| #import <Foundation/Foundation.h> |
| |
| @interface OverridesALot: NSObject |
| |
| - (void)boring; |
| |
| @end |
| |
| @implementation OverridesALot |
| |
| + (id)alloc { |
| NSLog(@"alloc"); |
| return [super alloc]; |
| } |
| |
| + (id)allocWithZone: (NSZone *)z { |
| NSLog(@"allocWithZone:"); |
| return [super allocWithZone: z]; |
| } |
| |
| + (id)new { |
| NSLog(@"new"); |
| return [super new]; |
| } |
| |
| - (id)init { |
| NSLog(@"init"); |
| return [super init]; |
| } |
| |
| - (id)self { |
| NSLog(@"self"); |
| return [super self]; |
| } |
| |
| + (id)class { |
| NSLog(@"class"); |
| return [super class]; |
| } |
| |
| - (BOOL)isKindOfClass: (Class)c { |
| NSLog(@"isKindOfClass:"); |
| return [super isKindOfClass: c]; |
| } |
| |
| - (BOOL)respondsToSelector: (SEL)s { |
| NSLog(@"respondsToSelector:"); |
| return [super respondsToSelector: s]; |
| } |
| |
| - (id)retain { |
| NSLog(@"retain"); |
| return [super retain]; |
| } |
| |
| - (oneway void)release { |
| NSLog(@"release"); |
| [super release]; |
| } |
| |
| - (id)autorelease { |
| NSLog(@"autorelease"); |
| return [super autorelease]; |
| } |
| |
| - (void)boring { |
| NSLog(@"boring"); |
| } |
| |
| @end |
| |
| @interface OverridesInit: NSObject |
| |
| - (void)boring; |
| |
| @end |
| |
| @implementation OverridesInit |
| |
| - (id)init { |
| NSLog(@"init"); |
| return [super init]; |
| } |
| |
| @end |
| |
| int main() { |
| id obj; |
| |
| // First make an object of the class that overrides everything, |
| // and make sure we step into all the methods: |
| |
| obj = [OverridesALot alloc]; // Stop here to start stepping |
| [obj release]; // Stop Location 2 |
| |
| obj = [OverridesALot allocWithZone: NULL]; // Stop Location 3 |
| [obj release]; // Stop Location 4 |
| |
| obj = [OverridesALot new]; // Stop Location 5 |
| [obj release]; // Stop Location 6 |
| |
| obj = [[OverridesALot alloc] init]; // Stop Location 7 |
| [obj self]; // Stop Location 8 |
| [obj isKindOfClass: [OverridesALot class]]; // Stop Location 9 |
| [obj respondsToSelector: @selector(hello)]; // Stop Location 10 |
| [obj retain]; // Stop Location 11 |
| [obj autorelease]; // Stop Location 12 |
| [obj boring]; // Stop Location 13 |
| [obj release]; // Stop Location 14 |
| |
| // Now try a class that only overrides init but not alloc, to make |
| // sure we get into the second method in a combined call: |
| |
| obj = [[OverridesInit alloc] init]; // Stop Location 15 |
| |
| return 0; // Stop Location 15 |
| } |