| //===- InstCombineVectorOps.cpp -------------------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements instcombine for ExtractElement, InsertElement and | |
| // ShuffleVector. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "InstCombineInternal.h" | |
| #include "llvm/ADT/APInt.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SmallBitVector.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/VectorUtils.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/Operator.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/User.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Transforms/InstCombine/InstCombiner.h" | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <utility> | |
| #define DEBUG_TYPE "instcombine" | |
| using namespace llvm; | |
| using namespace PatternMatch; | |
| STATISTIC(NumAggregateReconstructionsSimplified, | |
| "Number of aggregate reconstructions turned into reuse of the " | |
| "original aggregate"); | |
| /// Return true if the value is cheaper to scalarize than it is to leave as a | |
| /// vector operation. If the extract index \p EI is a constant integer then | |
| /// some operations may be cheap to scalarize. | |
| /// | |
| /// FIXME: It's possible to create more instructions than previously existed. | |
| static bool cheapToScalarize(Value *V, Value *EI) { | |
| ConstantInt *CEI = dyn_cast<ConstantInt>(EI); | |
| // If we can pick a scalar constant value out of a vector, that is free. | |
| if (auto *C = dyn_cast<Constant>(V)) | |
| return CEI || C->getSplatValue(); | |
| if (CEI && match(V, m_Intrinsic<Intrinsic::stepvector>())) { | |
| ElementCount EC = cast<VectorType>(V->getType())->getElementCount(); | |
| // Index needs to be lower than the minimum size of the vector, because | |
| // for scalable vector, the vector size is known at run time. | |
| return CEI->getValue().ult(EC.getKnownMinValue()); | |
| } | |
| // An insertelement to the same constant index as our extract will simplify | |
| // to the scalar inserted element. An insertelement to a different constant | |
| // index is irrelevant to our extract. | |
| if (match(V, m_InsertElt(m_Value(), m_Value(), m_ConstantInt()))) | |
| return CEI; | |
| if (match(V, m_OneUse(m_Load(m_Value())))) | |
| return true; | |
| if (match(V, m_OneUse(m_UnOp()))) | |
| return true; | |
| Value *V0, *V1; | |
| if (match(V, m_OneUse(m_BinOp(m_Value(V0), m_Value(V1))))) | |
| if (cheapToScalarize(V0, EI) || cheapToScalarize(V1, EI)) | |
| return true; | |
| CmpPredicate UnusedPred; | |
| if (match(V, m_OneUse(m_Cmp(UnusedPred, m_Value(V0), m_Value(V1))))) | |
| if (cheapToScalarize(V0, EI) || cheapToScalarize(V1, EI)) | |
| return true; | |
| return false; | |
| } | |
| // If we have a PHI node with a vector type that is only used to feed | |
| // itself and be an operand of extractelement at a constant location, | |
| // try to replace the PHI of the vector type with a PHI of a scalar type. | |
| Instruction *InstCombinerImpl::scalarizePHI(ExtractElementInst &EI, | |
| PHINode *PN) { | |
| SmallVector<Instruction *, 2> Extracts; | |
| // The users we want the PHI to have are: | |
| // 1) The EI ExtractElement (we already know this) | |
| // 2) Possibly more ExtractElements with the same index. | |
| // 3) Another operand, which will feed back into the PHI. | |
| Instruction *PHIUser = nullptr; | |
| for (auto *U : PN->users()) { | |
| if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) { | |
| if (EI.getIndexOperand() == EU->getIndexOperand()) | |
| Extracts.push_back(EU); | |
| else | |
| return nullptr; | |
| } else if (!PHIUser) { | |
| PHIUser = cast<Instruction>(U); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| if (!PHIUser) | |
| return nullptr; | |
| // Verify that this PHI user has one use, which is the PHI itself, | |
| // and that it is a binary operation which is cheap to scalarize. | |
| // otherwise return nullptr. | |
| if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) || | |
| !(isa<BinaryOperator>(PHIUser)) || | |
| !cheapToScalarize(PHIUser, EI.getIndexOperand())) | |
| return nullptr; | |
| // Create a scalar PHI node that will replace the vector PHI node | |
| // just before the current PHI node. | |
| PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith( | |
| PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), PN->getIterator())); | |
| // Scalarize each PHI operand. A switch may produce multiple edges from the | |
| // same predecessor; reuse the scalar instruction for duplicate edges. | |
| SmallDenseMap<BasicBlock *, Value *, 4> ScalarizedValues; | |
| for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) { | |
| Value *PHIInVal = PN->getIncomingValue(i); | |
| BasicBlock *inBB = PN->getIncomingBlock(i); | |
| Value *Elt = EI.getIndexOperand(); | |
| // Reuse scalar value for duplicate edges from the same predecessor. | |
| if (Value *Existing = ScalarizedValues.lookup(inBB)) { | |
| scalarPHI->addIncoming(Existing, inBB); | |
| continue; | |
| } | |
| Value *ScalarVal; | |
| // If the operand is the PHI induction variable: | |
| if (PHIInVal == PHIUser) { | |
| // Scalarize the binary operation. One operand is the | |
| // scalar PHI, and the other is extracted from the other | |
| // vector operand. | |
| BinaryOperator *B0 = cast<BinaryOperator>(PHIUser); | |
| unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0; | |
| Value *Op = InsertNewInstWith( | |
| ExtractElementInst::Create(B0->getOperand(opId), Elt, | |
| B0->getOperand(opId)->getName() + ".Elt"), | |
| B0->getIterator()); | |
| // Preserve operand order for binary operation to preserve semantics of | |
| // non-commutative operations. | |
| Value *FirstOp = (B0->getOperand(0) == PN) ? scalarPHI : Op; | |
| Value *SecondOp = (B0->getOperand(0) == PN) ? Op : scalarPHI; | |
| ScalarVal = InsertNewInstWith(BinaryOperator::CreateWithCopiedFlags( | |
| B0->getOpcode(), FirstOp, SecondOp, B0), | |
| B0->getIterator()); | |
| } else { | |
| // Scalarize PHI input: | |
| Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, ""); | |
| // Insert the new instruction into the predecessor basic block. | |
| Instruction *pos = dyn_cast<Instruction>(PHIInVal); | |
| BasicBlock::iterator InsertPos; | |
| if (pos && !isa<PHINode>(pos)) { | |
| InsertPos = ++pos->getIterator(); | |
| } else { | |
| InsertPos = inBB->getFirstInsertionPt(); | |
| } | |
| ScalarVal = InsertNewInstWith(newEI, InsertPos); | |
| } | |
| ScalarizedValues[inBB] = ScalarVal; | |
| scalarPHI->addIncoming(ScalarVal, inBB); | |
| } | |
| for (auto *E : Extracts) { | |
| replaceInstUsesWith(*E, scalarPHI); | |
