blob: 6878ad68af469cf8da2b59848488213055ca8c7b [file] [log] [blame]
; RUN: opt -loop-vectorize -scalable-vectorization=preferred -force-vector-interleave=1 -force-vector-width=4 -S < %s | FileCheck %s --check-prefix=CHECK-VF4IC1
; RUN: opt -loop-vectorize -scalable-vectorization=preferred -force-vector-interleave=4 -force-vector-width=4 -S < %s | FileCheck %s --check-prefix=CHECK-VF4IC4
target triple = "aarch64-linux-gnu"
define i32 @select_const_i32_from_icmp(i32* nocapture readonly %v, i64 %n) #0 {
; CHECK-VF4IC1-LABEL: @select_const_i32_from_icmp
; CHECK-VF4IC1: vector.body:
; CHECK-VF4IC1: [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL:%.*]], %vector.body ]
; CHECK-VF4IC1: [[VEC_LOAD:%.*]] = load <vscale x 4 x i32>
; CHECK-VF4IC1-NEXT: [[VEC_ICMP:%.*]] = icmp eq <vscale x 4 x i32> [[VEC_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[VEC_SEL]] = select <vscale x 4 x i1> [[VEC_ICMP]], <vscale x 4 x i32> [[VEC_PHI]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 7, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1: middle.block:
; CHECK-VF4IC1-NEXT: [[FIN_ICMP:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[OR_RDX:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1(<vscale x 4 x i1> [[FIN_ICMP]])
; CHECK-VF4IC1-NEXT: {{.*}} = select i1 [[OR_RDX]], i32 7, i32 3
; CHECK-VF4IC4-LABEL: @select_const_i32_from_icmp
; CHECK-VF4IC4: vector.body:
; CHECK-VF4IC4: [[VEC_PHI1:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL1:%.*]], %vector.body ]
; CHECK-VF4IC4: [[VEC_PHI2:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL2:%.*]], %vector.body ]
; CHECK-VF4IC4: [[VEC_PHI3:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL3:%.*]], %vector.body ]
; CHECK-VF4IC4: [[VEC_PHI4:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL4:%.*]], %vector.body ]
; CHECK-VF4IC4: [[VEC_ICMP1:%.*]] = icmp eq <vscale x 4 x i32> {{.*}}, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_ICMP2:%.*]] = icmp eq <vscale x 4 x i32> {{.*}}, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_ICMP3:%.*]] = icmp eq <vscale x 4 x i32> {{.*}}, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_ICMP4:%.*]] = icmp eq <vscale x 4 x i32> {{.*}}, shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL1]] = select <vscale x 4 x i1> [[VEC_ICMP1]], <vscale x 4 x i32> [[VEC_PHI1]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 7, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL2]] = select <vscale x 4 x i1> [[VEC_ICMP2]], <vscale x 4 x i32> [[VEC_PHI2]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 7, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL3]] = select <vscale x 4 x i1> [[VEC_ICMP3]], <vscale x 4 x i32> [[VEC_PHI3]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 7, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL4]] = select <vscale x 4 x i1> [[VEC_ICMP4]], <vscale x 4 x i32> [[VEC_PHI4]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 7, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4: middle.block:
; CHECK-VF4IC4-NEXT: [[VEC_ICMP5:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL1]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL5:%.*]] = select <vscale x 4 x i1> [[VEC_ICMP5]], <vscale x 4 x i32> [[VEC_SEL1]], <vscale x 4 x i32> [[VEC_SEL2]]
; CHECK-VF4IC4-NEXT: [[VEC_ICMP6:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL5]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL6:%.*]] = select <vscale x 4 x i1> [[VEC_ICMP6]], <vscale x 4 x i32> [[VEC_SEL5]], <vscale x 4 x i32> [[VEC_SEL3]]
; CHECK-VF4IC4-NEXT: [[VEC_ICMP7:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL6]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[VEC_SEL7:%.*]] = select <vscale x 4 x i1> [[VEC_ICMP7]], <vscale x 4 x i32> [[VEC_SEL6]], <vscale x 4 x i32> [[VEC_SEL4]]
