| //===- InstrRefBasedImpl.h - Tracking Debug Value MIs ---------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_LIB_CODEGEN_LIVEDEBUGVALUES_INSTRREFBASEDLDV_H | |
| #define LLVM_LIB_CODEGEN_LIVEDEBUGVALUES_INSTRREFBASEDLDV_H | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/IndexedMap.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/UniqueVector.h" | |
| #include "llvm/CodeGen/LexicalScopes.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/TargetRegisterInfo.h" | |
| #include "llvm/IR/DebugInfoMetadata.h" | |
| #include "llvm/Support/Compiler.h" | |
| #include <optional> | |
| #include "LiveDebugValues.h" | |
| class TransferTracker; | |
| // Forward dec of unit test class, so that we can peer into the LDV object. | |
| class InstrRefLDVTest; | |
| namespace LiveDebugValues { | |
| class MLocTracker; | |
| class DbgOpIDMap; | |
| using namespace llvm; | |
| using DebugVariableID = unsigned; | |
| using VarAndLoc = std::pair<DebugVariable, const DILocation *>; | |
| /// Mapping from DebugVariable to/from a unique identifying number. Each | |
| /// DebugVariable consists of three pointers, and after a small amount of | |
| /// work to identify overlapping fragments of variables we mostly only use | |
| /// DebugVariables as identities of variables. It's much more compile-time | |
| /// efficient to use an ID number instead, which this class provides. | |
| class DebugVariableMap { | |
| DenseMap<DebugVariable, unsigned> VarToIdx; | |
| SmallVector<VarAndLoc> IdxToVar; | |
| public: | |
| DebugVariableID getDVID(const DebugVariable &Var) const { | |
| auto It = VarToIdx.find(Var); | |
| assert(It != VarToIdx.end()); | |
| return It->second; | |
| } | |
| DebugVariableID insertDVID(DebugVariable &Var, const DILocation *Loc) { | |
| unsigned Size = VarToIdx.size(); | |
| auto ItPair = VarToIdx.insert({Var, Size}); | |
| if (ItPair.second) { | |
| IdxToVar.push_back({Var, Loc}); | |
| return Size; | |
| } | |
| return ItPair.first->second; | |
| } | |
| const VarAndLoc &lookupDVID(DebugVariableID ID) const { return IdxToVar[ID]; } | |
| void clear() { | |
| VarToIdx.clear(); | |
| IdxToVar.clear(); | |
| } | |
| }; | |
| /// Handle-class for a particular "location". This value-type uniquely | |
| /// symbolises a register or stack location, allowing manipulation of locations | |
| /// without concern for where that location is. Practically, this allows us to | |
| /// treat the state of the machine at a particular point as an array of values, | |
| /// rather than a map of values. | |
| class LocIdx { | |
| unsigned Location; | |
| // Default constructor is private, initializing to an illegal location number. | |
| // Use only for "not an entry" elements in IndexedMaps. | |
| LocIdx() : Location(UINT_MAX) {} | |
| public: | |
| #define NUM_LOC_BITS 24 | |
| LocIdx(unsigned L) : Location(L) { | |
| assert(L < (1 << NUM_LOC_BITS) && "Machine locations must fit in 24 bits"); | |
| } | |
| static LocIdx MakeIllegalLoc() { return LocIdx(); } | |
| static LocIdx MakeTombstoneLoc() { | |
| LocIdx L = LocIdx(); | |
| --L.Location; | |
| return L; | |
| } | |
| bool isIllegal() const { return Location == UINT_MAX; } | |
| uint64_t asU64() const { return Location; } | |
| bool operator==(unsigned L) const { return Location == L; } | |
| bool operator==(const LocIdx &L) const { return Location == L.Location; } | |
| bool operator!=(unsigned L) const { return !(*this == L); } | |
| bool operator!=(const LocIdx &L) const { return !(*this == L); } | |
| bool operator<(const LocIdx &Other) const { | |
| return Location < Other.Location; | |
| } | |
| }; | |
| // The location at which a spilled value resides. It consists of a register and | |
| // an offset. | |
| struct SpillLoc { | |
| unsigned SpillBase; | |
| StackOffset SpillOffset; | |
| bool operator==(const SpillLoc &Other) const { | |
| return std::make_pair(SpillBase, SpillOffset) == | |
| std::make_pair(Other.SpillBase, Other.SpillOffset); | |
| } | |
| bool operator<(const SpillLoc &Other) const { | |
| return std::make_tuple(SpillBase, SpillOffset.getFixed(), | |
| SpillOffset.getScalable()) < | |
| std::make_tuple(Other.SpillBase, Other.SpillOffset.getFixed(), | |
| Other.SpillOffset.getScalable()); | |
| } | |
| }; | |
| /// Unique identifier for a value defined by an instruction, as a value type. | |
| /// Casts back and forth to a uint64_t. Probably replacable with something less | |
| /// bit-constrained. Each value identifies the instruction and machine location | |
| /// where the value is defined, although there may be no corresponding machine | |
| /// operand for it (ex: regmasks clobbering values). The instructions are | |
| /// one-based, and definitions that are PHIs have instruction number zero. | |
| /// | |
| /// The obvious limits of a 1M block function or 1M instruction blocks are | |
| /// problematic; but by that point we should probably have bailed out of | |
| /// trying to analyse the function. | |
| class ValueIDNum { | |
| union { | |
| struct { | |
| uint64_t BlockNo : 20; /// The block where the def happens. | |
| uint64_t InstNo : 20; /// The Instruction where the def happens. | |
| /// One based, is distance from start of block. | |
| uint64_t LocNo | |
| : NUM_LOC_BITS; /// The machine location where the def happens. | |
| } s; | |
| uint64_t Value; | |
| } u; | |
| static_assert(sizeof(u) == 8, "Badly packed ValueIDNum?"); | |
| public: | |
| // Default-initialize to EmptyValue. This is necessary to make IndexedMaps | |
| // of values to work. | |
| ValueIDNum() { u.Value = EmptyValue.asU64(); } | |
| ValueIDNum(uint64_t Block, uint64_t Inst, uint64_t Loc) { | |
| u.s = {Block, Inst, Loc}; | |
| } | |
| ValueIDNum(uint64_t Block, uint64_t Inst, LocIdx Loc) { | |
| u.s = {Block, Inst, Loc.asU64()}; | |
| } | |
| uint64_t getBlock() const { return u.s.BlockNo; } | |
| uint64_t getInst() const { return u.s.InstNo; } | |
| uint64_t getLoc() const { return u.s.LocNo; } | |
| bool isPHI() const { return u.s.InstNo == 0; } | |
| uint64_t asU64() const { return u.Value; } | |
| static ValueIDNum fromU64(uint64_t v) { | |
| ValueIDNum Val; | |
| Val.u.Value = v; | |
| return Val; | |
| } | |
| bool operator<(const ValueIDNum &Other) const { | |
| return asU64() < Other.asU64(); | |
| } | |
| bool operator==(const ValueIDNum &Other) const { | |
| return u.Value == Other.u.Value; | |
| } | |
| bool operator!=(const ValueIDNum &Other) const { return !(*this == Other); } | |
| std::string asString(const std::string &mlocname) const { | |
| return Twine("Value{bb: ") | |
| .concat(Twine(u.s.BlockNo) | |
| .concat(Twine(", inst: ") | |
| .concat((u.s.InstNo ? Twine(u.s.InstNo) | |
| : Twine("live-in")) | |
| .concat(Twine(", loc: ").concat( | |
| Twine(mlocname))) | |
| .concat(Twine("}"))))) | |
| .str(); | |
| } | |
| LLVM_ABI_FOR_TEST static ValueIDNum EmptyValue; | |
| LLVM_ABI_FOR_TEST static ValueIDNum TombstoneValue; | |
| }; | |
| } // End namespace LiveDebugValues | |
| namespace llvm { | |
| using namespace LiveDebugValues; | |
| template <> struct DenseMapInfo<LocIdx> { | |
| static inline LocIdx getEmptyKey() { return LocIdx::MakeIllegalLoc(); } | |
| static inline LocIdx getTombstoneKey() { return LocIdx::MakeTombstoneLoc(); } | |
| static unsigned getHashValue(const LocIdx &Loc) { return Loc.asU64(); } | |
| static bool isEqual(const LocIdx &A, const LocIdx &B) { return A == B; } | |
| }; | |
| template <> struct DenseMapInfo<ValueIDNum> { | |
| static inline ValueIDNum getEmptyKey() { return ValueIDNum::EmptyValue; } | |
| static inline ValueIDNum getTombstoneKey() { | |
| return ValueIDNum::TombstoneValue; | |
| } | |
| static unsigned getHashValue(const ValueIDNum &Val) { | |
| return hash_value(Val.asU64()); | |
| } | |
