| //===- SimplifyCFG.cpp - Code to perform CFG simplification ---------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Peephole optimize the CFG. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/APInt.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/MapVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/Sequence.h" | |
| #include "llvm/ADT/SetOperations.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/Analysis/AssumptionCache.h" | |
| #include "llvm/Analysis/CaptureTracking.h" | |
| #include "llvm/Analysis/ConstantFolding.h" | |
| #include "llvm/Analysis/DomTreeUpdater.h" | |
| #include "llvm/Analysis/GuardUtils.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/Loads.h" | |
| #include "llvm/Analysis/MemorySSA.h" | |
| #include "llvm/Analysis/MemorySSAUpdater.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/IR/Attributes.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/CFG.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/ConstantRange.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/DebugInfo.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/GlobalValue.h" | |
| #include "llvm/IR/GlobalVariable.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/MDBuilder.h" | |
| #include "llvm/IR/MemoryModelRelaxationAnnotations.h" | |
| #include "llvm/IR/Metadata.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/NoFolder.h" | |
| #include "llvm/IR/Operator.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/ProfDataUtils.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/IR/User.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/IR/ValueHandle.h" | |
| #include "llvm/Support/BranchProbability.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/KnownBits.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" | |
| #include "llvm/Transforms/Utils/Cloning.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Transforms/Utils/LockstepReverseIterator.h" | |
| #include "llvm/Transforms/Utils/ValueMapper.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <climits> | |
| #include <cmath> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <map> | |
| #include <optional> | |
| #include <set> | |
| #include <tuple> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| using namespace PatternMatch; | |
| #define DEBUG_TYPE "simplifycfg" | |
| namespace llvm { | |
| cl::opt<bool> RequireAndPreserveDomTree( | |
| "simplifycfg-require-and-preserve-domtree", cl::Hidden, | |
| cl::desc( | |
| "Temporary development switch used to gradually uplift SimplifyCFG " | |
| "into preserving DomTree,")); | |
| // Chosen as 2 so as to be cheap, but still to have enough power to fold | |
| // a select, so the "clamp" idiom (of a min followed by a max) will be caught. | |
| // To catch this, we need to fold a compare and a select, hence '2' being the | |
| // minimum reasonable default. | |
| static cl::opt<unsigned> PHINodeFoldingThreshold( | |
| "phi-node-folding-threshold", cl::Hidden, cl::init(2), | |
| cl::desc( | |
| "Control the amount of phi node folding to perform (default = 2)")); | |
| static cl::opt<unsigned> TwoEntryPHINodeFoldingThreshold( | |
| "two-entry-phi-node-folding-threshold", cl::Hidden, cl::init(4), | |
| cl::desc("Control the maximal total instruction cost that we are willing " | |
| "to speculatively execute to fold a 2-entry PHI node into a " | |
| "select (default = 4)")); | |
| static cl::opt<bool> | |
| HoistCommon("simplifycfg-hoist-common", cl::Hidden, cl::init(true), | |
| cl::desc("Hoist common instructions up to the parent block")); | |
| static cl::opt<bool> HoistLoadsWithCondFaulting( | |
| "simplifycfg-hoist-loads-with-cond-faulting", cl::Hidden, cl::init(true), | |
| cl::desc("Hoist loads if the target supports conditional faulting")); | |
| static cl::opt<bool> HoistStoresWithCondFaulting( | |
| "simplifycfg-hoist-stores-with-cond-faulting", cl::Hidden, cl::init(true), | |
| cl::desc("Hoist stores if the target supports conditional faulting")); | |
| static cl::opt<unsigned> HoistLoadsStoresWithCondFaultingThreshold( | |
| "hoist-loads-stores-with-cond-faulting-threshold", cl::Hidden, cl::init(6), | |
| cl::desc("Control the maximal conditional load/store that we are willing " | |
| "to speculatively execute to eliminate conditional branch " | |
| "(default = 6)")); | |
| static cl::opt<unsigned> | |
| HoistCommonSkipLimit("simplifycfg-hoist-common-skip-limit", cl::Hidden, | |
| cl::init(20), | |
| cl::desc("Allow reordering across at most this many " | |
| "instructions when hoisting")); | |
| static cl::opt<bool> | |
| SinkCommon("simplifycfg-sink-common", cl::Hidden, cl::init(true), | |
| cl::desc("Sink common instructions down to the end block")); | |
| static cl::opt<bool> HoistCondStores( | |
| "simplifycfg-hoist-cond-stores", cl::Hidden, cl::init(true), | |
| cl::desc("Hoist conditional stores if an unconditional store precedes")); | |
| static cl::opt<bool> MergeCondStores( | |
| "simplifycfg-merge-cond-stores", cl::Hidden, cl::init(true), | |
| cl::desc("Hoist conditional stores even if an unconditional store does not " | |
| "precede - hoist multiple conditional stores into a single " | |
| "predicated store")); | |
| static cl::opt<bool> MergeCondStoresAggressively( | |
| "simplifycfg-merge-cond-stores-aggressively", cl::Hidden, cl::init(false), | |
| cl::desc("When merging conditional stores, do so even if the resultant " | |
| "basic blocks are unlikely to be if-converted as a result")); | |
| static cl::opt<bool> SpeculateOneExpensiveInst( | |
| "speculate-one-expensive-inst", cl::Hidden, cl::init(true), | |
| cl::desc("Allow exactly one expensive instruction to be speculatively " | |
| "executed")); | |
| static cl::opt<unsigned> MaxSpeculationDepth( | |
| "max-speculation-depth", cl::Hidden, cl::init(10), | |
| cl::desc("Limit maximum recursion depth when calculating costs of " | |
| "speculatively executed instructions")); | |
| static cl::opt<int> | |
| MaxSmallBlockSize("simplifycfg-max-small-block-size", cl::Hidden, | |
| cl::init(10), | |
| cl::desc("Max size of a block which is still considered " | |
| "small enough to thread through")); | |
| // Two is chosen to allow one negation and a logical combine. | |
| static cl::opt<unsigned> | |
| BranchFoldThreshold("simplifycfg-branch-fold-threshold", cl::Hidden, | |
| cl::init(2), | |
| cl::desc("Maximum cost of combining conditions when " | |
| "folding branches")); | |
| static cl::opt<unsigned> BranchFoldToCommonDestVectorMultiplier( | |
| "simplifycfg-branch-fold-common-dest-vector-multiplier", cl::Hidden, | |
| cl::init(2), | |
| cl::desc("Multiplier to apply to threshold when determining whether or not " | |
| "to fold branch to common destination when vector operations are " | |
| "present")); | |
| static cl::opt<bool> EnableMergeCompatibleInvokes( | |
| "simplifycfg-merge-compatible-invokes", cl::Hidden, cl::init(true), | |
| cl::desc("Allow SimplifyCFG to merge invokes together when appropriate")); | |
| static cl::opt<unsigned> MaxSwitchCasesPerResult( | |
| "max-switch-cases-per-result", cl::Hidden, cl::init(16), | |
| cl::desc("Limit cases to analyze when converting a switch to select")); | |
| extern cl::opt<bool> ProfcheckDisableMetadataFixes; | |
| } // end namespace llvm | |
| STATISTIC(NumBitMaps, "Number of switch instructions turned into bitmaps"); | |
| STATISTIC(NumLinearMaps, | |
| "Number of switch instructions turned into linear mapping"); | |
| STATISTIC(NumLookupTables, | |
| "Number of switch instructions turned into lookup tables"); | |
| STATISTIC( | |
| NumLookupTablesHoles, | |
| "Number of switch instructions turned into lookup tables (holes checked)"); | |
| STATISTIC(NumTableCmpReuses, "Number of reused switch table lookup compares"); | |
| STATISTIC(NumFoldValueComparisonIntoPredecessors, | |
| "Number of value comparisons folded into predecessor basic blocks"); | |
| STATISTIC(NumFoldBranchToCommonDest, | |
| "Number of branches folded into predecessor basic block"); | |
| STATISTIC( | |
| NumHoistCommonCode, | |
| "Number of common instruction 'blocks' hoisted up to the begin block"); | |
| STATISTIC(NumHoistCommonInstrs, | |
| "Number of common instructions hoisted up to the begin block"); | |
| STATISTIC(NumSinkCommonCode, | |
| "Number of common instruction 'blocks' sunk down to the end block"); | |
| STATISTIC(NumSinkCommonInstrs, | |
| "Number of common instructions sunk down to the end block"); | |
| STATISTIC(NumSpeculations, "Number of speculative executed instructions"); | |
| STATISTIC(NumInvokes, | |
| "Number of invokes with empty resume blocks simplified into calls"); | |
| STATISTIC(NumInvokesMerged, "Number of invokes that were merged together"); | |
| STATISTIC(NumInvokeSetsFormed, "Number of invoke sets that were formed"); | |
| namespace { | |
| // The first field contains the value that the switch produces when a certain | |
| // case group is selected, and the second field is a vector containing the | |
| // cases composing the case group. | |
| using SwitchCaseResultVectorTy = | |
| SmallVector<std::pair<Constant *, SmallVector<ConstantInt *, 4>>, 2>; | |
| // The first field contains the phi node that generates a result of the switch | |
| // and the second field contains the value generated for a certain case in the | |
| // switch for that PHI. | |
| using SwitchCaseResultsTy = SmallVector<std::pair<PHINode *, Constant *>, 4>; | |
| /// ValueEqualityComparisonCase - Represents a case of a switch. | |
| struct ValueEqualityComparisonCase { | |
| ConstantInt *Value; | |
| BasicBlock *Dest; | |
| ValueEqualityComparisonCase(ConstantInt *Value, BasicBlock *Dest) | |
| : Value(Value), Dest(Dest) {} | |
| bool operator<(ValueEqualityComparisonCase RHS) const { | |
| // Comparing pointers is ok as we only rely on the order for uniquing. | |
| return Value < RHS.Value; | |
| } | |
| bool operator==(BasicBlock *RHSDest) const { return Dest == RHSDest; } | |
| }; | |
| class SimplifyCFGOpt { | |
| const TargetTransformInfo &TTI; | |
| DomTreeUpdater *DTU; | |
| const DataLayout &DL; | |
| ArrayRef<WeakVH> LoopHeaders; | |
| const SimplifyCFGOptions &Options; | |
| bool Resimplify; | |
| Value *isValueEqualityComparison(Instruction *TI); | |
| BasicBlock *getValueEqualityComparisonCases( | |
| Instruction *TI, std::vector<ValueEqualityComparisonCase> &Cases); | |
| bool simplifyEqualityComparisonWithOnlyPredecessor(Instruction *TI, | |
| BasicBlock *Pred, | |
| IRBuilder<> &Builder); | |
| bool performValueComparisonIntoPredecessorFolding(Instruction *TI, Value *&CV, | |
| Instruction *PTI, | |
| IRBuilder<> &Builder); | |
| bool foldValueComparisonIntoPredecessors(Instruction *TI, | |
| IRBuilder<> &Builder); | |
| bool simplifyResume(ResumeInst *RI, IRBuilder<> &Builder); | |
| bool simplifySingleResume(ResumeInst *RI); | |
| bool simplifyCommonResume(ResumeInst *RI); | |
| bool simplifyCleanupReturn(CleanupReturnInst *RI); | |
| bool simplifyUnreachable(UnreachableInst *UI); | |
| bool simplifySwitch(SwitchInst *SI, IRBuilder<> &Builder); | |
| bool simplifyDuplicateSwitchArms(SwitchInst *SI, DomTreeUpdater *DTU); | |
| bool simplifyIndirectBr(IndirectBrInst *IBI); | |
| bool simplifyUncondBranch(UncondBrInst *BI, IRBuilder<> &Builder); | |
| bool simplifyCondBranch(CondBrInst *BI, IRBuilder<> &Builder); | |
| bool foldCondBranchOnValueKnownInPredecessor(CondBrInst *BI); | |
| bool tryToSimplifyUncondBranchWithICmpInIt(ICmpInst *ICI, | |
| IRBuilder<> &Builder); | |
| bool tryToSimplifyUncondBranchWithICmpSelectInIt(ICmpInst *ICI, | |
| SelectInst *Select, | |
| IRBuilder<> &Builder); | |
| bool hoistCommonCodeFromSuccessors(Instruction *TI, bool AllInstsEqOnly); | |
| bool hoistSuccIdenticalTerminatorToSwitchOrIf( | |
| Instruction *TI, Instruction *I1, | |
| SmallVectorImpl<Instruction *> &OtherSuccTIs, | |
| ArrayRef<BasicBlock *> UniqueSuccessors); | |
| bool speculativelyExecuteBB(CondBrInst *BI, BasicBlock *ThenBB); | |
| bool simplifyTerminatorOnSelect(Instruction *OldTerm, Value *Cond, | |
| BasicBlock *TrueBB, BasicBlock *FalseBB, | |
| uint32_t TrueWeight, uint32_t FalseWeight); | |
| bool simplifyBranchOnICmpChain(CondBrInst *BI, IRBuilder<> &Builder, | |
| const DataLayout &DL); | |
| bool simplifySwitchOnSelect(SwitchInst *SI, SelectInst *Select); | |
| bool simplifyIndirectBrOnSelect(IndirectBrInst *IBI, SelectInst *SI); | |
| bool turnSwitchRangeIntoICmp(SwitchInst *SI, IRBuilder<> &Builder); | |
| bool simplifyDuplicatePredecessors(BasicBlock *Succ, DomTreeUpdater *DTU); | |
| public: | |
| SimplifyCFGOpt(const TargetTransformInfo &TTI, DomTreeUpdater *DTU, | |
| const DataLayout &DL, ArrayRef<WeakVH> LoopHeaders, | |
| const SimplifyCFGOptions &Opts) | |
| : TTI(TTI), DTU(DTU), DL(DL), LoopHeaders(LoopHeaders), Options(Opts) { | |
| assert((!DTU || !DTU->hasPostDomTree()) && | |
| "SimplifyCFG is not yet capable of maintaining validity of a " | |
| "PostDomTree, so don't ask for it."); | |
| } | |
| bool simplifyOnce(BasicBlock *BB); | |
| bool run(BasicBlock *BB); | |
| // Helper to set Resimplify and return change indication. | |
| bool requestResimplify() { | |
| Resimplify = true; | |
| return true; | |
| } | |
| }; | |
| // we synthesize a || b as select a, true, b | |
| // we synthesize a && b as select a, b, false | |
| // this function determines if SI is playing one of those roles. | |
| [[maybe_unused]] bool | |
| isSelectInRoleOfConjunctionOrDisjunction(const SelectInst *SI) { | |
| return ((isa<ConstantInt>(SI->getTrueValue()) && | |
| (dyn_cast<ConstantInt>(SI->getTrueValue())->isOne())) || | |
| (isa<ConstantInt>(SI->getFalseValue()) && | |
| (dyn_cast<ConstantInt>(SI->getFalseValue())->isNullValue()))); | |
| } | |
| } // end anonymous namespace | |
| /// Return true if all the PHI nodes in the basic block \p BB | |
| /// receive compatible (identical) incoming values when coming from | |
| /// all of the predecessor blocks that are specified in \p IncomingBlocks. | |
| /// | |
| /// Note that if the values aren't exactly identical, but \p EquivalenceSet | |
| /// is provided, and *both* of the values are present in the set, | |
| /// then they are considered equal. | |
| static bool incomingValuesAreCompatible( | |
| BasicBlock *BB, ArrayRef<BasicBlock *> IncomingBlocks, | |
| SmallPtrSetImpl<Value *> *EquivalenceSet = nullptr) { | |
| assert(IncomingBlocks.size() == 2 && | |
| "Only for a pair of incoming blocks at the time!"); | |
| // FIXME: it is okay if one of the incoming values is an `undef` value, | |
| // iff the other incoming value is guaranteed to be a non-poison value. | |
| // FIXME: it is okay if one of the incoming values is a `poison` value. | |
| return all_of(BB->phis(), [IncomingBlocks, EquivalenceSet](PHINode &PN) { | |
| Value *IV0 = PN.getIncomingValueForBlock(IncomingBlocks[0]); | |
| Value *IV1 = PN.getIncomingValueForBlock(IncomingBlocks[1]); | |
| if (IV0 == IV1) | |
| return true; | |
| if (EquivalenceSet && EquivalenceSet->contains(IV0) && | |
| EquivalenceSet->contains(IV1)) | |
| return true; | |
| return false; | |
| }); | |
| } | |
| /// Return true if it is safe to merge these two | |
| /// terminator instructions together. | |
| static bool | |
| safeToMergeTerminators(Instruction *SI1, Instruction *SI2, | |
| SmallSetVector<BasicBlock *, 4> *FailBlocks = nullptr) { | |
| if (SI1 == SI2) | |
| return false; // Can't merge with self! | |
| // It is not safe to merge these two switch instructions if they have a common | |
| // successor, and if that successor has a PHI node, and if *that* PHI node has | |
| // conflicting incoming values from the two switch blocks. | |
| BasicBlock *SI1BB = SI1->getParent(); | |
| BasicBlock *SI2BB = SI2->getParent(); | |
| SmallPtrSet<BasicBlock *, 16> SI1Succs(llvm::from_range, successors(SI1BB)); | |
| bool Fail = false; | |
| for (BasicBlock *Succ : successors(SI2BB)) { | |
| if (!SI1Succs.count(Succ)) | |
| continue; | |
| if (incomingValuesAreCompatible(Succ, {SI1BB, SI2BB})) | |
| continue; | |
| Fail = true; | |
| if (FailBlocks) | |
| FailBlocks->insert(Succ); | |
| else | |
| break; | |
| } | |
| return !Fail; | |
| } | |
| /// Update PHI nodes in Succ to indicate that there will now be entries in it | |
| /// from the 'NewPred' block. The values that will be flowing into the PHI nodes | |
| /// will be the same as those coming in from ExistPred, an existing predecessor | |
| /// of Succ. | |
| static void addPredecessorToBlock(BasicBlock *Succ, BasicBlock *NewPred, | |
| BasicBlock *ExistPred, | |
| MemorySSAUpdater *MSSAU = nullptr) { | |
| for (PHINode &PN : Succ->phis()) | |
| PN.addIncoming(PN.getIncomingValueForBlock(ExistPred), NewPred); | |
| if (MSSAU) | |
| if (auto *MPhi = MSSAU->getMemorySSA()->getMemoryAccess(Succ)) | |
| MPhi->addIncoming(MPhi->getIncomingValueForBlock(ExistPred), NewPred); | |
| } | |
| /// Compute an abstract "cost" of speculating the given instruction, | |
| /// which is assumed to be safe to speculate. TCC_Free means cheap, | |
| /// TCC_Basic means less cheap, and TCC_Expensive means prohibitively | |
| /// expensive. | |
| static InstructionCost computeSpeculationCost(const User *I, | |
| const TargetTransformInfo &TTI) { | |
| return TTI.getInstructionCost(I, TargetTransformInfo::TCK_SizeAndLatency); | |
| } | |
| /// If we have a merge point of an "if condition" as accepted above, | |
| /// return true if the specified value dominates the block. We don't handle | |
| /// the true generality of domination here, just a special case which works | |
| /// well enough for us. | |
| /// | |
| /// If AggressiveInsts is non-null, and if V does not dominate BB, we check to | |
| /// see if V (which must be an instruction) and its recursive operands | |
| /// that do not dominate BB have a combined cost lower than Budget and | |
| /// are non-trapping. If both are true, the instruction is inserted into the | |
| /// set and true is returned. | |
| /// | |
| /// The cost for most non-trapping instructions is defined as 1 except for | |
| /// Select whose cost is 2. | |
| /// | |
| /// After this function returns, Cost is increased by the cost of | |
| /// V plus its non-dominating operands. If that cost is greater than | |
| /// Budget, false is returned and Cost is undefined. | |
| static bool dominatesMergePoint( | |
| Value *V, BasicBlock *BB, Instruction *InsertPt, | |
| SmallPtrSetImpl<Instruction *> &AggressiveInsts, InstructionCost &Cost, | |
| InstructionCost Budget, const TargetTransformInfo &TTI, AssumptionCache *AC, | |
| SmallPtrSetImpl<Instruction *> &ZeroCostInstructions, unsigned Depth = 0) { | |
| // It is possible to hit a zero-cost cycle (phi/gep instructions for example), | |
| // so limit the recursion depth. | |
| // TODO: While this recursion limit does prevent pathological behavior, it | |
| // would be better to track visited instructions to avoid cycles. | |
| if (Depth == MaxSpeculationDepth) | |
| return false; | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (!I) { | |
| // Non-instructions dominate all instructions and can be executed | |
| // unconditionally. | |
| return true; | |
| } | |
| BasicBlock *PBB = I->getParent(); | |
| // We don't want to allow weird loops that might have the "if condition" in | |
| // the bottom of this block. | |
| if (PBB == BB) | |
| return false; | |
| // If this instruction is defined in a block that contains an unconditional | |
| // branch to BB, then it must be in the 'conditional' part of the "if | |
| // statement". If not, it definitely dominates the region. | |
| UncondBrInst *BI = dyn_cast<UncondBrInst>(PBB->getTerminator()); | |
| if (!BI || BI->getSuccessor() != BB) | |
| return true; | |
| // If we have seen this instruction before, don't count it again. | |
| if (AggressiveInsts.count(I)) | |
| return true; | |
| // Okay, it looks like the instruction IS in the "condition". Check to | |
| // see if it's a cheap instruction to unconditionally compute, and if it | |
| // only uses stuff defined outside of the condition. If so, hoist it out. | |
| if (!isSafeToSpeculativelyExecute(I, InsertPt, AC)) | |
| return false; | |
| // Overflow arithmetic instruction plus extract value are usually generated | |
| // when a division is being replaced. But, in this case, the zero check may | |
| // still be kept in the code. In that case it would be worth to hoist these | |
| // two instruction out of the basic block. Let's treat this pattern as one | |
| // single cheap instruction here! | |
| WithOverflowInst *OverflowInst; | |
| if (match(I, m_ExtractValue<1>(m_OneUse(m_WithOverflowInst(OverflowInst))))) { | |
| ZeroCostInstructions.insert(OverflowInst); | |
| Cost += 1; | |
| } else if (!ZeroCostInstructions.contains(I)) | |
| Cost += computeSpeculationCost(I, TTI); | |
| // Allow exactly one instruction to be speculated regardless of its cost | |
| // (as long as it is safe to do so). | |
| // This is intended to flatten the CFG even if the instruction is a division | |
| // or other expensive operation. The speculation of an expensive instruction | |
| // is expected to be undone in CodeGenPrepare if the speculation has not | |
| // enabled further IR optimizations. | |
| if (Cost > Budget && | |
| (!SpeculateOneExpensiveInst || !AggressiveInsts.empty() || Depth > 0 || | |
| !Cost.isValid())) | |
| return false; | |
| // Okay, we can only really hoist these out if their operands do | |
| // not take us over the cost threshold. | |
| for (Use &Op : I->operands()) | |
| if (!dominatesMergePoint(Op, BB, InsertPt, AggressiveInsts, Cost, Budget, | |
| TTI, AC, ZeroCostInstructions, Depth + 1)) | |
| return false; | |
| // Okay, it's safe to do this! Remember this instruction. | |
| AggressiveInsts.insert(I); | |
| return true; | |
| } | |
| /// Extract ConstantInt from value, looking through IntToPtr | |
| /// and PointerNullValue. Return NULL if value is not a constant int. | |
| static ConstantInt *getConstantInt(Value *V, const DataLayout &DL) { | |
| // Normal constant int. | |
| ConstantInt *CI = dyn_cast<ConstantInt>(V); | |
| if (CI || !isa<Constant>(V) || !V->getType()->isPointerTy()) | |
| return CI; | |
| // It is not safe to look through inttoptr or ptrtoint when using unstable | |
| // pointer types. | |
| if (DL.hasUnstableRepresentation(V->getType())) | |
| return nullptr; | |
| // This is some kind of pointer constant. Turn it into a pointer-sized | |
| // ConstantInt if possible. | |
| IntegerType *IntPtrTy = cast<IntegerType>(DL.getIntPtrType(V->getType())); | |
| // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*). | |
| if (isa<ConstantPointerNull>(V)) | |
| return ConstantInt::get(IntPtrTy, 0); | |
| // IntToPtr const int, we can look through this if the semantics of | |
| // inttoptr for this address space are a simple (truncating) bitcast. | |
| if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) | |
| if (CE->getOpcode() == Instruction::IntToPtr) | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(0))) { | |
| // The constant is very likely to have the right type already. | |
| if (CI->getType() == IntPtrTy) | |
| return CI; | |
| else | |
| return cast<ConstantInt>( | |
| ConstantFoldIntegerCast(CI, IntPtrTy, /*isSigned=*/false, DL)); | |
| } | |
| return nullptr; | |
| } | |
| namespace { | |
| /// Given a chain of or (||) or and (&&) comparison of a value against a | |
| /// constant, this will try to recover the information required for a switch | |
| /// structure. | |
| /// It will depth-first traverse the chain of comparison, seeking for patterns | |
| /// like %a == 12 or %a < 4 and combine them to produce a set of integer | |
| /// representing the different cases for the switch. | |
| /// Note that if the chain is composed of '||' it will build the set of elements | |
| /// that matches the comparisons (i.e. any of this value validate the chain) | |
| /// while for a chain of '&&' it will build the set elements that make the test | |
| /// fail. | |
| struct ConstantComparesGatherer { | |
| const DataLayout &DL; | |
| /// Value found for the switch comparison | |
| Value *CompValue = nullptr; | |
| /// Extra clause to be checked before the switch | |
| Value *Extra = nullptr; | |
| /// Set of integers to match in switch | |
| SmallVector<ConstantInt *, 8> Vals; | |
| /// Number of comparisons matched in the and/or chain | |
| unsigned UsedICmps = 0; | |
| /// If the elements in Vals matches the comparisons | |
| bool IsEq = false; | |
| // Used to check if the first matched CompValue shall be the Extra check. | |
| bool IgnoreFirstMatch = false; | |
| bool MultipleMatches = false; | |
| /// Construct and compute the result for the comparison instruction Cond | |
| ConstantComparesGatherer(Instruction *Cond, const DataLayout &DL) : DL(DL) { | |
| gather(Cond); | |
| if (CompValue || !MultipleMatches) | |
| return; | |
| Extra = nullptr; | |
| Vals.clear(); | |
| UsedICmps = 0; | |
| IgnoreFirstMatch = true; | |
| gather(Cond); | |
| } | |
| ConstantComparesGatherer(const ConstantComparesGatherer &) = delete; | |
| ConstantComparesGatherer & | |
| operator=(const ConstantComparesGatherer &) = delete; | |
| private: | |
| /// Try to set the current value used for the comparison, it succeeds only if | |
| /// it wasn't set before or if the new value is the same as the old one | |
| bool setValueOnce(Value *NewVal) { | |
| if (IgnoreFirstMatch) { | |
| IgnoreFirstMatch = false; | |
| return false; | |
| } | |
| if (CompValue && CompValue != NewVal) { | |
| MultipleMatches = true; | |
| return false; | |
| } | |
| CompValue = NewVal; | |
| return true; | |
| } | |
| /// Try to match Instruction "I" as a comparison against a constant and | |
| /// populates the array Vals with the set of values that match (or do not | |
| /// match depending on isEQ). | |
| /// Return false on failure. On success, the Value the comparison matched | |
| /// against is placed in CompValue. | |
| /// If CompValue is already set, the function is expected to fail if a match | |
| /// is found but the value compared to is different. | |
| bool matchInstruction(Instruction *I, bool isEQ) { | |
| if (match(I, m_Not(m_Instruction(I)))) | |
| isEQ = !isEQ; | |
| Value *Val; | |
| if (match(I, m_NUWTrunc(m_Value(Val)))) { | |
| // If we already have a value for the switch, it has to match! | |
| if (!setValueOnce(Val)) | |
| return false; | |
| UsedICmps++; | |
| Vals.push_back(ConstantInt::get(cast<IntegerType>(Val->getType()), isEQ)); | |
| return true; | |
| } | |
| // If this is an icmp against a constant, handle this as one of the cases. | |
| ICmpInst *ICI; | |
| ConstantInt *C; | |
| if (!((ICI = dyn_cast<ICmpInst>(I)) && | |
| (C = getConstantInt(I->getOperand(1), DL)))) { | |
| return false; | |
| } | |
| Value *RHSVal; | |
| const APInt *RHSC; | |
| // Pattern match a special case | |
| // (x & ~2^z) == y --> x == y || x == y|2^z | |
| // This undoes a transformation done by instcombine to fuse 2 compares. | |
| if (ICI->getPredicate() == (isEQ ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE)) { | |
| // It's a little bit hard to see why the following transformations are | |
| // correct. Here is a CVC3 program to verify them for 64-bit values: | |
| /* | |
| ONE : BITVECTOR(64) = BVZEROEXTEND(0bin1, 63); | |
| x : BITVECTOR(64); | |
| y : BITVECTOR(64); | |
| z : BITVECTOR(64); | |
| mask : BITVECTOR(64) = BVSHL(ONE, z); | |
| QUERY( (y & ~mask = y) => | |
| ((x & ~mask = y) <=> (x = y OR x = (y | mask))) | |
| ); | |
| QUERY( (y | mask = y) => | |
| ((x | mask = y) <=> (x = y OR x = (y & ~mask))) | |
| ); | |
| */ | |
| // Please note that each pattern must be a dual implication (<--> or | |
| // iff). One directional implication can create spurious matches. If the | |
| // implication is only one-way, an unsatisfiable condition on the left | |
| // side can imply a satisfiable condition on the right side. Dual | |
| // implication ensures that satisfiable conditions are transformed to | |
| // other satisfiable conditions and unsatisfiable conditions are | |
| // transformed to other unsatisfiable conditions. | |
| // Here is a concrete example of a unsatisfiable condition on the left | |
| // implying a satisfiable condition on the right: | |
| // | |
| // mask = (1 << z) | |
| // (x & ~mask) == y --> (x == y || x == (y | mask)) | |
| // | |
| // Substituting y = 3, z = 0 yields: | |
| // (x & -2) == 3 --> (x == 3 || x == 2) | |
| // Pattern match a special case: | |
| /* | |
| QUERY( (y & ~mask = y) => | |
| ((x & ~mask = y) <=> (x = y OR x = (y | mask))) | |
| ); | |
| */ | |
| if (match(ICI->getOperand(0), | |
| m_And(m_Value(RHSVal), m_APInt(RHSC)))) { | |
| APInt Mask = ~*RHSC; | |
| if (Mask.isPowerOf2() && (C->getValue() & ~Mask) == C->getValue()) { | |
| // If we already have a value for the switch, it has to match! | |
| if (!setValueOnce(RHSVal)) | |
| return false; | |
| Vals.push_back(C); | |
| Vals.push_back( | |
| ConstantInt::get(C->getContext(), | |
| C->getValue() | Mask)); | |
| UsedICmps++; | |
| return true; | |
| } | |
| } | |
| // Pattern match a special case: | |
| /* | |
| QUERY( (y | mask = y) => | |
| ((x | mask = y) <=> (x = y OR x = (y & ~mask))) | |
| ); | |
| */ | |
| if (match(ICI->getOperand(0), | |
| m_Or(m_Value(RHSVal), m_APInt(RHSC)))) { | |
| APInt Mask = *RHSC; | |
| if (Mask.isPowerOf2() && (C->getValue() | Mask) == C->getValue()) { | |
| // If we already have a value for the switch, it has to match! | |
| if (!setValueOnce(RHSVal)) | |
| return false; | |
| Vals.push_back(C); | |
| Vals.push_back(ConstantInt::get(C->getContext(), | |
| C->getValue() & ~Mask)); | |
| UsedICmps++; | |
| return true; | |
| } | |
| } | |
| // If we already have a value for the switch, it has to match! | |
| if (!setValueOnce(ICI->getOperand(0))) | |
| return false; | |
| UsedICmps++; | |
| Vals.push_back(C); | |
| return true; | |
| } | |
| // If we have "x ult 3", for example, then we can add 0,1,2 to the set. | |
| ConstantRange Span = | |
| ConstantRange::makeExactICmpRegion(ICI->getPredicate(), C->getValue()); | |
| // Shift the range if the compare is fed by an add. This is the range | |
| // compare idiom as emitted by instcombine. | |
| Value *CandidateVal = I->getOperand(0); | |
| if (match(I->getOperand(0), m_Add(m_Value(RHSVal), m_APInt(RHSC)))) { | |
| Span = Span.subtract(*RHSC); | |
| CandidateVal = RHSVal; | |
| } | |
| // If this is an and/!= check, then we are looking to build the set of | |
| // value that *don't* pass the and chain. I.e. to turn "x ugt 2" into | |
| // x != 0 && x != 1. | |
| if (!isEQ) | |
| Span = Span.inverse(); | |
| // If there are a ton of values, we don't want to make a ginormous switch. | |
| if (Span.isSizeLargerThan(8) || Span.isEmptySet()) { | |
| return false; | |
| } | |
| // If we already have a value for the switch, it has to match! | |
| if (!setValueOnce(CandidateVal)) | |
| return false; | |
| // Add all values from the range to the set | |
| APInt Tmp = Span.getLower(); | |
| do | |
| Vals.push_back(ConstantInt::get(I->getContext(), Tmp)); | |
| while (++Tmp != Span.getUpper()); | |
| UsedICmps++; | |
| return true; | |
| } | |
| /// Given a potentially 'or'd or 'and'd together collection of icmp | |
| /// eq/ne/lt/gt instructions that compare a value against a constant, extract | |
| /// the value being compared, and stick the list constants into the Vals | |
| /// vector. | |
| /// One "Extra" case is allowed to differ from the other. | |
| void gather(Value *V) { | |
| Value *Op0, *Op1; | |
| if (match(V, m_LogicalOr(m_Value(Op0), m_Value(Op1)))) | |
| IsEq = true; | |
| else if (match(V, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) | |
| IsEq = false; | |
| else | |
| return; | |
| // Keep a stack (SmallVector for efficiency) for depth-first traversal | |
| SmallVector<Value *, 8> DFT{Op0, Op1}; | |
| SmallPtrSet<Value *, 8> Visited{V, Op0, Op1}; | |
| while (!DFT.empty()) { | |
| V = DFT.pop_back_val(); | |
| if (Instruction *I = dyn_cast<Instruction>(V)) { | |
| // If it is a || (or && depending on isEQ), process the operands. | |
| if (IsEq ? match(I, m_LogicalOr(m_Value(Op0), m_Value(Op1))) | |
| : match(I, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) { | |
| if (Visited.insert(Op1).second) | |
| DFT.push_back(Op1); | |
| if (Visited.insert(Op0).second) | |
| DFT.push_back(Op0); | |
| continue; | |
| } | |
| // Try to match the current instruction | |
| if (matchInstruction(I, IsEq)) | |
| // Match succeed, continue the loop | |
| continue; | |
| } | |
| // One element of the sequence of || (or &&) could not be match as a | |
| // comparison against the same value as the others. | |
| // We allow only one "Extra" case to be checked before the switch | |
| if (!Extra) { | |
| Extra = V; | |
| continue; | |
| } | |
| // Failed to parse a proper sequence, abort now | |
| CompValue = nullptr; | |
| break; | |
| } | |
| } | |
| }; | |
| } // end anonymous namespace | |
| static void eraseTerminatorAndDCECond(Instruction *TI, | |
| MemorySSAUpdater *MSSAU = nullptr) { | |
| Instruction *Cond = nullptr; | |
| if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { | |
| Cond = dyn_cast<Instruction>(SI->getCondition()); | |
| } else if (CondBrInst *BI = dyn_cast<CondBrInst>(TI)) { | |
| Cond = dyn_cast<Instruction>(BI->getCondition()); | |
| } else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(TI)) { | |
| Cond = dyn_cast<Instruction>(IBI->getAddress()); | |
| } | |
| TI->eraseFromParent(); | |
| if (Cond) | |
| RecursivelyDeleteTriviallyDeadInstructions(Cond, nullptr, MSSAU); | |
| } | |
| /// Return true if the specified terminator checks | |
| /// to see if a value is equal to constant integer value. | |
| Value *SimplifyCFGOpt::isValueEqualityComparison(Instruction *TI) { | |
| Value *CV = nullptr; | |
| if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { | |
| // Do not permit merging of large switch instructions into their | |
| // predecessors unless there is only one predecessor. | |
| if (!SI->getParent()->hasNPredecessorsOrMore(128 / SI->getNumSuccessors())) | |
| CV = SI->getCondition(); | |
| } else if (CondBrInst *BI = dyn_cast<CondBrInst>(TI)) | |
| if (BI->getCondition()->hasOneUse()) { | |
| if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { | |
| if (ICI->isEquality() && getConstantInt(ICI->getOperand(1), DL)) | |
| CV = ICI->getOperand(0); | |
| } else if (auto *Trunc = dyn_cast<TruncInst>(BI->getCondition())) { | |
| if (Trunc->hasNoUnsignedWrap()) | |
| CV = Trunc->getOperand(0); | |
| } | |
| } | |
| // Unwrap any lossless ptrtoint cast (except for unstable pointers). | |
| if (CV) { | |
| if (PtrToIntInst *PTII = dyn_cast<PtrToIntInst>(CV)) { | |
| Value *Ptr = PTII->getPointerOperand(); | |
| if (DL.hasUnstableRepresentation(Ptr->getType())) | |
| return CV; | |
| if (PTII->getType() == DL.getIntPtrType(Ptr->getType())) | |
| CV = Ptr; | |
| } | |
| } | |
| return CV; | |
| } | |
| /// Given a value comparison instruction, | |
| /// decode all of the 'cases' that it represents and return the 'default' block. | |
| BasicBlock *SimplifyCFGOpt::getValueEqualityComparisonCases( | |
| Instruction *TI, std::vector<ValueEqualityComparisonCase> &Cases) { | |
| if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { | |
| Cases.reserve(SI->getNumCases()); | |
| for (auto Case : SI->cases()) | |
| Cases.push_back(ValueEqualityComparisonCase(Case.getCaseValue(), | |
| Case.getCaseSuccessor())); | |
| return SI->getDefaultDest(); | |
| } | |
| CondBrInst *BI = cast<CondBrInst>(TI); | |
| Value *Cond = BI->getCondition(); | |
| ICmpInst::Predicate Pred; | |
| ConstantInt *C; | |
| if (auto *ICI = dyn_cast<ICmpInst>(Cond)) { | |
| Pred = ICI->getPredicate(); | |
| C = getConstantInt(ICI->getOperand(1), DL); | |
| } else { | |
| Pred = ICmpInst::ICMP_NE; | |
| auto *Trunc = cast<TruncInst>(Cond); | |
| C = ConstantInt::get(cast<IntegerType>(Trunc->getOperand(0)->getType()), 0); | |
| } | |
| BasicBlock *Succ = BI->getSuccessor(Pred == ICmpInst::ICMP_NE); | |
| Cases.push_back(ValueEqualityComparisonCase(C, Succ)); | |
| return BI->getSuccessor(Pred == ICmpInst::ICMP_EQ); | |
| } | |
| /// Given a vector of bb/value pairs, remove any entries | |
| /// in the list that match the specified block. | |
| static void | |
| eliminateBlockCases(BasicBlock *BB, | |
| std::vector<ValueEqualityComparisonCase> &Cases) { | |
| llvm::erase(Cases, BB); | |
| } | |
| /// Return true if there are any keys in C1 that exist in C2 as well. | |
| static bool valuesOverlap(std::vector<ValueEqualityComparisonCase> &C1, | |
| std::vector<ValueEqualityComparisonCase> &C2) { | |
| std::vector<ValueEqualityComparisonCase> *V1 = &C1, *V2 = &C2; | |
| // Make V1 be smaller than V2. | |
| if (V1->size() > V2->size()) | |
| std::swap(V1, V2); | |
| if (V1->empty()) | |
| return false; | |
| if (V1->size() == 1) { | |
| // Just scan V2. | |
| ConstantInt *TheVal = (*V1)[0].Value; | |
| for (const ValueEqualityComparisonCase &VECC : *V2) | |
| if (TheVal == VECC.Value) | |
| return true; | |
| } | |
| // Otherwise, just sort both lists and compare element by element. | |
| array_pod_sort(V1->begin(), V1->end()); | |
| array_pod_sort(V2->begin(), V2->end()); | |
| unsigned i1 = 0, i2 = 0, e1 = V1->size(), e2 = V2->size(); | |
| while (i1 != e1 && i2 != e2) { | |
| if ((*V1)[i1].Value == (*V2)[i2].Value) | |
| return true; | |
| if ((*V1)[i1].Value < (*V2)[i2].Value) | |
| ++i1; | |
| else | |
| ++i2; | |
| } | |
| return false; | |
| } | |
| /// If TI is known to be a terminator instruction and its block is known to | |
| /// only have a single predecessor block, check to see if that predecessor is | |
| /// also a value comparison with the same value, and if that comparison | |
| /// determines the outcome of this comparison. If so, simplify TI. This does a | |
| /// very limited form of jump threading. | |
| bool SimplifyCFGOpt::simplifyEqualityComparisonWithOnlyPredecessor( | |
| Instruction *TI, BasicBlock *Pred, IRBuilder<> &Builder) { | |
| Value *PredVal = isValueEqualityComparison(Pred->getTerminator()); | |
| if (!PredVal) | |
| return false; // Not a value comparison in predecessor. | |
| Value *ThisVal = isValueEqualityComparison(TI); | |
| assert(ThisVal && "This isn't a value comparison!!"); | |
| if (ThisVal != PredVal) | |
| return false; // Different predicates. | |
| // TODO: Preserve branch weight metadata, similarly to how | |
| // foldValueComparisonIntoPredecessors preserves it. | |
| // Find out information about when control will move from Pred to TI's block. | |
| std::vector<ValueEqualityComparisonCase> PredCases; | |
| BasicBlock *PredDef = | |
| getValueEqualityComparisonCases(Pred->getTerminator(), PredCases); | |
| eliminateBlockCases(PredDef, PredCases); // Remove default from cases. | |
| // Find information about how control leaves this block. | |
| std::vector<ValueEqualityComparisonCase> ThisCases; | |
| BasicBlock *ThisDef = getValueEqualityComparisonCases(TI, ThisCases); | |
| eliminateBlockCases(ThisDef, ThisCases); // Remove default from cases. | |
| // If TI's block is the default block from Pred's comparison, potentially | |
| // simplify TI based on this knowledge. | |
| if (PredDef == TI->getParent()) { | |
| // If we are here, we know that the value is none of those cases listed in | |
| // PredCases. If there are any cases in ThisCases that are in PredCases, we | |
| // can simplify TI. | |
| if (!valuesOverlap(PredCases, ThisCases)) | |
| return false; | |
| if (isa<CondBrInst>(TI)) { | |
| // Okay, one of the successors of this condbr is dead. Convert it to a | |
| // uncond br. | |
| assert(ThisCases.size() == 1 && "Branch can only have one case!"); | |
| // Insert the new branch. | |
| Instruction *NI = Builder.CreateBr(ThisDef); | |
| (void)NI; | |
| // Remove PHI node entries for the dead edge. | |
| ThisCases[0].Dest->removePredecessor(PredDef); | |
| LLVM_DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() | |
| << "Through successor TI: " << *TI << "Leaving: " << *NI | |
| << "\n"); | |
| eraseTerminatorAndDCECond(TI); | |
| if (DTU) | |
| DTU->applyUpdates( | |
| {{DominatorTree::Delete, PredDef, ThisCases[0].Dest}}); | |
| return true; | |
| } | |
| SwitchInstProfUpdateWrapper SI = *cast<SwitchInst>(TI); | |
| // Okay, TI has cases that are statically dead, prune them away. | |
| SmallPtrSet<Constant *, 16> DeadCases; | |
| for (const ValueEqualityComparisonCase &Case : PredCases) | |
| DeadCases.insert(Case.Value); | |
| LLVM_DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() | |
| << "Through successor TI: " << *TI); | |
| SmallDenseMap<BasicBlock *, int, 8> NumPerSuccessorCases; | |
| for (SwitchInst::CaseIt i = SI->case_end(), e = SI->case_begin(); i != e;) { | |
| --i; | |
| auto *Successor = i->getCaseSuccessor(); | |
| if (DTU) | |
| ++NumPerSuccessorCases[Successor]; | |
| if (DeadCases.count(i->getCaseValue())) { | |
| Successor->removePredecessor(PredDef); | |
| SI.removeCase(i); | |
| if (DTU) | |
| --NumPerSuccessorCases[Successor]; | |
| } | |
| } | |
| if (DTU) { | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| for (const std::pair<BasicBlock *, int> &I : NumPerSuccessorCases) | |
| if (I.second == 0) | |
| Updates.push_back({DominatorTree::Delete, PredDef, I.first}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| LLVM_DEBUG(dbgs() << "Leaving: " << *TI << "\n"); | |
| return true; | |
| } | |
| // Otherwise, TI's block must correspond to some matched value. Find out | |
| // which value (or set of values) this is. | |
| ConstantInt *TIV = nullptr; | |
| BasicBlock *TIBB = TI->getParent(); | |
| for (const auto &[Value, Dest] : PredCases) | |
| if (Dest == TIBB) { | |
| if (TIV) | |
| return false; // Cannot handle multiple values coming to this block. | |
| TIV = Value; | |
| } | |
| assert(TIV && "No edge from pred to succ?"); | |
| // Okay, we found the one constant that our value can be if we get into TI's | |
| // BB. Find out which successor will unconditionally be branched to. | |
| BasicBlock *TheRealDest = nullptr; | |
| for (const auto &[Value, Dest] : ThisCases) | |
| if (Value == TIV) { | |
| TheRealDest = Dest; | |
| break; | |
| } | |
| // If not handled by any explicit cases, it is handled by the default case. | |
| if (!TheRealDest) | |
| TheRealDest = ThisDef; | |
| SmallPtrSet<BasicBlock *, 2> RemovedSuccs; | |
| // Remove PHI node entries for dead edges. | |
| BasicBlock *CheckEdge = TheRealDest; | |
| for (BasicBlock *Succ : successors(TIBB)) | |
| if (Succ != CheckEdge) { | |
| if (Succ != TheRealDest) | |
| RemovedSuccs.insert(Succ); | |
| Succ->removePredecessor(TIBB); | |
| } else | |
| CheckEdge = nullptr; | |
| // Insert the new branch. | |
| Instruction *NI = Builder.CreateBr(TheRealDest); | |
| (void)NI; | |
| LLVM_DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator() | |
| << "Through successor TI: " << *TI << "Leaving: " << *NI | |
| << "\n"); | |
| eraseTerminatorAndDCECond(TI); | |
| if (DTU) { | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| Updates.reserve(RemovedSuccs.size()); | |
| for (auto *RemovedSucc : RemovedSuccs) | |
| Updates.push_back({DominatorTree::Delete, TIBB, RemovedSucc}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| return true; | |
| } | |
| namespace { | |
| /// This class implements a stable ordering of constant | |
| /// integers that does not depend on their address. This is important for | |
| /// applications that sort ConstantInt's to ensure uniqueness. | |
| struct ConstantIntOrdering { | |
| bool operator()(const ConstantInt *LHS, const ConstantInt *RHS) const { | |
| return LHS->getValue().ult(RHS->getValue()); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| static int constantIntSortPredicate(ConstantInt *const *P1, | |
| ConstantInt *const *P2) { | |
| const ConstantInt *LHS = *P1; | |
| const ConstantInt *RHS = *P2; | |
| if (LHS == RHS) | |
| return 0; | |
| return LHS->getValue().ult(RHS->getValue()) ? 1 : -1; | |
| } | |
| /// Get Weights of a given terminator, the default weight is at the front | |
| /// of the vector. If TI is a conditional eq, we need to swap the branch-weight | |
| /// metadata. | |
| static void getBranchWeights(Instruction *TI, | |
| SmallVectorImpl<uint64_t> &Weights) { | |
| MDNode *MD = TI->getMetadata(LLVMContext::MD_prof); | |
| assert(MD && "Invalid branch-weight metadata"); | |
| extractFromBranchWeightMD64(MD, Weights); | |
| // If TI is a conditional eq, the default case is the false case, | |
| // and the corresponding branch-weight data is at index 2. We swap the | |
| // default weight to be the first entry. | |
| if (CondBrInst *BI = dyn_cast<CondBrInst>(TI)) { | |
| assert(Weights.size() == 2); | |
