|  | ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py | 
|  | ; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S | FileCheck %s | 
|  | ; RUN: opt < %s -passes=simplifycfg -simplifycfg-require-and-preserve-domtree=1 -S --try-experimental-debuginfo-iterators | FileCheck %s | 
|  |  | 
|  | %llvm.dbg.anchor.type = type { i32, i32 } | 
|  | %llvm.dbg.basictype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, i32 } | 
|  | %llvm.dbg.compile_unit.type = type { i32, ptr, i32, ptr, ptr, ptr, i1, i1, ptr } | 
|  | %llvm.dbg.composite.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr, ptr } | 
|  | %llvm.dbg.derivedtype.type = type { i32, ptr, ptr, ptr, i32, i64, i64, i64, i32, ptr } | 
|  | %llvm.dbg.global_variable.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1, ptr } | 
|  | %llvm.dbg.subprogram.type = type { i32, ptr, ptr, ptr, ptr, ptr, ptr, i32, ptr, i1, i1 } | 
|  | %llvm.dbg.subrange.type = type { i32, i64, i64 } | 
|  | %struct.Group = type { %struct.Scene, %struct.Sphere, %"struct.std::list<Scene*,std::allocator<Scene*> >" } | 
|  | %struct.Ray = type { %struct.Vec, %struct.Vec } | 
|  | %struct.Scene = type { ptr } | 
|  | %struct.Sphere = type { %struct.Scene, %struct.Vec, double } | 
|  | %struct.Vec = type { double, double, double } | 
|  | %struct.__class_type_info_pseudo = type { %struct.__type_info_pseudo } | 
|  | %struct.__false_type = type <{ i8 }> | 
|  | %"struct.__gnu_cxx::new_allocator<Scene*>" = type <{ i8 }> | 
|  | %"struct.__gnu_cxx::new_allocator<std::_List_node<Scene*> >" = type <{ i8 }> | 
|  | %struct.__si_class_type_info_pseudo = type { %struct.__type_info_pseudo, ptr } | 
|  | %struct.__type_info_pseudo = type { ptr, ptr } | 
|  | %"struct.std::Hit" = type { double, %struct.Vec } | 
|  | %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" } | 
|  | %"struct.std::_List_base<Scene*,std::allocator<Scene*> >::_List_impl" = type { %"struct.std::_List_node_base" } | 
|  | %"struct.std::_List_const_iterator<Scene*>" = type { ptr } | 
|  | %"struct.std::_List_iterator<Scene*>" = type { ptr } | 
|  | %"struct.std::_List_node<Scene*>" = type { %"struct.std::_List_node_base", ptr } | 
|  | %"struct.std::_List_node_base" = type { ptr, ptr } | 
|  | %"struct.std::allocator<Scene*>" = type <{ i8 }> | 
|  | %"struct.std::allocator<std::_List_node<Scene*> >" = type <{ i8 }> | 
|  | %"struct.std::basic_ios<char,std::char_traits<char> >" = type { %"struct.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr } | 
|  | %"struct.std::basic_ostream<char,std::char_traits<char> >" = type { ptr, %"struct.std::basic_ios<char,std::char_traits<char> >" } | 
|  | %"struct.std::basic_streambuf<char,std::char_traits<char> >" = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, %"struct.std::locale" } | 
|  | %"struct.std::ctype<char>" = type { %"struct.std::locale::facet", ptr, i8, ptr, ptr, ptr, i8, [256 x i8], [256 x i8], i8 } | 
|  | %"struct.std::ios_base" = type { ptr, i32, i32, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"struct.std::locale" } | 
|  | %"struct.std::ios_base::Init" = type <{ i8 }> | 
|  | %"struct.std::ios_base::_Callback_list" = type { ptr, ptr, i32, i32 } | 
|  | %"struct.std::ios_base::_Words" = type { ptr, i32 } | 
|  | %"struct.std::list<Scene*,std::allocator<Scene*> >" = type { %"struct.std::_List_base<Scene*,std::allocator<Scene*> >" } | 
|  | %"struct.std::locale" = type { ptr } | 
|  | %"struct.std::locale::_Impl" = type { i32, ptr, i32, ptr, ptr } | 
|  | %"struct.std::locale::facet" = type { ptr, i32 } | 
|  | %"struct.std::num_get<char,std::istreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" } | 
|  | %"struct.std::num_put<char,std::ostreambuf_iterator<char, std::char_traits<char> > >" = type { %"struct.std::locale::facet" } | 
|  | %"struct.std::numeric_limits<double>" = type <{ i8 }> | 
|  | %"struct.std::type_info" = type { ptr, ptr } | 
|  | @llvm.dbg.subprogram947 = external constant %llvm.dbg.subprogram.type		; <ptr> [#uses=1] | 
|  |  | 
|  | declare void @llvm.dbg.func.start(ptr) nounwind | 
|  |  | 
|  | declare void @llvm.dbg.region.end(ptr) nounwind | 
|  |  | 
|  | declare void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr) nounwind | 
|  |  | 
|  | define void @_ZNSaIP5SceneED1Ev(ptr %this) nounwind { | 
|  | ; CHECK-LABEL: @_ZNSaIP5SceneED1Ev( | 
|  | ; CHECK-NEXT:  entry: | 
|  | ; CHECK-NEXT:    [[THIS_ADDR:%.*]] = alloca ptr, align 8 | 
|  | ; CHECK-NEXT:    %"alloca point" = bitcast i32 0 to i32 | 
|  | ; CHECK-NEXT:    call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947) | 
|  | ; CHECK-NEXT:    store ptr [[THIS:%.*]], ptr [[THIS_ADDR]], align 8 | 
|  | ; CHECK-NEXT:    [[TMP0:%.*]] = load ptr, ptr [[THIS_ADDR]], align 4 | 
|  | ; CHECK-NEXT:    call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr [[TMP0]]) #[[ATTR0:[0-9]+]] | 
|  | ; CHECK-NEXT:    call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947) | 
|  | ; CHECK-NEXT:    ret void | 
|  | ; | 
|  | entry: | 
|  | %this_addr = alloca ptr		; <ptr> [#uses=2] | 
|  | %"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0] | 
|  | call void @llvm.dbg.func.start(ptr @llvm.dbg.subprogram947) | 
|  | store ptr %this, ptr %this_addr | 
|  | %0 = load ptr, ptr %this_addr, align 4		; <ptr> [#uses=1] | 
|  | call void @_ZN9__gnu_cxx13new_allocatorIP5SceneED2Ev(ptr %0) nounwind | 
|  | br label %bb | 
|  |  | 
|  | bb:		; preds = %entry | 
|  | br label %return | 
|  |  | 
|  | return:		; preds = %bb | 
|  | call void @llvm.dbg.region.end(ptr @llvm.dbg.subprogram947) | 
|  | ret void | 
|  | } |