| //===-- BasicBlockSections.cpp ---=========--------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // BasicBlockSections implementation. | |
| // | |
| // The purpose of this pass is to assign sections to basic blocks when | |
| // -fbasic-block-sections= option is used. Further, with profile information | |
| // only the subset of basic blocks with profiles are placed in separate sections | |
| // and the rest are grouped in a cold section. The exception handling blocks are | |
| // treated specially to ensure they are all in one seciton. | |
| // | |
| // Basic Block Sections | |
| // ==================== | |
| // | |
| // With option, -fbasic-block-sections=list, every function may be split into | |
| // clusters of basic blocks. Every cluster will be emitted into a separate | |
| // section with its basic blocks sequenced in the given order. To get the | |
| // optimized performance, the clusters must form an optimal BB layout for the | |
| // function. We insert a symbol at the beginning of every cluster's section to | |
| // allow the linker to reorder the sections in any arbitrary sequence. A global | |
| // order of these sections would encapsulate the function layout. | |
| // For example, consider the following clusters for a function foo (consisting | |
| // of 6 basic blocks 0, 1, ..., 5). | |
| // | |
| // 0 2 | |
| // 1 3 5 | |
| // | |
| // * Basic blocks 0 and 2 are placed in one section with symbol `foo` | |
| // referencing the beginning of this section. | |
| // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol | |
| // `foo.__part.1` will reference the beginning of this section. | |
| // * Basic block 4 (note that it is not referenced in the list) is placed in | |
| // one section, and a new symbol `foo.cold` will point to it. | |
| // | |
| // There are a couple of challenges to be addressed: | |
| // | |
| // 1. The last basic block of every cluster should not have any implicit | |
| // fallthrough to its next basic block, as it can be reordered by the linker. | |
| // The compiler should make these fallthroughs explicit by adding | |
| // unconditional jumps.. | |
| // | |
| // 2. All inter-cluster branch targets would now need to be resolved by the | |
| // linker as they cannot be calculated during compile time. This is done | |
| // using static relocations. Further, the compiler tries to use short branch | |
| // instructions on some ISAs for small branch offsets. This is not possible | |
| // for inter-cluster branches as the offset is not determined at compile | |
| // time, and therefore, long branch instructions have to be used for those. | |
| // | |
| // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission | |
| // needs special handling with basic block sections. DebugInfo needs to be | |
| // emitted with more relocations as basic block sections can break a | |
| // function into potentially several disjoint pieces, and CFI needs to be | |
| // emitted per cluster. This also bloats the object file and binary sizes. | |
| // | |
| // Basic Block Address Map | |
| // ================== | |
| // | |
| // With -fbasic-block-address-map, we emit the offsets of BB addresses of | |
| // every function into the .llvm_bb_addr_map section. Along with the function | |
| // symbols, this allows for mapping of virtual addresses in PMU profiles back to | |
| // the corresponding basic blocks. This logic is implemented in AsmPrinter. This | |
| // pass only assigns the BBSectionType of every function to ``labels``. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/CodeGen/BasicBlockMatchingAndInference.h" | |
| #include "llvm/CodeGen/BasicBlockSectionUtils.h" | |
| #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachinePostDominators.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/CodeGen/TargetInstrInfo.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Support/UniqueBBID.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Transforms/Utils/CodeLayout.h" | |
| #include <optional> | |
| using namespace llvm; | |