; CHECK-VF4IC4-NEXT: [[FIN_ICMP:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL7]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC4-NEXT: [[OR_RDX:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1(<vscale x 4 x i1> [[FIN_ICMP]])
; CHECK-VF4IC4-NEXT: {{.*}} = select i1 [[OR_RDX]], i32 7, i32 3
entry:
br label %for.body
for.body: ; preds = %entry, %for.body
%0 = phi i64 [ 0, %entry ], [ %6, %for.body ]
%1 = phi i32 [ 3, %entry ], [ %5, %for.body ]
%2 = getelementptr inbounds i32, i32* %v, i64 %0
%3 = load i32, i32* %2, align 4
%4 = icmp eq i32 %3, 3
%5 = select i1 %4, i32 %1, i32 7
%6 = add nuw nsw i64 %0, 1
%7 = icmp eq i64 %6, %n
br i1 %7, label %exit, label %for.body, !llvm.loop !0
exit: ; preds = %for.body
ret i32 %5
}
define i32 @select_i32_from_icmp(i32* nocapture readonly %v, i32 %a, i32 %b, i64 %n) #0 {
; CHECK-VF4IC1-LABEL: @select_i32_from_icmp
; CHECK-VF4IC1: vector.ph:
; CHECK-VF4IC1: [[TMP1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 %a, i32 0
; CHECK-VF4IC1-NEXT: [[SPLAT_OF_A:%.*]] = shufflevector <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-VF4IC1-NEXT: [[TMP2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 %b, i32 0
; CHECK-VF4IC1-NEXT: [[SPLAT_OF_B:%.*]] = shufflevector <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-VF4IC1: vector.body:
; CHECK-VF4IC1: [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ [[SPLAT_OF_A]], %vector.ph ], [ [[VEC_SEL:%.*]], %vector.body ]
; CHECK-VF4IC1: [[VEC_LOAD:%.*]] = load <vscale x 4 x i32>
; CHECK-VF4IC1-NEXT: [[VEC_ICMP:%.*]] = icmp eq <vscale x 4 x i32> [[VEC_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 3, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[VEC_SEL]] = select <vscale x 4 x i1> [[VEC_ICMP]], <vscale x 4 x i32> [[VEC_PHI]], <vscale x 4 x i32> [[SPLAT_OF_B]]
; CHECK-VF4IC1: middle.block:
; CHECK-VF4IC1-NEXT: [[FIN_INS:%.*]] = insertelement <vscale x 4 x i32> poison, i32 %a, i32 0
; CHECK-VF4IC1-NEXT: [[FIN_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[FIN_INS]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-VF4IC1-NEXT: [[FIN_CMP:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL]], [[FIN_SPLAT]]
; CHECK-VF4IC1-NEXT: [[OR_RDX:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1(<vscale x 4 x i1> [[FIN_CMP]])
; CHECK-VF4IC1-NEXT: {{.*}} = select i1 [[OR_RDX]], i32 %b, i32 %a
; CHECK-VF4IC4-LABEL: @select_i32_from_icmp
; CHECK-VF4IC4: vector.body:
entry:
br label %for.body
for.body: ; preds = %entry, %for.body
%0 = phi i64 [ 0, %entry ], [ %6, %for.body ]
%1 = phi i32 [ %a, %entry ], [ %5, %for.body ]
%2 = getelementptr inbounds i32, i32* %v, i64 %0
%3 = load i32, i32* %2, align 4
%4 = icmp eq i32 %3, 3
%5 = select i1 %4, i32 %1, i32 %b
%6 = add nuw nsw i64 %0, 1
%7 = icmp eq i64 %6, %n
br i1 %7, label %exit, label %for.body, !llvm.loop !0
exit: ; preds = %for.body
ret i32 %5
}
define i32 @select_const_i32_from_fcmp(float* nocapture readonly %v, i64 %n) #0 {
; CHECK-VF4IC1-LABEL: @select_const_i32_from_fcmp
; CHECK-VF4IC1: vector.body:
; CHECK-VF4IC1: [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 2, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), %vector.ph ], [ [[VEC_SEL:%.*]], %vector.body ]
; CHECK-VF4IC1: [[VEC_LOAD:%.*]] = load <vscale x 4 x float>
; CHECK-VF4IC1-NEXT: [[VEC_ICMP:%.*]] = fcmp fast ueq <vscale x 4 x float> [[VEC_LOAD]], shufflevector (<vscale x 4 x float> insertelement (<vscale x 4 x float> poison, float 3.000000e+00, i32 0), <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[VEC_SEL]] = select <vscale x 4 x i1> [[VEC_ICMP]], <vscale x 4 x i32> [[VEC_PHI]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1: middle.block:
; CHECK-VF4IC1-NEXT: [[FIN_ICMP:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 2, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[OR_RDX:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1(<vscale x 4 x i1> [[FIN_ICMP]])
; CHECK-VF4IC1-NEXT: {{.*}} = select i1 [[OR_RDX]], i32 1, i32 2