| static bool isEqual(const ValueIDNum &A, const ValueIDNum &B) { | |
| return A == B; | |
| } | |
| }; | |
| } // end namespace llvm | |
| namespace LiveDebugValues { | |
| using namespace llvm; | |
| /// Type for a table of values in a block. | |
| using ValueTable = SmallVector<ValueIDNum, 0>; | |
| /// A collection of ValueTables, one per BB in a function, with convenient | |
| /// accessor methods. | |
| struct FuncValueTable { | |
| FuncValueTable(int NumBBs, int NumLocs) { | |
| Storage.reserve(NumBBs); | |
| for (int i = 0; i != NumBBs; ++i) | |
| Storage.push_back( | |
| std::make_unique<ValueTable>(NumLocs, ValueIDNum::EmptyValue)); | |
| } | |
| /// Returns the ValueTable associated with MBB. | |
| ValueTable &operator[](const MachineBasicBlock &MBB) const { | |
| return (*this)[MBB.getNumber()]; | |
| } | |
| /// Returns the ValueTable associated with the MachineBasicBlock whose number | |
| /// is MBBNum. | |
| ValueTable &operator[](int MBBNum) const { | |
| auto &TablePtr = Storage[MBBNum]; | |
| assert(TablePtr && "Trying to access a deleted table"); | |
| return *TablePtr; | |
| } | |
| /// Returns the ValueTable associated with the entry MachineBasicBlock. | |
| ValueTable &tableForEntryMBB() const { return (*this)[0]; } | |
| /// Returns true if the ValueTable associated with MBB has not been freed. | |
| bool hasTableFor(MachineBasicBlock &MBB) const { | |
| return Storage[MBB.getNumber()] != nullptr; | |
| } | |
| /// Frees the memory of the ValueTable associated with MBB. | |
| void ejectTableForBlock(const MachineBasicBlock &MBB) { | |
| Storage[MBB.getNumber()].reset(); | |
| } | |
| private: | |
| /// ValueTables are stored as unique_ptrs to allow for deallocation during | |
| /// LDV; this was measured to have a significant impact on compiler memory | |
| /// usage. | |
| SmallVector<std::unique_ptr<ValueTable>, 0> Storage; | |
| }; | |
| /// Thin wrapper around an integer -- designed to give more type safety to | |
| /// spill location numbers. | |
| class SpillLocationNo { | |
| public: | |
| explicit SpillLocationNo(unsigned SpillNo) : SpillNo(SpillNo) {} | |
| unsigned SpillNo; | |
| unsigned id() const { return SpillNo; } | |
| bool operator<(const SpillLocationNo &Other) const { | |
| return SpillNo < Other.SpillNo; | |
| } | |
| bool operator==(const SpillLocationNo &Other) const { | |
| return SpillNo == Other.SpillNo; | |
| } | |
| bool operator!=(const SpillLocationNo &Other) const { | |
| return !(*this == Other); | |
| } | |
| }; | |
| /// Meta qualifiers for a value. Pair of whatever expression is used to qualify | |
| /// the value, and Boolean of whether or not it's indirect. | |
| class DbgValueProperties { | |
| public: | |
| DbgValueProperties(const DIExpression *DIExpr, bool Indirect, bool IsVariadic) | |
| : DIExpr(DIExpr), Indirect(Indirect), IsVariadic(IsVariadic) {} | |
| /// Extract properties from an existing DBG_VALUE instruction. | |
| DbgValueProperties(const MachineInstr &MI) { | |
| assert(MI.isDebugValue()); | |
| assert(MI.getDebugExpression()->getNumLocationOperands() == 0 || | |
| MI.isDebugValueList() || MI.isUndefDebugValue()); | |
| IsVariadic = MI.isDebugValueList(); | |
| DIExpr = MI.getDebugExpression(); | |
| Indirect = MI.isDebugOffsetImm(); | |
| } | |
| bool isJoinable(const DbgValueProperties &Other) const { | |
| return DIExpression::isEqualExpression(DIExpr, Indirect, Other.DIExpr, | |
| Other.Indirect); | |
| } | |
| bool operator==(const DbgValueProperties &Other) const { | |
| return std::tie(DIExpr, Indirect, IsVariadic) == | |
| std::tie(Other.DIExpr, Other.Indirect, Other.IsVariadic); | |
| } | |
| bool operator!=(const DbgValueProperties &Other) const { | |
| return !(*this == Other); | |
| } | |
| unsigned getLocationOpCount() const { | |
| return IsVariadic ? DIExpr->getNumLocationOperands() : 1; | |
| } | |
| const DIExpression *DIExpr; | |
| bool Indirect; | |
| bool IsVariadic; | |
| }; | |
| /// TODO: Might pack better if we changed this to a Struct of Arrays, since | |
| /// MachineOperand is width 32, making this struct width 33. We could also | |
| /// potentially avoid storing the whole MachineOperand (sizeof=32), instead | |
| /// choosing to store just the contents portion (sizeof=8) and a Kind enum, | |
| /// since we already know it is some type of immediate value. | |
| /// Stores a single debug operand, which can either be a MachineOperand for | |
| /// directly storing immediate values, or a ValueIDNum representing some value | |
| /// computed at some point in the program. IsConst is used as a discriminator. | |
| struct DbgOp { | |
| union { | |
| ValueIDNum ID; | |
| MachineOperand MO; | |
| }; | |
| bool IsConst; | |
| DbgOp() : ID(ValueIDNum::EmptyValue), IsConst(false) {} | |
| DbgOp(ValueIDNum ID) : ID(ID), IsConst(false) {} | |
| DbgOp(MachineOperand MO) : MO(MO), IsConst(true) {} | |
| bool isUndef() const { return !IsConst && ID == ValueIDNum::EmptyValue; } | |
| #ifndef NDEBUG | |
| void dump(const MLocTracker *MTrack) const; | |
| #endif | |
| }; | |
| /// A DbgOp whose ID (if any) has resolved to an actual location, LocIdx. Used | |
| /// when working with concrete debug values, i.e. when joining MLocs and VLocs | |
| /// in the TransferTracker or emitting DBG_VALUE/DBG_VALUE_LIST instructions in | |
| /// the MLocTracker. | |
| struct ResolvedDbgOp { | |
| union { | |
| LocIdx Loc; | |
| MachineOperand MO; | |
| }; | |
| bool IsConst; | |
| ResolvedDbgOp(LocIdx Loc) : Loc(Loc), IsConst(false) {} | |
| ResolvedDbgOp(MachineOperand MO) : MO(MO), IsConst(true) {} | |
| bool operator==(const ResolvedDbgOp &Other) const { | |
| if (IsConst != Other.IsConst) | |
| return false; | |
| if (IsConst) | |
| return MO.isIdenticalTo(Other.MO); | |
| return Loc == Other.Loc; | |
| } | |
| #ifndef NDEBUG | |
| void dump(const MLocTracker *MTrack) const; | |
| #endif | |
| }; | |
| /// An ID used in the DbgOpIDMap (below) to lookup a stored DbgOp. This is used | |
| /// in place of actual DbgOps inside of a DbgValue to reduce its size, as | |
| /// DbgValue is very frequently used and passed around, and the actual DbgOp is | |
| /// over 8x larger than this class, due to storing a MachineOperand. This ID | |
| /// should be equal for all equal DbgOps, and also encodes whether the mapped | |
| /// DbgOp is a constant, meaning that for simple equality or const-ness checks | |
| /// it is not necessary to lookup this ID. | |
| struct DbgOpID { | |
| struct IsConstIndexPair { | |
| uint32_t IsConst : 1; | |
| uint32_t Index : 31; | |
| }; | |
| union { | |
| struct IsConstIndexPair ID; | |
| uint32_t RawID; | |
| }; | |
| DbgOpID() : RawID(UndefID.RawID) { | |
| static_assert(sizeof(DbgOpID) == 4, "DbgOpID should fit within 4 bytes."); | |
| } | |
| DbgOpID(uint32_t RawID) : RawID(RawID) {} | |
| DbgOpID(bool IsConst, uint32_t Index) : ID({IsConst, Index}) {} | |
| LLVM_ABI_FOR_TEST static DbgOpID UndefID; | |
| bool operator==(const DbgOpID &Other) const { return RawID == Other.RawID; } | |
| bool operator!=(const DbgOpID &Other) const { return !(*this == Other); } | |
| uint32_t asU32() const { return RawID; } | |
| bool isUndef() const { return *this == UndefID; } | |
| bool isConst() const { return ID.IsConst && !isUndef(); } | |
| uint32_t getIndex() const { return ID.Index; } | |
| #ifndef NDEBUG | |
| void dump(const MLocTracker *MTrack, const DbgOpIDMap *OpStore) const; | |
| #endif | |
| }; | |
| /// Class storing the complete set of values that are observed by DbgValues | |
| /// within the current function. Allows 2-way lookup, with `find` returning the | |
| /// Op for a given ID and `insert` returning the ID for a given Op (creating one | |
| /// if none exists). | |
| class DbgOpIDMap { | |
| SmallVector<ValueIDNum, 0> ValueOps; | |
| SmallVector<MachineOperand, 0> ConstOps; | |