| auto *ICI = dyn_cast<ICmpInst>(BI->getCondition()); | |
| if (!ICI) | |
| return; | |
| if (ICI->getPredicate() == ICmpInst::ICMP_EQ) | |
| std::swap(Weights.front(), Weights.back()); | |
| } | |
| } | |
| static void cloneInstructionsIntoPredecessorBlockAndUpdateSSAUses( | |
| BasicBlock *BB, BasicBlock *PredBlock, ValueToValueMapTy &VMap) { | |
| Instruction *PTI = PredBlock->getTerminator(); | |
| // If we have bonus instructions, clone them into the predecessor block. | |
| // Note that there may be multiple predecessor blocks, so we cannot move | |
| // bonus instructions to a predecessor block. | |
| for (Instruction &BonusInst : *BB) { | |
| if (BonusInst.isTerminator()) | |
| continue; | |
| Instruction *NewBonusInst = BonusInst.clone(); | |
| if (!NewBonusInst->getDebugLoc().isSameSourceLocation(PTI->getDebugLoc())) { | |
| // Unless the instruction has the same !dbg location as the original | |
| // branch, drop it. When we fold the bonus instructions we want to make | |
| // sure we reset their debug locations in order to avoid stepping on | |
| // dead code caused by folding dead branches. | |
| NewBonusInst->setDebugLoc(DebugLoc::getDropped()); | |
| } else if (const DebugLoc &DL = NewBonusInst->getDebugLoc()) { | |
| mapAtomInstance(DL, VMap); | |
| } | |
| RemapInstruction(NewBonusInst, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| // If we speculated an instruction, we need to drop any metadata that may | |
| // result in undefined behavior, as the metadata might have been valid | |
| // only given the branch precondition. | |
| // Similarly strip attributes on call parameters that may cause UB in | |
| // location the call is moved to. | |
| NewBonusInst->dropUBImplyingAttrsAndMetadata(); | |
| NewBonusInst->insertInto(PredBlock, PTI->getIterator()); | |
| auto Range = NewBonusInst->cloneDebugInfoFrom(&BonusInst); | |
| RemapDbgRecordRange(NewBonusInst->getModule(), Range, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| NewBonusInst->takeName(&BonusInst); | |
| BonusInst.setName(NewBonusInst->getName() + ".old"); | |
| VMap[&BonusInst] = NewBonusInst; | |
| // Update (liveout) uses of bonus instructions, | |
| // now that the bonus instruction has been cloned into predecessor. | |
| // Note that we expect to be in a block-closed SSA form for this to work! | |
| for (Use &U : make_early_inc_range(BonusInst.uses())) { | |
| auto *UI = cast<Instruction>(U.getUser()); | |
| auto *PN = dyn_cast<PHINode>(UI); | |
| if (!PN) { | |
| assert(UI->getParent() == BB && BonusInst.comesBefore(UI) && | |
| "If the user is not a PHI node, then it should be in the same " | |
| "block as, and come after, the original bonus instruction."); | |
| continue; // Keep using the original bonus instruction. | |
| } | |
| // Is this the block-closed SSA form PHI node? | |
| if (PN->getIncomingBlock(U) == BB) | |
| continue; // Great, keep using the original bonus instruction. | |
| // The only other alternative is an "use" when coming from | |
| // the predecessor block - here we should refer to the cloned bonus instr. | |
| assert(PN->getIncomingBlock(U) == PredBlock && | |
| "Not in block-closed SSA form?"); | |
| U.set(NewBonusInst); | |
| } | |
| } | |
| // Key Instructions: We may have propagated atom info into the pred. If the | |
| // pred's terminator already has atom info do nothing as merging would drop | |
| // one atom group anyway. If it doesn't, propagte the remapped atom group | |
| // from BB's terminator. | |
| if (auto &PredDL = PTI->getDebugLoc()) { | |
| auto &DL = BB->getTerminator()->getDebugLoc(); | |
| if (!PredDL->getAtomGroup() && DL && DL->getAtomGroup() && | |
| PredDL.isSameSourceLocation(DL)) { | |
| PTI->setDebugLoc(DL); | |
| RemapSourceAtom(PTI, VMap); | |
| } | |
| } | |
| } | |
| bool SimplifyCFGOpt::performValueComparisonIntoPredecessorFolding( | |
| Instruction *TI, Value *&CV, Instruction *PTI, IRBuilder<> &Builder) { | |
| BasicBlock *BB = TI->getParent(); | |
| BasicBlock *Pred = PTI->getParent(); | |
| SmallVector<DominatorTree::UpdateType, 32> Updates; | |
| // Figure out which 'cases' to copy from SI to PSI. | |
| std::vector<ValueEqualityComparisonCase> BBCases; | |
| BasicBlock *BBDefault = getValueEqualityComparisonCases(TI, BBCases); | |
| std::vector<ValueEqualityComparisonCase> PredCases; | |
| BasicBlock *PredDefault = getValueEqualityComparisonCases(PTI, PredCases); | |
| // Based on whether the default edge from PTI goes to BB or not, fill in | |
| // PredCases and PredDefault with the new switch cases we would like to | |
| // build. | |
| SmallMapVector<BasicBlock *, int, 8> NewSuccessors; | |
| // Update the branch weight metadata along the way | |
| SmallVector<uint64_t, 8> Weights; | |
| bool PredHasWeights = hasBranchWeightMD(*PTI); | |
| bool SuccHasWeights = hasBranchWeightMD(*TI); | |
| if (PredHasWeights) { | |
| getBranchWeights(PTI, Weights); | |
| // branch-weight metadata is inconsistent here. | |
| if (Weights.size() != 1 + PredCases.size()) | |
| PredHasWeights = SuccHasWeights = false; | |
| } else if (SuccHasWeights) | |
| // If there are no predecessor weights but there are successor weights, | |
| // populate Weights with 1, which will later be scaled to the sum of | |
| // successor's weights | |
| Weights.assign(1 + PredCases.size(), 1); | |
| SmallVector<uint64_t, 8> SuccWeights; | |
| if (SuccHasWeights) { | |
| getBranchWeights(TI, SuccWeights); | |
| // branch-weight metadata is inconsistent here. | |
| if (SuccWeights.size() != 1 + BBCases.size()) | |
| PredHasWeights = SuccHasWeights = false; | |
| } else if (PredHasWeights) | |
| SuccWeights.assign(1 + BBCases.size(), 1); | |
| if (PredDefault == BB) { | |
| // If this is the default destination from PTI, only the edges in TI | |
| // that don't occur in PTI, or that branch to BB will be activated. | |
| std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; | |
| for (unsigned i = 0, e = PredCases.size(); i != e; ++i) | |
| if (PredCases[i].Dest != BB) | |
| PTIHandled.insert(PredCases[i].Value); | |
| else { | |
| // The default destination is BB, we don't need explicit targets. | |
| std::swap(PredCases[i], PredCases.back()); | |
| if (PredHasWeights || SuccHasWeights) { | |
| // Increase weight for the default case. | |
| Weights[0] += Weights[i + 1]; | |
| std::swap(Weights[i + 1], Weights.back()); | |
| Weights.pop_back(); | |
| } | |
| PredCases.pop_back(); | |
| --i; | |
| --e; | |
| } | |
| // Reconstruct the new switch statement we will be building. | |
| if (PredDefault != BBDefault) { | |
| PredDefault->removePredecessor(Pred); | |
| if (DTU && PredDefault != BB) | |
| Updates.push_back({DominatorTree::Delete, Pred, PredDefault}); | |
| PredDefault = BBDefault; | |
| ++NewSuccessors[BBDefault]; | |
| } | |
| unsigned CasesFromPred = Weights.size(); | |
| uint64_t ValidTotalSuccWeight = 0; | |
| for (unsigned i = 0, e = BBCases.size(); i != e; ++i) | |
| if (!PTIHandled.count(BBCases[i].Value) && BBCases[i].Dest != BBDefault) { | |
| PredCases.push_back(BBCases[i]); | |
| ++NewSuccessors[BBCases[i].Dest]; | |
| if (SuccHasWeights || PredHasWeights) { | |
| // The default weight is at index 0, so weight for the ith case | |
| // should be at index i+1. Scale the cases from successor by | |
| // PredDefaultWeight (Weights[0]). | |
| Weights.push_back(Weights[0] * SuccWeights[i + 1]); | |
| ValidTotalSuccWeight += SuccWeights[i + 1]; | |
| } | |
| } | |
| if (SuccHasWeights || PredHasWeights) { | |
| ValidTotalSuccWeight += SuccWeights[0]; | |
| // Scale the cases from predecessor by ValidTotalSuccWeight. | |
| for (unsigned i = 1; i < CasesFromPred; ++i) | |
| Weights[i] *= ValidTotalSuccWeight; | |
| // Scale the default weight by SuccDefaultWeight (SuccWeights[0]). | |
| Weights[0] *= SuccWeights[0]; | |
| } | |
| } else { | |
| // If this is not the default destination from PSI, only the edges | |
| // in SI that occur in PSI with a destination of BB will be | |
| // activated. | |
| std::set<ConstantInt *, ConstantIntOrdering> PTIHandled; | |
| std::map<ConstantInt *, uint64_t> WeightsForHandled; | |
| for (unsigned i = 0, e = PredCases.size(); i != e; ++i) | |
| if (PredCases[i].Dest == BB) { | |
| PTIHandled.insert(PredCases[i].Value); | |
| if (PredHasWeights || SuccHasWeights) { | |
| WeightsForHandled[PredCases[i].Value] = Weights[i + 1]; | |
| std::swap(Weights[i + 1], Weights.back()); | |
| Weights.pop_back(); | |
| } | |
| std::swap(PredCases[i], PredCases.back()); | |
| PredCases.pop_back(); | |
| --i; | |
| --e; | |
| } | |
| // Okay, now we know which constants were sent to BB from the | |
| // predecessor. Figure out where they will all go now. | |
| for (const ValueEqualityComparisonCase &Case : BBCases) | |
| if (PTIHandled.count(Case.Value)) { | |
| // If this is one we are capable of getting... | |
| if (PredHasWeights || SuccHasWeights) | |
| Weights.push_back(WeightsForHandled[Case.Value]); | |
| PredCases.push_back(Case); | |
| ++NewSuccessors[Case.Dest]; | |
| PTIHandled.erase(Case.Value); // This constant is taken care of | |
| } | |
| // If there are any constants vectored to BB that TI doesn't handle, | |
| // they must go to the default destination of TI. | |
| for (ConstantInt *I : PTIHandled) { | |
| if (PredHasWeights || SuccHasWeights) | |
| Weights.push_back(WeightsForHandled[I]); | |
| PredCases.push_back(ValueEqualityComparisonCase(I, BBDefault)); | |
| ++NewSuccessors[BBDefault]; | |
| } | |
| } | |
| // Okay, at this point, we know which new successor Pred will get. Make | |
| // sure we update the number of entries in the PHI nodes for these | |
| // successors. | |
| SmallPtrSet<BasicBlock *, 2> SuccsOfPred; | |
| if (DTU) { | |
| SuccsOfPred = {llvm::from_range, successors(Pred)}; | |
| Updates.reserve(Updates.size() + NewSuccessors.size()); | |
| } | |
| for (const std::pair<BasicBlock *, int /*Num*/> &NewSuccessor : | |
| NewSuccessors) { | |
| for (auto I : seq(NewSuccessor.second)) { | |
| (void)I; | |
| addPredecessorToBlock(NewSuccessor.first, Pred, BB); | |
| } | |
| if (DTU && !SuccsOfPred.contains(NewSuccessor.first)) | |
| Updates.push_back({DominatorTree::Insert, Pred, NewSuccessor.first}); | |
| } | |
| Builder.SetInsertPoint(PTI); | |
| // Convert pointer to int before we switch. | |
| if (CV->getType()->isPointerTy()) { | |
| assert(!DL.hasUnstableRepresentation(CV->getType()) && | |
| "Should not end up here with unstable pointers"); | |
| CV = | |
| Builder.CreatePtrToInt(CV, DL.getIntPtrType(CV->getType()), "magicptr"); | |
| } | |
| // Now that the successors are updated, create the new Switch instruction. | |
| SwitchInst *NewSI = Builder.CreateSwitch(CV, PredDefault, PredCases.size()); | |
| NewSI->setDebugLoc(PTI->getDebugLoc()); | |
| for (ValueEqualityComparisonCase &V : PredCases) | |
| NewSI->addCase(V.Value, V.Dest); | |
| if (PredHasWeights || SuccHasWeights) | |
| setFittedBranchWeights(*NewSI, Weights, /*IsExpected=*/false, | |
| /*ElideAllZero=*/true); | |
| eraseTerminatorAndDCECond(PTI); | |
| // Okay, last check. If BB is still a successor of PSI, then we must | |
| // have an infinite loop case. If so, add an infinitely looping block | |
| // to handle the case to preserve the behavior of the code. | |
| BasicBlock *InfLoopBlock = nullptr; | |
| for (unsigned i = 0, e = NewSI->getNumSuccessors(); i != e; ++i) | |
| if (NewSI->getSuccessor(i) == BB) { | |
| if (!InfLoopBlock) { | |
| // Insert it at the end of the function, because it's either code, | |
| // or it won't matter if it's hot. :) | |
| InfLoopBlock = | |
| BasicBlock::Create(BB->getContext(), "infloop", BB->getParent()); | |
| UncondBrInst::Create(InfLoopBlock, InfLoopBlock); | |
| if (DTU) | |
| Updates.push_back( | |
| {DominatorTree::Insert, InfLoopBlock, InfLoopBlock}); | |
| } | |
| NewSI->setSuccessor(i, InfLoopBlock); | |
| } | |
| if (DTU) { | |
| if (InfLoopBlock) | |
| Updates.push_back({DominatorTree::Insert, Pred, InfLoopBlock}); | |
| Updates.push_back({DominatorTree::Delete, Pred, BB}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| ++NumFoldValueComparisonIntoPredecessors; | |
| return true; | |
| } | |
| /// The specified terminator is a value equality comparison instruction | |
| /// (either a switch or a branch on "X == c"). | |
| /// See if any of the predecessors of the terminator block are value comparisons | |
| /// on the same value. If so, and if safe to do so, fold them together. | |
| bool SimplifyCFGOpt::foldValueComparisonIntoPredecessors(Instruction *TI, | |
| IRBuilder<> &Builder) { | |
| BasicBlock *BB = TI->getParent(); | |
| Value *CV = isValueEqualityComparison(TI); // CondVal | |
| assert(CV && "Not a comparison?"); | |
| bool Changed = false; | |
| SmallSetVector<BasicBlock *, 16> Preds(pred_begin(BB), pred_end(BB)); | |
| while (!Preds.empty()) { | |
| BasicBlock *Pred = Preds.pop_back_val(); | |
| Instruction *PTI = Pred->getTerminator(); | |
| // Don't try to fold into itself. | |
| if (Pred == BB) | |
| continue; | |
| // See if the predecessor is a comparison with the same value. | |
| Value *PCV = isValueEqualityComparison(PTI); // PredCondVal | |
| if (PCV != CV) | |
| continue; | |
| SmallSetVector<BasicBlock *, 4> FailBlocks; | |
| if (!safeToMergeTerminators(TI, PTI, &FailBlocks)) { | |
| for (auto *Succ : FailBlocks) { | |
| if (!SplitBlockPredecessors(Succ, TI->getParent(), ".fold.split", DTU)) | |
| return false; | |
| } | |
| } | |
| performValueComparisonIntoPredecessorFolding(TI, CV, PTI, Builder); | |
| Changed = true; | |
| } | |
| return Changed; | |
| } | |
| // If we would need to insert a select that uses the value of this invoke | |
| // (comments in hoistSuccIdenticalTerminatorToSwitchOrIf explain why we would | |
| // need to do this), we can't hoist the invoke, as there is nowhere to put the | |
| // select in this case. | |
| static bool isSafeToHoistInvoke(BasicBlock *BB1, BasicBlock *BB2, | |
| Instruction *I1, Instruction *I2) { | |
| for (BasicBlock *Succ : successors(BB1)) { | |
| for (const PHINode &PN : Succ->phis()) { | |
| Value *BB1V = PN.getIncomingValueForBlock(BB1); | |
| Value *BB2V = PN.getIncomingValueForBlock(BB2); | |
| if (BB1V != BB2V && (BB1V == I1 || BB2V == I2)) { | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| // Get interesting characteristics of instructions that | |
| // `hoistCommonCodeFromSuccessors` didn't hoist. They restrict what kind of | |
| // instructions can be reordered across. | |
| enum SkipFlags { | |
| SkipReadMem = 1, | |
| SkipSideEffect = 2, | |
| SkipImplicitControlFlow = 4 | |
| }; | |
| static unsigned skippedInstrFlags(Instruction *I) { | |
| unsigned Flags = 0; | |
| if (I->mayReadFromMemory()) | |
| Flags |= SkipReadMem; | |
| // We can't arbitrarily move around allocas, e.g. moving allocas (especially | |
| // inalloca) across stacksave/stackrestore boundaries. | |
| if (I->mayHaveSideEffects() || isa<AllocaInst>(I)) | |
| Flags |= SkipSideEffect; | |
| if (!isGuaranteedToTransferExecutionToSuccessor(I)) | |
| Flags |= SkipImplicitControlFlow; | |
| return Flags; | |
| } | |
| // Returns true if it is safe to reorder an instruction across preceding | |
| // instructions in a basic block. | |
| static bool isSafeToHoistInstr(Instruction *I, unsigned Flags) { | |
| // Don't reorder a store over a load. | |
| if ((Flags & SkipReadMem) && I->mayWriteToMemory()) | |
| return false; | |
| // If we have seen an instruction with side effects, it's unsafe to reorder an | |
| // instruction which reads memory or itself has side effects. | |
| if ((Flags & SkipSideEffect) && | |
| (I->mayReadFromMemory() || I->mayHaveSideEffects() || isa<AllocaInst>(I))) | |
| return false; | |
| // Reordering across an instruction which does not necessarily transfer | |
| // control to the next instruction is speculation. | |
| if ((Flags & SkipImplicitControlFlow) && !isSafeToSpeculativelyExecute(I)) | |
| return false; | |
| // Hoisting of llvm.deoptimize is only legal together with the next return | |
| // instruction, which this pass is not always able to do. | |
| if (auto *CB = dyn_cast<CallBase>(I)) | |
| if (CB->getIntrinsicID() == Intrinsic::experimental_deoptimize) | |
| return false; | |
| // It's also unsafe/illegal to hoist an instruction above its instruction | |
| // operands | |
| BasicBlock *BB = I->getParent(); | |
| for (Value *Op : I->operands()) { | |
| if (auto *J = dyn_cast<Instruction>(Op)) | |
| if (J->getParent() == BB) | |
| return false; | |
| } | |
| return true; | |
| } | |
| static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I, bool PtrValueMayBeModified = false); | |
| /// Helper function for hoistCommonCodeFromSuccessors. Return true if identical | |
| /// instructions \p I1 and \p I2 can and should be hoisted. | |
| static bool shouldHoistCommonInstructions(Instruction *I1, Instruction *I2, | |
| const TargetTransformInfo &TTI) { | |
| // If we're going to hoist a call, make sure that the two instructions | |
| // we're commoning/hoisting are both marked with musttail, or neither of | |
| // them is marked as such. Otherwise, we might end up in a situation where | |
| // we hoist from a block where the terminator is a `ret` to a block where | |
| // the terminator is a `br`, and `musttail` calls expect to be followed by | |
| // a return. | |
| auto *C1 = dyn_cast<CallInst>(I1); | |
| auto *C2 = dyn_cast<CallInst>(I2); | |
| if (C1 && C2) | |
| if (C1->isMustTailCall() != C2->isMustTailCall()) | |
| return false; | |
| if (!TTI.isProfitableToHoist(I1) || !TTI.isProfitableToHoist(I2)) | |
| return false; | |
| // If any of the two call sites has nomerge or convergent attribute, stop | |
| // hoisting. | |
| if (const auto *CB1 = dyn_cast<CallBase>(I1)) | |
| if (CB1->cannotMerge() || CB1->isConvergent()) | |
| return false; | |
| if (const auto *CB2 = dyn_cast<CallBase>(I2)) | |
| if (CB2->cannotMerge() || CB2->isConvergent()) | |
| return false; | |
| return true; | |
| } | |
| /// Hoists DbgVariableRecords from \p I1 and \p OtherInstrs that are identical | |
| /// in lock-step to \p TI. This matches how dbg.* intrinsics are hoisting in | |
| /// hoistCommonCodeFromSuccessors. e.g. The input: | |
| /// I1 DVRs: { x, z }, | |
| /// OtherInsts: { I2 DVRs: { x, y, z } } | |
| /// would result in hoisting only DbgVariableRecord x. | |
| static void hoistLockstepIdenticalDbgVariableRecords( | |
| Instruction *TI, Instruction *I1, | |
| SmallVectorImpl<Instruction *> &OtherInsts) { | |
| if (!I1->hasDbgRecords()) | |
| return; | |
| using CurrentAndEndIt = | |
| std::pair<DbgRecord::self_iterator, DbgRecord::self_iterator>; | |
| // Vector of {Current, End} iterators. | |
| SmallVector<CurrentAndEndIt> Itrs; | |
| Itrs.reserve(OtherInsts.size() + 1); | |
| // Helper lambdas for lock-step checks: | |
| // Return true if this Current == End. | |
| auto atEnd = [](const CurrentAndEndIt &Pair) { | |
| return Pair.first == Pair.second; | |
| }; | |
| // Return true if all Current are identical. | |
| auto allIdentical = [](const SmallVector<CurrentAndEndIt> &Itrs) { | |
| return all_of(make_first_range(ArrayRef(Itrs).drop_front()), | |
| [&](DbgRecord::self_iterator I) { | |
| return Itrs[0].first->isIdenticalToWhenDefined(*I); | |
| }); | |
| }; | |
| // Collect the iterators. | |
| Itrs.push_back( | |
| {I1->getDbgRecordRange().begin(), I1->getDbgRecordRange().end()}); | |
| for (Instruction *Other : OtherInsts) { | |
| if (!Other->hasDbgRecords()) | |
| return; | |
| Itrs.push_back( | |
| {Other->getDbgRecordRange().begin(), Other->getDbgRecordRange().end()}); | |
| } | |
| // Iterate in lock-step until any of the DbgRecord lists are exausted. If | |
| // the lock-step DbgRecord are identical, hoist all of them to TI. | |
| // This replicates the dbg.* intrinsic behaviour in | |
| // hoistCommonCodeFromSuccessors. | |
| while (none_of(Itrs, atEnd)) { | |
| bool HoistDVRs = allIdentical(Itrs); | |
| for (CurrentAndEndIt &Pair : Itrs) { | |
| // Increment Current iterator now as we may be about to move the | |
| // DbgRecord. | |
| DbgRecord &DR = *Pair.first++; | |
| if (HoistDVRs) { | |
| DR.removeFromParent(); | |
| TI->getParent()->insertDbgRecordBefore(&DR, TI->getIterator()); | |
| } | |
| } | |
| } | |
| } | |
| static bool areIdenticalUpToCommutativity(const Instruction *I1, | |
| const Instruction *I2) { | |
| if (I1->isIdenticalToWhenDefined(I2, /*IntersectAttrs=*/true)) | |
| return true; | |
| if (auto *Cmp1 = dyn_cast<CmpInst>(I1)) | |
| if (auto *Cmp2 = dyn_cast<CmpInst>(I2)) | |
| return Cmp1->getPredicate() == Cmp2->getSwappedPredicate() && | |
| Cmp1->getOperand(0) == Cmp2->getOperand(1) && | |
| Cmp1->getOperand(1) == Cmp2->getOperand(0); | |
| if (I1->isCommutative() && I1->isSameOperationAs(I2)) { | |
| return I1->getOperand(0) == I2->getOperand(1) && | |
| I1->getOperand(1) == I2->getOperand(0) && | |
| equal(drop_begin(I1->operands(), 2), drop_begin(I2->operands(), 2)); | |
| } | |
| return false; | |
| } | |
| /// If the target supports conditional faulting, | |
| /// we look for the following pattern: | |
| /// \code | |
| /// BB: | |
| /// ... | |
| /// %cond = icmp ult %x, %y | |
| /// br i1 %cond, label %TrueBB, label %FalseBB | |
| /// FalseBB: | |
| /// store i32 1, ptr %q, align 4 | |
| /// ... | |
| /// TrueBB: | |
| /// %maskedloadstore = load i32, ptr %b, align 4 | |
| /// store i32 %maskedloadstore, ptr %p, align 4 | |
| /// ... | |
| /// \endcode | |
| /// | |
| /// and transform it into: | |
| /// | |
| /// \code | |
| /// BB: | |
| /// ... | |
| /// %cond = icmp ult %x, %y | |
| /// %maskedloadstore = cload i32, ptr %b, %cond | |
| /// cstore i32 %maskedloadstore, ptr %p, %cond | |
| /// cstore i32 1, ptr %q, ~%cond | |
| /// br i1 %cond, label %TrueBB, label %FalseBB | |
| /// FalseBB: | |
| /// ... | |
| /// TrueBB: | |
| /// ... | |
| /// \endcode | |
| /// | |
| /// where cload/cstore are represented by llvm.masked.load/store intrinsics, | |
| /// e.g. | |
| /// | |
| /// \code | |
| /// %vcond = bitcast i1 %cond to <1 x i1> | |
| /// %v0 = call <1 x i32> @llvm.masked.load.v1i32.p0 | |
| /// (ptr %b, i32 4, <1 x i1> %vcond, <1 x i32> poison) | |
| /// %maskedloadstore = bitcast <1 x i32> %v0 to i32 | |
| /// call void @llvm.masked.store.v1i32.p0 | |
| /// (<1 x i32> %v0, ptr %p, i32 4, <1 x i1> %vcond) | |
| /// %cond.not = xor i1 %cond, true | |
| /// %vcond.not = bitcast i1 %cond.not to <1 x i> | |
| /// call void @llvm.masked.store.v1i32.p0 | |
| /// (<1 x i32> <i32 1>, ptr %q, i32 4, <1x i1> %vcond.not) | |
| /// \endcode | |
| /// | |
| /// So we need to turn hoisted load/store into cload/cstore. | |
| /// | |
| /// \param BI The branch instruction. | |
| /// \param SpeculatedConditionalLoadsStores The load/store instructions that | |
| /// will be speculated. | |
| /// \param Invert indicates if speculates FalseBB. Only used in triangle CFG. | |
| static void hoistConditionalLoadsStores( | |
| CondBrInst *BI, | |
| SmallVectorImpl<Instruction *> &SpeculatedConditionalLoadsStores, | |
| std::optional<bool> Invert, Instruction *Sel) { | |
| auto &Context = BI->getParent()->getContext(); | |
| auto *VCondTy = FixedVectorType::get(Type::getInt1Ty(Context), 1); | |
| auto *Cond = BI->getCondition(); | |
| // Construct the condition if needed. | |
| BasicBlock *BB = BI->getParent(); | |
| Value *Mask = nullptr; | |
| Value *MaskFalse = nullptr; | |
| Value *MaskTrue = nullptr; | |
| if (Invert.has_value()) { | |
| IRBuilder<> Builder(Sel ? Sel : SpeculatedConditionalLoadsStores.back()); | |
| Mask = Builder.CreateBitCast( | |
| *Invert ? Builder.CreateXor(Cond, ConstantInt::getTrue(Context)) : Cond, | |
| VCondTy); | |
| } else { | |
| IRBuilder<> Builder(BI); | |
| MaskFalse = Builder.CreateBitCast( | |
| Builder.CreateXor(Cond, ConstantInt::getTrue(Context)), VCondTy); | |
| MaskTrue = Builder.CreateBitCast(Cond, VCondTy); | |
| } | |
| auto PeekThroughBitcasts = [](Value *V) { | |
| while (auto *BitCast = dyn_cast<BitCastInst>(V)) | |
| V = BitCast->getOperand(0); | |
| return V; | |
| }; | |
| for (auto *I : SpeculatedConditionalLoadsStores) { | |
| IRBuilder<> Builder(Invert.has_value() ? I : BI); | |
| if (!Invert.has_value()) | |
| Mask = I->getParent() == BI->getSuccessor(0) ? MaskTrue : MaskFalse; | |
| // We currently assume conditional faulting load/store is supported for | |
| // scalar types only when creating new instructions. This can be easily | |
| // extended for vector types in the future. | |
| assert(!getLoadStoreType(I)->isVectorTy() && "not implemented"); | |
| auto *Op0 = I->getOperand(0); | |
| CallInst *MaskedLoadStore = nullptr; | |
| if (auto *LI = dyn_cast<LoadInst>(I)) { | |
| // Handle Load. | |
| auto *Ty = I->getType(); | |
| PHINode *PN = nullptr; | |
| Value *PassThru = nullptr; | |
| if (Invert.has_value()) | |
| for (User *U : I->users()) { | |
| if ((PN = dyn_cast<PHINode>(U))) { | |
| PassThru = Builder.CreateBitCast( | |
| PeekThroughBitcasts(PN->getIncomingValueForBlock(BB)), | |
| FixedVectorType::get(Ty, 1)); | |
| } else if (auto *Ins = cast<Instruction>(U); | |
| Sel && Ins->getParent() == BB) { | |
| // This happens when store or/and a speculative instruction between | |
| // load and store were hoisted to the BB. Make sure the masked load | |
| // inserted before its use. | |
| // We assume there's one of such use. | |
| Builder.SetInsertPoint(Ins); | |
| } | |
| } | |
| MaskedLoadStore = Builder.CreateMaskedLoad( | |
| FixedVectorType::get(Ty, 1), Op0, LI->getAlign(), Mask, PassThru); | |
| Value *NewLoadStore = Builder.CreateBitCast(MaskedLoadStore, Ty); | |
| if (PN) | |
| PN->setIncomingValue(PN->getBasicBlockIndex(BB), NewLoadStore); | |
| I->replaceAllUsesWith(NewLoadStore); | |
| } else { | |
| // Handle Store. | |
| auto *StoredVal = Builder.CreateBitCast( | |
| PeekThroughBitcasts(Op0), FixedVectorType::get(Op0->getType(), 1)); | |
| MaskedLoadStore = Builder.CreateMaskedStore( | |
| StoredVal, I->getOperand(1), cast<StoreInst>(I)->getAlign(), Mask); | |
| } | |
| // For non-debug metadata, only !annotation, !range, !nonnull and !align are | |
| // kept when hoisting (see Instruction::dropUBImplyingAttrsAndMetadata). | |
| // | |
| // !nonnull, !align : Not support pointer type, no need to keep. | |
| // !range: Load type is changed from scalar to vector, but the metadata on | |
| // vector specifies a per-element range, so the semantics stay the | |
| // same. Keep it. | |
| // !annotation: Not impact semantics. Keep it. | |
| if (const MDNode *Ranges = I->getMetadata(LLVMContext::MD_range)) | |
| MaskedLoadStore->addRangeRetAttr(getConstantRangeFromMetadata(*Ranges)); | |
| I->dropUBImplyingAttrsAndUnknownMetadata({LLVMContext::MD_annotation}); | |
| // FIXME: DIAssignID is not supported for masked store yet. | |
| // (Verifier::visitDIAssignIDMetadata) | |
| at::deleteAssignmentMarkers(I); | |
| I->eraseMetadataIf([](unsigned MDKind, MDNode *Node) { | |
| return Node->getMetadataID() == Metadata::DIAssignIDKind; | |
| }); | |
| MaskedLoadStore->copyMetadata(*I); | |
| I->eraseFromParent(); | |
| } | |
| } | |
| static bool isSafeCheapLoadStore(const Instruction *I, | |
| const TargetTransformInfo &TTI) { | |
| // Not handle volatile or atomic. | |
| bool IsStore = false; | |
| if (auto *L = dyn_cast<LoadInst>(I)) { | |
| if (!L->isSimple() || !HoistLoadsWithCondFaulting) | |
| return false; | |
| } else if (auto *S = dyn_cast<StoreInst>(I)) { | |
| if (!S->isSimple() || !HoistStoresWithCondFaulting) | |
| return false; | |
| IsStore = true; | |
| } else | |
| return false; | |
| // llvm.masked.load/store use i32 for alignment while load/store use i64. | |
| // That's why we have the alignment limitation. | |
| // FIXME: Update the prototype of the intrinsics? | |
| return TTI.hasConditionalLoadStoreForType(getLoadStoreType(I), IsStore) && | |
| getLoadStoreAlignment(I) < Value::MaximumAlignment; | |
| } | |
| /// Hoist any common code in the successor blocks up into the block. This | |
| /// function guarantees that BB dominates all successors. If AllInstsEqOnly is | |
| /// given, only perform hoisting in case all successors blocks contain matching | |
| /// instructions only. In that case, all instructions can be hoisted and the | |
| /// original branch will be replaced and selects for PHIs are added. | |
| bool SimplifyCFGOpt::hoistCommonCodeFromSuccessors(Instruction *TI, | |
| bool AllInstsEqOnly) { | |
| // This does very trivial matching, with limited scanning, to find identical | |
| // instructions in the two blocks. In particular, we don't want to get into | |
| // O(N1*N2*...) situations here where Ni are the sizes of these successors. As | |
| // such, we currently just scan for obviously identical instructions in an | |
| // identical order, possibly separated by the same number of non-identical | |
| // instructions. | |
| BasicBlock *BB = TI->getParent(); | |
| unsigned int SuccSize = succ_size(BB); | |
| if (SuccSize < 2) | |
| return false; | |
| // If either of the blocks has it's address taken, then we can't do this fold, | |
| // because the code we'd hoist would no longer run when we jump into the block | |
| // by it's address. | |
| SmallSetVector<BasicBlock *, 4> UniqueSuccessors(from_range, successors(BB)); | |
| for (auto *Succ : UniqueSuccessors) { | |
| if (Succ->hasAddressTaken()) | |
| return false; | |
| // Use getUniquePredecessor instead of getSinglePredecessor to support | |
| // multi-cases successors in switch. | |
| if (Succ->getUniquePredecessor()) | |
| continue; | |
| // If Succ has >1 predecessors, continue to check if the Succ contains only | |
| // one `unreachable` inst. Since executing `unreachable` inst is an UB, we | |
| // can relax the condition based on the assumptiom that the program would | |
| // never enter Succ and trigger such an UB. | |
| if (isa<UnreachableInst>(*Succ->begin())) | |
| continue; | |
| return false; | |
| } | |
| // The second of pair is a SkipFlags bitmask. | |
| using SuccIterPair = std::pair<BasicBlock::iterator, unsigned>; | |
| SmallVector<SuccIterPair, 8> SuccIterPairs; | |
| for (auto *Succ : UniqueSuccessors) { | |
| BasicBlock::iterator SuccItr = Succ->begin(); | |
| if (isa<PHINode>(*SuccItr)) | |
| return false; | |
| SuccIterPairs.push_back(SuccIterPair(SuccItr, 0)); | |
| } | |
| if (AllInstsEqOnly) { | |
| // Check if all instructions in the successor blocks match. This allows | |
| // hoisting all instructions and removing the blocks we are hoisting from, | |
| // so does not add any new instructions. | |
| // Check if sizes and terminators of all successors match. | |
| unsigned Size0 = UniqueSuccessors[0]->size(); | |
| Instruction *Term0 = UniqueSuccessors[0]->getTerminator(); | |
| bool AllSame = | |
| all_of(drop_begin(UniqueSuccessors), [Term0, Size0](BasicBlock *Succ) { | |
| return Succ->getTerminator()->isIdenticalTo(Term0) && | |
| Succ->size() == Size0; | |
| }); | |
| if (!AllSame) | |
| return false; | |
| LockstepReverseIterator<true> LRI(UniqueSuccessors.getArrayRef()); | |
| while (LRI.isValid()) { | |
| Instruction *I0 = (*LRI)[0]; | |
| if (any_of(*LRI, [I0](Instruction *I) { | |
| return !areIdenticalUpToCommutativity(I0, I); | |
| })) { | |
| return false; | |
| } | |
| --LRI; | |
| } | |
| // Now we know that all instructions in all successors can be hoisted. Let | |
| // the loop below handle the hoisting. | |
| } | |
| // Count how many instructions were not hoisted so far. There's a limit on how | |
| // many instructions we skip, serving as a compilation time control as well as | |
| // preventing excessive increase of life ranges. | |
| unsigned NumSkipped = 0; | |
| // If we find an unreachable instruction at the beginning of a basic block, we | |
| // can still hoist instructions from the rest of the basic blocks. | |
| if (SuccIterPairs.size() > 2) { | |
| erase_if(SuccIterPairs, | |
| [](const auto &Pair) { return isa<UnreachableInst>(Pair.first); }); | |
| if (SuccIterPairs.size() < 2) | |
| return false; | |
| } | |
| bool Changed = false; | |
| for (;;) { | |
| auto *SuccIterPairBegin = SuccIterPairs.begin(); | |
| auto &BB1ItrPair = *SuccIterPairBegin++; | |
| auto OtherSuccIterPairRange = | |
| iterator_range(SuccIterPairBegin, SuccIterPairs.end()); | |
| auto OtherSuccIterRange = make_first_range(OtherSuccIterPairRange); | |
| Instruction *I1 = &*BB1ItrPair.first; | |
| bool AllInstsAreIdentical = true; | |
| bool HasTerminator = I1->isTerminator(); | |
| for (auto &SuccIter : OtherSuccIterRange) { | |
| Instruction *I2 = &*SuccIter; | |
| HasTerminator |= I2->isTerminator(); | |
| if (AllInstsAreIdentical && (!areIdenticalUpToCommutativity(I1, I2) || | |
| MMRAMetadata(*I1) != MMRAMetadata(*I2))) | |
| AllInstsAreIdentical = false; | |
| } | |
| SmallVector<Instruction *, 8> OtherInsts; | |
| for (auto &SuccIter : OtherSuccIterRange) | |
| OtherInsts.push_back(&*SuccIter); | |
| // If we are hoisting the terminator instruction, don't move one (making a | |
| // broken BB), instead clone it, and remove BI. | |
| if (HasTerminator) { | |
| // Even if BB, which contains only one unreachable instruction, is ignored | |
| // at the beginning of the loop, we can hoist the terminator instruction. | |
| // If any instructions remain in the block, we cannot hoist terminators. | |
| if (NumSkipped || !AllInstsAreIdentical) { | |
| hoistLockstepIdenticalDbgVariableRecords(TI, I1, OtherInsts); | |
| return Changed; | |
| } | |
| return hoistSuccIdenticalTerminatorToSwitchOrIf( | |
| TI, I1, OtherInsts, UniqueSuccessors.getArrayRef()) || | |
| Changed; | |
| } | |
| if (AllInstsAreIdentical) { | |
| unsigned SkipFlagsBB1 = BB1ItrPair.second; | |
| AllInstsAreIdentical = | |
| isSafeToHoistInstr(I1, SkipFlagsBB1) && | |
| all_of(OtherSuccIterPairRange, [=](const auto &Pair) { | |
| Instruction *I2 = &*Pair.first; | |
| unsigned SkipFlagsBB2 = Pair.second; | |
| // Even if the instructions are identical, it may not | |
| // be safe to hoist them if we have skipped over | |
| // instructions with side effects or their operands | |
| // weren't hoisted. | |
| return isSafeToHoistInstr(I2, SkipFlagsBB2) && | |
| shouldHoistCommonInstructions(I1, I2, TTI); | |
| }); | |
| } | |
| if (AllInstsAreIdentical) { | |
| BB1ItrPair.first++; | |
| // For a normal instruction, we just move one to right before the | |
| // branch, then replace all uses of the other with the first. Finally, | |
| // we remove the now redundant second instruction. | |
| hoistLockstepIdenticalDbgVariableRecords(TI, I1, OtherInsts); | |
| // We've just hoisted DbgVariableRecords; move I1 after them (before TI) | |
| // and leave any that were not hoisted behind (by calling moveBefore | |
| // rather than moveBeforePreserving). | |
| I1->moveBefore(TI->getIterator()); | |
| for (auto &SuccIter : OtherSuccIterRange) { | |
| Instruction *I2 = &*SuccIter++; | |
| assert(I2 != I1); | |
| if (!I2->use_empty()) | |
| I2->replaceAllUsesWith(I1); | |
| I1->andIRFlags(I2); | |
| if (auto *CB = dyn_cast<CallBase>(I1)) { | |
| bool Success = CB->tryIntersectAttributes(cast<CallBase>(I2)); | |
| assert(Success && "We should not be trying to hoist callbases " | |
| "with non-intersectable attributes"); | |
| // For NDEBUG Compile. | |
| (void)Success; | |
| } | |
| combineMetadataForCSE(I1, I2, true); | |
| // I1 and I2 are being combined into a single instruction. Its debug | |
| // location is the merged locations of the original instructions. | |
| I1->applyMergedLocation(I1->getDebugLoc(), I2->getDebugLoc()); | |
| I2->eraseFromParent(); | |
| } | |
| if (!Changed) | |
| NumHoistCommonCode += SuccIterPairs.size(); | |
| Changed = true; | |
| NumHoistCommonInstrs += SuccIterPairs.size(); | |
| } else { | |
| if (NumSkipped >= HoistCommonSkipLimit) { | |
| hoistLockstepIdenticalDbgVariableRecords(TI, I1, OtherInsts); | |
| return Changed; | |
| } | |
| // We are about to skip over a pair of non-identical instructions. Record | |
| // if any have characteristics that would prevent reordering instructions | |
| // across them. | |
| for (auto &SuccIterPair : SuccIterPairs) { | |
| Instruction *I = &*SuccIterPair.first++; | |
| SuccIterPair.second |= skippedInstrFlags(I); | |
| } | |
| ++NumSkipped; | |
| } | |
| } | |
| } | |
| bool SimplifyCFGOpt::hoistSuccIdenticalTerminatorToSwitchOrIf( | |
| Instruction *TI, Instruction *I1, | |
| SmallVectorImpl<Instruction *> &OtherSuccTIs, | |
| ArrayRef<BasicBlock *> UniqueSuccessors) { | |
| auto *BI = dyn_cast<CondBrInst>(TI); | |
| bool Changed = false; | |
| BasicBlock *TIParent = TI->getParent(); | |
| BasicBlock *BB1 = I1->getParent(); | |
| // Use only for an if statement. | |
| auto *I2 = *OtherSuccTIs.begin(); | |
| auto *BB2 = I2->getParent(); | |
| if (BI) { | |
| assert(OtherSuccTIs.size() == 1); | |
| assert(BI->getSuccessor(0) == I1->getParent()); | |
| assert(BI->getSuccessor(1) == I2->getParent()); | |
| } | |
| // In the case of an if statement, we try to hoist an invoke. | |
| // FIXME: Can we define a safety predicate for CallBr? | |
| // FIXME: Test case llvm/test/Transforms/SimplifyCFG/2009-06-15-InvokeCrash.ll | |
| // removed in 4c923b3b3fd0ac1edebf0603265ca3ba51724937 commit? | |
| if (isa<InvokeInst>(I1) && (!BI || !isSafeToHoistInvoke(BB1, BB2, I1, I2))) | |
| return false; | |
| // TODO: callbr hoisting currently disabled pending further study. | |
| if (isa<CallBrInst>(I1)) | |
| return false; | |
| for (BasicBlock *Succ : successors(BB1)) { | |
| for (PHINode &PN : Succ->phis()) { | |
| Value *BB1V = PN.getIncomingValueForBlock(BB1); | |
| for (Instruction *OtherSuccTI : OtherSuccTIs) { | |
| Value *BB2V = PN.getIncomingValueForBlock(OtherSuccTI->getParent()); | |
| if (BB1V == BB2V) | |
| continue; | |
| // In the case of an if statement, check for | |
| // passingValueIsAlwaysUndefined here because we would rather eliminate | |
| // undefined control flow then converting it to a select. | |
| if (!BI || passingValueIsAlwaysUndefined(BB1V, &PN) || | |
| passingValueIsAlwaysUndefined(BB2V, &PN)) | |
| return false; | |
| } | |
| } | |
| } | |
| // Hoist DbgVariableRecords attached to the terminator to match dbg.* | |
| // intrinsic hoisting behaviour in hoistCommonCodeFromSuccessors. | |
| hoistLockstepIdenticalDbgVariableRecords(TI, I1, OtherSuccTIs); | |
| // Clone the terminator and hoist it into the pred, without any debug info. | |
| Instruction *NT = I1->clone(); | |
| NT->insertInto(TIParent, TI->getIterator()); | |
| if (!NT->getType()->isVoidTy()) { | |
| I1->replaceAllUsesWith(NT); | |
| for (Instruction *OtherSuccTI : OtherSuccTIs) | |
| OtherSuccTI->replaceAllUsesWith(NT); | |
| NT->takeName(I1); | |
| } | |
| Changed = true; | |
| NumHoistCommonInstrs += OtherSuccTIs.size() + 1; | |
| // Ensure terminator gets a debug location, even an unknown one, in case | |
| // it involves inlinable calls. | |
| SmallVector<DebugLoc, 4> Locs; | |
| Locs.push_back(I1->getDebugLoc()); | |
| for (auto *OtherSuccTI : OtherSuccTIs) | |
| Locs.push_back(OtherSuccTI->getDebugLoc()); | |
| NT->setDebugLoc(DebugLoc::getMergedLocations(Locs)); | |
| // PHIs created below will adopt NT's merged DebugLoc. | |
| IRBuilder<NoFolder> Builder(NT); | |
| // In the case of an if statement, hoisting one of the terminators from our | |
| // successor is a great thing. Unfortunately, the successors of the if/else | |
| // blocks may have PHI nodes in them. If they do, all PHI entries for BB1/BB2 | |
| // must agree for all PHI nodes, so we insert select instruction to compute | |
| // the final result. | |
| if (BI) { | |
| std::map<std::pair<Value *, Value *>, SelectInst *> InsertedSelects; | |
| for (BasicBlock *Succ : successors(BB1)) { | |
| for (PHINode &PN : Succ->phis()) { | |
| Value *BB1V = PN.getIncomingValueForBlock(BB1); | |
| Value *BB2V = PN.getIncomingValueForBlock(BB2); | |
| if (BB1V == BB2V) | |
| continue; | |
| // These values do not agree. Insert a select instruction before NT | |
| // that determines the right value. | |
| SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)]; | |
| if (!SI) { | |
| // Propagate fast-math-flags from phi node to its replacement select. | |
| SI = cast<SelectInst>(Builder.CreateSelectFMF( | |
| BI->getCondition(), BB1V, BB2V, | |
| isa<FPMathOperator>(PN) ? &PN : nullptr, | |
| BB1V->getName() + "." + BB2V->getName(), BI)); | |
| } | |
| // Make the PHI node use the select for all incoming values for BB1/BB2 | |
| for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) | |
| if (PN.getIncomingBlock(i) == BB1 || PN.getIncomingBlock(i) == BB2) | |
| PN.setIncomingValue(i, SI); | |
| } | |
| } | |
| } | |
| SmallVector<DominatorTree::UpdateType, 4> Updates; | |
| // Update any PHI nodes in our new successors. | |
| for (BasicBlock *Succ : successors(BB1)) { | |
| addPredecessorToBlock(Succ, TIParent, BB1); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, TIParent, Succ}); | |
| } | |
| if (DTU) { | |
| // TI might be a switch with multi-cases destination, so we need to care for | |
| // the duplication of successors. | |
| for (BasicBlock *Succ : UniqueSuccessors) | |
| Updates.push_back({DominatorTree::Delete, TIParent, Succ}); | |
| } | |
| eraseTerminatorAndDCECond(TI); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| return Changed; | |
| } | |
| // TODO: Refine this. This should avoid cases like turning constant memcpy sizes | |
| // into variables. | |
| static bool replacingOperandWithVariableIsCheap(const Instruction *I, | |
| int OpIdx) { | |
| // Divide/Remainder by constant is typically much cheaper than by variable. | |
| if (I->isIntDivRem()) | |
| return OpIdx != 1; | |
| return !isa<IntrinsicInst>(I); | |
| } | |
| // All instructions in Insts belong to different blocks that all unconditionally | |
| // branch to a common successor. Analyze each instruction and return true if it | |
| // would be possible to sink them into their successor, creating one common | |
| // instruction instead. For every value that would be required to be provided by | |
| // PHI node (because an operand varies in each input block), add to PHIOperands. | |
| static bool canSinkInstructions( | |
| ArrayRef<Instruction *> Insts, | |
| DenseMap<const Use *, SmallVector<Value *, 4>> &PHIOperands) { | |
| // Prune out obviously bad instructions to move. Each instruction must have | |
| // the same number of uses, and we check later that the uses are consistent. | |
| std::optional<unsigned> NumUses; | |
| for (auto *I : Insts) { | |
| // These instructions may change or break semantics if moved. | |
| if (isa<PHINode>(I) || I->isEHPad() || isa<AllocaInst>(I) || | |
| I->getType()->isTokenTy()) | |
| return false; | |
| // Do not try to sink an instruction in an infinite loop - it can cause | |
| // this algorithm to infinite loop. | |
| if (I->getParent()->getSingleSuccessor() == I->getParent()) | |
| return false; | |
| // Conservatively return false if I is an inline-asm instruction. Sinking | |
| // and merging inline-asm instructions can potentially create arguments | |
| // that cannot satisfy the inline-asm constraints. | |
| // If the instruction has nomerge or convergent attribute, return false. | |
| if (const auto *C = dyn_cast<CallBase>(I)) | |
| if (C->isInlineAsm() || C->cannotMerge() || C->isConvergent()) | |
| return false; | |
| if (!NumUses) | |
| NumUses = I->getNumUses(); | |
| else if (NumUses != I->getNumUses()) | |
| return false; | |
| } | |
| const Instruction *I0 = Insts.front(); | |
| const auto I0MMRA = MMRAMetadata(*I0); | |
| for (auto *I : Insts) { | |
| if (!I->isSameOperationAs(I0, Instruction::CompareUsingIntersectedAttrs)) | |
| return false; | |
| // Treat MMRAs conservatively. This pass can be quite aggressive and | |
| // could drop a lot of MMRAs otherwise. | |
| if (MMRAMetadata(*I) != I0MMRA) | |
| return false; | |
| } | |
| // Uses must be consistent: If I0 is used in a phi node in the sink target, | |
| // then the other phi operands must match the instructions from Insts. This | |
| // also has to hold true for any phi nodes that would be created as a result | |
| // of sinking. Both of these cases are represented by PhiOperands. | |
| for (const Use &U : I0->uses()) { | |
| auto It = PHIOperands.find(&U); | |
| if (It == PHIOperands.end()) | |
| // There may be uses in other blocks when sinking into a loop header. | |
| return false; | |
| if (!equal(Insts, It->second)) | |
| return false; | |
| } | |
| // For calls to be sinkable, they must all be indirect, or have same callee. | |
| // I.e. if we have two direct calls to different callees, we don't want to | |
| // turn that into an indirect call. Likewise, if we have an indirect call, | |
| // and a direct call, we don't actually want to have a single indirect call. | |
