blob: 0fbb139d5f4613178fb243787f3e758b263d4132 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=riscv64 -mattr=+v,+zvfh,+zvl256b \
; RUN: -lower-interleaved-accesses=false -verify-machineinstrs \
; RUN: | FileCheck %s --check-prefixes=CHECK,V
; RUN: llc < %s -mtriple=riscv64 -mattr=+f,+zve32f,+zvfh,+zvl256b \
; RUN: -lower-interleaved-accesses=false -verify-machineinstrs \
; RUN: | FileCheck %s --check-prefixes=CHECK,ZVE32F
define void @vnsrl_0_i8(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_0_i8:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v8, 0
; CHECK-NEXT: vse8.v v8, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_8_i8(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_8_i8:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v8, 8
; CHECK-NEXT: vse8.v v8, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_0_i16(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i16:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; V-NEXT: vle16.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vse16.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i16:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vse16.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i16>, ptr %in, align 2
%shuffle.i5 = shufflevector <8 x i16> %0, <8 x i16> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
store <4 x i16> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_16_i16(ptr %in, ptr %out) {
; V-LABEL: vnsrl_16_i16:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; V-NEXT: vle16.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 16
; V-NEXT: vse16.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_16_i16:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 16
; ZVE32F-NEXT: vse16.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i16>, ptr %in, align 2
%shuffle.i5 = shufflevector <8 x i16> %0, <8 x i16> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
store <4 x i16> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_0_half(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_half:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; V-NEXT: vle16.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vse16.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_half:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vse16.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x half>, ptr %in, align 2
%shuffle.i5 = shufflevector <8 x half> %0, <8 x half> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
store <4 x half> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_16_half(ptr %in, ptr %out) {
; V-LABEL: vnsrl_16_half:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; V-NEXT: vle16.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 16
; V-NEXT: vse16.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_16_half:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 16
; ZVE32F-NEXT: vse16.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x half>, ptr %in, align 2
%shuffle.i5 = shufflevector <8 x half> %0, <8 x half> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
store <4 x half> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_0_i32(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i32:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vse32.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i32:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, ma
; ZVE32F-NEXT: vslidedown.vi v9, v8, 2
; ZVE32F-NEXT: vslideup.vi v8, v9, 1
; ZVE32F-NEXT: vse32.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i32>, ptr %in, align 4
%shuffle.i5 = shufflevector <4 x i32> %0, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
store <2 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_32_i32(ptr %in, ptr %out) {
; V-LABEL: vnsrl_32_i32:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: li a0, 32
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vnsrl.wx v8, v8, a0
; V-NEXT: vse32.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_32_i32:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vmv.v.i v0, 1
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, mu
; ZVE32F-NEXT: vslidedown.vi v9, v8, 2
; ZVE32F-NEXT: vslidedown.vi v9, v8, 1, v0.t
; ZVE32F-NEXT: vse32.v v9, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i32>, ptr %in, align 4
%shuffle.i5 = shufflevector <4 x i32> %0, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
store <2 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_float(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_float:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vse32.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_float:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, ma
; ZVE32F-NEXT: vslidedown.vi v9, v8, 2
; ZVE32F-NEXT: vslideup.vi v8, v9, 1
; ZVE32F-NEXT: vse32.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x float>, ptr %in, align 4
%shuffle.i5 = shufflevector <4 x float> %0, <4 x float> poison, <2 x i32> <i32 0, i32 2>
store <2 x float> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_32_float(ptr %in, ptr %out) {
; V-LABEL: vnsrl_32_float:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: li a0, 32
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vnsrl.wx v8, v8, a0
; V-NEXT: vse32.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_32_float:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vmv.v.i v0, 1
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, mu
; ZVE32F-NEXT: vslidedown.vi v9, v8, 2
; ZVE32F-NEXT: vslidedown.vi v9, v8, 1, v0.t
; ZVE32F-NEXT: vse32.v v9, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x float>, ptr %in, align 4
%shuffle.i5 = shufflevector <4 x float> %0, <4 x float> poison, <2 x i32> <i32 1, i32 3>
store <2 x float> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_i64(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i64:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; V-NEXT: vslidedown.vi v9, v8, 2
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse64.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i64:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a2, 0(a0)
; ZVE32F-NEXT: ld a0, 16(a0)
; ZVE32F-NEXT: sd a2, 0(a1)
; ZVE32F-NEXT: sd a0, 8(a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i64>, ptr %in, align 8
%shuffle.i5 = shufflevector <4 x i64> %0, <4 x i64> poison, <2 x i32> <i32 0, i32 2>
store <2 x i64> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_64_i64(ptr %in, ptr %out) {
; V-LABEL: vnsrl_64_i64:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vsetivli zero, 2, e64, m1, ta, mu
; V-NEXT: vslidedown.vi v9, v8, 2