| DenseMap<ValueIDNum, DbgOpID> ValueOpToID; | |
| DenseMap<MachineOperand, DbgOpID> ConstOpToID; | |
| public: | |
| /// If \p Op does not already exist in this map, it is inserted and the | |
| /// corresponding DbgOpID is returned. If Op already exists in this map, then | |
| /// no change is made and the existing ID for Op is returned. | |
| /// Calling this with the undef DbgOp will always return DbgOpID::UndefID. | |
| DbgOpID insert(DbgOp Op) { | |
| if (Op.isUndef()) | |
| return DbgOpID::UndefID; | |
| if (Op.IsConst) | |
| return insertConstOp(Op.MO); | |
| return insertValueOp(Op.ID); | |
| } | |
| /// Returns the DbgOp associated with \p ID. Should only be used for IDs | |
| /// returned from calling `insert` from this map or DbgOpID::UndefID. | |
| DbgOp find(DbgOpID ID) const { | |
| if (ID == DbgOpID::UndefID) | |
| return DbgOp(); | |
| if (ID.isConst()) | |
| return DbgOp(ConstOps[ID.getIndex()]); | |
| return DbgOp(ValueOps[ID.getIndex()]); | |
| } | |
| void clear() { | |
| ValueOps.clear(); | |
| ConstOps.clear(); | |
| ValueOpToID.clear(); | |
| ConstOpToID.clear(); | |
| } | |
| private: | |
| DbgOpID insertConstOp(MachineOperand &MO) { | |
| auto [It, Inserted] = ConstOpToID.try_emplace(MO, true, ConstOps.size()); | |
| if (Inserted) | |
| ConstOps.push_back(MO); | |
| return It->second; | |
| } | |
| DbgOpID insertValueOp(ValueIDNum VID) { | |
| auto [It, Inserted] = ValueOpToID.try_emplace(VID, false, ValueOps.size()); | |
| if (Inserted) | |
| ValueOps.push_back(VID); | |
| return It->second; | |
| } | |
| }; | |
| // We set the maximum number of operands that we will handle to keep DbgValue | |
| // within a reasonable size (64 bytes), as we store and pass a lot of them | |
| // around. | |
| #define MAX_DBG_OPS 8 | |
| /// Class recording the (high level) _value_ of a variable. Identifies the value | |
| /// of the variable as a list of ValueIDNums and constant MachineOperands, or as | |
| /// an empty list for undef debug values or VPHI values which we have not found | |
| /// valid locations for. | |
| /// This class also stores meta-information about how the value is qualified. | |
| /// Used to reason about variable values when performing the second | |
| /// (DebugVariable specific) dataflow analysis. | |
| class DbgValue { | |
| private: | |
| /// If Kind is Def or VPHI, the set of IDs corresponding to the DbgOps that | |
| /// are used. VPHIs set every ID to EmptyID when we have not found a valid | |
| /// machine-value for every operand, and sets them to the corresponding | |
| /// machine-values when we have found all of them. | |
| DbgOpID DbgOps[MAX_DBG_OPS]; | |
| unsigned OpCount; | |
| public: | |
| /// For a NoVal or VPHI DbgValue, which block it was generated in. | |
| int BlockNo; | |
| /// Qualifiers for the ValueIDNum above. | |
| DbgValueProperties Properties; | |
| typedef enum { | |
| Undef, // Represents a DBG_VALUE $noreg in the transfer function only. | |
| Def, // This value is defined by some combination of constants, | |
| // instructions, or PHI values. | |
| VPHI, // Incoming values to BlockNo differ, those values must be joined by | |
| // a PHI in this block. | |
| NoVal, // Empty DbgValue indicating an unknown value. Used as initializer, | |
| // before dominating blocks values are propagated in. | |
| } KindT; | |
| /// Discriminator for whether this is a constant or an in-program value. | |
| KindT Kind; | |
| DbgValue(ArrayRef<DbgOpID> DbgOps, const DbgValueProperties &Prop) | |
| : OpCount(DbgOps.size()), BlockNo(0), Properties(Prop), Kind(Def) { | |
| static_assert(sizeof(DbgValue) <= 64, | |
| "DbgValue should fit within 64 bytes."); | |
| assert(DbgOps.size() == Prop.getLocationOpCount()); | |
| if (DbgOps.size() > MAX_DBG_OPS || | |
| any_of(DbgOps, [](DbgOpID ID) { return ID.isUndef(); })) { | |
| Kind = Undef; | |
| OpCount = 0; | |
| #define DEBUG_TYPE "LiveDebugValues" | |
| if (DbgOps.size() > MAX_DBG_OPS) { | |
| LLVM_DEBUG(dbgs() << "Found DbgValue with more than maximum allowed " | |
| "operands.\n"); | |
| } | |
| #undef DEBUG_TYPE | |
| } else { | |
| for (unsigned Idx = 0; Idx < DbgOps.size(); ++Idx) | |
| this->DbgOps[Idx] = DbgOps[Idx]; | |
| } | |
| } | |
| DbgValue(unsigned BlockNo, const DbgValueProperties &Prop, KindT Kind) | |
| : OpCount(0), BlockNo(BlockNo), Properties(Prop), Kind(Kind) { | |
| assert(Kind == NoVal || Kind == VPHI); | |
| } | |
| DbgValue(const DbgValueProperties &Prop, KindT Kind) | |
| : OpCount(0), BlockNo(0), Properties(Prop), Kind(Kind) { | |
| assert(Kind == Undef && | |
| "Empty DbgValue constructor must pass in Undef kind"); | |
| } | |
| #ifndef NDEBUG | |
| void dump(const MLocTracker *MTrack = nullptr, | |
| const DbgOpIDMap *OpStore = nullptr) const; | |
| #endif | |
| bool operator==(const DbgValue &Other) const { | |
| if (std::tie(Kind, Properties) != std::tie(Other.Kind, Other.Properties)) | |
| return false; | |
| else if (Kind == Def && !equal(getDbgOpIDs(), Other.getDbgOpIDs())) | |
| return false; | |
| else if (Kind == NoVal && BlockNo != Other.BlockNo) | |
| return false; | |
| else if (Kind == VPHI && BlockNo != Other.BlockNo) | |
| return false; | |
| else if (Kind == VPHI && !equal(getDbgOpIDs(), Other.getDbgOpIDs())) | |
| return false; | |
| return true; | |
| } | |
| bool operator!=(const DbgValue &Other) const { return !(*this == Other); } | |
| // Returns an array of all the machine values used to calculate this variable | |
| // value, or an empty list for an Undef or unjoined VPHI. | |
| ArrayRef<DbgOpID> getDbgOpIDs() const { return {DbgOps, OpCount}; } | |
| // Returns either DbgOps[Index] if this DbgValue has Debug Operands, or | |
| // the ID for ValueIDNum::EmptyValue otherwise (i.e. if this is an Undef, | |
| // NoVal, or an unjoined VPHI). | |
| DbgOpID getDbgOpID(unsigned Index) const { | |
| if (!OpCount) | |
| return DbgOpID::UndefID; | |
| assert(Index < OpCount); | |
| return DbgOps[Index]; | |
| } | |
| // Replaces this DbgValue's existing DbgOpIDs (if any) with the contents of | |
| // \p NewIDs. The number of DbgOpIDs passed must be equal to the number of | |
| // arguments expected by this DbgValue's properties (the return value of | |
| // `getLocationOpCount()`). | |
| void setDbgOpIDs(ArrayRef<DbgOpID> NewIDs) { | |
| // We can go from no ops to some ops, but not from some ops to no ops. | |
| assert(NewIDs.size() == getLocationOpCount() && | |
| "Incorrect number of Debug Operands for this DbgValue."); | |
| OpCount = NewIDs.size(); | |
| for (unsigned Idx = 0; Idx < NewIDs.size(); ++Idx) | |
| DbgOps[Idx] = NewIDs[Idx]; | |
| } | |
| // The number of debug operands expected by this DbgValue's expression. | |
| // getDbgOpIDs() should return an array of this length, unless this is an | |
| // Undef or an unjoined VPHI. | |
| unsigned getLocationOpCount() const { | |
| return Properties.getLocationOpCount(); | |
| } | |
| // Returns true if this or Other are unjoined PHIs, which do not have defined | |
| // Loc Ops, or if the `n`th Loc Op for this has a different constness to the | |
| // `n`th Loc Op for Other. | |
| bool hasJoinableLocOps(const DbgValue &Other) const { | |
| if (isUnjoinedPHI() || Other.isUnjoinedPHI()) | |
| return true; | |
| for (unsigned Idx = 0; Idx < getLocationOpCount(); ++Idx) { | |
| if (getDbgOpID(Idx).isConst() != Other.getDbgOpID(Idx).isConst()) | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool isUnjoinedPHI() const { return Kind == VPHI && OpCount == 0; } | |
| bool hasIdenticalValidLocOps(const DbgValue &Other) const { | |
| if (!OpCount) | |
| return false; | |
| return equal(getDbgOpIDs(), Other.getDbgOpIDs()); | |
| } | |
| }; | |
| class LocIdxToIndexFunctor { | |
| public: | |
| using argument_type = LocIdx; | |
