| #!/usr/bin/env python3 |
| |
| """Helps manage sysroots.""" |
| |
| import argparse |
| import os |
| import subprocess |
| import sys |
| |
| |
| def make_fake_sysroot(out_dir): |
| def cmdout(cmd): |
| return subprocess.check_output(cmd).decode(sys.stdout.encoding).strip() |
| |
| if sys.platform == 'win32': |
| def mkjunction(dst, src): |
| subprocess.check_call(['mklink', '/j', dst, src], shell=True) |
| |
| os.mkdir(out_dir) |
| p = os.getenv('ProgramFiles(x86)', 'C:\\Program Files (x86)') |
| |
| winsdk = os.getenv('WindowsSdkDir') |
| if not winsdk: |
| winsdk = os.path.join(p, 'Windows Kits', '10') |
| print('%WindowsSdkDir% not set. You might want to run this from') |
| print('a Visual Studio cmd prompt. Defaulting to', winsdk) |
| os.mkdir(os.path.join(out_dir, 'Windows Kits')) |
| mkjunction(os.path.join(out_dir, 'Windows Kits', '10'), winsdk) |
| |
| vswhere = os.path.join( |
| p, 'Microsoft Visual Studio', 'Installer', 'vswhere') |
| vcid = 'Microsoft.VisualStudio.Component.VC.Tools.x86.x64' |
| vsinstalldir = cmdout( |
| [vswhere, '-latest', '-products', '*', '-requires', vcid, |
| '-property', 'installationPath']) |
| |
| mkjunction(os.path.join(out_dir, 'VC'), |
| os.path.join(vsinstalldir, 'VC')) |
| # Not all MSVC versions ship the DIA SDK, so the junction destination |
| # might not exist. That's fine. |
| mkjunction(os.path.join(out_dir, 'DIA SDK'), |
| os.path.join(vsinstalldir, 'DIA SDK')) |
| elif sys.platform == 'darwin': |
| # The SDKs used by default in compiler-rt/cmake/base-config-ix.cmake. |
| # COMPILER_RT_ENABLE_IOS defaults to on. |
| # COMPILER_RT_ENABLE_WATCHOS and COMPILER_RT_ENABLE_TV default to off. |
| # compiler-rt/cmake/config-ix.cmake sets DARWIN_EMBEDDED_PLATFORMS |
| # depending on these. |
| sdks = ['macosx', 'iphoneos', 'iphonesimulator'] |
| os.mkdir(out_dir) |
| for sdk in sdks: |
| sdkpath = cmdout(['xcrun', '-sdk', sdk, '-show-sdk-path']) |
| # sdkpath is something like /.../SDKs/MacOSX11.1.sdk, which is a |
| # symlink to MacOSX.sdk in the same directory. Resolve the symlink, |
| # to make the symlink in out_dir less likely to break when the SDK |
| # is updated (which will bump the number on xcrun's output, but not |
| # on the symlink destination). |
| sdkpath = os.path.realpath(sdkpath) |
| os.symlink(sdkpath, os.path.join(out_dir, os.path.basename(sdkpath))) |
| else: |
| os.symlink('/', out_dir) |
| |
| print('Done. Pass these flags to cmake:') |
| abs_out_dir = os.path.abspath(out_dir) |
| if sys.platform == 'win32': |
| # CMake doesn't like backslashes in commandline args. |
| abs_out_dir = abs_out_dir.replace(os.path.sep, '/') |
| print(' -DLLVM_WINSYSROOT=' + abs_out_dir) |
| elif sys.platform == 'darwin': |
| flags = [ |
| '-DCMAKE_OSX_SYSROOT=' + os.path.join(abs_out_dir, 'MacOSX.sdk'), |
| |
| # For find_darwin_sdk_dir() in |
| # compiler-rt/cmake/Modules/CompilerRTDarwinUtils.cmake |
| '-DDARWIN_macosx_CACHED_SYSROOT=' + |
| os.path.join(abs_out_dir, 'MacOSX.sdk'), |
| '-DDARWIN_iphoneos_CACHED_SYSROOT=' + |
| os.path.join(abs_out_dir, 'iPhoneOS.sdk'), |
| '-DDARWIN_iphonesimulator_CACHED_SYSROOT=' + |
| os.path.join(abs_out_dir, 'iPhoneSimulator.sdk'), |
| ] |
| print(' ' + ' '.join(flags)) |
| else: |
| print(' -DCMAKE_SYSROOT=' + abs_out_dir + ' to cmake.') |
| |
| |
| def main(): |
| parser = argparse.ArgumentParser(description=__doc__) |
| |
| subparsers = parser.add_subparsers(dest='command', required=True) |
| |
| makefake = subparsers.add_parser('make-fake', |
| help='Create a sysroot that symlinks to local directories.') |
| makefake.add_argument('--out-dir', required=True) |
| |
| args = parser.parse_args() |
| |
| assert args.command == 'make-fake' |
| make_fake_sysroot(args.out_dir) |
| |
| |
| if __name__ == '__main__': |
| main() |