| // Placing the cold clusters in a separate section mitigates against poor | |
| // profiles and allows optimizations such as hugepage mapping to be applied at a | |
| // section granularity. Defaults to ".text.split." which is recognized by lld | |
| // via the `-z keep-text-section-prefix` flag. | |
| cl::opt<std::string> llvm::BBSectionsColdTextPrefix( | |
| "bbsections-cold-text-prefix", | |
| cl::desc("The text prefix to use for cold basic block clusters"), | |
| cl::init(".text.split."), cl::Hidden); | |
| static cl::opt<bool> BBSectionsDetectSourceDrift( | |
| "bbsections-detect-source-drift", | |
| cl::desc("This checks if there is a fdo instr. profile hash " | |
| "mismatch for this function"), | |
| cl::init(true), cl::Hidden); | |
| namespace { | |
| class BasicBlockSections : public MachineFunctionPass { | |
| public: | |
| static char ID; | |
| BasicBlockSections() : MachineFunctionPass(ID) { | |
| initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); | |
| } | |
| StringRef getPassName() const override { | |
| return "Basic Block Sections Analysis"; | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override; | |
| /// Identify basic blocks that need separate sections and prepare to emit them | |
| /// accordingly. | |
| bool runOnMachineFunction(MachineFunction &MF) override; | |
| private: | |
| bool handleBBSections(MachineFunction &MF); | |
| bool handleBBAddrMap(MachineFunction &MF); | |
| }; | |
| } // end anonymous namespace | |
| char BasicBlockSections::ID = 0; | |
| INITIALIZE_PASS_BEGIN( | |
| BasicBlockSections, "bbsections-prepare", | |
| "Prepares for basic block sections, by splitting functions " | |
| "into clusters of basic blocks.", | |
| false, false) | |
| INITIALIZE_PASS_DEPENDENCY(BasicBlockSectionsProfileReaderWrapperPass) | |
| INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare", | |
| "Prepares for basic block sections, by splitting functions " | |
| "into clusters of basic blocks.", | |
| false, false) | |
| // This function updates and optimizes the branching instructions of every basic | |
| // block in a given function to account for changes in the layout. | |
| static void | |
| updateBranches(MachineFunction &MF, | |
| const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) { | |
| const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); | |
| SmallVector<MachineOperand, 4> Cond; | |
| for (auto &MBB : MF) { | |
| auto NextMBBI = std::next(MBB.getIterator()); | |
| auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; | |
| // If this block had a fallthrough before we need an explicit unconditional | |
| // branch to that block if either | |
| // 1- the block ends a section, which means its next block may be | |
| // reorderd by the linker, or | |
| // 2- the fallthrough block is not adjacent to the block in the new | |
| // order. | |
| if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) | |
| TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); | |
| // We do not optimize branches for machine basic blocks ending sections, as | |
| // their adjacent block might be reordered by the linker. | |
| if (MBB.isEndSection()) | |
| continue; | |
| // It might be possible to optimize branches by flipping the branch | |
| // condition. | |
| Cond.clear(); | |
| MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. | |
| if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) | |
| continue; | |
| MBB.updateTerminator(FTMBB); | |
| } | |
| } | |
| // This function generates the machine basic block clusters of "hot" blocks. | |
| // Currently, only support one cluster creation. | |
| // TODO: Support multi-cluster creation and path cloning. | |
| static SmallVector<BBClusterInfo> | |
| createBBClusterInfoForFunction(MachineFunction &MF, | |
| const BasicBlockMatchingAndInference &BMI) { | |
| SmallVector<BBClusterInfo> BBClusterInfos; | |
| auto OptWeightInfo = BMI.getWeightInfo(MF.getName()); | |
| if (!OptWeightInfo) | |
| return BBClusterInfos; | |
| auto BlockWeights = OptWeightInfo->BlockWeights; | |
| auto EdgeWeights = OptWeightInfo->EdgeWeights; | |
