| //===-- ProgressEvent.cpp ---------------------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include <mutex> |
| #include <queue> |
| #include <thread> |
| |
| #include "VSCodeForward.h" |
| |
| #include "llvm/Support/JSON.h" |
| |
| namespace lldb_vscode { |
| |
| enum ProgressEventType { |
| progressStart, |
| progressUpdate, |
| progressEnd |
| }; |
| |
| class ProgressEvent; |
| using ProgressEventReportCallback = std::function<void(ProgressEvent &)>; |
| |
| class ProgressEvent { |
| public: |
| /// Actual constructor to use that returns an optional, as the event might be |
| /// not apt for the IDE, e.g. an unnamed start event, or a redundant one. |
| /// |
| /// \param[in] progress_id |
| /// ID for this event. |
| /// |
| /// \param[in] message |
| /// Message to display in the UI. Required for start events. |
| /// |
| /// \param[in] completed |
| /// Number of jobs completed. |
| /// |
| /// \param[in] total |
| /// Total number of jobs, or \b UINT64_MAX if not determined. |
| /// |
| /// \param[in] prev_event |
| /// Previous event if this one is an update. If \b nullptr, then a start |
| /// event will be created. |
| static llvm::Optional<ProgressEvent> |
| Create(uint64_t progress_id, llvm::Optional<llvm::StringRef> message, |
| uint64_t completed, uint64_t total, |
| const ProgressEvent *prev_event = nullptr); |
| |
| llvm::json::Value ToJSON() const; |
| |
| /// \return |
| /// \b true if two event messages would result in the same event for the |
| /// IDE, e.g. same rounded percentage. |
| bool EqualsForIDE(const ProgressEvent &other) const; |
| |
| llvm::StringRef GetEventName() const; |
| |
| ProgressEventType GetEventType() const; |
| |
| /// Report this progress event to the provided callback only if enough time |
| /// has passed since the creation of the event and since the previous reported |
| /// update. |
| bool Report(ProgressEventReportCallback callback); |
| |
| bool Reported() const; |
| |
| private: |
| ProgressEvent(uint64_t progress_id, llvm::Optional<llvm::StringRef> message, |
| uint64_t completed, uint64_t total, |
| const ProgressEvent *prev_event); |
| |
| uint64_t m_progress_id; |
| std::string m_message; |
| ProgressEventType m_event_type; |
| llvm::Optional<uint32_t> m_percentage; |
| std::chrono::duration<double> m_creation_time = |
| std::chrono::system_clock::now().time_since_epoch(); |
| std::chrono::duration<double> m_minimum_allowed_report_time; |
| bool m_reported = false; |
| }; |
| |
| /// Class that keeps the start event and its most recent update. |
| /// It controls when the event should start being reported to the IDE. |
| class ProgressEventManager { |
| public: |
| ProgressEventManager(const ProgressEvent &start_event, |
| ProgressEventReportCallback report_callback); |
| |
| /// Report the start event and the most recent update if the event has lasted |
| /// for long enough. |
| /// |
| /// \return |
| /// \b false if the event hasn't finished and hasn't reported anything |
| /// yet. |
| bool ReportIfNeeded(); |
| |
| /// Receive a new progress event for the start event and try to report it if |
| /// appropriate. |
| void Update(uint64_t progress_id, uint64_t completed, uint64_t total); |
| |
| /// \return |
| /// \b true if a \a progressEnd event has been notified. There's no |
| /// need to try to report manually an event that has finished. |
| bool Finished() const; |
| |
| const ProgressEvent &GetMostRecentEvent() const; |
| |
| private: |
| ProgressEvent m_start_event; |
| llvm::Optional<ProgressEvent> m_last_update_event; |
| bool m_finished; |
| ProgressEventReportCallback m_report_callback; |
| }; |
| |
| using ProgressEventManagerSP = std::shared_ptr<ProgressEventManager>; |
| |
| /// Class that filters out progress event messages that shouldn't be reported |
| /// to the IDE, because they are invalid, they carry no new information, or they |
| /// don't last long enough. |
| /// |
| /// We need to limit the amount of events that are sent to the IDE, as they slow |
| /// the render thread of the UI user, and they end up spamming the DAP |
| /// connection, which also takes some processing time out of the IDE. |
| class ProgressEventReporter { |
| public: |
| /// \param[in] report_callback |
| /// Function to invoke to report the event to the IDE. |
| ProgressEventReporter(ProgressEventReportCallback report_callback); |
| |
| ~ProgressEventReporter(); |
| |
| /// Add a new event to the internal queue and report the event if |
| /// appropriate. |
| void Push(uint64_t progress_id, const char *message, uint64_t completed, |
| uint64_t total); |
| |
| private: |
| /// Report to the IDE events that haven't been reported to the IDE and have |
| /// lasted long enough. |
| void ReportStartEvents(); |
| |
| ProgressEventReportCallback m_report_callback; |
| std::map<uint64_t, ProgressEventManagerSP> m_event_managers; |
| /// Queue of start events in chronological order |
| std::queue<ProgressEventManagerSP> m_unreported_start_events; |
| /// Thread used to invoke \a ReportStartEvents periodically. |
| std::thread m_thread; |
| bool m_thread_should_exit; |
| /// Mutex that prevents running \a Push and \a ReportStartEvents |
| /// simultaneously, as both read and modify the same underlying objects. |
| std::mutex m_mutex; |
| }; |
| |
| } // namespace lldb_vscode |