| if (isa<CallBase>(I0)) { | |
| auto IsIndirectCall = [](const Instruction *I) { | |
| return cast<CallBase>(I)->isIndirectCall(); | |
| }; | |
| bool HaveIndirectCalls = any_of(Insts, IsIndirectCall); | |
| bool AllCallsAreIndirect = all_of(Insts, IsIndirectCall); | |
| if (HaveIndirectCalls) { | |
| if (!AllCallsAreIndirect) | |
| return false; | |
| } else { | |
| // All callees must be identical. | |
| Value *Callee = nullptr; | |
| for (const Instruction *I : Insts) { | |
| Value *CurrCallee = cast<CallBase>(I)->getCalledOperand(); | |
| if (!Callee) | |
| Callee = CurrCallee; | |
| else if (Callee != CurrCallee) | |
| return false; | |
| } | |
| } | |
| } | |
| for (unsigned OI = 0, OE = I0->getNumOperands(); OI != OE; ++OI) { | |
| Value *Op = I0->getOperand(OI); | |
| auto SameAsI0 = [&I0, OI](const Instruction *I) { | |
| assert(I->getNumOperands() == I0->getNumOperands()); | |
| return I->getOperand(OI) == I0->getOperand(OI); | |
| }; | |
| if (!all_of(Insts, SameAsI0)) { | |
| if ((isa<Constant>(Op) && !replacingOperandWithVariableIsCheap(I0, OI)) || | |
| !canReplaceOperandWithVariable(I0, OI)) | |
| // We can't create a PHI from this GEP. | |
| return false; | |
| auto &Ops = PHIOperands[&I0->getOperandUse(OI)]; | |
| for (auto *I : Insts) | |
| Ops.push_back(I->getOperand(OI)); | |
| } | |
| } | |
| return true; | |
| } | |
| // Assuming canSinkInstructions(Blocks) has returned true, sink the last | |
| // instruction of every block in Blocks to their common successor, commoning | |
| // into one instruction. | |
| static void sinkLastInstruction(ArrayRef<BasicBlock*> Blocks) { | |
| auto *BBEnd = Blocks[0]->getTerminator()->getSuccessor(0); | |
| // canSinkInstructions returning true guarantees that every block has at | |
| // least one non-terminator instruction. | |
| SmallVector<Instruction*,4> Insts; | |
| for (auto *BB : Blocks) { | |
| Instruction *I = BB->getTerminator(); | |
| I = I->getPrevNode(); | |
| Insts.push_back(I); | |
| } | |
| // We don't need to do any more checking here; canSinkInstructions should | |
| // have done it all for us. | |
| SmallVector<Value*, 4> NewOperands; | |
| Instruction *I0 = Insts.front(); | |
| for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) { | |
| // This check is different to that in canSinkInstructions. There, we | |
| // cared about the global view once simplifycfg (and instcombine) have | |
| // completed - it takes into account PHIs that become trivially | |
| // simplifiable. However here we need a more local view; if an operand | |
| // differs we create a PHI and rely on instcombine to clean up the very | |
| // small mess we may make. | |
| bool NeedPHI = any_of(Insts, [&I0, O](const Instruction *I) { | |
| return I->getOperand(O) != I0->getOperand(O); | |
| }); | |
| if (!NeedPHI) { | |
| NewOperands.push_back(I0->getOperand(O)); | |
| continue; | |
| } | |
| // Create a new PHI in the successor block and populate it. | |
| auto *Op = I0->getOperand(O); | |
| assert(!Op->getType()->isTokenTy() && "Can't PHI tokens!"); | |
| auto *PN = | |
| PHINode::Create(Op->getType(), Insts.size(), Op->getName() + ".sink"); | |
| PN->insertBefore(BBEnd->begin()); | |
| for (auto *I : Insts) | |
| PN->addIncoming(I->getOperand(O), I->getParent()); | |
| NewOperands.push_back(PN); | |
| } | |
| // Arbitrarily use I0 as the new "common" instruction; remap its operands | |
| // and move it to the start of the successor block. | |
| for (unsigned O = 0, E = I0->getNumOperands(); O != E; ++O) | |
| I0->getOperandUse(O).set(NewOperands[O]); | |
| I0->moveBefore(*BBEnd, BBEnd->getFirstInsertionPt()); | |
| // Update metadata and IR flags, and merge debug locations. | |
| for (auto *I : Insts) | |
| if (I != I0) { | |
| // The debug location for the "common" instruction is the merged locations | |
| // of all the commoned instructions. We start with the original location | |
| // of the "common" instruction and iteratively merge each location in the | |
| // loop below. | |
| // This is an N-way merge, which will be inefficient if I0 is a CallInst. | |
| // However, as N-way merge for CallInst is rare, so we use simplified API | |
| // instead of using complex API for N-way merge. | |
| I0->applyMergedLocation(I0->getDebugLoc(), I->getDebugLoc()); | |
| combineMetadataForCSE(I0, I, true); | |
| I0->andIRFlags(I); | |
| if (auto *CB = dyn_cast<CallBase>(I0)) { | |
| bool Success = CB->tryIntersectAttributes(cast<CallBase>(I)); | |
| assert(Success && "We should not be trying to sink callbases " | |
| "with non-intersectable attributes"); | |
| // For NDEBUG Compile. | |
| (void)Success; | |
| } | |
| } | |
| for (User *U : make_early_inc_range(I0->users())) { | |
| // canSinkLastInstruction checked that all instructions are only used by | |
| // phi nodes in a way that allows replacing the phi node with the common | |
| // instruction. | |
| auto *PN = cast<PHINode>(U); | |
| PN->replaceAllUsesWith(I0); | |
| PN->eraseFromParent(); | |
| } | |
| // Finally nuke all instructions apart from the common instruction. | |
| for (auto *I : Insts) { | |
| if (I == I0) | |
| continue; | |
| // The remaining uses are debug users, replace those with the common inst. | |
| // In most (all?) cases this just introduces a use-before-def. | |
| assert(I->user_empty() && "Inst unexpectedly still has non-dbg users"); | |
| I->replaceAllUsesWith(I0); | |
| I->eraseFromParent(); | |
| } | |
| } | |
| /// Check whether BB's predecessors end with unconditional branches. If it is | |
| /// true, sink any common code from the predecessors to BB. | |
| static bool sinkCommonCodeFromPredecessors(BasicBlock *BB, | |
| DomTreeUpdater *DTU) { | |
| // We support two situations: | |
| // (1) all incoming arcs are unconditional | |
| // (2) there are non-unconditional incoming arcs | |
| // | |
| // (2) is very common in switch defaults and | |
| // else-if patterns; | |
| // | |
| // if (a) f(1); | |
| // else if (b) f(2); | |
| // | |
| // produces: | |
| // | |
| // [if] | |
| // / \ | |
| // [f(1)] [if] | |
| // | | \ | |
| // | | | | |
| // | [f(2)]| | |
| // \ | / | |
| // [ end ] | |
| // | |
| // [end] has two unconditional predecessor arcs and one conditional. The | |
| // conditional refers to the implicit empty 'else' arc. This conditional | |
| // arc can also be caused by an empty default block in a switch. | |
| // | |
| // In this case, we attempt to sink code from all *unconditional* arcs. | |
| // If we can sink instructions from these arcs (determined during the scan | |
| // phase below) we insert a common successor for all unconditional arcs and | |
| // connect that to [end], to enable sinking: | |
| // | |
| // [if] | |
| // / \ | |
| // [x(1)] [if] | |
| // | | \ | |
| // | | \ | |
| // | [x(2)] | | |
| // \ / | | |
| // [sink.split] | | |
| // \ / | |
| // [ end ] | |
| // | |
| SmallVector<BasicBlock*,4> UnconditionalPreds; | |
| bool HaveNonUnconditionalPredecessors = false; | |
| for (auto *PredBB : predecessors(BB)) { | |
| auto *PredBr = dyn_cast<UncondBrInst>(PredBB->getTerminator()); | |
| if (PredBr) | |
| UnconditionalPreds.push_back(PredBB); | |
| else | |
| HaveNonUnconditionalPredecessors = true; | |
| } | |
| if (UnconditionalPreds.size() < 2) | |
| return false; | |
| // We take a two-step approach to tail sinking. First we scan from the end of | |
| // each block upwards in lockstep. If the n'th instruction from the end of each | |
| // block can be sunk, those instructions are added to ValuesToSink and we | |
| // carry on. If we can sink an instruction but need to PHI-merge some operands | |
| // (because they're not identical in each instruction) we add these to | |
| // PHIOperands. | |
| // We prepopulate PHIOperands with the phis that already exist in BB. | |
| DenseMap<const Use *, SmallVector<Value *, 4>> PHIOperands; | |
| for (PHINode &PN : BB->phis()) { | |
| SmallDenseMap<BasicBlock *, const Use *, 4> IncomingVals; | |
| for (const Use &U : PN.incoming_values()) | |
| IncomingVals.insert({PN.getIncomingBlock(U), &U}); | |
| auto &Ops = PHIOperands[IncomingVals[UnconditionalPreds[0]]]; | |
| for (BasicBlock *Pred : UnconditionalPreds) | |
| Ops.push_back(*IncomingVals[Pred]); | |
| } | |
| int ScanIdx = 0; | |
| SmallPtrSet<Value*,4> InstructionsToSink; | |
| LockstepReverseIterator<true> LRI(UnconditionalPreds); | |
| while (LRI.isValid() && | |
| canSinkInstructions(*LRI, PHIOperands)) { | |
| LLVM_DEBUG(dbgs() << "SINK: instruction can be sunk: " << *(*LRI)[0] | |
| << "\n"); | |
| InstructionsToSink.insert_range(*LRI); | |
| ++ScanIdx; | |
| --LRI; | |
| } | |
| // If no instructions can be sunk, early-return. | |
| if (ScanIdx == 0) | |
| return false; | |
| bool followedByDeoptOrUnreachable = IsBlockFollowedByDeoptOrUnreachable(BB); | |
| if (!followedByDeoptOrUnreachable) { | |
| // Check whether this is the pointer operand of a load/store. | |
| auto IsMemOperand = [](Use &U) { | |
| auto *I = cast<Instruction>(U.getUser()); | |
| if (isa<LoadInst>(I)) | |
| return U.getOperandNo() == LoadInst::getPointerOperandIndex(); | |
| if (isa<StoreInst>(I)) | |
| return U.getOperandNo() == StoreInst::getPointerOperandIndex(); | |
| return false; | |
| }; | |
| // Okay, we *could* sink last ScanIdx instructions. But how many can we | |
| // actually sink before encountering instruction that is unprofitable to | |
| // sink? | |
| auto ProfitableToSinkInstruction = [&](LockstepReverseIterator<true> &LRI) { | |
| unsigned NumPHIInsts = 0; | |
| for (Use &U : (*LRI)[0]->operands()) { | |
| auto It = PHIOperands.find(&U); | |
| if (It != PHIOperands.end() && !all_of(It->second, [&](Value *V) { | |
| return InstructionsToSink.contains(V); | |
| })) { | |
| ++NumPHIInsts; | |
| // Do not separate a load/store from the gep producing the address. | |
| // The gep can likely be folded into the load/store as an addressing | |
| // mode. Additionally, a load of a gep is easier to analyze than a | |
| // load of a phi. | |
| if (IsMemOperand(U) && | |
| any_of(It->second, [](Value *V) { return isa<GEPOperator>(V); })) | |
| return false; | |
| // FIXME: this check is overly optimistic. We may end up not sinking | |
| // said instruction, due to the very same profitability check. | |
| // See @creating_too_many_phis in sink-common-code.ll. | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "SINK: #phi insts: " << NumPHIInsts << "\n"); | |
| return NumPHIInsts <= 1; | |
| }; | |
| // We've determined that we are going to sink last ScanIdx instructions, | |
| // and recorded them in InstructionsToSink. Now, some instructions may be | |
| // unprofitable to sink. But that determination depends on the instructions | |
| // that we are going to sink. | |
| // First, forward scan: find the first instruction unprofitable to sink, | |
| // recording all the ones that are profitable to sink. | |
| // FIXME: would it be better, after we detect that not all are profitable. | |
| // to either record the profitable ones, or erase the unprofitable ones? | |
| // Maybe we need to choose (at runtime) the one that will touch least | |
| // instrs? | |
| LRI.reset(); | |
| int Idx = 0; | |
| SmallPtrSet<Value *, 4> InstructionsProfitableToSink; | |
| while (Idx < ScanIdx) { | |
| if (!ProfitableToSinkInstruction(LRI)) { | |
| // Too many PHIs would be created. | |
| LLVM_DEBUG( | |
| dbgs() << "SINK: stopping here, too many PHIs would be created!\n"); | |
| break; | |
| } | |
| InstructionsProfitableToSink.insert_range(*LRI); | |
| --LRI; | |
| ++Idx; | |
| } | |
| // If no instructions can be sunk, early-return. | |
| if (Idx == 0) | |
| return false; | |
| // Did we determine that (only) some instructions are unprofitable to sink? | |
| if (Idx < ScanIdx) { | |
| // Okay, some instructions are unprofitable. | |
| ScanIdx = Idx; | |
| InstructionsToSink = InstructionsProfitableToSink; | |
| // But, that may make other instructions unprofitable, too. | |
| // So, do a backward scan, do any earlier instructions become | |
| // unprofitable? | |
| assert( | |
| !ProfitableToSinkInstruction(LRI) && | |
| "We already know that the last instruction is unprofitable to sink"); | |
| ++LRI; | |
| --Idx; | |
| while (Idx >= 0) { | |
| // If we detect that an instruction becomes unprofitable to sink, | |
| // all earlier instructions won't be sunk either, | |
| // so preemptively keep InstructionsProfitableToSink in sync. | |
| // FIXME: is this the most performant approach? | |
| for (auto *I : *LRI) | |
| InstructionsProfitableToSink.erase(I); | |
| if (!ProfitableToSinkInstruction(LRI)) { | |
| // Everything starting with this instruction won't be sunk. | |
| ScanIdx = Idx; | |
| InstructionsToSink = InstructionsProfitableToSink; | |
| } | |
| ++LRI; | |
| --Idx; | |
| } | |
| } | |
| // If no instructions can be sunk, early-return. | |
| if (ScanIdx == 0) | |
| return false; | |
| } | |
| bool Changed = false; | |
| if (HaveNonUnconditionalPredecessors) { | |
| if (!followedByDeoptOrUnreachable) { | |
| // It is always legal to sink common instructions from unconditional | |
| // predecessors. However, if not all predecessors are unconditional, | |
| // this transformation might be pessimizing. So as a rule of thumb, | |
| // don't do it unless we'd sink at least one non-speculatable instruction. | |
| // See https://bugs.llvm.org/show_bug.cgi?id=30244 | |
| LRI.reset(); | |
| int Idx = 0; | |
| bool Profitable = false; | |
| while (Idx < ScanIdx) { | |
| if (!isSafeToSpeculativelyExecute((*LRI)[0])) { | |
| Profitable = true; | |
| break; | |
| } | |
| --LRI; | |
| ++Idx; | |
| } | |
| if (!Profitable) | |
| return false; | |
| } | |
| LLVM_DEBUG(dbgs() << "SINK: Splitting edge\n"); | |
| // We have a conditional edge and we're going to sink some instructions. | |
| // Insert a new block postdominating all blocks we're going to sink from. | |
| if (!SplitBlockPredecessors(BB, UnconditionalPreds, ".sink.split", DTU)) | |
| // Edges couldn't be split. | |
| return false; | |
| Changed = true; | |
| } | |
| // Now that we've analyzed all potential sinking candidates, perform the | |
| // actual sink. We iteratively sink the last non-terminator of the source | |
| // blocks into their common successor unless doing so would require too | |
| // many PHI instructions to be generated (currently only one PHI is allowed | |
| // per sunk instruction). | |
| // | |
| // We can use InstructionsToSink to discount values needing PHI-merging that will | |
| // actually be sunk in a later iteration. This allows us to be more | |
| // aggressive in what we sink. This does allow a false positive where we | |
| // sink presuming a later value will also be sunk, but stop half way through | |
| // and never actually sink it which means we produce more PHIs than intended. | |
| // This is unlikely in practice though. | |
| int SinkIdx = 0; | |
| for (; SinkIdx != ScanIdx; ++SinkIdx) { | |
| LLVM_DEBUG(dbgs() << "SINK: Sink: " | |
| << *UnconditionalPreds[0]->getTerminator()->getPrevNode() | |
| << "\n"); | |
| // Because we've sunk every instruction in turn, the current instruction to | |
| // sink is always at index 0. | |
| LRI.reset(); | |
| sinkLastInstruction(UnconditionalPreds); | |
| NumSinkCommonInstrs++; | |
| Changed = true; | |
| } | |
| if (SinkIdx != 0) | |
| ++NumSinkCommonCode; | |
| return Changed; | |
| } | |
| namespace { | |
| struct CompatibleSets { | |
| using SetTy = SmallVector<InvokeInst *, 2>; | |
| SmallVector<SetTy, 1> Sets; | |
| static bool shouldBelongToSameSet(ArrayRef<InvokeInst *> Invokes); | |
| SetTy &getCompatibleSet(InvokeInst *II); | |
| void insert(InvokeInst *II); | |
| }; | |
| CompatibleSets::SetTy &CompatibleSets::getCompatibleSet(InvokeInst *II) { | |
| // Perform a linear scan over all the existing sets, see if the new `invoke` | |
| // is compatible with any particular set. Since we know that all the `invokes` | |
| // within a set are compatible, only check the first `invoke` in each set. | |
| // WARNING: at worst, this has quadratic complexity. | |
| for (CompatibleSets::SetTy &Set : Sets) { | |
| if (CompatibleSets::shouldBelongToSameSet({Set.front(), II})) | |
| return Set; | |
| } | |
| // Otherwise, we either had no sets yet, or this invoke forms a new set. | |
| return Sets.emplace_back(); | |
| } | |
| void CompatibleSets::insert(InvokeInst *II) { | |
| getCompatibleSet(II).emplace_back(II); | |
| } | |
| bool CompatibleSets::shouldBelongToSameSet(ArrayRef<InvokeInst *> Invokes) { | |
| assert(Invokes.size() == 2 && "Always called with exactly two candidates."); | |
| // Can we theoretically merge these `invoke`s? | |
| auto IsIllegalToMerge = [](InvokeInst *II) { | |
| return II->cannotMerge() || II->isInlineAsm(); | |
| }; | |
| if (any_of(Invokes, IsIllegalToMerge)) | |
| return false; | |
| // Either both `invoke`s must be direct, | |
| // or both `invoke`s must be indirect. | |
| auto IsIndirectCall = [](InvokeInst *II) { return II->isIndirectCall(); }; | |
| bool HaveIndirectCalls = any_of(Invokes, IsIndirectCall); | |
| bool AllCallsAreIndirect = all_of(Invokes, IsIndirectCall); | |
| if (HaveIndirectCalls) { | |
| if (!AllCallsAreIndirect) | |
| return false; | |
| } else { | |
| // All callees must be identical. | |
| Value *Callee = nullptr; | |
| for (InvokeInst *II : Invokes) { | |
| Value *CurrCallee = II->getCalledOperand(); | |
| assert(CurrCallee && "There is always a called operand."); | |
| if (!Callee) | |
| Callee = CurrCallee; | |
| else if (Callee != CurrCallee) | |
| return false; | |
| } | |
| } | |
| // Either both `invoke`s must not have a normal destination, | |
| // or both `invoke`s must have a normal destination, | |
| auto HasNormalDest = [](InvokeInst *II) { | |
| return !isa<UnreachableInst>(II->getNormalDest()->getFirstNonPHIOrDbg()); | |
| }; | |
| if (any_of(Invokes, HasNormalDest)) { | |
| // Do not merge `invoke` that does not have a normal destination with one | |
| // that does have a normal destination, even though doing so would be legal. | |
| if (!all_of(Invokes, HasNormalDest)) | |
| return false; | |
| // All normal destinations must be identical. | |
| BasicBlock *NormalBB = nullptr; | |
| for (InvokeInst *II : Invokes) { | |
| BasicBlock *CurrNormalBB = II->getNormalDest(); | |
| assert(CurrNormalBB && "There is always a 'continue to' basic block."); | |
| if (!NormalBB) | |
| NormalBB = CurrNormalBB; | |
| else if (NormalBB != CurrNormalBB) | |
| return false; | |
| } | |
| // In the normal destination, the incoming values for these two `invoke`s | |
| // must be compatible. | |
| SmallPtrSet<Value *, 16> EquivalenceSet(llvm::from_range, Invokes); | |
| if (!incomingValuesAreCompatible( | |
| NormalBB, {Invokes[0]->getParent(), Invokes[1]->getParent()}, | |
| &EquivalenceSet)) | |
| return false; | |
| } | |
| #ifndef NDEBUG | |
| // All unwind destinations must be identical. | |
| // We know that because we have started from said unwind destination. | |
| BasicBlock *UnwindBB = nullptr; | |
| for (InvokeInst *II : Invokes) { | |
| BasicBlock *CurrUnwindBB = II->getUnwindDest(); | |
| assert(CurrUnwindBB && "There is always an 'unwind to' basic block."); | |
| if (!UnwindBB) | |
| UnwindBB = CurrUnwindBB; | |
| else | |
| assert(UnwindBB == CurrUnwindBB && "Unexpected unwind destination."); | |
| } | |
| #endif | |
| // In the unwind destination, the incoming values for these two `invoke`s | |
| // must be compatible. | |
| if (!incomingValuesAreCompatible( | |
| Invokes.front()->getUnwindDest(), | |
| {Invokes[0]->getParent(), Invokes[1]->getParent()})) | |
| return false; | |
| // Ignoring arguments, these `invoke`s must be identical, | |
| // including operand bundles. | |
| const InvokeInst *II0 = Invokes.front(); | |
| for (auto *II : Invokes.drop_front()) | |
| if (!II->isSameOperationAs(II0, Instruction::CompareUsingIntersectedAttrs)) | |
| return false; | |
| // Can we theoretically form the data operands for the merged `invoke`? | |
| auto IsIllegalToMergeArguments = [](auto Ops) { | |
| Use &U0 = std::get<0>(Ops); | |
| Use &U1 = std::get<1>(Ops); | |
| if (U0 == U1) | |
| return false; | |
| return !canReplaceOperandWithVariable(cast<Instruction>(U0.getUser()), | |
| U0.getOperandNo()); | |
| }; | |
| assert(Invokes.size() == 2 && "Always called with exactly two candidates."); | |
| if (any_of(zip(Invokes[0]->data_ops(), Invokes[1]->data_ops()), | |
| IsIllegalToMergeArguments)) | |
| return false; | |
| return true; | |
| } | |
| } // namespace | |
| // Merge all invokes in the provided set, all of which are compatible | |
| // as per the `CompatibleSets::shouldBelongToSameSet()`. | |
| static void mergeCompatibleInvokesImpl(ArrayRef<InvokeInst *> Invokes, | |
| DomTreeUpdater *DTU) { | |
| assert(Invokes.size() >= 2 && "Must have at least two invokes to merge."); | |
| SmallVector<DominatorTree::UpdateType, 8> Updates; | |
| if (DTU) | |
| Updates.reserve(2 + 3 * Invokes.size()); | |
| bool HasNormalDest = | |
| !isa<UnreachableInst>(Invokes[0]->getNormalDest()->getFirstNonPHIOrDbg()); | |
| // Clone one of the invokes into a new basic block. | |
| // Since they are all compatible, it doesn't matter which invoke is cloned. | |
| InvokeInst *MergedInvoke = [&Invokes, HasNormalDest]() { | |
| InvokeInst *II0 = Invokes.front(); | |
| BasicBlock *II0BB = II0->getParent(); | |
| BasicBlock *InsertBeforeBlock = | |
| II0->getParent()->getIterator()->getNextNode(); | |
| Function *Func = II0BB->getParent(); | |
| LLVMContext &Ctx = II0->getContext(); | |
| BasicBlock *MergedInvokeBB = BasicBlock::Create( | |
| Ctx, II0BB->getName() + ".invoke", Func, InsertBeforeBlock); | |
| auto *MergedInvoke = cast<InvokeInst>(II0->clone()); | |
| // NOTE: all invokes have the same attributes, so no handling needed. | |
| MergedInvoke->insertInto(MergedInvokeBB, MergedInvokeBB->end()); | |
| if (!HasNormalDest) { | |
| // This set does not have a normal destination, | |
| // so just form a new block with unreachable terminator. | |
| BasicBlock *MergedNormalDest = BasicBlock::Create( | |
| Ctx, II0BB->getName() + ".cont", Func, InsertBeforeBlock); | |
| auto *UI = new UnreachableInst(Ctx, MergedNormalDest); | |
| UI->setDebugLoc(DebugLoc::getTemporary()); | |
| MergedInvoke->setNormalDest(MergedNormalDest); | |
| } | |
| // The unwind destination, however, remainds identical for all invokes here. | |
| return MergedInvoke; | |
| }(); | |
| if (DTU) { | |
| // Predecessor blocks that contained these invokes will now branch to | |
| // the new block that contains the merged invoke, ... | |
| for (InvokeInst *II : Invokes) | |
| Updates.push_back( | |
| {DominatorTree::Insert, II->getParent(), MergedInvoke->getParent()}); | |
| // ... which has the new `unreachable` block as normal destination, | |
| // or unwinds to the (same for all `invoke`s in this set) `landingpad`, | |
| for (BasicBlock *SuccBBOfMergedInvoke : successors(MergedInvoke)) | |
| Updates.push_back({DominatorTree::Insert, MergedInvoke->getParent(), | |
| SuccBBOfMergedInvoke}); | |
| // Since predecessor blocks now unconditionally branch to a new block, | |
| // they no longer branch to their original successors. | |
| for (InvokeInst *II : Invokes) | |
| for (BasicBlock *SuccOfPredBB : successors(II->getParent())) | |
| Updates.push_back( | |
| {DominatorTree::Delete, II->getParent(), SuccOfPredBB}); | |
| } | |
| bool IsIndirectCall = Invokes[0]->isIndirectCall(); | |
| // Form the merged operands for the merged invoke. | |
| for (Use &U : MergedInvoke->operands()) { | |
| // Only PHI together the indirect callees and data operands. | |
| if (MergedInvoke->isCallee(&U)) { | |
| if (!IsIndirectCall) | |
| continue; | |
| } else if (!MergedInvoke->isDataOperand(&U)) | |
| continue; | |
| // Don't create trivial PHI's with all-identical incoming values. | |
| bool NeedPHI = any_of(Invokes, [&U](InvokeInst *II) { | |
| return II->getOperand(U.getOperandNo()) != U.get(); | |
| }); | |
| if (!NeedPHI) | |
| continue; | |
| // Form a PHI out of all the data ops under this index. | |
| PHINode *PN = PHINode::Create( | |
| U->getType(), /*NumReservedValues=*/Invokes.size(), "", MergedInvoke->getIterator()); | |
| for (InvokeInst *II : Invokes) | |
| PN->addIncoming(II->getOperand(U.getOperandNo()), II->getParent()); | |
| U.set(PN); | |
| } | |
| // We've ensured that each PHI node has compatible (identical) incoming values | |
| // when coming from each of the `invoke`s in the current merge set, | |
| // so update the PHI nodes accordingly. | |
| for (BasicBlock *Succ : successors(MergedInvoke)) | |
| addPredecessorToBlock(Succ, /*NewPred=*/MergedInvoke->getParent(), | |
| /*ExistPred=*/Invokes.front()->getParent()); | |
| // And finally, replace the original `invoke`s with an unconditional branch | |
| // to the block with the merged `invoke`. Also, give that merged `invoke` | |
| // the merged debugloc of all the original `invoke`s. | |
| DILocation *MergedDebugLoc = nullptr; | |
| for (InvokeInst *II : Invokes) { | |
| // Compute the debug location common to all the original `invoke`s. | |
| if (!MergedDebugLoc) | |
| MergedDebugLoc = II->getDebugLoc(); | |
| else | |
| MergedDebugLoc = | |
| DebugLoc::getMergedLocation(MergedDebugLoc, II->getDebugLoc()); | |
| // And replace the old `invoke` with an unconditionally branch | |
| // to the block with the merged `invoke`. | |
| for (BasicBlock *OrigSuccBB : successors(II->getParent())) | |
| OrigSuccBB->removePredecessor(II->getParent()); | |
| auto *BI = UncondBrInst::Create(MergedInvoke->getParent(), II->getParent()); | |
| // The unconditional branch is part of the replacement for the original | |
| // invoke, so should use its DebugLoc. | |
| BI->setDebugLoc(II->getDebugLoc()); | |
| bool Success = MergedInvoke->tryIntersectAttributes(II); | |
| assert(Success && "Merged invokes with incompatible attributes"); | |
| // For NDEBUG Compile | |
| (void)Success; | |
| II->replaceAllUsesWith(MergedInvoke); | |
| II->eraseFromParent(); | |
| ++NumInvokesMerged; | |
| } | |
| MergedInvoke->setDebugLoc(MergedDebugLoc); | |
| ++NumInvokeSetsFormed; | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| } | |
| /// If this block is a `landingpad` exception handling block, categorize all | |
| /// the predecessor `invoke`s into sets, with all `invoke`s in each set | |
| /// being "mergeable" together, and then merge invokes in each set together. | |
| /// | |
| /// This is a weird mix of hoisting and sinking. Visually, it goes from: | |
| /// [...] [...] | |
| /// | | | |
| /// [invoke0] [invoke1] | |
| /// / \ / \ | |
| /// [cont0] [landingpad] [cont1] | |
| /// to: | |
| /// [...] [...] | |
| /// \ / | |
| /// [invoke] | |
| /// / \ | |
| /// [cont] [landingpad] | |
| /// | |
| /// But of course we can only do that if the invokes share the `landingpad`, | |
| /// edges invoke0->cont0 and invoke1->cont1 are "compatible", | |
| /// and the invoked functions are "compatible". | |
| static bool mergeCompatibleInvokes(BasicBlock *BB, DomTreeUpdater *DTU) { | |
| if (!EnableMergeCompatibleInvokes) | |
| return false; | |
| bool Changed = false; | |
| // FIXME: generalize to all exception handling blocks? | |
| if (!BB->isLandingPad()) | |
| return Changed; | |
| CompatibleSets Grouper; | |
| // Record all the predecessors of this `landingpad`. As per verifier, | |
| // the only allowed predecessor is the unwind edge of an `invoke`. | |
| // We want to group "compatible" `invokes` into the same set to be merged. | |
| for (BasicBlock *PredBB : predecessors(BB)) | |
| Grouper.insert(cast<InvokeInst>(PredBB->getTerminator())); | |
| // And now, merge `invoke`s that were grouped togeter. | |
| for (ArrayRef<InvokeInst *> Invokes : Grouper.Sets) { | |
| if (Invokes.size() < 2) | |
| continue; | |
| Changed = true; | |
| mergeCompatibleInvokesImpl(Invokes, DTU); | |
| } | |
| return Changed; | |
| } | |
| namespace { | |
| /// Track ephemeral values, which should be ignored for cost-modelling | |
| /// purposes. Requires walking instructions in reverse order. | |
| class EphemeralValueTracker { | |
| SmallPtrSet<const Instruction *, 32> EphValues; | |
| bool isEphemeral(const Instruction *I) { | |
| if (isa<AssumeInst>(I)) | |
| return true; | |
| return !I->mayHaveSideEffects() && !I->isTerminator() && | |
| all_of(I->users(), [&](const User *U) { | |
| return EphValues.count(cast<Instruction>(U)); | |
| }); | |
| } | |
| public: | |
| bool track(const Instruction *I) { | |
| if (isEphemeral(I)) { | |
| EphValues.insert(I); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool contains(const Instruction *I) const { return EphValues.contains(I); } | |
| }; | |
| } // namespace | |
| /// Determine if we can hoist sink a sole store instruction out of a | |
| /// conditional block. | |
| /// | |
| /// We are looking for code like the following: | |
| /// BrBB: | |
| /// store i32 %add, i32* %arrayidx2 | |
| /// ... // No other stores or function calls (we could be calling a memory | |
| /// ... // function). | |
| /// %cmp = icmp ult %x, %y | |
| /// br i1 %cmp, label %EndBB, label %ThenBB | |
| /// ThenBB: | |
| /// store i32 %add5, i32* %arrayidx2 | |
| /// br label EndBB | |
| /// EndBB: | |
| /// ... | |
| /// We are going to transform this into: | |
| /// BrBB: | |
| /// store i32 %add, i32* %arrayidx2 | |
| /// ... // | |
| /// %cmp = icmp ult %x, %y | |
| /// %add.add5 = select i1 %cmp, i32 %add, %add5 | |
| /// store i32 %add.add5, i32* %arrayidx2 | |
| /// ... | |
| /// | |
| /// \return The pointer to the value of the previous store if the store can be | |
| /// hoisted into the predecessor block. 0 otherwise. | |
| static Value *isSafeToSpeculateStore(Instruction *I, BasicBlock *BrBB, | |
| BasicBlock *StoreBB, BasicBlock *EndBB) { | |
| StoreInst *StoreToHoist = dyn_cast<StoreInst>(I); | |
| if (!StoreToHoist) | |
| return nullptr; | |
| // Volatile or atomic. | |
| if (!StoreToHoist->isSimple()) | |
| return nullptr; | |
| Value *StorePtr = StoreToHoist->getPointerOperand(); | |
| Type *StoreTy = StoreToHoist->getValueOperand()->getType(); | |
| // Look for a store to the same pointer in BrBB. | |
| unsigned MaxNumInstToLookAt = 9; | |
| // Skip pseudo probe intrinsic calls which are not really killing any memory | |
| // accesses. | |
| for (Instruction &CurI : reverse(*BrBB)) { | |
| if (!MaxNumInstToLookAt) | |
| break; | |
| --MaxNumInstToLookAt; | |
| if (isa<PseudoProbeInst>(CurI)) | |
| continue; | |
| // Could be calling an instruction that affects memory like free(). | |
| if (CurI.mayWriteToMemory() && !isa<StoreInst>(CurI)) | |
| return nullptr; | |
| if (auto *SI = dyn_cast<StoreInst>(&CurI)) { | |
| // Found the previous store to same location and type. Make sure it is | |
| // simple, to avoid introducing a spurious non-atomic write after an | |
| // atomic write. | |
| if (SI->getPointerOperand() == StorePtr && | |
| SI->getValueOperand()->getType() == StoreTy && SI->isSimple() && | |
| SI->getAlign() >= StoreToHoist->getAlign()) | |
| // Found the previous store, return its value operand. | |
| return SI->getValueOperand(); | |
| return nullptr; // Unknown store. | |
| } | |
| if (auto *LI = dyn_cast<LoadInst>(&CurI)) { | |
| if (LI->getPointerOperand() == StorePtr && LI->getType() == StoreTy && | |
| LI->isSimple() && LI->getAlign() >= StoreToHoist->getAlign()) { | |
| Value *Obj = getUnderlyingObject(StorePtr); | |
| bool ExplicitlyDereferenceableOnly; | |
| if (isWritableObject(Obj, ExplicitlyDereferenceableOnly) && | |
| capturesNothing( | |
| PointerMayBeCaptured(Obj, /*ReturnCaptures=*/false, | |
| CaptureComponents::Provenance)) && | |
| (!ExplicitlyDereferenceableOnly || | |
| isDereferenceablePointer(StorePtr, StoreTy, | |
| LI->getDataLayout()))) { | |
| // Found a previous load, return it. | |
| return LI; | |
| } | |
| } | |
| // The load didn't work out, but we may still find a store. | |
| } | |
| } | |
| return nullptr; | |
| } | |
| /// Estimate the cost of the insertion(s) and check that the PHI nodes can be | |
| /// converted to selects. | |
| static bool validateAndCostRequiredSelects(BasicBlock *BB, BasicBlock *ThenBB, | |
| BasicBlock *EndBB, | |
| unsigned &SpeculatedInstructions, | |
| InstructionCost &Cost, | |
| const TargetTransformInfo &TTI) { | |
| TargetTransformInfo::TargetCostKind CostKind = | |
| BB->getParent()->hasMinSize() | |
| ? TargetTransformInfo::TCK_CodeSize | |
| : TargetTransformInfo::TCK_SizeAndLatency; | |
| bool HaveRewritablePHIs = false; | |
| for (PHINode &PN : EndBB->phis()) { | |
| Value *OrigV = PN.getIncomingValueForBlock(BB); | |
| Value *ThenV = PN.getIncomingValueForBlock(ThenBB); | |
| // FIXME: Try to remove some of the duplication with | |
| // hoistCommonCodeFromSuccessors. Skip PHIs which are trivial. | |
| if (ThenV == OrigV) | |
| continue; | |
| Cost += TTI.getCmpSelInstrCost(Instruction::Select, PN.getType(), | |
| CmpInst::makeCmpResultType(PN.getType()), | |
| CmpInst::BAD_ICMP_PREDICATE, CostKind); | |
| // Don't convert to selects if we could remove undefined behavior instead. | |
| if (passingValueIsAlwaysUndefined(OrigV, &PN) || | |
| passingValueIsAlwaysUndefined(ThenV, &PN)) | |
| return false; | |
| HaveRewritablePHIs = true; | |
| ConstantExpr *OrigCE = dyn_cast<ConstantExpr>(OrigV); | |
| ConstantExpr *ThenCE = dyn_cast<ConstantExpr>(ThenV); | |
| if (!OrigCE && !ThenCE) | |
| continue; // Known cheap (FIXME: Maybe not true for aggregates). | |
| InstructionCost OrigCost = OrigCE ? computeSpeculationCost(OrigCE, TTI) : 0; | |
| InstructionCost ThenCost = ThenCE ? computeSpeculationCost(ThenCE, TTI) : 0; | |
| InstructionCost MaxCost = | |
| 2 * PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; | |
| if (OrigCost + ThenCost > MaxCost) | |
| return false; | |
| // Account for the cost of an unfolded ConstantExpr which could end up | |
| // getting expanded into Instructions. | |
| // FIXME: This doesn't account for how many operations are combined in the | |
| // constant expression. | |
| ++SpeculatedInstructions; | |
| if (SpeculatedInstructions > 1) | |
| return false; | |
| } | |
| return HaveRewritablePHIs; | |
| } | |
| static bool isProfitableToSpeculate(const CondBrInst *BI, | |
| std::optional<bool> Invert, | |
| const TargetTransformInfo &TTI) { | |
| // If the branch is non-unpredictable, and is predicted to *not* branch to | |
| // the `then` block, then avoid speculating it. | |
| if (BI->getMetadata(LLVMContext::MD_unpredictable)) | |
| return true; | |
| uint64_t TWeight, FWeight; | |
| if (!extractBranchWeights(*BI, TWeight, FWeight) || (TWeight + FWeight) == 0) | |
| return true; | |
| if (!Invert.has_value()) | |
| return false; | |
| uint64_t EndWeight = *Invert ? TWeight : FWeight; | |
| BranchProbability BIEndProb = | |
| BranchProbability::getBranchProbability(EndWeight, TWeight + FWeight); | |
| BranchProbability Likely = TTI.getPredictableBranchThreshold(); | |
| return BIEndProb < Likely; | |
| } | |
| /// Speculate a conditional basic block flattening the CFG. | |
| /// | |
| /// Note that this is a very risky transform currently. Speculating | |
| /// instructions like this is most often not desirable. Instead, there is an MI | |
| /// pass which can do it with full awareness of the resource constraints. | |
| /// However, some cases are "obvious" and we should do directly. An example of | |
| /// this is speculating a single, reasonably cheap instruction. | |
| /// | |
| /// There is only one distinct advantage to flattening the CFG at the IR level: | |
| /// it makes very common but simplistic optimizations such as are common in | |
| /// instcombine and the DAG combiner more powerful by removing CFG edges and | |
| /// modeling their effects with easier to reason about SSA value graphs. | |
| /// | |
| /// | |
| /// An illustration of this transform is turning this IR: | |
| /// \code | |
| /// BB: | |
| /// %cmp = icmp ult %x, %y | |
| /// br i1 %cmp, label %EndBB, label %ThenBB | |
| /// ThenBB: | |
| /// %sub = sub %x, %y | |
| /// br label BB2 | |
| /// EndBB: | |
| /// %phi = phi [ %sub, %ThenBB ], [ 0, %BB ] | |
| /// ... | |
| /// \endcode | |
| /// | |
| /// Into this IR: | |
| /// \code | |
| /// BB: | |
| /// %cmp = icmp ult %x, %y | |
| /// %sub = sub %x, %y | |
| /// %cond = select i1 %cmp, 0, %sub | |
| /// ... | |
| /// \endcode | |
| /// | |
| /// \returns true if the conditional block is removed. | |
| bool SimplifyCFGOpt::speculativelyExecuteBB(CondBrInst *BI, | |
| BasicBlock *ThenBB) { | |
| if (!Options.SpeculateBlocks) | |
| return false; | |
| // Be conservative for now. FP select instruction can often be expensive. | |
| Value *BrCond = BI->getCondition(); | |
| if (isa<FCmpInst>(BrCond)) | |
| return false; | |
| BasicBlock *BB = BI->getParent(); | |
| BasicBlock *EndBB = ThenBB->getTerminator()->getSuccessor(0); | |
| InstructionCost Budget = | |
| PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; | |
| // If ThenBB is actually on the false edge of the conditional branch, remember | |
| // to swap the select operands later. | |
| bool Invert = false; | |
| if (ThenBB != BI->getSuccessor(0)) { | |
| assert(ThenBB == BI->getSuccessor(1) && "No edge from 'if' block?"); | |
| Invert = true; | |
| } | |
| assert(EndBB == BI->getSuccessor(!Invert) && "No edge from to end block"); | |
| if (!isProfitableToSpeculate(BI, Invert, TTI)) | |
| return false; | |
| // Keep a count of how many times instructions are used within ThenBB when | |
| // they are candidates for sinking into ThenBB. Specifically: | |
| // - They are defined in BB, and | |
| // - They have no side effects, and | |
| // - All of their uses are in ThenBB. | |
| SmallDenseMap<Instruction *, unsigned, 4> SinkCandidateUseCounts; | |
| SmallVector<Instruction *, 4> SpeculatedPseudoProbes; | |
| unsigned SpeculatedInstructions = 0; | |
| bool HoistLoadsStores = Options.HoistLoadsStoresWithCondFaulting; | |
| SmallVector<Instruction *, 2> SpeculatedConditionalLoadsStores; | |
| Value *SpeculatedStoreValue = nullptr; | |
| StoreInst *SpeculatedStore = nullptr; | |
| EphemeralValueTracker EphTracker; | |
| for (Instruction &I : reverse(drop_end(*ThenBB))) { | |
| // Skip pseudo probes. The consequence is we lose track of the branch | |
| // probability for ThenBB, which is fine since the optimization here takes | |
| // place regardless of the branch probability. | |
| if (isa<PseudoProbeInst>(I)) { | |
| // The probe should be deleted so that it will not be over-counted when | |
| // the samples collected on the non-conditional path are counted towards | |
| // the conditional path. We leave it for the counts inference algorithm to | |
| // figure out a proper count for an unknown probe. | |
| SpeculatedPseudoProbes.push_back(&I); | |
| continue; | |
| } | |
| // Ignore ephemeral values, they will be dropped by the transform. | |
| if (EphTracker.track(&I)) | |
| continue; | |
| // Only speculatively execute a single instruction (not counting the | |
| // terminator) for now. | |
| bool IsSafeCheapLoadStore = HoistLoadsStores && | |
| isSafeCheapLoadStore(&I, TTI) && | |
| SpeculatedConditionalLoadsStores.size() < | |
| HoistLoadsStoresWithCondFaultingThreshold; | |
| // Not count load/store into cost if target supports conditional faulting | |
| // b/c it's cheap to speculate it. | |
| if (IsSafeCheapLoadStore) | |
| SpeculatedConditionalLoadsStores.push_back(&I); | |
| else | |
| ++SpeculatedInstructions; | |
| if (SpeculatedInstructions > 1) | |
| return false; | |
| // Don't hoist the instruction if it's unsafe or expensive. | |
| if (!IsSafeCheapLoadStore && | |
| !isSafeToSpeculativelyExecute(&I, BI, Options.AC) && | |
| !(HoistCondStores && !SpeculatedStoreValue && | |
| (SpeculatedStoreValue = | |
| isSafeToSpeculateStore(&I, BB, ThenBB, EndBB)))) | |
| return false; | |
| if (!IsSafeCheapLoadStore && !SpeculatedStoreValue && | |
| computeSpeculationCost(&I, TTI) > | |
| PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic) | |
| return false; | |
| // Store the store speculation candidate. | |
| if (!SpeculatedStore && SpeculatedStoreValue) | |
| SpeculatedStore = cast<StoreInst>(&I); | |
| // Do not hoist the instruction if any of its operands are defined but not | |
| // used in BB. The transformation will prevent the operand from | |
| // being sunk into the use block. | |
| for (Use &Op : I.operands()) { | |
| Instruction *OpI = dyn_cast<Instruction>(Op); | |
| if (!OpI || OpI->getParent() != BB || OpI->mayHaveSideEffects()) | |
| continue; // Not a candidate for sinking. | |
| ++SinkCandidateUseCounts[OpI]; | |
| } | |
| } | |
| // Consider any sink candidates which are only used in ThenBB as costs for | |
| // speculation. Note, while we iterate over a DenseMap here, we are summing | |
| // and so iteration order isn't significant. | |
| for (const auto &[Inst, Count] : SinkCandidateUseCounts) | |
| if (Inst->hasNUses(Count)) { | |
| ++SpeculatedInstructions; | |
| if (SpeculatedInstructions > 1) | |
| return false; | |
| } | |
| // Check that we can insert the selects and that it's not too expensive to do | |
| // so. | |
| bool Convert = | |
| SpeculatedStore != nullptr || !SpeculatedConditionalLoadsStores.empty(); | |
| InstructionCost Cost = 0; | |
| Convert |= validateAndCostRequiredSelects(BB, ThenBB, EndBB, | |
| SpeculatedInstructions, Cost, TTI); | |
| if (!Convert || Cost > Budget) | |
| return false; | |
| // If we get here, we can hoist the instruction and if-convert. | |
| LLVM_DEBUG(dbgs() << "SPECULATIVELY EXECUTING BB" << *ThenBB << "\n";); | |
| Instruction *Sel = nullptr; | |
| // Insert a select of the value of the speculated store. | |
| if (SpeculatedStoreValue) { | |
| IRBuilder<NoFolder> Builder(BI); | |
| Value *OrigV = SpeculatedStore->getValueOperand(); | |
| Value *TrueV = SpeculatedStore->getValueOperand(); | |
| Value *FalseV = SpeculatedStoreValue; | |
| if (Invert) | |
| std::swap(TrueV, FalseV); | |
| Value *S = Builder.CreateSelect( | |
| BrCond, TrueV, FalseV, "spec.store.select", BI); | |
| Sel = cast<Instruction>(S); | |
| SpeculatedStore->setOperand(0, S); | |
| SpeculatedStore->applyMergedLocation(BI->getDebugLoc(), | |
| SpeculatedStore->getDebugLoc()); | |
| // The value stored is still conditional, but the store itself is now | |
| // unconditonally executed, so we must be sure that any linked dbg.assign | |
| // intrinsics are tracking the new stored value (the result of the | |
| // select). If we don't, and the store were to be removed by another pass | |
| // (e.g. DSE), then we'd eventually end up emitting a location describing | |
| // the conditional value, unconditionally. | |
| // | |
| // === Before this transformation === | |
| // pred: | |
| // store %one, %x.dest, !DIAssignID !1 | |
| // dbg.assign %one, "x", ..., !1, ... | |
| // br %cond if.then | |
| // | |
| // if.then: | |
| // store %two, %x.dest, !DIAssignID !2 | |
| // dbg.assign %two, "x", ..., !2, ... | |
| // | |
| // === After this transformation === | |
| // pred: | |
| // store %one, %x.dest, !DIAssignID !1 | |
| // dbg.assign %one, "x", ..., !1 | |
| /// ... | |
| // %merge = select %cond, %two, %one | |
| // store %merge, %x.dest, !DIAssignID !2 | |
| // dbg.assign %merge, "x", ..., !2 | |
| for (DbgVariableRecord *DbgAssign : | |
| at::getDVRAssignmentMarkers(SpeculatedStore)) | |
| if (llvm::is_contained(DbgAssign->location_ops(), OrigV)) | |
| DbgAssign->replaceVariableLocationOp(OrigV, S); | |
| } | |
| // Metadata can be dependent on the condition we are hoisting above. | |
| // Strip all UB-implying metadata on the instruction. Drop the debug loc | |
| // to avoid making it appear as if the condition is a constant, which would | |
| // be misleading while debugging. | |
| // Similarly strip attributes that maybe dependent on condition we are | |
| // hoisting above. | |
| for (auto &I : make_early_inc_range(*ThenBB)) { | |
| if (!SpeculatedStoreValue || &I != SpeculatedStore) { | |
| I.dropLocation(); | |
| } | |
| I.dropUBImplyingAttrsAndMetadata(); | |
| // Drop ephemeral values. | |
| if (EphTracker.contains(&I)) { | |
| I.replaceAllUsesWith(PoisonValue::get(I.getType())); | |
| I.eraseFromParent(); | |
| } | |
| } | |
| // Hoist the instructions. | |
| // Drop DbgVariableRecords attached to these instructions. | |
| for (auto &It : *ThenBB) | |
| for (DbgRecord &DR : make_early_inc_range(It.getDbgRecordRange())) | |
| // Drop all records except assign-kind DbgVariableRecords (dbg.assign | |
| // equivalent). | |
| if (DbgVariableRecord *DVR = dyn_cast<DbgVariableRecord>(&DR); | |
| !DVR || !DVR->isDbgAssign()) | |
| It.dropOneDbgRecord(&DR); | |
| BB->splice(BI->getIterator(), ThenBB, ThenBB->begin(), | |
| std::prev(ThenBB->end())); | |
