| //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass is responsible for finalizing the functions frame layout, saving | |
| // callee saved registers, and for emitting prolog & epilog code for the | |
| // function. | |
| // | |
| // This pass must be run after register allocation. After this pass is | |
| // executed, it is illegal to construct MO_FrameIndex operands. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/BitVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/MachineLoopInfo.h" | |
| #include "llvm/CodeGen/MachineModuleInfo.h" | |
| #include "llvm/CodeGen/MachineOperand.h" | |
| #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/PEI.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/CodeGen/TargetFrameLowering.h" | |
| #include "llvm/CodeGen/TargetInstrInfo.h" | |
| #include "llvm/CodeGen/TargetOpcodes.h" | |
| #include "llvm/CodeGen/TargetRegisterInfo.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include "llvm/CodeGen/WinEHFuncInfo.h" | |
| #include "llvm/IR/Attributes.h" | |
| #include "llvm/IR/CallingConv.h" | |
| #include "llvm/IR/DebugInfoMetadata.h" | |
| #include "llvm/IR/DiagnosticInfo.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/CodeGen.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/FormatVariadic.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Target/TargetOptions.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <limits> | |
| #include <utility> | |
| #include <vector> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "prologepilog" | |
| using MBBVector = SmallVector<MachineBasicBlock *, 4>; | |
| STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); | |
| STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); | |
| namespace { | |
| class PEIImpl { | |
| RegScavenger *RS = nullptr; | |
| // Save and Restore blocks of the current function. Typically there is a | |
| // single save block, unless Windows EH funclets are involved. | |
| MBBVector SaveBlocks; | |
| MBBVector RestoreBlocks; | |
| // Flag to control whether to use the register scavenger to resolve | |
| // frame index materialization registers. Set according to | |
| // TRI->requiresFrameIndexScavenging() for the current function. | |
| bool FrameIndexVirtualScavenging = false; | |
| // Flag to control whether the scavenger should be passed even though | |
| // FrameIndexVirtualScavenging is used. | |
| bool FrameIndexEliminationScavenging = false; | |
| // Emit remarks. | |
| MachineOptimizationRemarkEmitter *ORE = nullptr; | |
| void calculateCallFrameInfo(MachineFunction &MF); | |
| void calculateSaveRestoreBlocks(MachineFunction &MF); | |
| void spillCalleeSavedRegs(MachineFunction &MF); | |
| void calculateFrameObjectOffsets(MachineFunction &MF); | |
| void replaceFrameIndices(MachineFunction &MF); | |
| void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, | |
| int &SPAdj); | |
| // Frame indices in debug values are encoded in a target independent | |
| // way with simply the frame index and offset rather than any | |
| // target-specific addressing mode. | |
| bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI, | |
| unsigned OpIdx, int SPAdj = 0); | |
| // Does same as replaceFrameIndices but using the backward MIR walk and | |
| // backward register scavenger walk. | |
| void replaceFrameIndicesBackward(MachineFunction &MF); | |
| void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF, | |
| int &SPAdj); | |
| void insertPrologEpilogCode(MachineFunction &MF); | |
| void insertZeroCallUsedRegs(MachineFunction &MF); | |
| public: | |
| PEIImpl(MachineOptimizationRemarkEmitter *ORE) : ORE(ORE) {} | |
| bool run(MachineFunction &MF); | |
| }; | |
| class PEILegacy : public MachineFunctionPass { | |
| public: | |
| static char ID; | |
| PEILegacy() : MachineFunctionPass(ID) {} | |
| void getAnalysisUsage(AnalysisUsage &AU) const override; | |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract | |
| /// frame indexes with appropriate references. | |
| bool runOnMachineFunction(MachineFunction &MF) override; | |
| }; | |
| } // end anonymous namespace | |
| char PEILegacy::ID = 0; | |
| char &llvm::PrologEpilogCodeInserterID = PEILegacy::ID; | |
| INITIALIZE_PASS_BEGIN(PEILegacy, DEBUG_TYPE, "Prologue/Epilogue Insertion", | |
| false, false) | |
| INITIALIZE_PASS_DEPENDENCY(MachineLoopInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(MachineDominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) | |
| INITIALIZE_PASS_END(PEILegacy, DEBUG_TYPE, | |
| "Prologue/Epilogue Insertion & Frame Finalization", false, | |
| false) | |
| MachineFunctionPass *llvm::createPrologEpilogInserterPass() { | |
| return new PEILegacy(); | |
| } | |
| STATISTIC(NumBytesStackSpace, | |
| "Number of bytes used for stack in all functions"); | |
| void PEILegacy::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addPreserved<MachineLoopInfoWrapperPass>(); | |
| AU.addPreserved<MachineDominatorTreeWrapperPass>(); | |
| AU.addRequired<MachineOptimizationRemarkEmitterPass>(); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| /// StackObjSet - A set of stack object indexes | |
| using StackObjSet = SmallSetVector<int, 8>; | |
| using SavedDbgValuesMap = | |
| SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; | |
| /// Stash DBG_VALUEs that describe parameters and which are placed at the start | |
| /// of the block. Later on, after the prologue code has been emitted, the | |
| /// stashed DBG_VALUEs will be reinserted at the start of the block. | |
| static void stashEntryDbgValues(MachineBasicBlock &MBB, | |
| SavedDbgValuesMap &EntryDbgValues) { | |
| SmallVector<const MachineInstr *, 4> FrameIndexValues; | |
| for (auto &MI : MBB) { | |
| if (!MI.isDebugInstr()) | |
| break; | |
| if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) | |
| continue; | |
| if (any_of(MI.debug_operands(), | |
| [](const MachineOperand &MO) { return MO.isFI(); })) { | |
| // We can only emit valid locations for frame indices after the frame | |
| // setup, so do not stash away them. | |
| FrameIndexValues.push_back(&MI); | |
| continue; | |
| } | |
| const DILocalVariable *Var = MI.getDebugVariable(); | |
| const DIExpression *Expr = MI.getDebugExpression(); | |
| auto Overlaps = [Var, Expr](const MachineInstr *DV) { | |
| return Var == DV->getDebugVariable() && | |
| Expr->fragmentsOverlap(DV->getDebugExpression()); | |
| }; | |
| // See if the debug value overlaps with any preceding debug value that will | |
| // not be stashed. If that is the case, then we can't stash this value, as | |
| // we would then reorder the values at reinsertion. | |
| if (llvm::none_of(FrameIndexValues, Overlaps)) | |
| EntryDbgValues[&MBB].push_back(&MI); | |
| } | |
| // Remove stashed debug values from the block. | |
| if (auto It = EntryDbgValues.find(&MBB); It != EntryDbgValues.end()) | |
| for (auto *MI : It->second) | |
| MI->removeFromParent(); | |
| } | |
| bool PEIImpl::run(MachineFunction &MF) { | |
| NumFuncSeen++; | |
| const Function &F = MF.getFunction(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; | |
| FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); | |
| // Spill frame pointer and/or base pointer registers if they are clobbered. | |
| // It is placed before call frame instruction elimination so it will not mess | |
| // with stack arguments. | |
| TFI->spillFPBP(MF); | |