| unsigned operator()(const LocIdx &L) const { return L.asU64(); } | |
| }; | |
| /// Tracker for what values are in machine locations. Listens to the Things | |
| /// being Done by various instructions, and maintains a table of what machine | |
| /// locations have what values (as defined by a ValueIDNum). | |
| /// | |
| /// There are potentially a much larger number of machine locations on the | |
| /// target machine than the actual working-set size of the function. On x86 for | |
| /// example, we're extremely unlikely to want to track values through control | |
| /// or debug registers. To avoid doing so, MLocTracker has several layers of | |
| /// indirection going on, described below, to avoid unnecessarily tracking | |
| /// any location. | |
| /// | |
| /// Here's a sort of diagram of the indexes, read from the bottom up: | |
| /// | |
| /// Size on stack Offset on stack | |
| /// \ / | |
| /// Stack Idx (Where in slot is this?) | |
| /// / | |
| /// / | |
| /// Slot Num (%stack.0) / | |
| /// FrameIdx => SpillNum / | |
| /// \ / | |
| /// SpillID (int) Register number (int) | |
| /// \ / | |
| /// LocationID => LocIdx | |
| /// | | |
| /// LocIdx => ValueIDNum | |
| /// | |
| /// The aim here is that the LocIdx => ValueIDNum vector is just an array of | |
| /// values in numbered locations, so that later analyses can ignore whether the | |
| /// location is a register or otherwise. To map a register / spill location to | |
| /// a LocIdx, you have to use the (sparse) LocationID => LocIdx map. And to | |
| /// build a LocationID for a stack slot, you need to combine identifiers for | |
| /// which stack slot it is and where within that slot is being described. | |
| /// | |
| /// Register mask operands cause trouble by technically defining every register; | |
| /// various hacks are used to avoid tracking registers that are never read and | |
| /// only written by regmasks. | |
| class MLocTracker { | |
| public: | |
| MachineFunction &MF; | |
| const TargetInstrInfo &TII; | |
| const TargetRegisterInfo &TRI; | |
| const TargetLowering &TLI; | |
| /// IndexedMap type, mapping from LocIdx to ValueIDNum. | |
| using LocToValueType = IndexedMap<ValueIDNum, LocIdxToIndexFunctor>; | |
| /// Map of LocIdxes to the ValueIDNums that they store. This is tightly | |
| /// packed, entries only exist for locations that are being tracked. | |
| LocToValueType LocIdxToIDNum; | |
| /// "Map" of machine location IDs (i.e., raw register or spill number) to the | |
| /// LocIdx key / number for that location. There are always at least as many | |
| /// as the number of registers on the target -- if the value in the register | |
| /// is not being tracked, then the LocIdx value will be zero. New entries are | |
| /// appended if a new spill slot begins being tracked. | |
| /// This, and the corresponding reverse map persist for the analysis of the | |
| /// whole function, and is necessarying for decoding various vectors of | |
| /// values. | |
| std::vector<LocIdx> LocIDToLocIdx; | |
| /// Inverse map of LocIDToLocIdx. | |
| IndexedMap<unsigned, LocIdxToIndexFunctor> LocIdxToLocID; | |
| /// When clobbering register masks, we chose to not believe the machine model | |
| /// and don't clobber SP. Do the same for SP aliases, and for efficiency, | |
| /// keep a set of them here. | |
| SmallSet<Register, 8> SPAliases; | |
| /// Unique-ification of spill. Used to number them -- their LocID number is | |
| /// the index in SpillLocs minus one plus NumRegs. | |
| UniqueVector<SpillLoc> SpillLocs; | |
| // If we discover a new machine location, assign it an mphi with this | |
| // block number. | |
| unsigned CurBB = -1; | |
| /// Cached local copy of the number of registers the target has. | |
| unsigned NumRegs; | |
| /// Number of slot indexes the target has -- distinct segments of a stack | |
| /// slot that can take on the value of a subregister, when a super-register | |
| /// is written to the stack. | |
| unsigned NumSlotIdxes; | |
| /// Collection of register mask operands that have been observed. Second part | |
| /// of pair indicates the instruction that they happened in. Used to | |
| /// reconstruct where defs happened if we start tracking a location later | |
| /// on. | |
| SmallVector<std::pair<const MachineOperand *, unsigned>, 32> Masks; | |
| /// Pair for describing a position within a stack slot -- first the size in | |
| /// bits, then the offset. | |
| typedef std::pair<unsigned short, unsigned short> StackSlotPos; | |
| /// Map from a size/offset pair describing a position in a stack slot, to a | |
| /// numeric identifier for that position. Allows easier identification of | |
| /// individual positions. | |
| DenseMap<StackSlotPos, unsigned> StackSlotIdxes; | |
| /// Inverse of StackSlotIdxes. | |
| DenseMap<unsigned, StackSlotPos> StackIdxesToPos; | |
| /// Iterator for locations and the values they contain. Dereferencing | |
| /// produces a struct/pair containing the LocIdx key for this location, | |
| /// and a reference to the value currently stored. Simplifies the process | |
| /// of seeking a particular location. | |
| class MLocIterator { | |
| LocToValueType &ValueMap; | |
| LocIdx Idx; | |
| public: | |
| class value_type { | |
| public: | |
| value_type(LocIdx Idx, ValueIDNum &Value) : Idx(Idx), Value(Value) {} | |
| const LocIdx Idx; /// Read-only index of this location. | |
| ValueIDNum &Value; /// Reference to the stored value at this location. | |
| }; | |
| MLocIterator(LocToValueType &ValueMap, LocIdx Idx) | |
| : ValueMap(ValueMap), Idx(Idx) {} | |
| bool operator==(const MLocIterator &Other) const { | |
| assert(&ValueMap == &Other.ValueMap); | |
| return Idx == Other.Idx; | |
| } | |
| bool operator!=(const MLocIterator &Other) const { | |
| return !(*this == Other); | |
| } | |
| void operator++() { Idx = LocIdx(Idx.asU64() + 1); } | |
| value_type operator*() { return value_type(Idx, ValueMap[LocIdx(Idx)]); } | |
| }; | |
| LLVM_ABI_FOR_TEST MLocTracker(MachineFunction &MF, const TargetInstrInfo &TII, | |
| const TargetRegisterInfo &TRI, | |
| const TargetLowering &TLI); | |
| /// Produce location ID number for a Register. Provides some small amount of | |
| /// type safety. | |
| /// \param Reg The register we're looking up. | |
| unsigned getLocID(Register Reg) { return Reg.id(); } | |
| /// Produce location ID number for a spill position. | |
| /// \param Spill The number of the spill we're fetching the location for. | |
| /// \param SpillSubReg Subregister within the spill we're addressing. | |
| unsigned getLocID(SpillLocationNo Spill, unsigned SpillSubReg) { | |
| unsigned short Size = TRI.getSubRegIdxSize(SpillSubReg); | |
| unsigned short Offs = TRI.getSubRegIdxOffset(SpillSubReg); | |
| return getLocID(Spill, {Size, Offs}); | |
| } | |
| /// Produce location ID number for a spill position. | |
| /// \param Spill The number of the spill we're fetching the location for. | |
| /// \apram SpillIdx size/offset within the spill slot to be addressed. | |
| unsigned getLocID(SpillLocationNo Spill, StackSlotPos Idx) { | |
| unsigned SlotNo = Spill.id() - 1; | |
| SlotNo *= NumSlotIdxes; | |
| assert(StackSlotIdxes.contains(Idx)); | |
| SlotNo += StackSlotIdxes[Idx]; | |
| SlotNo += NumRegs; | |
| return SlotNo; | |
| } | |
| /// Given a spill number, and a slot within the spill, calculate the ID number | |
| /// for that location. | |
| unsigned getSpillIDWithIdx(SpillLocationNo Spill, unsigned Idx) { | |
| unsigned SlotNo = Spill.id() - 1; | |
| SlotNo *= NumSlotIdxes; | |
| SlotNo += Idx; | |
| SlotNo += NumRegs; | |
| return SlotNo; | |
| } | |
| /// Return the spill number that a location ID corresponds to. | |
| SpillLocationNo locIDToSpill(unsigned ID) const { | |
| assert(ID >= NumRegs); | |
| ID -= NumRegs; | |
