|  | ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
|  | ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp,+fp64 -verify-machineinstrs %s -o - | FileCheck %s | 
|  |  | 
|  | ; i32 | 
|  |  | 
|  | define void @vld2_v2i32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2i32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev64.32 q1, q0 | 
|  | ; CHECK-NEXT:    vmov r2, s2 | 
|  | ; CHECK-NEXT:    vmov r0, s6 | 
|  | ; CHECK-NEXT:    vmov r3, s0 | 
|  | ; CHECK-NEXT:    add r0, r2 | 
|  | ; CHECK-NEXT:    vmov r2, s4 | 
|  | ; CHECK-NEXT:    add r2, r3 | 
|  | ; CHECK-NEXT:    strd r2, r0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x i32>, ptr %src, align 4 | 
|  | %s1 = shufflevector <4 x i32> %l1, <4 x i32> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x i32> %l1, <4 x i32> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = add <2 x i32> %s1, %s2 | 
|  | store <2 x i32> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4i32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4i32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x i32>, ptr %src, align 4 | 
|  | %s1 = shufflevector <8 x i32> %l1, <8 x i32> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x i32> %l1, <8 x i32> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = add <4 x i32> %s1, %s2 | 
|  | store <4 x i32> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8i32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8i32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld20.32 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld21.32 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.i32 q1, q2, q3 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #16] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x i32>, ptr %src, align 4 | 
|  | %s1 = shufflevector <16 x i32> %l1, <16 x i32> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x i32> %l1, <16 x i32> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = add <8 x i32> %s1, %s2 | 
|  | store <8 x i32> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v16i32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v16i32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    add.w r2, r0, #96 | 
|  | ; CHECK-NEXT:    add.w r3, r0, #64 | 
|  | ; CHECK-NEXT:    vld20.32 {q3, q4}, [r2] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld21.32 {q3, q4}, [r2] | 
|  | ; CHECK-NEXT:    vld20.32 {q5, q6}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld20.32 {q1, q2}, [r3] | 
|  | ; CHECK-NEXT:    vadd.i32 q3, q3, q4 | 
|  | ; CHECK-NEXT:    vld21.32 {q5, q6}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q1, q2}, [r3] | 
|  | ; CHECK-NEXT:    vstrw.32 q3, [r1, #48] | 
|  | ; CHECK-NEXT:    vadd.i32 q5, q5, q6 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.i32 q1, q1, q2 | 
|  | ; CHECK-NEXT:    vstrw.32 q5, [r1, #16] | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #32] | 
|  | ; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <32 x i32>, ptr %src, align 4 | 
|  | %s1 = shufflevector <32 x i32> %l1, <32 x i32> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> | 
|  | %s2 = shufflevector <32 x i32> %l1, <32 x i32> undef, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> | 
|  | %a = add <16 x i32> %s1, %s2 | 
|  | store <16 x i32> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4i32_align1(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4i32_align1: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u8 q0, [r0, #16] | 
|  | ; CHECK-NEXT:    vldrb.u8 q1, [r0] | 
|  | ; CHECK-NEXT:    vmov.f32 s8, s5 | 
|  | ; CHECK-NEXT:    vmov.f32 s9, s7 | 
|  | ; CHECK-NEXT:    vmov.f32 s5, s6 | 
|  | ; CHECK-NEXT:    vmov.f32 s10, s1 | 
|  | ; CHECK-NEXT:    vmov.f32 s11, s3 | 
|  | ; CHECK-NEXT:    vmov.f32 s6, s0 | 
|  | ; CHECK-NEXT:    vmov.f32 s7, s2 | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q1, q2 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x i32>, ptr %src, align 1 | 
|  | %s1 = shufflevector <8 x i32> %l1, <8 x i32> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x i32> %l1, <8 x i32> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = add <4 x i32> %s1, %s2 | 
