blob: 005ca8c9b2d93f80c9ec0a51a6ba872104643746 [file]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --filter-out-after "^scalar.ph:" --version 5
; RUN: opt -p loop-vectorize -S %s | FileCheck --check-prefixes=CHECK %s
target datalayout = "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-Fn32"
target triple = "arm64-apple-macosx15.0.0"
define void @test_add_double_same_const_args_1(ptr %res, ptr noalias %A, ptr noalias %B) {
; CHECK-LABEL: define void @test_add_double_same_const_args_1(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP1]]
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = load <2 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = load <2 x double>, ptr [[TMP3]], align 4
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[STRIDED_VEC1]], splat (double 1.000000e+00)
; CHECK-NEXT: [[TMP7:%.*]] = fadd <2 x double> [[STRIDED_VEC4]], splat (double 1.000000e+00)
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP1]]
; CHECK-NEXT: store <2 x double> [[TMP6]], ptr [[TMP8]], align 4
; CHECK-NEXT: store <2 x double> [[TMP7]], ptr [[TMP9]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %l.A.0, 1.0
%add.1 = fadd double %l.A.1, 1.0
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_same_const_args_2(ptr %res, ptr noalias %A, ptr noalias %B) {
; CHECK-LABEL: define void @test_add_double_same_const_args_2(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 1
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[B]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[B]], i64 [[TMP1]]
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = load <2 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = load <2 x double>, ptr [[TMP3]], align 4
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC1]]
; CHECK-NEXT: [[TMP7:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC4]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP1]]
; CHECK-NEXT: store <2 x double> [[TMP6]], ptr [[TMP8]], align 4
; CHECK-NEXT: store <2 x double> [[TMP7]], ptr [[TMP9]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.B.0 = getelementptr inbounds nuw { double, double }, ptr %B, i64 %iv
%l.B.0 = load double, ptr %gep.B.0, align 4
%add.0 = fadd double 1.0, %l.B.0
%gep.B.1 = getelementptr inbounds nuw i8, ptr %gep.B.0, i64 8
%l.B.1 = load double, ptr %gep.B.1, align 4
%add.1 = fadd double 1.0, %l.B.1
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_mixed_const_args(ptr %res, ptr noalias %A, ptr noalias %B) {
; CHECK-LABEL: define void @test_add_double_mixed_const_args(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[B]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[B]], i64 [[TMP1]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP3]], align 4
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC3]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC1]]
; CHECK-NEXT: [[TMP7:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC4]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP9:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP1]]
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP7]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC5]], ptr [[TMP9]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.B.0 = getelementptr inbounds nuw { double, double }, ptr %B, i64 %iv
%l.B.0 = load double, ptr %gep.B.0, align 4
%add.0 = fadd double 1.0, %l.B.0
%gep.B.1 = getelementptr inbounds nuw i8, ptr %gep.B.0, i64 8
%l.B.1 = load double, ptr %gep.B.1, align 4
%add.1 = fadd double 2.0, %l.B.1
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_same_var_args_1(ptr %res, ptr noalias %A, ptr noalias %B, double %x) {
; CHECK-LABEL: define void @test_add_double_same_var_args_1(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], double [[X:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[STRIDED_VEC3]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> [[STRIDED_VEC1]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[STRIDED_VEC4]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC5]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %l.A.0, %x
%add.1 = fadd double %l.A.1, %x
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_same_var_args_2(ptr %res, ptr noalias %A, ptr noalias %B, double %x) {
; CHECK-LABEL: define void @test_add_double_same_var_args_2(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], double [[X:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC3]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC1]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC4]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC5]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %x, %l.A.0
%add.1 = fadd double %x, %l.A.1
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_same_var_args_at_different_positions(ptr %res, ptr noalias %A, ptr noalias %B, double %x) {
; CHECK-LABEL: define void @test_add_double_same_var_args_at_different_positions(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], double [[X:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[STRIDED_VEC3]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC1]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC4]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC5]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %l.A.0, %x
%add.1 = fadd double %x, %l.A.1
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_different_var_args_1(ptr %res, ptr noalias %A, ptr noalias %B, double %x, double %y) {
; CHECK-LABEL: define void @test_add_double_different_var_args_1(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], double [[X:%.*]], double [[Y:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x double> poison, double [[Y]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC4:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC5:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[STRIDED_VEC5]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> [[STRIDED_VEC3]], [[BROADCAST_SPLAT2]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[STRIDED_VEC6]], [[BROADCAST_SPLAT2]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC7:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC7]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %l.A.0, %x
%add.1 = fadd double %l.A.1, %y
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}
define void @test_add_double_different_var_args_2(ptr %res, ptr noalias %A, ptr noalias %B, double %x, double %y) {
; CHECK-LABEL: define void @test_add_double_different_var_args_2(
; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], double [[X:%.*]], double [[Y:%.*]]) {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: br label %[[VECTOR_PH:.*]]
; CHECK: [[VECTOR_PH]]:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[Y]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT: br label %[[VECTOR_BODY:.*]]
; CHECK: [[VECTOR_BODY]]:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 2
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[WIDE_VEC4:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
; CHECK-NEXT: [[STRIDED_VEC5:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC]]
; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC5]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT2]], [[STRIDED_VEC3]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT2]], [[STRIDED_VEC6]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[INTERLEAVED_VEC7:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: store <4 x double> [[INTERLEAVED_VEC7]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; CHECK-NEXT: br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
; CHECK: [[MIDDLE_BLOCK]]:
; CHECK-NEXT: br [[EXIT:label %.*]]
; CHECK: [[SCALAR_PH:.*:]]
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
%l.A.0 = load double, ptr %gep.A.0, align 4
%gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
%l.A.1 = load double, ptr %gep.A.1, align 4
%add.0 = fadd double %y, %l.A.0
%add.1 = fadd double %x, %l.A.1
%gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
store double %add.0, ptr %gep.res.0, align 4
%gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
store double %add.1, ptr %gep.res.1, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 100
br i1 %ec, label %exit, label %loop
exit:
ret void
}