| //===- SymbolDCE.cpp - Pass to delete dead symbols ------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements an algorithm for eliminating symbol operations that are | |
| // known to be dead. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "mlir/Transforms/Passes.h" | |
| #include "mlir/IR/Operation.h" | |
| #include "mlir/IR/SymbolTable.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/DebugLog.h" | |
| #include "llvm/Support/InterleavedRange.h" | |
| namespace mlir { | |
| #define GEN_PASS_DEF_SYMBOLDCEPASS | |
| #include "mlir/Transforms/Passes.h.inc" | |
| } // namespace mlir | |
| using namespace mlir; | |
| #define DEBUG_TYPE "symbol-dce" | |
| namespace { | |
| struct SymbolDCE : public impl::SymbolDCEPassBase<SymbolDCE> { | |
| void runOnOperation() override; | |
| /// Compute the liveness of the symbols within the given symbol table. | |
| /// `symbolTableIsHidden` is true if this symbol table is known to be | |
| /// unaccessible from operations in its parent regions. | |
| LogicalResult computeLiveness(Operation *symbolTableOp, | |
| SymbolTableCollection &symbolTable, | |
| bool symbolTableIsHidden, | |
| DenseSet<Operation *> &liveSymbols); | |
| }; | |
| } // namespace | |
| void SymbolDCE::runOnOperation() { | |
| Operation *symbolTableOp = getOperation(); | |
| // SymbolDCE should only be run on operations that define a symbol table. | |
| if (!symbolTableOp->hasTrait<OpTrait::SymbolTable>()) { | |
| symbolTableOp->emitOpError() | |
| << " was scheduled to run under SymbolDCE, but does not define a " | |
| "symbol table"; | |
| return signalPassFailure(); | |
| } | |
| // A flag that signals if the top level symbol table is hidden, i.e. not | |
| // accessible from parent scopes. | |
| bool symbolTableIsHidden = true; | |
| SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(symbolTableOp); | |
| if (symbolTableOp->getParentOp() && symbol) | |
| symbolTableIsHidden = symbol.isPrivate(); | |
| // Compute the set of live symbols within the symbol table. | |
| DenseSet<Operation *> liveSymbols; | |
| SymbolTableCollection symbolTable; | |
| if (failed(computeLiveness(symbolTableOp, symbolTable, symbolTableIsHidden, | |
| liveSymbols))) | |
| return signalPassFailure(); | |
| // After computing the liveness, delete all of the symbols that were found to | |
| // be dead. | |
| symbolTableOp->walk([&](Operation *nestedSymbolTable) { | |
| if (!nestedSymbolTable->hasTrait<OpTrait::SymbolTable>()) | |
| return; | |
| for (auto &block : nestedSymbolTable->getRegion(0)) { | |
| for (Operation &op : llvm::make_early_inc_range(block)) { | |
| if (isa<SymbolOpInterface>(&op) && !liveSymbols.count(&op)) { | |
| op.erase(); | |
| ++numDCE; | |
| } | |
| } | |
| } | |
| }); | |
| } | |
| /// Compute the liveness of the symbols within the given symbol table. | |
| /// `symbolTableIsHidden` is true if this symbol table is known to be | |
| /// unaccessible from operations in its parent regions. | |
| LogicalResult SymbolDCE::computeLiveness(Operation *symbolTableOp, | |
| SymbolTableCollection &symbolTable, | |
| bool symbolTableIsHidden, | |
| DenseSet<Operation *> &liveSymbols) { | |
| LDBG() << "computeLiveness: " | |
| << OpWithFlags(symbolTableOp, OpPrintingFlags().skipRegions()); | |
| // A worklist of live operations to propagate uses from. | |
| SmallVector<Operation *, 16> worklist; | |
| // Walk the symbols within the current symbol table, marking the symbols that | |
| // are known to be live. | |
| for (auto &block : symbolTableOp->getRegion(0)) { | |
| // Add all non-symbols or symbols that can't be discarded. | |
| for (Operation &op : block) { | |
| SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(&op); | |