|  | store <4 x i32> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; i16 | 
|  |  | 
|  | define void @vld2_v2i16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2i16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrh.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev64.32 q1, q0 | 
|  | ; CHECK-NEXT:    vmov r2, s2 | 
|  | ; CHECK-NEXT:    vmov r0, s6 | 
|  | ; CHECK-NEXT:    add r0, r2 | 
|  | ; CHECK-NEXT:    strh r0, [r1, #2] | 
|  | ; CHECK-NEXT:    vmov r0, s4 | 
|  | ; CHECK-NEXT:    vmov r2, s0 | 
|  | ; CHECK-NEXT:    add r0, r2 | 
|  | ; CHECK-NEXT:    strh r0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x i16>, ptr %src, align 2 | 
|  | %s1 = shufflevector <4 x i16> %l1, <4 x i16> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x i16> %l1, <4 x i16> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = add <2 x i16> %s1, %s2 | 
|  | store <2 x i16> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4i16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4i16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrh.u16 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev32.16 q1, q0 | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrh.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x i16>, ptr %src, align 2 | 
|  | %s1 = shufflevector <8 x i16> %l1, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x i16> %l1, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = add <4 x i16> %s1, %s2 | 
|  | store <4 x i16> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8i16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8i16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x i16>, ptr %src, align 2 | 
|  | %s1 = shufflevector <16 x i16> %l1, <16 x i16> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x i16> %l1, <16 x i16> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = add <8 x i16> %s1, %s2 | 
|  | store <8 x i16> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v16i16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v16i16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.16 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld20.16 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld21.16 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.i16 q1, q2, q3 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #16] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <32 x i16>, ptr %src, align 2 | 
|  | %s1 = shufflevector <32 x i16> %l1, <32 x i16> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> | 
|  | %s2 = shufflevector <32 x i16> %l1, <32 x i16> undef, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> | 
|  | %a = add <16 x i16> %s1, %s2 | 
|  | store <16 x i16> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8i16_align1(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8i16_align1: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .pad #32 | 
|  | ; CHECK-NEXT:    sub sp, #32 | 
|  | ; CHECK-NEXT:    vldrb.u8 q0, [r0, #16] | 
|  | ; CHECK-NEXT:    add r2, sp, #16 | 
|  | ; CHECK-NEXT:    vshr.u32 q1, q0, #16 | 
|  | ; CHECK-NEXT:    vstrh.32 q1, [r2, #8] | 
|  | ; CHECK-NEXT:    vldrb.u8 q1, [r0] | 
|  | ; CHECK-NEXT:    mov r0, sp | 
|  | ; CHECK-NEXT:    vshr.u32 q2, q1, #16 | 
|  | ; CHECK-NEXT:    vstrh.32 q2, [r2] | 
|  | ; CHECK-NEXT:    vstrh.32 q0, [r0, #8] | 
|  | ; CHECK-NEXT:    vstrh.32 q1, [r0] | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r2] | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r0] | 
|  | ; CHECK-NEXT:    vadd.i16 q0, q1, q0 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    add sp, #32 | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x i16>, ptr %src, align 1 | 
|  | %s1 = shufflevector <16 x i16> %l1, <16 x i16> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x i16> %l1, <16 x i16> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = add <8 x i16> %s1, %s2 | 
|  | store <8 x i16> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; i8 | 
|  |  | 
|  | define void @vld2_v2i8(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2i8: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev64.32 q1, q0 | 
|  | ; CHECK-NEXT:    vmov r2, s2 | 
|  | ; CHECK-NEXT:    vmov r0, s6 | 
