|  | ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
|  | ; RUN: llc -mtriple=amdgcn -mcpu=verde < %s | FileCheck -check-prefixes=VERDE %s | 
|  | ; RUN: llc -mtriple=amdgcn -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX6789 %s | 
|  | ; RUN: llc -mtriple=amdgcn -mcpu=gfx1010 < %s | FileCheck -check-prefixes=GFX10 %s | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dsdv, float %s) { | 
|  | ; VERDE-LABEL: sample_cd_1d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_cd_1d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_cd_1d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_cd v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f32.f32(i32 15, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t) { | 
|  | ; VERDE-LABEL: sample_cd_2d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_cd_2d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_cd_2d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_cd v[0:3], v[0:5], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f32.f32(i32 15, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_c_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s) { | 
|  | ; VERDE-LABEL: sample_c_cd_1d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_c_cd_1d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_c_cd_1d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_c_cd v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_c_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t) { | 
|  | ; VERDE-LABEL: sample_c_cd_2d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_c_cd_2d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_c_cd_2d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_c_cd v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dsdv, float %s, float %clamp) { | 
|  | ; VERDE-LABEL: sample_cd_cl_1d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_cd_cl_1d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_cd_cl_1d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_cd_cl v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f32.f32(i32 15, float %dsdh, float %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_cd_cl_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, float %clamp) { | 
|  | ; VERDE-LABEL: sample_cd_cl_2d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_cd_cl_2d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_cd_cl_2d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_cd_cl v[0:3], v[0:6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f32.f32(i32 15, float %dsdh, float %dtdh, float %dsdv, float %dtdv, float %s, float %t, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | define amdgpu_ps <4 x float> @sample_c_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, float %dsdh, float %dsdv, float %s, float %clamp) { | 
|  | ; VERDE-LABEL: sample_c_cd_cl_1d: | 
|  | ; VERDE:       ; %bb.0: ; %main_body | 
|  | ; VERDE-NEXT:    image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf | 
|  | ; VERDE-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; VERDE-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX6789-LABEL: sample_c_cd_cl_1d: | 
|  | ; GFX6789:       ; %bb.0: ; %main_body | 
|  | ; GFX6789-NEXT:    image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf | 
|  | ; GFX6789-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX6789-NEXT:    ; return to shader part epilog | 
|  | ; | 
|  | ; GFX10-LABEL: sample_c_cd_cl_1d: | 
|  | ; GFX10:       ; %bb.0: ; %main_body | 
|  | ; GFX10-NEXT:    image_sample_c_cd_cl v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D | 
|  | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
|  | ; GFX10-NEXT:    ; return to shader part epilog | 
|  | main_body: | 
|  | %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f32.f32(i32 15, float %zcompare, float %dsdh, float %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0) | 
|  | ret <4 x float> %v | 
|  | } | 
|  |  | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f32.f32(i32, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f32.f32(i32, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  | declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.2d.v4f32.f32.f32(i32, float, float, float, float, float, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1 | 
|  |  | 
|  | attributes #0 = { nounwind } | 
|  | attributes #1 = { nounwind readonly } | 
|  | attributes #2 = { nounwind readnone } |