blob: 553e8fbeec379195330463e2d0b21dd621298027 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=riscv32 -mattr=+d \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV32IFD %s
; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=riscv64 -mattr=+d \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV64IFD %s
; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=riscv32 \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV32I %s
; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=riscv64 \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV64I %s
declare double @llvm.sqrt.f64(double)
define double @sqrt_f64(double %a) nounwind {
; RV32IFD-LABEL: sqrt_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: fsqrt.d ft0, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: sqrt_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a0
; RV64IFD-NEXT: fsqrt.d ft0, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: sqrt_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call sqrt@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: sqrt_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call sqrt@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.sqrt.f64(double %a)
ret double %1
}
declare double @llvm.powi.f64.i32(double, i32)
define double @powi_f64(double %a, i32 %b) nounwind {
; RV32IFD-LABEL: powi_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call __powidf2@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: powi_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: sext.w a1, a1
; RV64IFD-NEXT: call __powidf2@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: powi_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __powidf2@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: powi_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a1, a1
; RV64I-NEXT: call __powidf2@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.powi.f64.i32(double %a, i32 %b)
ret double %1
}
declare double @llvm.sin.f64(double)
define double @sin_f64(double %a) nounwind {
; RV32IFD-LABEL: sin_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call sin@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: sin_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call sin@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: sin_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call sin@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: sin_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call sin@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.sin.f64(double %a)
ret double %1
}
declare double @llvm.cos.f64(double)
define double @cos_f64(double %a) nounwind {
; RV32IFD-LABEL: cos_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call cos@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: cos_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call cos@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: cos_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call cos@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: cos_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call cos@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.cos.f64(double %a)
ret double %1
}
; The sin+cos combination results in an FSINCOS SelectionDAG node.
define double @sincos_f64(double %a) nounwind {
; RV32IFD-LABEL: sincos_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -32
; RV32IFD-NEXT: sw ra, 28(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: sw s0, 24(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: sw s1, 20(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: mv s0, a1
; RV32IFD-NEXT: mv s1, a0
; RV32IFD-NEXT: call sin@plt
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: fsd ft0, 0(sp) # 8-byte Folded Spill
; RV32IFD-NEXT: mv a0, s1
; RV32IFD-NEXT: mv a1, s0
; RV32IFD-NEXT: call cos@plt
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: fld ft1, 0(sp) # 8-byte Folded Reload
; RV32IFD-NEXT: fadd.d ft0, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: lw ra, 28(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: lw s0, 24(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: lw s1, 20(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 32
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: sincos_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -32
; RV64IFD-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: mv s0, a0
; RV64IFD-NEXT: call sin@plt
; RV64IFD-NEXT: fmv.d.x ft0, a0
; RV64IFD-NEXT: fsd ft0, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: mv a0, s0
; RV64IFD-NEXT: call cos@plt
; RV64IFD-NEXT: fmv.d.x ft0, a0
; RV64IFD-NEXT: fld ft1, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: fadd.d ft0, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 32
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: sincos_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -32
; RV32I-NEXT: sw ra, 28(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 24(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 20(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s2, 16(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s3, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a1
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: call sin@plt
; RV32I-NEXT: mv s2, a0
; RV32I-NEXT: mv s3, a1
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call cos@plt
; RV32I-NEXT: mv a2, a0
; RV32I-NEXT: mv a3, a1
; RV32I-NEXT: mv a0, s2
; RV32I-NEXT: mv a1, s3
; RV32I-NEXT: call __adddf3@plt
; RV32I-NEXT: lw ra, 28(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 24(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 20(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s2, 16(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s3, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 32
; RV32I-NEXT: ret
;
; RV64I-LABEL: sincos_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a0
; RV64I-NEXT: call sin@plt
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: call cos@plt