| SmallVector<const MachineBasicBlock *, 4> HotMBBs; | |
| if (MF.size() <= 2) { | |
| for (auto &MBB : MF) { | |
| if (MBB.isEntryBlock() || BlockWeights[&MBB] > 0) { | |
| HotMBBs.push_back(&MBB); | |
| } | |
| } | |
| } else { | |
| SmallVector<uint64_t, 0> BlockSizes(MF.size()); | |
| SmallVector<uint64_t, 0> BlockCounts(MF.size()); | |
| std::vector<const MachineBasicBlock *> OrigOrder; | |
| OrigOrder.reserve(MF.size()); | |
| SmallVector<codelayout::EdgeCount, 0> JumpCounts; | |
| // Renumber blocks for running the layout algorithm. | |
| MF.RenumberBlocks(); | |
| // Init the MBB size and count. | |
| for (auto &MBB : MF) { | |
| auto NonDbgInsts = | |
| instructionsWithoutDebug(MBB.instr_begin(), MBB.instr_end()); | |
| int NumInsts = std::distance(NonDbgInsts.begin(), NonDbgInsts.end()); | |
| BlockSizes[MBB.getNumber()] = 4 * NumInsts; | |
| BlockCounts[MBB.getNumber()] = BlockWeights[&MBB]; | |
| OrigOrder.push_back(&MBB); | |
| } | |
| // Init the edge count. | |
| for (auto &MBB : MF) { | |
| for (auto *Succ : MBB.successors()) { | |
| auto EdgeWeight = EdgeWeights[std::make_pair(&MBB, Succ)]; | |
| JumpCounts.push_back({static_cast<uint64_t>(MBB.getNumber()), | |
| static_cast<uint64_t>(Succ->getNumber()), | |
| EdgeWeight}); | |
| } | |
| } | |
| // Run the layout algorithm. | |
| auto Result = computeExtTspLayout(BlockSizes, BlockCounts, JumpCounts); | |
| for (uint64_t R : Result) { | |
| auto Block = OrigOrder[R]; | |
| if (Block->isEntryBlock() || BlockWeights[Block] > 0) | |
| HotMBBs.push_back(Block); | |
| } | |
| } | |
| // Generate the "hot" basic block cluster. | |
| if (!HotMBBs.empty()) { | |
| unsigned CurrentPosition = 0; | |
| for (auto &MBB : HotMBBs) { | |
| if (MBB->getBBID()) { | |
| BBClusterInfos.push_back({*(MBB->getBBID()), 0, CurrentPosition++}); | |
| } | |
| } | |
| } | |
| return BBClusterInfos; | |
| } | |
| // This function sorts basic blocks according to the cluster's information. | |
| // All explicitly specified clusters of basic blocks will be ordered | |
| // accordingly. All non-specified BBs go into a separate "Cold" section. | |
| // Additionally, if exception handling landing pads end up in more than one | |
| // clusters, they are moved into a single "Exception" section. Eventually, | |
| // clusters are ordered in increasing order of their IDs, with the "Exception" | |
| // and "Cold" succeeding all other clusters. | |
| // FuncClusterInfo represents the cluster information for basic blocks. It | |
| // maps from BBID of basic blocks to their cluster information. | |
| static void | |
| assignSections(MachineFunction &MF, | |
| const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) { | |
| assert(MF.hasBBSections() && "BB Sections is not set for function."); | |
| // This variable stores the section ID of the cluster containing eh_pads (if | |
| // all eh_pads are one cluster). If more than one cluster contain eh_pads, we | |
| // set it equal to ExceptionSectionID. | |
| std::optional<MBBSectionID> EHPadsSectionID; | |
| for (auto &MBB : MF) { | |
| // With the 'all' option, every basic block is placed in a unique section. | |
| // With the 'list' option, every basic block is placed in a section | |
| // associated with its cluster. | |
| if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All) { | |
| // If unique sections are desired for all basic blocks of the function, we | |
| // set every basic block's section ID equal to its original position in | |
| // the layout (which is equal to its number). This ensures that basic | |
| // blocks are ordered canonically. | |
| MBB.setSectionID(MBB.getNumber()); | |
| } else { | |
| auto I = FuncClusterInfo.find(*MBB.getBBID()); | |
| if (I != FuncClusterInfo.end()) { | |
| MBB.setSectionID(I->second.ClusterID); | |
| } else { | |
| const TargetInstrInfo &TII = | |
| *MBB.getParent()->getSubtarget().getInstrInfo(); | |
| if (TII.isMBBSafeToSplitToCold(MBB)) { | |
| // BB goes into the special cold section if it is not specified in the | |
| // cluster info map. | |