|  | ; CHECK-NEXT:    add r0, r2 | 
|  | ; CHECK-NEXT:    strb r0, [r1, #1] | 
|  | ; CHECK-NEXT:    vmov r0, s4 | 
|  | ; CHECK-NEXT:    vmov r2, s0 | 
|  | ; CHECK-NEXT:    add r0, r2 | 
|  | ; CHECK-NEXT:    strb r0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x i8>, ptr %src, align 1 | 
|  | %s1 = shufflevector <4 x i8> %l1, <4 x i8> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x i8> %l1, <4 x i8> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = add <2 x i8> %s1, %s2 | 
|  | store <2 x i8> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4i8(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4i8: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u16 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev32.16 q1, q0 | 
|  | ; CHECK-NEXT:    vadd.i32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrb.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x i8>, ptr %src, align 1 | 
|  | %s1 = shufflevector <8 x i8> %l1, <8 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x i8> %l1, <8 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = add <4 x i8> %s1, %s2 | 
|  | store <4 x i8> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8i8(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8i8: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u8 q0, [r0] | 
|  | ; CHECK-NEXT:    vrev16.8 q1, q0 | 
|  | ; CHECK-NEXT:    vadd.i16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrb.16 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x i8>, ptr %src, align 1 | 
|  | %s1 = shufflevector <16 x i8> %l1, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x i8> %l1, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = add <8 x i8> %s1, %s2 | 
|  | store <8 x i8> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v16i8(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v16i8: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.8 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.8 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vadd.i8 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <32 x i8>, ptr %src, align 1 | 
|  | %s1 = shufflevector <32 x i8> %l1, <32 x i8> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> | 
|  | %s2 = shufflevector <32 x i8> %l1, <32 x i8> undef, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> | 
|  | %a = add <16 x i8> %s1, %s2 | 
|  | store <16 x i8> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; i64 | 
|  |  | 
|  | define void @vld2_v2i64(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2i64: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .save {r4, r5, r6, lr} | 
|  | ; CHECK-NEXT:    push {r4, r5, r6, lr} | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0, #16] | 
|  | ; CHECK-NEXT:    vmov lr, r12, d1 | 
|  | ; CHECK-NEXT:    vmov r3, r2, d0 | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vmov r0, r4, d1 | 
|  | ; CHECK-NEXT:    vmov r5, r6, d0 | 
|  | ; CHECK-NEXT:    adds.w r3, r3, lr | 
|  | ; CHECK-NEXT:    adc.w r2, r2, r12 | 
|  | ; CHECK-NEXT:    adds r0, r0, r5 | 
|  | ; CHECK-NEXT:    adcs r6, r4 | 
|  | ; CHECK-NEXT:    vmov q0[2], q0[0], r0, r3 | 
|  | ; CHECK-NEXT:    vmov q0[3], q0[1], r6, r2 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    pop {r4, r5, r6, pc} | 
|  | entry: | 
|  | %l1 = load <4 x i64>, ptr %src, align 8 | 
|  | %s1 = shufflevector <4 x i64> %l1, <4 x i64> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x i64> %l1, <4 x i64> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = add <2 x i64> %s1, %s2 | 
|  | store <2 x i64> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4i64(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4i64: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, lr} | 
|  | ; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, lr} | 
|  | ; CHECK-NEXT:    .vsave {d8} | 
|  | ; CHECK-NEXT:    vpush {d8} | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vldrw.u32 q2, [r0, #16] | 
|  | ; CHECK-NEXT:    vldrw.u32 q3, [r0, #32] | 
|  | ; CHECK-NEXT:    vmov.f32 s4, s2 | 
|  | ; CHECK-NEXT:    vmov.f32 s5, s3 | 
|  | ; CHECK-NEXT:    vmov.f32 s2, s8 | 
|  | ; CHECK-NEXT:    vmov.f32 s3, s9 | 
|  | ; CHECK-NEXT:    vmov.f32 s16, s14 | 
