blob: a54cf953fe7ab64f60a9381a67eae3f0147b4263 [file]
//===-- Interface for freelist_malloc -------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIBC_SRC___SUPPORT_FREELIST_H
#define LLVM_LIBC_SRC___SUPPORT_FREELIST_H
#include "src/__support/CPP/array.h"
#include "src/__support/CPP/cstddef.h"
#include "src/__support/CPP/new.h"
#include "src/__support/CPP/span.h"
#include "src/__support/fixedvector.h"
#include "src/__support/macros/config.h"
namespace LIBC_NAMESPACE_DECL {
using cpp::span;
/// Basic [freelist](https://en.wikipedia.org/wiki/Free_list) implementation
/// for an allocator. This implementation buckets by chunk size, with a list
/// of user-provided buckets. Each bucket is a linked list of storage chunks.
/// Because this freelist uses the added chunks themselves as list nodes, there
/// is a lower bound of `sizeof(FreeList.FreeListNode)` bytes for chunks which
/// can be added to this freelist. There is also an implicit bucket for
/// "everything else", for chunks which do not fit into a bucket.
///
/// Each added chunk will be added to the smallest bucket under which it fits.
/// If it does not fit into any user-provided bucket, it will be added to the
/// default bucket.
///
/// As an example, assume that the `FreeList` is configured with buckets of
/// sizes {64, 128, 256, and 512} bytes. The internal state may look like the
/// following:
///
/// @code{.unparsed}
/// bucket[0] (64B) --> chunk[12B] --> chunk[42B] --> chunk[64B] --> NULL
/// bucket[1] (128B) --> chunk[65B] --> chunk[72B] --> NULL
/// bucket[2] (256B) --> NULL
/// bucket[3] (512B) --> chunk[312B] --> chunk[512B] --> chunk[416B] --> NULL
/// bucket[4] (implicit) --> chunk[1024B] --> chunk[513B] --> NULL
/// @endcode
///
/// Note that added chunks should be aligned to a 4-byte boundary.
template <size_t NUM_BUCKETS = 6> class FreeList {
public:
// Remove copy/move ctors
FreeList(const FreeList &other) = delete;
FreeList(FreeList &&other) = delete;
FreeList &operator=(const FreeList &other) = delete;
FreeList &operator=(FreeList &&other) = delete;
/// Adds a chunk to this freelist.
bool add_chunk(cpp::span<cpp::byte> chunk);
/// Finds an eligible chunk for an allocation of size `size`.
///
/// @note This returns the first allocation possible within a given bucket;
/// It does not currently optimize for finding the smallest chunk.
///
/// @returns
/// * On success - A span representing the chunk.
/// * On failure (e.g. there were no chunks available for that allocation) -
/// A span with a size of 0.
cpp::span<cpp::byte> find_chunk(size_t size) const;
template <typename Cond> cpp::span<cpp::byte> find_chunk_if(Cond op) const;
/// Removes a chunk from this freelist.
bool remove_chunk(cpp::span<cpp::byte> chunk);
/// For a given size, find which index into chunks_ the node should be written
/// to.
constexpr size_t find_chunk_ptr_for_size(size_t size, bool non_null) const;
struct FreeListNode {
FreeListNode *next;
size_t size;
};
constexpr void set_freelist_node(FreeListNode &node,
cpp::span<cpp::byte> chunk);
constexpr explicit FreeList(const cpp::array<size_t, NUM_BUCKETS> &sizes)
: chunks_(NUM_BUCKETS + 1, 0), sizes_(sizes.begin(), sizes.end()) {}
private:
FixedVector<FreeList::FreeListNode *, NUM_BUCKETS + 1> chunks_;
FixedVector<size_t, NUM_BUCKETS> sizes_;
};
template <size_t NUM_BUCKETS>
constexpr void FreeList<NUM_BUCKETS>::set_freelist_node(FreeListNode &node,
span<cpp::byte> chunk) {
// Add it to the correct list.
size_t chunk_ptr = find_chunk_ptr_for_size(chunk.size(), false);
node.size = chunk.size();
node.next = chunks_[chunk_ptr];
chunks_[chunk_ptr] = &node;
}
template <size_t NUM_BUCKETS>
bool FreeList<NUM_BUCKETS>::add_chunk(span<cpp::byte> chunk) {
// Check that the size is enough to actually store what we need
if (chunk.size() < sizeof(FreeListNode))
return false;
FreeListNode *node = ::new (chunk.data()) FreeListNode;
set_freelist_node(*node, chunk);
return true;
}
template <size_t NUM_BUCKETS>
template <typename Cond>
span<cpp::byte> FreeList<NUM_BUCKETS>::find_chunk_if(Cond op) const {
for (FreeListNode *node : chunks_) {
while (node != nullptr) {
span<cpp::byte> chunk(reinterpret_cast<cpp::byte *>(node), node->size);
if (op(chunk))
return chunk;
node = node->next;
}
}
return {};
}
template <size_t NUM_BUCKETS>
span<cpp::byte> FreeList<NUM_BUCKETS>::find_chunk(size_t size) const {
if (size == 0)
return span<cpp::byte>();
size_t chunk_ptr = find_chunk_ptr_for_size(size, true);
// Check that there's data. This catches the case where we run off the
// end of the array
if (chunks_[chunk_ptr] == nullptr)
return span<cpp::byte>();
// Now iterate up the buckets, walking each list to find a good candidate
for (size_t i = chunk_ptr; i < chunks_.size(); i++) {
FreeListNode *node = chunks_[static_cast<unsigned short>(i)];
while (node != nullptr) {
if (node->size >= size)
return span<cpp::byte>(reinterpret_cast<cpp::byte *>(node), node->size);
node = node->next;
}
}
// If we get here, we've checked every block in every bucket. There's
// nothing that can support this allocation.
return span<cpp::byte>();
}
template <size_t NUM_BUCKETS>
bool FreeList<NUM_BUCKETS>::remove_chunk(span<cpp::byte> chunk) {
size_t chunk_ptr = find_chunk_ptr_for_size(chunk.size(), true);
// Check head first.
if (chunks_[chunk_ptr] == nullptr)
return false;
FreeListNode *node = chunks_[chunk_ptr];
if (reinterpret_cast<cpp::byte *>(node) == chunk.data()) {
chunks_[chunk_ptr] = node->next;
return true;
}
// No? Walk the nodes.
node = chunks_[chunk_ptr];
while (node->next != nullptr) {
if (reinterpret_cast<cpp::byte *>(node->next) == chunk.data()) {
// Found it, remove this node out of the chain
node->next = node->next->next;
return true;
}
node = node->next;
}
return false;
}
template <size_t NUM_BUCKETS>
constexpr size_t
FreeList<NUM_BUCKETS>::find_chunk_ptr_for_size(size_t size,
bool non_null) const {
size_t chunk_ptr = 0;
for (chunk_ptr = 0u; chunk_ptr < sizes_.size(); chunk_ptr++) {
if (sizes_[chunk_ptr] >= size &&
(!non_null || chunks_[chunk_ptr] != nullptr)) {
break;
}
}
return chunk_ptr;
}
} // namespace LIBC_NAMESPACE_DECL
#endif // LLVM_LIBC_SRC___SUPPORT_FREELIST_H