[libcxx] Remove empty ~__no_destroy (#89882)

Primary motivation: is that after #84651 msan will
complain if fields accessed after ~__no_destroy.

My understanding of the https://eel.is/c++draft/basic.life#10
Static object with trivial destruction has program lifetime.
Static object with empty destuctor has implicit lifetime, and
accessing the object after lifetime is UB.

It was UB before #84651, it's just msan ignored union members.

Existing code with unions uses empty destructor, so accessing after
the main() can cause UB.

"placement new" version can have trivial destructor, so there is no end
of lifetime.

Secondary motivation: empty destructor will register __cxa_atexit with
-O0.
https://gcc.godbolt.org/z/hce587b65

We can not remove the destructor with union where
_Tp can have non-trivial destructor.

But we can remove destructor if we use in-place
new instead of union.
https://gcc.godbolt.org/z/Yqxx57eEd - empty even with -O0.

New test fails without the patch on

https://lab.llvm.org/buildbot/#/builders/sanitizer-x86_64-linux-bootstrap-msan
3 files changed
tree: a5b00916164a0aa02740910e22e9fee9ebb78264
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.