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//===- ConvertGPUToVulkanPass.h - GPU to Vulkan conversion pass -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// The file declares a pass to convert GPU dialect ops to to Vulkan runtime
// calls.
//
//===----------------------------------------------------------------------===//
#ifndef MLIR_CONVERSION_GPUTOVULKAN_CONVERTGPUTOVULKANPASS_H
#define MLIR_CONVERSION_GPUTOVULKAN_CONVERTGPUTOVULKANPASS_H
#include "mlir/Support/LLVM.h"
#include <memory>
namespace mlir {
class ModuleOp;
template <typename T> class OperationPass;
std::unique_ptr<OperationPass<ModuleOp>>
createConvertVulkanLaunchFuncToVulkanCallsPass();
std::unique_ptr<OperationPass<mlir::ModuleOp>>
createConvertGpuLaunchFuncToVulkanLaunchFuncPass();
} // namespace mlir
#endif // MLIR_CONVERSION_GPUTOVULKAN_CONVERTGPUTOVULKANPASS_H