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse64.v v9, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_64_i64:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a2, 8(a0)
; ZVE32F-NEXT: ld a0, 24(a0)
; ZVE32F-NEXT: sd a2, 0(a1)
; ZVE32F-NEXT: sd a0, 8(a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i64>, ptr %in, align 8
%shuffle.i5 = shufflevector <4 x i64> %0, <4 x i64> poison, <2 x i32> <i32 1, i32 3>
store <2 x i64> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_0_double(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_double:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; V-NEXT: vslidedown.vi v9, v8, 2
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse64.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_double:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a2, 0(a0)
; ZVE32F-NEXT: ld a0, 16(a0)
; ZVE32F-NEXT: sd a2, 0(a1)
; ZVE32F-NEXT: sd a0, 8(a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x double>, ptr %in, align 8
%shuffle.i5 = shufflevector <4 x double> %0, <4 x double> poison, <2 x i32> <i32 0, i32 2>
store <2 x double> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_64_double(ptr %in, ptr %out) {
; V-LABEL: vnsrl_64_double:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vsetivli zero, 2, e64, m1, ta, mu
; V-NEXT: vslidedown.vi v9, v8, 2
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse64.v v9, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_64_double:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a2, 8(a0)
; ZVE32F-NEXT: ld a0, 24(a0)
; ZVE32F-NEXT: sd a2, 0(a1)
; ZVE32F-NEXT: sd a0, 8(a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x double>, ptr %in, align 8
%shuffle.i5 = shufflevector <4 x double> %0, <4 x double> poison, <2 x i32> <i32 1, i32 3>
store <2 x double> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_0_i8_undef(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_0_i8_undef:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v8, 0
; CHECK-NEXT: vse8.v v8, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 undef, i32 undef>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_0_i8_undef2(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_0_i8_undef2:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; CHECK-NEXT: vnsrl.wi v8, v8, 0
; CHECK-NEXT: vse8.v v8, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 0, i32 2, i32 undef, i32 6, i32 undef, i32 10, i32 12, i32 14>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
; TODO: Allow an undef initial element
define void @vnsrl_0_i8_undef3(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_0_i8_undef3:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: vmv.v.i v0, 8
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, mu
; CHECK-NEXT: vid.v v9
; CHECK-NEXT: li a0, -32
; CHECK-NEXT: vadd.vv v9, v9, v9
; CHECK-NEXT: vslidedown.vi v10, v8, 2
; CHECK-NEXT: vslidedown.vi v10, v8, 3, v0.t
; CHECK-NEXT: vmv.s.x v0, a0
; CHECK-NEXT: vadd.vi v9, v9, -8
; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; CHECK-NEXT: vslidedown.vi v8, v8, 8
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, mu
; CHECK-NEXT: vrgather.vv v10, v8, v9, v0.t
; CHECK-NEXT: vse8.v v10, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 undef, i32 undef, i32 4, i32 6, i32 6, i32 10, i32 12, i32 14>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
; Not a vnsrl (checking for a prior pattern matching bug)
define void @vnsrl_0_i8_undef_negative(ptr %in, ptr %out) {
; CHECK-LABEL: vnsrl_0_i8_undef_negative:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: vsetivli zero, 16, e8, mf2, ta, ma
; CHECK-NEXT: vle8.v v8, (a0)
; CHECK-NEXT: li a0, 32
; CHECK-NEXT: vmv.s.x v0, a0
; CHECK-NEXT: lui a0, %hi(.LCPI17_0)
; CHECK-NEXT: addi a0, a0, %lo(.LCPI17_0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; CHECK-NEXT: vle8.v v9, (a0)
; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma
; CHECK-NEXT: vslidedown.vi v10, v8, 8
; CHECK-NEXT: vsetivli zero, 8, e8, mf4, ta, mu
; CHECK-NEXT: vslideup.vi v11, v10, 4
; CHECK-NEXT: vslideup.vi v11, v10, 3, v0.t
; CHECK-NEXT: li a0, 48
; CHECK-NEXT: vmv.s.x v0, a0
; CHECK-NEXT: vrgather.vv v10, v8, v9
; CHECK-NEXT: vmerge.vvm v8, v10, v11, v0
; CHECK-NEXT: vse8.v v8, (a1)
; CHECK-NEXT: ret
entry:
%0 = load <16 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <16 x i8> %0, <16 x i8> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 undef, i32 1>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_0_i8_single_src(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i8_single_src:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vle8.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e8, mf8, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vse8.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i8_single_src:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vle8.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e8, mf4, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vse8.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <8 x i8> %0, <8 x i8> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
store <4 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_8_i8_single_src(ptr %in, ptr %out) {
; V-LABEL: vnsrl_8_i8_single_src:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vle8.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e8, mf8, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 8
; V-NEXT: vse8.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_8_i8_single_src:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vle8.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e8, mf4, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 8
; ZVE32F-NEXT: vse8.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <8 x i8> %0, <8 x i8> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
store <4 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_0_i8_single_wideuse(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i8_single_wideuse:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vle8.v v8, (a0)
; V-NEXT: vsetivli zero, 4, e8, mf8, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vse8.v v8, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i8_single_wideuse:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vle8.v v8, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e8, mf4, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vse8.v v8, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i8>, ptr %in, align 1
%shuffle.i5 = shufflevector <8 x i8> %0, <8 x i8> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
; FIXME: We could use a smaller vl for the vnsrl since some elts are undefined.