| if (!SpeculatedConditionalLoadsStores.empty()) | |
| hoistConditionalLoadsStores(BI, SpeculatedConditionalLoadsStores, Invert, | |
| Sel); | |
| // Insert selects and rewrite the PHI operands. | |
| IRBuilder<NoFolder> Builder(BI); | |
| for (PHINode &PN : EndBB->phis()) { | |
| unsigned OrigI = PN.getBasicBlockIndex(BB); | |
| unsigned ThenI = PN.getBasicBlockIndex(ThenBB); | |
| Value *OrigV = PN.getIncomingValue(OrigI); | |
| Value *ThenV = PN.getIncomingValue(ThenI); | |
| // Skip PHIs which are trivial. | |
| if (OrigV == ThenV) | |
| continue; | |
| // Create a select whose true value is the speculatively executed value and | |
| // false value is the pre-existing value. Swap them if the branch | |
| // destinations were inverted. | |
| Value *TrueV = ThenV, *FalseV = OrigV; | |
| if (Invert) | |
| std::swap(TrueV, FalseV); | |
| Value *V = Builder.CreateSelect(BrCond, TrueV, FalseV, "spec.select", BI); | |
| PN.setIncomingValue(OrigI, V); | |
| PN.setIncomingValue(ThenI, V); | |
| } | |
| // Remove speculated pseudo probes. | |
| for (Instruction *I : SpeculatedPseudoProbes) | |
| I->eraseFromParent(); | |
| ++NumSpeculations; | |
| return true; | |
| } | |
| /// Return true if we can thread a branch across this block. | |
| static bool blockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { | |
| int Size = 0; | |
| EphemeralValueTracker EphTracker; | |
| // Walk the loop in reverse so that we can identify ephemeral values properly | |
| // (values only feeding assumes). | |
| for (Instruction &I : reverse(*BB)) { | |
| // Can't fold blocks that contain noduplicate or convergent calls. | |
| if (CallInst *CI = dyn_cast<CallInst>(&I)) | |
| if (CI->cannotDuplicate() || CI->isConvergent()) | |
| return false; | |
| // Ignore ephemeral values which are deleted during codegen. | |
| // We will delete Phis while threading, so Phis should not be accounted in | |
| // block's size. | |
| if (!EphTracker.track(&I) && !isa<PHINode>(I)) { | |
| if (Size++ > MaxSmallBlockSize) | |
| return false; // Don't clone large BB's. | |
| } | |
| // We can only support instructions that do not define values that are | |
| // live outside of the current basic block. | |
| for (User *U : I.users()) { | |
| Instruction *UI = cast<Instruction>(U); | |
| if (UI->getParent() != BB || isa<PHINode>(UI)) | |
| return false; | |
| } | |
| // Looks ok, continue checking. | |
| } | |
| return true; | |
| } | |
| static ConstantInt *getKnownValueOnEdge(Value *V, BasicBlock *From, | |
| BasicBlock *To) { | |
| // Don't look past the block defining the value, we might get the value from | |
| // a previous loop iteration. | |
| auto *I = dyn_cast<Instruction>(V); | |
| if (I && I->getParent() == To) | |
| return nullptr; | |
| // We know the value if the From block branches on it. | |
| auto *BI = dyn_cast<CondBrInst>(From->getTerminator()); | |
| if (BI && BI->getCondition() == V && | |
| BI->getSuccessor(0) != BI->getSuccessor(1)) | |
| return BI->getSuccessor(0) == To ? ConstantInt::getTrue(BI->getContext()) | |
| : ConstantInt::getFalse(BI->getContext()); | |
| return nullptr; | |
| } | |
| /// If we have a conditional branch on something for which we know the constant | |
| /// value in predecessors (e.g. a phi node in the current block), thread edges | |
| /// from the predecessor to their ultimate destination. | |
| static std::optional<bool> | |
| foldCondBranchOnValueKnownInPredecessorImpl(CondBrInst *BI, DomTreeUpdater *DTU, | |
| const DataLayout &DL, | |
| AssumptionCache *AC) { | |
| SmallMapVector<ConstantInt *, SmallSetVector<BasicBlock *, 2>, 2> KnownValues; | |
| BasicBlock *BB = BI->getParent(); | |
| Value *Cond = BI->getCondition(); | |
| PHINode *PN = dyn_cast<PHINode>(Cond); | |
| if (PN && PN->getParent() == BB) { | |
| // Degenerate case of a single entry PHI. | |
| if (PN->getNumIncomingValues() == 1) { | |
| FoldSingleEntryPHINodes(PN->getParent()); | |
| return true; | |
| } | |
| for (Use &U : PN->incoming_values()) | |
| if (auto *CB = dyn_cast<ConstantInt>(U)) | |
| KnownValues[CB].insert(PN->getIncomingBlock(U)); | |
| } else { | |
| for (BasicBlock *Pred : predecessors(BB)) { | |
| if (ConstantInt *CB = getKnownValueOnEdge(Cond, Pred, BB)) | |
| KnownValues[CB].insert(Pred); | |
| } | |
| } | |
| if (KnownValues.empty()) | |
| return false; | |
| // Now we know that this block has multiple preds and two succs. | |
| // Check that the block is small enough and values defined in the block are | |
| // not used outside of it. | |
| if (!blockIsSimpleEnoughToThreadThrough(BB)) | |
| return false; | |
| for (const auto &Pair : KnownValues) { | |
| // Okay, we now know that all edges from PredBB should be revectored to | |
| // branch to RealDest. | |
| ConstantInt *CB = Pair.first; | |
| ArrayRef<BasicBlock *> PredBBs = Pair.second.getArrayRef(); | |
| BasicBlock *RealDest = BI->getSuccessor(!CB->getZExtValue()); | |
| if (RealDest == BB) | |
| continue; // Skip self loops. | |
| // Skip if the predecessor's terminator is an indirect branch. | |
| if (any_of(PredBBs, [](BasicBlock *PredBB) { | |
| return isa<IndirectBrInst>(PredBB->getTerminator()); | |
| })) | |
| continue; | |
| LLVM_DEBUG({ | |
| dbgs() << "Condition " << *Cond << " in " << BB->getName() | |
| << " has value " << *Pair.first << " in predecessors:\n"; | |
| for (const BasicBlock *PredBB : Pair.second) | |
| dbgs() << " " << PredBB->getName() << "\n"; | |
| dbgs() << "Threading to destination " << RealDest->getName() << ".\n"; | |
| }); | |
| // Split the predecessors we are threading into a new edge block. We'll | |
| // clone the instructions into this block, and then redirect it to RealDest. | |
| BasicBlock *EdgeBB = SplitBlockPredecessors(BB, PredBBs, ".critedge", DTU); | |
| if (!EdgeBB) | |
| continue; | |
| // TODO: These just exist to reduce test diff, we can drop them if we like. | |
| EdgeBB->setName(RealDest->getName() + ".critedge"); | |
| EdgeBB->moveBefore(RealDest); | |
| // Update PHI nodes. | |
| addPredecessorToBlock(RealDest, EdgeBB, BB); | |
| // BB may have instructions that are being threaded over. Clone these | |
| // instructions into EdgeBB. We know that there will be no uses of the | |
| // cloned instructions outside of EdgeBB. | |
| BasicBlock::iterator InsertPt = EdgeBB->getFirstInsertionPt(); | |
| ValueToValueMapTy TranslateMap; // Track translated values. | |
| TranslateMap[Cond] = CB; | |
| // RemoveDIs: track instructions that we optimise away while folding, so | |
| // that we can copy DbgVariableRecords from them later. | |
| BasicBlock::iterator SrcDbgCursor = BB->begin(); | |
| for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) { | |
| if (PHINode *PN = dyn_cast<PHINode>(BBI)) { | |
| TranslateMap[PN] = PN->getIncomingValueForBlock(EdgeBB); | |
| continue; | |
| } | |
| // Clone the instruction. | |
| Instruction *N = BBI->clone(); | |
| // Insert the new instruction into its new home. | |
| N->insertInto(EdgeBB, InsertPt); | |
| if (BBI->hasName()) | |
| N->setName(BBI->getName() + ".c"); | |
| // Update operands due to translation. | |
| // Key Instructions: Remap all the atom groups. | |
| if (const DebugLoc &DL = BBI->getDebugLoc()) | |
| mapAtomInstance(DL, TranslateMap); | |
| RemapInstruction(N, TranslateMap, | |
| RF_IgnoreMissingLocals | RF_NoModuleLevelChanges); | |
| // Check for trivial simplification. | |
| if (Value *V = simplifyInstruction(N, {DL, nullptr, nullptr, AC})) { | |
| if (!BBI->use_empty()) | |
| TranslateMap[&*BBI] = V; | |
| if (!N->mayHaveSideEffects()) { | |
| N->eraseFromParent(); // Instruction folded away, don't need actual | |
| // inst | |
| N = nullptr; | |
| } | |
| } else { | |
| if (!BBI->use_empty()) | |
| TranslateMap[&*BBI] = N; | |
| } | |
| if (N) { | |
| // Copy all debug-info attached to instructions from the last we | |
| // successfully clone, up to this instruction (they might have been | |
| // folded away). | |
| for (; SrcDbgCursor != BBI; ++SrcDbgCursor) | |
| N->cloneDebugInfoFrom(&*SrcDbgCursor); | |
| SrcDbgCursor = std::next(BBI); | |
| // Clone debug-info on this instruction too. | |
| N->cloneDebugInfoFrom(&*BBI); | |
| // Register the new instruction with the assumption cache if necessary. | |
| if (auto *Assume = dyn_cast<AssumeInst>(N)) | |
| if (AC) | |
| AC->registerAssumption(Assume); | |
| } | |
| } | |
| for (; &*SrcDbgCursor != BI; ++SrcDbgCursor) | |
| InsertPt->cloneDebugInfoFrom(&*SrcDbgCursor); | |
| InsertPt->cloneDebugInfoFrom(BI); | |
| BB->removePredecessor(EdgeBB); | |
| UncondBrInst *EdgeBI = cast<UncondBrInst>(EdgeBB->getTerminator()); | |
| EdgeBI->setSuccessor(0, RealDest); | |
| EdgeBI->setDebugLoc(BI->getDebugLoc()); | |
| if (DTU) { | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| Updates.push_back({DominatorTree::Delete, EdgeBB, BB}); | |
| Updates.push_back({DominatorTree::Insert, EdgeBB, RealDest}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| // For simplicity, we created a separate basic block for the edge. Merge | |
| // it back into the predecessor if possible. This not only avoids | |
| // unnecessary SimplifyCFG iterations, but also makes sure that we don't | |
| // bypass the check for trivial cycles above. | |
| MergeBlockIntoPredecessor(EdgeBB, DTU); | |
| // Signal repeat, simplifying any other constants. | |
| return std::nullopt; | |
| } | |
| return false; | |
| } | |
| bool SimplifyCFGOpt::foldCondBranchOnValueKnownInPredecessor(CondBrInst *BI) { | |
| // Note: If BB is a loop header then there is a risk that threading introduces | |
| // a non-canonical loop by moving a back edge. So we avoid this optimization | |
| // for loop headers if NeedCanonicalLoop is set. | |
| if (Options.NeedCanonicalLoop && is_contained(LoopHeaders, BI->getParent())) | |
| return false; | |
| std::optional<bool> Result; | |
| bool EverChanged = false; | |
| do { | |
| // Note that None means "we changed things, but recurse further." | |
| Result = | |
| foldCondBranchOnValueKnownInPredecessorImpl(BI, DTU, DL, Options.AC); | |
| EverChanged |= Result == std::nullopt || *Result; | |
| } while (Result == std::nullopt); | |
| return EverChanged; | |
| } | |
| /// Given a BB that starts with the specified two-entry PHI node, | |
| /// see if we can eliminate it. | |
| static bool foldTwoEntryPHINode(PHINode *PN, const TargetTransformInfo &TTI, | |
| DomTreeUpdater *DTU, AssumptionCache *AC, | |
| const DataLayout &DL, | |
| bool SpeculateUnpredictables) { | |
| // Ok, this is a two entry PHI node. Check to see if this is a simple "if | |
| // statement", which has a very simple dominance structure. Basically, we | |
| // are trying to find the condition that is being branched on, which | |
| // subsequently causes this merge to happen. We really want control | |
| // dependence information for this check, but simplifycfg can't keep it up | |
| // to date, and this catches most of the cases we care about anyway. | |
| BasicBlock *BB = PN->getParent(); | |
| BasicBlock *IfTrue, *IfFalse; | |
| CondBrInst *DomBI = GetIfCondition(BB, IfTrue, IfFalse); | |
| if (!DomBI) | |
| return false; | |
| Value *IfCond = DomBI->getCondition(); | |
| // Don't bother if the branch will be constant folded trivially. | |
| if (isa<ConstantInt>(IfCond)) | |
| return false; | |
| BasicBlock *DomBlock = DomBI->getParent(); | |
| SmallVector<BasicBlock *, 2> IfBlocks; | |
| llvm::copy_if(PN->blocks(), std::back_inserter(IfBlocks), | |
| [](BasicBlock *IfBlock) { | |
| return isa<UncondBrInst>(IfBlock->getTerminator()); | |
| }); | |
| assert((IfBlocks.size() == 1 || IfBlocks.size() == 2) && | |
| "Will have either one or two blocks to speculate."); | |
| // If the branch is non-unpredictable, see if we either predictably jump to | |
| // the merge bb (if we have only a single 'then' block), or if we predictably | |
| // jump to one specific 'then' block (if we have two of them). | |
| // It isn't beneficial to speculatively execute the code | |
| // from the block that we know is predictably not entered. | |
| bool IsUnpredictable = DomBI->getMetadata(LLVMContext::MD_unpredictable); | |
| if (!IsUnpredictable) { | |
| uint64_t TWeight, FWeight; | |
| if (extractBranchWeights(*DomBI, TWeight, FWeight) && | |
| (TWeight + FWeight) != 0) { | |
| BranchProbability BITrueProb = | |
| BranchProbability::getBranchProbability(TWeight, TWeight + FWeight); | |
| BranchProbability Likely = TTI.getPredictableBranchThreshold(); | |
| BranchProbability BIFalseProb = BITrueProb.getCompl(); | |
| if (IfBlocks.size() == 1) { | |
| BranchProbability BIBBProb = | |
| DomBI->getSuccessor(0) == BB ? BITrueProb : BIFalseProb; | |
| if (BIBBProb >= Likely) | |
| return false; | |
| } else { | |
| if (BITrueProb >= Likely || BIFalseProb >= Likely) | |
| return false; | |
| } | |
| } | |
| } | |
| // Don't try to fold an unreachable block. For example, the phi node itself | |
| // can't be the candidate if-condition for a select that we want to form. | |
| if (auto *IfCondPhiInst = dyn_cast<PHINode>(IfCond)) | |
| if (IfCondPhiInst->getParent() == BB) | |
| return false; | |
| // Okay, we found that we can merge this two-entry phi node into a select. | |
| // Doing so would require us to fold *all* two entry phi nodes in this block. | |
| // At some point this becomes non-profitable (particularly if the target | |
| // doesn't support cmov's). Only do this transformation if there are two or | |
| // fewer PHI nodes in this block. | |
| unsigned NumPhis = 0; | |
| for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++NumPhis, ++I) | |
| if (NumPhis > 2) | |
| return false; | |
| // Loop over the PHI's seeing if we can promote them all to select | |
| // instructions. While we are at it, keep track of the instructions | |
| // that need to be moved to the dominating block. | |
| SmallPtrSet<Instruction *, 4> AggressiveInsts; | |
| SmallPtrSet<Instruction *, 2> ZeroCostInstructions; | |
| InstructionCost Cost = 0; | |
| InstructionCost Budget = | |
| TwoEntryPHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; | |
| if (SpeculateUnpredictables && IsUnpredictable) | |
| Budget += TTI.getBranchMispredictPenalty(); | |
| bool Changed = false; | |
| for (BasicBlock::iterator II = BB->begin(); isa<PHINode>(II);) { | |
| PHINode *PN = cast<PHINode>(II++); | |
| if (Value *V = simplifyInstruction(PN, {DL, PN})) { | |
| PN->replaceAllUsesWith(V); | |
| PN->eraseFromParent(); | |
| Changed = true; | |
| continue; | |
| } | |
| if (!dominatesMergePoint(PN->getIncomingValue(0), BB, DomBI, | |
| AggressiveInsts, Cost, Budget, TTI, AC, | |
| ZeroCostInstructions) || | |
| !dominatesMergePoint(PN->getIncomingValue(1), BB, DomBI, | |
| AggressiveInsts, Cost, Budget, TTI, AC, | |
| ZeroCostInstructions)) | |
| return Changed; | |
| } | |
| // If we folded the first phi, PN dangles at this point. Refresh it. If | |
| // we ran out of PHIs then we simplified them all. | |
| PN = dyn_cast<PHINode>(BB->begin()); | |
| if (!PN) | |
| return true; | |
| // Don't fold i1 branches on PHIs which contain binary operators or | |
| // (possibly inverted) select form of or/ands if their parameters are | |
| // an equality test. | |
| auto IsBinOpOrAndEq = [](Value *V) { | |
| CmpPredicate Pred; | |
| if (match(V, m_CombineOr( | |
| m_CombineOr( | |
| m_BinOp(m_Cmp(Pred, m_Value(), m_Value()), m_Value()), | |
| m_BinOp(m_Value(), m_Cmp(Pred, m_Value(), m_Value()))), | |
| m_c_Select(m_ImmConstant(), | |
| m_Cmp(Pred, m_Value(), m_Value()))))) { | |
| return CmpInst::isEquality(Pred); | |
| } | |
| return false; | |
| }; | |
| if (PN->getType()->isIntegerTy(1) && | |
| (IsBinOpOrAndEq(PN->getIncomingValue(0)) || | |
| IsBinOpOrAndEq(PN->getIncomingValue(1)) || IsBinOpOrAndEq(IfCond))) | |
| return Changed; | |
| // If all PHI nodes are promotable, check to make sure that all instructions | |
| // in the predecessor blocks can be promoted as well. If not, we won't be able | |
| // to get rid of the control flow, so it's not worth promoting to select | |
| // instructions. | |
| for (BasicBlock *IfBlock : IfBlocks) | |
| for (BasicBlock::iterator I = IfBlock->begin(); !I->isTerminator(); ++I) | |
| if (!AggressiveInsts.count(&*I) && !I->isDebugOrPseudoInst()) { | |
| // This is not an aggressive instruction that we can promote. | |
| // Because of this, we won't be able to get rid of the control flow, so | |
| // the xform is not worth it. | |
| return Changed; | |
| } | |
| // If either of the blocks has it's address taken, we can't do this fold. | |
| if (any_of(IfBlocks, | |
| [](BasicBlock *IfBlock) { return IfBlock->hasAddressTaken(); })) | |
| return Changed; | |
| LLVM_DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond; | |
| if (IsUnpredictable) dbgs() << " (unpredictable)"; | |
| dbgs() << " T: " << IfTrue->getName() | |
| << " F: " << IfFalse->getName() << "\n"); | |
| // If we can still promote the PHI nodes after this gauntlet of tests, | |
| // do all of the PHI's now. | |
| // Move all 'aggressive' instructions, which are defined in the | |
| // conditional parts of the if's up to the dominating block. | |
| for (BasicBlock *IfBlock : IfBlocks) | |
| hoistAllInstructionsInto(DomBlock, DomBI, IfBlock); | |
| IRBuilder<NoFolder> Builder(DomBI); | |
| // Propagate fast-math-flags from phi nodes to replacement selects. | |
| while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) { | |
| // Change the PHI node into a select instruction. | |
| Value *TrueVal = PN->getIncomingValueForBlock(IfTrue); | |
| Value *FalseVal = PN->getIncomingValueForBlock(IfFalse); | |
| Value *Sel = Builder.CreateSelectFMF(IfCond, TrueVal, FalseVal, | |
| isa<FPMathOperator>(PN) ? PN : nullptr, | |
| "", DomBI); | |
| PN->replaceAllUsesWith(Sel); | |
| Sel->takeName(PN); | |
| PN->eraseFromParent(); | |
| } | |
| // At this point, all IfBlocks are empty, so our if statement | |
| // has been flattened. Change DomBlock to jump directly to our new block to | |
| // avoid other simplifycfg's kicking in on the diamond. | |
| Builder.CreateBr(BB); | |
| SmallVector<DominatorTree::UpdateType, 3> Updates; | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, DomBlock, BB}); | |
| for (auto *Successor : successors(DomBlock)) | |
| Updates.push_back({DominatorTree::Delete, DomBlock, Successor}); | |
| } | |
| DomBI->eraseFromParent(); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| return true; | |
| } | |
| static Value *createLogicalOp(IRBuilderBase &Builder, | |
| Instruction::BinaryOps Opc, Value *LHS, | |
| Value *RHS, const Twine &Name = "") { | |
| // Try to relax logical op to binary op. | |
| if (impliesPoison(RHS, LHS)) | |
| return Builder.CreateBinOp(Opc, LHS, RHS, Name); | |
| if (Opc == Instruction::And) | |
| return Builder.CreateLogicalAnd(LHS, RHS, Name); | |
| if (Opc == Instruction::Or) | |
| return Builder.CreateLogicalOr(LHS, RHS, Name); | |
| llvm_unreachable("Invalid logical opcode"); | |
| } | |
| /// Return true if either PBI or BI has branch weight available, and store | |
| /// the weights in {Pred|Succ}{True|False}Weight. If one of PBI and BI does | |
| /// not have branch weight, use 1:1 as its weight. | |
| static bool extractPredSuccWeights(CondBrInst *PBI, CondBrInst *BI, | |
| uint64_t &PredTrueWeight, | |
| uint64_t &PredFalseWeight, | |
| uint64_t &SuccTrueWeight, | |
| uint64_t &SuccFalseWeight) { | |
| bool PredHasWeights = | |
| extractBranchWeights(*PBI, PredTrueWeight, PredFalseWeight); | |
| bool SuccHasWeights = | |
| extractBranchWeights(*BI, SuccTrueWeight, SuccFalseWeight); | |
| if (PredHasWeights || SuccHasWeights) { | |
| if (!PredHasWeights) | |
| PredTrueWeight = PredFalseWeight = 1; | |
| if (!SuccHasWeights) | |
| SuccTrueWeight = SuccFalseWeight = 1; | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| /// Determine if the two branches share a common destination and deduce a glue | |
| /// that joins the branches' conditions to arrive at the common destination if | |
| /// that would be profitable. | |
| static std::optional<std::tuple<BasicBlock *, Instruction::BinaryOps, bool>> | |
| shouldFoldCondBranchesToCommonDestination(CondBrInst *BI, CondBrInst *PBI, | |
| const TargetTransformInfo *TTI) { | |
| assert(BI && PBI && "Both blocks must end with a conditional branches."); | |
| assert(is_contained(predecessors(BI->getParent()), PBI->getParent()) && | |
| "PredBB must be a predecessor of BB."); | |
| // We have the potential to fold the conditions together, but if the | |
| // predecessor branch is predictable, we may not want to merge them. | |
| uint64_t PTWeight, PFWeight; | |
| BranchProbability PBITrueProb, Likely; | |
| if (TTI && !PBI->getMetadata(LLVMContext::MD_unpredictable) && | |
| extractBranchWeights(*PBI, PTWeight, PFWeight) && | |
| (PTWeight + PFWeight) != 0) { | |
| PBITrueProb = | |
| BranchProbability::getBranchProbability(PTWeight, PTWeight + PFWeight); | |
| Likely = TTI->getPredictableBranchThreshold(); | |
| } | |
| if (PBI->getSuccessor(0) == BI->getSuccessor(0)) { | |
| // Speculate the 2nd condition unless the 1st is probably true. | |
| if (PBITrueProb.isUnknown() || PBITrueProb < Likely) | |
| return {{BI->getSuccessor(0), Instruction::Or, false}}; | |
| } else if (PBI->getSuccessor(1) == BI->getSuccessor(1)) { | |
| // Speculate the 2nd condition unless the 1st is probably false. | |
| if (PBITrueProb.isUnknown() || PBITrueProb.getCompl() < Likely) | |
| return {{BI->getSuccessor(1), Instruction::And, false}}; | |
| } else if (PBI->getSuccessor(0) == BI->getSuccessor(1)) { | |
| // Speculate the 2nd condition unless the 1st is probably true. | |
| if (PBITrueProb.isUnknown() || PBITrueProb < Likely) | |
| return {{BI->getSuccessor(1), Instruction::And, true}}; | |
| } else if (PBI->getSuccessor(1) == BI->getSuccessor(0)) { | |
| // Speculate the 2nd condition unless the 1st is probably false. | |
| if (PBITrueProb.isUnknown() || PBITrueProb.getCompl() < Likely) | |
| return {{BI->getSuccessor(0), Instruction::Or, true}}; | |
| } | |
| return std::nullopt; | |
| } | |
| static bool performBranchToCommonDestFolding(CondBrInst *BI, CondBrInst *PBI, | |
| DomTreeUpdater *DTU, | |
| MemorySSAUpdater *MSSAU, | |
| const TargetTransformInfo *TTI) { | |
| BasicBlock *BB = BI->getParent(); | |
| BasicBlock *PredBlock = PBI->getParent(); | |
| // Determine if the two branches share a common destination. | |
| BasicBlock *CommonSucc; | |
| Instruction::BinaryOps Opc; | |
| bool InvertPredCond; | |
| std::tie(CommonSucc, Opc, InvertPredCond) = | |
| *shouldFoldCondBranchesToCommonDestination(BI, PBI, TTI); | |
| LLVM_DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB); | |
| IRBuilder<> Builder(PBI); | |
| // The builder is used to create instructions to eliminate the branch in BB. | |
| // If BB's terminator has !annotation metadata, add it to the new | |
| // instructions. | |
| Builder.CollectMetadataToCopy(BB->getTerminator(), | |
| {LLVMContext::MD_annotation}); | |
| // If we need to invert the condition in the pred block to match, do so now. | |
| if (InvertPredCond) { | |
| InvertBranch(PBI, Builder); | |
| } | |
| BasicBlock *UniqueSucc = | |
| PBI->getSuccessor(0) == BB ? BI->getSuccessor(0) : BI->getSuccessor(1); | |
| // Before cloning instructions, notify the successor basic block that it | |
| // is about to have a new predecessor. This will update PHI nodes, | |
| // which will allow us to update live-out uses of bonus instructions. | |
| addPredecessorToBlock(UniqueSucc, PredBlock, BB, MSSAU); | |
| // Try to update branch weights. | |
| uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; | |
| SmallVector<uint64_t, 2> MDWeights; | |
| if (extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, | |
| SuccTrueWeight, SuccFalseWeight)) { | |
| if (PBI->getSuccessor(0) == BB) { | |
| // PBI: br i1 %x, BB, FalseDest | |
| // BI: br i1 %y, UniqueSucc, FalseDest | |
| // TrueWeight is TrueWeight for PBI * TrueWeight for BI. | |
| MDWeights.push_back(PredTrueWeight * SuccTrueWeight); | |
| // FalseWeight is FalseWeight for PBI * TotalWeight for BI + | |
| // TrueWeight for PBI * FalseWeight for BI. | |
| // We assume that total weights of a CondBrInst can fit into 32 bits. | |
| // Therefore, we will not have overflow using 64-bit arithmetic. | |
| MDWeights.push_back(PredFalseWeight * (SuccFalseWeight + SuccTrueWeight) + | |
| PredTrueWeight * SuccFalseWeight); | |
| } else { | |
| // PBI: br i1 %x, TrueDest, BB | |
| // BI: br i1 %y, TrueDest, UniqueSucc | |
| // TrueWeight is TrueWeight for PBI * TotalWeight for BI + | |
| // FalseWeight for PBI * TrueWeight for BI. | |
| MDWeights.push_back(PredTrueWeight * (SuccFalseWeight + SuccTrueWeight) + | |
| PredFalseWeight * SuccTrueWeight); | |
| // FalseWeight is FalseWeight for PBI * FalseWeight for BI. | |
| MDWeights.push_back(PredFalseWeight * SuccFalseWeight); | |
| } | |
| setFittedBranchWeights(*PBI, MDWeights, /*IsExpected=*/false, | |
| /*ElideAllZero=*/true); | |
| // TODO: If BB is reachable from all paths through PredBlock, then we | |
| // could replace PBI's branch probabilities with BI's. | |
| } else | |
| PBI->setMetadata(LLVMContext::MD_prof, nullptr); | |
| // Now, update the CFG. | |
| PBI->setSuccessor(PBI->getSuccessor(0) != BB, UniqueSucc); | |
| if (DTU) | |
| DTU->applyUpdates({{DominatorTree::Insert, PredBlock, UniqueSucc}, | |
| {DominatorTree::Delete, PredBlock, BB}}); | |
| // If BI was a loop latch, it may have had associated loop metadata. | |
| // We need to copy it to the new latch, that is, PBI. | |
| if (MDNode *LoopMD = BI->getMetadata(LLVMContext::MD_loop)) | |
| PBI->setMetadata(LLVMContext::MD_loop, LoopMD); | |
| ValueToValueMapTy VMap; // maps original values to cloned values | |
| cloneInstructionsIntoPredecessorBlockAndUpdateSSAUses(BB, PredBlock, VMap); | |
| Module *M = BB->getModule(); | |
| PredBlock->getTerminator()->cloneDebugInfoFrom(BB->getTerminator()); | |
| for (DbgVariableRecord &DVR : | |
| filterDbgVars(PredBlock->getTerminator()->getDbgRecordRange())) { | |
| RemapDbgRecord(M, &DVR, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| } | |
| // Now that the Cond was cloned into the predecessor basic block, | |
| // or/and the two conditions together. | |
| Value *BICond = VMap[BI->getCondition()]; | |
| PBI->setCondition( | |
| createLogicalOp(Builder, Opc, PBI->getCondition(), BICond, "or.cond")); | |
| if (!ProfcheckDisableMetadataFixes) | |
| if (auto *SI = dyn_cast<SelectInst>(PBI->getCondition())) | |
| if (!MDWeights.empty()) { | |
| assert(isSelectInRoleOfConjunctionOrDisjunction(SI)); | |
| setFittedBranchWeights(*SI, {MDWeights[0], MDWeights[1]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| ++NumFoldBranchToCommonDest; | |
| return true; | |
| } | |
| /// Return if an instruction's type or any of its operands' types are a vector | |
| /// type. | |
| static bool isVectorOp(Instruction &I) { | |
| return I.getType()->isVectorTy() || any_of(I.operands(), [](Use &U) { | |
| return U->getType()->isVectorTy(); | |
| }); | |
| } | |
| /// If this basic block is simple enough, and if a predecessor branches to us | |
| /// and one of our successors, fold the block into the predecessor and use | |
| /// logical operations to pick the right destination. | |
| bool llvm::foldBranchToCommonDest(CondBrInst *BI, DomTreeUpdater *DTU, | |
| MemorySSAUpdater *MSSAU, | |
| const TargetTransformInfo *TTI, | |
| unsigned BonusInstThreshold) { | |
| BasicBlock *BB = BI->getParent(); | |
| TargetTransformInfo::TargetCostKind CostKind = | |
| BB->getParent()->hasMinSize() ? TargetTransformInfo::TCK_CodeSize | |
| : TargetTransformInfo::TCK_SizeAndLatency; | |
| Instruction *Cond = dyn_cast<Instruction>(BI->getCondition()); | |
| if (!Cond || !isa<CmpInst, BinaryOperator, SelectInst, TruncInst>(Cond) || | |
| Cond->getParent() != BB || !Cond->hasOneUse()) | |
| return false; | |
| // Finally, don't infinitely unroll conditional loops. | |
| if (is_contained(successors(BB), BB)) | |
| return false; | |
| // With which predecessors will we want to deal with? | |
| SmallVector<BasicBlock *, 8> Preds; | |
| for (BasicBlock *PredBlock : predecessors(BB)) { | |
| CondBrInst *PBI = dyn_cast<CondBrInst>(PredBlock->getTerminator()); | |
| // Check that we have two conditional branches. If there is a PHI node in | |
| // the common successor, verify that the same value flows in from both | |
| // blocks. | |
| if (!PBI || !safeToMergeTerminators(BI, PBI)) | |
| continue; | |
| // Determine if the two branches share a common destination. | |
| BasicBlock *CommonSucc; | |
| Instruction::BinaryOps Opc; | |
| bool InvertPredCond; | |
| if (auto Recipe = shouldFoldCondBranchesToCommonDestination(BI, PBI, TTI)) | |
| std::tie(CommonSucc, Opc, InvertPredCond) = *Recipe; | |
| else | |
| continue; | |
| // Check the cost of inserting the necessary logic before performing the | |
| // transformation. | |
| if (TTI) { | |
| Type *Ty = BI->getCondition()->getType(); | |
| InstructionCost Cost = TTI->getArithmeticInstrCost(Opc, Ty, CostKind); | |
| if (InvertPredCond && (!PBI->getCondition()->hasOneUse() || | |
| !isa<CmpInst>(PBI->getCondition()))) | |
| Cost += TTI->getArithmeticInstrCost(Instruction::Xor, Ty, CostKind); | |
| if (Cost > BranchFoldThreshold) | |
| continue; | |
| } | |
| // Ok, we do want to deal with this predecessor. Record it. | |
| Preds.emplace_back(PredBlock); | |
| } | |
| // If there aren't any predecessors into which we can fold, | |
| // don't bother checking the cost. | |
| if (Preds.empty()) | |
| return false; | |
| // Only allow this transformation if computing the condition doesn't involve | |
| // too many instructions and these involved instructions can be executed | |
| // unconditionally. We denote all involved instructions except the condition | |
| // as "bonus instructions", and only allow this transformation when the | |
| // number of the bonus instructions we'll need to create when cloning into | |
| // each predecessor does not exceed a certain threshold. | |
| unsigned NumBonusInsts = 0; | |
| bool SawVectorOp = false; | |
| const unsigned PredCount = Preds.size(); | |
| for (Instruction &I : *BB) { | |
| // Don't check the branch condition comparison itself. | |
| if (&I == Cond) | |
| continue; | |
| // Ignore the terminator. | |
| if (isa<UncondBrInst, CondBrInst>(I)) | |
| continue; | |
| // I must be safe to execute unconditionally. | |
| if (!isSafeToSpeculativelyExecute(&I)) | |
| return false; | |
| SawVectorOp |= isVectorOp(I); | |
| // Account for the cost of duplicating this instruction into each | |
| // predecessor. Ignore free instructions. | |
| if (!TTI || TTI->getInstructionCost(&I, CostKind) != | |
| TargetTransformInfo::TCC_Free) { | |
| NumBonusInsts += PredCount; | |
| // Early exits once we reach the limit. | |
| if (NumBonusInsts > | |
| BonusInstThreshold * BranchFoldToCommonDestVectorMultiplier) | |
| return false; | |
| } | |
| auto IsBCSSAUse = [BB, &I](Use &U) { | |
| auto *UI = cast<Instruction>(U.getUser()); | |
| if (auto *PN = dyn_cast<PHINode>(UI)) | |
| return PN->getIncomingBlock(U) == BB; | |
| return UI->getParent() == BB && I.comesBefore(UI); | |
| }; | |
| // Does this instruction require rewriting of uses? | |
| if (!all_of(I.uses(), IsBCSSAUse)) | |
| return false; | |
| } | |
| if (NumBonusInsts > | |
| BonusInstThreshold * | |
| (SawVectorOp ? BranchFoldToCommonDestVectorMultiplier : 1)) | |
| return false; | |
| // Ok, we have the budget. Perform the transformation. | |
| for (BasicBlock *PredBlock : Preds) { | |
| auto *PBI = cast<CondBrInst>(PredBlock->getTerminator()); | |
| return performBranchToCommonDestFolding(BI, PBI, DTU, MSSAU, TTI); | |
| } | |
| return false; | |
| } | |
| // If there is only one store in BB1 and BB2, return it, otherwise return | |
| // nullptr. | |
| static StoreInst *findUniqueStoreInBlocks(BasicBlock *BB1, BasicBlock *BB2) { | |
| StoreInst *S = nullptr; | |
| for (auto *BB : {BB1, BB2}) { | |
| if (!BB) | |
| continue; | |
| for (auto &I : *BB) | |
| if (auto *SI = dyn_cast<StoreInst>(&I)) { | |
| if (S) | |
| // Multiple stores seen. | |
| return nullptr; | |
| else | |
| S = SI; | |
| } | |
| } | |
| return S; | |
| } | |
| static Value *ensureValueAvailableInSuccessor(Value *V, BasicBlock *BB, | |
| Value *AlternativeV = nullptr) { | |
| // PHI is going to be a PHI node that allows the value V that is defined in | |
| // BB to be referenced in BB's only successor. | |
| // | |
| // If AlternativeV is nullptr, the only value we care about in PHI is V. It | |
| // doesn't matter to us what the other operand is (it'll never get used). We | |
| // could just create a new PHI with an undef incoming value, but that could | |
| // increase register pressure if EarlyCSE/InstCombine can't fold it with some | |
| // other PHI. So here we directly look for some PHI in BB's successor with V | |
| // as an incoming operand. If we find one, we use it, else we create a new | |
| // one. | |
| // | |
| // If AlternativeV is not nullptr, we care about both incoming values in PHI. | |
| // PHI must be exactly: phi <ty> [ %BB, %V ], [ %OtherBB, %AlternativeV] | |
| // where OtherBB is the single other predecessor of BB's only successor. | |
| PHINode *PHI = nullptr; | |
| BasicBlock *Succ = BB->getSingleSuccessor(); | |
| for (auto I = Succ->begin(); isa<PHINode>(I); ++I) | |
| if (cast<PHINode>(I)->getIncomingValueForBlock(BB) == V) { | |
| PHI = cast<PHINode>(I); | |
| if (!AlternativeV) | |
| break; | |
| assert(Succ->hasNPredecessors(2)); | |
| auto PredI = pred_begin(Succ); | |
| BasicBlock *OtherPredBB = *PredI == BB ? *++PredI : *PredI; | |
| if (PHI->getIncomingValueForBlock(OtherPredBB) == AlternativeV) | |
| break; | |
| PHI = nullptr; | |
| } | |
| if (PHI) | |
| return PHI; | |
| // If V is not an instruction defined in BB, just return it. | |
| if (!AlternativeV && | |
| (!isa<Instruction>(V) || cast<Instruction>(V)->getParent() != BB)) | |
| return V; | |
| PHI = PHINode::Create(V->getType(), 2, "simplifycfg.merge"); | |
| PHI->insertBefore(Succ->begin()); | |
| PHI->addIncoming(V, BB); | |
| for (BasicBlock *PredBB : predecessors(Succ)) | |
| if (PredBB != BB) | |
| PHI->addIncoming( | |
| AlternativeV ? AlternativeV : PoisonValue::get(V->getType()), PredBB); | |
| return PHI; | |
| } | |
| static bool mergeConditionalStoreToAddress( | |
| BasicBlock *PTB, BasicBlock *PFB, BasicBlock *QTB, BasicBlock *QFB, | |
| BasicBlock *PostBB, Value *Address, bool InvertPCond, bool InvertQCond, | |
| DomTreeUpdater *DTU, const DataLayout &DL, const TargetTransformInfo &TTI) { | |
| // For every pointer, there must be exactly two stores, one coming from | |
| // PTB or PFB, and the other from QTB or QFB. We don't support more than one | |
| // store (to any address) in PTB,PFB or QTB,QFB. | |
| // FIXME: We could relax this restriction with a bit more work and performance | |
| // testing. | |
| StoreInst *PStore = findUniqueStoreInBlocks(PTB, PFB); | |
| StoreInst *QStore = findUniqueStoreInBlocks(QTB, QFB); | |
| if (!PStore || !QStore) | |
| return false; | |
| // Now check the stores are compatible. | |
| if (!QStore->isUnordered() || !PStore->isUnordered() || | |
| PStore->getValueOperand()->getType() != | |
| QStore->getValueOperand()->getType()) | |
| return false; | |
| // Check that sinking the store won't cause program behavior changes. Sinking | |
| // the store out of the Q blocks won't change any behavior as we're sinking | |
| // from a block to its unconditional successor. But we're moving a store from | |
| // the P blocks down through the middle block (QBI) and past both QFB and QTB. | |
| // So we need to check that there are no aliasing loads or stores in | |
| // QBI, QTB and QFB. We also need to check there are no conflicting memory | |
| // operations between PStore and the end of its parent block. | |
| // | |
| // The ideal way to do this is to query AliasAnalysis, but we don't | |
| // preserve AA currently so that is dangerous. Be super safe and just | |
| // check there are no other memory operations at all. | |
| for (auto &I : *QFB->getSinglePredecessor()) | |
| if (I.mayReadOrWriteMemory()) | |
| return false; | |
| for (auto &I : *QFB) | |
| if (&I != QStore && I.mayReadOrWriteMemory()) | |
| return false; | |
| if (QTB) | |
| for (auto &I : *QTB) | |
| if (&I != QStore && I.mayReadOrWriteMemory()) | |
| return false; | |
| for (auto I = BasicBlock::iterator(PStore), E = PStore->getParent()->end(); | |
| I != E; ++I) | |
| if (&*I != PStore && I->mayReadOrWriteMemory()) | |
| return false; | |
| // If we're not in aggressive mode, we only optimize if we have some | |
| // confidence that by optimizing we'll allow P and/or Q to be if-converted. | |
| auto IsWorthwhile = [&](BasicBlock *BB, ArrayRef<StoreInst *> FreeStores) { | |
| if (!BB) | |
| return true; | |
| // Heuristic: if the block can be if-converted/phi-folded and the | |
| // instructions inside are all cheap (arithmetic/GEPs), it's worthwhile to | |
| // thread this store. | |
| InstructionCost Cost = 0; | |
| InstructionCost Budget = | |
| PHINodeFoldingThreshold * TargetTransformInfo::TCC_Basic; | |
| for (auto &I : *BB) { | |
| // Consider terminator instruction to be free. | |
| if (I.isTerminator()) | |
| continue; | |
| // If this is one the stores that we want to speculate out of this BB, | |
| // then don't count it's cost, consider it to be free. | |
| if (auto *S = dyn_cast<StoreInst>(&I)) | |
| if (llvm::find(FreeStores, S)) | |
| continue; | |
| // Else, we have a white-list of instructions that we are ak speculating. | |
| if (!isa<BinaryOperator>(I) && !isa<GetElementPtrInst>(I)) | |
| return false; // Not in white-list - not worthwhile folding. | |
| // And finally, if this is a non-free instruction that we are okay | |
| // speculating, ensure that we consider the speculation budget. | |
| Cost += | |
| TTI.getInstructionCost(&I, TargetTransformInfo::TCK_SizeAndLatency); | |
| if (Cost > Budget) | |
| return false; // Eagerly refuse to fold as soon as we're out of budget. | |
| } | |
| assert(Cost <= Budget && | |
| "When we run out of budget we will eagerly return from within the " | |
| "per-instruction loop."); | |
| return true; | |
| }; | |
| const std::array<StoreInst *, 2> FreeStores = {PStore, QStore}; | |
| if (!MergeCondStoresAggressively && | |
| (!IsWorthwhile(PTB, FreeStores) || !IsWorthwhile(PFB, FreeStores) || | |
| !IsWorthwhile(QTB, FreeStores) || !IsWorthwhile(QFB, FreeStores))) | |
| return false; | |
| // If PostBB has more than two predecessors, we need to split it so we can | |
| // sink the store. | |
| if (std::next(pred_begin(PostBB), 2) != pred_end(PostBB)) { | |
| // We know that QFB's only successor is PostBB. And QFB has a single | |
| // predecessor. If QTB exists, then its only successor is also PostBB. | |
| // If QTB does not exist, then QFB's only predecessor has a conditional | |
| // branch to QFB and PostBB. | |
| BasicBlock *TruePred = QTB ? QTB : QFB->getSinglePredecessor(); | |
| BasicBlock *NewBB = | |
| SplitBlockPredecessors(PostBB, {QFB, TruePred}, "condstore.split", DTU); | |
| if (!NewBB) | |
| return false; | |
| PostBB = NewBB; | |
| } | |
| // OK, we're going to sink the stores to PostBB. The store has to be | |
| // conditional though, so first create the predicate. | |
| CondBrInst *PBranch = | |
| cast<CondBrInst>(PFB->getSinglePredecessor()->getTerminator()); | |
| CondBrInst *QBranch = | |
| cast<CondBrInst>(QFB->getSinglePredecessor()->getTerminator()); | |
| Value *PCond = PBranch->getCondition(); | |
| Value *QCond = QBranch->getCondition(); | |
| Value *PPHI = ensureValueAvailableInSuccessor(PStore->getValueOperand(), | |
| PStore->getParent()); | |
| Value *QPHI = ensureValueAvailableInSuccessor(QStore->getValueOperand(), | |
| QStore->getParent(), PPHI); | |
| BasicBlock::iterator PostBBFirst = PostBB->getFirstInsertionPt(); | |
| IRBuilder<> QB(PostBB, PostBBFirst); | |
| QB.SetCurrentDebugLocation(PostBBFirst->getStableDebugLoc()); | |
| InvertPCond ^= (PStore->getParent() != PTB); | |
| InvertQCond ^= (QStore->getParent() != QTB); | |
| Value *PPred = InvertPCond ? QB.CreateNot(PCond) : PCond; | |
| Value *QPred = InvertQCond ? QB.CreateNot(QCond) : QCond; | |
| Value *CombinedPred = QB.CreateOr(PPred, QPred); | |
| BasicBlock::iterator InsertPt = QB.GetInsertPoint(); | |
| auto *T = SplitBlockAndInsertIfThen(CombinedPred, InsertPt, | |
| /*Unreachable=*/false, | |
| /*BranchWeights=*/nullptr, DTU); | |
| if (hasBranchWeightMD(*PBranch) && hasBranchWeightMD(*QBranch) && | |
| !ProfcheckDisableMetadataFixes) { | |
| SmallVector<uint32_t, 2> PWeights, QWeights; | |
| extractBranchWeights(*PBranch, PWeights); | |
| extractBranchWeights(*QBranch, QWeights); | |
| if (InvertPCond) | |
| std::swap(PWeights[0], PWeights[1]); | |
| if (InvertQCond) | |
| std::swap(QWeights[0], QWeights[1]); | |
| auto CombinedWeights = getDisjunctionWeights(PWeights, QWeights); | |
| setFittedBranchWeights(*PostBB->getTerminator(), | |
| {CombinedWeights[0], CombinedWeights[1]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| QB.SetInsertPoint(T); | |
| StoreInst *SI = cast<StoreInst>(QB.CreateStore(QPHI, Address)); | |
| SI->setAAMetadata(PStore->getAAMetadata().merge(QStore->getAAMetadata())); | |
| // Choose the minimum alignment. If we could prove both stores execute, we | |
| // could use biggest one. In this case, though, we only know that one of the | |
| // stores executes. And we don't know it's safe to take the alignment from a | |
| // store that doesn't execute. | |
| SI->setAlignment(std::min(PStore->getAlign(), QStore->getAlign())); | |
| QStore->eraseFromParent(); | |
| PStore->eraseFromParent(); | |
| return true; | |
| } | |
| static bool mergeConditionalStores(CondBrInst *PBI, CondBrInst *QBI, | |
| DomTreeUpdater *DTU, const DataLayout &DL, | |
| const TargetTransformInfo &TTI) { | |
| // The intention here is to find diamonds or triangles (see below) where each | |
| // conditional block contains a store to the same address. Both of these | |
| // stores are conditional, so they can't be unconditionally sunk. But it may | |
| // be profitable to speculatively sink the stores into one merged store at the | |
| // end, and predicate the merged store on the union of the two conditions of | |
| // PBI and QBI. | |
| // | |
| // This can reduce the number of stores executed if both of the conditions are | |
| // true, and can allow the blocks to become small enough to be if-converted. | |
| // This optimization will also chain, so that ladders of test-and-set | |
| // sequences can be if-converted away. | |
| // | |
| // We only deal with simple diamonds or triangles: | |
| // | |
| // PBI or PBI or a combination of the two | |
| // / \ | \ | |
| // PTB PFB | PFB | |
| // \ / | / | |
| // QBI QBI | |
| // / \ | \ | |
| // QTB QFB | QFB | |
| // \ / | / | |
| // PostBB PostBB | |
| // | |
| // We model triangles as a type of diamond with a nullptr "true" block. | |
| // Triangles are canonicalized so that the fallthrough edge is represented by | |
| // a true condition, as in the diagram above. | |
| BasicBlock *PTB = PBI->getSuccessor(0); | |
| BasicBlock *PFB = PBI->getSuccessor(1); | |
| BasicBlock *QTB = QBI->getSuccessor(0); | |
| BasicBlock *QFB = QBI->getSuccessor(1); | |
| BasicBlock *PostBB = QFB->getSingleSuccessor(); | |
| // Make sure we have a good guess for PostBB. If QTB's only successor is | |
| // QFB, then QFB is a better PostBB. | |
| if (QTB->getSingleSuccessor() == QFB) | |
| PostBB = QFB; | |
| // If we couldn't find a good PostBB, stop. | |
| if (!PostBB) | |
| return false; | |
| bool InvertPCond = false, InvertQCond = false; | |
| // Canonicalize fallthroughs to the true branches. | |
| if (PFB == QBI->getParent()) { | |
| std::swap(PFB, PTB); | |
| InvertPCond = true; | |
| } | |
| if (QFB == PostBB) { | |
| std::swap(QFB, QTB); | |
| InvertQCond = true; | |
| } | |
| // From this point on we can assume PTB or QTB may be fallthroughs but PFB | |
| // and QFB may not. Model fallthroughs as a nullptr block. | |
| if (PTB == QBI->getParent()) | |
| PTB = nullptr; | |
| if (QTB == PostBB) | |
| QTB = nullptr; | |
| // Legality bailouts. We must have at least the non-fallthrough blocks and | |
| // the post-dominating block, and the non-fallthroughs must only have one | |
| // predecessor. | |
| auto HasOnePredAndOneSucc = [](BasicBlock *BB, BasicBlock *P, BasicBlock *S) { | |
| return BB->getSinglePredecessor() == P && BB->getSingleSuccessor() == S; | |
| }; | |
| if (!HasOnePredAndOneSucc(PFB, PBI->getParent(), QBI->getParent()) || | |
| !HasOnePredAndOneSucc(QFB, QBI->getParent(), PostBB)) | |
| return false; | |