| // Calculate the MaxCallFrameSize value for the function's frame | |
| // information. Also eliminates call frame pseudo instructions. | |
| calculateCallFrameInfo(MF); | |
| // Determine placement of CSR spill/restore code and prolog/epilog code: | |
| // place all spills in the entry block, all restores in return blocks. | |
| calculateSaveRestoreBlocks(MF); | |
| // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. | |
| SavedDbgValuesMap EntryDbgValues; | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| stashEntryDbgValues(*SaveBlock, EntryDbgValues); | |
| // Handle CSR spilling and restoring, for targets that need it. | |
| if (MF.getTarget().usesPhysRegsForValues()) | |
| spillCalleeSavedRegs(MF); | |
| // Allow the target machine to make final modifications to the function | |
| // before the frame layout is finalized. | |
| TFI->processFunctionBeforeFrameFinalized(MF, RS); | |
| // Calculate actual frame offsets for all abstract stack objects... | |
| calculateFrameObjectOffsets(MF); | |
| // Add prolog and epilog code to the function. This function is required | |
| // to align the stack frame as necessary for any stack variables or | |
| // called functions. Because of this, calculateCalleeSavedRegisters() | |
| // must be called before this function in order to set the AdjustsStack | |
| // and MaxCallFrameSize variables. | |
| if (!F.hasFnAttribute(Attribute::Naked)) | |
| insertPrologEpilogCode(MF); | |
| // Reinsert stashed debug values at the start of the entry blocks. | |
| for (auto &I : EntryDbgValues) | |
| I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); | |
| // Allow the target machine to make final modifications to the function | |
| // before the frame layout is finalized. | |
| TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); | |
| // Replace all MO_FrameIndex operands with physical register references | |
| // and actual offsets. | |
| if (TFI->needsFrameIndexResolution(MF)) { | |
| // Allow the target to determine this after knowing the frame size. | |
| FrameIndexEliminationScavenging = | |
| (RS && !FrameIndexVirtualScavenging) || | |
| TRI->requiresFrameIndexReplacementScavenging(MF); | |
| if (TRI->eliminateFrameIndicesBackwards()) | |
| replaceFrameIndicesBackward(MF); | |
| else | |
| replaceFrameIndices(MF); | |
| } | |
| // If register scavenging is needed, as we've enabled doing it as a | |
| // post-pass, scavenge the virtual registers that frame index elimination | |
| // inserted. | |
| if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) | |
| scavengeFrameVirtualRegs(MF, *RS); | |
| // Warn on stack size when we exceeds the given limit. | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| uint64_t StackSize = MFI.getStackSize(); | |
| uint64_t Threshold = TFI->getStackThreshold(); | |
| if (MF.getFunction().hasFnAttribute("warn-stack-size")) { | |
| bool Failed = MF.getFunction() | |
| .getFnAttribute("warn-stack-size") | |
| .getValueAsString() | |
| .getAsInteger(10, Threshold); | |
| // Verifier should have caught this. | |
| assert(!Failed && "Invalid warn-stack-size fn attr value"); | |
| (void)Failed; | |
| } | |
| uint64_t UnsafeStackSize = MFI.getUnsafeStackSize(); | |
| if (MF.getFunction().hasFnAttribute(Attribute::SafeStack)) | |
| StackSize += UnsafeStackSize; | |
| if (StackSize > Threshold) { | |
| DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning); | |
| F.getContext().diagnose(DiagStackSize); | |
| int64_t SpillSize = 0; | |
| for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd(); | |
| Idx != End; ++Idx) { | |
| if (MFI.isSpillSlotObjectIndex(Idx)) | |
| SpillSize += MFI.getObjectSize(Idx); | |
| } | |
| [[maybe_unused]] float SpillPct = | |
| static_cast<float>(SpillSize) / static_cast<float>(StackSize); | |
| LLVM_DEBUG( | |
| dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables", | |
| SpillSize, StackSize, StackSize - SpillSize, SpillPct, | |
| 1.0f - SpillPct)); | |
| if (UnsafeStackSize != 0) { | |
| LLVM_DEBUG(dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack", | |
| UnsafeStackSize, | |
| static_cast<float>(UnsafeStackSize) / | |
| static_cast<float>(StackSize), | |
| StackSize)); | |
| } | |
| LLVM_DEBUG(dbgs() << "\n"); | |
| } | |
| ORE->emit([&]() { | |
| return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", | |
| MF.getFunction().getSubprogram(), | |
| &MF.front()) | |
| << ore::NV("NumStackBytes", StackSize) | |
| << " stack bytes in function '" | |
| << ore::NV("Function", MF.getFunction().getName()) << "'"; | |
| }); | |
| // Emit any remarks implemented for the target, based on final frame layout. | |
| TFI->emitRemarks(MF, ORE); | |
| delete RS; | |
| SaveBlocks.clear(); | |
| RestoreBlocks.clear(); | |
| MFI.clearSavePoints(); | |
| MFI.clearRestorePoints(); | |
| return true; | |
| } | |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract | |
| /// frame indexes with appropriate references. | |
| bool PEILegacy::runOnMachineFunction(MachineFunction &MF) { | |
| MachineOptimizationRemarkEmitter *ORE = | |
| &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); | |
| return PEIImpl(ORE).run(MF); | |
| } | |
| PreservedAnalyses | |
| PrologEpilogInserterPass::run(MachineFunction &MF, | |
| MachineFunctionAnalysisManager &MFAM) { | |
| MachineOptimizationRemarkEmitter &ORE = | |
| MFAM.getResult<MachineOptimizationRemarkEmitterAnalysis>(MF); | |
| if (!PEIImpl(&ORE).run(MF)) | |
| return PreservedAnalyses::all(); | |
| return getMachineFunctionPassPreservedAnalyses() | |
| .preserveSet<CFGAnalyses>() | |
| .preserve<MachineDominatorTreeAnalysis>() | |
| .preserve<MachineLoopAnalysis>(); | |
| } | |
| /// Calculate the MaxCallFrameSize variable for the function's frame | |
| /// information and eliminate call frame pseudo instructions. | |
| void PEIImpl::calculateCallFrameInfo(MachineFunction &MF) { | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Get the function call frame set-up and tear-down instruction opcode | |
| unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); | |
| unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); | |
| // Early exit for targets which have no call frame setup/destroy pseudo | |
| // instructions. | |
| if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) | |
| return; | |
| // (Re-)Compute the MaxCallFrameSize. | |
| [[maybe_unused]] uint64_t MaxCFSIn = | |
| MFI.isMaxCallFrameSizeComputed() ? MFI.getMaxCallFrameSize() : UINT64_MAX; | |
| std::vector<MachineBasicBlock::iterator> FrameSDOps; | |
| MFI.computeMaxCallFrameSize(MF, &FrameSDOps); | |
| assert(MFI.getMaxCallFrameSize() <= MaxCFSIn && | |
| "Recomputing MaxCFS gave a larger value."); | |
| assert((FrameSDOps.empty() || MF.getFrameInfo().adjustsStack()) && | |
| "AdjustsStack not set in presence of a frame pseudo instruction."); | |
| if (TFI->canSimplifyCallFramePseudos(MF)) { | |
| // If call frames are not being included as part of the stack frame, and | |
| // the target doesn't indicate otherwise, remove the call frame pseudos | |
| // here. The sub/add sp instruction pairs are still inserted, but we don't | |
| // need to track the SP adjustment for frame index elimination. | |
| for (MachineBasicBlock::iterator I : FrameSDOps) | |
| TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); | |
| // We can't track the call frame size after call frame pseudos have been | |
| // eliminated. Set it to zero everywhere to keep MachineVerifier happy. | |