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: call __adddf3@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%1 = call double @llvm.sin.f64(double %a)
%2 = call double @llvm.cos.f64(double %a)
%3 = fadd double %1, %2
ret double %3
}
declare double @llvm.pow.f64(double, double)
define double @pow_f64(double %a, double %b) nounwind {
; RV32IFD-LABEL: pow_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call pow@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: pow_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call pow@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: pow_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call pow@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: pow_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call pow@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.pow.f64(double %a, double %b)
ret double %1
}
declare double @llvm.exp.f64(double)
define double @exp_f64(double %a) nounwind {
; RV32IFD-LABEL: exp_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call exp@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: exp_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call exp@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: exp_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call exp@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: exp_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call exp@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.exp.f64(double %a)
ret double %1
}
declare double @llvm.exp2.f64(double)
define double @exp2_f64(double %a) nounwind {
; RV32IFD-LABEL: exp2_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call exp2@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: exp2_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call exp2@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: exp2_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call exp2@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: exp2_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call exp2@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.exp2.f64(double %a)
ret double %1
}
declare double @llvm.log.f64(double)
define double @log_f64(double %a) nounwind {
; RV32IFD-LABEL: log_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call log@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: log_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call log@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: log_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call log@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call log@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.log.f64(double %a)
ret double %1
}
declare double @llvm.log10.f64(double)
define double @log10_f64(double %a) nounwind {
; RV32IFD-LABEL: log10_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call log10@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: log10_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call log10@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: log10_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call log10@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log10_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call log10@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.log10.f64(double %a)
ret double %1
}
declare double @llvm.log2.f64(double)
define double @log2_f64(double %a) nounwind {
; RV32IFD-LABEL: log2_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call log2@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: log2_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call log2@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: log2_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call log2@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log2_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call log2@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.log2.f64(double %a)
ret double %1
}
declare double @llvm.fma.f64(double, double, double)
define double @fma_f64(double %a, double %b, double %c) nounwind {
; RV32IFD-LABEL: fma_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a4, 8(sp)
; RV32IFD-NEXT: sw a5, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: sw a2, 8(sp)
; RV32IFD-NEXT: sw a3, 12(sp)
; RV32IFD-NEXT: fld ft1, 8(sp)
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft2, 8(sp)
; RV32IFD-NEXT: fmadd.d ft0, ft2, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: fma_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a2
; RV64IFD-NEXT: fmv.d.x ft1, a1
; RV64IFD-NEXT: fmv.d.x ft2, a0
; RV64IFD-NEXT: fmadd.d ft0, ft2, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: fma_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fma@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fma_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fma@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.fma.f64(double %a, double %b, double %c)
ret double %1
}
declare double @llvm.fmuladd.f64(double, double, double)
define double @fmuladd_f64(double %a, double %b, double %c) nounwind {
; RV32IFD-LABEL: fmuladd_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a4, 8(sp)
; RV32IFD-NEXT: sw a5, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: sw a2, 8(sp)
; RV32IFD-NEXT: sw a3, 12(sp)
; RV32IFD-NEXT: fld ft1, 8(sp)
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft2, 8(sp)
; RV32IFD-NEXT: fmadd.d ft0, ft2, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: fmuladd_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a2
; RV64IFD-NEXT: fmv.d.x ft1, a1
; RV64IFD-NEXT: fmv.d.x ft2, a0
; RV64IFD-NEXT: fmadd.d ft0, ft2, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: fmuladd_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a5
; RV32I-NEXT: mv s1, a4
; RV32I-NEXT: call __muldf3@plt
; RV32I-NEXT: mv a2, s1
; RV32I-NEXT: mv a3, s0
; RV32I-NEXT: call __adddf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmuladd_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: call __muldf3@plt