| MBB.setSectionID(MBBSectionID::ColdSectionID); | |
| } | |
| } | |
| } | |
| if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && | |
| EHPadsSectionID != MBBSectionID::ExceptionSectionID) { | |
| // If we already have one cluster containing eh_pads, this must be updated | |
| // to ExceptionSectionID. Otherwise, we set it equal to the current | |
| // section ID. | |
| EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID | |
| : MBB.getSectionID(); | |
| } | |
| } | |
| // If EHPads are in more than one section, this places all of them in the | |
| // special exception section. | |
| if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) | |
| for (auto &MBB : MF) | |
| if (MBB.isEHPad()) | |
| MBB.setSectionID(*EHPadsSectionID); | |
| } | |
| void llvm::sortBasicBlocksAndUpdateBranches( | |
| MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { | |
| [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front(); | |
| SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs()); | |
| for (auto &MBB : MF) | |
| PreLayoutFallThroughs[MBB.getNumber()] = | |
| MBB.getFallThrough(/*JumpToFallThrough=*/false); | |
| MF.sort(MBBCmp); | |
| assert(&MF.front() == EntryBlock && | |
| "Entry block should not be displaced by basic block sections"); | |
| // Set IsBeginSection and IsEndSection according to the assigned section IDs. | |
| MF.assignBeginEndSections(); | |
| // After reordering basic blocks, we must update basic block branches to | |
| // insert explicit fallthrough branches when required and optimize branches | |
| // when possible. | |
| updateBranches(MF, PreLayoutFallThroughs); | |
| } | |
| // If the exception section begins with a landing pad, that landing pad will | |
| // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of | |
| // zero implies "no landing pad." This function inserts a NOP just before the EH | |
| // pad label to ensure a nonzero offset. | |
| void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { | |
| std::optional<MBBSectionID> CurrentSection; | |
| auto IsFirstNonEmptyBBInSection = [&](const MachineBasicBlock &MBB) { | |
| if (MBB.empty() || MBB.getSectionID() == CurrentSection) | |
| return false; | |
| CurrentSection = MBB.getSectionID(); | |
| return true; | |
| }; | |
| for (auto &MBB : MF) { | |
| if (IsFirstNonEmptyBBInSection(MBB) && MBB.isEHPad()) { | |
| MachineBasicBlock::iterator MI = MBB.begin(); | |
| while (!MI->isEHLabel()) | |
| ++MI; | |
| MF.getSubtarget().getInstrInfo()->insertNoop(MBB, MI); | |
| } | |
| } | |
| } | |
| bool llvm::hasInstrProfHashMismatch(MachineFunction &MF) { | |
| if (!BBSectionsDetectSourceDrift) | |
| return false; | |
| const char MetadataName[] = "instr_prof_hash_mismatch"; | |
| auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); | |
| if (Existing) { | |
| MDTuple *Tuple = cast<MDTuple>(Existing); | |
| for (const auto &N : Tuple->operands()) | |
| if (N.equalsStr(MetadataName)) | |
| return true; | |
| } | |
| return false; | |
| } | |
| // Identify, arrange, and modify basic blocks which need separate sections | |
| // according to the specification provided by the -fbasic-block-sections flag. | |
| bool BasicBlockSections::handleBBSections(MachineFunction &MF) { | |
| auto BBSectionsType = MF.getTarget().getBBSectionsType(); | |
| if (BBSectionsType == BasicBlockSection::None) | |
| return false; | |
| // Check for source drift. If the source has changed since the profiles | |
| // were obtained, optimizing basic blocks might be sub-optimal. | |
| // This only applies to BasicBlockSection::List as it creates | |
| // clusters of basic blocks using basic block ids. Source drift can | |
| // invalidate these groupings leading to sub-optimal code generation with | |
| // regards to performance. | |
| if (BBSectionsType == BasicBlockSection::List && | |
| hasInstrProfHashMismatch(MF)) | |
| return false; | |
| DenseMap<UniqueBBID, BBClusterInfo> FuncClusterInfo; | |
| if (BBSectionsType == BasicBlockSection::List) { | |
| SmallVector<BBClusterInfo> ClusterInfo; | |
| if (auto *BMI = getAnalysisIfAvailable<BasicBlockMatchingAndInference>()) { | |