|  | ; CHECK-NEXT:    vmov.f32 s17, s15 | 
|  | ; CHECK-NEXT:    vmov lr, r12, d5 | 
|  | ; CHECK-NEXT:    vldrw.u32 q2, [r0, #48] | 
|  | ; CHECK-NEXT:    vmov r5, r6, d6 | 
|  | ; CHECK-NEXT:    vmov r2, r3, d1 | 
|  | ; CHECK-NEXT:    vmov.f32 s2, s8 | 
|  | ; CHECK-NEXT:    vmov r0, r7, d8 | 
|  | ; CHECK-NEXT:    vmov.f32 s3, s9 | 
|  | ; CHECK-NEXT:    adds.w lr, lr, r2 | 
|  | ; CHECK-NEXT:    adc.w r12, r12, r3 | 
|  | ; CHECK-NEXT:    vmov r3, r4, d5 | 
|  | ; CHECK-NEXT:    adds r0, r0, r5 | 
|  | ; CHECK-NEXT:    adc.w r8, r6, r7 | 
|  | ; CHECK-NEXT:    vmov r6, r5, d1 | 
|  | ; CHECK-NEXT:    vmov r2, r7, d0 | 
|  | ; CHECK-NEXT:    adds r3, r3, r6 | 
|  | ; CHECK-NEXT:    adc.w r6, r5, r4 | 
|  | ; CHECK-NEXT:    vmov r5, r4, d2 | 
|  | ; CHECK-NEXT:    vmov q1[2], q1[0], r0, r3 | 
|  | ; CHECK-NEXT:    vmov q1[3], q1[1], r8, r6 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #16] | 
|  | ; CHECK-NEXT:    adds r2, r2, r5 | 
|  | ; CHECK-NEXT:    vmov q0[2], q0[0], r2, lr | 
|  | ; CHECK-NEXT:    adc.w r0, r7, r4 | 
|  | ; CHECK-NEXT:    vmov q0[3], q0[1], r0, r12 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vpop {d8} | 
|  | ; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, pc} | 
|  | entry: | 
|  | %l1 = load <8 x i64>, ptr %src, align 8 | 
|  | %s1 = shufflevector <8 x i64> %l1, <8 x i64> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x i64> %l1, <8 x i64> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = add <4 x i64> %s1, %s2 | 
|  | store <4 x i64> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; f32 | 
|  |  | 
|  | define void @vld2_v2f32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2f32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0] | 
|  | ; CHECK-NEXT:    vmov.f32 s4, s1 | 
|  | ; CHECK-NEXT:    vmov.f32 s5, s3 | 
|  | ; CHECK-NEXT:    vmov.f32 s1, s2 | 
|  | ; CHECK-NEXT:    vadd.f32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstmia r1, {s0, s1} | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x float>, ptr %src, align 4 | 
|  | %s1 = shufflevector <4 x float> %l1, <4 x float> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x float> %l1, <4 x float> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = fadd <2 x float> %s1, %s2 | 
|  | store <2 x float> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4f32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4f32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vadd.f32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x float>, ptr %src, align 4 | 
|  | %s1 = shufflevector <8 x float> %l1, <8 x float> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x float> %l1, <8 x float> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = fadd <4 x float> %s1, %s2 | 
|  | store <4 x float> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8f32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8f32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld20.32 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vadd.f32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld21.32 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.f32 q1, q2, q3 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #16] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x float>, ptr %src, align 4 | 
|  | %s1 = shufflevector <16 x float> %l1, <16 x float> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x float> %l1, <16 x float> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = fadd <8 x float> %s1, %s2 | 
|  | store <8 x float> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v16f32(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v16f32: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    vld20.32 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    add.w r2, r0, #96 | 
|  | ; CHECK-NEXT:    add.w r3, r0, #64 | 
|  | ; CHECK-NEXT:    vld20.32 {q3, q4}, [r2] | 
|  | ; CHECK-NEXT:    vld21.32 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld21.32 {q3, q4}, [r2] | 
|  | ; CHECK-NEXT:    vld20.32 {q5, q6}, [r0] | 
|  | ; CHECK-NEXT:    vadd.f32 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld20.32 {q1, q2}, [r3] | 
|  | ; CHECK-NEXT:    vadd.f32 q3, q3, q4 | 