| for (MachineBasicBlock &MBB : MF) | |
| MBB.setCallFrameSize(0); | |
| } | |
| } | |
| /// Compute the sets of entry and return blocks for saving and restoring | |
| /// callee-saved registers, and placing prolog and epilog code. | |
| void PEIImpl::calculateSaveRestoreBlocks(MachineFunction &MF) { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Even when we do not change any CSR, we still want to insert the | |
| // prologue and epilogue of the function. | |
| // So set the save points for those. | |
| // Use the points found by shrink-wrapping, if any. | |
| if (!MFI.getSavePoints().empty()) { | |
| assert(MFI.getSavePoints().size() == 1 && | |
| "Multiple save points are not yet supported!"); | |
| const auto &SavePoint = *MFI.getSavePoints().begin(); | |
| SaveBlocks.push_back(SavePoint.first); | |
| assert(MFI.getRestorePoints().size() == 1 && | |
| "Multiple restore points are not yet supported!"); | |
| const auto &RestorePoint = *MFI.getRestorePoints().begin(); | |
| MachineBasicBlock *RestoreBlock = RestorePoint.first; | |
| // If RestoreBlock does not have any successor and is not a return block | |
| // then the end point is unreachable and we do not need to insert any | |
| // epilogue. | |
| if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) | |
| RestoreBlocks.push_back(RestoreBlock); | |
| return; | |
| } | |
| // Save refs to entry and return blocks. | |
| SaveBlocks.push_back(&MF.front()); | |
| for (MachineBasicBlock &MBB : MF) { | |
| if (MBB.isEHFuncletEntry()) | |
| SaveBlocks.push_back(&MBB); | |
| if (MBB.isReturnBlock()) | |
| RestoreBlocks.push_back(&MBB); | |
| } | |
| } | |
| static void assignCalleeSavedSpillSlots(MachineFunction &F, | |
| const BitVector &SavedRegs) { | |
| if (SavedRegs.empty()) | |
| return; | |
| const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); | |
| const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); | |
| BitVector CSMask(SavedRegs.size()); | |
| for (unsigned i = 0; CSRegs[i]; ++i) | |
| CSMask.set(CSRegs[i]); | |
| std::vector<CalleeSavedInfo> CSI; | |
| for (unsigned i = 0; CSRegs[i]; ++i) { | |
| unsigned Reg = CSRegs[i]; | |
| if (SavedRegs.test(Reg)) { | |
| bool SavedSuper = false; | |
| for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) { | |
| // Some backends set all aliases for some registers as saved, such as | |
| // Mips's $fp, so they appear in SavedRegs but not CSRegs. | |
| if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) { | |
| SavedSuper = true; | |
| break; | |
| } | |
| } | |
| if (!SavedSuper) | |
| CSI.push_back(CalleeSavedInfo(Reg)); | |
| } | |
| } | |
| const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = F.getFrameInfo(); | |
| if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { | |
| // If target doesn't implement this, use generic code. | |
| if (CSI.empty()) | |
| return; // Early exit if no callee saved registers are modified! | |
| unsigned NumFixedSpillSlots; | |
| const TargetFrameLowering::SpillSlot *FixedSpillSlots = | |
| TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); | |
| // Now that we know which registers need to be saved and restored, allocate | |
| // stack slots for them. | |
| for (auto &CS : CSI) { | |
| // If the target has spilled this register to another register or already | |
| // handled it , we don't need to allocate a stack slot. | |
| if (CS.isSpilledToReg()) | |
| continue; | |
| MCRegister Reg = CS.getReg(); | |
| const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); | |
| int FrameIdx; | |
| if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { | |
| CS.setFrameIdx(FrameIdx); | |
| continue; | |
| } | |
| // Check to see if this physreg must be spilled to a particular stack slot | |
| // on this target. | |
| const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; | |
| while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && | |
| FixedSlot->Reg != Reg) | |
| ++FixedSlot; | |
| unsigned Size = RegInfo->getSpillSize(*RC); | |
| if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { | |
| // Nope, just spill it anywhere convenient. | |
| Align Alignment = RegInfo->getSpillAlign(*RC); | |
| // We may not be able to satisfy the desired alignment specification of | |
| // the TargetRegisterClass if the stack alignment is smaller. Use the | |
| // min. | |
| Alignment = std::min(Alignment, TFI->getStackAlign()); | |
| FrameIdx = MFI.CreateStackObject(Size, Alignment, true); | |
| MFI.setIsCalleeSavedObjectIndex(FrameIdx, true); | |
| } else { | |
| // Spill it to the stack where we must. | |
| FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); | |
| } | |
| CS.setFrameIdx(FrameIdx); | |
| } | |
| } | |
| MFI.setCalleeSavedInfo(CSI); | |
| } | |
| /// Helper function to update the liveness information for the callee-saved | |
| /// registers. | |
| static void updateLiveness(MachineFunction &MF) { | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Visited will contain all the basic blocks that are in the region | |
| // where the callee saved registers are alive: | |
| // - Anything that is not Save or Restore -> LiveThrough. | |
| // - Save -> LiveIn. | |
| // - Restore -> LiveOut. | |
| // The live-out is not attached to the block, so no need to keep | |
| // Restore in this set. | |
| SmallPtrSet<MachineBasicBlock *, 8> Visited; | |
| SmallVector<MachineBasicBlock *, 8> WorkList; | |
| MachineBasicBlock *Entry = &MF.front(); | |
| assert(MFI.getSavePoints().size() < 2 && | |
| "Multiple save points not yet supported!"); | |
| MachineBasicBlock *Save = MFI.getSavePoints().empty() | |
| ? nullptr | |
| : (*MFI.getSavePoints().begin()).first; | |
| if (!Save) | |
| Save = Entry; | |
| if (Entry != Save) { | |
| WorkList.push_back(Entry); | |
| Visited.insert(Entry); | |
| } | |
| Visited.insert(Save); | |
| assert(MFI.getRestorePoints().size() < 2 && | |
| "Multiple restore points not yet supported!"); | |
| MachineBasicBlock *Restore = MFI.getRestorePoints().empty() | |
| ? nullptr | |
| : (*MFI.getRestorePoints().begin()).first; | |
| if (Restore) | |
| // By construction Restore cannot be visited, otherwise it | |
| // means there exists a path to Restore that does not go | |
| // through Save. | |
| WorkList.push_back(Restore); | |
| while (!WorkList.empty()) { | |
| const MachineBasicBlock *CurBB = WorkList.pop_back_val(); | |
| // By construction, the region that is after the save point is | |
| // dominated by the Save and post-dominated by the Restore. | |
| if (CurBB == Save && Save != Restore) | |
| continue; | |
| // Enqueue all the successors not already visited. | |
| // Those are by construction either before Save or after Restore. | |
| for (MachineBasicBlock *SuccBB : CurBB->successors()) | |
| if (Visited.insert(SuccBB).second) | |
| WorkList.push_back(SuccBB); | |
| } | |
| const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); | |
| MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| for (const CalleeSavedInfo &I : CSI) { | |
| for (MachineBasicBlock *MBB : Visited) { | |
| MCRegister Reg = I.getReg(); | |
| // Add the callee-saved register as live-in. | |
| // It's killed at the spill. | |
| if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) | |
| MBB->addLiveIn(Reg); | |
| } | |
| // If callee-saved register is spilled to another register rather than | |