| if ((PTB && !HasOnePredAndOneSucc(PTB, PBI->getParent(), QBI->getParent())) || | |
| (QTB && !HasOnePredAndOneSucc(QTB, QBI->getParent(), PostBB))) | |
| return false; | |
| if (!QBI->getParent()->hasNUses(2)) | |
| return false; | |
| // OK, this is a sequence of two diamonds or triangles. | |
| // Check if there are stores in PTB or PFB that are repeated in QTB or QFB. | |
| SmallPtrSet<Value *, 4> PStoreAddresses, QStoreAddresses; | |
| for (auto *BB : {PTB, PFB}) { | |
| if (!BB) | |
| continue; | |
| for (auto &I : *BB) | |
| if (StoreInst *SI = dyn_cast<StoreInst>(&I)) | |
| PStoreAddresses.insert(SI->getPointerOperand()); | |
| } | |
| for (auto *BB : {QTB, QFB}) { | |
| if (!BB) | |
| continue; | |
| for (auto &I : *BB) | |
| if (StoreInst *SI = dyn_cast<StoreInst>(&I)) | |
| QStoreAddresses.insert(SI->getPointerOperand()); | |
| } | |
| set_intersect(PStoreAddresses, QStoreAddresses); | |
| // set_intersect mutates PStoreAddresses in place. Rename it here to make it | |
| // clear what it contains. | |
| auto &CommonAddresses = PStoreAddresses; | |
| bool Changed = false; | |
| for (auto *Address : CommonAddresses) | |
| Changed |= | |
| mergeConditionalStoreToAddress(PTB, PFB, QTB, QFB, PostBB, Address, | |
| InvertPCond, InvertQCond, DTU, DL, TTI); | |
| return Changed; | |
| } | |
| /// If the previous block ended with a widenable branch, determine if reusing | |
| /// the target block is profitable and legal. This will have the effect of | |
| /// "widening" PBI, but doesn't require us to reason about hosting safety. | |
| static bool tryWidenCondBranchToCondBranch(CondBrInst *PBI, CondBrInst *BI, | |
| DomTreeUpdater *DTU) { | |
| // TODO: This can be generalized in two important ways: | |
| // 1) We can allow phi nodes in IfFalseBB and simply reuse all the input | |
| // values from the PBI edge. | |
| // 2) We can sink side effecting instructions into BI's fallthrough | |
| // successor provided they doesn't contribute to computation of | |
| // BI's condition. | |
| BasicBlock *IfTrueBB = PBI->getSuccessor(0); | |
| BasicBlock *IfFalseBB = PBI->getSuccessor(1); | |
| if (!isWidenableBranch(PBI) || IfTrueBB != BI->getParent() || | |
| !BI->getParent()->getSinglePredecessor()) | |
| return false; | |
| if (!IfFalseBB->phis().empty()) | |
| return false; // TODO | |
| // This helps avoid infinite loop with SimplifyCondBranchToCondBranch which | |
| // may undo the transform done here. | |
| // TODO: There might be a more fine-grained solution to this. | |
| if (!llvm::succ_empty(IfFalseBB)) | |
| return false; | |
| // Use lambda to lazily compute expensive condition after cheap ones. | |
| auto NoSideEffects = [](BasicBlock &BB) { | |
| return llvm::none_of(BB, [](const Instruction &I) { | |
| return I.mayWriteToMemory() || I.mayHaveSideEffects(); | |
| }); | |
| }; | |
| if (BI->getSuccessor(1) != IfFalseBB && // no inf looping | |
| BI->getSuccessor(1)->getTerminatingDeoptimizeCall() && // profitability | |
| NoSideEffects(*BI->getParent())) { | |
| auto *OldSuccessor = BI->getSuccessor(1); | |
| OldSuccessor->removePredecessor(BI->getParent()); | |
| BI->setSuccessor(1, IfFalseBB); | |
| if (DTU) | |
| DTU->applyUpdates( | |
| {{DominatorTree::Insert, BI->getParent(), IfFalseBB}, | |
| {DominatorTree::Delete, BI->getParent(), OldSuccessor}}); | |
| return true; | |
| } | |
| if (BI->getSuccessor(0) != IfFalseBB && // no inf looping | |
| BI->getSuccessor(0)->getTerminatingDeoptimizeCall() && // profitability | |
| NoSideEffects(*BI->getParent())) { | |
| auto *OldSuccessor = BI->getSuccessor(0); | |
| OldSuccessor->removePredecessor(BI->getParent()); | |
| BI->setSuccessor(0, IfFalseBB); | |
| if (DTU) | |
| DTU->applyUpdates( | |
| {{DominatorTree::Insert, BI->getParent(), IfFalseBB}, | |
| {DominatorTree::Delete, BI->getParent(), OldSuccessor}}); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// If we have a conditional branch as a predecessor of another block, | |
| /// this function tries to simplify it. We know | |
| /// that PBI and BI are both conditional branches, and BI is in one of the | |
| /// successor blocks of PBI - PBI branches to BI. | |
| static bool SimplifyCondBranchToCondBranch(CondBrInst *PBI, CondBrInst *BI, | |
| DomTreeUpdater *DTU, | |
| const DataLayout &DL, | |
| const TargetTransformInfo &TTI) { | |
| BasicBlock *BB = BI->getParent(); | |
| // If this block ends with a branch instruction, and if there is a | |
| // predecessor that ends on a branch of the same condition, make | |
| // this conditional branch redundant. | |
| if (PBI->getCondition() == BI->getCondition() && | |
| PBI->getSuccessor(0) != PBI->getSuccessor(1)) { | |
| // Okay, the outcome of this conditional branch is statically | |
| // knowable. If this block had a single pred, handle specially, otherwise | |
| // foldCondBranchOnValueKnownInPredecessor() will handle it. | |
| if (BB->getSinglePredecessor()) { | |
| // Turn this into a branch on constant. | |
| bool CondIsTrue = PBI->getSuccessor(0) == BB; | |
| BI->setCondition( | |
| ConstantInt::get(Type::getInt1Ty(BB->getContext()), CondIsTrue)); | |
| return true; // Nuke the branch on constant. | |
| } | |
| } | |
| // If the previous block ended with a widenable branch, determine if reusing | |
| // the target block is profitable and legal. This will have the effect of | |
| // "widening" PBI, but doesn't require us to reason about hosting safety. | |
| if (tryWidenCondBranchToCondBranch(PBI, BI, DTU)) | |
| return true; | |
| // If both branches are conditional and both contain stores to the same | |
| // address, remove the stores from the conditionals and create a conditional | |
| // merged store at the end. | |
| if (MergeCondStores && mergeConditionalStores(PBI, BI, DTU, DL, TTI)) | |
| return true; | |
| // If this is a conditional branch in an empty block, and if any | |
| // predecessors are a conditional branch to one of our destinations, | |
| // fold the conditions into logical ops and one cond br. | |
| // Ignore dbg intrinsics. | |
| if (&*BB->begin() != BI) | |
| return false; | |
| int PBIOp, BIOp; | |
| if (PBI->getSuccessor(0) == BI->getSuccessor(0)) { | |
| PBIOp = 0; | |
| BIOp = 0; | |
| } else if (PBI->getSuccessor(0) == BI->getSuccessor(1)) { | |
| PBIOp = 0; | |
| BIOp = 1; | |
| } else if (PBI->getSuccessor(1) == BI->getSuccessor(0)) { | |
| PBIOp = 1; | |
| BIOp = 0; | |
| } else if (PBI->getSuccessor(1) == BI->getSuccessor(1)) { | |
| PBIOp = 1; | |
| BIOp = 1; | |
| } else { | |
| return false; | |
| } | |
| // Check to make sure that the other destination of this branch | |
| // isn't BB itself. If so, this is an infinite loop that will | |
| // keep getting unwound. | |
| if (PBI->getSuccessor(PBIOp) == BB) | |
| return false; | |
| // If predecessor's branch probability to BB is too low don't merge branches. | |
| SmallVector<uint32_t, 2> PredWeights; | |
| if (!PBI->getMetadata(LLVMContext::MD_unpredictable) && | |
| extractBranchWeights(*PBI, PredWeights) && | |
| (static_cast<uint64_t>(PredWeights[0]) + PredWeights[1]) != 0) { | |
| BranchProbability CommonDestProb = BranchProbability::getBranchProbability( | |
| PredWeights[PBIOp], | |
| static_cast<uint64_t>(PredWeights[0]) + PredWeights[1]); | |
| BranchProbability Likely = TTI.getPredictableBranchThreshold(); | |
| if (CommonDestProb >= Likely) | |
| return false; | |
| } | |
| // Do not perform this transformation if it would require | |
| // insertion of a large number of select instructions. For targets | |
| // without predication/cmovs, this is a big pessimization. | |
| BasicBlock *CommonDest = PBI->getSuccessor(PBIOp); | |
| BasicBlock *RemovedDest = PBI->getSuccessor(PBIOp ^ 1); | |
| unsigned NumPhis = 0; | |
| for (BasicBlock::iterator II = CommonDest->begin(); isa<PHINode>(II); | |
| ++II, ++NumPhis) { | |
| if (NumPhis > 2) // Disable this xform. | |
| return false; | |
| } | |
| // Finally, if everything is ok, fold the branches to logical ops. | |
| BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1); | |
| LLVM_DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent() | |
| << "AND: " << *BI->getParent()); | |
| SmallVector<DominatorTree::UpdateType, 5> Updates; | |
| // If OtherDest *is* BB, then BB is a basic block with a single conditional | |
| // branch in it, where one edge (OtherDest) goes back to itself but the other | |
| // exits. We don't *know* that the program avoids the infinite loop | |
| // (even though that seems likely). If we do this xform naively, we'll end up | |
| // recursively unpeeling the loop. Since we know that (after the xform is | |
| // done) that the block *is* infinite if reached, we just make it an obviously | |
| // infinite loop with no cond branch. | |
| if (OtherDest == BB) { | |
| // Insert it at the end of the function, because it's either code, | |
| // or it won't matter if it's hot. :) | |
| BasicBlock *InfLoopBlock = | |
| BasicBlock::Create(BB->getContext(), "infloop", BB->getParent()); | |
| UncondBrInst::Create(InfLoopBlock, InfLoopBlock); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, InfLoopBlock, InfLoopBlock}); | |
| OtherDest = InfLoopBlock; | |
| } | |
| LLVM_DEBUG(dbgs() << *PBI->getParent()->getParent()); | |
| // BI may have other predecessors. Because of this, we leave | |
| // it alone, but modify PBI. | |
| // Make sure we get to CommonDest on True&True directions. | |
| Value *PBICond = PBI->getCondition(); | |
| IRBuilder<NoFolder> Builder(PBI); | |
| if (PBIOp) | |
| PBICond = Builder.CreateNot(PBICond, PBICond->getName() + ".not"); | |
| Value *BICond = BI->getCondition(); | |
| if (BIOp) | |
| BICond = Builder.CreateNot(BICond, BICond->getName() + ".not"); | |
| // Merge the conditions. | |
| Value *Cond = | |
| createLogicalOp(Builder, Instruction::Or, PBICond, BICond, "brmerge"); | |
| // Modify PBI to branch on the new condition to the new dests. | |
| PBI->setCondition(Cond); | |
| PBI->setSuccessor(0, CommonDest); | |
| PBI->setSuccessor(1, OtherDest); | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, PBI->getParent(), OtherDest}); | |
| Updates.push_back({DominatorTree::Delete, PBI->getParent(), RemovedDest}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| // Update branch weight for PBI. | |
| uint64_t PredTrueWeight, PredFalseWeight, SuccTrueWeight, SuccFalseWeight; | |
| uint64_t PredCommon, PredOther, SuccCommon, SuccOther; | |
| bool HasWeights = | |
| extractPredSuccWeights(PBI, BI, PredTrueWeight, PredFalseWeight, | |
| SuccTrueWeight, SuccFalseWeight); | |
| if (HasWeights) { | |
| PredCommon = PBIOp ? PredFalseWeight : PredTrueWeight; | |
| PredOther = PBIOp ? PredTrueWeight : PredFalseWeight; | |
| SuccCommon = BIOp ? SuccFalseWeight : SuccTrueWeight; | |
| SuccOther = BIOp ? SuccTrueWeight : SuccFalseWeight; | |
| // The weight to CommonDest should be PredCommon * SuccTotal + | |
| // PredOther * SuccCommon. | |
| // The weight to OtherDest should be PredOther * SuccOther. | |
| uint64_t NewWeights[2] = {PredCommon * (SuccCommon + SuccOther) + | |
| PredOther * SuccCommon, | |
| PredOther * SuccOther}; | |
| setFittedBranchWeights(*PBI, NewWeights, /*IsExpected=*/false, | |
| /*ElideAllZero=*/true); | |
| // Cond may be a select instruction with the first operand set to "true", or | |
| // the second to "false" (see how createLogicalOp works for `and` and `or`) | |
| if (!ProfcheckDisableMetadataFixes) | |
| if (auto *SI = dyn_cast<SelectInst>(Cond)) { | |
| assert(isSelectInRoleOfConjunctionOrDisjunction(SI)); | |
| // The select is predicated on PBICond | |
| assert(SI->getCondition() == PBICond); | |
| // The corresponding probabilities are what was referred to above as | |
| // PredCommon and PredOther. | |
| setFittedBranchWeights(*SI, {PredCommon, PredOther}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| } | |
| // OtherDest may have phi nodes. If so, add an entry from PBI's | |
| // block that are identical to the entries for BI's block. | |
| addPredecessorToBlock(OtherDest, PBI->getParent(), BB); | |
| // We know that the CommonDest already had an edge from PBI to | |
| // it. If it has PHIs though, the PHIs may have different | |
| // entries for BB and PBI's BB. If so, insert a select to make | |
| // them agree. | |
| for (PHINode &PN : CommonDest->phis()) { | |
| Value *BIV = PN.getIncomingValueForBlock(BB); | |
| unsigned PBBIdx = PN.getBasicBlockIndex(PBI->getParent()); | |
| Value *PBIV = PN.getIncomingValue(PBBIdx); | |
| if (BIV != PBIV) { | |
| // Insert a select in PBI to pick the right value. | |
| SelectInst *NV = cast<SelectInst>( | |
| Builder.CreateSelect(PBICond, PBIV, BIV, PBIV->getName() + ".mux")); | |
| PN.setIncomingValue(PBBIdx, NV); | |
| // The select has the same condition as PBI, in the same BB. The | |
| // probabilities don't change. | |
| if (HasWeights) { | |
| uint64_t TrueWeight = PBIOp ? PredFalseWeight : PredTrueWeight; | |
| uint64_t FalseWeight = PBIOp ? PredTrueWeight : PredFalseWeight; | |
| setFittedBranchWeights(*NV, {TrueWeight, FalseWeight}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "INTO: " << *PBI->getParent()); | |
| LLVM_DEBUG(dbgs() << *PBI->getParent()->getParent()); | |
| // This basic block is probably dead. We know it has at least | |
| // one fewer predecessor. | |
| return true; | |
| } | |
| // Simplifies a terminator by replacing it with a branch to TrueBB if Cond is | |
| // true or to FalseBB if Cond is false. | |
| // Takes care of updating the successors and removing the old terminator. | |
| // Also makes sure not to introduce new successors by assuming that edges to | |
| // non-successor TrueBBs and FalseBBs aren't reachable. | |
| bool SimplifyCFGOpt::simplifyTerminatorOnSelect(Instruction *OldTerm, | |
| Value *Cond, BasicBlock *TrueBB, | |
| BasicBlock *FalseBB, | |
| uint32_t TrueWeight, | |
| uint32_t FalseWeight) { | |
| auto *BB = OldTerm->getParent(); | |
| // Remove any superfluous successor edges from the CFG. | |
| // First, figure out which successors to preserve. | |
| // If TrueBB and FalseBB are equal, only try to preserve one copy of that | |
| // successor. | |
| BasicBlock *KeepEdge1 = TrueBB; | |
| BasicBlock *KeepEdge2 = TrueBB != FalseBB ? FalseBB : nullptr; | |
| SmallSetVector<BasicBlock *, 2> RemovedSuccessors; | |
| // Then remove the rest. | |
| for (BasicBlock *Succ : successors(OldTerm)) { | |
| // Make sure only to keep exactly one copy of each edge. | |
| if (Succ == KeepEdge1) | |
| KeepEdge1 = nullptr; | |
| else if (Succ == KeepEdge2) | |
| KeepEdge2 = nullptr; | |
| else { | |
| Succ->removePredecessor(BB, | |
| /*KeepOneInputPHIs=*/true); | |
| if (Succ != TrueBB && Succ != FalseBB) | |
| RemovedSuccessors.insert(Succ); | |
| } | |
| } | |
| IRBuilder<> Builder(OldTerm); | |
| Builder.SetCurrentDebugLocation(OldTerm->getDebugLoc()); | |
| // Insert an appropriate new terminator. | |
| if (!KeepEdge1 && !KeepEdge2) { | |
| if (TrueBB == FalseBB) { | |
| // We were only looking for one successor, and it was present. | |
| // Create an unconditional branch to it. | |
| Builder.CreateBr(TrueBB); | |
| } else { | |
| // We found both of the successors we were looking for. | |
| // Create a conditional branch sharing the condition of the select. | |
| CondBrInst *NewBI = Builder.CreateCondBr(Cond, TrueBB, FalseBB); | |
| setBranchWeights(*NewBI, {TrueWeight, FalseWeight}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| } else if (KeepEdge1 && (KeepEdge2 || TrueBB == FalseBB)) { | |
| // Neither of the selected blocks were successors, so this | |
| // terminator must be unreachable. | |
| new UnreachableInst(OldTerm->getContext(), OldTerm->getIterator()); | |
| } else { | |
| // One of the selected values was a successor, but the other wasn't. | |
| // Insert an unconditional branch to the one that was found; | |
| // the edge to the one that wasn't must be unreachable. | |
| if (!KeepEdge1) { | |
| // Only TrueBB was found. | |
| Builder.CreateBr(TrueBB); | |
| } else { | |
| // Only FalseBB was found. | |
| Builder.CreateBr(FalseBB); | |
| } | |
| } | |
| eraseTerminatorAndDCECond(OldTerm); | |
| if (DTU) { | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| Updates.reserve(RemovedSuccessors.size()); | |
| for (auto *RemovedSuccessor : RemovedSuccessors) | |
| Updates.push_back({DominatorTree::Delete, BB, RemovedSuccessor}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| return true; | |
| } | |
| // Replaces | |
| // (switch (select cond, X, Y)) on constant X, Y | |
| // with a branch - conditional if X and Y lead to distinct BBs, | |
| // unconditional otherwise. | |
| bool SimplifyCFGOpt::simplifySwitchOnSelect(SwitchInst *SI, | |
| SelectInst *Select) { | |
| // Check for constant integer values in the select. | |
| ConstantInt *TrueVal = dyn_cast<ConstantInt>(Select->getTrueValue()); | |
| ConstantInt *FalseVal = dyn_cast<ConstantInt>(Select->getFalseValue()); | |
| if (!TrueVal || !FalseVal) | |
| return false; | |
| // Find the relevant condition and destinations. | |
| Value *Condition = Select->getCondition(); | |
| BasicBlock *TrueBB = SI->findCaseValue(TrueVal)->getCaseSuccessor(); | |
| BasicBlock *FalseBB = SI->findCaseValue(FalseVal)->getCaseSuccessor(); | |
| // Get weight for TrueBB and FalseBB. | |
| uint32_t TrueWeight = 0, FalseWeight = 0; | |
| SmallVector<uint64_t, 8> Weights; | |
| bool HasWeights = hasBranchWeightMD(*SI); | |
| if (HasWeights) { | |
| getBranchWeights(SI, Weights); | |
| if (Weights.size() == 1 + SI->getNumCases()) { | |
| TrueWeight = | |
| (uint32_t)Weights[SI->findCaseValue(TrueVal)->getSuccessorIndex()]; | |
| FalseWeight = | |
| (uint32_t)Weights[SI->findCaseValue(FalseVal)->getSuccessorIndex()]; | |
| } | |
| } | |
| // Perform the actual simplification. | |
| return simplifyTerminatorOnSelect(SI, Condition, TrueBB, FalseBB, TrueWeight, | |
| FalseWeight); | |
| } | |
| // Replaces | |
| // (indirectbr (select cond, blockaddress(@fn, BlockA), | |
| // blockaddress(@fn, BlockB))) | |
| // with | |
| // (br cond, BlockA, BlockB). | |
| bool SimplifyCFGOpt::simplifyIndirectBrOnSelect(IndirectBrInst *IBI, | |
| SelectInst *SI) { | |
| // Check that both operands of the select are block addresses. | |
| BlockAddress *TBA = dyn_cast<BlockAddress>(SI->getTrueValue()); | |
| BlockAddress *FBA = dyn_cast<BlockAddress>(SI->getFalseValue()); | |
| if (!TBA || !FBA) | |
| return false; | |
| // Extract the actual blocks. | |
| BasicBlock *TrueBB = TBA->getBasicBlock(); | |
| BasicBlock *FalseBB = FBA->getBasicBlock(); | |
| // The select's profile becomes the profile of the conditional branch that | |
| // replaces the indirect branch. | |
| SmallVector<uint32_t> SelectBranchWeights(2); | |
| if (!ProfcheckDisableMetadataFixes) | |
| extractBranchWeights(*SI, SelectBranchWeights); | |
| // Perform the actual simplification. | |
| return simplifyTerminatorOnSelect(IBI, SI->getCondition(), TrueBB, FalseBB, | |
| SelectBranchWeights[0], | |
| SelectBranchWeights[1]); | |
| } | |
| /// This is called when we find an icmp instruction | |
| /// (a seteq/setne with a constant) as the only instruction in a | |
| /// block that ends with an uncond branch. We are looking for a very specific | |
| /// pattern that occurs when "A == 1 || A == 2 || A == 3" gets simplified. In | |
| /// this case, we merge the first two "or's of icmp" into a switch, but then the | |
| /// default value goes to an uncond block with a seteq in it, we get something | |
| /// like: | |
| /// | |
| /// switch i8 %A, label %DEFAULT [ i8 1, label %end i8 2, label %end ] | |
| /// DEFAULT: | |
| /// %tmp = icmp eq i8 %A, 92 | |
| /// br label %end | |
| /// end: | |
| /// ... = phi i1 [ true, %entry ], [ %tmp, %DEFAULT ], [ true, %entry ] | |
| /// | |
| /// We prefer to split the edge to 'end' so that there is a true/false entry to | |
| /// the PHI, merging the third icmp into the switch. | |
| bool SimplifyCFGOpt::tryToSimplifyUncondBranchWithICmpInIt( | |
| ICmpInst *ICI, IRBuilder<> &Builder) { | |
| // Select == nullptr means we assume that there is a hidden no-op select | |
| // instruction of `_ = select %icmp, true, false` after `%icmp = icmp ...` | |
| return tryToSimplifyUncondBranchWithICmpSelectInIt(ICI, nullptr, Builder); | |
| } | |
| /// Similar to tryToSimplifyUncondBranchWithICmpInIt, but handle a more generic | |
| /// case. This is called when we find an icmp instruction (a seteq/setne with a | |
| /// constant) and its following select instruction as the only TWO instructions | |
| /// in a block that ends with an uncond branch. We are looking for a very | |
| /// specific pattern that occurs when " | |
| /// if (A == 1) return C1; | |
| /// if (A == 2) return C2; | |
| /// if (A < 3) return C3; | |
| /// return C4; | |
| /// " gets simplified. In this case, we merge the first two "branches of icmp" | |
| /// into a switch, but then the default value goes to an uncond block with a lt | |
| /// icmp and select in it, as InstCombine can not simplify "A < 3" as "A == 2". | |
| /// After SimplifyCFG and other subsequent optimizations (e.g., SCCP), we might | |
| /// get something like: | |
| /// | |
| /// case1: | |
| /// switch i8 %A, label %DEFAULT [ i8 0, label %end i8 1, label %case2 ] | |
| /// case2: | |
| /// br label %end | |
| /// DEFAULT: | |
| /// %tmp = icmp eq i8 %A, 2 | |
| /// %val = select i1 %tmp, i8 C3, i8 C4 | |
| /// br label %end | |
| /// end: | |
| /// _ = phi i8 [ C1, %case1 ], [ C2, %case2 ], [ %val, %DEFAULT ] | |
| /// | |
| /// We prefer to split the edge to 'end' so that there are TWO entries of V3/V4 | |
| /// to the PHI, merging the icmp & select into the switch, as follows: | |
| /// | |
| /// case1: | |
| /// switch i8 %A, label %DEFAULT [ | |
| /// i8 0, label %end | |
| /// i8 1, label %case2 | |
| /// i8 2, label %case3 | |
| /// ] | |
| /// case2: | |
| /// br label %end | |
| /// case3: | |
| /// br label %end | |
| /// DEFAULT: | |
| /// br label %end | |
| /// end: | |
| /// _ = phi i8 [ C1, %case1 ], [ C2, %case2 ], [ C3, %case2 ], [ C4, %DEFAULT] | |
| bool SimplifyCFGOpt::tryToSimplifyUncondBranchWithICmpSelectInIt( | |
| ICmpInst *ICI, SelectInst *Select, IRBuilder<> &Builder) { | |
| BasicBlock *BB = ICI->getParent(); | |
| // If the block has any PHIs in it or the icmp/select has multiple uses, it is | |
| // too complex. | |
| /// TODO: support multi-phis in succ BB of select's BB. | |
| if (isa<PHINode>(BB->begin()) || !ICI->hasOneUse() || | |
| (Select && !Select->hasOneUse())) | |
| return false; | |
| // The pattern we're looking for is where our only predecessor is a switch on | |
| // 'V' and this block is the default case for the switch. In this case we can | |
| // fold the compared value into the switch to simplify things. | |
| BasicBlock *Pred = BB->getSinglePredecessor(); | |
| if (!Pred || !isa<SwitchInst>(Pred->getTerminator())) | |
| return false; | |
| Value *IcmpCond; | |
| ConstantInt *NewCaseVal; | |
| CmpPredicate Predicate; | |
| // Match icmp X, C | |
| if (!match(ICI, | |
| m_ICmp(Predicate, m_Value(IcmpCond), m_ConstantInt(NewCaseVal)))) | |
| return false; | |
| Value *SelectCond, *SelectTrueVal, *SelectFalseVal; | |
| Instruction *User; | |
| if (!Select) { | |
| // If Select == nullptr, we can assume that there is a hidden no-op select | |
| // just after icmp | |
| SelectCond = ICI; | |
| SelectTrueVal = Builder.getTrue(); | |
| SelectFalseVal = Builder.getFalse(); | |
| User = ICI->user_back(); | |
| } else { | |
| SelectCond = Select->getCondition(); | |
| // Check if the select condition is the same as the icmp condition. | |
| if (SelectCond != ICI) | |
| return false; | |
| SelectTrueVal = Select->getTrueValue(); | |
| SelectFalseVal = Select->getFalseValue(); | |
| User = Select->user_back(); | |
| } | |
| SwitchInst *SI = cast<SwitchInst>(Pred->getTerminator()); | |
| if (SI->getCondition() != IcmpCond) | |
| return false; | |
| // If BB is reachable on a non-default case, then we simply know the value of | |
| // V in this block. Substitute it and constant fold the icmp instruction | |
| // away. | |
| if (SI->getDefaultDest() != BB) { | |
| ConstantInt *VVal = SI->findCaseDest(BB); | |
| assert(VVal && "Should have a unique destination value"); | |
| ICI->setOperand(0, VVal); | |
| if (Value *V = simplifyInstruction(ICI, {DL, ICI})) { | |
| ICI->replaceAllUsesWith(V); | |
| ICI->eraseFromParent(); | |
| } | |
| // BB is now empty, so it is likely to simplify away. | |
| return requestResimplify(); | |
| } | |
| // Ok, the block is reachable from the default dest. If the constant we're | |
| // comparing exists in one of the other edges, then we can constant fold ICI | |
| // and zap it. | |
| if (SI->findCaseValue(NewCaseVal) != SI->case_default()) { | |
| Value *V; | |
| if (Predicate == ICmpInst::ICMP_EQ) | |
| V = ConstantInt::getFalse(BB->getContext()); | |
| else | |
| V = ConstantInt::getTrue(BB->getContext()); | |
| ICI->replaceAllUsesWith(V); | |
| ICI->eraseFromParent(); | |
| // BB is now empty, so it is likely to simplify away. | |
| return requestResimplify(); | |
| } | |
| // The use of the select has to be in the 'end' block, by the only PHI node in | |
| // the block. | |
| BasicBlock *SuccBlock = BB->getTerminator()->getSuccessor(0); | |
| PHINode *PHIUse = dyn_cast<PHINode>(User); | |
| if (PHIUse == nullptr || PHIUse != &SuccBlock->front() || | |
| isa<PHINode>(++BasicBlock::iterator(PHIUse))) | |
| return false; | |
| // If the icmp is a SETEQ, then the default dest gets SelectFalseVal, the new | |
| // edge gets SelectTrueVal in the PHI. | |
| Value *DefaultCst = SelectFalseVal; | |
| Value *NewCst = SelectTrueVal; | |
| if (ICI->getPredicate() == ICmpInst::ICMP_NE) | |
| std::swap(DefaultCst, NewCst); | |
| // Replace Select (which is used by the PHI for the default value) with | |
| // SelectFalseVal or SelectTrueVal depending on if ICI is EQ or NE. | |
| if (Select) { | |
| Select->replaceAllUsesWith(DefaultCst); | |
| Select->eraseFromParent(); | |
| } else { | |
| ICI->replaceAllUsesWith(DefaultCst); | |
| } | |
| ICI->eraseFromParent(); | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| // Okay, the switch goes to this block on a default value. Add an edge from | |
| // the switch to the merge point on the compared value. | |
| BasicBlock *NewBB = | |
| BasicBlock::Create(BB->getContext(), "switch.edge", BB->getParent(), BB); | |
| { | |
| SwitchInstProfUpdateWrapper SIW(*SI); | |
| auto W0 = SIW.getSuccessorWeight(0); | |
| SwitchInstProfUpdateWrapper::CaseWeightOpt NewW; | |
| if (W0) { | |
| NewW = ((uint64_t(*W0) + 1) >> 1); | |
| SIW.setSuccessorWeight(0, *NewW); | |
| } | |
| SIW.addCase(NewCaseVal, NewBB, NewW); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, Pred, NewBB}); | |
| } | |
| // NewBB branches to the phi block, add the uncond branch and the phi entry. | |
| Builder.SetInsertPoint(NewBB); | |
| Builder.SetCurrentDebugLocation(SI->getDebugLoc()); | |
| Builder.CreateBr(SuccBlock); | |
| PHIUse->addIncoming(NewCst, NewBB); | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, NewBB, SuccBlock}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| return true; | |
| } | |
| /// Check to see if it is branching on an or/and chain of icmp instructions, and | |
| /// fold it into a switch instruction if so. | |
| bool SimplifyCFGOpt::simplifyBranchOnICmpChain(CondBrInst *BI, | |
| IRBuilder<> &Builder, | |
| const DataLayout &DL) { | |
| Instruction *Cond = dyn_cast<Instruction>(BI->getCondition()); | |
| if (!Cond) | |
| return false; | |
| // Change br (X == 0 | X == 1), T, F into a switch instruction. | |
| // If this is a bunch of seteq's or'd together, or if it's a bunch of | |
| // 'setne's and'ed together, collect them. | |
| // Try to gather values from a chain of and/or to be turned into a switch | |
| ConstantComparesGatherer ConstantCompare(Cond, DL); | |
| // Unpack the result | |
| SmallVectorImpl<ConstantInt *> &Values = ConstantCompare.Vals; | |
| Value *CompVal = ConstantCompare.CompValue; | |
| unsigned UsedICmps = ConstantCompare.UsedICmps; | |
| Value *ExtraCase = ConstantCompare.Extra; | |
| bool TrueWhenEqual = ConstantCompare.IsEq; | |
| // If we didn't have a multiply compared value, fail. | |
| if (!CompVal) | |
| return false; | |
| // Avoid turning single icmps into a switch. | |
| if (UsedICmps <= 1) | |
| return false; | |
| // There might be duplicate constants in the list, which the switch | |
| // instruction can't handle, remove them now. | |
| array_pod_sort(Values.begin(), Values.end(), constantIntSortPredicate); | |
| Values.erase(llvm::unique(Values), Values.end()); | |
| // If Extra was used, we require at least two switch values to do the | |
| // transformation. A switch with one value is just a conditional branch. | |
| if (ExtraCase && Values.size() < 2) | |
| return false; | |
| SmallVector<uint32_t> BranchWeights; | |
| const bool HasProfile = !ProfcheckDisableMetadataFixes && | |
| extractBranchWeights(*BI, BranchWeights); | |
| // Figure out which block is which destination. | |
| BasicBlock *DefaultBB = BI->getSuccessor(1); | |
| BasicBlock *EdgeBB = BI->getSuccessor(0); | |
| if (!TrueWhenEqual) { | |
| std::swap(DefaultBB, EdgeBB); | |
| if (HasProfile) | |
| std::swap(BranchWeights[0], BranchWeights[1]); | |
| } | |
| BasicBlock *BB = BI->getParent(); | |
| LLVM_DEBUG(dbgs() << "Converting 'icmp' chain with " << Values.size() | |
| << " cases into SWITCH. BB is:\n" | |
| << *BB); | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| // If there are any extra values that couldn't be folded into the switch | |
| // then we evaluate them with an explicit branch first. Split the block | |
| // right before the condbr to handle it. | |
| if (ExtraCase) { | |
| BasicBlock *NewBB = SplitBlock(BB, BI, DTU, /*LI=*/nullptr, | |
| /*MSSAU=*/nullptr, "switch.early.test"); | |
| // Remove the uncond branch added to the old block. | |
| Instruction *OldTI = BB->getTerminator(); | |
| Builder.SetInsertPoint(OldTI); | |
| // There can be an unintended UB if extra values are Poison. Before the | |
| // transformation, extra values may not be evaluated according to the | |
| // condition, and it will not raise UB. But after transformation, we are | |
| // evaluating extra values before checking the condition, and it will raise | |
| // UB. It can be solved by adding freeze instruction to extra values. | |
| AssumptionCache *AC = Options.AC; | |
| if (!isGuaranteedNotToBeUndefOrPoison(ExtraCase, AC, BI, nullptr)) | |
| ExtraCase = Builder.CreateFreeze(ExtraCase); | |
| // We don't have any info about this condition. | |
| auto *Br = TrueWhenEqual ? Builder.CreateCondBr(ExtraCase, EdgeBB, NewBB) | |
| : Builder.CreateCondBr(ExtraCase, NewBB, EdgeBB); | |
| setExplicitlyUnknownBranchWeightsIfProfiled(*Br, DEBUG_TYPE); | |
| OldTI->eraseFromParent(); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, BB, EdgeBB}); | |
| // If there are PHI nodes in EdgeBB, then we need to add a new entry to them | |
| // for the edge we just added. | |
| addPredecessorToBlock(EdgeBB, BB, NewBB); | |
| LLVM_DEBUG(dbgs() << " ** 'icmp' chain unhandled condition: " << *ExtraCase | |
| << "\nEXTRABB = " << *BB); | |
| BB = NewBB; | |
| } | |
| Builder.SetInsertPoint(BI); | |
| // Convert pointer to int before we switch. | |
| if (CompVal->getType()->isPointerTy()) { | |
| assert(!DL.hasUnstableRepresentation(CompVal->getType()) && | |
| "Should not end up here with unstable pointers"); | |
| CompVal = Builder.CreatePtrToInt( | |
| CompVal, DL.getIntPtrType(CompVal->getType()), "magicptr"); | |
| } | |
| // Check if we can represent the values as a contiguous range. If so, we use a | |
| // range check + conditional branch instead of a switch. | |
| if (Values.front()->getValue() - Values.back()->getValue() == | |
| Values.size() - 1) { | |
| ConstantRange RangeToCheck = ConstantRange::getNonEmpty( | |
| Values.back()->getValue(), Values.front()->getValue() + 1); | |
| APInt Offset, RHS; | |
| ICmpInst::Predicate Pred; | |
| RangeToCheck.getEquivalentICmp(Pred, RHS, Offset); | |
| Value *X = CompVal; | |
| if (!Offset.isZero()) | |
| X = Builder.CreateAdd(X, ConstantInt::get(CompVal->getType(), Offset)); | |
| Value *Cond = | |
| Builder.CreateICmp(Pred, X, ConstantInt::get(CompVal->getType(), RHS)); | |
| CondBrInst *NewBI = Builder.CreateCondBr(Cond, EdgeBB, DefaultBB); | |
| if (HasProfile) | |
| setBranchWeights(*NewBI, BranchWeights, /*IsExpected=*/false); | |
| // We don't need to update PHI nodes since we don't add any new edges. | |
| } else { | |
| // Create the new switch instruction now. | |
| SwitchInst *New = Builder.CreateSwitch(CompVal, DefaultBB, Values.size()); | |
| if (HasProfile) { | |
| // We know the weight of the default case. We don't know the weight of the | |
| // other cases, but rather than completely lose profiling info, we split | |
| // the remaining probability equally over them. | |
| SmallVector<uint32_t> NewWeights(Values.size() + 1); | |
| NewWeights[0] = BranchWeights[1]; // this is the default, and we swapped | |
| // if TrueWhenEqual. | |
| for (auto &V : drop_begin(NewWeights)) | |
| V = BranchWeights[0] / Values.size(); | |
| setBranchWeights(*New, NewWeights, /*IsExpected=*/false); | |
| } | |
| // Add all of the 'cases' to the switch instruction. | |
| for (ConstantInt *Val : Values) | |
| New->addCase(Val, EdgeBB); | |
| // We added edges from PI to the EdgeBB. As such, if there were any | |
| // PHI nodes in EdgeBB, they need entries to be added corresponding to | |
| // the number of edges added. | |
| for (BasicBlock::iterator BBI = EdgeBB->begin(); isa<PHINode>(BBI); ++BBI) { | |
| PHINode *PN = cast<PHINode>(BBI); | |
| Value *InVal = PN->getIncomingValueForBlock(BB); | |
| for (unsigned i = 0, e = Values.size() - 1; i != e; ++i) | |
| PN->addIncoming(InVal, BB); | |
| } | |
| } | |
| // Erase the old branch instruction. | |
| eraseTerminatorAndDCECond(BI); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| LLVM_DEBUG(dbgs() << " ** 'icmp' chain result is:\n" << *BB << '\n'); | |
| return true; | |
| } | |
| bool SimplifyCFGOpt::simplifyResume(ResumeInst *RI, IRBuilder<> &Builder) { | |
| if (isa<PHINode>(RI->getValue())) | |
| return simplifyCommonResume(RI); | |
| else if (isa<LandingPadInst>(RI->getParent()->getFirstNonPHIIt()) && | |
| RI->getValue() == &*RI->getParent()->getFirstNonPHIIt()) | |
| // The resume must unwind the exception that caused control to branch here. | |
| return simplifySingleResume(RI); | |
| return false; | |
| } | |
| // Check if cleanup block is empty | |
| static bool isCleanupBlockEmpty(iterator_range<BasicBlock::iterator> R) { | |
| for (Instruction &I : R) { | |
| auto *II = dyn_cast<IntrinsicInst>(&I); | |
| if (!II) | |
| return false; | |
| Intrinsic::ID IntrinsicID = II->getIntrinsicID(); | |
| switch (IntrinsicID) { | |
| case Intrinsic::dbg_declare: | |
| case Intrinsic::dbg_value: | |
| case Intrinsic::dbg_label: | |
| case Intrinsic::lifetime_end: | |
| break; | |
| default: | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| // Simplify resume that is shared by several landing pads (phi of landing pad). | |
| bool SimplifyCFGOpt::simplifyCommonResume(ResumeInst *RI) { | |
| BasicBlock *BB = RI->getParent(); | |
| // Check that there are no other instructions except for debug and lifetime | |
| // intrinsics between the phi's and resume instruction. | |
| if (!isCleanupBlockEmpty(make_range(RI->getParent()->getFirstNonPHIIt(), | |
| BB->getTerminator()->getIterator()))) | |
| return false; | |
| SmallSetVector<BasicBlock *, 4> TrivialUnwindBlocks; | |
| auto *PhiLPInst = cast<PHINode>(RI->getValue()); | |
| // Check incoming blocks to see if any of them are trivial. | |
| for (unsigned Idx = 0, End = PhiLPInst->getNumIncomingValues(); Idx != End; | |
| Idx++) { | |
| auto *IncomingBB = PhiLPInst->getIncomingBlock(Idx); | |
| auto *IncomingValue = PhiLPInst->getIncomingValue(Idx); | |
| // If the block has other successors, we can not delete it because | |
| // it has other dependents. | |
| if (IncomingBB->getUniqueSuccessor() != BB) | |
| continue; | |
| auto *LandingPad = dyn_cast<LandingPadInst>(IncomingBB->getFirstNonPHIIt()); | |
| // Not the landing pad that caused the control to branch here. | |
| if (IncomingValue != LandingPad) | |
| continue; | |
| if (isCleanupBlockEmpty( | |
| make_range(LandingPad->getNextNode(), IncomingBB->getTerminator()))) | |
| TrivialUnwindBlocks.insert(IncomingBB); | |
| } | |
| // If no trivial unwind blocks, don't do any simplifications. | |
| if (TrivialUnwindBlocks.empty()) | |
| return false; | |
| // Turn all invokes that unwind here into calls. | |
| for (auto *TrivialBB : TrivialUnwindBlocks) { | |
| // Blocks that will be simplified should be removed from the phi node. | |
| // Note there could be multiple edges to the resume block, and we need | |
| // to remove them all. | |
| while (PhiLPInst->getBasicBlockIndex(TrivialBB) != -1) | |
| BB->removePredecessor(TrivialBB, true); | |
| for (BasicBlock *Pred : | |
| llvm::make_early_inc_range(predecessors(TrivialBB))) { | |
| removeUnwindEdge(Pred, DTU); | |
| ++NumInvokes; | |
| } | |
| // In each SimplifyCFG run, only the current processed block can be erased. | |
| // Otherwise, it will break the iteration of SimplifyCFG pass. So instead | |
| // of erasing TrivialBB, we only remove the branch to the common resume | |
| // block so that we can later erase the resume block since it has no | |
| // predecessors. | |
| TrivialBB->getTerminator()->eraseFromParent(); | |
| new UnreachableInst(RI->getContext(), TrivialBB); | |
| if (DTU) | |
| DTU->applyUpdates({{DominatorTree::Delete, TrivialBB, BB}}); | |
| } | |
| // Delete the resume block if all its predecessors have been removed. | |
| if (pred_empty(BB)) | |
| DeleteDeadBlock(BB, DTU); | |
| return !TrivialUnwindBlocks.empty(); | |
| } | |
| // Simplify resume that is only used by a single (non-phi) landing pad. | |
| bool SimplifyCFGOpt::simplifySingleResume(ResumeInst *RI) { | |
| BasicBlock *BB = RI->getParent(); | |
| auto *LPInst = cast<LandingPadInst>(BB->getFirstNonPHIIt()); | |
| assert(RI->getValue() == LPInst && | |
| "Resume must unwind the exception that caused control to here"); | |
| // Check that there are no other instructions except for debug intrinsics. | |
| if (!isCleanupBlockEmpty( | |
| make_range<Instruction *>(LPInst->getNextNode(), RI))) | |
| return false; | |
| // Turn all invokes that unwind here into calls and delete the basic block. | |
| for (BasicBlock *Pred : llvm::make_early_inc_range(predecessors(BB))) { | |
| removeUnwindEdge(Pred, DTU); | |
| ++NumInvokes; | |
| } | |
| // The landingpad is now unreachable. Zap it. | |
| DeleteDeadBlock(BB, DTU); | |
| return true; | |
| } | |
| static bool removeEmptyCleanup(CleanupReturnInst *RI, DomTreeUpdater *DTU) { | |
| // If this is a trivial cleanup pad that executes no instructions, it can be | |
| // eliminated. If the cleanup pad continues to the caller, any predecessor | |
| // that is an EH pad will be updated to continue to the caller and any | |
| // predecessor that terminates with an invoke instruction will have its invoke | |
| // instruction converted to a call instruction. If the cleanup pad being | |
| // simplified does not continue to the caller, each predecessor will be | |
| // updated to continue to the unwind destination of the cleanup pad being | |
| // simplified. | |
| BasicBlock *BB = RI->getParent(); | |
| CleanupPadInst *CPInst = RI->getCleanupPad(); | |
| if (CPInst->getParent() != BB) | |
| // This isn't an empty cleanup. | |
| return false; | |
| // We cannot kill the pad if it has multiple uses. This typically arises | |
| // from unreachable basic blocks. | |
| if (!CPInst->hasOneUse()) | |
| return false; | |
| // Check that there are no other instructions except for benign intrinsics. | |
| if (!isCleanupBlockEmpty( | |
| make_range<Instruction *>(CPInst->getNextNode(), RI))) | |
| return false; | |
| // If the cleanup return we are simplifying unwinds to the caller, this will | |
| // set UnwindDest to nullptr. | |
| BasicBlock *UnwindDest = RI->getUnwindDest(); | |
| // We're about to remove BB from the control flow. Before we do, sink any | |
| // PHINodes into the unwind destination. Doing this before changing the | |
| // control flow avoids some potentially slow checks, since we can currently | |
| // be certain that UnwindDest and BB have no common predecessors (since they | |
| // are both EH pads). | |
| if (UnwindDest) { | |
| // First, go through the PHI nodes in UnwindDest and update any nodes that | |
| // reference the block we are removing | |
| for (PHINode &DestPN : UnwindDest->phis()) { | |
| int Idx = DestPN.getBasicBlockIndex(BB); | |
| // Since BB unwinds to UnwindDest, it has to be in the PHI node. | |
| assert(Idx != -1); | |
| // This PHI node has an incoming value that corresponds to a control | |
| // path through the cleanup pad we are removing. If the incoming | |
| // value is in the cleanup pad, it must be a PHINode (because we | |
| // verified above that the block is otherwise empty). Otherwise, the | |
| // value is either a constant or a value that dominates the cleanup | |
| // pad being removed. | |
| // | |
| // Because BB and UnwindDest are both EH pads, all of their | |
| // predecessors must unwind to these blocks, and since no instruction | |
| // can have multiple unwind destinations, there will be no overlap in | |
| // incoming blocks between SrcPN and DestPN. | |
| Value *SrcVal = DestPN.getIncomingValue(Idx); | |
| PHINode *SrcPN = dyn_cast<PHINode>(SrcVal); | |
| bool NeedPHITranslation = SrcPN && SrcPN->getParent() == BB; | |
| for (auto *Pred : predecessors(BB)) { | |
| Value *Incoming = | |
| NeedPHITranslation ? SrcPN->getIncomingValueForBlock(Pred) : SrcVal; | |
| DestPN.addIncoming(Incoming, Pred); | |
| } | |
| } | |
| // Sink any remaining PHI nodes directly into UnwindDest. | |
| BasicBlock::iterator InsertPt = UnwindDest->getFirstNonPHIIt(); | |
| for (PHINode &PN : make_early_inc_range(BB->phis())) { | |
| if (PN.use_empty() || !PN.isUsedOutsideOfBlock(BB)) | |
| // If the PHI node has no uses or all of its uses are in this basic | |
| // block (meaning they are debug or lifetime intrinsics), just leave | |
| // it. It will be erased when we erase BB below. | |
| continue; | |
| // Otherwise, sink this PHI node into UnwindDest. | |
| // Any predecessors to UnwindDest which are not already represented | |
| // must be back edges which inherit the value from the path through | |
| // BB. In this case, the PHI value must reference itself. | |
| for (auto *pred : predecessors(UnwindDest)) | |
| if (pred != BB) | |
| PN.addIncoming(&PN, pred); | |
| PN.moveBefore(InsertPt); | |
| // Also, add a dummy incoming value for the original BB itself, | |
| // so that the PHI is well-formed until we drop said predecessor. | |
| PN.addIncoming(PoisonValue::get(PN.getType()), BB); | |
| } | |
| } | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| // We use make_early_inc_range here because we will remove all predecessors. | |
| for (BasicBlock *PredBB : llvm::make_early_inc_range(predecessors(BB))) { | |
| if (UnwindDest == nullptr) { | |
| if (DTU) { | |
| DTU->applyUpdates(Updates); | |
| Updates.clear(); | |
| } | |
| removeUnwindEdge(PredBB, DTU); | |
| ++NumInvokes; | |
| } else { | |
| BB->removePredecessor(PredBB); | |
| Instruction *TI = PredBB->getTerminator(); | |
| TI->replaceUsesOfWith(BB, UnwindDest); | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, PredBB, UnwindDest}); | |
| Updates.push_back({DominatorTree::Delete, PredBB, BB}); | |
| } | |
| } | |
| } | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| DeleteDeadBlock(BB, DTU); | |
| return true; | |
| } | |
| // Try to merge two cleanuppads together. | |
| static bool mergeCleanupPad(CleanupReturnInst *RI) { | |
| // Skip any cleanuprets which unwind to caller, there is nothing to merge | |
| // with. | |
| BasicBlock *UnwindDest = RI->getUnwindDest(); | |
| if (!UnwindDest) | |
| return false; | |
| // This cleanupret isn't the only predecessor of this cleanuppad, it wouldn't | |
| // be safe to merge without code duplication. | |
| if (UnwindDest->getSinglePredecessor() != RI->getParent()) | |
| return false; | |
| // Verify that our cleanuppad's unwind destination is another cleanuppad. | |
| auto *SuccessorCleanupPad = dyn_cast<CleanupPadInst>(&UnwindDest->front()); | |
| if (!SuccessorCleanupPad) | |
| return false; | |
| CleanupPadInst *PredecessorCleanupPad = RI->getCleanupPad(); | |
| // Replace any uses of the successor cleanupad with the predecessor pad | |