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call __adddf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.fmuladd.f64(double %a, double %b, double %c)
ret double %1
}
declare double @llvm.fabs.f64(double)
define double @fabs_f64(double %a) nounwind {
; RV32IFD-LABEL: fabs_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: lui a2, 524288
; RV32IFD-NEXT: addi a2, a2, -1
; RV32IFD-NEXT: and a1, a1, a2
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: fabs_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: li a1, -1
; RV64IFD-NEXT: srli a1, a1, 1
; RV64IFD-NEXT: and a0, a0, a1
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: fabs_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: addi a2, a2, -1
; RV32I-NEXT: and a1, a1, a2
; RV32I-NEXT: ret
;
; RV64I-LABEL: fabs_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: li a1, -1
; RV64I-NEXT: srli a1, a1, 1
; RV64I-NEXT: and a0, a0, a1
; RV64I-NEXT: ret
%1 = call double @llvm.fabs.f64(double %a)
ret double %1
}
declare double @llvm.minnum.f64(double, double)
define double @minnum_f64(double %a, double %b) nounwind {
; RV32IFD-LABEL: minnum_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a2, 8(sp)
; RV32IFD-NEXT: sw a3, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft1, 8(sp)
; RV32IFD-NEXT: fmin.d ft0, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: minnum_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a1
; RV64IFD-NEXT: fmv.d.x ft1, a0
; RV64IFD-NEXT: fmin.d ft0, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: minnum_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmin@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: minnum_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmin@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.minnum.f64(double %a, double %b)
ret double %1
}
declare double @llvm.maxnum.f64(double, double)
define double @maxnum_f64(double %a, double %b) nounwind {
; RV32IFD-LABEL: maxnum_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a2, 8(sp)
; RV32IFD-NEXT: sw a3, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft1, 8(sp)
; RV32IFD-NEXT: fmax.d ft0, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: maxnum_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a1
; RV64IFD-NEXT: fmv.d.x ft1, a0
; RV64IFD-NEXT: fmax.d ft0, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: maxnum_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmax@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: maxnum_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmax@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.maxnum.f64(double %a, double %b)
ret double %1
}
; TODO: FMINNAN and FMAXNAN aren't handled in
; SelectionDAGLegalize::ExpandNode.
; declare double @llvm.minimum.f64(double, double)
; define double @fminimum_f64(double %a, double %b) nounwind {
; %1 = call double @llvm.minimum.f64(double %a, double %b)
; ret double %1
; }
; declare double @llvm.maximum.f64(double, double)
; define double @fmaximum_f64(double %a, double %b) nounwind {
; %1 = call double @llvm.maximum.f64(double %a, double %b)
; ret double %1
; }
declare double @llvm.copysign.f64(double, double)
define double @copysign_f64(double %a, double %b) nounwind {
; RV32IFD-LABEL: copysign_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw a2, 8(sp)
; RV32IFD-NEXT: sw a3, 12(sp)
; RV32IFD-NEXT: fld ft0, 8(sp)
; RV32IFD-NEXT: sw a0, 8(sp)
; RV32IFD-NEXT: sw a1, 12(sp)
; RV32IFD-NEXT: fld ft1, 8(sp)
; RV32IFD-NEXT: fsgnj.d ft0, ft1, ft0
; RV32IFD-NEXT: fsd ft0, 8(sp)
; RV32IFD-NEXT: lw a0, 8(sp)
; RV32IFD-NEXT: lw a1, 12(sp)
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: copysign_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.d.x ft0, a1
; RV64IFD-NEXT: fmv.d.x ft1, a0
; RV64IFD-NEXT: fsgnj.d ft0, ft1, ft0
; RV64IFD-NEXT: fmv.x.d a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: copysign_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: and a3, a3, a2
; RV32I-NEXT: addi a2, a2, -1
; RV32I-NEXT: and a1, a1, a2
; RV32I-NEXT: or a1, a1, a3
; RV32I-NEXT: ret
;
; RV64I-LABEL: copysign_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: li a2, -1
; RV64I-NEXT: slli a3, a2, 63
; RV64I-NEXT: and a1, a1, a3
; RV64I-NEXT: srli a2, a2, 1
; RV64I-NEXT: and a0, a0, a2
; RV64I-NEXT: or a0, a0, a1
; RV64I-NEXT: ret
%1 = call double @llvm.copysign.f64(double %a, double %b)
ret double %1
}
declare double @llvm.floor.f64(double)
define double @floor_f64(double %a) nounwind {
; RV32IFD-LABEL: floor_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call floor@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: floor_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call floor@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: floor_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call floor@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: floor_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call floor@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.floor.f64(double %a)
ret double %1
}
declare double @llvm.ceil.f64(double)
define double @ceil_f64(double %a) nounwind {
; RV32IFD-LABEL: ceil_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call ceil@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: ceil_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call ceil@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: ceil_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call ceil@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: ceil_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call ceil@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.ceil.f64(double %a)
ret double %1
}
declare double @llvm.trunc.f64(double)
define double @trunc_f64(double %a) nounwind {
; RV32IFD-LABEL: trunc_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call trunc@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: trunc_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call trunc@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: trunc_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call trunc@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: trunc_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call trunc@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.trunc.f64(double %a)