| // Add old extract to worklist for DCE. | |
| addToWorklist(E); | |
| } | |
| return &EI; | |
| } | |
| Instruction *InstCombinerImpl::foldBitcastExtElt(ExtractElementInst &Ext) { | |
| Value *X; | |
| uint64_t ExtIndexC; | |
| if (!match(Ext.getVectorOperand(), m_BitCast(m_Value(X))) || | |
| !match(Ext.getIndexOperand(), m_ConstantInt(ExtIndexC))) | |
| return nullptr; | |
| ElementCount NumElts = | |
| cast<VectorType>(Ext.getVectorOperandType())->getElementCount(); | |
| Type *DestTy = Ext.getType(); | |
| unsigned DestWidth = DestTy->getPrimitiveSizeInBits(); | |
| bool IsBigEndian = DL.isBigEndian(); | |
| // If we are casting an integer to vector and extracting a portion, that is | |
| // a shift-right and truncate. | |
| if (X->getType()->isIntegerTy()) { | |
| assert(isa<FixedVectorType>(Ext.getVectorOperand()->getType()) && | |
| "Expected fixed vector type for bitcast from scalar integer"); | |
| // Big endian requires adjusting the extract index since MSB is at index 0. | |
| // LittleEndian: extelt (bitcast i32 X to v4i8), 0 -> trunc i32 X to i8 | |
| // BigEndian: extelt (bitcast i32 X to v4i8), 0 -> trunc i32 (X >> 24) to i8 | |
| if (IsBigEndian) | |
| ExtIndexC = NumElts.getKnownMinValue() - 1 - ExtIndexC; | |
| unsigned ShiftAmountC = ExtIndexC * DestWidth; | |
| if ((!ShiftAmountC || | |
| isDesirableIntType(X->getType()->getPrimitiveSizeInBits())) && | |
| Ext.getVectorOperand()->hasOneUse()) { | |
| if (ShiftAmountC) | |
| X = Builder.CreateLShr(X, ShiftAmountC, "extelt.offset"); | |
| if (DestTy->isFloatingPointTy()) { | |
| Type *DstIntTy = IntegerType::getIntNTy(X->getContext(), DestWidth); | |
| Value *Trunc = Builder.CreateTrunc(X, DstIntTy); | |
| return new BitCastInst(Trunc, DestTy); | |
| } | |
| return new TruncInst(X, DestTy); | |
| } | |
| } | |
| if (!X->getType()->isVectorTy()) | |
| return nullptr; | |
| // If this extractelement is using a bitcast from a vector of the same number | |
| // of elements, see if we can find the source element from the source vector: | |
| // extelt (bitcast VecX), IndexC --> bitcast X[IndexC] | |
| auto *SrcTy = cast<VectorType>(X->getType()); | |
| ElementCount NumSrcElts = SrcTy->getElementCount(); | |
| if (NumSrcElts == NumElts) | |
| if (Value *Elt = findScalarElement(X, ExtIndexC)) | |
| return new BitCastInst(Elt, DestTy); | |
| assert(NumSrcElts.isScalable() == NumElts.isScalable() && | |
| "Src and Dst must be the same sort of vector type"); | |
| // If the source elements are wider than the destination, try to shift and | |
| // truncate a subset of scalar bits of an insert op. | |
| if (NumSrcElts.getKnownMinValue() < NumElts.getKnownMinValue()) { | |
| Value *Scalar; | |
| Value *Vec; | |
| uint64_t InsIndexC; | |
| if (!match(X, m_InsertElt(m_Value(Vec), m_Value(Scalar), | |
| m_ConstantInt(InsIndexC)))) | |
| return nullptr; | |
| // The extract must be from the subset of vector elements that we inserted | |
| // into. Example: if we inserted element 1 of a <2 x i64> and we are | |
| // extracting an i16 (narrowing ratio = 4), then this extract must be from 1 | |
| // of elements 4-7 of the bitcasted vector. | |
| unsigned NarrowingRatio = | |
| NumElts.getKnownMinValue() / NumSrcElts.getKnownMinValue(); | |
| if (ExtIndexC / NarrowingRatio != InsIndexC) { | |
| // Remove insertelement, if we don't use the inserted element. | |
| // extractelement (bitcast (insertelement (Vec, b)), a) -> | |
| // extractelement (bitcast (Vec), a) | |
| // FIXME: this should be removed to SimplifyDemandedVectorElts, | |
| // once scale vectors are supported. | |
| if (X->hasOneUse() && Ext.getVectorOperand()->hasOneUse()) { | |
| Value *NewBC = Builder.CreateBitCast(Vec, Ext.getVectorOperandType()); | |
| return ExtractElementInst::Create(NewBC, Ext.getIndexOperand()); | |
| } | |
| return nullptr; | |
| } | |
| // We are extracting part of the original scalar. How that scalar is | |
| // inserted into the vector depends on the endian-ness. Example: | |
| // Vector Byte Elt Index: 0 1 2 3 4 5 6 7 | |
| // +--+--+--+--+--+--+--+--+ | |
| // inselt <2 x i32> V, <i32> S, 1: |V0|V1|V2|V3|S0|S1|S2|S3| | |
| // extelt <4 x i16> V', 3: | |S2|S3| | |
| // +--+--+--+--+--+--+--+--+ | |
| // If this is little-endian, S2|S3 are the MSB of the 32-bit 'S' value. | |
| // If this is big-endian, S2|S3 are the LSB of the 32-bit 'S' value. | |
| // In this example, we must right-shift little-endian. Big-endian is just a | |
| // truncate. | |
| unsigned Chunk = ExtIndexC % NarrowingRatio; | |
| if (IsBigEndian) | |
| Chunk = NarrowingRatio - 1 - Chunk; | |
| // Bail out if this is an FP vector to FP vector sequence. That would take | |
| // more instructions than we started with unless there is no shift, and it | |
| // may not be handled as well in the backend. | |
| bool NeedSrcBitcast = SrcTy->getScalarType()->isFloatingPointTy(); | |
| bool NeedDestBitcast = DestTy->isFloatingPointTy(); | |
| if (NeedSrcBitcast && NeedDestBitcast) | |
| return nullptr; | |
| unsigned SrcWidth = SrcTy->getScalarSizeInBits(); | |
| unsigned ShAmt = Chunk * DestWidth; | |
| // TODO: This limitation is more strict than necessary. We could sum the | |
| // number of new instructions and subtract the number eliminated to know if | |
| // we can proceed. | |
| if (!X->hasOneUse() || !Ext.getVectorOperand()->hasOneUse()) | |
| if (NeedSrcBitcast || NeedDestBitcast) | |
| return nullptr; | |
| if (NeedSrcBitcast) { | |
| Type *SrcIntTy = IntegerType::getIntNTy(Scalar->getContext(), SrcWidth); | |
| Scalar = Builder.CreateBitCast(Scalar, SrcIntTy); | |
| } | |
| if (ShAmt) { | |
| // Bail out if we could end with more instructions than we started with. | |
| if (!Ext.getVectorOperand()->hasOneUse()) | |
| return nullptr; | |
| Scalar = Builder.CreateLShr(Scalar, ShAmt); | |
| } | |
| if (NeedDestBitcast) { | |
| Type *DestIntTy = IntegerType::getIntNTy(Scalar->getContext(), DestWidth); | |
| return new BitCastInst(Builder.CreateTrunc(Scalar, DestIntTy), DestTy); | |
| } | |
| return new TruncInst(Scalar, DestTy); | |
| } | |
| return nullptr; | |
| } | |
| /// Find elements of V demanded by UserInstr. If returns false, we were not able | |
| /// to determine all elements. | |
| static bool findDemandedEltsBySingleUser(Value *V, Instruction *UserInstr, | |
| APInt &UnionUsedElts) { | |
| unsigned VWidth = cast<FixedVectorType>(V->getType())->getNumElements(); | |
| switch (UserInstr->getOpcode()) { | |
| case Instruction::ExtractElement: { | |
| ExtractElementInst *EEI = cast<ExtractElementInst>(UserInstr); | |
| assert(EEI->getVectorOperand() == V); | |