| // spilling to stack, the destination register has to be marked as live for | |
| // each MBB between the prologue and epilogue so that it is not clobbered | |
| // before it is reloaded in the epilogue. The Visited set contains all | |
| // blocks outside of the region delimited by prologue/epilogue. | |
| if (I.isSpilledToReg()) { | |
| for (MachineBasicBlock &MBB : MF) { | |
| if (Visited.count(&MBB)) | |
| continue; | |
| MCRegister DstReg = I.getDstReg(); | |
| if (!MBB.isLiveIn(DstReg)) | |
| MBB.addLiveIn(DstReg); | |
| } | |
| } | |
| } | |
| } | |
| /// Insert spill code for the callee-saved registers used in the function. | |
| static void insertCSRSaves(MachineBasicBlock &SaveBlock, | |
| ArrayRef<CalleeSavedInfo> CSI) { | |
| MachineFunction &MF = *SaveBlock.getParent(); | |
| const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| MachineBasicBlock::iterator I = SaveBlock.begin(); | |
| if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { | |
| for (const CalleeSavedInfo &CS : CSI) { | |
| TFI->spillCalleeSavedRegister(SaveBlock, I, CS, TII, TRI); | |
| } | |
| } | |
| } | |
| /// Insert restore code for the callee-saved registers used in the function. | |
| static void insertCSRRestores(MachineBasicBlock &RestoreBlock, | |
| std::vector<CalleeSavedInfo> &CSI) { | |
| MachineFunction &MF = *RestoreBlock.getParent(); | |
| const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); | |
| // Restore all registers immediately before the return and any | |
| // terminators that precede it. | |
| MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); | |
| if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { | |
| for (const CalleeSavedInfo &CI : reverse(CSI)) { | |
| TFI->restoreCalleeSavedRegister(RestoreBlock, I, CI, TII, TRI); | |
| } | |
| } | |
| } | |
| void PEIImpl::spillCalleeSavedRegs(MachineFunction &MF) { | |
| // We can't list this requirement in getRequiredProperties because some | |
| // targets (WebAssembly) use virtual registers past this point, and the pass | |
| // pipeline is set up without giving the passes a chance to look at the | |
| // TargetMachine. | |
| // FIXME: Find a way to express this in getRequiredProperties. | |
| assert(MF.getProperties().hasNoVRegs()); | |
| const Function &F = MF.getFunction(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Determine which of the registers in the callee save list should be saved. | |
| BitVector SavedRegs; | |
| TFI->determineCalleeSaves(MF, SavedRegs, RS); | |
| // Assign stack slots for any callee-saved registers that must be spilled. | |
| assignCalleeSavedSpillSlots(MF, SavedRegs); | |
| // Add the code to save and restore the callee saved registers. | |
| if (!F.hasFnAttribute(Attribute::Naked)) { | |
| MFI.setCalleeSavedInfoValid(true); | |
| std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); | |
| // Fill SavePoints and RestorePoints with CalleeSavedRegisters | |
| if (!MFI.getSavePoints().empty()) { | |
| SaveRestorePoints SaveRestorePts; | |
| for (const auto &SavePoint : MFI.getSavePoints()) | |
| SaveRestorePts.insert({SavePoint.first, CSI}); | |
| MFI.setSavePoints(std::move(SaveRestorePts)); | |
| SaveRestorePts.clear(); | |
| for (const auto &RestorePoint : MFI.getRestorePoints()) | |
| SaveRestorePts.insert({RestorePoint.first, CSI}); | |
| MFI.setRestorePoints(std::move(SaveRestorePts)); | |
| } | |
| if (!CSI.empty()) { | |
| if (!MFI.hasCalls()) | |
| NumLeafFuncWithSpills++; | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| insertCSRSaves(*SaveBlock, CSI); | |
| // Update the live-in information of all the blocks up to the save point. | |
| updateLiveness(MF); | |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) | |
| insertCSRRestores(*RestoreBlock, CSI); | |
| } | |
| } | |
| } | |
| /// AdjustStackOffset - Helper function used to adjust the stack frame offset. | |
| static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, | |
| bool StackGrowsDown, int64_t &Offset, | |
| Align &MaxAlign) { | |
| // If the stack grows down, add the object size to find the lowest address. | |
| if (StackGrowsDown) | |
| Offset += MFI.getObjectSize(FrameIdx); | |
| Align Alignment = MFI.getObjectAlign(FrameIdx); | |
| // If the alignment of this object is greater than that of the stack, then | |
| // increase the stack alignment to match. | |
| MaxAlign = std::max(MaxAlign, Alignment); | |
| // Adjust to alignment boundary. | |
| Offset = alignTo(Offset, Alignment); | |
| if (StackGrowsDown) { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset | |
| << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset | |
| } else { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset | |
| << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, Offset); | |
| Offset += MFI.getObjectSize(FrameIdx); | |
| } | |
| } | |
| /// Compute which bytes of fixed and callee-save stack area are unused and keep | |
| /// track of them in StackBytesFree. | |
| static inline void computeFreeStackSlots(MachineFrameInfo &MFI, | |
| bool StackGrowsDown, | |
| int64_t FixedCSEnd, | |
| BitVector &StackBytesFree) { | |
| // Avoid undefined int64_t -> int conversion below in extreme case. | |
| if (FixedCSEnd > std::numeric_limits<int>::max()) | |
| return; | |
| StackBytesFree.resize(FixedCSEnd, true); | |
| SmallVector<int, 16> AllocatedFrameSlots; | |
| // Add fixed objects. | |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) | |
| // StackSlot scavenging is only implemented for the default stack. | |
| if (MFI.getStackID(i) == TargetStackID::Default) | |
| AllocatedFrameSlots.push_back(i); | |
| // Add callee-save objects if there are any. | |
| for (int i = MFI.getObjectIndexBegin(); i < MFI.getObjectIndexEnd(); i++) | |
| if (MFI.isCalleeSavedObjectIndex(i) && | |
| MFI.getStackID(i) == TargetStackID::Default) | |
| AllocatedFrameSlots.push_back(i); | |
| for (int i : AllocatedFrameSlots) { | |
| // These are converted from int64_t, but they should always fit in int | |
| // because of the FixedCSEnd check above. | |
| int ObjOffset = MFI.getObjectOffset(i); | |
| int ObjSize = MFI.getObjectSize(i); | |
| int ObjStart, ObjEnd; | |
| if (StackGrowsDown) { | |
| // ObjOffset is negative when StackGrowsDown is true. | |
| ObjStart = -ObjOffset - ObjSize; | |
| ObjEnd = -ObjOffset; | |
| } else { | |
| ObjStart = ObjOffset; | |
| ObjEnd = ObjOffset + ObjSize; | |
| } | |
| // Ignore fixed holes that are in the previous stack frame. | |
| if (ObjEnd > 0) | |
| StackBytesFree.reset(ObjStart, ObjEnd); | |
| } | |
| } | |
| /// Assign frame object to an unused portion of the stack in the fixed stack | |
| /// object range. Return true if the allocation was successful. | |
| static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, | |
| bool StackGrowsDown, Align MaxAlign, | |
| BitVector &StackBytesFree) { | |
| if (MFI.isVariableSizedObjectIndex(FrameIdx)) | |
| return false; | |
| if (StackBytesFree.none()) { | |
| // clear it to speed up later scavengeStackSlot calls to | |
| // StackBytesFree.none() | |
| StackBytesFree.clear(); | |
| return false; | |
| } | |
| Align ObjAlign = MFI.getObjectAlign(FrameIdx); | |
| if (ObjAlign > MaxAlign) | |
| return false; | |
| int64_t ObjSize = MFI.getObjectSize(FrameIdx); | |
| int FreeStart; | |
| for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; | |
| FreeStart = StackBytesFree.find_next(FreeStart)) { | |