define void @vnsrl_0_i32_single_src_m8(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i32_single_src_m8:
; V: # %bb.0: # %entry
; V-NEXT: li a2, 64
; V-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: li a0, 32
; V-NEXT: vsetvli zero, a0, e32, m4, ta, ma
; V-NEXT: vnsrl.wi v16, v8, 0
; V-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; V-NEXT: vse32.v v16, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i32_single_src_m8:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: li a2, 64
; ZVE32F-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: lui a0, 341
; ZVE32F-NEXT: addi a0, a0, 1365
; ZVE32F-NEXT: vmv.s.x v12, a0
; ZVE32F-NEXT: li a0, 32
; ZVE32F-NEXT: vsetvli zero, a0, e32, m4, ta, ma
; ZVE32F-NEXT: vcompress.vm v16, v8, v12
; ZVE32F-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; ZVE32F-NEXT: vse32.v v16, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <64 x i32>, ptr %in, align 4
%shuffle.i5 = shufflevector <64 x i32> %0, <64 x i32> poison, <64 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
store <64 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_i32_single_src_m8_2(ptr %in, ptr %out) {
; V-LABEL: vnsrl_0_i32_single_src_m8_2:
; V: # %bb.0: # %entry
; V-NEXT: li a2, 64
; V-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: li a0, 32
; V-NEXT: vsetvli zero, a0, e32, m4, ta, ma
; V-NEXT: vnsrl.wi v16, v8, 0
; V-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; V-NEXT: vse32.v v16, (a1)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i32_single_src_m8_2:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: li a2, 64
; ZVE32F-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: lui a0, 349525
; ZVE32F-NEXT: addi a0, a0, 1365
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, ma
; ZVE32F-NEXT: vmv.v.x v16, a0
; ZVE32F-NEXT: vsetvli zero, a2, e32, m8, ta, ma
; ZVE32F-NEXT: vcompress.vm v24, v8, v16
; ZVE32F-NEXT: vse32.v v24, (a1)
; ZVE32F-NEXT: ret
entry:
%0 = load <64 x i32>, ptr %in, align 4
%shuffle.i5 = shufflevector <64 x i32> %0, <64 x i32> poison, <64 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30, i32 32, i32 34, i32 36, i32 38, i32 40, i32 42, i32 44, i32 46, i32 48, i32 50, i32 52, i32 54, i32 56, i32 58, i32 60, i32 62, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
store <64 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_i8_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_i8_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vle8.v v8, (a1)
; V-NEXT: vle8.v v9, (a0)
; V-NEXT: vsetivli zero, 4, e8, mf8, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vnsrl.wi v9, v9, 0
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 4
; V-NEXT: vse8.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i8_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vle8.v v8, (a1)
; ZVE32F-NEXT: vle8.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e8, mf4, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vnsrl.wi v9, v9, 0
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 4
; ZVE32F-NEXT: vse8.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i8>, ptr %in0, align 1
%1 = load <8 x i8>, ptr %in1, align 1
%shuffle.i5 = shufflevector <8 x i8> %0, <8 x i8> %1, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_8_8_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_8_8_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vle8.v v8, (a1)
; V-NEXT: vle8.v v9, (a0)
; V-NEXT: vsetivli zero, 4, e8, mf8, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 8
; V-NEXT: vnsrl.wi v9, v9, 8
; V-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 4
; V-NEXT: vse8.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_8_8_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vle8.v v8, (a1)
; ZVE32F-NEXT: vle8.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 4, e8, mf4, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 8
; ZVE32F-NEXT: vnsrl.wi v9, v9, 8
; ZVE32F-NEXT: vsetivli zero, 8, e8, mf4, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 4
; ZVE32F-NEXT: vse8.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <8 x i8>, ptr %in0, align 1
%1 = load <8 x i8>, ptr %in1, align 1
%shuffle.i5 = shufflevector <8 x i8> %0, <8 x i8> %1, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
store <8 x i8> %shuffle.i5, ptr %out, align 1
ret void
}
define void @vnsrl_0_i16_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_i16_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vle16.v v8, (a1)
; V-NEXT: vle16.v v9, (a0)
; V-NEXT: vsetivli zero, 2, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vnsrl.wi v9, v9, 0
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 2