| ConstantInt *EEIIndexC = dyn_cast<ConstantInt>(EEI->getIndexOperand()); | |
| if (EEIIndexC && EEIIndexC->getValue().ult(VWidth)) { | |
| UnionUsedElts.setBit(EEIIndexC->getZExtValue()); | |
| return true; | |
| } | |
| break; | |
| } | |
| case Instruction::ShuffleVector: { | |
| ShuffleVectorInst *Shuffle = cast<ShuffleVectorInst>(UserInstr); | |
| unsigned MaskNumElts = | |
| cast<FixedVectorType>(UserInstr->getType())->getNumElements(); | |
| for (auto I : llvm::seq(MaskNumElts)) { | |
| unsigned MaskVal = Shuffle->getMaskValue(I); | |
| if (MaskVal == -1u || MaskVal >= 2 * VWidth) | |
| continue; | |
| if (Shuffle->getOperand(0) == V && (MaskVal < VWidth)) | |
| UnionUsedElts.setBit(MaskVal); | |
| if (Shuffle->getOperand(1) == V && | |
| ((MaskVal >= VWidth) && (MaskVal < 2 * VWidth))) | |
| UnionUsedElts.setBit(MaskVal - VWidth); | |
| } | |
| return true; | |
| } | |
| default: | |
| break; | |
| } | |
| return false; | |
| } | |
| /// Find union of elements of V demanded by all its users. | |
| /// If it is known by querying findDemandedEltsBySingleUser that | |
| /// no user demands an element of V, then the corresponding bit | |
| /// remains unset in the returned value. | |
| static APInt findDemandedEltsByAllUsers(Value *V) { | |
| unsigned VWidth = cast<FixedVectorType>(V->getType())->getNumElements(); | |
| APInt UnionUsedElts(VWidth, 0); | |
| for (const Use &U : V->uses()) { | |
| if (Instruction *I = dyn_cast<Instruction>(U.getUser())) { | |
| if (!findDemandedEltsBySingleUser(V, I, UnionUsedElts)) | |
| return APInt::getAllOnes(VWidth); | |
| } else { | |
| UnionUsedElts = APInt::getAllOnes(VWidth); | |
| break; | |
| } | |
| if (UnionUsedElts.isAllOnes()) | |
| break; | |
| } | |
| return UnionUsedElts; | |
| } | |
| /// Given a constant index for a extractelement or insertelement instruction, | |
| /// return it with the canonical type if it isn't already canonical. We | |
| /// arbitrarily pick 64 bit as our canonical type. The actual bitwidth doesn't | |
| /// matter, we just want a consistent type to simplify CSE. | |
| static ConstantInt *getPreferredVectorIndex(ConstantInt *IndexC) { | |
| const unsigned IndexBW = IndexC->getBitWidth(); | |
| if (IndexBW == 64 || IndexC->getValue().getActiveBits() > 64) | |
| return nullptr; | |
| return ConstantInt::get(IndexC->getContext(), | |
| IndexC->getValue().zextOrTrunc(64)); | |
| } | |
| /// Fold a variable extract from a vector of pointers that all point into the | |
| /// same object at a constant stride | |
| static Value * | |
| foldExtractOfStridedPointerVector(ExtractElementInst &EI, | |
| InstCombiner::BuilderTy &Builder, | |
| const DataLayout &DL) { | |
| auto *VecTy = dyn_cast<FixedVectorType>(EI.getVectorOperandType()); | |
| if (!VecTy || !VecTy->getElementType()->isPointerTy()) | |
| return nullptr; | |
| unsigned NumElts = VecTy->getNumElements(); | |
| if (NumElts < 2) | |
| return nullptr; | |
| // Every lane must resolve to the same base pointer plus a constant byte | |
| // offset. findScalarElement returns poison for a lane the vector never | |
| // defines; that poison is its own base, so a vector mixing defined and | |
| // undefined lanes fails the base comparison below. | |
| unsigned IdxWidth = DL.getIndexTypeSizeInBits(VecTy->getElementType()); | |
| Value *Base = nullptr; | |
| SmallVector<APInt> Offsets; | |
| for (unsigned I = 0; I != NumElts; ++I) { | |
| Value *Elt = findScalarElement(EI.getVectorOperand(), I); | |
| if (!Elt) | |
| return nullptr; | |
| Value *EltBase; | |
| const APInt *C; | |
| APInt Offset(IdxWidth, 0); | |
| // m_Value may bind even when the offset is not constant, so reset it. | |
| if (match(Elt, m_PtrAdd(m_Value(EltBase), m_APInt(C)))) | |
| Offset = C->sextOrTrunc(IdxWidth); | |
| else | |
| EltBase = Elt; | |
| if (I == 0) | |
| Base = EltBase; | |
| else if (Base != EltBase) | |
| return nullptr; | |
| Offsets.push_back(Offset); | |
| } | |
| // The offsets must form an arithmetic sequence. | |
| APInt Stride = Offsets[1] - Offsets[0]; | |
| for (unsigned I = 1; I != NumElts; ++I) | |
| if (Offsets[I] - Offsets[0] != Stride * I) | |
| return nullptr; | |
| // Index off the common base, not off element 0: an element may be poison in | |
| // a lane the extract never selects. The base is an operand of every element | |
| // and the new GEPs have no flags, so the result is never more poisonous. | |
| Type *IdxTy = DL.getIndexType(VecTy->getElementType()); | |
| Value *Idx = Builder.CreateZExtOrTrunc(EI.getIndexOperand(), IdxTy); | |
| Value *Ptr = Builder.CreatePtrAdd( | |
| Base, Builder.CreateMul(Idx, ConstantInt::get(IdxTy, Stride))); | |
| return Builder.CreatePtrAdd(Ptr, ConstantInt::get(IdxTy, Offsets[0])); | |
| } | |
| Instruction *InstCombinerImpl::visitExtractElementInst(ExtractElementInst &EI) { | |
| Value *SrcVec = EI.getVectorOperand(); | |
| Value *Index = EI.getIndexOperand(); | |
| if (Value *V = simplifyExtractElementInst(SrcVec, Index, | |
| SQ.getWithInstruction(&EI))) | |
| return replaceInstUsesWith(EI, V); | |
| // extractelt (select %x, %vec1, %vec2), %const -> | |
| // select %x, %vec1[%const], %vec2[%const] | |
| // TODO: Support constant folding of multiple select operands: | |
| // extractelt (select %x, %vec1, %vec2), (select %x, %c1, %c2) | |
| // If the extractelement will for instance try to do out of bounds accesses | |
| // because of the values of %c1 and/or %c2, the sequence could be optimized | |
| // early. This is currently not possible because constant folding will reach | |
| // an unreachable assertion if it doesn't find a constant operand. | |
| if (SelectInst *SI = dyn_cast<SelectInst>(EI.getVectorOperand())) | |
| if (SI->getCondition()->getType()->isIntegerTy() && | |
| isa<Constant>(EI.getIndexOperand())) | |
| if (Instruction *R = FoldOpIntoSelect(EI, SI)) | |
| return R; | |
| // Fold a variable index into a table of pointers into one object into | |
| // address arithmetic | |
| if (!isa<ConstantInt>(Index)) | |
| if (Value *V = foldExtractOfStridedPointerVector(EI, Builder, DL)) | |
| return replaceInstUsesWith(EI, V); | |
| // If extracting a specified index from the vector, see if we can recursively | |
| // find a previously computed scalar that was inserted into the vector. | |
| auto *IndexC = dyn_cast<ConstantInt>(Index); | |
| bool HasKnownValidIndex = false; | |
| if (IndexC) { | |
| // Canonicalize type of constant indices to i64 to simplify CSE | |
| if (auto *NewIdx = getPreferredVectorIndex(IndexC)) | |
| return replaceOperand(EI, 1, NewIdx); | |
| ElementCount EC = EI.getVectorOperandType()->getElementCount(); | |
| unsigned NumElts = EC.getKnownMinValue(); | |
