | switch (m_basic_info.run_state) { | 
|  | default: | 
|  | case TH_STATE_UNINTERRUPTIBLE: | 
|  | break; | 
|  |  | 
|  | case TH_STATE_RUNNING: | 
|  | case TH_STATE_STOPPED: | 
|  | case TH_STATE_WAITING: | 
|  | case TH_STATE_HALTED: | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | NativeProcessDarwinSP NativeThreadDarwin::GetNativeProcessDarwinSP() { | 
|  | return std::static_pointer_cast<NativeProcessDarwin>(GetProcess()); | 
|  | } |