| // Check that free space has suitable alignment. | |
| unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; | |
| if (alignTo(ObjStart, ObjAlign) != ObjStart) | |
| continue; | |
| if (FreeStart + ObjSize > StackBytesFree.size()) | |
| return false; | |
| bool AllBytesFree = true; | |
| for (unsigned Byte = 0; Byte < ObjSize; ++Byte) | |
| if (!StackBytesFree.test(FreeStart + Byte)) { | |
| AllBytesFree = false; | |
| break; | |
| } | |
| if (AllBytesFree) | |
| break; | |
| } | |
| if (FreeStart == -1) | |
| return false; | |
| if (StackGrowsDown) { | |
| int ObjStart = -(FreeStart + ObjSize); | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" | |
| << ObjStart << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, ObjStart); | |
| } else { | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" | |
| << FreeStart << "]\n"); | |
| MFI.setObjectOffset(FrameIdx, FreeStart); | |
| } | |
| StackBytesFree.reset(FreeStart, FreeStart + ObjSize); | |
| return true; | |
| } | |
| /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., | |
| /// those required to be close to the Stack Protector) to stack offsets. | |
| static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, | |
| SmallSet<int, 16> &ProtectedObjs, | |
| MachineFrameInfo &MFI, bool StackGrowsDown, | |
| int64_t &Offset, Align &MaxAlign) { | |
| for (int i : UnassignedObjs) { | |
| AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); | |
| ProtectedObjs.insert(i); | |
| } | |
| } | |
| /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the | |
| /// abstract stack objects. | |
| void PEIImpl::calculateFrameObjectOffsets(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| bool StackGrowsDown = | |
| TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; | |
| // Loop over all of the stack objects, assigning sequential addresses... | |
| MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| // Start at the beginning of the local area. | |
| // The Offset is the distance from the stack top in the direction | |
| // of stack growth -- so it's always nonnegative. | |
| int LocalAreaOffset = TFI.getOffsetOfLocalArea(); | |
| if (StackGrowsDown) | |
| LocalAreaOffset = -LocalAreaOffset; | |
| assert(LocalAreaOffset >= 0 | |
| && "Local area offset should be in direction of stack growth"); | |
| int64_t Offset = LocalAreaOffset; | |
| #ifdef EXPENSIVE_CHECKS | |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) | |
| if (!MFI.isDeadObjectIndex(i) && | |
| MFI.getStackID(i) == TargetStackID::Default) | |
| assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() && | |
| "MaxAlignment is invalid"); | |
| #endif | |
| // If there are fixed sized objects that are preallocated in the local area, | |
| // non-fixed objects can't be allocated right at the start of local area. | |
| // Adjust 'Offset' to point to the end of last fixed sized preallocated | |
| // object. | |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { | |
| // Only allocate objects on the default stack. | |
| if (MFI.getStackID(i) != TargetStackID::Default) | |
| continue; | |
| int64_t FixedOff; | |
| if (StackGrowsDown) { | |
| // The maximum distance from the stack pointer is at lower address of | |
| // the object -- which is given by offset. For down growing stack | |
| // the offset is negative, so we negate the offset to get the distance. | |
| FixedOff = -MFI.getObjectOffset(i); | |
| } else { | |
| // The maximum distance from the start pointer is at the upper | |
| // address of the object. | |
| FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); | |
| } | |
| if (FixedOff > Offset) Offset = FixedOff; | |
| } | |
| Align MaxAlign = MFI.getMaxAlign(); | |
| // First assign frame offsets to stack objects that are used to spill | |
| // callee saved registers. | |
| auto AllFIs = seq(MFI.getObjectIndexBegin(), MFI.getObjectIndexEnd()); | |
| for (int FI : reverse_conditionally(AllFIs, /*Reverse=*/!StackGrowsDown)) { | |
| // Only allocate objects on the default stack. | |
| if (!MFI.isCalleeSavedObjectIndex(FI) || | |
| MFI.getStackID(FI) != TargetStackID::Default) | |
| continue; | |
| // TODO: should this just be if (MFI.isDeadObjectIndex(FI)) | |
| if (!StackGrowsDown && MFI.isDeadObjectIndex(FI)) | |
| continue; | |
| AdjustStackOffset(MFI, FI, StackGrowsDown, Offset, MaxAlign); | |
| } | |
| assert(MaxAlign == MFI.getMaxAlign() && | |
| "MFI.getMaxAlign should already account for all callee-saved " | |
| "registers without a fixed stack slot"); | |
| // FixedCSEnd is the stack offset to the end of the fixed and callee-save | |
| // stack area. | |
| int64_t FixedCSEnd = Offset; | |
| // Make sure the special register scavenging spill slot is closest to the | |
| // incoming stack pointer if a frame pointer is required and is closer | |
| // to the incoming rather than the final stack pointer. | |
| const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); | |
| bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF); | |
| if (RS && EarlyScavengingSlots) { | |
| SmallVector<int, 2> SFIs; | |
| RS->getScavengingFrameIndices(SFIs); | |
| for (int SFI : SFIs) | |
| AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); | |
| } | |
| // FIXME: Once this is working, then enable flag will change to a target | |
| // check for whether the frame is large enough to want to use virtual | |
| // frame index registers. Functions which don't want/need this optimization | |
| // will continue to use the existing code path. | |
| if (MFI.getUseLocalStackAllocationBlock()) { | |
| Align Alignment = MFI.getLocalFrameMaxAlign(); | |
| // Adjust to alignment boundary. | |
| Offset = alignTo(Offset, Alignment); | |
| LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); | |
| // Resolve offsets for objects in the local block. | |
| for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { | |
| std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); | |
| int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; | |
| LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset | |
| << "]\n"); | |
| MFI.setObjectOffset(Entry.first, FIOffset); | |
| } | |
| // Allocate the local block | |
| Offset += MFI.getLocalFrameSize(); | |
| MaxAlign = std::max(Alignment, MaxAlign); | |
| } | |
| // Retrieve the Exception Handler registration node. | |
| int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); | |
| if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) | |
| EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; | |
| // Make sure that the stack protector comes before the local variables on the | |
| // stack. | |
| SmallSet<int, 16> ProtectedObjs; | |
| if (MFI.hasStackProtectorIndex()) { | |
| int StackProtectorFI = MFI.getStackProtectorIndex(); | |
| StackObjSet LargeArrayObjs; | |
| StackObjSet SmallArrayObjs; | |
| StackObjSet AddrOfObjs; | |
| // If we need a stack protector, we need to make sure that | |
| // LocalStackSlotPass didn't already allocate a slot for it. | |
| // If we are told to use the LocalStackAllocationBlock, the stack protector | |
| // is expected to be already pre-allocated. | |
| if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) { | |
| // If the stack protector isn't on the default stack then it's up to the | |
| // target to set the stack offset. | |
| assert(MFI.getObjectOffset(StackProtectorFI) != 0 && | |
| "Offset of stack protector on non-default stack expected to be " | |