; V-NEXT: vse16.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i16_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a1)
; ZVE32F-NEXT: vle16.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vnsrl.wi v9, v9, 0
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 2
; ZVE32F-NEXT: vse16.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i16>, ptr %in0, align 2
%1 = load <4 x i16>, ptr %in1, align 2
%shuffle.i5 = shufflevector <4 x i16> %0, <4 x i16> %1, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
store <4 x i16> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_16_i16_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_16_i16_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vle16.v v8, (a1)
; V-NEXT: vle16.v v9, (a0)
; V-NEXT: vsetivli zero, 2, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 16
; V-NEXT: vnsrl.wi v9, v9, 16
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 2
; V-NEXT: vse16.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_16_i16_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a1)
; ZVE32F-NEXT: vle16.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 16
; ZVE32F-NEXT: vnsrl.wi v9, v9, 16
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 2
; ZVE32F-NEXT: vse16.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x i16>, ptr %in0, align 2
%1 = load <4 x i16>, ptr %in1, align 2
%shuffle.i5 = shufflevector <4 x i16> %0, <4 x i16> %1, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
store <4 x i16> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_0_half_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_half_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vle16.v v8, (a1)
; V-NEXT: vle16.v v9, (a0)
; V-NEXT: vsetivli zero, 2, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 0
; V-NEXT: vnsrl.wi v9, v9, 0
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 2
; V-NEXT: vse16.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_half_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a1)
; ZVE32F-NEXT: vle16.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 0
; ZVE32F-NEXT: vnsrl.wi v9, v9, 0
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 2
; ZVE32F-NEXT: vse16.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x half>, ptr %in0, align 2
%1 = load <4 x half>, ptr %in1, align 2
%shuffle.i5 = shufflevector <4 x half> %0, <4 x half> %1, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
store <4 x half> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_16_half_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_16_half_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vle16.v v8, (a1)
; V-NEXT: vle16.v v9, (a0)
; V-NEXT: vsetivli zero, 2, e16, mf4, ta, ma
; V-NEXT: vnsrl.wi v8, v8, 16
; V-NEXT: vnsrl.wi v9, v9, 16
; V-NEXT: vsetivli zero, 4, e16, mf4, ta, ma
; V-NEXT: vslideup.vi v9, v8, 2
; V-NEXT: vse16.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_16_half_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vle16.v v8, (a1)
; ZVE32F-NEXT: vle16.v v9, (a0)
; ZVE32F-NEXT: vsetivli zero, 2, e16, mf2, ta, ma
; ZVE32F-NEXT: vnsrl.wi v8, v8, 16
; ZVE32F-NEXT: vnsrl.wi v9, v9, 16
; ZVE32F-NEXT: vsetivli zero, 4, e16, mf2, ta, ma
; ZVE32F-NEXT: vslideup.vi v9, v8, 2
; ZVE32F-NEXT: vse16.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <4 x half>, ptr %in0, align 2
%1 = load <4 x half>, ptr %in1, align 2
%shuffle.i5 = shufflevector <4 x half> %0, <4 x half> %1, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
store <4 x half> %shuffle.i5, ptr %out, align 2
ret void
}
define void @vnsrl_0_i32_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_i32_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vle32.v v9, (a1)
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse32.v v8, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i32_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vslideup.vi v8, v9, 1
; ZVE32F-NEXT: vse32.v v8, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x i32>, ptr %in0, align 4
%1 = load <2 x i32>, ptr %in1, align 4
%shuffle.i5 = shufflevector <2 x i32> %0, <2 x i32> %1, <2 x i32> <i32 0, i32 2>
store <2 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_32_i32_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_32_i32_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, mu
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vle32.v v9, (a1)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse32.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_32_i32_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, mu
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vmv.v.i v0, 1
; ZVE32F-NEXT: vslidedown.vi v9, v8, 1, v0.t
; ZVE32F-NEXT: vse32.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x i32>, ptr %in0, align 4