| // The only cleanuppad uses should be this cleanupret, it's cleanupret and | |
| // funclet bundle operands. | |
| SuccessorCleanupPad->replaceAllUsesWith(PredecessorCleanupPad); | |
| // Remove the old cleanuppad. | |
| SuccessorCleanupPad->eraseFromParent(); | |
| // Now, we simply replace the cleanupret with a branch to the unwind | |
| // destination. | |
| UncondBrInst::Create(UnwindDest, RI->getParent()); | |
| RI->eraseFromParent(); | |
| return true; | |
| } | |
| bool SimplifyCFGOpt::simplifyCleanupReturn(CleanupReturnInst *RI) { | |
| // It is possible to transiantly have an undef cleanuppad operand because we | |
| // have deleted some, but not all, dead blocks. | |
| // Eventually, this block will be deleted. | |
| if (isa<UndefValue>(RI->getOperand(0))) | |
| return false; | |
| if (mergeCleanupPad(RI)) | |
| return true; | |
| if (removeEmptyCleanup(RI, DTU)) | |
| return true; | |
| return false; | |
| } | |
| // WARNING: keep in sync with InstCombinerImpl::visitUnreachableInst()! | |
| bool SimplifyCFGOpt::simplifyUnreachable(UnreachableInst *UI) { | |
| BasicBlock *BB = UI->getParent(); | |
| bool Changed = false; | |
| // Ensure that any debug-info records that used to occur after the Unreachable | |
| // are moved to in front of it -- otherwise they'll "dangle" at the end of | |
| // the block. | |
| BB->flushTerminatorDbgRecords(); | |
| // Debug-info records on the unreachable inst itself should be deleted, as | |
| // below we delete everything past the final executable instruction. | |
| UI->dropDbgRecords(); | |
| // If there are any instructions immediately before the unreachable that can | |
| // be removed, do so. | |
| while (UI->getIterator() != BB->begin()) { | |
| BasicBlock::iterator BBI = UI->getIterator(); | |
| --BBI; | |
| if (!isGuaranteedToTransferExecutionToSuccessor(&*BBI)) | |
| break; // Can not drop any more instructions. We're done here. | |
| // Otherwise, this instruction can be freely erased, | |
| // even if it is not side-effect free. | |
| // Note that deleting EH's here is in fact okay, although it involves a bit | |
| // of subtle reasoning. If this inst is an EH, all the predecessors of this | |
| // block will be the unwind edges of Invoke/CatchSwitch/CleanupReturn, | |
| // and we can therefore guarantee this block will be erased. | |
| // If we're deleting this, we're deleting any subsequent debug info, so | |
| // delete DbgRecords. | |
| BBI->dropDbgRecords(); | |
| // Delete this instruction (any uses are guaranteed to be dead) | |
| BBI->replaceAllUsesWith(PoisonValue::get(BBI->getType())); | |
| BBI->eraseFromParent(); | |
| Changed = true; | |
| } | |
| // If the unreachable instruction is the first in the block, take a gander | |
| // at all of the predecessors of this instruction, and simplify them. | |
| if (&BB->front() != UI) | |
| return Changed; | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| SmallSetVector<BasicBlock *, 8> Preds(pred_begin(BB), pred_end(BB)); | |
| for (BasicBlock *Predecessor : Preds) { | |
| Instruction *TI = Predecessor->getTerminator(); | |
| IRBuilder<> Builder(TI); | |
| if (isa<UncondBrInst>(TI)) { | |
| new UnreachableInst(TI->getContext(), TI->getIterator()); | |
| TI->eraseFromParent(); | |
| Changed = true; | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, Predecessor, BB}); | |
| } else if (auto *BI = dyn_cast<CondBrInst>(TI)) { | |
| // We could either have a proper unconditional branch, | |
| // or a degenerate conditional branch with matching destinations. | |
| if (BI->getSuccessor(0) == BI->getSuccessor(1)) { | |
| new UnreachableInst(TI->getContext(), TI->getIterator()); | |
| TI->eraseFromParent(); | |
| Changed = true; | |
| } else { | |
| Value* Cond = BI->getCondition(); | |
| assert(BI->getSuccessor(0) != BI->getSuccessor(1) && | |
| "The destinations are guaranteed to be different here."); | |
| CallInst *Assumption; | |
| if (BI->getSuccessor(0) == BB) { | |
| Assumption = Builder.CreateAssumption(Builder.CreateNot(Cond)); | |
| Builder.CreateBr(BI->getSuccessor(1)); | |
| } else { | |
| assert(BI->getSuccessor(1) == BB && "Incorrect CFG"); | |
| Assumption = Builder.CreateAssumption(Cond); | |
| Builder.CreateBr(BI->getSuccessor(0)); | |
| } | |
| if (Options.AC) | |
| Options.AC->registerAssumption(cast<AssumeInst>(Assumption)); | |
| eraseTerminatorAndDCECond(BI); | |
| Changed = true; | |
| } | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, Predecessor, BB}); | |
| } else if (auto *SI = dyn_cast<SwitchInst>(TI)) { | |
| SwitchInstProfUpdateWrapper SU(*SI); | |
| for (auto i = SU->case_begin(), e = SU->case_end(); i != e;) { | |
| if (i->getCaseSuccessor() != BB) { | |
| ++i; | |
| continue; | |
| } | |
| BB->removePredecessor(SU->getParent()); | |
| i = SU.removeCase(i); | |
| e = SU->case_end(); | |
| Changed = true; | |
| } | |
| // Note that the default destination can't be removed! | |
| if (DTU && SI->getDefaultDest() != BB) | |
| Updates.push_back({DominatorTree::Delete, Predecessor, BB}); | |
| } else if (auto *II = dyn_cast<InvokeInst>(TI)) { | |
| if (II->getUnwindDest() == BB) { | |
| if (DTU) { | |
| DTU->applyUpdates(Updates); | |
| Updates.clear(); | |
| } | |
| auto *CI = cast<CallInst>(removeUnwindEdge(TI->getParent(), DTU)); | |
| if (!CI->doesNotThrow()) | |
| CI->setDoesNotThrow(); | |
| Changed = true; | |
| } | |
| } else if (auto *CSI = dyn_cast<CatchSwitchInst>(TI)) { | |
| if (CSI->getUnwindDest() == BB) { | |
| if (DTU) { | |
| DTU->applyUpdates(Updates); | |
| Updates.clear(); | |
| } | |
| removeUnwindEdge(TI->getParent(), DTU); | |
| Changed = true; | |
| continue; | |
| } | |
| for (CatchSwitchInst::handler_iterator I = CSI->handler_begin(), | |
| E = CSI->handler_end(); | |
| I != E; ++I) { | |
| if (*I == BB) { | |
| CSI->removeHandler(I); | |
| --I; | |
| --E; | |
| Changed = true; | |
| } | |
| } | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, Predecessor, BB}); | |
| if (CSI->getNumHandlers() == 0) { | |
| if (CSI->hasUnwindDest()) { | |
| // Redirect all predecessors of the block containing CatchSwitchInst | |
| // to instead branch to the CatchSwitchInst's unwind destination. | |
| if (DTU) { | |
| for (auto *PredecessorOfPredecessor : predecessors(Predecessor)) { | |
| Updates.push_back({DominatorTree::Insert, | |
| PredecessorOfPredecessor, | |
| CSI->getUnwindDest()}); | |
| Updates.push_back({DominatorTree::Delete, | |
| PredecessorOfPredecessor, Predecessor}); | |
| } | |
| } | |
| Predecessor->replaceAllUsesWith(CSI->getUnwindDest()); | |
| } else { | |
| // Rewrite all preds to unwind to caller (or from invoke to call). | |
| if (DTU) { | |
| DTU->applyUpdates(Updates); | |
| Updates.clear(); | |
| } | |
| SmallVector<BasicBlock *, 8> EHPreds(predecessors(Predecessor)); | |
| for (BasicBlock *EHPred : EHPreds) | |
| removeUnwindEdge(EHPred, DTU); | |
| } | |
| // The catchswitch is no longer reachable. | |
| new UnreachableInst(CSI->getContext(), CSI->getIterator()); | |
| CSI->eraseFromParent(); | |
| Changed = true; | |
| } | |
| } else if (auto *CRI = dyn_cast<CleanupReturnInst>(TI)) { | |
| (void)CRI; | |
| assert(CRI->hasUnwindDest() && CRI->getUnwindDest() == BB && | |
| "Expected to always have an unwind to BB."); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, Predecessor, BB}); | |
| new UnreachableInst(TI->getContext(), TI->getIterator()); | |
| TI->eraseFromParent(); | |
| Changed = true; | |
| } | |
| } | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| // If this block is now dead, remove it. | |
| if (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) { | |
| DeleteDeadBlock(BB, DTU); | |
| return true; | |
| } | |
| return Changed; | |
| } | |
| struct ContiguousCasesResult { | |
| ConstantInt *Min; | |
| ConstantInt *Max; | |
| BasicBlock *Dest; | |
| BasicBlock *OtherDest; | |
| SmallVectorImpl<ConstantInt *> *Cases; | |
| SmallVectorImpl<ConstantInt *> *OtherCases; | |
| }; | |
| static std::optional<ContiguousCasesResult> | |
| findContiguousCases(Value *Condition, SmallVectorImpl<ConstantInt *> &Cases, | |
| SmallVectorImpl<ConstantInt *> &OtherCases, | |
| BasicBlock *Dest, BasicBlock *OtherDest) { | |
| assert(Cases.size() >= 1); | |
| array_pod_sort(Cases.begin(), Cases.end(), constantIntSortPredicate); | |
| const APInt &Min = Cases.back()->getValue(); | |
| const APInt &Max = Cases.front()->getValue(); | |
| APInt Offset = Max - Min; | |
| size_t ContiguousOffset = Cases.size() - 1; | |
| if (Offset == ContiguousOffset) { | |
| return ContiguousCasesResult{ | |
| /*Min=*/Cases.back(), | |
| /*Max=*/Cases.front(), | |
| /*Dest=*/Dest, | |
| /*OtherDest=*/OtherDest, | |
| /*Cases=*/&Cases, | |
| /*OtherCases=*/&OtherCases, | |
| }; | |
| } | |
| ConstantRange CR = computeConstantRange(Condition, /*ForSigned=*/false, | |
| SimplifyQuery(Dest->getDataLayout())); | |
| // If this is a wrapping contiguous range, that is, [Min, OtherMin] + | |
| // [OtherMax, Max] (also [OtherMax, OtherMin]), [OtherMin+1, OtherMax-1] is a | |
| // contiguous range for the other destination. N.B. If CR is not a full range, | |
| // Max+1 is not equal to Min. It's not continuous in arithmetic. | |
| if (Max == CR.getUnsignedMax() && Min == CR.getUnsignedMin()) { | |
| assert(Cases.size() >= 2); | |
| auto *It = | |
| std::adjacent_find(Cases.begin(), Cases.end(), [](auto L, auto R) { | |
| return L->getValue() != R->getValue() + 1; | |
| }); | |
| if (It == Cases.end()) | |
| return std::nullopt; | |
| auto [OtherMax, OtherMin] = std::make_pair(*It, *std::next(It)); | |
| if ((Max - OtherMax->getValue()) + (OtherMin->getValue() - Min) == | |
| Cases.size() - 2) { | |
| return ContiguousCasesResult{ | |
| /*Min=*/cast<ConstantInt>( | |
| ConstantInt::get(OtherMin->getType(), OtherMin->getValue() + 1)), | |
| /*Max=*/ | |
| cast<ConstantInt>( | |
| ConstantInt::get(OtherMax->getType(), OtherMax->getValue() - 1)), | |
| /*Dest=*/OtherDest, | |
| /*OtherDest=*/Dest, | |
| /*Cases=*/&OtherCases, | |
| /*OtherCases=*/&Cases, | |
| }; | |
| } | |
| } | |
| return std::nullopt; | |
| } | |
| static void createUnreachableSwitchDefault(SwitchInst *Switch, | |
| DomTreeUpdater *DTU, | |
| bool RemoveOrigDefaultBlock = true) { | |
| LLVM_DEBUG(dbgs() << "SimplifyCFG: switch default is dead.\n"); | |
| auto *BB = Switch->getParent(); | |
| auto *OrigDefaultBlock = Switch->getDefaultDest(); | |
| if (RemoveOrigDefaultBlock) | |
| OrigDefaultBlock->removePredecessor(BB); | |
| BasicBlock *NewDefaultBlock = BasicBlock::Create( | |
| BB->getContext(), BB->getName() + ".unreachabledefault", BB->getParent(), | |
| OrigDefaultBlock); | |
| auto *UI = new UnreachableInst(Switch->getContext(), NewDefaultBlock); | |
| UI->setDebugLoc(DebugLoc::getTemporary()); | |
| Switch->setDefaultDest(&*NewDefaultBlock); | |
| if (DTU) { | |
| SmallVector<DominatorTree::UpdateType, 2> Updates; | |
| Updates.push_back({DominatorTree::Insert, BB, &*NewDefaultBlock}); | |
| if (RemoveOrigDefaultBlock && | |
| !is_contained(successors(BB), OrigDefaultBlock)) | |
| Updates.push_back({DominatorTree::Delete, BB, &*OrigDefaultBlock}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| } | |
| /// Turn a switch into an integer range comparison and branch. | |
| /// Switches with more than 2 destinations are ignored. | |
| /// Switches with 1 destination are also ignored. | |
| bool SimplifyCFGOpt::turnSwitchRangeIntoICmp(SwitchInst *SI, | |
| IRBuilder<> &Builder) { | |
| assert(SI->getNumCases() > 1 && "Degenerate switch?"); | |
| bool HasDefault = !SI->defaultDestUnreachable(); | |
| auto *BB = SI->getParent(); | |
| // Partition the cases into two sets with different destinations. | |
| BasicBlock *DestA = HasDefault ? SI->getDefaultDest() : nullptr; | |
| BasicBlock *DestB = nullptr; | |
| SmallVector<ConstantInt *, 16> CasesA; | |
| SmallVector<ConstantInt *, 16> CasesB; | |
| for (auto Case : SI->cases()) { | |
| BasicBlock *Dest = Case.getCaseSuccessor(); | |
| if (!DestA) | |
| DestA = Dest; | |
| if (Dest == DestA) { | |
| CasesA.push_back(Case.getCaseValue()); | |
| continue; | |
| } | |
| if (!DestB) | |
| DestB = Dest; | |
| if (Dest == DestB) { | |
| CasesB.push_back(Case.getCaseValue()); | |
| continue; | |
| } | |
| return false; // More than two destinations. | |
| } | |
| if (!DestB) | |
| return false; // All destinations are the same and the default is unreachable | |
| assert(DestA && DestB && | |
| "Single-destination switch should have been folded."); | |
| assert(DestA != DestB); | |
| assert(DestB != SI->getDefaultDest()); | |
| assert(!CasesB.empty() && "There must be non-default cases."); | |
| assert(!CasesA.empty() || HasDefault); | |
| // Figure out if one of the sets of cases form a contiguous range. | |
| std::optional<ContiguousCasesResult> ContiguousCases; | |
| // Only one icmp is needed when there is only one case. | |
| if (!HasDefault && CasesA.size() == 1) | |
| ContiguousCases = ContiguousCasesResult{ | |
| /*Min=*/CasesA[0], | |
| /*Max=*/CasesA[0], | |
| /*Dest=*/DestA, | |
| /*OtherDest=*/DestB, | |
| /*Cases=*/&CasesA, | |
| /*OtherCases=*/&CasesB, | |
| }; | |
| else if (CasesB.size() == 1) | |
| ContiguousCases = ContiguousCasesResult{ | |
| /*Min=*/CasesB[0], | |
| /*Max=*/CasesB[0], | |
| /*Dest=*/DestB, | |
| /*OtherDest=*/DestA, | |
| /*Cases=*/&CasesB, | |
| /*OtherCases=*/&CasesA, | |
| }; | |
| // Correctness: Cases to the default destination cannot be contiguous cases. | |
| else if (!HasDefault) | |
| ContiguousCases = | |
| findContiguousCases(SI->getCondition(), CasesA, CasesB, DestA, DestB); | |
| if (!ContiguousCases) | |
| ContiguousCases = | |
| findContiguousCases(SI->getCondition(), CasesB, CasesA, DestB, DestA); | |
| if (!ContiguousCases) | |
| return false; | |
| auto [Min, Max, Dest, OtherDest, Cases, OtherCases] = *ContiguousCases; | |
| // Start building the compare and branch. | |
| Constant *Offset = ConstantExpr::getNeg(Min); | |
| Constant *NumCases = ConstantInt::get(Offset->getType(), | |
| Max->getValue() - Min->getValue() + 1); | |
| Instruction *NewBI; | |
| if (NumCases->isOneValue()) { | |
| assert(Max->getValue() == Min->getValue()); | |
| Value *Cmp = Builder.CreateICmpEQ(SI->getCondition(), Min); | |
| NewBI = Builder.CreateCondBr(Cmp, Dest, OtherDest); | |
| } | |
| // If NumCases overflowed, then all possible values jump to the successor. | |
| else if (NumCases->isNullValue() && !Cases->empty()) { | |
| NewBI = Builder.CreateBr(Dest); | |
| } else { | |
| Value *Sub = SI->getCondition(); | |
| if (!Offset->isNullValue()) | |
| Sub = Builder.CreateAdd(Sub, Offset, Sub->getName() + ".off"); | |
| Value *Cmp = Builder.CreateICmpULT(Sub, NumCases, "switch"); | |
| NewBI = Builder.CreateCondBr(Cmp, Dest, OtherDest); | |
| } | |
| // Update weight for the newly-created conditional branch. | |
| if (hasBranchWeightMD(*SI) && isa<CondBrInst>(NewBI)) { | |
| SmallVector<uint64_t, 8> Weights; | |
| getBranchWeights(SI, Weights); | |
| if (Weights.size() == 1 + SI->getNumCases()) { | |
| uint64_t TrueWeight = 0; | |
| uint64_t FalseWeight = 0; | |
| for (size_t I = 0, E = Weights.size(); I != E; ++I) { | |
| if (SI->getSuccessor(I) == Dest) | |
| TrueWeight += Weights[I]; | |
| else | |
| FalseWeight += Weights[I]; | |
| } | |
| while (TrueWeight > UINT32_MAX || FalseWeight > UINT32_MAX) { | |
| TrueWeight /= 2; | |
| FalseWeight /= 2; | |
| } | |
| setFittedBranchWeights(*NewBI, {TrueWeight, FalseWeight}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| } | |
| // Prune obsolete incoming values off the successors' PHI nodes. | |
| for (auto &PHI : make_early_inc_range(Dest->phis())) { | |
| unsigned PreviousEdges = Cases->size(); | |
| if (Dest == SI->getDefaultDest()) | |
| ++PreviousEdges; | |
| for (unsigned I = 0, E = PreviousEdges - 1; I != E; ++I) | |
| PHI.removeIncomingValue(SI->getParent()); | |
| } | |
| for (auto &PHI : make_early_inc_range(OtherDest->phis())) { | |
| unsigned PreviousEdges = OtherCases->size(); | |
| if (OtherDest == SI->getDefaultDest()) | |
| ++PreviousEdges; | |
| unsigned E = PreviousEdges - 1; | |
| // Remove all incoming values from OtherDest if OtherDest is unreachable. | |
| if (isa<UncondBrInst>(NewBI)) | |
| ++E; | |
| for (unsigned I = 0; I != E; ++I) | |
| PHI.removeIncomingValue(SI->getParent()); | |
| } | |
| // Clean up the default block - it may have phis or other instructions before | |
| // the unreachable terminator. | |
| if (!HasDefault) | |
| createUnreachableSwitchDefault(SI, DTU); | |
| auto *UnreachableDefault = SI->getDefaultDest(); | |
| // Drop the switch. | |
| SI->eraseFromParent(); | |
| if (!HasDefault && DTU) | |
| DTU->applyUpdates({{DominatorTree::Delete, BB, UnreachableDefault}}); | |
| return true; | |
| } | |
| /// Compute masked bits for the condition of a switch | |
| /// and use it to remove dead cases. | |
| static bool eliminateDeadSwitchCases(SwitchInst *SI, DomTreeUpdater *DTU, | |
| AssumptionCache *AC, | |
| const DataLayout &DL) { | |
| Value *Cond = SI->getCondition(); | |
| KnownBits Known = computeKnownBits(Cond, DL, AC, SI); | |
| SmallPtrSet<const Constant *, 4> KnownValues; | |
| bool IsKnownValuesValid = collectPossibleValues(Cond, KnownValues, 4); | |
| // We can also eliminate cases by determining that their values are outside of | |
| // the limited range of the condition based on how many significant (non-sign) | |
| // bits are in the condition value. | |
| unsigned MaxSignificantBitsInCond = | |
| ComputeMaxSignificantBits(Cond, DL, AC, SI); | |
| // Gather dead cases. | |
| SmallVector<ConstantInt *, 8> DeadCases; | |
| SmallDenseMap<BasicBlock *, int, 8> NumPerSuccessorCases; | |
| SmallVector<BasicBlock *, 8> UniqueSuccessors; | |
| for (const auto &Case : SI->cases()) { | |
| auto *Successor = Case.getCaseSuccessor(); | |
| if (DTU) { | |
| auto [It, Inserted] = NumPerSuccessorCases.try_emplace(Successor); | |
| if (Inserted) | |
| UniqueSuccessors.push_back(Successor); | |
| ++It->second; | |
| } | |
| ConstantInt *CaseC = Case.getCaseValue(); | |
| const APInt &CaseVal = CaseC->getValue(); | |
| if (Known.Zero.intersects(CaseVal) || !Known.One.isSubsetOf(CaseVal) || | |
| (CaseVal.getSignificantBits() > MaxSignificantBitsInCond) || | |
| (IsKnownValuesValid && !KnownValues.contains(CaseC))) { | |
| DeadCases.push_back(CaseC); | |
| if (DTU) | |
| --NumPerSuccessorCases[Successor]; | |
| LLVM_DEBUG(dbgs() << "SimplifyCFG: switch case " << CaseVal | |
| << " is dead.\n"); | |
| } else if (IsKnownValuesValid) | |
| KnownValues.erase(CaseC); | |
| } | |
| // If we can prove that the cases must cover all possible values, the | |
| // default destination becomes dead and we can remove it. If we know some | |
| // of the bits in the value, we can use that to more precisely compute the | |
| // number of possible unique case values. | |
| bool HasDefault = !SI->defaultDestUnreachable(); | |
| const unsigned NumUnknownBits = | |
| Known.getBitWidth() - (Known.Zero | Known.One).popcount(); | |
| assert(NumUnknownBits <= Known.getBitWidth()); | |
| if (HasDefault && DeadCases.empty()) { | |
| if (IsKnownValuesValid && all_of(KnownValues, IsaPred<UndefValue>)) { | |
| createUnreachableSwitchDefault(SI, DTU); | |
| return true; | |
| } | |
| if (NumUnknownBits < 64 /* avoid overflow */) { | |
| uint64_t AllNumCases = 1ULL << NumUnknownBits; | |
| if (SI->getNumCases() == AllNumCases) { | |
| createUnreachableSwitchDefault(SI, DTU); | |
| return true; | |
| } | |
| // When only one case value is missing, replace default with that case. | |
| // Eliminating the default branch will provide more opportunities for | |
| // optimization, such as lookup tables. | |
| if (SI->getNumCases() == AllNumCases - 1) { | |
| assert(NumUnknownBits > 1 && "Should be canonicalized to a branch"); | |
| IntegerType *CondTy = cast<IntegerType>(Cond->getType()); | |
| if (CondTy->getIntegerBitWidth() > 64 || | |
| !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) | |
| return false; | |
| uint64_t MissingCaseVal = 0; | |
| for (const auto &Case : SI->cases()) | |
| MissingCaseVal ^= Case.getCaseValue()->getValue().getLimitedValue(); | |
| auto *MissingCase = cast<ConstantInt>( | |
| ConstantInt::get(Cond->getType(), MissingCaseVal)); | |
| SwitchInstProfUpdateWrapper SIW(*SI); | |
| SIW.addCase(MissingCase, SI->getDefaultDest(), | |
| SIW.getSuccessorWeight(0)); | |
| createUnreachableSwitchDefault(SI, DTU, | |
| /*RemoveOrigDefaultBlock*/ false); | |
| SIW.setSuccessorWeight(0, 0); | |
| return true; | |
| } | |
| } | |
| } | |
| if (DeadCases.empty()) | |
| return false; | |
| SwitchInstProfUpdateWrapper SIW(*SI); | |
| for (ConstantInt *DeadCase : DeadCases) { | |
| SwitchInst::CaseIt CaseI = SI->findCaseValue(DeadCase); | |
| assert(CaseI != SI->case_default() && | |
| "Case was not found. Probably mistake in DeadCases forming."); | |
| // Prune unused values from PHI nodes. | |
| CaseI->getCaseSuccessor()->removePredecessor(SI->getParent()); | |
| SIW.removeCase(CaseI); | |
| } | |
| if (DTU) { | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| for (auto *Successor : UniqueSuccessors) | |
| if (NumPerSuccessorCases[Successor] == 0) | |
| Updates.push_back({DominatorTree::Delete, SI->getParent(), Successor}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| return true; | |
| } | |
| /// If BB would be eligible for simplification by | |
| /// TryToSimplifyUncondBranchFromEmptyBlock (i.e. it is empty and terminated | |
| /// by an unconditional branch), look at the phi node for BB in the successor | |
| /// block and see if the incoming value is equal to CaseValue. If so, return | |
| /// the phi node, and set PhiIndex to BB's index in the phi node. | |
| static PHINode *findPHIForConditionForwarding(ConstantInt *CaseValue, | |
| BasicBlock *BB, int *PhiIndex) { | |
| if (&*BB->getFirstNonPHIIt() != BB->getTerminator()) | |
| return nullptr; // BB must be empty to be a candidate for simplification. | |
| if (!BB->getSinglePredecessor()) | |
| return nullptr; // BB must be dominated by the switch. | |
| UncondBrInst *Branch = dyn_cast<UncondBrInst>(BB->getTerminator()); | |
| if (!Branch) | |
| return nullptr; // Terminator must be unconditional branch. | |
| BasicBlock *Succ = Branch->getSuccessor(); | |
| for (PHINode &PHI : Succ->phis()) { | |
| int Idx = PHI.getBasicBlockIndex(BB); | |
| assert(Idx >= 0 && "PHI has no entry for predecessor?"); | |
| Value *InValue = PHI.getIncomingValue(Idx); | |
| if (InValue != CaseValue) | |
| continue; | |
| *PhiIndex = Idx; | |
| return &PHI; | |
| } | |
| return nullptr; | |
| } | |
| /// Try to forward the condition of a switch instruction to a phi node | |
| /// dominated by the switch, if that would mean that some of the destination | |
| /// blocks of the switch can be folded away. Return true if a change is made. | |
| static bool forwardSwitchConditionToPHI(SwitchInst *SI) { | |
| using ForwardingNodesMap = DenseMap<PHINode *, SmallVector<int, 4>>; | |
| ForwardingNodesMap ForwardingNodes; | |
| BasicBlock *SwitchBlock = SI->getParent(); | |
| bool Changed = false; | |
| for (const auto &Case : SI->cases()) { | |
| ConstantInt *CaseValue = Case.getCaseValue(); | |
| BasicBlock *CaseDest = Case.getCaseSuccessor(); | |
| // Replace phi operands in successor blocks that are using the constant case | |
| // value rather than the switch condition variable: | |
| // switchbb: | |
| // switch i32 %x, label %default [ | |
| // i32 17, label %succ | |
| // ... | |
| // succ: | |
| // %r = phi i32 ... [ 17, %switchbb ] ... | |
| // --> | |
| // %r = phi i32 ... [ %x, %switchbb ] ... | |
| for (PHINode &Phi : CaseDest->phis()) { | |
| // This only works if there is exactly 1 incoming edge from the switch to | |
| // a phi. If there is >1, that means multiple cases of the switch map to 1 | |
| // value in the phi, and that phi value is not the switch condition. Thus, | |
| // this transform would not make sense (the phi would be invalid because | |
| // a phi can't have different incoming values from the same block). | |
| int SwitchBBIdx = Phi.getBasicBlockIndex(SwitchBlock); | |
| if (Phi.getIncomingValue(SwitchBBIdx) == CaseValue && | |
| count(Phi.blocks(), SwitchBlock) == 1) { | |
| Phi.setIncomingValue(SwitchBBIdx, SI->getCondition()); | |
| Changed = true; | |
| } | |
| } | |
| // Collect phi nodes that are indirectly using this switch's case constants. | |
| int PhiIdx; | |
| if (auto *Phi = findPHIForConditionForwarding(CaseValue, CaseDest, &PhiIdx)) | |
| ForwardingNodes[Phi].push_back(PhiIdx); | |
| } | |
| for (auto &ForwardingNode : ForwardingNodes) { | |
| PHINode *Phi = ForwardingNode.first; | |
| SmallVectorImpl<int> &Indexes = ForwardingNode.second; | |
| // Check if it helps to fold PHI. | |
| if (Indexes.size() < 2 && !llvm::is_contained(Phi->incoming_values(), SI->getCondition())) | |
| continue; | |
| for (int Index : Indexes) | |
| Phi->setIncomingValue(Index, SI->getCondition()); | |
| Changed = true; | |
| } | |
| return Changed; | |
| } | |
| /// Return true if the backend will be able to handle | |
| /// initializing an array of constants like C. | |
| static bool validLookupTableConstant(Constant *C, const TargetTransformInfo &TTI) { | |
| if (C->isThreadDependent()) | |
| return false; | |
| if (C->isDLLImportDependent()) | |
| return false; | |
| if (!isa<ConstantDataVector, ConstantExpr, ConstantFP, ConstantInt, | |
| ConstantPointerNull, GlobalValue, UndefValue>(C)) | |
| return false; | |
| // Globals cannot contain scalable types. | |
| if (C->getType()->isScalableTy()) | |
| return false; | |
| if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) { | |
| // Pointer casts and in-bounds GEPs will not prohibit the backend from | |
| // materializing the array of constants. | |
| Constant *StrippedC = cast<Constant>(CE->stripInBoundsConstantOffsets()); | |
| if (StrippedC == C || !validLookupTableConstant(StrippedC, TTI)) | |
| return false; | |
| } | |
| if (!TTI.shouldBuildLookupTablesForConstant(C)) | |
| return false; | |
| return true; | |
| } | |
| /// If V is a Constant, return it. Otherwise, try to look up | |
| /// its constant value in ConstantPool, returning 0 if it's not there. | |
| static Constant * | |
| lookupConstant(Value *V, | |
| const SmallDenseMap<Value *, Constant *> &ConstantPool) { | |
| if (Constant *C = dyn_cast<Constant>(V)) | |
| return C; | |
| return ConstantPool.lookup(V); | |
| } | |
| /// Try to fold instruction I into a constant. This works for | |
| /// simple instructions such as binary operations where both operands are | |
| /// constant or can be replaced by constants from the ConstantPool. Returns the | |
| /// resulting constant on success, 0 otherwise. | |
| static Constant * | |
| constantFold(Instruction *I, const DataLayout &DL, | |
| const SmallDenseMap<Value *, Constant *> &ConstantPool) { | |
| if (SelectInst *Select = dyn_cast<SelectInst>(I)) { | |
| Constant *A = lookupConstant(Select->getCondition(), ConstantPool); | |
| if (!A) | |
| return nullptr; | |
| if (A->isAllOnesValue()) | |
| return lookupConstant(Select->getTrueValue(), ConstantPool); | |
| if (A->isNullValue()) | |
| return lookupConstant(Select->getFalseValue(), ConstantPool); | |
| return nullptr; | |
| } | |
| SmallVector<Constant *, 4> COps; | |
| for (unsigned N = 0, E = I->getNumOperands(); N != E; ++N) { | |
| if (Constant *A = lookupConstant(I->getOperand(N), ConstantPool)) | |
| COps.push_back(A); | |
| else | |
| return nullptr; | |
| } | |
| return ConstantFoldInstOperands(I, COps, DL); | |
| } | |
| /// Try to determine the resulting constant values in phi nodes | |
| /// at the common destination basic block, *CommonDest, for one of the case | |
| /// destinations CaseDest corresponding to value CaseVal (nullptr for the | |
| /// default case), of a switch instruction SI. | |
| static bool | |
| getCaseResults(SwitchInst *SI, ConstantInt *CaseVal, BasicBlock *CaseDest, | |
| BasicBlock **CommonDest, | |
| SmallVectorImpl<std::pair<PHINode *, Constant *>> &Res, | |
| const DataLayout &DL, const TargetTransformInfo &TTI) { | |
| // The block from which we enter the common destination. | |
| BasicBlock *Pred = SI->getParent(); | |
| // If CaseDest is empty except for some side-effect free instructions through | |
| // which we can constant-propagate the CaseVal, continue to its successor. | |
| SmallDenseMap<Value *, Constant *> ConstantPool; | |
| ConstantPool.insert(std::make_pair(SI->getCondition(), CaseVal)); | |
| for (Instruction &I : *CaseDest) { | |
| if (I.isTerminator()) { | |
| // If the terminator is a simple branch, continue to the next block. | |
| if (I.getNumSuccessors() != 1 || I.isSpecialTerminator()) | |
| return false; | |
| Pred = CaseDest; | |
| CaseDest = I.getSuccessor(0); | |
| } else if (Constant *C = constantFold(&I, DL, ConstantPool)) { | |
| // Instruction is side-effect free and constant. | |
| // If the instruction has uses outside this block or a phi node slot for | |
| // the block, it is not safe to bypass the instruction since it would then | |
| // no longer dominate all its uses. | |
| for (auto &Use : I.uses()) { | |
| User *User = Use.getUser(); | |
| if (Instruction *I = dyn_cast<Instruction>(User)) | |
| if (I->getParent() == CaseDest) | |
| continue; | |
| if (PHINode *Phi = dyn_cast<PHINode>(User)) | |
| if (Phi->getIncomingBlock(Use) == CaseDest) | |
| continue; | |
| return false; | |
| } | |
| ConstantPool.insert(std::make_pair(&I, C)); | |
| } else { | |
| break; | |
| } | |
| } | |
| // If we did not have a CommonDest before, use the current one. | |
| if (!*CommonDest) | |
| *CommonDest = CaseDest; | |
| // If the destination isn't the common one, abort. | |
| if (CaseDest != *CommonDest) | |
| return false; | |
| // Get the values for this case from phi nodes in the destination block. | |
| for (PHINode &PHI : (*CommonDest)->phis()) { | |
| int Idx = PHI.getBasicBlockIndex(Pred); | |
| if (Idx == -1) | |
| continue; | |
| Constant *ConstVal = | |
| lookupConstant(PHI.getIncomingValue(Idx), ConstantPool); | |
| if (!ConstVal) | |
| return false; | |
| // Be conservative about which kinds of constants we support. | |
| if (!validLookupTableConstant(ConstVal, TTI)) | |
| return false; | |
| Res.push_back(std::make_pair(&PHI, ConstVal)); | |
| } | |
| return Res.size() > 0; | |
| } | |
| // Helper function used to add CaseVal to the list of cases that generate | |
| // Result. Returns the updated number of cases that generate this result. | |
| static size_t mapCaseToResult(ConstantInt *CaseVal, | |
| SwitchCaseResultVectorTy &UniqueResults, | |
| Constant *Result) { | |
| for (auto &I : UniqueResults) { | |
| if (I.first == Result) { | |
| I.second.push_back(CaseVal); | |
| return I.second.size(); | |
| } | |
| } | |
| UniqueResults.push_back( | |
| std::make_pair(Result, SmallVector<ConstantInt *, 4>(1, CaseVal))); | |
| return 1; | |
| } | |
| // Helper function that initializes a map containing | |
| // results for the PHI node of the common destination block for a switch | |
| // instruction. Returns false if multiple PHI nodes have been found or if | |
| // there is not a common destination block for the switch. | |
| static bool initializeUniqueCases(SwitchInst *SI, PHINode *&PHI, | |
| BasicBlock *&CommonDest, | |
| SwitchCaseResultVectorTy &UniqueResults, | |
| Constant *&DefaultResult, | |
| const DataLayout &DL, | |
| const TargetTransformInfo &TTI, | |
| uintptr_t MaxUniqueResults) { | |
| for (const auto &I : SI->cases()) { | |
| ConstantInt *CaseVal = I.getCaseValue(); | |
| // Resulting value at phi nodes for this case value. | |
| SwitchCaseResultsTy Results; | |
| if (!getCaseResults(SI, CaseVal, I.getCaseSuccessor(), &CommonDest, Results, | |
| DL, TTI)) | |
| return false; | |
| // Only one value per case is permitted. | |
| if (Results.size() > 1) | |
| return false; | |
| // Add the case->result mapping to UniqueResults. | |
| const size_t NumCasesForResult = | |
| mapCaseToResult(CaseVal, UniqueResults, Results.begin()->second); | |
| // Early out if there are too many cases for this result. | |
| if (NumCasesForResult > MaxSwitchCasesPerResult) | |
| return false; | |
| // Early out if there are too many unique results. | |
| if (UniqueResults.size() > MaxUniqueResults) | |
| return false; | |
| // Check the PHI consistency. | |
| if (!PHI) | |
| PHI = Results[0].first; | |
| else if (PHI != Results[0].first) | |
| return false; | |
| } | |
| // Find the default result value. | |
| SmallVector<std::pair<PHINode *, Constant *>, 1> DefaultResults; | |
| getCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, DefaultResults, | |
| DL, TTI); | |
| // If the default value is not found abort unless the default destination | |
| // is unreachable. | |
| DefaultResult = | |
| DefaultResults.size() == 1 ? DefaultResults.begin()->second : nullptr; | |
| return DefaultResult || SI->defaultDestUnreachable(); | |
| } | |
| // Helper function that checks if it is possible to transform a switch with only | |
| // two cases (or two cases + default) that produces a result into a select. | |
| // TODO: Handle switches with more than 2 cases that map to the same result. | |
| // The branch weights correspond to the provided Condition (i.e. if Condition is | |
| // modified from the original SwitchInst, the caller must adjust the weights) | |
| static Value *foldSwitchToSelect(const SwitchCaseResultVectorTy &ResultVector, | |
| Constant *DefaultResult, Value *Condition, | |
| IRBuilder<> &Builder, const DataLayout &DL, | |
| ArrayRef<uint32_t> BranchWeights) { | |
| // If we are selecting between only two cases transform into a simple | |
| // select or a two-way select if default is possible. | |
| // Example: | |
| // switch (a) { %0 = icmp eq i32 %a, 10 | |
| // case 10: return 42; %1 = select i1 %0, i32 42, i32 4 | |
| // case 20: return 2; ----> %2 = icmp eq i32 %a, 20 | |
| // default: return 4; %3 = select i1 %2, i32 2, i32 %1 | |
| // } | |
| const bool HasBranchWeights = | |
| !BranchWeights.empty() && !ProfcheckDisableMetadataFixes; | |
| if (ResultVector.size() == 2 && ResultVector[0].second.size() == 1 && | |
| ResultVector[1].second.size() == 1) { | |
| ConstantInt *FirstCase = ResultVector[0].second[0]; | |
| ConstantInt *SecondCase = ResultVector[1].second[0]; | |
| Value *SelectValue = ResultVector[1].first; | |
| if (DefaultResult) { | |
| Value *ValueCompare = | |
| Builder.CreateICmpEQ(Condition, SecondCase, "switch.selectcmp"); | |
| SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, | |
| DefaultResult, "switch.select"); | |
| if (auto *SI = dyn_cast<SelectInst>(SelectValue); | |
| SI && HasBranchWeights) { | |
| // We start with 3 probabilities, where the numerator is the | |
| // corresponding BranchWeights[i], and the denominator is the sum over | |
| // BranchWeights. We want the probability and negative probability of | |
| // Condition == SecondCase. | |
| assert(BranchWeights.size() == 3); | |
| setBranchWeights( | |
| *SI, {BranchWeights[2], BranchWeights[0] + BranchWeights[1]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| } | |
| Value *ValueCompare = | |
| Builder.CreateICmpEQ(Condition, FirstCase, "switch.selectcmp"); | |
| Value *Ret = Builder.CreateSelect(ValueCompare, ResultVector[0].first, | |
| SelectValue, "switch.select"); | |
| if (auto *SI = dyn_cast<SelectInst>(Ret); SI && HasBranchWeights) { | |
| // We may have had a DefaultResult. Base the position of the first and | |
| // second's branch weights accordingly. Also the proability that Condition | |
| // != FirstCase needs to take that into account. | |
| assert(BranchWeights.size() >= 2); | |
| size_t FirstCasePos = (Condition != nullptr); | |
| size_t SecondCasePos = FirstCasePos + 1; | |
| uint32_t DefaultCase = (Condition != nullptr) ? BranchWeights[0] : 0; | |
| setBranchWeights(*SI, | |
| {BranchWeights[FirstCasePos], | |
| DefaultCase + BranchWeights[SecondCasePos]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| return Ret; | |
| } | |
| // Handle the degenerate case where two cases have the same result value. | |
| if (ResultVector.size() == 1 && DefaultResult) { | |
| ArrayRef<ConstantInt *> CaseValues = ResultVector[0].second; | |
| unsigned CaseCount = CaseValues.size(); | |
| // n bits group cases map to the same result: | |
| // case 0,4 -> Cond & 0b1..1011 == 0 ? result : default | |
| // case 0,2,4,6 -> Cond & 0b1..1001 == 0 ? result : default | |
| // case 0,2,8,10 -> Cond & 0b1..0101 == 0 ? result : default | |
| if (isPowerOf2_32(CaseCount)) { | |
| ConstantInt *MinCaseVal = CaseValues[0]; | |
| // If there are bits that are set exclusively by CaseValues, we | |
| // can transform the switch into a select if the conjunction of | |
| // all the values uniquely identify CaseValues. | |
| APInt AndMask = APInt::getAllOnes(MinCaseVal->getBitWidth()); | |
| // Find the minimum value and compute the and of all the case values. | |
| for (auto *Case : CaseValues) { | |
| if (Case->getValue().slt(MinCaseVal->getValue())) | |
| MinCaseVal = Case; | |
| AndMask &= Case->getValue(); | |
| } | |
| KnownBits Known = computeKnownBits(Condition, DL); | |
| if (!AndMask.isZero() && Known.getMaxValue().uge(AndMask)) { | |
| // Compute the number of bits that are free to vary. | |
| unsigned FreeBits = Known.countMaxActiveBits() - AndMask.popcount(); | |
| // Check if the number of values covered by the mask is equal | |
| // to the number of cases. | |
| if (FreeBits == Log2_32(CaseCount)) { | |
| Value *And = Builder.CreateAnd(Condition, AndMask); | |
| Value *Cmp = Builder.CreateICmpEQ( | |
| And, Constant::getIntegerValue(And->getType(), AndMask)); | |
| Value *Ret = | |
| Builder.CreateSelect(Cmp, ResultVector[0].first, DefaultResult); | |
| if (auto *SI = dyn_cast<SelectInst>(Ret); SI && HasBranchWeights) { | |
| // We know there's a Default case. We base the resulting branch | |
| // weights off its probability. | |
| assert(BranchWeights.size() >= 2); | |
| setBranchWeights( | |
| *SI, | |
| {accumulate(drop_begin(BranchWeights), 0U), BranchWeights[0]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| return Ret; | |
| } | |
| } | |
| // Mark the bits case number touched. | |
| APInt BitMask = APInt::getZero(MinCaseVal->getBitWidth()); | |
| for (auto *Case : CaseValues) | |
| BitMask |= (Case->getValue() - MinCaseVal->getValue()); | |
| // Check if cases with the same result can cover all number | |
| // in touched bits. | |
| if (BitMask.popcount() == Log2_32(CaseCount)) { | |
| if (!MinCaseVal->isNullValue()) | |
| Condition = Builder.CreateSub(Condition, MinCaseVal); | |
| Value *And = Builder.CreateAnd(Condition, ~BitMask, "switch.and"); | |
| Value *Cmp = Builder.CreateICmpEQ( | |
| And, Constant::getNullValue(And->getType()), "switch.selectcmp"); | |
| Value *Ret = | |
| Builder.CreateSelect(Cmp, ResultVector[0].first, DefaultResult); | |
| if (auto *SI = dyn_cast<SelectInst>(Ret); SI && HasBranchWeights) { | |
| assert(BranchWeights.size() >= 2); | |
| setBranchWeights( | |
| *SI, | |
| {accumulate(drop_begin(BranchWeights), 0U), BranchWeights[0]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| return Ret; | |
| } | |
| } | |
| // Handle the degenerate case where two cases have the same value. | |
| if (CaseValues.size() == 2) { | |
| Value *Cmp1 = Builder.CreateICmpEQ(Condition, CaseValues[0], | |
| "switch.selectcmp.case1"); | |
| Value *Cmp2 = Builder.CreateICmpEQ(Condition, CaseValues[1], | |
| "switch.selectcmp.case2"); | |
| Value *Cmp = Builder.CreateOr(Cmp1, Cmp2, "switch.selectcmp"); | |
| Value *Ret = | |
| Builder.CreateSelect(Cmp, ResultVector[0].first, DefaultResult); | |
| if (auto *SI = dyn_cast<SelectInst>(Ret); SI && HasBranchWeights) { | |
| assert(BranchWeights.size() >= 2); | |
| setBranchWeights( | |
| *SI, {accumulate(drop_begin(BranchWeights), 0U), BranchWeights[0]}, | |
| /*IsExpected=*/false, /*ElideAllZero=*/true); | |
| } | |
| return Ret; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| // Helper function to cleanup a switch instruction that has been converted into | |
| // a select, fixing up PHI nodes and basic blocks. | |
| static void removeSwitchAfterSelectFold(SwitchInst *SI, PHINode *PHI, | |
| Value *SelectValue, | |
| IRBuilder<> &Builder, | |
| DomTreeUpdater *DTU) { | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| BasicBlock *SelectBB = SI->getParent(); | |
| BasicBlock *DestBB = PHI->getParent(); | |
| if (DTU && !is_contained(predecessors(DestBB), SelectBB)) | |
| Updates.push_back({DominatorTree::Insert, SelectBB, DestBB}); | |
| Builder.CreateBr(DestBB); | |
| // Remove the switch. | |
| PHI->removeIncomingValueIf( | |
| [&](unsigned Idx) { return PHI->getIncomingBlock(Idx) == SelectBB; }); | |
| PHI->addIncoming(SelectValue, SelectBB); | |
| SmallPtrSet<BasicBlock *, 4> RemovedSuccessors; | |
| for (unsigned i = 0, e = SI->getNumSuccessors(); i < e; ++i) { | |
| BasicBlock *Succ = SI->getSuccessor(i); | |
| if (Succ == DestBB) | |
| continue; | |
| Succ->removePredecessor(SelectBB); | |
| if (DTU && RemovedSuccessors.insert(Succ).second) | |
| Updates.push_back({DominatorTree::Delete, SelectBB, Succ}); | |
| } | |
| SI->eraseFromParent(); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| } | |
| /// If a switch is only used to initialize one or more phi nodes in a common | |
| /// successor block with only two different constant values, try to replace the | |
| /// switch with a select. Returns true if the fold was made. | |
| static bool trySwitchToSelect(SwitchInst *SI, IRBuilder<> &Builder, | |
| DomTreeUpdater *DTU, const DataLayout &DL, | |
| const TargetTransformInfo &TTI) { | |
| Value *const Cond = SI->getCondition(); | |
| PHINode *PHI = nullptr; | |
| BasicBlock *CommonDest = nullptr; | |
| Constant *DefaultResult; | |
| SwitchCaseResultVectorTy UniqueResults; | |
| // Collect all the cases that will deliver the same value from the switch. | |
| if (!initializeUniqueCases(SI, PHI, CommonDest, UniqueResults, DefaultResult, | |
| DL, TTI, /*MaxUniqueResults*/ 2)) | |
| return false; | |
| assert(PHI != nullptr && "PHI for value select not found"); | |
| Builder.SetInsertPoint(SI); | |
| SmallVector<uint32_t, 4> BranchWeights; | |
| if (!ProfcheckDisableMetadataFixes) { | |
| [[maybe_unused]] auto HasWeights = | |
| extractBranchWeights(getBranchWeightMDNode(*SI), BranchWeights); | |
| assert(!HasWeights == (BranchWeights.empty())); | |
| } | |
| assert(BranchWeights.empty() || | |
| (BranchWeights.size() >= | |
| UniqueResults.size() + (DefaultResult != nullptr))); | |
| Value *SelectValue = foldSwitchToSelect(UniqueResults, DefaultResult, Cond, | |
| Builder, DL, BranchWeights); | |
| if (!SelectValue) | |
| return false; | |
| removeSwitchAfterSelectFold(SI, PHI, SelectValue, Builder, DTU); | |
| return true; | |
| } | |
| namespace { | |
| /// This class finds alternatives for switches to ultimately | |
| /// replace the switch. | |
| class SwitchReplacement { | |
| public: | |
| /// Create a helper for optimizations to use as a switch replacement. | |
| /// Find a better representation for the content of Values, | |
| /// using DefaultValue to fill any holes in the table. | |
| SwitchReplacement( | |
| Module &M, uint64_t TableSize, ConstantInt *Offset, | |
| const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, | |
| Constant *DefaultValue, const DataLayout &DL, const StringRef &FuncName); | |
| /// Build instructions with Builder to retrieve values using Index | |
| /// and replace the switch. | |
| Value *replaceSwitch(Value *Index, IRBuilder<> &Builder, const DataLayout &DL, | |
| Function *Func); | |
| /// Return true if a table with TableSize elements of | |
| /// type ElementType would fit in a target-legal register. | |
| static bool wouldFitInRegister(const DataLayout &DL, uint64_t TableSize, | |
| Type *ElementType); | |
| /// Return the default value of the switch. | |
| Constant *getDefaultValue(); | |
| /// Return true if the replacement is a lookup table. | |
| bool isLookupTable(); | |
| /// Return true if the replacement is a bit map. | |
| bool isBitMap(); | |
| private: | |
| // Depending on the switch, there are different alternatives. | |
| enum { | |
| // For switches where each case contains the same value, we just have to | |
| // store that single value and return it for each lookup. | |
| SingleValueKind, | |
| // For switches where there is a linear relationship between table index | |
| // and values. We calculate the result with a simple multiplication | |
| // and addition instead of a table lookup. | |
| LinearMapKind, | |
| // For small tables with integer elements, we can pack them into a bitmap | |
| // that fits into a target-legal register. Values are retrieved by | |
