| #include <chrono> | |
| #include <condition_variable> | |
| #include <cstdio> | |
| #include <random> | |
| #include <thread> | |
| std::default_random_engine g_random_engine{std::random_device{}()}; | |
| std::uniform_int_distribution<> g_distribution{0, 3000000}; | |
| std::condition_variable g_condition_variable; | |
| std::mutex g_mutex; | |
| int g_count; | |
| char *g_char_ptr = nullptr; | |
| void | |
| barrier_wait() | |
| { | |
| std::unique_lock<std::mutex> lock{g_mutex}; | |
| if (--g_count > 0) | |
| g_condition_variable.wait(lock); | |
| else | |
| g_condition_variable.notify_all(); | |
| } | |
| void | |
| do_bad_thing_with_location(char *char_ptr, char new_val) | |
| { | |
| *char_ptr = new_val; | |
| } | |
| uint32_t | |
| access_pool (bool flag = false) | |
| { | |
| static std::mutex g_access_mutex; | |
| if (!flag) | |
| g_access_mutex.lock(); | |
| char old_val = *g_char_ptr; | |
| if (flag) | |
| do_bad_thing_with_location(g_char_ptr, old_val + 1); | |
| if (!flag) | |
| g_access_mutex.unlock(); | |
| return *g_char_ptr; | |
| } | |
| void | |
| thread_func (uint32_t thread_index) | |
| { | |
| printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index); | |
| barrier_wait(); | |
| uint32_t count = 0; | |
| uint32_t val; | |
| while (count++ < 15) | |
| { | |
| // random micro second sleep from zero to 3 seconds | |
| int usec = g_distribution(g_random_engine); | |
| printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec); | |
| std::this_thread::sleep_for(std::chrono::microseconds{usec}); | |
| if (count < 7) | |
| val = access_pool (); | |
| else | |
| val = access_pool (true); | |
| printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count); | |
| } | |
| printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index); | |
| } | |
| int main (int argc, char const *argv[]) | |
| { | |
| g_count = 4; | |
| std::thread threads[3]; | |
| g_char_ptr = new char{}; | |
| // Create 3 threads | |
| for (auto &thread : threads) | |
| thread = std::thread{thread_func, std::distance(threads, &thread)}; | |
| printf ("Before turning all three threads loose...\n"); // Set break point at this line. | |
| barrier_wait(); | |
| // Join all of our threads | |
| for (auto &thread : threads) | |
| thread.join(); | |
| delete g_char_ptr; | |
| return 0; | |
| } |