| HasKnownValidIndex = IndexC->getValue().ult(NumElts); | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(SrcVec)) { | |
| Intrinsic::ID IID = II->getIntrinsicID(); | |
| // Index needs to be lower than the minimum size of the vector, because | |
| // for scalable vector, the vector size is known at run time. | |
| if (IID == Intrinsic::stepvector && IndexC->getValue().ult(NumElts)) { | |
| Type *Ty = EI.getType(); | |
| unsigned BitWidth = Ty->getIntegerBitWidth(); | |
| Value *Idx; | |
| // Return index when its value does not exceed the allowed limit | |
| // for the element type of the vector. | |
| // TODO: Truncate out-of-range values. | |
| if (IndexC->getValue().getActiveBits() <= BitWidth) | |
| Idx = ConstantInt::get(Ty, IndexC->getValue().zextOrTrunc(BitWidth)); | |
| else | |
| return nullptr; | |
| return replaceInstUsesWith(EI, Idx); | |
| } | |
| } | |
| // InstSimplify should handle cases where the index is invalid. | |
| // For fixed-length vector, it's invalid to extract out-of-range element. | |
| if (!EC.isScalable() && IndexC->getValue().uge(NumElts)) | |
| return nullptr; | |
| if (Instruction *I = foldBitcastExtElt(EI)) | |
| return I; | |
| // If there's a vector PHI feeding a scalar use through this extractelement | |
| // instruction, try to scalarize the PHI. | |
| if (auto *Phi = dyn_cast<PHINode>(SrcVec)) | |
| if (Instruction *ScalarPHI = scalarizePHI(EI, Phi)) | |
| return ScalarPHI; | |
| } | |
| // If SrcVec is a subvector starting at index 0, extract from the | |
| // wider source vector | |
| Value *V; | |
| if (match(SrcVec, | |
| m_Intrinsic<Intrinsic::vector_extract>(m_Value(V), m_Zero()))) | |
| return ExtractElementInst::Create(V, Index); | |
| // TODO come up with a n-ary matcher that subsumes both unary and | |
| // binary matchers. | |
| UnaryOperator *UO; | |
| if (match(SrcVec, m_UnOp(UO)) && cheapToScalarize(SrcVec, Index)) { | |
| // extelt (unop X), Index --> unop (extelt X, Index) | |
| Value *X = UO->getOperand(0); | |
| Value *E = Builder.CreateExtractElement(X, Index); | |
| return UnaryOperator::CreateWithCopiedFlags(UO->getOpcode(), E, UO); | |
| } | |
| // If the binop is not speculatable, we cannot hoist the extractelement if | |
| // it may make the operand poison. | |
| BinaryOperator *BO; | |
| if (match(SrcVec, m_BinOp(BO)) && cheapToScalarize(SrcVec, Index) && | |
| (HasKnownValidIndex || | |
| isSafeToSpeculativelyExecuteWithVariableReplaced(BO))) { | |
| // extelt (binop X, Y), Index --> binop (extelt X, Index), (extelt Y, Index) | |
| Value *X = BO->getOperand(0), *Y = BO->getOperand(1); | |
| Value *E0 = Builder.CreateExtractElement(X, Index); | |
| Value *E1 = Builder.CreateExtractElement(Y, Index); | |
| return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), E0, E1, BO); | |
| } | |
| Value *X, *Y; | |
| CmpPredicate Pred; | |
| if (match(SrcVec, m_Cmp(Pred, m_Value(X), m_Value(Y))) && | |
| cheapToScalarize(SrcVec, Index)) { | |
| // extelt (cmp X, Y), Index --> cmp (extelt X, Index), (extelt Y, Index) | |
| Value *E0 = Builder.CreateExtractElement(X, Index); | |
| Value *E1 = Builder.CreateExtractElement(Y, Index); | |
| CmpInst *SrcCmpInst = cast<CmpInst>(SrcVec); | |
| return CmpInst::CreateWithCopiedFlags(SrcCmpInst->getOpcode(), Pred, E0, E1, | |
| SrcCmpInst); | |
| } | |
| if (auto *I = dyn_cast<Instruction>(SrcVec)) { | |
| if (auto *IE = dyn_cast<InsertElementInst>(I)) { | |
| // instsimplify already handled the case where the indices are constants | |
| // and equal by value, if both are constants, they must not be the same | |
| // value, extract from the pre-inserted value instead. | |
| if (isa<Constant>(IE->getOperand(2)) && IndexC) | |
| return replaceOperand(EI, 0, IE->getOperand(0)); | |
| } else if (auto *GEP = dyn_cast<GetElementPtrInst>(I)) { | |
| auto *VecType = cast<VectorType>(GEP->getType()); | |
| ElementCount EC = VecType->getElementCount(); | |
| uint64_t IdxVal = IndexC ? IndexC->getZExtValue() : 0; | |
| if (IndexC && IdxVal < EC.getKnownMinValue() && GEP->hasOneUse()) { | |
| // Find out why we have a vector result - these are a few examples: | |
| // 1. We have a scalar pointer and a vector of indices, or | |
| // 2. We have a vector of pointers and a scalar index, or | |
| // 3. We have a vector of pointers and a vector of indices, etc. | |
| // Here we only consider combining when there is exactly one vector | |
| // operand, since the optimization is less obviously a win due to | |
| // needing more than one extractelements. | |
| unsigned VectorOps = | |
| llvm::count_if(GEP->operands(), [](const Value *V) { | |
| return isa<VectorType>(V->getType()); | |
| }); | |
| if (VectorOps == 1) { | |
| Value *NewPtr = GEP->getPointerOperand(); | |
| if (isa<VectorType>(NewPtr->getType())) | |
| NewPtr = Builder.CreateExtractElement(NewPtr, IndexC); | |
| SmallVector<Value *> NewOps; | |
| for (unsigned I = 1; I != GEP->getNumOperands(); ++I) { | |
| Value *Op = GEP->getOperand(I); | |
| if (isa<VectorType>(Op->getType())) | |
| NewOps.push_back(Builder.CreateExtractElement(Op, IndexC)); | |
| else | |
| NewOps.push_back(Op); | |
| } | |
| GetElementPtrInst *NewGEP = GetElementPtrInst::Create( | |
| GEP->getSourceElementType(), NewPtr, NewOps); | |
| NewGEP->setNoWrapFlags(GEP->getNoWrapFlags()); | |
| return NewGEP; | |
| } | |
| } | |
| } else if (auto *SVI = dyn_cast<ShuffleVectorInst>(I)) { | |
| int SplatIndex = getSplatIndex(SVI->getShuffleMask()); | |
| // We know the all-0 splat must be reading from the first operand, even | |
| // in the case of scalable vectors (vscale is always > 0). | |
| if (SplatIndex == 0) | |
| return ExtractElementInst::Create(SVI->getOperand(0), | |
| Builder.getInt64(0)); | |
| if (isa<FixedVectorType>(SVI->getType())) { | |
| std::optional<int> SrcIdx; | |
| // getSplatIndex returns -1 to mean not-found. | |
| if (SplatIndex != -1) | |
| SrcIdx = SplatIndex; | |
| else if (ConstantInt *CI = dyn_cast<ConstantInt>(Index)) | |
| SrcIdx = SVI->getMaskValue(CI->getZExtValue()); | |
| if (SrcIdx) { | |
| Value *Src; | |
| unsigned LHSWidth = | |
| cast<FixedVectorType>(SVI->getOperand(0)->getType()) | |
| ->getNumElements(); | |
| if (*SrcIdx < 0) | |
| return replaceInstUsesWith(EI, PoisonValue::get(EI.getType())); | |
| if (*SrcIdx < (int)LHSWidth) | |
| Src = SVI->getOperand(0); | |
| else { | |
| *SrcIdx -= LHSWidth; | |
| Src = SVI->getOperand(1); | |
| } | |
| Type *Int64Ty = Type::getInt64Ty(EI.getContext()); | |
| return ExtractElementInst::Create( | |
| Src, ConstantInt::get(Int64Ty, *SrcIdx, false)); | |
| } | |
| } | |