| "already set."); | |
| assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) && | |
| "Stack protector on non-default stack expected to not be " | |
| "pre-allocated by LocalStackSlotPass."); | |
| } else if (!MFI.getUseLocalStackAllocationBlock()) { | |
| AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, | |
| MaxAlign); | |
| } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) { | |
| llvm_unreachable( | |
| "Stack protector not pre-allocated by LocalStackSlotPass."); | |
| } | |
| // Assign large stack objects first. | |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { | |
| if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) | |
| continue; | |
| if (MFI.isCalleeSavedObjectIndex(i)) | |
| continue; | |
| if (RS && RS->isScavengingFrameIndex((int)i)) | |
| continue; | |
| if (MFI.isDeadObjectIndex(i)) | |
| continue; | |
| if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) | |
| continue; | |
| // Only allocate objects on the default stack. | |
| if (MFI.getStackID(i) != TargetStackID::Default) | |
| continue; | |
| switch (MFI.getObjectSSPLayout(i)) { | |
| case MachineFrameInfo::SSPLK_None: | |
| continue; | |
| case MachineFrameInfo::SSPLK_SmallArray: | |
| SmallArrayObjs.insert(i); | |
| continue; | |
| case MachineFrameInfo::SSPLK_AddrOf: | |
| AddrOfObjs.insert(i); | |
| continue; | |
| case MachineFrameInfo::SSPLK_LargeArray: | |
| LargeArrayObjs.insert(i); | |
| continue; | |
| } | |
| llvm_unreachable("Unexpected SSPLayoutKind."); | |
| } | |
| // We expect **all** the protected stack objects to be pre-allocated by | |
| // LocalStackSlotPass. If it turns out that PEI still has to allocate some | |
| // of them, we may end up messing up the expected order of the objects. | |
| if (MFI.getUseLocalStackAllocationBlock() && | |
| !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && | |
| AddrOfObjs.empty())) | |
| llvm_unreachable("Found protected stack objects not pre-allocated by " | |
| "LocalStackSlotPass."); | |
| AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign); | |
| AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign); | |
| AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, | |
| Offset, MaxAlign); | |
| } | |
| SmallVector<int, 8> ObjectsToAllocate; | |
| // Then prepare to assign frame offsets to stack objects that are not used to | |
| // spill callee saved registers. | |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { | |
| if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) | |
| continue; | |
| if (MFI.isCalleeSavedObjectIndex(i)) | |
| continue; | |
| if (RS && RS->isScavengingFrameIndex((int)i)) | |
| continue; | |
| if (MFI.isDeadObjectIndex(i)) | |
| continue; | |
| if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) | |
| continue; | |
| if (ProtectedObjs.count(i)) | |
| continue; | |
| // Only allocate objects on the default stack. | |
| if (MFI.getStackID(i) != TargetStackID::Default) | |
| continue; | |
| // Add the objects that we need to allocate to our working set. | |
| ObjectsToAllocate.push_back(i); | |
| } | |
| // Allocate the EH registration node first if one is present. | |
| if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) | |
| AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, | |
| MaxAlign); | |
| // Give the targets a chance to order the objects the way they like it. | |
| if (MF.getTarget().getOptLevel() != CodeGenOptLevel::None && | |
| MF.getTarget().Options.StackSymbolOrdering) | |
| TFI.orderFrameObjects(MF, ObjectsToAllocate); | |
| // Keep track of which bytes in the fixed and callee-save range are used so we | |
| // can use the holes when allocating later stack objects. Only do this if | |
| // stack protector isn't being used and the target requests it and we're | |
| // optimizing. | |
| BitVector StackBytesFree; | |
| if (!ObjectsToAllocate.empty() && | |
| MF.getTarget().getOptLevel() != CodeGenOptLevel::None && | |
| MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) | |
| computeFreeStackSlots(MFI, StackGrowsDown, FixedCSEnd, StackBytesFree); | |
| // Now walk the objects and actually assign base offsets to them. | |
| for (auto &Object : ObjectsToAllocate) | |
| if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, | |
| StackBytesFree)) | |
| AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign); | |
| // Make sure the special register scavenging spill slot is closest to the | |
| // stack pointer. | |
| if (RS && !EarlyScavengingSlots) { | |
| SmallVector<int, 2> SFIs; | |
| RS->getScavengingFrameIndices(SFIs); | |
| for (int SFI : SFIs) | |
| AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); | |
| } | |
| if (!TFI.targetHandlesStackFrameRounding()) { | |
| // If we have reserved argument space for call sites in the function | |
| // immediately on entry to the current function, count it as part of the | |
| // overall stack size. | |
| if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) | |
| Offset += MFI.getMaxCallFrameSize(); | |
| // Round up the size to a multiple of the alignment. If the function has | |
| // any calls or alloca's, align to the target's StackAlignment value to | |
| // ensure that the callee's frame or the alloca data is suitably aligned; | |
| // otherwise, for leaf functions, align to the TransientStackAlignment | |
| // value. | |
| Align StackAlign; | |
| if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || | |
| (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) | |
| StackAlign = TFI.getStackAlign(); | |
| else | |
| StackAlign = TFI.getTransientStackAlign(); | |
| // If the frame pointer is eliminated, all frame offsets will be relative to | |
| // SP not FP. Align to MaxAlign so this works. | |
| StackAlign = std::max(StackAlign, MaxAlign); | |
| int64_t OffsetBeforeAlignment = Offset; | |
| Offset = alignTo(Offset, StackAlign); | |
| // If we have increased the offset to fulfill the alignment constrants, | |
| // then the scavenging spill slots may become harder to reach from the | |
| // stack pointer, float them so they stay close. | |
| if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS && | |
| !EarlyScavengingSlots) { | |
| SmallVector<int, 2> SFIs; | |
| RS->getScavengingFrameIndices(SFIs); | |
| LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs() | |
| << "Adjusting emergency spill slots!\n";); | |
| int64_t Delta = Offset - OffsetBeforeAlignment; | |
| for (int SFI : SFIs) { | |
| LLVM_DEBUG(llvm::dbgs() | |
| << "Adjusting offset of emergency spill slot #" << SFI | |
| << " from " << MFI.getObjectOffset(SFI);); | |
| MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta); | |
| LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";); | |
| } | |
| } | |
| } | |
| // Update frame info to pretend that this is part of the stack... | |
| int64_t StackSize = Offset - LocalAreaOffset; | |
| MFI.setStackSize(StackSize); | |
| NumBytesStackSpace += StackSize; | |
| } | |
| /// insertPrologEpilogCode - Scan the function for modified callee saved | |
| /// registers, insert spill code for these callee saved registers, then add | |
| /// prolog and epilog code to the function. | |
| void PEIImpl::insertPrologEpilogCode(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| // Add prologue to the function... | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.emitPrologue(MF, *SaveBlock); | |