| // Truncate away the index part, leaving only the spill number. | |
| ID /= NumSlotIdxes; | |
| return SpillLocationNo(ID + 1); // The UniqueVector is one-based. | |
| } | |
| /// Returns the spill-slot size/offs that a location ID corresponds to. | |
| StackSlotPos locIDToSpillIdx(unsigned ID) const { | |
| assert(ID >= NumRegs); | |
| ID -= NumRegs; | |
| unsigned Idx = ID % NumSlotIdxes; | |
| return StackIdxesToPos.find(Idx)->second; | |
| } | |
| unsigned getNumLocs() const { return LocIdxToIDNum.size(); } | |
| /// Reset all locations to contain a PHI value at the designated block. Used | |
| /// sometimes for actual PHI values, othertimes to indicate the block entry | |
| /// value (before any more information is known). | |
| void setMPhis(unsigned NewCurBB) { | |
| CurBB = NewCurBB; | |
| for (auto Location : locations()) | |
| Location.Value = {CurBB, 0, Location.Idx}; | |
| } | |
| /// Load values for each location from array of ValueIDNums. Take current | |
| /// bbnum just in case we read a value from a hitherto untouched register. | |
| void loadFromArray(ValueTable &Locs, unsigned NewCurBB) { | |
| CurBB = NewCurBB; | |
| // Iterate over all tracked locations, and load each locations live-in | |
| // value into our local index. | |
| for (auto Location : locations()) | |
| Location.Value = Locs[Location.Idx.asU64()]; | |
| } | |
| /// Wipe any un-necessary location records after traversing a block. | |
| void reset() { | |
| // We could reset all the location values too; however either loadFromArray | |
| // or setMPhis should be called before this object is re-used. Just | |
| // clear Masks, they're definitely not needed. | |
| Masks.clear(); | |
| } | |
| /// Clear all data. Destroys the LocID <=> LocIdx map, which makes most of | |
| /// the information in this pass uninterpretable. | |
| void clear() { | |
| reset(); | |
| LocIDToLocIdx.clear(); | |
| LocIdxToLocID.clear(); | |
| LocIdxToIDNum.clear(); | |
| // SpillLocs.reset(); XXX UniqueVector::reset assumes a SpillLoc casts from | |
| // 0 | |
| SpillLocs = decltype(SpillLocs)(); | |
| StackSlotIdxes.clear(); | |
| StackIdxesToPos.clear(); | |
| LocIDToLocIdx.resize(NumRegs, LocIdx::MakeIllegalLoc()); | |
| } | |
| /// Set a locaiton to a certain value. | |
| void setMLoc(LocIdx L, ValueIDNum Num) { | |
| assert(L.asU64() < LocIdxToIDNum.size()); | |
| LocIdxToIDNum[L] = Num; | |
| } | |
| /// Read the value of a particular location | |
| ValueIDNum readMLoc(LocIdx L) { | |
| assert(L.asU64() < LocIdxToIDNum.size()); | |
| return LocIdxToIDNum[L]; | |
| } | |
| /// Create a LocIdx for an untracked register ID. Initialize it to either an | |
| /// mphi value representing a live-in, or a recent register mask clobber. | |
| LLVM_ABI_FOR_TEST LocIdx trackRegister(unsigned ID); | |
| LocIdx lookupOrTrackRegister(unsigned ID) { | |
| LocIdx &Index = LocIDToLocIdx[ID]; | |
| if (Index.isIllegal()) | |
| Index = trackRegister(ID); | |
| return Index; | |
| } | |
| /// Is register R currently tracked by MLocTracker? | |
| bool isRegisterTracked(Register R) { | |
| LocIdx &Index = LocIDToLocIdx[R]; | |
| return !Index.isIllegal(); | |
| } | |
| /// Record a definition of the specified register at the given block / inst. | |
| /// This doesn't take a ValueIDNum, because the definition and its location | |
| /// are synonymous. | |
| void defReg(Register R, unsigned BB, unsigned Inst) { | |
| unsigned ID = getLocID(R); | |
| LocIdx Idx = lookupOrTrackRegister(ID); | |
| ValueIDNum ValueID = {BB, Inst, Idx}; | |
| LocIdxToIDNum[Idx] = ValueID; | |
| } | |
| /// Set a register to a value number. To be used if the value number is | |
| /// known in advance. | |
| void setReg(Register R, ValueIDNum ValueID) { | |
| unsigned ID = getLocID(R); | |
| LocIdx Idx = lookupOrTrackRegister(ID); | |
| LocIdxToIDNum[Idx] = ValueID; | |
| } | |
| ValueIDNum readReg(Register R) { | |
| unsigned ID = getLocID(R); | |
| LocIdx Idx = lookupOrTrackRegister(ID); | |
| return LocIdxToIDNum[Idx]; | |
| } | |
| /// Reset a register value to zero / empty. Needed to replicate the | |
| /// VarLoc implementation where a copy to/from a register effectively | |
| /// clears the contents of the source register. (Values can only have one | |
| /// machine location in VarLocBasedImpl). | |
| void wipeRegister(Register R) { | |
| unsigned ID = getLocID(R); | |
| LocIdx Idx = LocIDToLocIdx[ID]; | |
| LocIdxToIDNum[Idx] = ValueIDNum::EmptyValue; | |
| } | |
| /// Determine the LocIdx of an existing register. | |
| LocIdx getRegMLoc(Register R) { | |
| unsigned ID = getLocID(R); | |
| assert(ID < LocIDToLocIdx.size()); | |
| assert(LocIDToLocIdx[ID] != UINT_MAX); // Sentinel for IndexedMap. | |
| return LocIDToLocIdx[ID]; | |
| } | |
| /// Record a RegMask operand being executed. Defs any register we currently | |
| /// track, stores a pointer to the mask in case we have to account for it | |
| /// later. | |
| void writeRegMask(const MachineOperand *MO, unsigned CurBB, unsigned InstID); | |
| /// Find LocIdx for SpillLoc \p L, creating a new one if it's not tracked. | |
| /// Returns std::nullopt when in scenarios where a spill slot could be | |
| /// tracked, but we would likely run into resource limitations. | |
| LLVM_ABI_FOR_TEST std::optional<SpillLocationNo> | |
| getOrTrackSpillLoc(SpillLoc L); | |
| // Get LocIdx of a spill ID. | |
| LocIdx getSpillMLoc(unsigned SpillID) { | |
| assert(LocIDToLocIdx[SpillID] != UINT_MAX); // Sentinel for IndexedMap. | |
| return LocIDToLocIdx[SpillID]; | |
| } | |
| /// Return true if Idx is a spill machine location. | |
| bool isSpill(LocIdx Idx) const { return LocIdxToLocID[Idx] >= NumRegs; } | |
| /// How large is this location (aka, how wide is a value defined there?). | |
| unsigned getLocSizeInBits(LocIdx L) const { | |
| unsigned ID = LocIdxToLocID[L]; | |
| if (!isSpill(L)) { | |
| return TRI.getRegSizeInBits(Register(ID), MF.getRegInfo()); | |
| } else { | |
| // The slot location on the stack is uninteresting, we care about the | |
| // position of the value within the slot (which comes with a size). | |
| StackSlotPos Pos = locIDToSpillIdx(ID); | |
| return Pos.first; | |
| } | |
| } | |
| MLocIterator begin() { return MLocIterator(LocIdxToIDNum, 0); } | |
| MLocIterator end() { | |
| return MLocIterator(LocIdxToIDNum, LocIdxToIDNum.size()); | |
| } | |
| /// Return a range over all locations currently tracked. | |
| iterator_range<MLocIterator> locations() { | |
| return llvm::make_range(begin(), end()); | |
| } | |
| std::string LocIdxToName(LocIdx Idx) const; | |
| std::string IDAsString(const ValueIDNum &Num) const; | |
| #ifndef NDEBUG | |
| LLVM_DUMP_METHOD void dump(); | |
| LLVM_DUMP_METHOD void dump_mloc_map(); | |
| #endif | |
| /// Create a DBG_VALUE based on debug operands \p DbgOps. Qualify it with the | |
| /// information in \pProperties, for variable Var. Don't insert it anywhere, | |
| /// just return the builder for it. | |
| MachineInstrBuilder emitLoc(const SmallVectorImpl<ResolvedDbgOp> &DbgOps, | |
| const DebugVariable &Var, const DILocation *DILoc, | |
| const DbgValueProperties &Properties); | |
| }; | |
| /// Types for recording sets of variable fragments that overlap. For a given | |
| /// local variable, we record all other fragments of that variable that could | |
| /// overlap it, to reduce search time. | |
| using FragmentOfVar = | |
| std::pair<const DILocalVariable *, DIExpression::FragmentInfo>; | |
| using OverlapMap = | |
| DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>; | |
| /// Collection of DBG_VALUEs observed when traversing a block. Records each | |
| /// variable and the value the DBG_VALUE refers to. Requires the machine value | |
| /// location dataflow algorithm to have run already, so that values can be | |