| } else if (auto *CI = dyn_cast<CastInst>(I)) { | |
| // Canonicalize extractelement(cast) -> cast(extractelement). | |
| // Bitcasts can change the number of vector elements, and they cost | |
| // nothing. | |
| // If the CI has only one use, but that use is inside a loop, this | |
| // canonicalization is not profitable because it would turn a vector | |
| // operation into scalar operations inside the loop. Apply the transform | |
| // when: | |
| // - the index is constant and CI has one use, or | |
| // - the CI and EI are in the same basic block, so the cast won't be sunk | |
| // into a loop. | |
| if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast) && | |
| (EI.getParent() == CI->getParent() || isa<ConstantInt>(Index))) { | |
| Value *EE = Builder.CreateExtractElement(CI->getOperand(0), Index); | |
| return CastInst::Create(CI->getOpcode(), EE, EI.getType()); | |
| } | |
| } | |
| } | |
| // Run demanded elements after other transforms as this can drop flags on | |
| // binops. If there's two paths to the same final result, we prefer the | |
| // one which doesn't force us to drop flags. | |
| if (IndexC) { | |
| ElementCount EC = EI.getVectorOperandType()->getElementCount(); | |
| unsigned NumElts = EC.getKnownMinValue(); | |
| // This instruction only demands the single element from the input vector. | |
| // Skip for scalable type, the number of elements is unknown at | |
| // compile-time. | |
| if (!EC.isScalable() && NumElts != 1) { | |
| // If the input vector has a single use, simplify it based on this use | |
| // property. | |
| if (SrcVec->hasOneUse()) { | |
| APInt PoisonElts(NumElts, 0); | |
| APInt DemandedElts(NumElts, 0); | |
| DemandedElts.setBit(IndexC->getZExtValue()); | |
| if (Value *V = | |
| SimplifyDemandedVectorElts(SrcVec, DemandedElts, PoisonElts)) | |
| return replaceOperand(EI, 0, V); | |
| } else { | |
| // If the input vector has multiple uses, simplify it based on a union | |
| // of all elements used. | |
| APInt DemandedElts = findDemandedEltsByAllUsers(SrcVec); | |
| if (!DemandedElts.isAllOnes()) { | |
| APInt PoisonElts(NumElts, 0); | |
| if (Value *V = SimplifyDemandedVectorElts( | |
| SrcVec, DemandedElts, PoisonElts, 0 /* Depth */, | |
| true /* AllowMultipleUsers */)) { | |
| if (V != SrcVec) { | |
| Worklist.addValue(SrcVec); | |
| SrcVec->replaceAllUsesWith(V); | |
| return &EI; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return nullptr; | |
| } | |
| /// If V is a shuffle of values that ONLY returns elements from either LHS or | |
| /// RHS, return the shuffle mask and true. Otherwise, return false. | |
| static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, | |
| SmallVectorImpl<int> &Mask) { | |
| assert(LHS->getType() == RHS->getType() && | |
| "Invalid CollectSingleShuffleElements"); | |
| unsigned NumElts = cast<FixedVectorType>(V->getType())->getNumElements(); | |
| if (match(V, m_Poison())) { | |
| Mask.assign(NumElts, -1); | |
| return true; | |
| } | |
| if (V == LHS) { | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(i); | |
| return true; | |
| } | |
| if (V == RHS) { | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(i + NumElts); | |
| return true; | |
| } | |
| if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { | |
| // If this is an insert of an extract from some other vector, include it. | |
| Value *VecOp = IEI->getOperand(0); | |
| Value *ScalarOp = IEI->getOperand(1); | |
| Value *IdxOp = IEI->getOperand(2); | |
| if (!isa<ConstantInt>(IdxOp)) | |
| return false; | |
| unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); | |
| if (isa<PoisonValue>(ScalarOp)) { // inserting poison into vector. | |
| // We can handle this if the vector we are inserting into is | |
| // transitively ok. | |
| if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { | |
| // If so, update the mask to reflect the inserted poison. | |
| Mask[InsertedIdx] = -1; | |
| return true; | |
| } | |
| } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ | |
| if (isa<ConstantInt>(EI->getOperand(1))) { | |
| unsigned ExtractedIdx = | |
| cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); | |
| unsigned NumLHSElts = | |
| cast<FixedVectorType>(LHS->getType())->getNumElements(); | |
| // This must be extracting from either LHS or RHS. | |
| if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { | |
| // We can handle this if the vector we are inserting into is | |
| // transitively ok. | |
| if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { | |
| // If so, update the mask to reflect the inserted value. | |
| if (EI->getOperand(0) == LHS) { | |
| Mask[InsertedIdx % NumElts] = ExtractedIdx; | |
| } else { | |
| assert(EI->getOperand(0) == RHS); | |
| Mask[InsertedIdx % NumElts] = ExtractedIdx + NumLHSElts; | |
| } | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| /// If we have insertion into a vector that is wider than the vector that we | |
| /// are extracting from, try to widen the source vector to allow a single | |
| /// shufflevector to replace one or more insert/extract pairs. | |
| static bool replaceExtractElements(InsertElementInst *InsElt, | |
| ExtractElementInst *ExtElt, | |
| InstCombinerImpl &IC) { | |
| auto *InsVecType = cast<FixedVectorType>(InsElt->getType()); | |
| auto *ExtVecType = cast<FixedVectorType>(ExtElt->getVectorOperandType()); | |
| unsigned NumInsElts = InsVecType->getNumElements(); | |
| unsigned NumExtElts = ExtVecType->getNumElements(); | |
| // The inserted-to vector must be wider than the extracted-from vector. | |
| if (InsVecType->getElementType() != ExtVecType->getElementType() || | |
| NumExtElts >= NumInsElts) | |
| return false; | |
| Value *ExtVecOp = ExtElt->getVectorOperand(); | |
| // Bail out on constant vectors. | |
| if (isa<ConstantData>(ExtVecOp)) | |
| return false; | |
| // Create a shuffle mask to widen the extended-from vector using poison | |
| // values. The mask selects all of the values of the original vector followed | |
| // by as many poison values as needed to create a vector of the same length | |
| // as the inserted-to vector. | |
| SmallVector<int, 16> ExtendMask; | |
| for (unsigned i = 0; i < NumExtElts; ++i) | |
| ExtendMask.push_back(i); | |
| for (unsigned i = NumExtElts; i < NumInsElts; ++i) | |
| ExtendMask.push_back(-1); | |
| auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp); | |
| BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) | |
| ? ExtVecOpInst->getParent() | |
| : ExtElt->getParent(); | |
| // TODO: This restriction matches the basic block check below when creating | |
| // new extractelement instructions. If that limitation is removed, this one | |
