| ; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s | 
 |  | 
 | ; This test checks to ensure that setting the LLVM module flag "dx.resmayalias" | 
 | ; to 0 has no effect on the DXIL shader flag analysis for the flag | 
 | ; ResMayNotAlias. | 
 |  | 
 | target triple = "dxil-pc-shadermodel6.8-library" | 
 |  | 
 | ; CHECK:      Combined Shader Flags for Module | 
 | ; CHECK-NEXT: Shader Flags Value: 0x200000010 | 
 |  | 
 | ; CHECK: Note: extra DXIL module flags: | 
 | ; CHECK:       Raw and structured buffers | 
 | ; CHECK:       Any UAV may not alias any other UAV | 
 | ; | 
 |  | 
 | ; CHECK: Function loadUAV : 0x20000000 | 
 | define float @loadUAV() #0 { | 
 |   %res = call target("dx.TypedBuffer", float, 1, 0, 0) | 
 |       @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) | 
 |   %load = call {float, i1} @llvm.dx.resource.load.typedbuffer( | 
 |       target("dx.TypedBuffer", float, 1, 0, 0) %res, i32 0) | 
 |   %val = extractvalue {float, i1} %load, 0 | 
 |   ret float %val | 
 | } | 
 |  | 
 | ; CHECK: Function loadSRV : 0x00000010 | 
 | define float @loadSRV() #0 { | 
 |   %res = tail call target("dx.RawBuffer", float, 0, 0) | 
 |       @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) | 
 |   %load = call {float, i1} @llvm.dx.resource.load.rawbuffer( | 
 |       target("dx.RawBuffer", float, 0, 0) %res, i32 0, i32 0) | 
 |   %val = extractvalue { float, i1 } %load, 0 | 
 |   ret float %val | 
 | } | 
 |  | 
 | !llvm.module.flags = !{!0} | 
 | !dx.valver = !{!1} | 
 |  | 
 | ; dx.resmayalias should never appear with a value of 0. | 
 | ; But if it does, ensure that it has no effect. | 
 | !0 = !{i32 1, !"dx.resmayalias", i32 0} | 
 | !1 = !{i32 1, i32 8} | 
 |  | 
 | attributes #0 = { convergent norecurse nounwind "hlsl.export"} |