| // Add epilogue to restore the callee-save registers in each exiting block. | |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) | |
| TFI.emitEpilogue(MF, *RestoreBlock); | |
| // Zero call used registers before restoring callee-saved registers. | |
| insertZeroCallUsedRegs(MF); | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.inlineStackProbe(MF, *SaveBlock); | |
| // Emit additional code that is required to support segmented stacks, if | |
| // we've been asked for it. This, when linked with a runtime with support | |
| // for segmented stacks (libgcc is one), will result in allocating stack | |
| // space in small chunks instead of one large contiguous block. | |
| if (MF.shouldSplitStack()) { | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.adjustForSegmentedStacks(MF, *SaveBlock); | |
| } | |
| // Emit additional code that is required to explicitly handle the stack in | |
| // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The | |
| // approach is rather similar to that of Segmented Stacks, but it uses a | |
| // different conditional check and another BIF for allocating more stack | |
| // space. | |
| if (MF.getFunction().getCallingConv() == CallingConv::HiPE) | |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) | |
| TFI.adjustForHiPEPrologue(MF, *SaveBlock); | |
| } | |
| /// insertZeroCallUsedRegs - Zero out call used registers. | |
| void PEIImpl::insertZeroCallUsedRegs(MachineFunction &MF) { | |
| const Function &F = MF.getFunction(); | |
| if (!F.hasFnAttribute("zero-call-used-regs")) | |
| return; | |
| using namespace ZeroCallUsedRegs; | |
| ZeroCallUsedRegsKind ZeroRegsKind = | |
| StringSwitch<ZeroCallUsedRegsKind>( | |
| F.getFnAttribute("zero-call-used-regs").getValueAsString()) | |
| .Case("skip", ZeroCallUsedRegsKind::Skip) | |
| .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg) | |
| .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR) | |
| .Case("used-arg", ZeroCallUsedRegsKind::UsedArg) | |
| .Case("used", ZeroCallUsedRegsKind::Used) | |
| .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg) | |
| .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR) | |
| .Case("all-arg", ZeroCallUsedRegsKind::AllArg) | |
| .Case("all", ZeroCallUsedRegsKind::All); | |
| if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip) | |
| return; | |
| const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR; | |
| const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED; | |
| const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG; | |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); | |
| const BitVector AllocatableSet(TRI.getAllocatableSet(MF)); | |
| // Mark all used registers. | |
| BitVector UsedRegs(TRI.getNumRegs()); | |
| if (OnlyUsed) | |
| for (const MachineBasicBlock &MBB : MF) | |
| for (const MachineInstr &MI : MBB) { | |
| // skip debug instructions | |
| if (MI.isDebugInstr()) | |
| continue; | |
| for (const MachineOperand &MO : MI.operands()) { | |
| if (!MO.isReg()) | |
| continue; | |
| MCRegister Reg = MO.getReg(); | |
| if (AllocatableSet[Reg.id()] && !MO.isImplicit() && | |
| (MO.isDef() || MO.isUse())) | |
| UsedRegs.set(Reg.id()); | |
| } | |
| } | |
| // Get a list of registers that are used. | |
| BitVector LiveIns(TRI.getNumRegs()); | |
| for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins()) | |
| LiveIns.set(LI.PhysReg); | |
| BitVector RegsToZero(TRI.getNumRegs()); | |
| for (MCRegister Reg : AllocatableSet.set_bits()) { | |
| // Skip over fixed registers. | |
| if (TRI.isFixedRegister(MF, Reg)) | |
| continue; | |
| // Want only general purpose registers. | |
| if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg)) | |
| continue; | |
| // Want only used registers. | |
| if (OnlyUsed && !UsedRegs[Reg.id()]) | |
| continue; | |
| // Want only registers used for arguments. | |
| if (OnlyArg) { | |
| if (OnlyUsed) { | |
| if (!LiveIns[Reg.id()]) | |
| continue; | |
| } else if (!TRI.isArgumentRegister(MF, Reg)) { | |
| continue; | |
| } | |
| } | |
| RegsToZero.set(Reg.id()); | |
| } | |
| // Don't clear registers that are live when leaving the function. | |
| for (const MachineBasicBlock &MBB : MF) | |
| for (const MachineInstr &MI : MBB.terminators()) { | |
| if (!MI.isReturn()) | |
| continue; | |
| for (const auto &MO : MI.operands()) { | |
| if (!MO.isReg()) | |
| continue; | |
| MCRegister Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| // This picks up sibling registers (e.q. %al -> %ah). | |
| // FIXME: Mixing physical registers and register units is likely a bug. | |
| for (MCRegUnit Unit : TRI.regunits(Reg)) | |
| RegsToZero.reset(static_cast<unsigned>(Unit)); | |
| for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg)) | |
| RegsToZero.reset(SReg); | |
| } | |
| } | |
| // Don't need to clear registers that are used/clobbered by terminating | |
| // instructions. | |
| for (const MachineBasicBlock &MBB : MF) { | |
| if (!MBB.isReturnBlock()) | |
| continue; | |
| MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator(); | |
| for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E; | |
| ++I) { | |
| for (const MachineOperand &MO : I->operands()) { | |
| if (!MO.isReg()) | |
| continue; | |
| MCRegister Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| for (const MCPhysReg Reg : TRI.sub_and_superregs_inclusive(Reg)) | |
| RegsToZero.reset(Reg); | |
| } | |
| } | |
| } | |
| // Don't clear registers that must be preserved. | |
| for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF); | |
| MCPhysReg CSReg = *CSRegs; ++CSRegs) | |
| for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg)) | |
| RegsToZero.reset(Reg.id()); | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| for (MachineBasicBlock &MBB : MF) | |
| if (MBB.isReturnBlock()) | |
| TFI.emitZeroCallUsedRegs(RegsToZero, MBB); | |
| } | |
| /// Replace all FrameIndex operands with physical register references and actual | |
| /// offsets. | |
| void PEIImpl::replaceFrameIndicesBackward(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| for (auto &MBB : MF) { | |
| int SPAdj = 0; | |
| if (!MBB.succ_empty()) { | |
| // Get the SP adjustment for the end of MBB from the start of any of its | |
| // successors. They should all be the same. | |
| assert(all_of(MBB.successors(), [&MBB](const MachineBasicBlock *Succ) { | |
| return Succ->getCallFrameSize() == | |
| (*MBB.succ_begin())->getCallFrameSize(); | |
| })); | |
| const MachineBasicBlock &FirstSucc = **MBB.succ_begin(); | |
| SPAdj = TFI.alignSPAdjust(FirstSucc.getCallFrameSize()); | |
| if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp) | |
| SPAdj = -SPAdj; | |
| } | |
| replaceFrameIndicesBackward(&MBB, MF, SPAdj); | |
| // We can't track the call frame size after call frame pseudos have been | |
| // eliminated. Set it to zero everywhere to keep MachineVerifier happy. | |
| MBB.setCallFrameSize(0); | |
| } | |
| } | |
| /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical | |
| /// register references and actual offsets. | |
| void PEIImpl::replaceFrameIndices(MachineFunction &MF) { | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| for (auto &MBB : MF) { | |
| int SPAdj = TFI.alignSPAdjust(MBB.getCallFrameSize()); | |
| if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp) | |
| SPAdj = -SPAdj; | |
| replaceFrameIndices(&MBB, MF, SPAdj); | |
| // We can't track the call frame size after call frame pseudos have been | |