| // could also be removed. But for now, we just bail out to ensure that we | |
| // will replace the extractelement instruction that is feeding our | |
| // insertelement instruction. This allows the insertelement to then be | |
| // replaced by a shufflevector. If the insertelement is not replaced, we can | |
| // induce infinite looping because there's an optimization for extractelement | |
| // that will delete our widening shuffle. This would trigger another attempt | |
| // here to create that shuffle, and we spin forever. | |
| if (InsertionBlock != InsElt->getParent()) | |
| return false; | |
| // TODO: This restriction matches the check in visitInsertElementInst() and | |
| // prevents an infinite loop caused by not turning the extract/insert pair | |
| // into a shuffle. We really should not need either check, but we're lacking | |
| // folds for shufflevectors because we're afraid to generate shuffle masks | |
| // that the backend can't handle. | |
| if (InsElt->hasOneUse() && isa<InsertElementInst>(InsElt->user_back())) | |
| return false; | |
| auto *WideVec = new ShuffleVectorInst(ExtVecOp, ExtendMask); | |
| // Insert the new shuffle after the vector operand of the extract is defined | |
| // (as long as it's not a PHI) or at the start of the basic block of the | |
| // extract, so any subsequent extracts in the same basic block can use it. | |
| // TODO: Insert before the earliest ExtractElementInst that is replaced. | |
| if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) | |
| WideVec->insertAfter(ExtVecOpInst->getIterator()); | |
| else | |
| IC.InsertNewInstWith(WideVec, ExtElt->getParent()->getFirstInsertionPt()); | |
| // WideVec is an extension of ExtVecOp to produce a more useful value for | |
| // ExtractElement instructions. If ExtVecOp is an instruction, adopt its | |
| // DebugLoc; if it is not, then this is materializing a constant value, so set | |
| // a CompilerGenerated location. | |
| if (ExtVecOpInst) | |
| WideVec->setDebugLoc(ExtVecOpInst->getDebugLoc()); | |
| else | |
| WideVec->setDebugLoc(DebugLoc::getCompilerGenerated()); | |
| // Replace extracts from the original narrow vector with extracts from the new | |
| // wide vector. | |
| for (User *U : ExtVecOp->users()) { | |
| ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U); | |
| if (!OldExt || OldExt->getParent() != WideVec->getParent()) | |
| continue; | |
| auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1)); | |
| IC.InsertNewInstWith(NewExt, OldExt->getIterator()); | |
| IC.replaceInstUsesWith(*OldExt, NewExt); | |
| // Add the old extracts to the worklist for DCE. We can't remove the | |
| // extracts directly, because they may still be used by the calling code. | |
| IC.addToWorklist(OldExt); | |
| } | |
| return true; | |
| } | |
| /// We are building a shuffle to create V, which is a sequence of insertelement, | |
| /// extractelement pairs. If PermittedRHS is set, then we must either use it or | |
| /// not rely on the second vector source. Return a std::pair containing the | |
| /// left and right vectors of the proposed shuffle (or 0), and set the Mask | |
| /// parameter as required. | |
| /// | |
| /// Note: we intentionally don't try to fold earlier shuffles since they have | |
| /// often been chosen carefully to be efficiently implementable on the target. | |
| using ShuffleOps = std::pair<Value *, Value *>; | |
| static ShuffleOps collectShuffleElements(Value *V, SmallVectorImpl<int> &Mask, | |
| Value *PermittedRHS, | |
| InstCombinerImpl &IC, bool &Rerun) { | |
| assert(V->getType()->isVectorTy() && "Invalid shuffle!"); | |
| unsigned NumElts = cast<FixedVectorType>(V->getType())->getNumElements(); | |
| if (match(V, m_Poison())) { | |
| Mask.assign(NumElts, -1); | |
| return std::make_pair( | |
| PermittedRHS ? PoisonValue::get(PermittedRHS->getType()) : V, nullptr); | |
| } | |
| if (isa<ConstantAggregateZero>(V)) { | |
| Mask.assign(NumElts, 0); | |
| return std::make_pair(V, nullptr); | |
| } | |
| if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { | |
| // If this is an insert of an extract from some other vector, include it. | |
| Value *VecOp = IEI->getOperand(0); | |
| Value *ScalarOp = IEI->getOperand(1); | |
| Value *IdxOp = IEI->getOperand(2); | |
| if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { | |
| if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { | |
| unsigned ExtractedIdx = | |
| cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); | |
| unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); | |
| // Either the extracted from or inserted into vector must be RHSVec, | |
| // otherwise we'd end up with a shuffle of three inputs. | |
| if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) { | |
| Value *RHS = EI->getOperand(0); | |
| ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC, Rerun); | |
| assert(LR.second == nullptr || LR.second == RHS); | |
| if (LR.first->getType() != RHS->getType()) { | |
| // Although we are giving up for now, see if we can create extracts | |
| // that match the inserts for another round of combining. | |
| if (replaceExtractElements(IEI, EI, IC)) | |
| Rerun = true; | |
| // We tried our best, but we can't find anything compatible with RHS | |
| // further up the chain. Return a trivial shuffle. | |
| for (unsigned i = 0; i < NumElts; ++i) | |
| Mask[i] = i; | |
| return std::make_pair(V, nullptr); | |
| } | |
| unsigned NumLHSElts = | |
| cast<FixedVectorType>(RHS->getType())->getNumElements(); | |
| Mask[InsertedIdx % NumElts] = NumLHSElts + ExtractedIdx; | |
| return std::make_pair(LR.first, RHS); | |
| } | |
| if (VecOp == PermittedRHS) { | |
| // We've gone as far as we can: anything on the other side of the | |
| // extractelement will already have been converted into a shuffle. | |
| unsigned NumLHSElts = | |
| cast<FixedVectorType>(EI->getOperand(0)->getType()) | |
| ->getNumElements(); | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(i == InsertedIdx ? ExtractedIdx : NumLHSElts + i); | |
| return std::make_pair(EI->getOperand(0), PermittedRHS); | |
| } | |
| // If this insertelement is a chain that comes from exactly these two | |
| // vectors, return the vector and the effective shuffle. | |
| if (EI->getOperand(0)->getType() == PermittedRHS->getType() && | |
| collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, | |
| Mask)) | |
| return std::make_pair(EI->getOperand(0), PermittedRHS); | |
| } | |
| } | |
| } | |
| // Otherwise, we can't do anything fancy. Return an identity vector. | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(i); | |