; CHECK-VF4IC4-LABEL: @select_const_i32_from_fcmp
; CHECK-VF4IC4: vector.body:
entry:
br label %for.body
for.body: ; preds = %entry, %for.body
%0 = phi i64 [ 0, %entry ], [ %6, %for.body ]
%1 = phi i32 [ 2, %entry ], [ %5, %for.body ]
%2 = getelementptr inbounds float, float* %v, i64 %0
%3 = load float, float* %2, align 4
%4 = fcmp fast ueq float %3, 3.0
%5 = select i1 %4, i32 %1, i32 1
%6 = add nuw nsw i64 %0, 1
%7 = icmp eq i64 %6, %n
br i1 %7, label %exit, label %for.body, !llvm.loop !0
exit: ; preds = %for.body
ret i32 %5
}
define float @select_const_f32_from_icmp(i32* nocapture readonly %v, i64 %n) #0 {
; CHECK-VF4IC1-LABEL: @select_const_f32_from_icmp
; CHECK-VF4IC1-NOT: vector.body
; CHECK-VF4IC4-LABEL: @select_const_f32_from_icmp
; CHECK-VF4IC4-NOT: vector.body
entry:
br label %for.body
for.body: ; preds = %entry, %for.body
%0 = phi i64 [ 0, %entry ], [ %6, %for.body ]
%1 = phi fast float [ 3.0, %entry ], [ %5, %for.body ]
%2 = getelementptr inbounds i32, i32* %v, i64 %0
%3 = load i32, i32* %2, align 4
%4 = icmp eq i32 %3, 3
%5 = select fast i1 %4, float %1, float 7.0
%6 = add nuw nsw i64 %0, 1
%7 = icmp eq i64 %6, %n
br i1 %7, label %exit, label %for.body, !llvm.loop !0
exit: ; preds = %for.body
ret float %5
}
define i32 @pred_select_const_i32_from_icmp(i32* noalias nocapture readonly %src1, i32* noalias nocapture readonly %src2, i64 %n) #0 {
; CHECK-VF4IC1-LABEL: @pred_select_const_i32_from_icmp
; CHECK-VF4IC1: vector.body:
; CHECK-VF4IC1: [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, %vector.ph ], [ [[VEC_SEL:%.*]], %vector.body ]
; CHECK-VF4IC1: [[VEC_LOAD:%.*]] = load <vscale x 4 x i32>
; CHECK-VF4IC1: [[MASK:%.*]] = icmp sgt <vscale x 4 x i32> [[VEC_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 35, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1: [[MASKED_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0nxv4i32(<vscale x 4 x i32>* {{%.*}}, i32 4, <vscale x 4 x i1> [[MASK]], <vscale x 4 x i32> poison)
; CHECK-VF4IC1-NEXT: [[VEC_ICMP:%.*]] = icmp eq <vscale x 4 x i32> [[MASKED_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 2, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-VF4IC1-NEXT: [[VEC_SEL_TMP:%.*]] = select <vscale x 4 x i1> [[VEC_ICMP]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> [[VEC_PHI]]
; CHECK-VF4IC1: [[VEC_SEL:%.*]] = select <vscale x 4 x i1> [[MASK]], <vscale x 4 x i32> [[VEC_SEL_TMP]], <vscale x 4 x i32> [[VEC_PHI]]
; CHECK-VF4IC1: middle.block:
; CHECK-VF4IC1-NEXT: [[FIN_ICMP:%.*]] = icmp ne <vscale x 4 x i32> [[VEC_SEL]], zeroinitializer
; CHECK-VF4IC1-NEXT: [[OR_RDX:%.*]] = call i1 @llvm.vector.reduce.or.nxv4i1(<vscale x 4 x i1> [[FIN_ICMP]])
; CHECK-VF4IC1-NEXT: {{.*}} = select i1 [[OR_RDX]], i32 1, i32 0
; CHECK-VF4IC4-LABEL: @pred_select_const_i32_from_icmp
; CHECK-VF4IC4: vector.body:
entry:
br label %for.body
for.body: ; preds = %entry, %for.inc
%i.013 = phi i64 [ %inc, %for.inc ], [ 0, %entry ]
%r.012 = phi i32 [ %r.1, %for.inc ], [ 0, %entry ]
%arrayidx = getelementptr inbounds i32, i32* %src1, i64 %i.013
%0 = load i32, i32* %arrayidx, align 4
%cmp1 = icmp sgt i32 %0, 35
br i1 %cmp1, label %if.then, label %for.inc
if.then: ; preds = %for.body
%arrayidx2 = getelementptr inbounds i32, i32* %src2, i64 %i.013
%1 = load i32, i32* %arrayidx2, align 4
%cmp3 = icmp eq i32 %1, 2
%spec.select = select i1 %cmp3, i32 1, i32 %r.012
br label %for.inc
for.inc: ; preds = %if.then, %for.body
%r.1 = phi i32 [ %r.012, %for.body ], [ %spec.select, %if.then ]
%inc = add nuw nsw i64 %i.013, 1
%exitcond.not = icmp eq i64 %inc, %n
br i1 %exitcond.not, label %for.end.loopexit, label %for.body, !llvm.loop !0
for.end.loopexit: ; preds = %for.inc
%r.1.lcssa = phi i32 [ %r.1, %for.inc ]
ret i32 %r.1.lcssa
}
attributes #0 = { "target-features"="+sve" }
!0 = distinct !{!0, !1}
!1 = !{!"llvm.loop.vectorize.scalable.enable", i1 true}