ret double %1
}
declare double @llvm.rint.f64(double)
define double @rint_f64(double %a) nounwind {
; RV32IFD-LABEL: rint_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call rint@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: rint_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call rint@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: rint_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call rint@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: rint_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call rint@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.rint.f64(double %a)
ret double %1
}
declare double @llvm.nearbyint.f64(double)
define double @nearbyint_f64(double %a) nounwind {
; RV32IFD-LABEL: nearbyint_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call nearbyint@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: nearbyint_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call nearbyint@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: nearbyint_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call nearbyint@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: nearbyint_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call nearbyint@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.nearbyint.f64(double %a)
ret double %1
}
declare double @llvm.round.f64(double)
define double @round_f64(double %a) nounwind {
; RV32IFD-LABEL: round_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call round@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: round_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call round@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: round_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call round@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: round_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call round@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.round.f64(double %a)
ret double %1
}
declare double @llvm.roundeven.f64(double)
define double @roundeven_f64(double %a) nounwind {
; RV32IFD-LABEL: roundeven_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call roundeven@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: roundeven_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: addi sp, sp, -16
; RV64IFD-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IFD-NEXT: call roundeven@plt
; RV64IFD-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IFD-NEXT: addi sp, sp, 16
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: roundeven_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call roundeven@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: roundeven_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call roundeven@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call double @llvm.roundeven.f64(double %a)
ret double %1
}
declare iXLen @llvm.lrint.iXLen.f64(float)
define iXLen @lrint_f64(float %a) nounwind {
; RV32IFD-LABEL: lrint_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: fmv.w.x ft0, a0
; RV32IFD-NEXT: fcvt.w.s a0, ft0
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: lrint_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.w.x ft0, a0
; RV64IFD-NEXT: fcvt.l.s a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: lrint_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call lrintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: lrint_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call lrintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call iXLen @llvm.lrint.iXLen.f64(float %a)
ret iXLen %1
}
declare iXLen @llvm.lround.iXLen.f64(float)
define iXLen @lround_f64(float %a) nounwind {
; RV32IFD-LABEL: lround_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: fmv.w.x ft0, a0
; RV32IFD-NEXT: fcvt.w.s a0, ft0, rmm
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: lround_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.w.x ft0, a0
; RV64IFD-NEXT: fcvt.l.s a0, ft0, rmm
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: lround_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call lroundf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: lround_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call lroundf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call iXLen @llvm.lround.iXLen.f64(float %a)
ret iXLen %1
}
declare i64 @llvm.llrint.i64.f64(float)
define i64 @llrint_f64(float %a) nounwind {
; RV32IFD-LABEL: llrint_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call llrintf@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: llrint_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.w.x ft0, a0
; RV64IFD-NEXT: fcvt.l.s a0, ft0
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: llrint_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call llrintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: llrint_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call llrintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call i64 @llvm.llrint.i64.f64(float %a)
ret i64 %1
}
declare i64 @llvm.llround.i64.f64(float)
define i64 @llround_f64(float %a) nounwind {
; RV32IFD-LABEL: llround_f64:
; RV32IFD: # %bb.0:
; RV32IFD-NEXT: addi sp, sp, -16
; RV32IFD-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IFD-NEXT: call llroundf@plt
; RV32IFD-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IFD-NEXT: addi sp, sp, 16
; RV32IFD-NEXT: ret
;
; RV64IFD-LABEL: llround_f64:
; RV64IFD: # %bb.0:
; RV64IFD-NEXT: fmv.w.x ft0, a0
; RV64IFD-NEXT: fcvt.l.s a0, ft0, rmm
; RV64IFD-NEXT: ret
;
; RV32I-LABEL: llround_f64:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call llroundf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: llround_f64:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call llroundf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call i64 @llvm.llround.i64.f64(float %a)
ret i64 %1
}