| ; RUN: opt -S -dxil-cbuffer-access -mtriple=dxil--shadermodel6.3-library %s | FileCheck %s |
| |
| ; cbuffer CB { |
| ; float3 a1; // offset 0, size 12 (+4) |
| ; double3 a2; // offset 16, size 24 |
| ; float16_t2 a3; // offset 40, size 4 (+4) |
| ; uint64_t3 a4; // offset 48, size 24 (+8) |
| ; int4 a5; // offset 80, size 16 |
| ; uint16_t3 a6; // offset 96, size 6 (+10) |
| ; }; |
| %__cblayout_CB = type <{ <3 x float>, <3 x double>, <2 x half>, <3 x i64>, <4 x i32>, <3 x i16> }> |
| |
| @CB.cb = local_unnamed_addr global target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 102, 0, 16, 40, 48, 80, 96)) poison |
| ; CHECK: @CB.cb = |
| ; CHECK-NOT: external {{.*}} addrspace(2) global |
| @a1 = external local_unnamed_addr addrspace(2) global <3 x float>, align 16 |
| @a2 = external local_unnamed_addr addrspace(2) global <3 x double>, align 32 |
| @a3 = external local_unnamed_addr addrspace(2) global <2 x half>, align 4 |
| @a4 = external local_unnamed_addr addrspace(2) global <3 x i64>, align 32 |
| @a5 = external local_unnamed_addr addrspace(2) global <4 x i32>, align 16 |
| @a6 = external local_unnamed_addr addrspace(2) global <3 x i16>, align 8 |
| |
| ; CHECK: define void @f |
| define void @f(ptr %dst) { |
| entry: |
| %CB.cb_h.i.i = tail call target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 102, 0, 16, 40, 48, 80, 96)) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) |
| store target("dx.CBuffer", target("dx.Layout", %__cblayout_CB, 102, 0, 16, 40, 48, 80, 96)) %CB.cb_h.i.i, ptr @CB.cb, align 4 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { float, float, float, float } @llvm.dx.resource.load.cbufferrow.4.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 0) |
| ; CHECK: [[X:%.*]] = extractvalue { float, float, float, float } [[LOAD]], 0 |
| ; CHECK: [[Y:%.*]] = extractvalue { float, float, float, float } [[LOAD]], 1 |
| ; CHECK: [[Z:%.*]] = extractvalue { float, float, float, float } [[LOAD]], 2 |
| ; CHECK: [[VEC0:%.*]] = insertelement <3 x float> poison, float [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <3 x float> [[VEC0]], float [[Y]], i32 1 |
| ; CHECK: [[VEC2:%.*]] = insertelement <3 x float> [[VEC1]], float [[Z]], i32 2 |
| ; CHECK: store <3 x float> [[VEC2]], ptr %dst |
| %a1 = load <3 x float>, ptr addrspace(2) @a1, align 16 |
| store <3 x float> %a1, ptr %dst, align 4 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { double, double } @llvm.dx.resource.load.cbufferrow.2.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 1) |
| ; CHECK: [[X:%.*]] = extractvalue { double, double } [[LOAD]], 0 |
| ; CHECK: [[Y:%.*]] = extractvalue { double, double } [[LOAD]], 1 |
| ; CHECK: [[LOAD:%.*]] = call { double, double } @llvm.dx.resource.load.cbufferrow.2.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 2) |
| ; CHECK: [[Z:%.*]] = extractvalue { double, double } [[LOAD]], 0 |
| ; CHECK: [[VEC0:%.*]] = insertelement <3 x double> poison, double [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <3 x double> [[VEC0]], double [[Y]], i32 1 |
| ; CHECK: [[VEC2:%.*]] = insertelement <3 x double> [[VEC1]], double [[Z]], i32 2 |
| ; CHECK: [[PTR:%.*]] = getelementptr inbounds nuw i8, ptr %dst, i32 16 |
| ; CHECK: store <3 x double> [[VEC2]], ptr [[PTR]] |
| %a2 = load <3 x double>, ptr addrspace(2) @a2, align 32 |
| %a2.i = getelementptr inbounds nuw i8, ptr %dst, i32 16 |
| store <3 x double> %a2, ptr %a2.i, align 8 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { half, half, half, half, half, half, half, half } @llvm.dx.resource.load.cbufferrow.8.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 2) |
| ; CHECK: [[X:%.*]] = extractvalue { half, half, half, half, half, half, half, half } [[LOAD]], 4 |
| ; CHECK: [[Y:%.*]] = extractvalue { half, half, half, half, half, half, half, half } [[LOAD]], 5 |