%1 = load <2 x i32>, ptr %in1, align 4
%shuffle.i5 = shufflevector <2 x i32> %0, <2 x i32> %1, <2 x i32> <i32 1, i32 3>
store <2 x i32> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_float_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_float_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, ma
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vle32.v v9, (a1)
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse32.v v8, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_float_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vslideup.vi v8, v9, 1
; ZVE32F-NEXT: vse32.v v8, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x float>, ptr %in0, align 4
%1 = load <2 x float>, ptr %in1, align 4
%shuffle.i5 = shufflevector <2 x float> %0, <2 x float> %1, <2 x i32> <i32 0, i32 2>
store <2 x float> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_32_float_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_32_float_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e32, mf2, ta, mu
; V-NEXT: vle32.v v8, (a0)
; V-NEXT: vle32.v v9, (a1)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse32.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_32_float_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 2, e32, m1, ta, mu
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vmv.v.i v0, 1
; ZVE32F-NEXT: vslidedown.vi v9, v8, 1, v0.t
; ZVE32F-NEXT: vse32.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x float>, ptr %in0, align 4
%1 = load <2 x float>, ptr %in1, align 4
%shuffle.i5 = shufflevector <2 x float> %0, <2 x float> %1, <2 x i32> <i32 1, i32 3>
store <2 x float> %shuffle.i5, ptr %out, align 4
ret void
}
define void @vnsrl_0_i64_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_i64_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vle64.v v9, (a1)
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse64.v v8, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_i64_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, ma
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vslideup.vi v8, v9, 2
; ZVE32F-NEXT: vse32.v v8, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x i64>, ptr %in0, align 8
%1 = load <2 x i64>, ptr %in1, align 8
%shuffle.i5 = shufflevector <2 x i64> %0, <2 x i64> %1, <2 x i32> <i32 0, i32 2>
store <2 x i64> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_64_i64_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_64_i64_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e64, m1, ta, mu
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vle64.v v9, (a1)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse64.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_64_i64_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: vsetivli zero, 4, e32, m1, ta, mu
; ZVE32F-NEXT: vle32.v v8, (a0)
; ZVE32F-NEXT: vle32.v v9, (a1)
; ZVE32F-NEXT: vmv.v.i v0, 3
; ZVE32F-NEXT: vslidedown.vi v9, v8, 2, v0.t
; ZVE32F-NEXT: vse32.v v9, (a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x i64>, ptr %in0, align 8
%1 = load <2 x i64>, ptr %in1, align 8
%shuffle.i5 = shufflevector <2 x i64> %0, <2 x i64> %1, <2 x i32> <i32 1, i32 3>
store <2 x i64> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_0_double_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_0_double_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e64, m1, ta, ma
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vle64.v v9, (a1)
; V-NEXT: vslideup.vi v8, v9, 1
; V-NEXT: vse64.v v8, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_0_double_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a0, 0(a0)
; ZVE32F-NEXT: ld a1, 0(a1)
; ZVE32F-NEXT: sd a0, 0(a2)
; ZVE32F-NEXT: sd a1, 8(a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x double>, ptr %in0, align 8
%1 = load <2 x double>, ptr %in1, align 8
%shuffle.i5 = shufflevector <2 x double> %0, <2 x double> %1, <2 x i32> <i32 0, i32 2>
store <2 x double> %shuffle.i5, ptr %out, align 8
ret void
}
define void @vnsrl_64_double_two_source(ptr %in0, ptr %in1, ptr %out) {
; V-LABEL: vnsrl_64_double_two_source:
; V: # %bb.0: # %entry
; V-NEXT: vsetivli zero, 2, e64, m1, ta, mu
; V-NEXT: vle64.v v8, (a0)
; V-NEXT: vle64.v v9, (a1)
; V-NEXT: vmv.v.i v0, 1
; V-NEXT: vslidedown.vi v9, v8, 1, v0.t
; V-NEXT: vse64.v v9, (a2)
; V-NEXT: ret
;
; ZVE32F-LABEL: vnsrl_64_double_two_source:
; ZVE32F: # %bb.0: # %entry
; ZVE32F-NEXT: ld a0, 8(a0)
; ZVE32F-NEXT: ld a1, 8(a1)
; ZVE32F-NEXT: sd a0, 0(a2)
; ZVE32F-NEXT: sd a1, 8(a2)
; ZVE32F-NEXT: ret
entry:
%0 = load <2 x double>, ptr %in0, align 8
%1 = load <2 x double>, ptr %in1, align 8
%shuffle.i5 = shufflevector <2 x double> %0, <2 x double> %1, <2 x i32> <i32 1, i32 3>
store <2 x double> %shuffle.i5, ptr %out, align 8
ret void
}