| /// identified. | |
| class VLocTracker { | |
| public: | |
| /// Ref to function-wide map of DebugVariable <=> ID-numbers. | |
| DebugVariableMap &DVMap; | |
| /// Map DebugVariable to the latest Value it's defined to have. | |
| /// Needs to be a MapVector because we determine order-in-the-input-MIR from | |
| /// the order in this container. (FIXME: likely no longer true as the ordering | |
| /// is now provided by DebugVariableMap). | |
| /// We only retain the last DbgValue in each block for each variable, to | |
| /// determine the blocks live-out variable value. The Vars container forms the | |
| /// transfer function for this block, as part of the dataflow analysis. The | |
| /// movement of values between locations inside of a block is handled at a | |
| /// much later stage, in the TransferTracker class. | |
| SmallMapVector<DebugVariableID, DbgValue, 8> Vars; | |
| SmallDenseMap<DebugVariableID, const DILocation *, 8> Scopes; | |
| MachineBasicBlock *MBB = nullptr; | |
| const OverlapMap &OverlappingFragments; | |
| DbgValueProperties EmptyProperties; | |
| public: | |
| VLocTracker(DebugVariableMap &DVMap, const OverlapMap &O, | |
| const DIExpression *EmptyExpr) | |
| : DVMap(DVMap), OverlappingFragments(O), | |
| EmptyProperties(EmptyExpr, false, false) {} | |
| void defVar(const MachineInstr &MI, const DbgValueProperties &Properties, | |
| const SmallVectorImpl<DbgOpID> &DebugOps) { | |
| assert(MI.isDebugValueLike()); | |
| DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(), | |
| MI.getDebugLoc()->getInlinedAt()); | |
| // Either insert or fetch an ID number for this variable. | |
| DebugVariableID VarID = DVMap.insertDVID(Var, MI.getDebugLoc().get()); | |
| DbgValue Rec = (DebugOps.size() > 0) | |
| ? DbgValue(DebugOps, Properties) | |
| : DbgValue(Properties, DbgValue::Undef); | |
| // Attempt insertion; overwrite if it's already mapped. | |
| Vars.insert_or_assign(VarID, Rec); | |
| Scopes[VarID] = MI.getDebugLoc().get(); | |
| considerOverlaps(Var, MI.getDebugLoc().get()); | |
| } | |
| void considerOverlaps(const DebugVariable &Var, const DILocation *Loc) { | |
| auto Overlaps = OverlappingFragments.find( | |
| {Var.getVariable(), Var.getFragmentOrDefault()}); | |
| if (Overlaps == OverlappingFragments.end()) | |
| return; | |
| // Otherwise: terminate any overlapped variable locations. | |
| for (auto FragmentInfo : Overlaps->second) { | |
| // The "empty" fragment is stored as DebugVariable::DefaultFragment, so | |
| // that it overlaps with everything, however its cannonical representation | |
| // in a DebugVariable is as "None". | |
| std::optional<DIExpression::FragmentInfo> OptFragmentInfo = FragmentInfo; | |
| if (DebugVariable::isDefaultFragment(FragmentInfo)) | |
| OptFragmentInfo = std::nullopt; | |
| DebugVariable Overlapped(Var.getVariable(), OptFragmentInfo, | |
| Var.getInlinedAt()); | |
| // Produce an ID number for this overlapping fragment of a variable. | |
| DebugVariableID OverlappedID = DVMap.insertDVID(Overlapped, Loc); | |
| DbgValue Rec = DbgValue(EmptyProperties, DbgValue::Undef); | |
| // Attempt insertion; overwrite if it's already mapped. | |
| Vars.insert_or_assign(OverlappedID, Rec); | |
| Scopes[OverlappedID] = Loc; | |
| } | |
| } | |
| void clear() { | |
| Vars.clear(); | |
| Scopes.clear(); | |
| } | |
| }; | |
| // XXX XXX docs | |
| class InstrRefBasedLDV : public LDVImpl { | |
| public: | |
| friend class ::InstrRefLDVTest; | |
| using FragmentInfo = DIExpression::FragmentInfo; | |
| using OptFragmentInfo = std::optional<DIExpression::FragmentInfo>; | |
| // Helper while building OverlapMap, a map of all fragments seen for a given | |
| // DILocalVariable. | |
| using VarToFragments = | |
| DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>; | |
| /// Machine location/value transfer function, a mapping of which locations | |
| /// are assigned which new values. | |
| using MLocTransferMap = SmallDenseMap<LocIdx, ValueIDNum>; | |
| /// Live in/out structure for the variable values: a per-block map of | |
| /// variables to their values. | |
| using LiveIdxT = SmallDenseMap<const MachineBasicBlock *, DbgValue *, 16>; | |
| using VarAndLoc = std::pair<DebugVariableID, DbgValue>; | |
| /// Type for a live-in value: the predecessor block, and its value. | |
| using InValueT = std::pair<MachineBasicBlock *, DbgValue *>; | |
| /// Vector (per block) of a collection (inner smallvector) of live-ins. | |
| /// Used as the result type for the variable value dataflow problem. | |
| using LiveInsT = SmallVector<SmallVector<VarAndLoc, 8>, 8>; | |
| /// Mapping from lexical scopes to a DILocation in that scope. | |
| using ScopeToDILocT = DenseMap<const LexicalScope *, const DILocation *>; | |
| /// Mapping from lexical scopes to variables in that scope. | |
| using ScopeToVarsT = | |
| DenseMap<const LexicalScope *, SmallSet<DebugVariableID, 4>>; | |
| /// Mapping from lexical scopes to blocks where variables in that scope are | |
| /// assigned. Such blocks aren't necessarily "in" the lexical scope, it's | |
| /// just a block where an assignment happens. | |
| using ScopeToAssignBlocksT = DenseMap<const LexicalScope *, SmallPtrSet<MachineBasicBlock *, 4>>; | |
| private: | |
| MachineDominatorTree *DomTree; | |
| const TargetRegisterInfo *TRI; | |
| const MachineRegisterInfo *MRI; | |
| const TargetInstrInfo *TII; | |
| const TargetFrameLowering *TFI; | |
| const MachineFrameInfo *MFI; | |
| BitVector CalleeSavedRegs; | |
| LexicalScopes LS; | |
| // An empty DIExpression. Used default / placeholder DbgValueProperties | |
| // objects, as we can't have null expressions. | |
| const DIExpression *EmptyExpr; | |
| /// Object to track machine locations as we step through a block. Could | |
| /// probably be a field rather than a pointer, as it's always used. | |
| MLocTracker *MTracker = nullptr; | |
| /// Number of the current block LiveDebugValues is stepping through. | |
| unsigned CurBB = -1; | |
| /// Number of the current instruction LiveDebugValues is evaluating. | |
| unsigned CurInst; | |
| /// Variable tracker -- listens to DBG_VALUEs occurring as InstrRefBasedImpl | |
| /// steps through a block. Reads the values at each location from the | |
| /// MLocTracker object. | |
| VLocTracker *VTracker = nullptr; | |
| /// Tracker for transfers, listens to DBG_VALUEs and transfers of values | |
| /// between locations during stepping, creates new DBG_VALUEs when values move | |
| /// location. | |
| TransferTracker *TTracker = nullptr; | |
| /// Blocks which are artificial, i.e. blocks which exclusively contain | |
| /// instructions without DebugLocs, or with line 0 locations. | |
| SmallPtrSet<MachineBasicBlock *, 16> ArtificialBlocks; | |
| // Mapping of blocks to and from their RPOT order. | |
| SmallVector<MachineBasicBlock *> OrderToBB; | |
| DenseMap<const MachineBasicBlock *, unsigned int> BBToOrder; | |
| DenseMap<unsigned, unsigned> BBNumToRPO; | |
| /// Pair of MachineInstr, and its 1-based offset into the containing block. | |
| using InstAndNum = std::pair<const MachineInstr *, unsigned>; | |
| /// Map from debug instruction number to the MachineInstr labelled with that | |
| /// number, and its location within the function. Used to transform | |
| /// instruction numbers in DBG_INSTR_REFs into machine value numbers. | |
| std::map<uint64_t, InstAndNum> DebugInstrNumToInstr; | |
| /// Record of where we observed a DBG_PHI instruction. | |
| class DebugPHIRecord { | |
| public: | |
| /// Instruction number of this DBG_PHI. | |
| uint64_t InstrNum; | |
| /// Block where DBG_PHI occurred. | |
| MachineBasicBlock *MBB; | |
| /// The value number read by the DBG_PHI -- or std::nullopt if it didn't | |
| /// refer to a value. | |
| std::optional<ValueIDNum> ValueRead; | |