| // eliminated. Set it to zero everywhere to keep MachineVerifier happy. | |
| MBB.setCallFrameSize(0); | |
| } | |
| } | |
| bool PEIImpl::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI, | |
| unsigned OpIdx, int SPAdj) { | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); | |
| if (MI.isDebugValue()) { | |
| MachineOperand &Op = MI.getOperand(OpIdx); | |
| assert(MI.isDebugOperand(&Op) && | |
| "Frame indices can only appear as a debug operand in a DBG_VALUE*" | |
| " machine instruction"); | |
| Register Reg; | |
| unsigned FrameIdx = Op.getIndex(); | |
| unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); | |
| StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg); | |
| Op.ChangeToRegister(Reg, false /*isDef*/); | |
| const DIExpression *DIExpr = MI.getDebugExpression(); | |
| // If we have a direct DBG_VALUE, and its location expression isn't | |
| // currently complex, then adding an offset will morph it into a | |
| // complex location that is interpreted as being a memory address. | |
| // This changes a pointer-valued variable to dereference that pointer, | |
| // which is incorrect. Fix by adding DW_OP_stack_value. | |
| if (MI.isNonListDebugValue()) { | |
| unsigned PrependFlags = DIExpression::ApplyOffset; | |
| if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) | |
| PrependFlags |= DIExpression::StackValue; | |
| // If we have DBG_VALUE that is indirect and has a Implicit location | |
| // expression need to insert a deref before prepending a Memory | |
| // location expression. Also after doing this we change the DBG_VALUE | |
| // to be direct. | |
| if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { | |
| SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; | |
| bool WithStackValue = true; | |
| DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); | |
| // Make the DBG_VALUE direct. | |
| MI.getDebugOffset().ChangeToRegister(0, false); | |
| } | |
| DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset); | |
| } else { | |
| // The debug operand at DebugOpIndex was a frame index at offset | |
| // `Offset`; now the operand has been replaced with the frame | |
| // register, we must add Offset with `register x, plus Offset`. | |
| unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op); | |
| SmallVector<uint64_t, 3> Ops; | |
| TRI.getOffsetOpcodes(Offset, Ops); | |
| DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex); | |
| } | |
| MI.getDebugExpressionOp().setMetadata(DIExpr); | |
| return true; | |
| } | |
| if (MI.isDebugPHI()) { | |
| // Allow stack ref to continue onwards. | |
| return true; | |
| } | |
| // TODO: This code should be commoned with the code for | |
| // PATCHPOINT. There's no good reason for the difference in | |
| // implementation other than historical accident. The only | |
| // remaining difference is the unconditional use of the stack | |
| // pointer as the base register. | |
| if (MI.getOpcode() == TargetOpcode::STATEPOINT) { | |
| assert((!MI.isDebugValue() || OpIdx == 0) && | |
| "Frame indices can only appear as the first operand of a " | |
| "DBG_VALUE machine instruction"); | |
| Register Reg; | |
| MachineOperand &Offset = MI.getOperand(OpIdx + 1); | |
| StackOffset refOffset = TFI->getFrameIndexReferencePreferSP( | |
| MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false); | |
| assert(!refOffset.getScalable() && | |
| "Frame offsets with a scalable component are not supported"); | |
| Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj); | |
| MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/); | |
| return true; | |
| } | |
| return false; | |
| } | |
| void PEIImpl::replaceFrameIndicesBackward(MachineBasicBlock *BB, | |
| MachineFunction &MF, int &SPAdj) { | |
| assert(MF.getSubtarget().getRegisterInfo() && | |
| "getRegisterInfo() must be implemented!"); | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); | |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); | |
| RegScavenger *LocalRS = FrameIndexEliminationScavenging ? RS : nullptr; | |
| if (LocalRS) | |
| LocalRS->enterBasicBlockEnd(*BB); | |
| for (MachineBasicBlock::iterator I = BB->end(); I != BB->begin();) { | |
| MachineInstr &MI = *std::prev(I); | |
| if (TII.isFrameInstr(MI)) { | |
| SPAdj -= TII.getSPAdjust(MI); | |
| TFI.eliminateCallFramePseudoInstr(MF, *BB, &MI); | |
| continue; | |
| } | |
| // Step backwards to get the liveness state at (immedately after) MI. | |
| if (LocalRS) | |
| LocalRS->backward(I); | |
| bool RemovedMI = false; | |
| for (const auto &[Idx, Op] : enumerate(MI.operands())) { | |
| if (!Op.isFI()) | |
| continue; | |
| if (replaceFrameIndexDebugInstr(MF, MI, Idx, SPAdj)) | |
| continue; | |
| // Eliminate this FrameIndex operand. | |
| RemovedMI = TRI.eliminateFrameIndex(MI, SPAdj, Idx, LocalRS); | |
| if (RemovedMI) | |
| break; | |
| } | |
| if (!RemovedMI) | |
| --I; | |
| } | |
| } | |
| void PEIImpl::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, | |
| int &SPAdj) { | |
| assert(MF.getSubtarget().getRegisterInfo() && | |
| "getRegisterInfo() must be implemented!"); | |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); | |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); | |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); | |
| bool InsideCallSequence = false; | |
| for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { | |
| if (TII.isFrameInstr(*I)) { | |
| InsideCallSequence = TII.isFrameSetup(*I); | |
| SPAdj += TII.getSPAdjust(*I); | |
| I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); | |
| continue; | |
| } | |
| MachineInstr &MI = *I; | |
| bool DoIncr = true; | |
| bool DidFinishLoop = true; | |
| for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { | |
| if (!MI.getOperand(i).isFI()) | |
| continue; | |
| if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj)) | |
| continue; | |
| // Some instructions (e.g. inline asm instructions) can have | |
| // multiple frame indices and/or cause eliminateFrameIndex | |
| // to insert more than one instruction. We need the register | |
| // scavenger to go through all of these instructions so that | |
| // it can update its register information. We keep the | |
| // iterator at the point before insertion so that we can | |
| // revisit them in full. | |
| bool AtBeginning = (I == BB->begin()); | |
| if (!AtBeginning) --I; | |
| // If this instruction has a FrameIndex operand, we need to | |
| // use that target machine register info object to eliminate | |
| // it. | |
| TRI.eliminateFrameIndex(MI, SPAdj, i, RS); | |
| // Reset the iterator if we were at the beginning of the BB. | |
| if (AtBeginning) { | |
| I = BB->begin(); | |
| DoIncr = false; | |
| } | |
| DidFinishLoop = false; | |
| break; | |
| } | |
| // If we are looking at a call sequence, we need to keep track of | |
| // the SP adjustment made by each instruction in the sequence. | |
| // This includes both the frame setup/destroy pseudos (handled above), | |
| // as well as other instructions that have side effects w.r.t the SP. | |
| // Note that this must come after eliminateFrameIndex, because | |
| // if I itself referred to a frame index, we shouldn't count its own | |
| // adjustment. | |
| if (DidFinishLoop && InsideCallSequence) | |
| SPAdj += TII.getSPAdjust(MI); | |
| if (DoIncr && I != BB->end()) | |
| ++I; | |
| } | |
| } |