blob: 426837ffb03812a4911f9398b579025c88990ad8 [file] [log] [blame]
; RUN: opt -loop-vectorize -force-vector-width=4 -force-vector-interleave=1 -mtriple=arm64-apple-darinw -S %s | FileCheck %s
; In the loop below, both the current and previous values of a first-order
; recurrence are stored in an interleave group.
define void @interleaved_store_first_order_recurrence(i32* noalias %src, i32* %dst) {
; CHECK-LABEL: @interleaved_store_first_order_recurrence(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VECTOR_RECUR:%.*]] = phi <4 x i32> [ <i32 poison, i32 poison, i32 poison, i32 99>, %vector.ph ], [ [[BROADCAST_SPLAT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[SRC:%.*]], align 4
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[VECTOR_RECUR]], <4 x i32> [[BROADCAST_SPLAT]], <4 x i32> <i32 3, i32 4, i32 5, i32 6>
; CHECK-NEXT: [[TMP3:%.*]] = mul nuw nsw i64 [[TMP0]], 3
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP4]], i64 1
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP4]], i64 2
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP6]], i32 -2
; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP7]] to <12 x i32>*
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x i32> zeroinitializer, <4 x i32> [[TMP2]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLAT]], <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <8 x i32> [[TMP9]], <8 x i32> [[TMP10]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <12 x i32> [[TMP11]], <12 x i32> poison, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
; CHECK-NEXT: store <12 x i32> [[INTERLEAVED_VEC]], <12 x i32>* [[TMP8]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1000
; CHECK-NEXT: br i1 [[TMP12]], label %middle.block, label %vector.body
;
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%for = phi i32 [ 99, %entry ],[ %for.next, %loop ]
%for.next = load i32, i32* %src, align 4
%off = mul nuw nsw i64 %iv, 3
%gep.1 = getelementptr inbounds i32, i32* %dst, i64 %off
store i32 0, i32* %gep.1, align 4
%gep.2 = getelementptr inbounds i32, i32* %gep.1, i64 1
store i32 %for, i32* %gep.2, align 4
%gep.3 = getelementptr inbounds i32, i32* %gep.1, i64 2
store i32 %for.next, i32* %gep.3, align 4
%iv.next = add nuw nsw i64 %iv, 1
%ec = icmp eq i64 %iv.next, 1000
br i1 %ec, label %exit, label %loop
exit:
ret void
}