| /// Register/Stack location the DBG_PHI reads -- or std::nullopt if it | |
| /// referred to something unexpected. | |
| std::optional<LocIdx> ReadLoc; | |
| operator unsigned() const { return InstrNum; } | |
| }; | |
| /// Map from instruction numbers defined by DBG_PHIs to a record of what that | |
| /// DBG_PHI read and where. Populated and edited during the machine value | |
| /// location problem -- we use LLVMs SSA Updater to fix changes by | |
| /// optimizations that destroy PHI instructions. | |
| SmallVector<DebugPHIRecord, 32> DebugPHINumToValue; | |
| // Map of overlapping variable fragments. | |
| OverlapMap OverlapFragments; | |
| VarToFragments SeenFragments; | |
| /// Mapping of DBG_INSTR_REF instructions to their values, for those | |
| /// DBG_INSTR_REFs that call resolveDbgPHIs. These variable references solve | |
| /// a mini SSA problem caused by DBG_PHIs being cloned, this collection caches | |
| /// the result. | |
| DenseMap<std::pair<MachineInstr *, unsigned>, std::optional<ValueIDNum>> | |
| SeenDbgPHIs; | |
| DbgOpIDMap DbgOpStore; | |
| /// Mapping between DebugVariables and unique ID numbers. This is a more | |
| /// efficient way to represent the identity of a variable, versus a plain | |
| /// DebugVariable. | |
| DebugVariableMap DVMap; | |
| /// True if we need to examine call instructions for stack clobbers. We | |
| /// normally assume that they don't clobber SP, but stack probes on Windows | |
| /// do. | |
| bool AdjustsStackInCalls = false; | |
| /// If AdjustsStackInCalls is true, this holds the name of the target's stack | |
| /// probe function, which is the function we expect will alter the stack | |
| /// pointer. | |
| StringRef StackProbeSymbolName; | |
| /// Tests whether this instruction is a spill to a stack slot. | |
| std::optional<SpillLocationNo> isSpillInstruction(const MachineInstr &MI, | |
| MachineFunction *MF); | |
| /// Decide if @MI is a spill instruction and return true if it is. We use 2 | |
| /// criteria to make this decision: | |
| /// - Is this instruction a store to a spill slot? | |
| /// - Is there a register operand that is both used and killed? | |
| /// TODO: Store optimization can fold spills into other stores (including | |
| /// other spills). We do not handle this yet (more than one memory operand). | |
| bool isLocationSpill(const MachineInstr &MI, MachineFunction *MF, | |
| unsigned &Reg); | |
| /// If a given instruction is identified as a spill, return the spill slot | |
| /// and set \p Reg to the spilled register. | |
| std::optional<SpillLocationNo> isRestoreInstruction(const MachineInstr &MI, | |
| MachineFunction *MF, | |
| unsigned &Reg); | |
| /// Given a spill instruction, extract the spill slot information, ensure it's | |
| /// tracked, and return the spill number. | |
| std::optional<SpillLocationNo> | |
| extractSpillBaseRegAndOffset(const MachineInstr &MI); | |
| /// For an instruction reference given by \p InstNo and \p OpNo in instruction | |
| /// \p MI returns the Value pointed to by that instruction reference if any | |
| /// exists, otherwise returns std::nullopt. | |
| std::optional<ValueIDNum> getValueForInstrRef(unsigned InstNo, unsigned OpNo, | |
| MachineInstr &MI, | |
| const FuncValueTable *MLiveOuts, | |
| const FuncValueTable *MLiveIns); | |
| /// Observe a single instruction while stepping through a block. | |
| void process(MachineInstr &MI, const FuncValueTable *MLiveOuts, | |
| const FuncValueTable *MLiveIns); | |
| /// Examines whether \p MI is a DBG_VALUE and notifies trackers. | |
| /// \returns true if MI was recognized and processed. | |
| bool transferDebugValue(const MachineInstr &MI); | |
| /// Examines whether \p MI is a DBG_INSTR_REF and notifies trackers. | |
| /// \returns true if MI was recognized and processed. | |
| bool transferDebugInstrRef(MachineInstr &MI, const FuncValueTable *MLiveOuts, | |
| const FuncValueTable *MLiveIns); | |
| /// Stores value-information about where this PHI occurred, and what | |
| /// instruction number is associated with it. | |
| /// \returns true if MI was recognized and processed. | |
| bool transferDebugPHI(MachineInstr &MI); | |
| /// Examines whether \p MI is copy instruction, and notifies trackers. | |
| /// \returns true if MI was recognized and processed. | |
| bool transferRegisterCopy(MachineInstr &MI); | |
| /// Examines whether \p MI is stack spill or restore instruction, and | |
| /// notifies trackers. \returns true if MI was recognized and processed. | |
| bool transferSpillOrRestoreInst(MachineInstr &MI); | |
| /// Examines \p MI for any registers that it defines, and notifies trackers. | |
| void transferRegisterDef(MachineInstr &MI); | |
| /// Copy one location to the other, accounting for movement of subregisters | |
| /// too. | |
| void performCopy(Register Src, Register Dst); | |
| void accumulateFragmentMap(MachineInstr &MI); | |
| /// Determine the machine value number referred to by (potentially several) | |
| /// DBG_PHI instructions. Block duplication and tail folding can duplicate | |
| /// DBG_PHIs, shifting the position where values in registers merge, and | |
| /// forming another mini-ssa problem to solve. | |
| /// \p Here the position of a DBG_INSTR_REF seeking a machine value number | |
| /// \p InstrNum Debug instruction number defined by DBG_PHI instructions. | |
| /// \returns The machine value number at position Here, or std::nullopt. | |
| std::optional<ValueIDNum> resolveDbgPHIs(MachineFunction &MF, | |
| const FuncValueTable &MLiveOuts, | |
| const FuncValueTable &MLiveIns, | |
| MachineInstr &Here, | |
| uint64_t InstrNum); | |
| std::optional<ValueIDNum> resolveDbgPHIsImpl(MachineFunction &MF, | |
| const FuncValueTable &MLiveOuts, | |
| const FuncValueTable &MLiveIns, | |
| MachineInstr &Here, | |
| uint64_t InstrNum); | |
| /// Step through the function, recording register definitions and movements | |
| /// in an MLocTracker. Convert the observations into a per-block transfer | |
| /// function in \p MLocTransfer, suitable for using with the machine value | |
| /// location dataflow problem. | |
| LLVM_ABI_FOR_TEST void | |
| produceMLocTransferFunction(MachineFunction &MF, | |
| SmallVectorImpl<MLocTransferMap> &MLocTransfer, | |
| unsigned MaxNumBlocks); | |
| /// Solve the machine value location dataflow problem. Takes as input the | |
| /// transfer functions in \p MLocTransfer. Writes the output live-in and | |
| /// live-out arrays to the (initialized to zero) multidimensional arrays in | |
| /// \p MInLocs and \p MOutLocs. The outer dimension is indexed by block | |
| /// number, the inner by LocIdx. | |
| LLVM_ABI_FOR_TEST void | |
| buildMLocValueMap(MachineFunction &MF, FuncValueTable &MInLocs, | |
| FuncValueTable &MOutLocs, | |
| SmallVectorImpl<MLocTransferMap> &MLocTransfer); | |
| /// Examine the stack indexes (i.e. offsets within the stack) to find the | |
| /// basic units of interference -- like reg units, but for the stack. | |
| void findStackIndexInterference(SmallVectorImpl<unsigned> &Slots); | |
| /// Install PHI values into the live-in array for each block, according to | |
| /// the IDF of each register. | |
| LLVM_ABI_FOR_TEST void placeMLocPHIs( | |
| MachineFunction &MF, SmallPtrSetImpl<MachineBasicBlock *> &AllBlocks, | |
| FuncValueTable &MInLocs, SmallVectorImpl<MLocTransferMap> &MLocTransfer); | |
| /// Propagate variable values to blocks in the common case where there's | |
| /// only one value assigned to the variable. This function has better | |
| /// performance as it doesn't have to find the dominance frontier between | |
| /// different assignments. | |
| void placePHIsForSingleVarDefinition( | |
| const SmallPtrSetImpl<MachineBasicBlock *> &InScopeBlocks, | |
