| import("//llvm/utils/gn/build/sysroot.gni") |
| |
| have_ios_sdks = true |
| |
| if (sysroot == "") { |
| declare_args() { |
| # Set to true if you don't have Xcode installed, but do have the commandline |
| # tools. |
| mac_use_commandline_tools_sdk = false |
| } |
| |
| # Location of the mac sdk. |
| # The correct way to do this is to call xcrun |
| # (https://reviews.llvm.org/D70835), but that makes `gn gen` take twice as |
| # long and almost everyone has Xcode installed. So require that people who |
| # don't have it installed set a gn arg. |
| if (mac_use_commandline_tools_sdk) { |
| mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk" |
| |
| # iOS SDKs aren't available in the commandline tools SDK. |
| have_ios_sdks = false |
| } else { |
| mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk" |
| ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk" |
| iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk" |
| } |
| } else { |
| ios_sdk_path = sysroot + "/iPhoneOS.sdk" |
| iossim_sdk_path = sysroot + "/iPhoneSimulator.sdk" |
| mac_sdk_path = sysroot + "/MacOSX.sdk" |
| } |