blob: d4657dfc2b5064f4086785c3b870944a677779b6 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=fiji -o - < %s | FileCheck --check-prefix=GCN %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -o - < %s | FileCheck --check-prefix=GCN %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 -o - < %s | FileCheck --check-prefix=GFX10 %s
; Test vector bitfield extract.
define i32 @v_srl_mask_i32(i32 %value) {
; GCN-LABEL: v_srl_mask_i32:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GCN-NEXT: v_bfe_u32 v0, v0, 8, 5
; GCN-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_srl_mask_i32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: v_bfe_u32 v0, v0, 8, 5
; GFX10-NEXT: s_setpc_b64 s[30:31]
%1 = lshr i32 %value, 8
%2 = and i32 %1, 31
ret i32 %2
}
; Test scalar bitfield extract.
define amdgpu_ps i32 @s_srl_mask_i32(i32 inreg %value) {
; GCN-LABEL: s_srl_mask_i32:
; GCN: ; %bb.0:
; GCN-NEXT: s_bfe_u32 s0, s0, 0x50008
; GCN-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: s_srl_mask_i32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_bfe_u32 s0, s0, 0x50008
; GFX10-NEXT: ; return to shader part epilog
%1 = lshr i32 %value, 8
%2 = and i32 %1, 31
ret i32 %2
}
; Don't generate G_UBFX if the offset + width is too big.
define amdgpu_ps i32 @s_srl_big_mask_i32(i32 inreg %value) {
; GCN-LABEL: s_srl_big_mask_i32:
; GCN: ; %bb.0:
; GCN-NEXT: s_lshr_b32 s0, s0, 30
; GCN-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: s_srl_big_mask_i32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_lshr_b32 s0, s0, 30
; GFX10-NEXT: ; return to shader part epilog
%1 = lshr i32 %value, 30
%2 = and i32 %1, 31
ret i32 %2
}
; Test vector bitfield extract for 64-bits.
define i64 @v_srl_mask_i64(i64 %value) {
; GCN-LABEL: v_srl_mask_i64:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GCN-NEXT: v_lshrrev_b64 v[0:1], 25, v[0:1]
; GCN-NEXT: v_mov_b32_e32 v1, 0
; GCN-NEXT: v_bfe_u32 v0, v0, 0, 10
; GCN-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_srl_mask_i64:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: v_lshrrev_b64 v[0:1], 25, v[0:1]
; GFX10-NEXT: v_mov_b32_e32 v1, 0
; GFX10-NEXT: v_bfe_u32 v0, v0, 0, 10
; GFX10-NEXT: s_setpc_b64 s[30:31]
%1 = lshr i64 %value, 25
%2 = and i64 %1, 1023
ret i64 %2
}
; Test scalar bitfield extract for 64-bits.
define amdgpu_ps i64 @s_srl_mask_i64(i64 inreg %value) {
; GCN-LABEL: s_srl_mask_i64:
; GCN: ; %bb.0:
; GCN-NEXT: s_bfe_u64 s[0:1], s[0:1], 0xa0019
; GCN-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: s_srl_mask_i64:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_bfe_u64 s[0:1], s[0:1], 0xa0019
; GFX10-NEXT: ; return to shader part epilog
%1 = lshr i64 %value, 25
%2 = and i64 %1, 1023
ret i64 %2
}
; Don't generate G_UBFX if the offset + width is too big.
define amdgpu_ps i64 @s_srl_big_mask_i64(i64 inreg %value) {
; GCN-LABEL: s_srl_big_mask_i64:
; GCN: ; %bb.0:
; GCN-NEXT: s_lshr_b32 s0, s1, 28
; GCN-NEXT: s_mov_b32 s1, 0
; GCN-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: s_srl_big_mask_i64:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_lshr_b32 s0, s1, 28
; GFX10-NEXT: s_mov_b32 s1, 0
; GFX10-NEXT: ; return to shader part epilog
%1 = lshr i64 %value, 60
%2 = and i64 %1, 63
ret i64 %2
}