| MachineBasicBlock *MBB, SmallVectorImpl<VLocTracker> &AllTheVLocs, | |
| DebugVariableID Var, LiveInsT &Output); | |
| /// Calculate the iterated-dominance-frontier for a set of defs, using the | |
| /// existing LLVM facilities for this. Works for a single "value" or | |
| /// machine/variable location. | |
| /// \p AllBlocks Set of blocks where we might consume the value. | |
| /// \p DefBlocks Set of blocks where the value/location is defined. | |
| /// \p PHIBlocks Output set of blocks where PHIs must be placed. | |
| void BlockPHIPlacement(const SmallPtrSetImpl<MachineBasicBlock *> &AllBlocks, | |
| const SmallPtrSetImpl<MachineBasicBlock *> &DefBlocks, | |
| SmallVectorImpl<MachineBasicBlock *> &PHIBlocks); | |
| /// Perform a control flow join (lattice value meet) of the values in machine | |
| /// locations at \p MBB. Follows the algorithm described in the file-comment, | |
| /// reading live-outs of predecessors from \p OutLocs, the current live ins | |
| /// from \p InLocs, and assigning the newly computed live ins back into | |
| /// \p InLocs. \returns two bools -- the first indicates whether a change | |
| /// was made, the second whether a lattice downgrade occurred. If the latter | |
| /// is true, revisiting this block is necessary. | |
| bool mlocJoin(MachineBasicBlock &MBB, | |
| SmallPtrSet<const MachineBasicBlock *, 16> &Visited, | |
| FuncValueTable &OutLocs, ValueTable &InLocs); | |
| /// Produce a set of blocks that are in the current lexical scope. This means | |
| /// those blocks that contain instructions "in" the scope, blocks where | |
| /// assignments to variables in scope occur, and artificial blocks that are | |
| /// successors to any of the earlier blocks. See https://llvm.org/PR48091 for | |
| /// more commentry on what "in scope" means. | |
| /// \p DILoc A location in the scope that we're fetching blocks for. | |
| /// \p Output Set to put in-scope-blocks into. | |
| /// \p AssignBlocks Blocks known to contain assignments of variables in scope. | |
| void | |
| getBlocksForScope(const DILocation *DILoc, | |
| SmallPtrSetImpl<const MachineBasicBlock *> &Output, | |
| const SmallPtrSetImpl<MachineBasicBlock *> &AssignBlocks); | |
| /// Solve the variable value dataflow problem, for a single lexical scope. | |
| /// Uses the algorithm from the file comment to resolve control flow joins | |
| /// using PHI placement and value propagation. Reads the locations of machine | |
| /// values from the \p MInLocs and \p MOutLocs arrays (see buildMLocValueMap) | |
| /// and reads the variable values transfer function from \p AllTheVlocs. | |
| /// Live-in and Live-out variable values are stored locally, with the live-ins | |
| /// permanently stored to \p Output once a fixedpoint is reached. | |
| /// \p VarsWeCareAbout contains a collection of the variables in \p Scope | |
| /// that we should be tracking. | |
| /// \p AssignBlocks contains the set of blocks that aren't in \p DILoc's | |
| /// scope, but which do contain DBG_VALUEs, which VarLocBasedImpl tracks | |
| /// locations through. | |
| LLVM_ABI_FOR_TEST void | |
| buildVLocValueMap(const DILocation *DILoc, | |
| const SmallSet<DebugVariableID, 4> &VarsWeCareAbout, | |
| SmallPtrSetImpl<MachineBasicBlock *> &AssignBlocks, | |
| LiveInsT &Output, FuncValueTable &MOutLocs, | |
| FuncValueTable &MInLocs, | |
| SmallVectorImpl<VLocTracker> &AllTheVLocs); | |
| /// Attempt to eliminate un-necessary PHIs on entry to a block. Examines the | |
| /// live-in values coming from predecessors live-outs, and replaces any PHIs | |
| /// already present in this blocks live-ins with a live-through value if the | |
| /// PHI isn't needed. | |
| /// \p LiveIn Old live-in value, overwritten with new one if live-in changes. | |
| /// \returns true if any live-ins change value, either from value propagation | |
| /// or PHI elimination. | |
| LLVM_ABI_FOR_TEST bool | |
| vlocJoin(MachineBasicBlock &MBB, LiveIdxT &VLOCOutLocs, | |
| SmallPtrSet<const MachineBasicBlock *, 8> &BlocksToExplore, | |
| DbgValue &LiveIn); | |
| /// For the given block and live-outs feeding into it, try to find | |
| /// machine locations for each debug operand where all the values feeding | |
| /// into that operand join together. | |
| /// \returns true if a joined location was found for every value that needed | |
| /// to be joined. | |
| LLVM_ABI_FOR_TEST bool | |
| pickVPHILoc(SmallVectorImpl<DbgOpID> &OutValues, const MachineBasicBlock &MBB, | |
| const LiveIdxT &LiveOuts, FuncValueTable &MOutLocs, | |
| const SmallVectorImpl<const MachineBasicBlock *> &BlockOrders); | |
| std::optional<ValueIDNum> pickOperandPHILoc( | |
| unsigned DbgOpIdx, const MachineBasicBlock &MBB, const LiveIdxT &LiveOuts, | |
| FuncValueTable &MOutLocs, | |
| const SmallVectorImpl<const MachineBasicBlock *> &BlockOrders); | |
| /// Take collections of DBG_VALUE instructions stored in TTracker, and | |
| /// install them into their output blocks. | |
| bool emitTransfers(); | |
| /// Boilerplate computation of some initial sets, artifical blocks and | |
| /// RPOT block ordering. | |
| LLVM_ABI_FOR_TEST void initialSetup(MachineFunction &MF); | |
| /// Produce a map of the last lexical scope that uses a block, using the | |
| /// scopes DFSOut number. Mapping is block-number to DFSOut. | |
| /// \p EjectionMap Pre-allocated vector in which to install the built ma. | |
| /// \p ScopeToDILocation Mapping of LexicalScopes to their DILocations. | |
| /// \p AssignBlocks Map of blocks where assignments happen for a scope. | |
| void makeDepthFirstEjectionMap(SmallVectorImpl<unsigned> &EjectionMap, | |
| const ScopeToDILocT &ScopeToDILocation, | |
| ScopeToAssignBlocksT &AssignBlocks); | |
| /// When determining per-block variable values and emitting to DBG_VALUEs, | |
| /// this function explores by lexical scope depth. Doing so means that per | |
| /// block information can be fully computed before exploration finishes, | |
| /// allowing us to emit it and free data structures earlier than otherwise. | |
| /// It's also good for locality. | |
| bool depthFirstVLocAndEmit( | |
| unsigned MaxNumBlocks, const ScopeToDILocT &ScopeToDILocation, | |
| const ScopeToVarsT &ScopeToVars, ScopeToAssignBlocksT &ScopeToBlocks, | |
| LiveInsT &Output, FuncValueTable &MOutLocs, FuncValueTable &MInLocs, | |
| SmallVectorImpl<VLocTracker> &AllTheVLocs, MachineFunction &MF, | |
| bool ShouldEmitDebugEntryValues); | |
| bool ExtendRanges(MachineFunction &MF, MachineDominatorTree *DomTree, | |
| bool ShouldEmitDebugEntryValues, unsigned InputBBLimit, | |
| unsigned InputDbgValLimit) override; | |
| public: | |
| /// Default construct and initialize the pass. | |
| LLVM_ABI_FOR_TEST InstrRefBasedLDV(); | |
| LLVM_DUMP_METHOD | |
| void dump_mloc_transfer(const MLocTransferMap &mloc_transfer) const; | |
| bool isCalleeSaved(LocIdx L) const; | |
| bool isCalleeSavedReg(Register R) const; | |
| bool hasFoldedStackStore(const MachineInstr &MI) { | |
| // Instruction must have a memory operand that's a stack slot, and isn't | |
| // aliased, meaning it's a spill from regalloc instead of a variable. | |
| // If it's aliased, we can't guarantee its value. | |
| if (!MI.hasOneMemOperand()) | |
| return false; | |
| auto *MemOperand = *MI.memoperands_begin(); | |
| return MemOperand->isStore() && | |
| MemOperand->getPseudoValue() && | |
| MemOperand->getPseudoValue()->kind() == PseudoSourceValue::FixedStack | |
| && !MemOperand->getPseudoValue()->isAliased(MFI); | |
| } | |
| std::optional<LocIdx> findLocationForMemOperand(const MachineInstr &MI); | |
| // Utility for unit testing, don't use directly. | |
| DebugVariableMap &getDVMap() { | |
| return DVMap; | |
| } | |
| }; | |
| } // namespace LiveDebugValues | |
| #endif /* LLVM_LIB_CODEGEN_LIVEDEBUGVALUES_INSTRREFBASEDLDV_H */ |