| ; CHECK: [[VEC0:%.*]] = insertelement <2 x half> poison, half [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <2 x half> [[VEC0]], half [[Y]], i32 1 |
| ; CHECK: [[PTR:%.*]] = getelementptr inbounds nuw i8, ptr %dst, i32 40 |
| ; CHECK: store <2 x half> [[VEC1]], ptr [[PTR]] |
| %a3 = load <2 x half>, ptr addrspace(2) @a3, align 4 |
| %a3.i = getelementptr inbounds nuw i8, ptr %dst, i32 40 |
| store <2 x half> %a3, ptr %a3.i, align 2 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { i64, i64 } @llvm.dx.resource.load.cbufferrow.2.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 3) |
| ; CHECK: [[X:%.*]] = extractvalue { i64, i64 } [[LOAD]], 0 |
| ; CHECK: [[Y:%.*]] = extractvalue { i64, i64 } [[LOAD]], 1 |
| ; CHECK: [[LOAD:%.*]] = call { i64, i64 } @llvm.dx.resource.load.cbufferrow.2.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 4) |
| ; CHECK: [[Z:%.*]] = extractvalue { i64, i64 } [[LOAD]], 0 |
| ; CHECK: [[VEC0:%.*]] = insertelement <3 x i64> poison, i64 [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <3 x i64> [[VEC0]], i64 [[Y]], i32 1 |
| ; CHECK: [[VEC2:%.*]] = insertelement <3 x i64> [[VEC1]], i64 [[Z]], i32 2 |
| ; CHECK: [[PTR:%.*]] = getelementptr inbounds nuw i8, ptr %dst, i32 48 |
| ; CHECK: store <3 x i64> [[VEC2]], ptr [[PTR]] |
| %a4 = load <3 x i64>, ptr addrspace(2) @a4, align 32 |
| %a4.i = getelementptr inbounds nuw i8, ptr %dst, i32 48 |
| store <3 x i64> %a4, ptr %a4.i, align 8 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { i32, i32, i32, i32 } @llvm.dx.resource.load.cbufferrow.4.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 5) |
| ; CHECK: [[X:%.*]] = extractvalue { i32, i32, i32, i32 } [[LOAD]], 0 |
| ; CHECK: [[Y:%.*]] = extractvalue { i32, i32, i32, i32 } [[LOAD]], 1 |
| ; CHECK: [[Z:%.*]] = extractvalue { i32, i32, i32, i32 } [[LOAD]], 2 |
| ; CHECK: [[A:%.*]] = extractvalue { i32, i32, i32, i32 } [[LOAD]], 3 |
| ; CHECK: [[VEC0:%.*]] = insertelement <4 x i32> poison, i32 [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <4 x i32> [[VEC0]], i32 [[Y]], i32 1 |
| ; CHECK: [[VEC2:%.*]] = insertelement <4 x i32> [[VEC1]], i32 [[Z]], i32 2 |
| ; CHECK: [[VEC3:%.*]] = insertelement <4 x i32> [[VEC2]], i32 [[A]], i32 3 |
| ; CHECK: [[PTR:%.*]] = getelementptr inbounds nuw i8, ptr %dst, i32 72 |
| ; CHECK: store <4 x i32> [[VEC3]], ptr [[PTR]] |
| %a5 = load <4 x i32>, ptr addrspace(2) @a5, align 16 |
| %a5.i = getelementptr inbounds nuw i8, ptr %dst, i32 72 |
| store <4 x i32> %a5, ptr %a5.i, align 4 |
| |
| ; CHECK: [[CB:%.*]] = load target("dx.CBuffer", {{.*}})), ptr @CB.cb |
| ; CHECK: [[LOAD:%.*]] = call { i16, i16, i16, i16, i16, i16, i16, i16 } @llvm.dx.resource.load.cbufferrow.8.{{.*}}(target("dx.CBuffer", {{.*}})) [[CB]], i32 6) |
| ; CHECK: [[X:%.*]] = extractvalue { i16, i16, i16, i16, i16, i16, i16, i16 } [[LOAD]], 0 |
| ; CHECK: [[Y:%.*]] = extractvalue { i16, i16, i16, i16, i16, i16, i16, i16 } [[LOAD]], 1 |
| ; CHECK: [[Z:%.*]] = extractvalue { i16, i16, i16, i16, i16, i16, i16, i16 } [[LOAD]], 2 |
| ; CHECK: [[VEC0:%.*]] = insertelement <3 x i16> poison, i16 [[X]], i32 0 |
| ; CHECK: [[VEC1:%.*]] = insertelement <3 x i16> [[VEC0]], i16 [[Y]], i32 1 |
| ; CHECK: [[VEC2:%.*]] = insertelement <3 x i16> [[VEC1]], i16 [[Z]], i32 2 |
| ; CHECK: [[PTR:%.*]] = getelementptr inbounds nuw i8, ptr %dst, i32 88 |
| ; CHECK: store <3 x i16> [[VEC2]], ptr [[PTR]] |
| %a6 = load <3 x i16>, ptr addrspace(2) @a6, align 8 |
| %a6.i = getelementptr inbounds nuw i8, ptr %dst, i32 88 |
| store <3 x i16> %a6, ptr %a6.i, align 2 |
| |
| ret void |
| } |
| |
| ; CHECK-NOT: !hlsl.cbs = |
| !hlsl.cbs = !{!0} |
| |
| !0 = !{ptr @CB.cb, ptr addrspace(2) @a1, ptr addrspace(2) @a2, ptr addrspace(2) @a3, ptr addrspace(2) @a4, ptr addrspace(2) @a5, ptr addrspace(2) @a6} |