| // shift and mask operations. | |
| BitMapKind, | |
| // The table is stored as an array of values. Values are retrieved by load | |
| // instructions from the table. | |
| LookupTableKind | |
| } Kind; | |
| // The default value of the switch. | |
| Constant *DefaultValue; | |
| // The type of the output values. | |
| Type *ValueType; | |
| // For SingleValueKind, this is the single value. | |
| Constant *SingleValue = nullptr; | |
| // For BitMapKind, this is the bitmap. | |
| ConstantInt *BitMap = nullptr; | |
| IntegerType *BitMapElementTy = nullptr; | |
| // For LinearMapKind, these are the constants used to derive the value. | |
| ConstantInt *LinearOffset = nullptr; | |
| ConstantInt *LinearMultiplier = nullptr; | |
| bool LinearMapValWrapped = false; | |
| // For LookupTableKind, this is the table. | |
| Constant *Initializer = nullptr; | |
| }; | |
| } // end anonymous namespace | |
| SwitchReplacement::SwitchReplacement( | |
| Module &M, uint64_t TableSize, ConstantInt *Offset, | |
| const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values, | |
| Constant *DefaultValue, const DataLayout &DL, const StringRef &FuncName) | |
| : DefaultValue(DefaultValue) { | |
| assert(Values.size() && "Can't build lookup table without values!"); | |
| assert(TableSize >= Values.size() && "Can't fit values in table!"); | |
| // If all values in the table are equal, this is that value. | |
| SingleValue = Values.begin()->second; | |
| ValueType = Values.begin()->second->getType(); | |
| // Build up the table contents. | |
| SmallVector<Constant *, 64> TableContents(TableSize); | |
| for (const auto &[CaseVal, CaseRes] : Values) { | |
| assert(CaseRes->getType() == ValueType); | |
| uint64_t Idx = (CaseVal->getValue() - Offset->getValue()).getLimitedValue(); | |
| TableContents[Idx] = CaseRes; | |
| if (SingleValue && !isa<PoisonValue>(CaseRes) && CaseRes != SingleValue) | |
| SingleValue = isa<PoisonValue>(SingleValue) ? CaseRes : nullptr; | |
| } | |
| // Fill in any holes in the table with the default result. | |
| if (Values.size() < TableSize) { | |
| assert(DefaultValue && | |
| "Need a default value to fill the lookup table holes."); | |
| assert(DefaultValue->getType() == ValueType); | |
| for (uint64_t I = 0; I < TableSize; ++I) { | |
| if (!TableContents[I]) | |
| TableContents[I] = DefaultValue; | |
| } | |
| // If the default value is poison, all the holes are poison. | |
| bool DefaultValueIsPoison = isa<PoisonValue>(DefaultValue); | |
| if (DefaultValue != SingleValue && !DefaultValueIsPoison) | |
| SingleValue = nullptr; | |
| } | |
| // If each element in the table contains the same value, we only need to store | |
| // that single value. | |
| if (SingleValue) { | |
| Kind = SingleValueKind; | |
| return; | |
| } | |
| // Check if we can derive the value with a linear transformation from the | |
| // table index. | |
| if (isa<IntegerType>(ValueType)) { | |
| bool LinearMappingPossible = true; | |
| APInt PrevVal; | |
| APInt DistToPrev; | |
| // When linear map is monotonic and signed overflow doesn't happen on | |
| // maximum index, we can attach nsw on Add and Mul. | |
| bool NonMonotonic = false; | |
| assert(TableSize >= 2 && "Should be a SingleValue table."); | |
| // Check if there is the same distance between two consecutive values. | |
| for (uint64_t I = 0; I < TableSize; ++I) { | |
| ConstantInt *ConstVal = dyn_cast<ConstantInt>(TableContents[I]); | |
| if (!ConstVal && isa<PoisonValue>(TableContents[I])) { | |
| // This is an poison, so it's (probably) a lookup table hole. | |
| // To prevent any regressions from before we switched to using poison as | |
| // the default value, holes will fall back to using the first value. | |
| // This can be removed once we add proper handling for poisons in lookup | |
| // tables. | |
| ConstVal = dyn_cast<ConstantInt>(Values[0].second); | |
| } | |
| if (!ConstVal) { | |
| // This is an undef. We could deal with it, but undefs in lookup tables | |
| // are very seldom. It's probably not worth the additional complexity. | |
| LinearMappingPossible = false; | |
| break; | |
| } | |
| const APInt &Val = ConstVal->getValue(); | |
| if (I != 0) { | |
| APInt Dist = Val - PrevVal; | |
| if (I == 1) { | |
| DistToPrev = Dist; | |
| } else if (Dist != DistToPrev) { | |
| LinearMappingPossible = false; | |
| break; | |
| } | |
| NonMonotonic |= | |
| Dist.isStrictlyPositive() ? Val.sle(PrevVal) : Val.sgt(PrevVal); | |
| } | |
| PrevVal = Val; | |
| } | |
| if (LinearMappingPossible) { | |
| LinearOffset = cast<ConstantInt>(TableContents[0]); | |
| LinearMultiplier = ConstantInt::get(M.getContext(), DistToPrev); | |
| APInt M = LinearMultiplier->getValue(); | |
| bool MayWrap = true; | |
| if (isIntN(M.getBitWidth(), TableSize - 1)) | |
| (void)M.smul_ov(APInt(M.getBitWidth(), TableSize - 1), MayWrap); | |
| LinearMapValWrapped = NonMonotonic || MayWrap; | |
| Kind = LinearMapKind; | |
| return; | |
| } | |
| } | |
| // If the type is integer and the table fits in a register, build a bitmap. | |
| if (wouldFitInRegister(DL, TableSize, ValueType)) { | |
| IntegerType *IT = cast<IntegerType>(ValueType); | |
| APInt TableInt(TableSize * IT->getBitWidth(), 0); | |
| for (uint64_t I = TableSize; I > 0; --I) { | |
| TableInt <<= IT->getBitWidth(); | |
| // Insert values into the bitmap. Undef values are set to zero. | |
| if (!isa<UndefValue>(TableContents[I - 1])) { | |
| ConstantInt *Val = cast<ConstantInt>(TableContents[I - 1]); | |
| TableInt |= Val->getValue().zext(TableInt.getBitWidth()); | |
| } | |
| } | |
| BitMap = ConstantInt::get(M.getContext(), TableInt); | |
| BitMapElementTy = IT; | |
| Kind = BitMapKind; | |
| return; | |
| } | |
| // Store the table in an array. | |
| auto *TableTy = ArrayType::get(ValueType, TableSize); | |
| Initializer = ConstantArray::get(TableTy, TableContents); | |
| Kind = LookupTableKind; | |
| } | |
| Value *SwitchReplacement::replaceSwitch(Value *Index, IRBuilder<> &Builder, | |
| const DataLayout &DL, Function *Func) { | |
| switch (Kind) { | |
| case SingleValueKind: | |
| return SingleValue; | |
| case LinearMapKind: { | |
| ++NumLinearMaps; | |
| // Derive the result value from the input value. | |
| Value *Result = Builder.CreateIntCast(Index, LinearMultiplier->getType(), | |
| false, "switch.idx.cast"); | |
| if (!LinearMultiplier->isOne()) | |
| Result = Builder.CreateMul(Result, LinearMultiplier, "switch.idx.mult", | |
| /*HasNUW = */ false, | |
| /*HasNSW = */ !LinearMapValWrapped); | |
| if (!LinearOffset->isZero()) | |
| Result = Builder.CreateAdd(Result, LinearOffset, "switch.offset", | |
| /*HasNUW = */ false, | |
| /*HasNSW = */ !LinearMapValWrapped); | |
| return Result; | |
| } | |
| case BitMapKind: { | |
| ++NumBitMaps; | |
| // Type of the bitmap (e.g. i59). | |
| IntegerType *MapTy = BitMap->getIntegerType(); | |
| // Cast Index to the same type as the bitmap. | |
| // Note: The Index is <= the number of elements in the table, so | |
| // truncating it to the width of the bitmask is safe. | |
| Value *ShiftAmt = Builder.CreateZExtOrTrunc(Index, MapTy, "switch.cast"); | |
| // Multiply the shift amount by the element width. NUW/NSW can always be | |
| // set, because wouldFitInRegister guarantees Index * ShiftAmt is in | |
| // BitMap's bit width. | |
| ShiftAmt = Builder.CreateMul( | |
| ShiftAmt, ConstantInt::get(MapTy, BitMapElementTy->getBitWidth()), | |
| "switch.shiftamt",/*HasNUW =*/true,/*HasNSW =*/true); | |
| // Shift down. | |
| Value *DownShifted = | |
| Builder.CreateLShr(BitMap, ShiftAmt, "switch.downshift"); | |
| // Mask off. | |
| return Builder.CreateTrunc(DownShifted, BitMapElementTy, "switch.masked"); | |
| } | |
| case LookupTableKind: { | |
| ++NumLookupTables; | |
| auto *Table = | |
| new GlobalVariable(*Func->getParent(), Initializer->getType(), | |
| /*isConstant=*/true, GlobalVariable::PrivateLinkage, | |
| Initializer, "switch.table." + Func->getName()); | |
| Table->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); | |
| // Set the alignment to that of an array items. We will be only loading one | |
| // value out of it. | |
| Table->setAlignment(DL.getPrefTypeAlign(ValueType)); | |
| Type *IndexTy = DL.getIndexType(Table->getType()); | |
| auto *ArrayTy = cast<ArrayType>(Table->getValueType()); | |
| if (Index->getType() != IndexTy) { | |
| unsigned OldBitWidth = Index->getType()->getIntegerBitWidth(); | |
| Index = Builder.CreateZExtOrTrunc(Index, IndexTy); | |
| if (auto *Zext = dyn_cast<ZExtInst>(Index)) | |
| Zext->setNonNeg( | |
| isUIntN(OldBitWidth - 1, ArrayTy->getNumElements() - 1)); | |
| } | |
| Value *GEPIndices[] = {ConstantInt::get(IndexTy, 0), Index}; | |
| Value *GEP = | |
| Builder.CreateInBoundsGEP(ArrayTy, Table, GEPIndices, "switch.gep"); | |
| return Builder.CreateLoad(ArrayTy->getElementType(), GEP, "switch.load"); | |
| } | |
| } | |
| llvm_unreachable("Unknown helper kind!"); | |
| } | |
| bool SwitchReplacement::wouldFitInRegister(const DataLayout &DL, | |
| uint64_t TableSize, | |
| Type *ElementType) { | |
| auto *IT = dyn_cast<IntegerType>(ElementType); | |
| if (!IT) | |
| return false; | |
| // FIXME: If the type is wider than it needs to be, e.g. i8 but all values | |
| // are <= 15, we could try to narrow the type. | |
| // Avoid overflow, fitsInLegalInteger uses unsigned int for the width. | |
| if (TableSize >= UINT_MAX / IT->getBitWidth()) | |
| return false; | |
| return DL.fitsInLegalInteger(TableSize * IT->getBitWidth()); | |
| } | |
| static bool isTypeLegalForLookupTable(Type *Ty, const TargetTransformInfo &TTI, | |
| const DataLayout &DL) { | |
| // Allow any legal type. | |
| if (TTI.isTypeLegal(Ty)) | |
| return true; | |
| auto *IT = dyn_cast<IntegerType>(Ty); | |
| if (!IT) | |
| return false; | |
| // Also allow power of 2 integer types that have at least 8 bits and fit in | |
| // a register. These types are common in frontend languages and targets | |
| // usually support loads of these types. | |
| // TODO: We could relax this to any integer that fits in a register and rely | |
| // on ABI alignment and padding in the table to allow the load to be widened. | |
| // Or we could widen the constants and truncate the load. | |
| unsigned BitWidth = IT->getBitWidth(); | |
| return BitWidth >= 8 && isPowerOf2_32(BitWidth) && | |
| DL.fitsInLegalInteger(IT->getBitWidth()); | |
| } | |
| Constant *SwitchReplacement::getDefaultValue() { return DefaultValue; } | |
| bool SwitchReplacement::isLookupTable() { return Kind == LookupTableKind; } | |
| bool SwitchReplacement::isBitMap() { return Kind == BitMapKind; } | |
| static bool isSwitchDense(uint64_t NumCases, uint64_t CaseRange) { | |
| // 40% is the default density for building a jump table in optsize/minsize | |
| // mode. See also TargetLoweringBase::isSuitableForJumpTable(), which this | |
| // function was based on. | |
| const uint64_t MinDensity = 40; | |
| if (CaseRange >= UINT64_MAX / 100) | |
| return false; // Avoid multiplication overflows below. | |
| return NumCases * 100 >= CaseRange * MinDensity; | |
| } | |
| static bool isSwitchDense(ArrayRef<int64_t> Values) { | |
| uint64_t Diff = (uint64_t)Values.back() - (uint64_t)Values.front(); | |
| uint64_t Range = Diff + 1; | |
| if (Range < Diff) | |
| return false; // Overflow. | |
| return isSwitchDense(Values.size(), Range); | |
| } | |
| /// Determine whether a lookup table should be built for this switch, based on | |
| /// the number of cases, size of the table, and the types of the results. | |
| // TODO: We could support larger than legal types by limiting based on the | |
| // number of loads required and/or table size. If the constants are small we | |
| // could use smaller table entries and extend after the load. | |
| static bool shouldBuildLookupTable(SwitchInst *SI, uint64_t TableSize, | |
| const TargetTransformInfo &TTI, | |
| const DataLayout &DL, | |
| const SmallVector<Type *> &ResultTypes) { | |
| if (SI->getNumCases() > TableSize) | |
| return false; // TableSize overflowed. | |
| bool AllTablesFitInRegister = true; | |
| bool HasIllegalType = false; | |
| for (const auto &Ty : ResultTypes) { | |
| // Saturate this flag to true. | |
| HasIllegalType = HasIllegalType || !isTypeLegalForLookupTable(Ty, TTI, DL); | |
| // Saturate this flag to false. | |
| AllTablesFitInRegister = | |
| AllTablesFitInRegister && | |
| SwitchReplacement::wouldFitInRegister(DL, TableSize, Ty); | |
| // If both flags saturate, we're done. NOTE: This *only* works with | |
| // saturating flags, and all flags have to saturate first due to the | |
| // non-deterministic behavior of iterating over a dense map. | |
| if (HasIllegalType && !AllTablesFitInRegister) | |
| break; | |
| } | |
| // If each table would fit in a register, we should build it anyway. | |
| if (AllTablesFitInRegister) | |
| return true; | |
| // Don't build a table that doesn't fit in-register if it has illegal types. | |
| if (HasIllegalType) | |
| return false; | |
| return isSwitchDense(SI->getNumCases(), TableSize); | |
| } | |
| static bool shouldUseSwitchConditionAsTableIndex( | |
| ConstantInt &MinCaseVal, const ConstantInt &MaxCaseVal, | |
| bool HasDefaultResults, const SmallVector<Type *> &ResultTypes, | |
| const DataLayout &DL, const TargetTransformInfo &TTI) { | |
| if (MinCaseVal.isNullValue()) | |
| return true; | |
| if (MinCaseVal.isNegative() || | |
| MaxCaseVal.getLimitedValue() == std::numeric_limits<uint64_t>::max() || | |
| !HasDefaultResults) | |
| return false; | |
| return all_of(ResultTypes, [&](const auto &ResultType) { | |
| return SwitchReplacement::wouldFitInRegister( | |
| DL, MaxCaseVal.getLimitedValue() + 1 /* TableSize */, ResultType); | |
| }); | |
| } | |
| /// Try to reuse the switch table index compare. Following pattern: | |
| /// \code | |
| /// if (idx < tablesize) | |
| /// r = table[idx]; // table does not contain default_value | |
| /// else | |
| /// r = default_value; | |
| /// if (r != default_value) | |
| /// ... | |
| /// \endcode | |
| /// Is optimized to: | |
| /// \code | |
| /// cond = idx < tablesize; | |
| /// if (cond) | |
| /// r = table[idx]; | |
| /// else | |
| /// r = default_value; | |
| /// if (cond) | |
| /// ... | |
| /// \endcode | |
| /// Jump threading will then eliminate the second if(cond). | |
| static void reuseTableCompare( | |
| User *PhiUser, BasicBlock *PhiBlock, CondBrInst *RangeCheckBranch, | |
| Constant *DefaultValue, | |
| const SmallVectorImpl<std::pair<ConstantInt *, Constant *>> &Values) { | |
| ICmpInst *CmpInst = dyn_cast<ICmpInst>(PhiUser); | |
| if (!CmpInst) | |
| return; | |
| // We require that the compare is in the same block as the phi so that jump | |
| // threading can do its work afterwards. | |
| if (CmpInst->getParent() != PhiBlock) | |
| return; | |
| Constant *CmpOp1 = dyn_cast<Constant>(CmpInst->getOperand(1)); | |
| if (!CmpOp1) | |
| return; | |
| Value *RangeCmp = RangeCheckBranch->getCondition(); | |
| Constant *TrueConst = ConstantInt::getTrue(RangeCmp->getType()); | |
| Constant *FalseConst = ConstantInt::getFalse(RangeCmp->getType()); | |
| // Check if the compare with the default value is constant true or false. | |
| const DataLayout &DL = PhiBlock->getDataLayout(); | |
| Constant *DefaultConst = ConstantFoldCompareInstOperands( | |
| CmpInst->getPredicate(), DefaultValue, CmpOp1, DL); | |
| if (DefaultConst != TrueConst && DefaultConst != FalseConst) | |
| return; | |
| // Check if the compare with the case values is distinct from the default | |
| // compare result. | |
| for (auto ValuePair : Values) { | |
| Constant *CaseConst = ConstantFoldCompareInstOperands( | |
| CmpInst->getPredicate(), ValuePair.second, CmpOp1, DL); | |
| if (!CaseConst || CaseConst == DefaultConst || | |
| (CaseConst != TrueConst && CaseConst != FalseConst)) | |
| return; | |
| } | |
| // Check if the branch instruction dominates the phi node. It's a simple | |
| // dominance check, but sufficient for our needs. | |
| // Although this check is invariant in the calling loops, it's better to do it | |
| // at this late stage. Practically we do it at most once for a switch. | |
| BasicBlock *BranchBlock = RangeCheckBranch->getParent(); | |
| for (BasicBlock *Pred : predecessors(PhiBlock)) { | |
| if (Pred != BranchBlock && Pred->getUniquePredecessor() != BranchBlock) | |
| return; | |
| } | |
| if (DefaultConst == FalseConst) { | |
| // The compare yields the same result. We can replace it. | |
| CmpInst->replaceAllUsesWith(RangeCmp); | |
| ++NumTableCmpReuses; | |
| } else { | |
| // The compare yields the same result, just inverted. We can replace it. | |
| Value *InvertedTableCmp = BinaryOperator::CreateXor( | |
| RangeCmp, ConstantInt::get(RangeCmp->getType(), 1), "inverted.cmp", | |
| RangeCheckBranch->getIterator()); | |
| CmpInst->replaceAllUsesWith(InvertedTableCmp); | |
| ++NumTableCmpReuses; | |
| } | |
| } | |
| /// If the switch is only used to initialize one or more phi nodes in a common | |
| /// successor block with different constant values, replace the switch with | |
| /// lookup tables. | |
| static bool simplifySwitchLookup(SwitchInst *SI, IRBuilder<> &Builder, | |
| DomTreeUpdater *DTU, const DataLayout &DL, | |
| const TargetTransformInfo &TTI, | |
| bool ConvertSwitchToLookupTable) { | |
| assert(SI->getNumCases() > 1 && "Degenerate switch?"); | |
| BasicBlock *BB = SI->getParent(); | |
| Function *Fn = BB->getParent(); | |
| // FIXME: If the switch is too sparse for a lookup table, perhaps we could | |
| // split off a dense part and build a lookup table for that. | |
| // FIXME: This creates arrays of GEPs to constant strings, which means each | |
| // GEP needs a runtime relocation in PIC code. We should just build one big | |
| // string and lookup indices into that. | |
| // Ignore switches with less than three cases. Lookup tables will not make | |
| // them faster, so we don't analyze them. | |
| if (SI->getNumCases() < 3) | |
| return false; | |
| // Figure out the corresponding result for each case value and phi node in the | |
| // common destination, as well as the min and max case values. | |
| assert(!SI->cases().empty()); | |
| SwitchInst::CaseIt CI = SI->case_begin(); | |
| ConstantInt *MinCaseVal = CI->getCaseValue(); | |
| ConstantInt *MaxCaseVal = CI->getCaseValue(); | |
| BasicBlock *CommonDest = nullptr; | |
| using ResultListTy = SmallVector<std::pair<ConstantInt *, Constant *>, 4>; | |
| SmallDenseMap<PHINode *, ResultListTy> ResultLists; | |
| SmallDenseMap<PHINode *, Constant *> DefaultResults; | |
| SmallVector<Type *> ResultTypes; | |
| SmallVector<PHINode *, 4> PHIs; | |
| for (SwitchInst::CaseIt E = SI->case_end(); CI != E; ++CI) { | |
| ConstantInt *CaseVal = CI->getCaseValue(); | |
| if (CaseVal->getValue().slt(MinCaseVal->getValue())) | |
| MinCaseVal = CaseVal; | |
| if (CaseVal->getValue().sgt(MaxCaseVal->getValue())) | |
| MaxCaseVal = CaseVal; | |
| // Resulting value at phi nodes for this case value. | |
| using ResultsTy = SmallVector<std::pair<PHINode *, Constant *>, 4>; | |
| ResultsTy Results; | |
| if (!getCaseResults(SI, CaseVal, CI->getCaseSuccessor(), &CommonDest, | |
| Results, DL, TTI)) | |
| return false; | |
| // Append the result and result types from this case to the list for each | |
| // phi. | |
| for (const auto &I : Results) { | |
| PHINode *PHI = I.first; | |
| Constant *Value = I.second; | |
| auto [It, Inserted] = ResultLists.try_emplace(PHI); | |
| if (Inserted) | |
| PHIs.push_back(PHI); | |
| It->second.push_back(std::make_pair(CaseVal, Value)); | |
| ResultTypes.push_back(PHI->getType()); | |
| } | |
| } | |
| // If the table has holes, we need a constant result for the default case | |
| // or a bitmask that fits in a register. | |
| SmallVector<std::pair<PHINode *, Constant *>, 4> DefaultResultsList; | |
| bool HasDefaultResults = | |
| getCaseResults(SI, nullptr, SI->getDefaultDest(), &CommonDest, | |
| DefaultResultsList, DL, TTI); | |
| for (const auto &I : DefaultResultsList) { | |
| PHINode *PHI = I.first; | |
| Constant *Result = I.second; | |
| DefaultResults[PHI] = Result; | |
| } | |
| bool UseSwitchConditionAsTableIndex = shouldUseSwitchConditionAsTableIndex( | |
| *MinCaseVal, *MaxCaseVal, HasDefaultResults, ResultTypes, DL, TTI); | |
| uint64_t TableSize; | |
| ConstantInt *TableIndexOffset; | |
| if (UseSwitchConditionAsTableIndex) { | |
| TableSize = MaxCaseVal->getLimitedValue() + 1; | |
| TableIndexOffset = ConstantInt::get(MaxCaseVal->getIntegerType(), 0); | |
| } else { | |
| TableSize = | |
| (MaxCaseVal->getValue() - MinCaseVal->getValue()).getLimitedValue() + 1; | |
| TableIndexOffset = MinCaseVal; | |
| } | |
| // If the default destination is unreachable, or if the lookup table covers | |
| // all values of the conditional variable, branch directly to the lookup table | |
| // BB. Otherwise, check that the condition is within the case range. | |
| uint64_t NumResults = ResultLists[PHIs[0]].size(); | |
| bool DefaultIsReachable = !SI->defaultDestUnreachable(); | |
| bool TableHasHoles = (NumResults < TableSize); | |
| // If the table has holes but the default destination doesn't produce any | |
| // constant results, the lookup table entries corresponding to the holes will | |
| // contain poison. | |
| bool AllHolesArePoison = TableHasHoles && !HasDefaultResults; | |
| // If the default destination doesn't produce a constant result but is still | |
| // reachable, and the lookup table has holes, we need to use a mask to | |
| // determine if the current index should load from the lookup table or jump | |
| // to the default case. | |
| // The mask is unnecessary if the table has holes but the default destination | |
| // is unreachable, as in that case the holes must also be unreachable. | |
| bool NeedMask = AllHolesArePoison && DefaultIsReachable; | |
| if (NeedMask) { | |
| // As an extra penalty for the validity test we require more cases. | |
| if (SI->getNumCases() < 4) // FIXME: Find best threshold value (benchmark). | |
| return false; | |
| if (!DL.fitsInLegalInteger(TableSize)) | |
| return false; | |
| } | |
| if (!shouldBuildLookupTable(SI, TableSize, TTI, DL, ResultTypes)) | |
| return false; | |
| // Compute the table index value. | |
| Value *TableIndex; | |
| if (UseSwitchConditionAsTableIndex) { | |
| TableIndex = SI->getCondition(); | |
| if (HasDefaultResults) { | |
| // Grow the table to cover all possible index values to avoid the range | |
| // check. It will use the default result to fill in the table hole later, | |
| // so make sure it exist. | |
| ConstantRange CR = computeConstantRange(TableIndex, /*ForSigned=*/false, | |
| SimplifyQuery(DL)); | |
| // Grow the table shouldn't have any size impact by checking | |
| // wouldFitInRegister. | |
| // TODO: Consider growing the table also when it doesn't fit in a register | |
| // if no optsize is specified. | |
| const uint64_t UpperBound = CR.getUpper().getLimitedValue(); | |
| if (!CR.isUpperWrapped() && | |
| all_of(ResultTypes, [&](const auto &ResultType) { | |
| return SwitchReplacement::wouldFitInRegister(DL, UpperBound, | |
| ResultType); | |
| })) { | |
| // There may be some case index larger than the UpperBound (unreachable | |
| // case), so make sure the table size does not get smaller. | |
| TableSize = std::max(UpperBound, TableSize); | |
| // The default branch is unreachable after we enlarge the lookup table. | |
| // Adjust DefaultIsReachable to reuse code path. | |
| DefaultIsReachable = false; | |
| } | |
| } | |
| } | |
| // Keep track of the switch replacement for each phi | |
| SmallDenseMap<PHINode *, SwitchReplacement> PhiToReplacementMap; | |
| for (PHINode *PHI : PHIs) { | |
| const auto &ResultList = ResultLists[PHI]; | |
| Type *ResultType = ResultList.begin()->second->getType(); | |
| // Use any value to fill the lookup table holes. | |
| Constant *DefaultVal = | |
| AllHolesArePoison ? PoisonValue::get(ResultType) : DefaultResults[PHI]; | |
| StringRef FuncName = Fn->getName(); | |
| SwitchReplacement Replacement(*Fn->getParent(), TableSize, TableIndexOffset, | |
| ResultList, DefaultVal, DL, FuncName); | |
| PhiToReplacementMap.insert({PHI, Replacement}); | |
| } | |
| bool AnyLookupTables = any_of( | |
| PhiToReplacementMap, [](auto &KV) { return KV.second.isLookupTable(); }); | |
| bool AnyBitMaps = any_of(PhiToReplacementMap, | |
| [](auto &KV) { return KV.second.isBitMap(); }); | |
| // A few conditions prevent the generation of lookup tables: | |
| // 1. The target does not support lookup tables. | |
| // 2. The "no-jump-tables" function attribute is set. | |
| // However, these objections do not apply to other switch replacements, like | |
| // the bitmap, so we only stop here if any of these conditions are met and we | |
| // want to create a LUT. Otherwise, continue with the switch replacement. | |
| if (AnyLookupTables && | |
| (!TTI.shouldBuildLookupTables() || | |
| Fn->getFnAttribute("no-jump-tables").getValueAsBool())) | |
| return false; | |
| // In the early optimization pipeline, disable formation of lookup tables, | |
| // bit maps and mask checks, as they may inhibit further optimization. | |
| if (!ConvertSwitchToLookupTable && | |
| (AnyLookupTables || AnyBitMaps || NeedMask)) | |
| return false; | |
| Builder.SetInsertPoint(SI); | |
| // TableIndex is the switch condition - TableIndexOffset if we don't | |
| // use the condition directly | |
| if (!UseSwitchConditionAsTableIndex) { | |
| // If the default is unreachable, all case values are s>= MinCaseVal. Then | |
| // we can try to attach nsw. | |
| bool MayWrap = true; | |
| if (!DefaultIsReachable) { | |
| APInt Res = | |
| MaxCaseVal->getValue().ssub_ov(MinCaseVal->getValue(), MayWrap); | |
| (void)Res; | |
| } | |
| TableIndex = Builder.CreateSub(SI->getCondition(), TableIndexOffset, | |
| "switch.tableidx", /*HasNUW =*/false, | |
| /*HasNSW =*/!MayWrap); | |
| } | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| // Compute the maximum table size representable by the integer type we are | |
| // switching upon. | |
| unsigned CaseSize = MinCaseVal->getType()->getPrimitiveSizeInBits(); | |
| uint64_t MaxTableSize = CaseSize > 63 ? UINT64_MAX : 1ULL << CaseSize; | |
| assert(MaxTableSize >= TableSize && | |
| "It is impossible for a switch to have more entries than the max " | |
| "representable value of its input integer type's size."); | |
| // Create the BB that does the lookups. | |
| Module &Mod = *CommonDest->getParent()->getParent(); | |
| BasicBlock *LookupBB = BasicBlock::Create( | |
| Mod.getContext(), "switch.lookup", CommonDest->getParent(), CommonDest); | |
| CondBrInst *RangeCheckBranch = nullptr; | |
| CondBrInst *CondBranch = nullptr; | |
| Builder.SetInsertPoint(SI); | |
| const bool GeneratingCoveredLookupTable = (MaxTableSize == TableSize); | |
| if (!DefaultIsReachable || GeneratingCoveredLookupTable) { | |
| Builder.CreateBr(LookupBB); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, BB, LookupBB}); | |
| // Note: We call removeProdecessor later since we need to be able to get the | |
| // PHI value for the default case in case we're using a bit mask. | |
| } else { | |
| Value *Cmp = Builder.CreateICmpULT( | |
| TableIndex, ConstantInt::get(MinCaseVal->getType(), TableSize)); | |
| RangeCheckBranch = | |
| Builder.CreateCondBr(Cmp, LookupBB, SI->getDefaultDest()); | |
| CondBranch = RangeCheckBranch; | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, BB, LookupBB}); | |
| } | |
| // Populate the BB that does the lookups. | |
| Builder.SetInsertPoint(LookupBB); | |
| if (NeedMask) { | |
| // Before doing the lookup, we do the hole check. The LookupBB is therefore | |
| // re-purposed to do the hole check, and we create a new LookupBB. | |
| BasicBlock *MaskBB = LookupBB; | |
| MaskBB->setName("switch.hole_check"); | |
| LookupBB = BasicBlock::Create(Mod.getContext(), "switch.lookup", | |
| CommonDest->getParent(), CommonDest); | |
| // Make the mask's bitwidth at least 8-bit and a power-of-2 to avoid | |
| // unnecessary illegal types. | |
| uint64_t TableSizePowOf2 = NextPowerOf2(std::max(7ULL, TableSize - 1ULL)); | |
| APInt MaskInt(TableSizePowOf2, 0); | |
| APInt One(TableSizePowOf2, 1); | |
| // Build bitmask; fill in a 1 bit for every case. | |
| const ResultListTy &ResultList = ResultLists[PHIs[0]]; | |
| for (const auto &Result : ResultList) { | |
| uint64_t Idx = (Result.first->getValue() - TableIndexOffset->getValue()) | |
| .getLimitedValue(); | |
| MaskInt |= One << Idx; | |
| } | |
| ConstantInt *TableMask = ConstantInt::get(Mod.getContext(), MaskInt); | |
| // Get the TableIndex'th bit of the bitmask. | |
| // If this bit is 0 (meaning hole) jump to the default destination, | |
| // else continue with table lookup. | |
| IntegerType *MapTy = TableMask->getIntegerType(); | |
| Value *MaskIndex = | |
| Builder.CreateZExtOrTrunc(TableIndex, MapTy, "switch.maskindex"); | |
| Value *Shifted = Builder.CreateLShr(TableMask, MaskIndex, "switch.shifted"); | |
| Value *LoBit = Builder.CreateTrunc( | |
| Shifted, Type::getInt1Ty(Mod.getContext()), "switch.lobit"); | |
| CondBranch = Builder.CreateCondBr(LoBit, LookupBB, SI->getDefaultDest()); | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, MaskBB, LookupBB}); | |
| Updates.push_back({DominatorTree::Insert, MaskBB, SI->getDefaultDest()}); | |
| } | |
| Builder.SetInsertPoint(LookupBB); | |
| addPredecessorToBlock(SI->getDefaultDest(), MaskBB, BB); | |
| } | |
| if (!DefaultIsReachable || GeneratingCoveredLookupTable) { | |
| // We cached PHINodes in PHIs. To avoid accessing deleted PHINodes later, | |
| // do not delete PHINodes here. | |
| SI->getDefaultDest()->removePredecessor(BB, | |
| /*KeepOneInputPHIs=*/true); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, BB, SI->getDefaultDest()}); | |
| } | |
| for (PHINode *PHI : PHIs) { | |
| const ResultListTy &ResultList = ResultLists[PHI]; | |
| auto Replacement = PhiToReplacementMap.at(PHI); | |
| auto *Result = Replacement.replaceSwitch(TableIndex, Builder, DL, Fn); | |
| // Do a small peephole optimization: re-use the switch table compare if | |
| // possible. | |
| if (!TableHasHoles && HasDefaultResults && RangeCheckBranch) { | |
| BasicBlock *PhiBlock = PHI->getParent(); | |
| // Search for compare instructions which use the phi. | |
| for (auto *User : PHI->users()) { | |
| reuseTableCompare(User, PhiBlock, RangeCheckBranch, | |
| Replacement.getDefaultValue(), ResultList); | |
| } | |
| } | |
| PHI->addIncoming(Result, LookupBB); | |
| } | |
| Builder.CreateBr(CommonDest); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Insert, LookupBB, CommonDest}); | |
| SmallVector<uint32_t> BranchWeights; | |
| const bool HasBranchWeights = CondBranch && !ProfcheckDisableMetadataFixes && | |
| extractBranchWeights(*SI, BranchWeights); | |
| uint64_t ToLookupWeight = 0; | |
| uint64_t ToDefaultWeight = 0; | |
| // Remove the switch. | |
| SmallPtrSet<BasicBlock *, 8> RemovedSuccessors; | |
| for (unsigned I = 0, E = SI->getNumSuccessors(); I < E; ++I) { | |
| BasicBlock *Succ = SI->getSuccessor(I); | |
| if (Succ == SI->getDefaultDest()) { | |
| if (HasBranchWeights) | |
| ToDefaultWeight += BranchWeights[I]; | |
| continue; | |
| } | |
| Succ->removePredecessor(BB); | |
| if (DTU && RemovedSuccessors.insert(Succ).second) | |
| Updates.push_back({DominatorTree::Delete, BB, Succ}); | |
| if (HasBranchWeights) | |
| ToLookupWeight += BranchWeights[I]; | |
| } | |
| SI->eraseFromParent(); | |
| if (HasBranchWeights) | |
| setFittedBranchWeights(*CondBranch, {ToLookupWeight, ToDefaultWeight}, | |
| /*IsExpected=*/false); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| if (NeedMask) | |
| ++NumLookupTablesHoles; | |
| return true; | |
| } | |
| /// Try to transform a switch that has "holes" in it to a contiguous sequence | |
| /// of cases. | |
| /// | |
| /// A switch such as: switch(i) {case 5: case 9: case 13: case 17:} can be | |
| /// range-reduced to: switch ((i-5) / 4) {case 0: case 1: case 2: case 3:}. | |
| /// | |
| /// This converts a sparse switch into a dense switch which allows better | |
| /// lowering and could also allow transforming into a lookup table. | |
| static bool reduceSwitchRange(SwitchInst *SI, IRBuilder<> &Builder, | |
| const DataLayout &DL, | |
| const TargetTransformInfo &TTI) { | |
| auto *CondTy = cast<IntegerType>(SI->getCondition()->getType()); | |
| if (CondTy->getIntegerBitWidth() > 64 || | |
| !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) | |
| return false; | |
| // Only bother with this optimization if there are more than 3 switch cases; | |
| // SDAG will only bother creating jump tables for 4 or more cases. | |
| if (SI->getNumCases() < 4) | |
| return false; | |
| // This transform is agnostic to the signedness of the input or case values. We | |
| // can treat the case values as signed or unsigned. We can optimize more common | |
| // cases such as a sequence crossing zero {-4,0,4,8} if we interpret case values | |
| // as signed. | |
| SmallVector<int64_t,4> Values; | |
| for (const auto &C : SI->cases()) | |
| Values.push_back(C.getCaseValue()->getValue().getSExtValue()); | |
| llvm::sort(Values); | |
| // If the switch is already dense, there's nothing useful to do here. | |
| if (isSwitchDense(Values)) | |
| return false; | |
| // First, transform the values such that they start at zero and ascend. | |
| int64_t Base = Values[0]; | |
| for (auto &V : Values) | |
| V -= (uint64_t)(Base); | |
| // Now we have signed numbers that have been shifted so that, given enough | |
| // precision, there are no negative values. Since the rest of the transform | |
| // is bitwise only, we switch now to an unsigned representation. | |
| // This transform can be done speculatively because it is so cheap - it | |
| // results in a single rotate operation being inserted. | |
| // countTrailingZeros(0) returns 64. As Values is guaranteed to have more than | |
| // one element and LLVM disallows duplicate cases, Shift is guaranteed to be | |
| // less than 64. | |
| unsigned Shift = 64; | |
| for (auto &V : Values) | |
| Shift = std::min(Shift, (unsigned)llvm::countr_zero((uint64_t)V)); | |
| assert(Shift < 64); | |
| if (Shift > 0) | |
| for (auto &V : Values) | |
| V = (int64_t)((uint64_t)V >> Shift); | |
| if (!isSwitchDense(Values)) | |
| // Transform didn't create a dense switch. | |
| return false; | |
| // The obvious transform is to shift the switch condition right and emit a | |
| // check that the condition actually cleanly divided by GCD, i.e. | |
| // C & (1 << Shift - 1) == 0 | |
| // inserting a new CFG edge to handle the case where it didn't divide cleanly. | |
| // | |
| // A cheaper way of doing this is a simple ROTR(C, Shift). This performs the | |
| // shift and puts the shifted-off bits in the uppermost bits. If any of these | |
| // are nonzero then the switch condition will be very large and will hit the | |
| // default case. | |
| auto *Ty = cast<IntegerType>(SI->getCondition()->getType()); | |
| Builder.SetInsertPoint(SI); | |
| Value *Sub = | |
| Builder.CreateSub(SI->getCondition(), ConstantInt::getSigned(Ty, Base)); | |
| Value *Rot = Builder.CreateIntrinsic( | |
| Ty, Intrinsic::fshl, | |
| {Sub, Sub, ConstantInt::get(Ty, Ty->getBitWidth() - Shift)}); | |
| SI->replaceUsesOfWith(SI->getCondition(), Rot); | |
| for (auto Case : SI->cases()) { | |
| auto *Orig = Case.getCaseValue(); | |
| auto Sub = Orig->getValue() - APInt(Ty->getBitWidth(), Base, true); | |
| Case.setValue(cast<ConstantInt>(ConstantInt::get(Ty, Sub.lshr(Shift)))); | |
| } | |
| return true; | |
| } | |
| /// Tries to transform the switch when the condition is umin with a constant. | |
| /// In that case, the default branch can be replaced by the constant's branch. | |
| /// This method also removes dead cases when the simplification cannot replace | |
| /// the default branch. | |
| /// | |
| /// For example: | |
| /// switch(umin(a, 3)) { | |
| /// case 0: | |
| /// case 1: | |
| /// case 2: | |
| /// case 3: | |
| /// case 4: | |
| /// // ... | |
| /// default: | |
| /// unreachable | |
| /// } | |
| /// | |
| /// Transforms into: | |
| /// | |
| /// switch(a) { | |
| /// case 0: | |
| /// case 1: | |
| /// case 2: | |
| /// default: | |
| /// // This is case 3 | |
| /// } | |
| static bool simplifySwitchWhenUMin(SwitchInst *SI, DomTreeUpdater *DTU) { | |
| Value *A; | |
| ConstantInt *Constant; | |
| if (!match(SI->getCondition(), m_UMin(m_Value(A), m_ConstantInt(Constant)))) | |
| return false; | |
| SmallVector<DominatorTree::UpdateType> Updates; | |
| SwitchInstProfUpdateWrapper SIW(*SI); | |
| BasicBlock *BB = SIW->getParent(); | |
| // Dead cases are removed even when the simplification fails. | |
| // A case is dead when its value is higher than the Constant. | |
| for (auto I = SI->case_begin(), E = SI->case_end(); I != E;) { | |
| if (!I->getCaseValue()->getValue().ugt(Constant->getValue())) { | |
| ++I; | |
| continue; | |
| } | |
| BasicBlock *DeadCaseBB = I->getCaseSuccessor(); | |
| DeadCaseBB->removePredecessor(BB); | |
| Updates.push_back({DominatorTree::Delete, BB, DeadCaseBB}); | |
| I = SIW.removeCase(I); | |
| E = SIW->case_end(); | |
| } | |
| auto Case = SI->findCaseValue(Constant); | |
| // If the case value is not found, `findCaseValue` returns the default case. | |
| // In this scenario, since there is no explicit `case 3:`, the simplification | |
| // fails. The simplification also fails when the switch’s default destination | |
| // is reachable. | |
| if (!SI->defaultDestUnreachable() || Case == SI->case_default()) { | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| return !Updates.empty(); | |
| } | |
| BasicBlock *Unreachable = SI->getDefaultDest(); | |
| SIW.replaceDefaultDest(Case); | |
| SIW.removeCase(Case); | |
| SIW->setCondition(A); | |
| Updates.push_back({DominatorTree::Delete, BB, Unreachable}); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| return true; | |
| } | |
| /// Tries to transform switch of powers of two to reduce switch range. | |
| /// For example, switch like: | |
| /// switch (C) { case 1: case 2: case 64: case 128: } | |
| /// will be transformed to: | |
| /// switch (count_trailing_zeros(C)) { case 0: case 1: case 6: case 7: } | |
| /// | |
| /// This transformation allows better lowering and may transform the switch | |
| /// instruction into a sequence of bit manipulation and a smaller | |
| /// log2(C)-indexed value table (instead of traditionally emitting a load of the | |
| /// address of the jump target, and indirectly jump to it). | |
| static bool simplifySwitchOfPowersOfTwo(SwitchInst *SI, IRBuilder<> &Builder, | |
| DomTreeUpdater *DTU, | |
| const DataLayout &DL, | |
| const TargetTransformInfo &TTI) { | |
| Value *Condition = SI->getCondition(); | |
| LLVMContext &Context = SI->getContext(); | |
| auto *CondTy = cast<IntegerType>(Condition->getType()); | |
| if (CondTy->getIntegerBitWidth() > 64 || | |
| !DL.fitsInLegalInteger(CondTy->getIntegerBitWidth())) | |
| return false; | |
| // Ensure trailing zeroes count intrinsic emission is not too expensive. | |
| IntrinsicCostAttributes Attrs(Intrinsic::cttz, CondTy, | |
| {Condition, ConstantInt::getTrue(Context)}); | |
| if (TTI.getIntrinsicInstrCost(Attrs, TTI::TCK_SizeAndLatency) > | |
| TTI::TCC_Basic * 2) | |
| return false; | |
| // Only bother with this optimization if there are more than 3 switch cases. | |
| // SDAG will start emitting jump tables for 4 or more cases. | |
| if (SI->getNumCases() < 4) | |
| return false; | |
| // Check that switch cases are powers of two. | |
| SmallVector<uint64_t, 4> Values; | |
| for (const auto &Case : SI->cases()) { | |
| uint64_t CaseValue = Case.getCaseValue()->getValue().getZExtValue(); | |
| if (llvm::has_single_bit(CaseValue)) | |
| Values.push_back(CaseValue); | |
| else | |
| return false; | |
| } | |
| // isSwichDense requires case values to be sorted. | |
| llvm::sort(Values); | |
| if (!isSwitchDense(Values.size(), llvm::countr_zero(Values.back()) - | |
| llvm::countr_zero(Values.front()) + 1)) | |
| // Transform is unable to generate dense switch. | |
| return false; | |
| Builder.SetInsertPoint(SI); | |
| if (!SI->defaultDestUnreachable()) { | |
| // Let non-power-of-two inputs jump to the default case, when the latter is | |
| // reachable. | |
| auto *PopC = Builder.CreateUnaryIntrinsic(Intrinsic::ctpop, Condition); | |
| auto *IsPow2 = Builder.CreateICmpEQ(PopC, ConstantInt::get(CondTy, 1)); | |
| auto *OrigBB = SI->getParent(); | |
| auto *DefaultCaseBB = SI->getDefaultDest(); | |
| BasicBlock *SplitBB = SplitBlock(OrigBB, SI, DTU); | |
| auto It = OrigBB->getTerminator()->getIterator(); | |
| SmallVector<uint32_t> Weights; | |
| auto HasWeights = | |
| !ProfcheckDisableMetadataFixes && extractBranchWeights(*SI, Weights); | |
| auto *BI = CondBrInst::Create(IsPow2, SplitBB, DefaultCaseBB, It); | |
| if (HasWeights && any_of(Weights, not_equal_to(0))) { | |
| // IsPow2 covers a subset of the cases in which we'd go to the default | |
| // label. The other is those powers of 2 that don't appear in the case | |
| // statement. We don't know the distribution of the values coming in, so | |
| // the safest is to split 50-50 the original probability to `default`. | |
| uint64_t OrigDenominator = | |
| sum_of(map_range(Weights, StaticCastTo<uint64_t>)); | |
| SmallVector<uint64_t> NewWeights(2); | |
| NewWeights[1] = Weights[0] / 2; | |
| NewWeights[0] = OrigDenominator - NewWeights[1]; | |
| setFittedBranchWeights(*BI, NewWeights, /*IsExpected=*/false); | |
| // The probability of executing the default block stays constant. It was | |
| // p_d = Weights[0] / OrigDenominator | |
| // we rewrite as W/D | |
| // We want to find the probability of the default branch of the switch | |
| // statement. Let's call it X. We have W/D = W/2D + X * (1-W/2D) | |
| // i.e. the original probability is the probability we go to the default | |
| // branch from the BI branch, or we take the default branch on the SI. | |
| // Meaning X = W / (2D - W), or (W/2) / (D - W/2) | |
| // This matches using W/2 for the default branch probability numerator and | |
| // D-W/2 as the denominator. | |
| Weights[0] = NewWeights[1]; | |
| uint64_t CasesDenominator = OrigDenominator - Weights[0]; | |
| for (auto &W : drop_begin(Weights)) | |
| W = NewWeights[0] * static_cast<double>(W) / CasesDenominator; | |
| setBranchWeights(*SI, Weights, /*IsExpected=*/false); | |
| } | |
| // BI is handling the default case for SI, and so should share its DebugLoc. | |
| BI->setDebugLoc(SI->getDebugLoc()); | |
| It->eraseFromParent(); | |
| addPredecessorToBlock(DefaultCaseBB, OrigBB, SplitBB); | |
| if (DTU) | |
| DTU->applyUpdates({{DominatorTree::Insert, OrigBB, DefaultCaseBB}}); | |
| } | |
| // Replace each case with its trailing zeros number. | |
| for (auto &Case : SI->cases()) { | |
| auto *OrigValue = Case.getCaseValue(); | |
| Case.setValue(ConstantInt::get(OrigValue->getIntegerType(), | |
| OrigValue->getValue().countr_zero())); | |
| } | |
| // Replace condition with its trailing zeros number. | |
| auto *ConditionTrailingZeros = Builder.CreateIntrinsic( | |
| Intrinsic::cttz, {CondTy}, {Condition, ConstantInt::getTrue(Context)}); | |
| SI->setCondition(ConditionTrailingZeros); | |
| return true; | |
| } | |
| /// Fold switch over ucmp/scmp intrinsic to br if two of the switch arms have | |
| /// the same destination. | |
| static bool simplifySwitchOfCmpIntrinsic(SwitchInst *SI, IRBuilderBase &Builder, | |
| DomTreeUpdater *DTU) { | |
| auto *Cmp = dyn_cast<CmpIntrinsic>(SI->getCondition()); | |
| if (!Cmp || !Cmp->hasOneUse()) | |
| return false; | |
| SmallVector<uint32_t, 4> Weights; | |
| bool HasWeights = extractBranchWeights(getBranchWeightMDNode(*SI), Weights); | |
| if (!HasWeights) | |
| Weights.resize(4); // Avoid checking HasWeights everywhere. | |
| // Normalize to [us]cmp == Res ? Succ : OtherSucc. | |
| int64_t Res; | |
| BasicBlock *Succ, *OtherSucc; | |
| uint32_t SuccWeight = 0, OtherSuccWeight = 0; | |
| BasicBlock *Unreachable = nullptr; | |
| if (SI->getNumCases() == 2) { | |
| // Find which of 1, 0 or -1 is missing (handled by default dest). | |
| SmallSet<int64_t, 3> Missing; | |
| Missing.insert(1); | |
| Missing.insert(0); | |
| Missing.insert(-1); | |
| Succ = SI->getDefaultDest(); | |
| SuccWeight = Weights[0]; | |
| OtherSucc = nullptr; | |
| for (auto &Case : SI->cases()) { | |
| std::optional<int64_t> Val = | |
| Case.getCaseValue()->getValue().trySExtValue(); | |
| if (!Val) | |
| return false; | |
| if (!Missing.erase(*Val)) | |
| return false; | |
| if (OtherSucc && OtherSucc != Case.getCaseSuccessor()) | |