| return std::make_pair(V, nullptr); | |
| } | |
| /// Look for chain of insertvalue's that fully define an aggregate, and trace | |
| /// back the values inserted, see if they are all were extractvalue'd from | |
| /// the same source aggregate from the exact same element indexes. | |
| /// If they were, just reuse the source aggregate. | |
| /// This potentially deals with PHI indirections. | |
| Instruction *InstCombinerImpl::foldAggregateConstructionIntoAggregateReuse( | |
| InsertValueInst &OrigIVI) { | |
| Type *AggTy = OrigIVI.getType(); | |
| unsigned NumAggElts; | |
| switch (AggTy->getTypeID()) { | |
| case Type::StructTyID: | |
| NumAggElts = AggTy->getStructNumElements(); | |
| break; | |
| case Type::ArrayTyID: | |
| NumAggElts = AggTy->getArrayNumElements(); | |
| break; | |
| default: | |
| llvm_unreachable("Unhandled aggregate type?"); | |
| } | |
| // Arbitrary aggregate size cut-off. Motivation for limit of 2 is to be able | |
| // to handle clang C++ exception struct (which is hardcoded as {i8*, i32}), | |
| // FIXME: any interesting patterns to be caught with larger limit? | |
| assert(NumAggElts > 0 && "Aggregate should have elements."); | |
| if (NumAggElts > 2) | |
| return nullptr; | |
| static constexpr auto NotFound = std::nullopt; | |
| static constexpr auto FoundMismatch = nullptr; | |
| // Try to find a value of each element of an aggregate. | |
| // FIXME: deal with more complex, not one-dimensional, aggregate types | |
| SmallVector<std::optional<Instruction *>, 2> AggElts(NumAggElts, NotFound); | |
| // Do we know values for each element of the aggregate? | |
| auto KnowAllElts = [&AggElts]() { | |
| return !llvm::is_contained(AggElts, NotFound); | |
| }; | |
| int Depth = 0; | |
| // Arbitrary `insertvalue` visitation depth limit. Let's be okay with | |
| // every element being overwritten twice, which should never happen. | |
| static const int DepthLimit = 2 * NumAggElts; | |
| // Recurse up the chain of `insertvalue` aggregate operands until either we've | |
| // reconstructed full initializer or can't visit any more `insertvalue`'s. | |
| for (InsertValueInst *CurrIVI = &OrigIVI; | |
| Depth < DepthLimit && CurrIVI && !KnowAllElts(); | |
| CurrIVI = dyn_cast<InsertValueInst>(CurrIVI->getAggregateOperand()), | |
| ++Depth) { | |
| auto *InsertedValue = | |
| dyn_cast<Instruction>(CurrIVI->getInsertedValueOperand()); | |
| if (!InsertedValue) | |
| return nullptr; // Inserted value must be produced by an instruction. | |
| ArrayRef<unsigned int> Indices = CurrIVI->getIndices(); | |
| // Don't bother with more than single-level aggregates. | |
| if (Indices.size() != 1) | |
| return nullptr; // FIXME: deal with more complex aggregates? | |
| // Now, we may have already previously recorded the value for this element | |
| // of an aggregate. If we did, that means the CurrIVI will later be | |
| // overwritten with the already-recorded value. But if not, let's record it! | |
| std::optional<Instruction *> &Elt = AggElts[Indices.front()]; | |
| Elt = Elt.value_or(InsertedValue); | |
| // FIXME: should we handle chain-terminating undef base operand? | |
| } | |
| // Was that sufficient to deduce the full initializer for the aggregate? | |
| if (!KnowAllElts()) | |
| return nullptr; // Give up then. | |
| // We now want to find the source[s] of the aggregate elements we've found. | |
| // And with "source" we mean the original aggregate[s] from which | |
| // the inserted elements were extracted. This may require PHI translation. | |
| enum class AggregateDescription { | |
| /// When analyzing the value that was inserted into an aggregate, we did | |
| /// not manage to find defining `extractvalue` instruction to analyze. | |
| NotFound, | |
| /// When analyzing the value that was inserted into an aggregate, we did | |
| /// manage to find defining `extractvalue` instruction[s], and everything | |
| /// matched perfectly - aggregate type, element insertion/extraction index. | |
| Found, | |
| /// When analyzing the value that was inserted into an aggregate, we did | |
| /// manage to find defining `extractvalue` instruction, but there was | |
| /// a mismatch: either the source type from which the extraction was didn't | |
| /// match the aggregate type into which the insertion was, | |
| /// or the extraction/insertion channels mismatched, | |
| /// or different elements had different source aggregates. | |
| FoundMismatch | |
| }; | |
| auto Describe = [](std::optional<Value *> SourceAggregate) { | |
| if (SourceAggregate == NotFound) | |
| return AggregateDescription::NotFound; | |
| if (*SourceAggregate == FoundMismatch) | |
| return AggregateDescription::FoundMismatch; | |
| return AggregateDescription::Found; | |
| }; | |
| // If an aggregate element is defined in UseBB, we can't use it in PredBB. | |
| bool EltDefinedInUseBB = false; | |
| // Given the value \p Elt that was being inserted into element \p EltIdx of an | |
| // aggregate AggTy, see if \p Elt was originally defined by an | |
| // appropriate extractvalue (same element index, same aggregate type). | |
| // If found, return the source aggregate from which the extraction was. | |
| // If \p PredBB is provided, does PHI translation of an \p Elt first. | |
| auto FindSourceAggregate = | |
| [&](Instruction *Elt, unsigned EltIdx, std::optional<BasicBlock *> UseBB, | |
| std::optional<BasicBlock *> PredBB) -> std::optional<Value *> { | |
| // For now(?), only deal with, at most, a single level of PHI indirection. | |
| if (UseBB && PredBB) { | |
| Elt = dyn_cast<Instruction>(Elt->DoPHITranslation(*UseBB, *PredBB)); | |
| if (Elt && Elt->getParent() == *UseBB) | |
| EltDefinedInUseBB = true; | |
| } | |
| // FIXME: deal with multiple levels of PHI indirection? | |
| // Did we find an extraction? | |
| auto *EVI = dyn_cast_or_null<ExtractValueInst>(Elt); | |
| if (!EVI) | |
| return NotFound; | |
| Value *SourceAggregate = EVI->getAggregateOperand(); | |
| // Is the extraction from the same type into which the insertion was? | |
| if (SourceAggregate->getType() != AggTy) | |
| return FoundMismatch; | |
| // And the element index doesn't change between extraction and insertion? | |
| if (EVI->getNumIndices() != 1 || EltIdx != EVI->getIndices().front()) | |
| return FoundMismatch; | |
| return SourceAggregate; // AggregateDescription::Found | |
| }; | |
| // Given elements AggElts that were constructing an aggregate OrigIVI, | |
| // see if we can find appropriate source aggregate for each of the elements, | |
| // and see it's the same aggregate for each element. If so, return it. | |
| auto FindCommonSourceAggregate = | |