|  | ; CHECK-NEXT:    vld21.32 {q5, q6}, [r0] | 
|  | ; CHECK-NEXT:    vld21.32 {q1, q2}, [r3] | 
|  | ; CHECK-NEXT:    vstrw.32 q3, [r1, #48] | 
|  | ; CHECK-NEXT:    vadd.f32 q5, q5, q6 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.f32 q1, q1, q2 | 
|  | ; CHECK-NEXT:    vstrw.32 q5, [r1, #16] | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1, #32] | 
|  | ; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13} | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <32 x float>, ptr %src, align 4 | 
|  | %s1 = shufflevector <32 x float> %l1, <32 x float> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> | 
|  | %s2 = shufflevector <32 x float> %l1, <32 x float> undef, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> | 
|  | %a = fadd <16 x float> %s1, %s2 | 
|  | store <16 x float> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4f32_align1(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4f32_align1: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u8 q0, [r0, #16] | 
|  | ; CHECK-NEXT:    vldrb.u8 q1, [r0] | 
|  | ; CHECK-NEXT:    vmov.f32 s8, s5 | 
|  | ; CHECK-NEXT:    vmov.f32 s9, s7 | 
|  | ; CHECK-NEXT:    vmov.f32 s5, s6 | 
|  | ; CHECK-NEXT:    vmov.f32 s10, s1 | 
|  | ; CHECK-NEXT:    vmov.f32 s11, s3 | 
|  | ; CHECK-NEXT:    vmov.f32 s6, s0 | 
|  | ; CHECK-NEXT:    vmov.f32 s7, s2 | 
|  | ; CHECK-NEXT:    vadd.f32 q0, q1, q2 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x float>, ptr %src, align 1 | 
|  | %s1 = shufflevector <8 x float> %l1, <8 x float> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x float> %l1, <8 x float> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = fadd <4 x float> %s1, %s2 | 
|  | store <4 x float> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; f16 | 
|  |  | 
|  | define void @vld2_v2f16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2f16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    ldr r2, [r0] | 
|  | ; CHECK-NEXT:    ldr r0, [r0, #4] | 
|  | ; CHECK-NEXT:    vmov.32 q0[0], r2 | 
|  | ; CHECK-NEXT:    vmov q1, q0 | 
|  | ; CHECK-NEXT:    vmov.32 q1[1], r0 | 
|  | ; CHECK-NEXT:    vmovx.f16 s4, s0 | 
|  | ; CHECK-NEXT:    vmovx.f16 s2, s5 | 
|  | ; CHECK-NEXT:    vins.f16 s4, s2 | 
|  | ; CHECK-NEXT:    vins.f16 s0, s5 | 
|  | ; CHECK-NEXT:    vadd.f16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vmov r0, s0 | 
|  | ; CHECK-NEXT:    str r0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x half>, ptr %src, align 2 | 
|  | %s1 = shufflevector <4 x half> %l1, <4 x half> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x half> %l1, <4 x half> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = fadd <2 x half> %s1, %s2 | 
|  | store <2 x half> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4f16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4f16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrh.u16 q0, [r0] | 
|  | ; CHECK-NEXT:    vmovx.f16 s4, s0 | 
|  | ; CHECK-NEXT:    vmovx.f16 s6, s1 | 
|  | ; CHECK-NEXT:    vins.f16 s4, s6 | 
|  | ; CHECK-NEXT:    vmovx.f16 s5, s2 | 
|  | ; CHECK-NEXT:    vmovx.f16 s6, s3 | 
|  | ; CHECK-NEXT:    vins.f16 s2, s3 | 
|  | ; CHECK-NEXT:    vins.f16 s0, s1 | 
|  | ; CHECK-NEXT:    vins.f16 s5, s6 | 
|  | ; CHECK-NEXT:    vmov.f32 s1, s2 | 
|  | ; CHECK-NEXT:    vadd.f16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vmov r0, r2, d0 | 
|  | ; CHECK-NEXT:    strd r0, r2, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x half>, ptr %src, align 2 | 
|  | %s1 = shufflevector <8 x half> %l1, <8 x half> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x half> %l1, <8 x half> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = fadd <4 x half> %s1, %s2 | 
|  | store <4 x half> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8f16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8f16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vadd.f16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x half>, ptr %src, align 2 | 
|  | %s1 = shufflevector <16 x half> %l1, <16 x half> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x half> %l1, <16 x half> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = fadd <8 x half> %s1, %s2 | 
