|  | // RUN: %clang_cc1 -Wdouble-promotion -Wimplicit-float-conversion %s -triple x86_64-apple-macosx10.12 -verify=x86,expected | 
|  | // RUN: %clang_cc1 -Wdouble-promotion -Wimplicit-float-conversion %s -triple armv7-apple-ios9.0 -verify=arm,expected | 
|  |  | 
|  | // On ARM, long double and double both map to double precision 754s, so there | 
|  | // isn't any reason to warn on conversions back and forth. | 
|  |  | 
|  | long double ld; | 
|  | double d; | 
|  | _Float16 f16; | 
|  |  | 
|  | int main(void) { | 
|  | ld = d; // x86-warning {{implicit conversion increases floating-point precision: 'double' to 'long double'}} | 
|  | d = ld; // x86-warning {{implicit conversion loses floating-point precision: 'long double' to 'double'}} | 
|  |  | 
|  | ld += d; // x86-warning {{implicit conversion increases floating-point precision: 'double' to 'long double'}} | 
|  | d += ld; // x86-warning {{implicit conversion when assigning computation result loses floating-point precision: 'long double' to 'double'}} | 
|  |  | 
|  | f16 = ld; // expected-warning {{implicit conversion loses floating-point precision: 'long double' to '_Float16'}} | 
|  | ld = f16; // expected-warning {{implicit conversion increases floating-point precision: '_Float16' to 'long double'}} | 
|  |  | 
|  | f16 += ld; // expected-warning {{implicit conversion when assigning computation result loses floating-point precision: 'long double' to '_Float16'}} | 
|  | ld += f16; // expected-warning {{implicit conversion increases floating-point precision: '_Float16' to 'long double'}} | 
|  | } | 
|  |  |