| if (!symbol) { | |
| worklist.push_back(&op); | |
| continue; | |
| } | |
| bool isDiscardable = (symbolTableIsHidden || symbol.isPrivate()) && | |
| symbol.canDiscardOnUseEmpty(); | |
| if (!isDiscardable && liveSymbols.insert(&op).second) | |
| worklist.push_back(&op); | |
| } | |
| } | |
| // Process the set of symbols that were known to be live, adding new symbols | |
| // that are referenced within. For operations that are not symbol tables, it | |
| // considers the liveness with respect to the op itself rather than scope of | |
| // nested symbol tables by enqueuing all the top level operations for | |
| // consideration. | |
| while (!worklist.empty()) { | |
| Operation *op = worklist.pop_back_val(); | |
| LDBG() << "processing: " | |
| << OpWithFlags(op, OpPrintingFlags().skipRegions()); | |
| // If this is a symbol table, recursively compute its liveness. | |
| if (op->hasTrait<OpTrait::SymbolTable>()) { | |
| // The internal symbol table is hidden if the parent is, if its not a | |
| // symbol, or if it is a private symbol. | |
| SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(op); | |
| bool symIsHidden = symbolTableIsHidden || !symbol || symbol.isPrivate(); | |
| LDBG() << "\tsymbol table: " | |
| << OpWithFlags(op, OpPrintingFlags().skipRegions()) | |
| << " is hidden: " << symIsHidden; | |
| if (failed(computeLiveness(op, symbolTable, symIsHidden, liveSymbols))) | |
| return failure(); | |
| } else { | |
| LDBG() << "\tnon-symbol table: " | |
| << OpWithFlags(op, OpPrintingFlags().skipRegions()); | |
| // If the op is not a symbol table, then, unless op itself is dead which | |
| // would be handled by DCE, we need to check all the regions and blocks | |
| // within the op to find the uses (e.g., consider visibility within op as | |
| // if top level rather than relying on pure symbol table visibility). This | |
| // is more conservative than SymbolTable::walkSymbolTables in the case | |
| // where there is again SymbolTable information to take advantage of. | |
| for (auto ®ion : op->getRegions()) | |
| for (auto &block : region.getBlocks()) | |
| for (Operation &op : block) | |
| if (op.getNumRegions()) | |
| worklist.push_back(&op); | |
| } | |
| // Get the first parent symbol table op. Note: due to enqueueing of | |
| // top-level ops, we may not have a symbol table parent here, but if we do | |
| // not, then we also don't have a symbol. | |
| Operation *parentOp = op->getParentOp(); | |
| if (!parentOp->hasTrait<OpTrait::SymbolTable>()) | |
| continue; | |
| // Collect the uses held by this operation. | |
| std::optional<SymbolTable::UseRange> uses = SymbolTable::getSymbolUses(op); | |
| if (!uses) { | |
| return op->emitError() | |
| << "operation contains potentially unknown symbol table, meaning " | |
| << "that we can't reliable compute symbol uses"; | |
| } | |
| SmallVector<Operation *, 4> resolvedSymbols; | |
| LDBG() << "uses of " << OpWithFlags(op, OpPrintingFlags().skipRegions()); | |
| for (const SymbolTable::SymbolUse &use : *uses) { | |
| LDBG() << "\tuse: " << use.getUser(); | |
| // Lookup the symbols referenced by this use. | |
| resolvedSymbols.clear(); | |
| if (failed(symbolTable.lookupSymbolIn(parentOp, use.getSymbolRef(), | |
| resolvedSymbols))) | |
| // Ignore references to unknown symbols. | |
| continue; | |
| LDBG() << "\t\tresolved symbols: " | |
| << llvm::interleaved(resolvedSymbols, ", "); | |
| // Mark each of the resolved symbols as live. | |
| for (Operation *resolvedSymbol : resolvedSymbols) | |
| if (liveSymbols.insert(resolvedSymbol).second) | |
| worklist.push_back(resolvedSymbol); | |
| } | |
| } | |
| return success(); | |
| } |