|  | store <8 x half> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v16f16(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v16f16: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vld20.16 {q0, q1}, [r0] | 
|  | ; CHECK-NEXT:    vld21.16 {q0, q1}, [r0]! | 
|  | ; CHECK-NEXT:    vld20.16 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vadd.f16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vld21.16 {q2, q3}, [r0] | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    vadd.f16 q2, q2, q3 | 
|  | ; CHECK-NEXT:    vstrw.32 q2, [r1, #16] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <32 x half>, ptr %src, align 2 | 
|  | %s1 = shufflevector <32 x half> %l1, <32 x half> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30> | 
|  | %s2 = shufflevector <32 x half> %l1, <32 x half> undef, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31> | 
|  | %a = fadd <16 x half> %s1, %s2 | 
|  | store <16 x half> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v8f16_align1(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v8f16_align1: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrb.u8 q0, [r0] | 
|  | ; CHECK-NEXT:    vldrb.u8 q2, [r0, #16] | 
|  | ; CHECK-NEXT:    vmovx.f16 s4, s0 | 
|  | ; CHECK-NEXT:    vmovx.f16 s6, s1 | 
|  | ; CHECK-NEXT:    vins.f16 s4, s6 | 
|  | ; CHECK-NEXT:    vmovx.f16 s5, s2 | 
|  | ; CHECK-NEXT:    vmovx.f16 s6, s3 | 
|  | ; CHECK-NEXT:    vmovx.f16 s12, s9 | 
|  | ; CHECK-NEXT:    vins.f16 s5, s6 | 
|  | ; CHECK-NEXT:    vmovx.f16 s6, s8 | 
|  | ; CHECK-NEXT:    vins.f16 s6, s12 | 
|  | ; CHECK-NEXT:    vmovx.f16 s7, s10 | 
|  | ; CHECK-NEXT:    vmovx.f16 s12, s11 | 
|  | ; CHECK-NEXT:    vins.f16 s2, s3 | 
|  | ; CHECK-NEXT:    vins.f16 s10, s11 | 
|  | ; CHECK-NEXT:    vins.f16 s8, s9 | 
|  | ; CHECK-NEXT:    vins.f16 s0, s1 | 
|  | ; CHECK-NEXT:    vmov.f32 s1, s2 | 
|  | ; CHECK-NEXT:    vins.f16 s7, s12 | 
|  | ; CHECK-NEXT:    vmov.f32 s2, s8 | 
|  | ; CHECK-NEXT:    vmov.f32 s3, s10 | 
|  | ; CHECK-NEXT:    vadd.f16 q0, q0, q1 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <16 x half>, ptr %src, align 1 | 
|  | %s1 = shufflevector <16 x half> %l1, <16 x half> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> | 
|  | %s2 = shufflevector <16 x half> %l1, <16 x half> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> | 
|  | %a = fadd <8 x half> %s1, %s2 | 
|  | store <8 x half> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; f64 | 
|  |  | 
|  | define void @vld2_v2f64(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v2f64: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0, #16] | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r0] | 
|  | ; CHECK-NEXT:    vadd.f64 d1, d0, d1 | 
|  | ; CHECK-NEXT:    vadd.f64 d0, d2, d3 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <4 x double>, ptr %src, align 8 | 
|  | %s1 = shufflevector <4 x double> %l1, <4 x double> undef, <2 x i32> <i32 0, i32 2> | 
|  | %s2 = shufflevector <4 x double> %l1, <4 x double> undef, <2 x i32> <i32 1, i32 3> | 
|  | %a = fadd <2 x double> %s1, %s2 | 
|  | store <2 x double> %a, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | define void @vld2_v4f64(ptr %src, ptr %dst) { | 
|  | ; CHECK-LABEL: vld2_v4f64: | 
|  | ; CHECK:       @ %bb.0: @ %entry | 
|  | ; CHECK-NEXT:    vldrw.u32 q0, [r0, #48] | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r0, #32] | 
|  | ; CHECK-NEXT:    vldrw.u32 q2, [r0] | 
|  | ; CHECK-NEXT:    vadd.f64 d1, d0, d1 | 
|  | ; CHECK-NEXT:    vadd.f64 d0, d2, d3 | 
|  | ; CHECK-NEXT:    vldrw.u32 q1, [r0, #16] | 
|  | ; CHECK-NEXT:    vadd.f64 d3, d2, d3 | 
|  | ; CHECK-NEXT:    vstrw.32 q0, [r1, #16] | 
|  | ; CHECK-NEXT:    vadd.f64 d2, d4, d5 | 
|  | ; CHECK-NEXT:    vstrw.32 q1, [r1] | 
|  | ; CHECK-NEXT:    bx lr | 
|  | entry: | 
|  | %l1 = load <8 x double>, ptr %src, align 8 | 
|  | %s1 = shufflevector <8 x double> %l1, <8 x double> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | 
|  | %s2 = shufflevector <8 x double> %l1, <8 x double> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | 
|  | %a = fadd <4 x double> %s1, %s2 | 
|  | store <4 x double> %a, ptr %dst | 
|  | ret void | 
|  | } |