| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -o - %s -verify |
| |
| // expected-error@+1{{'hlsl::is_array' attribute cannot be applied to a declaration}} |
| [[hlsl::is_array]] __hlsl_resource_t res0; |
| |
| // expected-error@+1{{HLSL resource needs to have [[hlsl::resource_class()]] attribute}} |
| __hlsl_resource_t [[hlsl::is_array]] res1; |
| |
| // expected-error@+1{{'hlsl::is_array' attribute takes no arguments}} |
| __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::is_array(3)]] res2; |
| |
| // expected-error@+1{{use of undeclared identifier 'gibberish'}} |
| __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::is_array(gibberish)]] res3; |
| |
| // expected-warning@+1{{attribute 'hlsl::is_array' is already applied}} |
| __hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::is_array]] [[hlsl::is_array]] res4; |
| |
| // expected-error@+2{{attribute 'hlsl::resource_class' can be used only on HLSL intangible type '__hlsl_resource_t'}} |
| // expected-error@+1{{attribute 'hlsl::is_array' can be used only on HLSL intangible type '__hlsl_resource_t'}} |
| float [[hlsl::resource_class(UAV)]] [[hlsl::is_array]] res5; |