| ClusterInfo = createBBClusterInfoForFunction(MF, *BMI); | |
| } else { | |
| ClusterInfo = getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>() | |
| .getClusterInfoForFunction(MF.getName()); | |
| } | |
| if (ClusterInfo.empty()) | |
| return false; | |
| for (auto &BBClusterInfo : ClusterInfo) { | |
| FuncClusterInfo.try_emplace(BBClusterInfo.BBID, BBClusterInfo); | |
| } | |
| } | |
| // Renumber blocks before sorting them. This is useful for accessing the | |
| // original layout positions and finding the original fallthroughs. | |
| MF.RenumberBlocks(); | |
| MF.setBBSectionsType(BBSectionsType); | |
| assignSections(MF, FuncClusterInfo); | |
| const MachineBasicBlock &EntryBB = MF.front(); | |
| auto EntryBBSectionID = EntryBB.getSectionID(); | |
| // Helper function for ordering BB sections as follows: | |
| // * Entry section (section including the entry block). | |
| // * Regular sections (in increasing order of their Number). | |
| // ... | |
| // * Exception section | |
| // * Cold section | |
| auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, | |
| const MBBSectionID &RHS) { | |
| // We make sure that the section containing the entry block precedes all the | |
| // other sections. | |
| if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) | |
| return LHS == EntryBBSectionID; | |
| return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; | |
| }; | |
| // We sort all basic blocks to make sure the basic blocks of every cluster are | |
| // contiguous and ordered accordingly. Furthermore, clusters are ordered in | |
| // increasing order of their section IDs, with the exception and the | |
| // cold section placed at the end of the function. | |
| // Also, we force the entry block of the function to be placed at the | |
| // beginning of the function, regardless of the requested order. | |
| auto Comparator = [&](const MachineBasicBlock &X, | |
| const MachineBasicBlock &Y) { | |
| auto XSectionID = X.getSectionID(); | |
| auto YSectionID = Y.getSectionID(); | |
| if (XSectionID != YSectionID) | |
| return MBBSectionOrder(XSectionID, YSectionID); | |
| // Make sure that the entry block is placed at the beginning. | |
| if (&X == &EntryBB || &Y == &EntryBB) | |
| return &X == &EntryBB; | |
| // If the two basic block are in the same section, the order is decided by | |
| // their position within the section. | |
| if (XSectionID.Type == MBBSectionID::SectionType::Default) | |
| return FuncClusterInfo.lookup(*X.getBBID()).PositionInCluster < | |
| FuncClusterInfo.lookup(*Y.getBBID()).PositionInCluster; | |
| return X.getNumber() < Y.getNumber(); | |
| }; | |
| sortBasicBlocksAndUpdateBranches(MF, Comparator); | |
| avoidZeroOffsetLandingPad(MF); | |
| return true; | |
| } | |
| // When the BB address map needs to be generated, this renumbers basic blocks to | |
| // make them appear in increasing order of their IDs in the function. This | |
| // avoids the need to store basic block IDs in the BB address map section, since | |
| // they can be determined implicitly. | |
| bool BasicBlockSections::handleBBAddrMap(MachineFunction &MF) { | |
| if (!MF.getTarget().Options.BBAddrMap) | |
| return false; | |
| MF.RenumberBlocks(); | |
| return true; | |
| } | |
| bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { | |
| // First handle the basic block sections. | |
| auto R1 = handleBBSections(MF); | |
| // Handle basic block address map after basic block sections are finalized. | |
| auto R2 = handleBBAddrMap(MF); | |
| return R1 || R2; | |
| } | |
| void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesAll(); | |
| AU.addRequired<BasicBlockSectionsProfileReaderWrapperPass>(); | |
| AU.addUsedIfAvailable<BasicBlockMatchingAndInference>(); | |
| AU.addUsedIfAvailable<MachineDominatorTreeWrapperPass>(); | |
| AU.addUsedIfAvailable<MachinePostDominatorTreeWrapperPass>(); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| MachineFunctionPass *llvm::createBasicBlockSectionsPass() { | |
| return new BasicBlockSections(); | |
| } |