| return false; | |
| OtherSucc = Case.getCaseSuccessor(); | |
| OtherSuccWeight += Weights[Case.getSuccessorIndex()]; | |
| } | |
| assert(Missing.size() == 1 && "Should have one case left"); | |
| Res = *Missing.begin(); | |
| } else if (SI->getNumCases() == 3 && SI->defaultDestUnreachable()) { | |
| // Normalize so that Succ is taken once and OtherSucc twice. | |
| Unreachable = SI->getDefaultDest(); | |
| Succ = OtherSucc = nullptr; | |
| for (auto &Case : SI->cases()) { | |
| BasicBlock *NewSucc = Case.getCaseSuccessor(); | |
| uint32_t Weight = Weights[Case.getSuccessorIndex()]; | |
| if (!OtherSucc || OtherSucc == NewSucc) { | |
| OtherSucc = NewSucc; | |
| OtherSuccWeight += Weight; | |
| } else if (!Succ) { | |
| Succ = NewSucc; | |
| SuccWeight = Weight; | |
| } else if (Succ == NewSucc) { | |
| std::swap(Succ, OtherSucc); | |
| std::swap(SuccWeight, OtherSuccWeight); | |
| } else | |
| return false; | |
| } | |
| for (auto &Case : SI->cases()) { | |
| std::optional<int64_t> Val = | |
| Case.getCaseValue()->getValue().trySExtValue(); | |
| if (!Val || (Val != 1 && Val != 0 && Val != -1)) | |
| return false; | |
| if (Case.getCaseSuccessor() == Succ) { | |
| Res = *Val; | |
| break; | |
| } | |
| } | |
| } else { | |
| return false; | |
| } | |
| // Determine predicate for the missing case. | |
| ICmpInst::Predicate Pred; | |
| switch (Res) { | |
| case 1: | |
| Pred = ICmpInst::ICMP_UGT; | |
| break; | |
| case 0: | |
| Pred = ICmpInst::ICMP_EQ; | |
| break; | |
| case -1: | |
| Pred = ICmpInst::ICMP_ULT; | |
| break; | |
| } | |
| if (Cmp->isSigned()) | |
| Pred = ICmpInst::getSignedPredicate(Pred); | |
| MDNode *NewWeights = nullptr; | |
| if (HasWeights) | |
| NewWeights = MDBuilder(SI->getContext()) | |
| .createBranchWeights(SuccWeight, OtherSuccWeight); | |
| BasicBlock *BB = SI->getParent(); | |
| Builder.SetInsertPoint(SI->getIterator()); | |
| Value *ICmp = Builder.CreateICmp(Pred, Cmp->getLHS(), Cmp->getRHS()); | |
| Builder.CreateCondBr(ICmp, Succ, OtherSucc, NewWeights, | |
| SI->getMetadata(LLVMContext::MD_unpredictable)); | |
| OtherSucc->removePredecessor(BB); | |
| if (Unreachable) | |
| Unreachable->removePredecessor(BB); | |
| SI->eraseFromParent(); | |
| Cmp->eraseFromParent(); | |
| if (DTU && Unreachable) | |
| DTU->applyUpdates({{DominatorTree::Delete, BB, Unreachable}}); | |
| return true; | |
| } | |
| /// Checking whether two BBs are equal depends on the contents of the | |
| /// BasicBlock and the incoming values of their successor PHINodes. | |
| /// PHINode::getIncomingValueForBlock is O(|Preds|), so we'd like to avoid | |
| /// calling this function on each BasicBlock every time isEqual is called, | |
| /// especially since the same BasicBlock may be passed as an argument multiple | |
| /// times. To do this, we can precompute a map of PHINode -> Pred BasicBlock -> | |
| /// IncomingValue and add it in the Wrapper so isEqual can do O(1) checking | |
| /// of the incoming values. | |
| struct EqualBBWrapper { | |
| BasicBlock *BB; | |
| // One Phi usually has < 8 incoming values. | |
| using BB2ValueMap = SmallDenseMap<BasicBlock *, Value *, 8>; | |
| using Phi2IVsMap = DenseMap<PHINode *, BB2ValueMap>; | |
| Phi2IVsMap *PhiPredIVs; | |
| // We only merge the identical non-entry BBs with | |
| // - terminator unconditional br to Succ (pending relaxation), | |
| // - does not have address taken / weird control. | |
| static bool canBeMerged(const BasicBlock *BB) { | |
| assert(BB && "Expected non-null BB"); | |
| // Entry block cannot be eliminated or have predecessors. | |
| if (BB->isEntryBlock()) | |
| return false; | |
| // Single successor and must be Succ. | |
| // FIXME: Relax that the terminator is a BranchInst by checking for equality | |
| // on other kinds of terminators. We decide to only support unconditional | |
| // branches for now for compile time reasons. | |
| auto *BI = dyn_cast<UncondBrInst>(BB->getTerminator()); | |
| if (!BI) | |
| return false; | |
| // Avoid blocks that are "address-taken" (blockaddress) or have unusual | |
| // uses. | |
| if (BB->hasAddressTaken() || BB->isEHPad()) | |
| return false; | |
| // TODO: relax this condition to merge equal blocks with >1 instructions? | |
| // Here, we use a O(1) form of the O(n) comparison of `size() != 1`. | |
| if (&BB->front() != &BB->back()) | |
| return false; | |
| // The BB must have at least one predecessor. | |
| if (pred_empty(BB)) | |
| return false; | |
| return true; | |
| } | |
| }; | |
| template <> struct llvm::DenseMapInfo<const EqualBBWrapper *> { | |
| static const EqualBBWrapper *getEmptyKey() { | |
| return static_cast<EqualBBWrapper *>(DenseMapInfo<void *>::getEmptyKey()); | |
| } | |
| static const EqualBBWrapper *getTombstoneKey() { | |
| return static_cast<EqualBBWrapper *>( | |
| DenseMapInfo<void *>::getTombstoneKey()); | |
| } | |
| static unsigned getHashValue(const EqualBBWrapper *EBW) { | |
| BasicBlock *BB = EBW->BB; | |
| UncondBrInst *BI = cast<UncondBrInst>(BB->getTerminator()); | |
| assert(BB->size() == 1 && "Expected just a single branch in the BB"); | |
| // Since we assume the BB is just a single UncondBrInst with a single | |
| // successor, we hash as the BB and the incoming Values of its successor | |
| // PHIs. Initially, we tried to just use the successor BB as the hash, but | |
| // including the incoming PHI values leads to better performance. | |
| // We also tried to build a map from BB -> Succs.IncomingValues ahead of | |
| // time and passing it in EqualBBWrapper, but this slowed down the average | |
| // compile time without having any impact on the worst case compile time. | |
| BasicBlock *Succ = BI->getSuccessor(); | |
| auto PhiValsForBB = map_range(Succ->phis(), [&](PHINode &Phi) { | |
| return (*EBW->PhiPredIVs)[&Phi][BB]; | |
| }); | |
| return hash_combine(Succ, hash_combine_range(PhiValsForBB)); | |
| } | |
| static bool isEqual(const EqualBBWrapper *LHS, const EqualBBWrapper *RHS) { | |
| auto *EKey = DenseMapInfo<EqualBBWrapper *>::getEmptyKey(); | |
| auto *TKey = DenseMapInfo<EqualBBWrapper *>::getTombstoneKey(); | |
| if (LHS == EKey || RHS == EKey || LHS == TKey || RHS == TKey) | |
| return LHS == RHS; | |
| BasicBlock *A = LHS->BB; | |
| BasicBlock *B = RHS->BB; | |
| // FIXME: we checked that the size of A and B are both 1 in | |
| // mergeIdenticalUncondBBs to make the Case list smaller to | |
| // improve performance. If we decide to support BasicBlocks with more | |
| // than just a single instruction, we need to check that A.size() == | |
| // B.size() here, and we need to check more than just the BranchInsts | |
| // for equality. | |
| UncondBrInst *ABI = cast<UncondBrInst>(A->getTerminator()); | |
| UncondBrInst *BBI = cast<UncondBrInst>(B->getTerminator()); | |
| if (ABI->getSuccessor() != BBI->getSuccessor()) | |
| return false; | |
| // Need to check that PHIs in successor have matching values. | |
| BasicBlock *Succ = ABI->getSuccessor(); | |
| auto IfPhiIVMatch = [&](PHINode &Phi) { | |
| // Replace O(|Pred|) Phi.getIncomingValueForBlock with this O(1) hashmap | |
| // query. | |
| auto &PredIVs = (*LHS->PhiPredIVs)[&Phi]; | |
| return PredIVs[A] == PredIVs[B]; | |
| }; | |
| return all_of(Succ->phis(), IfPhiIVMatch); | |
| } | |
| }; | |
| // Merge identical BBs into one of them. | |
| static bool mergeIdenticalBBs(ArrayRef<BasicBlock *> Candidates, | |
| DomTreeUpdater *DTU) { | |
| if (Candidates.size() < 2) | |
| return false; | |
| // Build Cases. Skip BBs that are not candidates for simplification. Mark | |
| // PHINodes which need to be processed into PhiPredIVs. We decide to process | |
| // an entire PHI at once after the loop, opposed to calling | |
| // getIncomingValueForBlock inside this loop, since each call to | |
| // getIncomingValueForBlock is O(|Preds|). | |
| EqualBBWrapper::Phi2IVsMap PhiPredIVs; | |
| SmallVector<EqualBBWrapper> BBs2Merge; | |
| BBs2Merge.reserve(Candidates.size()); | |
| SmallSetVector<PHINode *, 8> Phis; | |
| for (BasicBlock *BB : Candidates) { | |
| BasicBlock *Succ = BB->getSingleSuccessor(); | |
| assert(Succ && "Expected unconditional BB"); | |
| BBs2Merge.emplace_back(EqualBBWrapper{BB, &PhiPredIVs}); | |
| Phis.insert_range(make_pointer_range(Succ->phis())); | |
| } | |
| // Precompute a data structure to improve performance of isEqual for | |
| // EqualBBWrapper. | |
| PhiPredIVs.reserve(Phis.size()); | |
| for (PHINode *Phi : Phis) { | |
| auto &IVs = | |
| PhiPredIVs.try_emplace(Phi, Phi->getNumIncomingValues()).first->second; | |
| // Pre-fill all incoming for O(1) lookup as Phi.getIncomingValueForBlock is | |
| // O(|Pred|). | |
| for (auto &IV : Phi->incoming_values()) | |
| IVs.insert({Phi->getIncomingBlock(IV), IV.get()}); | |
| } | |
| // Group duplicates using DenseSet with custom equality/hashing. | |
| // Build a set such that if the EqualBBWrapper exists in the set and another | |
| // EqualBBWrapper isEqual, then the equivalent EqualBBWrapper which is not in | |
| // the set should be replaced with the one in the set. If the EqualBBWrapper | |
| // is not in the set, then it should be added to the set so other | |
| // EqualBBWrapper can check against it in the same manner. We use | |
| // EqualBBWrapper instead of just BasicBlock because we'd like to pass around | |
| // information to isEquality, getHashValue, and when doing the replacement | |
| // with better performance. | |
| DenseSet<const EqualBBWrapper *> Keep; | |
| Keep.reserve(BBs2Merge.size()); | |
| SmallVector<DominatorTree::UpdateType> Updates; | |
| Updates.reserve(BBs2Merge.size() * 2); | |
| bool MadeChange = false; | |
| // Helper: redirect all edges X -> DeadPred to X -> LivePred. | |
| auto RedirectIncomingEdges = [&](BasicBlock *Dead, BasicBlock *Live) { | |
| SmallSetVector<BasicBlock *, 8> DeadPreds(llvm::from_range, | |
| predecessors(Dead)); | |
| if (DTU) { | |
| // All predecessors of DeadPred (except the common predecessor) will be | |
| // moved to LivePred. | |
| Updates.reserve(Updates.size() + DeadPreds.size() * 2); | |
| SmallPtrSet<BasicBlock *, 16> LivePreds(llvm::from_range, | |
| predecessors(Live)); | |
| for (BasicBlock *PredOfDead : DeadPreds) { | |
| // Do not modify those common predecessors of DeadPred and LivePred. | |
| if (!LivePreds.contains(PredOfDead)) | |
| Updates.push_back({DominatorTree::Insert, PredOfDead, Live}); | |
| Updates.push_back({DominatorTree::Delete, PredOfDead, Dead}); | |
| } | |
| } | |
| LLVM_DEBUG(dbgs() << "Replacing duplicate pred BB "; | |
| Dead->printAsOperand(dbgs()); dbgs() << " with pred "; | |
| Live->printAsOperand(dbgs()); dbgs() << " for "; | |
| Live->getSingleSuccessor()->printAsOperand(dbgs()); | |
| dbgs() << "\n"); | |
| // Replace successors in all predecessors of DeadPred. | |
| for (BasicBlock *PredOfDead : DeadPreds) { | |
| Instruction *T = PredOfDead->getTerminator(); | |
| T->replaceSuccessorWith(Dead, Live); | |
| } | |
| }; | |
| // Try to eliminate duplicate predecessors. | |
| for (const auto &EBW : BBs2Merge) { | |
| // EBW is a candidate for simplification. If we find a duplicate BB, | |
| // replace it. | |
| const auto &[It, Inserted] = Keep.insert(&EBW); | |
| if (Inserted) | |
| continue; | |
| // Found duplicate: merge P into canonical predecessor It->Pred. | |
| BasicBlock *KeepBB = (*It)->BB; | |
| BasicBlock *DeadBB = EBW.BB; | |
| // Avoid merging a BB with itself. | |
| if (KeepBB == DeadBB) | |
| continue; | |
| // Redirect all edges into DeadPred to KeepPred. | |
| RedirectIncomingEdges(DeadBB, KeepBB); | |
| // Now DeadBB should become unreachable; leave DCE to later, | |
| // but we can try to simplify it if it only branches to Succ. | |
| // (We won't erase here to keep the routine simple and DT-safe.) | |
| assert(pred_empty(DeadBB) && "DeadBB should be unreachable."); | |
| MadeChange = true; | |
| } | |
| if (DTU && !Updates.empty()) | |
| DTU->applyUpdates(Updates); | |
| return MadeChange; | |
| } | |
| bool SimplifyCFGOpt::simplifyDuplicateSwitchArms(SwitchInst *SI, | |
| DomTreeUpdater *DTU) { | |
| // Collect candidate switch-arms top-down. | |
| SmallSetVector<BasicBlock *, 16> FilteredArms( | |
| llvm::from_range, | |
| make_filter_range(successors(SI), EqualBBWrapper::canBeMerged)); | |
| return mergeIdenticalBBs(FilteredArms.getArrayRef(), DTU); | |
| } | |
| bool SimplifyCFGOpt::simplifyDuplicatePredecessors(BasicBlock *BB, | |
| DomTreeUpdater *DTU) { | |
| // Need at least 2 predecessors to do anything. | |
| if (!BB || !BB->hasNPredecessorsOrMore(2)) | |
| return false; | |
| // Compilation time consideration: retain the canonical loop, otherwise, we | |
| // require more time in the later loop canonicalization. | |
| if (Options.NeedCanonicalLoop && is_contained(LoopHeaders, BB)) | |
| return false; | |
| // Collect candidate predecessors bottom-up. | |
| SmallSetVector<BasicBlock *, 8> FilteredPreds( | |
| llvm::from_range, | |
| make_filter_range(predecessors(BB), EqualBBWrapper::canBeMerged)); | |
| return mergeIdenticalBBs(FilteredPreds.getArrayRef(), DTU); | |
| } | |
| bool SimplifyCFGOpt::simplifySwitch(SwitchInst *SI, IRBuilder<> &Builder) { | |
| BasicBlock *BB = SI->getParent(); | |
| if (isValueEqualityComparison(SI)) { | |
| // If we only have one predecessor, and if it is a branch on this value, | |
| // see if that predecessor totally determines the outcome of this switch. | |
| if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) | |
| if (simplifyEqualityComparisonWithOnlyPredecessor(SI, OnlyPred, Builder)) | |
| return requestResimplify(); | |
| Value *Cond = SI->getCondition(); | |
| if (SelectInst *Select = dyn_cast<SelectInst>(Cond)) | |
| if (simplifySwitchOnSelect(SI, Select)) | |
| return requestResimplify(); | |
| // If the block only contains the switch, see if we can fold the block | |
| // away into any preds. | |
| if (SI == &*BB->begin()) | |
| if (foldValueComparisonIntoPredecessors(SI, Builder)) | |
| return requestResimplify(); | |
| } | |
| // Try to transform the switch into an icmp and a branch. | |
| // The conversion from switch to comparison may lose information on | |
| // impossible switch values, so disable it early in the pipeline. | |
| if (Options.ConvertSwitchRangeToICmp && turnSwitchRangeIntoICmp(SI, Builder)) | |
| return requestResimplify(); | |
| // Remove unreachable cases. | |
| if (eliminateDeadSwitchCases(SI, DTU, Options.AC, DL)) | |
| return requestResimplify(); | |
| if (simplifySwitchOfCmpIntrinsic(SI, Builder, DTU)) | |
| return requestResimplify(); | |
| if (trySwitchToSelect(SI, Builder, DTU, DL, TTI)) | |
| return requestResimplify(); | |
| if (Options.ForwardSwitchCondToPhi && forwardSwitchConditionToPHI(SI)) | |
| return requestResimplify(); | |
| // The conversion of switches to arithmetic or lookup table is disabled in | |
| // the early optimization pipeline, as it may lose information or make the | |
| // resulting code harder to analyze. | |
| if (Options.ConvertSwitchToArithmetic || Options.ConvertSwitchToLookupTable) | |
| if (simplifySwitchLookup(SI, Builder, DTU, DL, TTI, | |
| Options.ConvertSwitchToLookupTable)) | |
| return requestResimplify(); | |
| if (simplifySwitchOfPowersOfTwo(SI, Builder, DTU, DL, TTI)) | |
| return requestResimplify(); | |
| if (reduceSwitchRange(SI, Builder, DL, TTI)) | |
| return requestResimplify(); | |
| if (HoistCommon && | |
| hoistCommonCodeFromSuccessors(SI, !Options.HoistCommonInsts)) | |
| return requestResimplify(); | |
| // We can merge identical switch arms early to enhance more aggressive | |
| // optimization on switch. | |
| if (simplifyDuplicateSwitchArms(SI, DTU)) | |
| return requestResimplify(); | |
| if (simplifySwitchWhenUMin(SI, DTU)) | |
| return requestResimplify(); | |
| return false; | |
| } | |
| bool SimplifyCFGOpt::simplifyIndirectBr(IndirectBrInst *IBI) { | |
| BasicBlock *BB = IBI->getParent(); | |
| bool Changed = false; | |
| SmallVector<uint32_t> BranchWeights; | |
| const bool HasBranchWeights = !ProfcheckDisableMetadataFixes && | |
| extractBranchWeights(*IBI, BranchWeights); | |
| DenseMap<const BasicBlock *, uint64_t> TargetWeight; | |
| if (HasBranchWeights) | |
| for (size_t I = 0, E = IBI->getNumDestinations(); I < E; ++I) | |
| TargetWeight[IBI->getDestination(I)] += BranchWeights[I]; | |
| // Eliminate redundant destinations. | |
| SmallPtrSet<Value *, 8> Succs; | |
| SmallSetVector<BasicBlock *, 8> RemovedSuccs; | |
| for (unsigned I = 0, E = IBI->getNumDestinations(); I != E; ++I) { | |
| BasicBlock *Dest = IBI->getDestination(I); | |
| if (!Dest->hasAddressTaken() || !Succs.insert(Dest).second) { | |
| if (!Dest->hasAddressTaken()) | |
| RemovedSuccs.insert(Dest); | |
| Dest->removePredecessor(BB); | |
| IBI->removeDestination(I); | |
| --I; | |
| --E; | |
| Changed = true; | |
| } | |
| } | |
| if (DTU) { | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| Updates.reserve(RemovedSuccs.size()); | |
| for (auto *RemovedSucc : RemovedSuccs) | |
| Updates.push_back({DominatorTree::Delete, BB, RemovedSucc}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| if (IBI->getNumDestinations() == 0) { | |
| // If the indirectbr has no successors, change it to unreachable. | |
| new UnreachableInst(IBI->getContext(), IBI->getIterator()); | |
| eraseTerminatorAndDCECond(IBI); | |
| return true; | |
| } | |
| if (IBI->getNumDestinations() == 1) { | |
| // If the indirectbr has one successor, change it to a direct branch. | |
| UncondBrInst::Create(IBI->getDestination(0), IBI->getIterator()); | |
| eraseTerminatorAndDCECond(IBI); | |
| return true; | |
| } | |
| if (HasBranchWeights) { | |
| SmallVector<uint64_t> NewBranchWeights(IBI->getNumDestinations()); | |
| for (size_t I = 0, E = IBI->getNumDestinations(); I < E; ++I) | |
| NewBranchWeights[I] += TargetWeight.find(IBI->getDestination(I))->second; | |
| setFittedBranchWeights(*IBI, NewBranchWeights, /*IsExpected=*/false); | |
| } | |
| if (SelectInst *SI = dyn_cast<SelectInst>(IBI->getAddress())) { | |
| if (simplifyIndirectBrOnSelect(IBI, SI)) | |
| return requestResimplify(); | |
| } | |
| return Changed; | |
| } | |
| /// Given an block with only a single landing pad and a unconditional branch | |
| /// try to find another basic block which this one can be merged with. This | |
| /// handles cases where we have multiple invokes with unique landing pads, but | |
| /// a shared handler. | |
| /// | |
| /// We specifically choose to not worry about merging non-empty blocks | |
| /// here. That is a PRE/scheduling problem and is best solved elsewhere. In | |
| /// practice, the optimizer produces empty landing pad blocks quite frequently | |
| /// when dealing with exception dense code. (see: instcombine, gvn, if-else | |
| /// sinking in this file) | |
| /// | |
| /// This is primarily a code size optimization. We need to avoid performing | |
| /// any transform which might inhibit optimization (such as our ability to | |
| /// specialize a particular handler via tail commoning). We do this by not | |
| /// merging any blocks which require us to introduce a phi. Since the same | |
| /// values are flowing through both blocks, we don't lose any ability to | |
| /// specialize. If anything, we make such specialization more likely. | |
| /// | |
| /// TODO - This transformation could remove entries from a phi in the target | |
| /// block when the inputs in the phi are the same for the two blocks being | |
| /// merged. In some cases, this could result in removal of the PHI entirely. | |
| static bool tryToMergeLandingPad(LandingPadInst *LPad, UncondBrInst *BI, | |
| BasicBlock *BB, DomTreeUpdater *DTU) { | |
| auto Succ = BB->getUniqueSuccessor(); | |
| assert(Succ); | |
| // If there's a phi in the successor block, we'd likely have to introduce | |
| // a phi into the merged landing pad block. | |
| if (isa<PHINode>(*Succ->begin())) | |
| return false; | |
| for (BasicBlock *OtherPred : predecessors(Succ)) { | |
| if (BB == OtherPred) | |
| continue; | |
| BasicBlock::iterator I = OtherPred->begin(); | |
| LandingPadInst *LPad2 = dyn_cast<LandingPadInst>(I); | |
| if (!LPad2 || !LPad2->isIdenticalTo(LPad)) | |
| continue; | |
| ++I; | |
| UncondBrInst *BI2 = dyn_cast<UncondBrInst>(I); | |
| if (!BI2 || !BI2->isIdenticalTo(BI)) | |
| continue; | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| // We've found an identical block. Update our predecessors to take that | |
| // path instead and make ourselves dead. | |
| SmallSetVector<BasicBlock *, 16> UniquePreds(pred_begin(BB), pred_end(BB)); | |
| for (BasicBlock *Pred : UniquePreds) { | |
| InvokeInst *II = cast<InvokeInst>(Pred->getTerminator()); | |
| assert(II->getNormalDest() != BB && II->getUnwindDest() == BB && | |
| "unexpected successor"); | |
| II->setUnwindDest(OtherPred); | |
| if (DTU) { | |
| Updates.push_back({DominatorTree::Insert, Pred, OtherPred}); | |
| Updates.push_back({DominatorTree::Delete, Pred, BB}); | |
| } | |
| } | |
| SmallSetVector<BasicBlock *, 16> UniqueSuccs(succ_begin(BB), succ_end(BB)); | |
| for (BasicBlock *Succ : UniqueSuccs) { | |
| Succ->removePredecessor(BB); | |
| if (DTU) | |
| Updates.push_back({DominatorTree::Delete, BB, Succ}); | |
| } | |
| IRBuilder<> Builder(BI); | |
| Builder.CreateUnreachable(); | |
| BI->eraseFromParent(); | |
| if (DTU) | |
| DTU->applyUpdates(Updates); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SimplifyCFGOpt::simplifyUncondBranch(UncondBrInst *BI, | |
| IRBuilder<> &Builder) { | |
| BasicBlock *BB = BI->getParent(); | |
| BasicBlock *Succ = BI->getSuccessor(0); | |
| // If the Terminator is the only non-phi instruction, simplify the block. | |
| // If LoopHeader is provided, check if the block or its successor is a loop | |
| // header. (This is for early invocations before loop simplify and | |
| // vectorization to keep canonical loop forms for nested loops. These blocks | |
| // can be eliminated when the pass is invoked later in the back-end.) | |
| // Note that if BB has only one predecessor then we do not introduce new | |
| // backedge, so we can eliminate BB. | |
| bool NeedCanonicalLoop = | |
| Options.NeedCanonicalLoop && | |
| (!LoopHeaders.empty() && BB->hasNPredecessorsOrMore(2) && | |
| (is_contained(LoopHeaders, BB) || is_contained(LoopHeaders, Succ))); | |
| BasicBlock::iterator I = BB->getFirstNonPHIOrDbg(); | |
| if (I->isTerminator() && BB != &BB->getParent()->getEntryBlock() && | |
| !NeedCanonicalLoop && TryToSimplifyUncondBranchFromEmptyBlock(BB, DTU)) | |
| return true; | |
| // If the only instruction in the block is a seteq/setne comparison against a | |
| // constant, try to simplify the block. | |
| if (ICmpInst *ICI = dyn_cast<ICmpInst>(I)) { | |
| if (ICI->isEquality() && isa<ConstantInt>(ICI->getOperand(1))) { | |
| ++I; | |
| if (I->isTerminator() && | |
| tryToSimplifyUncondBranchWithICmpInIt(ICI, Builder)) | |
| return true; | |
| if (isa<SelectInst>(I) && I->getNextNode()->isTerminator() && | |
| tryToSimplifyUncondBranchWithICmpSelectInIt(ICI, cast<SelectInst>(I), | |
| Builder)) | |
| return true; | |
| } | |
| } | |
| // See if we can merge an empty landing pad block with another which is | |
| // equivalent. | |
| if (LandingPadInst *LPad = dyn_cast<LandingPadInst>(I)) { | |
| ++I; | |
| if (I->isTerminator() && tryToMergeLandingPad(LPad, BI, BB, DTU)) | |
| return true; | |
| } | |
| return false; | |
| } | |
| static BasicBlock *allPredecessorsComeFromSameSource(BasicBlock *BB) { | |
| BasicBlock *PredPred = nullptr; | |
| for (auto *P : predecessors(BB)) { | |
| BasicBlock *PPred = P->getSinglePredecessor(); | |
| if (!PPred || (PredPred && PredPred != PPred)) | |
| return nullptr; | |
| PredPred = PPred; | |
| } | |
| return PredPred; | |
| } | |
| /// Fold the following pattern: | |
| /// bb0: | |
| /// br i1 %cond1, label %bb1, label %bb2 | |
| /// bb1: | |
| /// br i1 %cond2, label %bb3, label %bb4 | |
| /// bb2: | |
| /// br i1 %cond2, label %bb4, label %bb3 | |
| /// bb3: | |
| /// ... | |
| /// bb4: | |
| /// ... | |
| /// into | |
| /// bb0: | |
| /// %cond = xor i1 %cond1, %cond2 | |
| /// br i1 %cond, label %bb4, label %bb3 | |
| /// bb3: | |
| /// ... | |
| /// bb4: | |
| /// ... | |
| /// NOTE: %cond2 always dominates the terminator of bb0. | |
| static bool mergeNestedCondBranch(CondBrInst *BI, DomTreeUpdater *DTU) { | |
| BasicBlock *BB = BI->getParent(); | |
| BasicBlock *BB1 = BI->getSuccessor(0); | |
| BasicBlock *BB2 = BI->getSuccessor(1); | |
| auto IsSimpleSuccessor = [BB](BasicBlock *Succ, CondBrInst *&SuccBI) { | |
| if (Succ == BB) | |
| return false; | |
| if (&Succ->front() != Succ->getTerminator()) | |
| return false; | |
| SuccBI = dyn_cast<CondBrInst>(Succ->getTerminator()); | |
| if (!SuccBI) | |
| return false; | |
| BasicBlock *Succ1 = SuccBI->getSuccessor(0); | |
| BasicBlock *Succ2 = SuccBI->getSuccessor(1); | |
| return Succ1 != Succ && Succ2 != Succ && Succ1 != BB && Succ2 != BB && | |
| !isa<PHINode>(Succ1->front()) && !isa<PHINode>(Succ2->front()); | |
| }; | |
| CondBrInst *BB1BI, *BB2BI; | |
| if (!IsSimpleSuccessor(BB1, BB1BI) || !IsSimpleSuccessor(BB2, BB2BI)) | |
| return false; | |
| if (BB1BI->getCondition() != BB2BI->getCondition() || | |
| BB1BI->getSuccessor(0) != BB2BI->getSuccessor(1) || | |
| BB1BI->getSuccessor(1) != BB2BI->getSuccessor(0)) | |
| return false; | |
| BasicBlock *BB3 = BB1BI->getSuccessor(0); | |
| BasicBlock *BB4 = BB1BI->getSuccessor(1); | |
| IRBuilder<> Builder(BI); | |
| BI->setCondition( | |
| Builder.CreateXor(BI->getCondition(), BB1BI->getCondition())); | |
| BB1->removePredecessor(BB); | |
| BI->setSuccessor(0, BB4); | |
| BB2->removePredecessor(BB); | |
| BI->setSuccessor(1, BB3); | |
| if (DTU) { | |
| SmallVector<DominatorTree::UpdateType, 4> Updates; | |
| Updates.push_back({DominatorTree::Delete, BB, BB1}); | |
| Updates.push_back({DominatorTree::Insert, BB, BB4}); | |
| Updates.push_back({DominatorTree::Delete, BB, BB2}); | |
| Updates.push_back({DominatorTree::Insert, BB, BB3}); | |
| DTU->applyUpdates(Updates); | |
| } | |
| bool HasWeight = false; | |
| uint64_t BBTWeight, BBFWeight; | |
| if (extractBranchWeights(*BI, BBTWeight, BBFWeight)) | |
| HasWeight = true; | |
| else | |
| BBTWeight = BBFWeight = 1; | |
| uint64_t BB1TWeight, BB1FWeight; | |
| if (extractBranchWeights(*BB1BI, BB1TWeight, BB1FWeight)) | |
| HasWeight = true; | |
| else | |
| BB1TWeight = BB1FWeight = 1; | |
| uint64_t BB2TWeight, BB2FWeight; | |
| if (extractBranchWeights(*BB2BI, BB2TWeight, BB2FWeight)) | |
| HasWeight = true; | |
| else | |
| BB2TWeight = BB2FWeight = 1; | |
| if (HasWeight) { | |
| uint64_t Weights[2] = {BBTWeight * BB1FWeight + BBFWeight * BB2TWeight, | |
| BBTWeight * BB1TWeight + BBFWeight * BB2FWeight}; | |
| setFittedBranchWeights(*BI, Weights, /*IsExpected=*/false, | |
| /*ElideAllZero=*/true); | |
| } | |
| return true; | |
| } | |
| bool SimplifyCFGOpt::simplifyCondBranch(CondBrInst *BI, IRBuilder<> &Builder) { | |
| assert( | |
| !isa<ConstantInt>(BI->getCondition()) && | |
| BI->getSuccessor(0) != BI->getSuccessor(1) && | |
| "Tautological conditional branch should have been eliminated already."); | |
| BasicBlock *BB = BI->getParent(); | |
| if (!Options.SimplifyCondBranch || | |
| BI->getFunction()->hasFnAttribute(Attribute::OptForFuzzing)) | |
| return false; | |
| // Conditional branch | |
| if (isValueEqualityComparison(BI)) { | |
| // If we only have one predecessor, and if it is a branch on this value, | |
| // see if that predecessor totally determines the outcome of this | |
| // switch. | |
| if (BasicBlock *OnlyPred = BB->getSinglePredecessor()) | |
| if (simplifyEqualityComparisonWithOnlyPredecessor(BI, OnlyPred, Builder)) | |
| return requestResimplify(); | |
| // This block must be empty, except for the setcond inst, if it exists. | |
| // Ignore pseudo intrinsics. | |
| for (auto &I : *BB) { | |
| if (isa<PseudoProbeInst>(I) || | |
| &I == cast<Instruction>(BI->getCondition())) | |
| continue; | |
| if (&I == BI) | |
| if (foldValueComparisonIntoPredecessors(BI, Builder)) | |
| return requestResimplify(); | |
| break; | |
| } | |
| } | |
| // Try to turn "br (X == 0 | X == 1), T, F" into a switch instruction. | |
| if (simplifyBranchOnICmpChain(BI, Builder, DL)) | |
| return true; | |
| // If this basic block has dominating predecessor blocks and the dominating | |
| // blocks' conditions imply BI's condition, we know the direction of BI. | |
| std::optional<bool> Imp = isImpliedByDomCondition(BI->getCondition(), BI, DL); | |
| if (Imp) { | |
| // Turn this into a branch on constant. | |
| auto *OldCond = BI->getCondition(); | |
| ConstantInt *TorF = *Imp ? ConstantInt::getTrue(BB->getContext()) | |
| : ConstantInt::getFalse(BB->getContext()); | |
| BI->setCondition(TorF); | |
| RecursivelyDeleteTriviallyDeadInstructions(OldCond); | |
| return requestResimplify(); | |
| } | |
| // If this basic block is ONLY a compare and a branch, and if a predecessor | |
| // branches to us and one of our successors, fold the comparison into the | |
| // predecessor and use logical operations to pick the right destination. | |
| if (Options.SpeculateBlocks && | |
| foldBranchToCommonDest(BI, DTU, /*MSSAU=*/nullptr, &TTI, | |
| Options.BonusInstThreshold)) | |
| return requestResimplify(); | |
| // We have a conditional branch to two blocks that are only reachable | |
| // from BI. We know that the condbr dominates the two blocks, so see if | |
| // there is any identical code in the "then" and "else" blocks. If so, we | |
| // can hoist it up to the branching block. | |
| if (BI->getSuccessor(0)->getSinglePredecessor()) { | |
| if (BI->getSuccessor(1)->getSinglePredecessor()) { | |
| if (HoistCommon && | |
| hoistCommonCodeFromSuccessors(BI, !Options.HoistCommonInsts)) | |
| return requestResimplify(); | |
| if (BI && Options.HoistLoadsStoresWithCondFaulting && | |
| isProfitableToSpeculate(BI, std::nullopt, TTI)) { | |
| SmallVector<Instruction *, 2> SpeculatedConditionalLoadsStores; | |
| auto CanSpeculateConditionalLoadsStores = [&]() { | |
| for (auto *Succ : successors(BB)) { | |
| for (Instruction &I : *Succ) { | |
| if (I.isTerminator()) { | |
| if (I.getNumSuccessors() > 1) | |
| return false; | |
| continue; | |
| } else if (!isSafeCheapLoadStore(&I, TTI) || | |
| SpeculatedConditionalLoadsStores.size() == | |
| HoistLoadsStoresWithCondFaultingThreshold) { | |
| return false; | |
| } | |
| SpeculatedConditionalLoadsStores.push_back(&I); | |
| } | |
| } | |
| return !SpeculatedConditionalLoadsStores.empty(); | |
| }; | |
| if (CanSpeculateConditionalLoadsStores()) { | |
| hoistConditionalLoadsStores(BI, SpeculatedConditionalLoadsStores, | |
| std::nullopt, nullptr); | |
| return requestResimplify(); | |
| } | |
| } | |
| } else { | |
| // If Successor #1 has multiple preds, we may be able to conditionally | |
| // execute Successor #0 if it branches to Successor #1. | |
| Instruction *Succ0TI = BI->getSuccessor(0)->getTerminator(); | |
| if (Succ0TI->getNumSuccessors() == 1 && | |
| Succ0TI->getSuccessor(0) == BI->getSuccessor(1)) | |
| if (speculativelyExecuteBB(BI, BI->getSuccessor(0))) | |
| return requestResimplify(); | |
| } | |
| } else if (BI->getSuccessor(1)->getSinglePredecessor()) { | |
| // If Successor #0 has multiple preds, we may be able to conditionally | |
| // execute Successor #1 if it branches to Successor #0. | |
| Instruction *Succ1TI = BI->getSuccessor(1)->getTerminator(); | |
| if (Succ1TI->getNumSuccessors() == 1 && | |
| Succ1TI->getSuccessor(0) == BI->getSuccessor(0)) | |
| if (speculativelyExecuteBB(BI, BI->getSuccessor(1))) | |
| return requestResimplify(); | |
| } | |
| // If this is a branch on something for which we know the constant value in | |
| // predecessors (e.g. a phi node in the current block), thread control | |
| // through this block. | |
| if (foldCondBranchOnValueKnownInPredecessor(BI)) | |
| return requestResimplify(); | |
| // Scan predecessor blocks for conditional branches. | |
| for (BasicBlock *Pred : predecessors(BB)) | |
| if (CondBrInst *PBI = dyn_cast<CondBrInst>(Pred->getTerminator())) | |
| if (PBI != BI) | |
| if (SimplifyCondBranchToCondBranch(PBI, BI, DTU, DL, TTI)) | |
| return requestResimplify(); | |
| // Look for diamond patterns. | |
| if (MergeCondStores) | |
| if (BasicBlock *PrevBB = allPredecessorsComeFromSameSource(BB)) | |
| if (CondBrInst *PBI = dyn_cast<CondBrInst>(PrevBB->getTerminator())) | |
| if (PBI != BI) | |
| if (mergeConditionalStores(PBI, BI, DTU, DL, TTI)) | |
| return requestResimplify(); | |
| // Look for nested conditional branches. | |
| if (mergeNestedCondBranch(BI, DTU)) | |
| return requestResimplify(); | |
| return false; | |
| } | |
| /// Check if passing a value to an instruction will cause undefined behavior. | |
| static bool passingValueIsAlwaysUndefined(Value *V, Instruction *I, bool PtrValueMayBeModified) { | |
| assert(V->getType() == I->getType() && "Mismatched types"); | |
| Constant *C = dyn_cast<Constant>(V); | |
| if (!C) | |
| return false; | |
| if (I->use_empty()) | |
| return false; | |
| if (C->isNullValue() || isa<UndefValue>(C)) { | |
| // Only look at the first use we can handle, avoid hurting compile time with | |
| // long uselists | |
| auto FindUse = llvm::find_if(I->uses(), [](auto &U) { | |
| auto *Use = cast<Instruction>(U.getUser()); | |
| // Change this list when we want to add new instructions. | |
| switch (Use->getOpcode()) { | |
| default: | |
| return false; | |
| case Instruction::GetElementPtr: | |
| case Instruction::Ret: | |
| case Instruction::BitCast: | |
| case Instruction::Load: | |
| case Instruction::Store: | |
| case Instruction::Call: | |
| case Instruction::CallBr: | |
| case Instruction::Invoke: | |
| case Instruction::UDiv: | |
| case Instruction::URem: | |
| // Note: signed div/rem of INT_MIN / -1 is also immediate UB, not | |
| // implemented to avoid code complexity as it is unclear how useful such | |
| // logic is. | |
| case Instruction::SDiv: | |
| case Instruction::SRem: | |
| return true; | |
| } | |
| }); | |
| if (FindUse == I->use_end()) | |
| return false; | |
| auto &Use = *FindUse; | |
| auto *User = cast<Instruction>(Use.getUser()); | |
| // Bail out if User is not in the same BB as I or User == I or User comes | |
| // before I in the block. The latter two can be the case if User is a | |
| // PHI node. | |
| if (User->getParent() != I->getParent() || User == I || | |
| User->comesBefore(I)) | |
| return false; | |
| // Now make sure that there are no instructions in between that can alter | |
| // control flow (eg. calls) | |
| auto InstrRange = | |
| make_range(std::next(I->getIterator()), User->getIterator()); | |
| if (any_of(InstrRange, [](Instruction &I) { | |
| return !isGuaranteedToTransferExecutionToSuccessor(&I); | |
| })) | |
| return false; | |
| // Look through GEPs. A load from a GEP derived from NULL is still undefined | |
| if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(User)) | |
| if (GEP->getPointerOperand() == I) { | |
| // The type of GEP may differ from the type of base pointer. | |
| // Bail out on vector GEPs, as they are not handled by other checks. | |
| if (GEP->getType()->isVectorTy()) | |
| return false; | |
| // The current base address is null, there are four cases to consider: | |
| // getelementptr (TY, null, 0) -> null | |
| // getelementptr (TY, null, not zero) -> may be modified | |
| // getelementptr inbounds (TY, null, 0) -> null | |
| // getelementptr inbounds (TY, null, not zero) -> poison iff null is | |
| // undefined? | |
| if (!GEP->hasAllZeroIndices() && | |
| (!GEP->isInBounds() || | |
| NullPointerIsDefined(GEP->getFunction(), | |
| GEP->getPointerAddressSpace()))) | |
| PtrValueMayBeModified = true; | |
| return passingValueIsAlwaysUndefined(V, GEP, PtrValueMayBeModified); | |
| } | |
| // Look through return. | |
| if (ReturnInst *Ret = dyn_cast<ReturnInst>(User)) { | |
| bool HasNoUndefAttr = | |
| Ret->getFunction()->hasRetAttribute(Attribute::NoUndef); | |
| // Return undefined to a noundef return value is undefined. | |
| if (isa<UndefValue>(C) && HasNoUndefAttr) | |
| return true; | |
| // Return null to a nonnull+noundef return value is undefined. | |
| if (C->isNullValue() && HasNoUndefAttr && | |
| Ret->getFunction()->hasRetAttribute(Attribute::NonNull)) { | |
| return !PtrValueMayBeModified; | |
| } | |
| } | |
| // Load from null is undefined. | |
| if (LoadInst *LI = dyn_cast<LoadInst>(User)) | |
| if (!LI->isVolatile()) | |
| return !NullPointerIsDefined(LI->getFunction(), | |
| LI->getPointerAddressSpace()); | |
| // Store to null is undefined. | |
| if (StoreInst *SI = dyn_cast<StoreInst>(User)) | |
| if (!SI->isVolatile()) | |
| return (!NullPointerIsDefined(SI->getFunction(), | |
| SI->getPointerAddressSpace())) && | |
| SI->getPointerOperand() == I; | |
| // llvm.assume(false/undef) always triggers immediate UB. | |
| if (auto *Assume = dyn_cast<AssumeInst>(User)) { | |
| // Ignore assume operand bundles. | |
| if (I == Assume->getArgOperand(0)) | |
| return true; | |
| } | |
| if (auto *CB = dyn_cast<CallBase>(User)) { | |
| if (C->isNullValue() && NullPointerIsDefined(CB->getFunction())) | |
| return false; | |
| // A call to null is undefined. | |
| if (CB->getCalledOperand() == I) | |
| return true; | |
| if (CB->isArgOperand(&Use)) { | |
| unsigned ArgIdx = CB->getArgOperandNo(&Use); | |
| // Passing null to a nonnnull+noundef argument is undefined. | |
| if (isa<ConstantPointerNull>(C) && | |
| CB->paramHasNonNullAttr(ArgIdx, /*AllowUndefOrPoison=*/false)) | |
| return !PtrValueMayBeModified; | |
| // Passing undef to a noundef argument is undefined. | |
| if (isa<UndefValue>(C) && CB->isPassingUndefUB(ArgIdx)) | |
| return true; | |
| } | |
| } | |
| // Div/Rem by zero is immediate UB | |
| if (match(User, m_BinOp(m_Value(), m_Specific(I))) && User->isIntDivRem()) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// If BB has an incoming value that will always trigger undefined behavior | |
| /// (eg. null pointer dereference), remove the branch leading here. | |
| static bool removeUndefIntroducingPredecessor(BasicBlock *BB, | |
| DomTreeUpdater *DTU, | |
| AssumptionCache *AC) { | |
| for (PHINode &PHI : BB->phis()) | |
| for (unsigned i = 0, e = PHI.getNumIncomingValues(); i != e; ++i) | |
| if (passingValueIsAlwaysUndefined(PHI.getIncomingValue(i), &PHI)) { | |
| BasicBlock *Predecessor = PHI.getIncomingBlock(i); | |
| Instruction *T = Predecessor->getTerminator(); | |
| IRBuilder<> Builder(T); | |
| if (isa<UncondBrInst>(T)) { | |
| BB->removePredecessor(Predecessor); | |
| // Turn unconditional branches into unreachables. | |
| Builder.CreateUnreachable(); | |
| T->eraseFromParent(); | |
| if (DTU) | |
| DTU->applyUpdates({{DominatorTree::Delete, Predecessor, BB}}); | |
| return true; | |
| } else if (CondBrInst *BI = dyn_cast<CondBrInst>(T)) { | |
| BB->removePredecessor(Predecessor); | |
| // Preserve guarding condition in assume, because it might not be | |
| // inferrable from any dominating condition. | |
| Value *Cond = BI->getCondition(); | |
| CallInst *Assumption; | |
| if (BI->getSuccessor(0) == BB) | |
| Assumption = Builder.CreateAssumption(Builder.CreateNot(Cond)); | |
| else | |
| Assumption = Builder.CreateAssumption(Cond); | |
| if (AC) | |
| AC->registerAssumption(cast<AssumeInst>(Assumption)); | |
| Builder.CreateBr(BI->getSuccessor(0) == BB ? BI->getSuccessor(1) | |
| : BI->getSuccessor(0)); | |
| BI->eraseFromParent(); | |
| if (DTU) | |
| DTU->applyUpdates({{DominatorTree::Delete, Predecessor, BB}}); | |
| return true; | |
| } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) { | |
| // Redirect all branches leading to UB into | |
| // a newly created unreachable block. | |
| BasicBlock *Unreachable = BasicBlock::Create( | |
| Predecessor->getContext(), "unreachable", BB->getParent(), BB); | |
| Builder.SetInsertPoint(Unreachable); | |
| // The new block contains only one instruction: Unreachable | |
| Builder.CreateUnreachable(); | |
| for (const auto &Case : SI->cases()) | |
| if (Case.getCaseSuccessor() == BB) { | |
| BB->removePredecessor(Predecessor); | |
| Case.setSuccessor(Unreachable); | |
| } | |
| if (SI->getDefaultDest() == BB) { | |
| BB->removePredecessor(Predecessor); | |
| SI->setDefaultDest(Unreachable); | |
| } | |
| if (DTU) | |
| DTU->applyUpdates( | |
| { { DominatorTree::Insert, Predecessor, Unreachable }, | |
| { DominatorTree::Delete, Predecessor, BB } }); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool SimplifyCFGOpt::simplifyOnce(BasicBlock *BB) { | |
| bool Changed = false; | |
| assert(BB && BB->getParent() && "Block not embedded in function!"); | |
| assert(BB->getTerminator() && "Degenerate basic block encountered!"); | |
| // Remove basic blocks that have no predecessors (except the entry block)... | |
| // or that just have themself as a predecessor. These are unreachable. | |
| if ((pred_empty(BB) && BB != &BB->getParent()->getEntryBlock()) || | |
| BB->getSinglePredecessor() == BB) { | |
| LLVM_DEBUG(dbgs() << "Removing BB: \n" << *BB); | |
| DeleteDeadBlock(BB, DTU); | |
| return true; | |
| } | |
| // Check to see if we can constant propagate this terminator instruction | |
| // away... | |
| Changed |= ConstantFoldTerminator(BB, /*DeleteDeadConditions=*/true, | |
| /*TLI=*/nullptr, DTU); | |
| // Check for and eliminate duplicate PHI nodes in this block. | |
| Changed |= EliminateDuplicatePHINodes(BB); | |
| // Check for and remove branches that will always cause undefined behavior. | |
| if (removeUndefIntroducingPredecessor(BB, DTU, Options.AC)) | |
| return requestResimplify(); | |
| // Merge basic blocks into their predecessor if there is only one distinct | |
| // pred, and if there is only one distinct successor of the predecessor, and | |
| // if there are no PHI nodes. | |
| if (MergeBlockIntoPredecessor(BB, DTU)) | |
| return true; | |
| if (SinkCommon && Options.SinkCommonInsts) { | |
| if (sinkCommonCodeFromPredecessors(BB, DTU) || | |
| mergeCompatibleInvokes(BB, DTU)) { | |
| // sinkCommonCodeFromPredecessors() does not automatically CSE PHI's, | |
| // so we may now how duplicate PHI's. | |
| // Let's rerun EliminateDuplicatePHINodes() first, | |
| // before foldTwoEntryPHINode() potentially converts them into select's, | |
| // after which we'd need a whole EarlyCSE pass run to cleanup them. | |
| return true; | |
| } | |
| // Merge identical predecessors of this block. | |
| if (simplifyDuplicatePredecessors(BB, DTU)) | |
| return true; | |
| } | |
| if (Options.SpeculateBlocks && | |
| !BB->getParent()->hasFnAttribute(Attribute::OptForFuzzing)) { | |
| // If there is a trivial two-entry PHI node in this basic block, and we can | |
| // eliminate it, do so now. | |
| if (auto *PN = dyn_cast<PHINode>(BB->begin())) | |
| if (PN->getNumIncomingValues() == 2) | |
| if (foldTwoEntryPHINode(PN, TTI, DTU, Options.AC, DL, | |
| Options.SpeculateUnpredictables)) | |
| return true; | |
| } | |
| IRBuilder<> Builder(BB); | |
| Instruction *Terminator = BB->getTerminator(); | |
| Builder.SetInsertPoint(Terminator); | |
| switch (Terminator->getOpcode()) { | |
| case Instruction::UncondBr: | |
| Changed |= simplifyUncondBranch(cast<UncondBrInst>(Terminator), Builder); | |
| break; | |
| case Instruction::CondBr: | |
| Changed |= simplifyCondBranch(cast<CondBrInst>(Terminator), Builder); | |
| break; | |
| case Instruction::Resume: | |
| Changed |= simplifyResume(cast<ResumeInst>(Terminator), Builder); | |
| break; | |
| case Instruction::CleanupRet: | |
| Changed |= simplifyCleanupReturn(cast<CleanupReturnInst>(Terminator)); | |
| break; | |
| case Instruction::Switch: | |
| Changed |= simplifySwitch(cast<SwitchInst>(Terminator), Builder); | |
| break; | |
| case Instruction::Unreachable: | |
| Changed |= simplifyUnreachable(cast<UnreachableInst>(Terminator)); | |
| break; | |
| case Instruction::IndirectBr: | |
| Changed |= simplifyIndirectBr(cast<IndirectBrInst>(Terminator)); | |
| break; | |
| } | |
| return Changed; | |
| } | |
| bool SimplifyCFGOpt::run(BasicBlock *BB) { | |
| bool Changed = false; | |
| // Repeated simplify BB as long as resimplification is requested. | |
| do { | |
| Resimplify = false; | |
| // Perform one round of simplifcation. Resimplify flag will be set if | |
| // another iteration is requested. | |
| Changed |= simplifyOnce(BB); | |
| } while (Resimplify); | |
| return Changed; | |
| } | |
| bool llvm::simplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, | |
| DomTreeUpdater *DTU, const SimplifyCFGOptions &Options, | |
| ArrayRef<WeakVH> LoopHeaders) { | |
| return SimplifyCFGOpt(TTI, DTU, BB->getDataLayout(), LoopHeaders, | |
| Options) | |
| .run(BB); | |
| } |