| [&](std::optional<BasicBlock *> UseBB, | |
| std::optional<BasicBlock *> PredBB) -> std::optional<Value *> { | |
| std::optional<Value *> SourceAggregate; | |
| for (auto I : enumerate(AggElts)) { | |
| assert(Describe(SourceAggregate) != AggregateDescription::FoundMismatch && | |
| "We don't store nullptr in SourceAggregate!"); | |
| assert((Describe(SourceAggregate) == AggregateDescription::Found) == | |
| (I.index() != 0) && | |
| "SourceAggregate should be valid after the first element,"); | |
| // For this element, is there a plausible source aggregate? | |
| // FIXME: we could special-case undef element, IFF we know that in the | |
| // source aggregate said element isn't poison. | |
| std::optional<Value *> SourceAggregateForElement = | |
| FindSourceAggregate(*I.value(), I.index(), UseBB, PredBB); | |
| // Okay, what have we found? Does that correlate with previous findings? | |
| // Regardless of whether or not we have previously found source | |
| // aggregate for previous elements (if any), if we didn't find one for | |
| // this element, passthrough whatever we have just found. | |
| if (Describe(SourceAggregateForElement) != AggregateDescription::Found) | |
| return SourceAggregateForElement; | |
| // Okay, we have found source aggregate for this element. | |
| // Let's see what we already know from previous elements, if any. | |
| switch (Describe(SourceAggregate)) { | |
| case AggregateDescription::NotFound: | |
| // This is apparently the first element that we have examined. | |
| SourceAggregate = SourceAggregateForElement; // Record the aggregate! | |
| continue; // Great, now look at next element. | |
| case AggregateDescription::Found: | |
| // We have previously already successfully examined other elements. | |
| // Is this the same source aggregate we've found for other elements? | |
| if (*SourceAggregateForElement != *SourceAggregate) | |
| return FoundMismatch; | |
| continue; // Still the same aggregate, look at next element. | |
| case AggregateDescription::FoundMismatch: | |
| llvm_unreachable("Can't happen. We would have early-exited then."); | |
| }; | |
| } | |
| assert(Describe(SourceAggregate) == AggregateDescription::Found && | |
| "Must be a valid Value"); | |
| return *SourceAggregate; | |
| }; | |
| std::optional<Value *> SourceAggregate; | |
| // Can we find the source aggregate without looking at predecessors? | |
| SourceAggregate = FindCommonSourceAggregate(/*UseBB=*/std::nullopt, | |
| /*PredBB=*/std::nullopt); | |
| if (Describe(SourceAggregate) != AggregateDescription::NotFound) { | |
| if (Describe(SourceAggregate) == AggregateDescription::FoundMismatch) | |
| return nullptr; // Conflicting source aggregates! | |
| ++NumAggregateReconstructionsSimplified; | |
| return replaceInstUsesWith(OrigIVI, *SourceAggregate); | |
| } | |
| // Okay, apparently we need to look at predecessors. | |
| // We should be smart about picking the "use" basic block, which will be the | |
| // merge point for aggregate, where we'll insert the final PHI that will be | |
| // used instead of OrigIVI. Basic block of OrigIVI is *not* the right choice. | |
| // We should look in which blocks each of the AggElts is being defined, | |
| // they all should be defined in the same basic block. | |
| BasicBlock *UseBB = nullptr; | |
| for (const std::optional<Instruction *> &I : AggElts) { | |
| BasicBlock *BB = (*I)->getParent(); | |
| // If it's the first instruction we've encountered, record the basic block. | |
| if (!UseBB) { | |
| UseBB = BB; | |
| continue; | |
| } | |
| // Otherwise, this must be the same basic block we've seen previously. | |
| if (UseBB != BB) | |
| return nullptr; | |
| } | |
| // If *all* of the elements are basic-block-independent, meaning they are | |
| // either function arguments, or constant expressions, then if we didn't | |
| // handle them without predecessor-aware handling, we won't handle them now. | |
| if (!UseBB) | |
| return nullptr; | |
| // If we didn't manage to find source aggregate without looking at | |
| // predecessors, and there are no predecessors to look at, then we're done. | |
| if (pred_empty(UseBB)) | |
| return nullptr; | |
| // Arbitrary predecessor count limit. | |
| static const int PredCountLimit = 64; | |
| // Cache the (non-uniqified!) list of predecessors in a vector, | |
| // checking the limit at the same time for efficiency. | |
| SmallVector<BasicBlock *, 4> Preds; // May have duplicates! | |
| for (BasicBlock *Pred : predecessors(UseBB)) { | |
| // Don't bother if there are too many predecessors. | |
| if (Preds.size() >= PredCountLimit) // FIXME: only count duplicates once? | |
| return nullptr; | |
| Preds.emplace_back(Pred); | |
| } | |
| // For each predecessor, what is the source aggregate, | |
| // from which all the elements were originally extracted from? | |
| // Note that we want for the map to have stable iteration order! | |
| SmallMapVector<BasicBlock *, Value *, 4> SourceAggregates; | |
| bool FoundSrcAgg = false; | |
| for (BasicBlock *Pred : Preds) { | |
| std::pair<decltype(SourceAggregates)::iterator, bool> IV = | |
| SourceAggregates.try_emplace(Pred); | |
| // Did we already evaluate this predecessor? | |
| if (!IV.second) | |
| continue; | |
| // Let's hope that when coming from predecessor Pred, all elements of the | |
| // aggregate produced by OrigIVI must have been originally extracted from | |
| // the same aggregate. Is that so? Can we find said original aggregate? | |
| SourceAggregate = FindCommonSourceAggregate(UseBB, Pred); | |
| if (Describe(SourceAggregate) == AggregateDescription::Found) { | |
| FoundSrcAgg = true; | |
| IV.first->second = *SourceAggregate; | |
| } else { | |
| // If UseBB is the single successor of Pred, we can add InsertValue to | |
| // Pred. | |
| auto *BI = dyn_cast<UncondBrInst>(Pred->getTerminator()); | |
| if (!BI) | |
| return nullptr; | |
| } | |
| } | |
| if (!FoundSrcAgg) | |
| return nullptr; | |
| // Do some sanity check if we need to add insertvalue into predecessors. | |
| auto OrigBB = OrigIVI.getParent(); | |
| for (auto &It : SourceAggregates) { | |
| if (Describe(It.second) == AggregateDescription::Found) | |
| continue; | |
| // Element is defined in UseBB, so it can't be used in predecessors. | |
| if (EltDefinedInUseBB) | |
| return nullptr; | |
| // Do this transformation cross loop boundary may cause dead loop. So we | |
| // should avoid this situation. But LoopInfo is not generally available, we | |
| // must be conservative here. | |
| // If OrigIVI is in UseBB and it's the only successor of PredBB, PredBB | |
| // can't be in inner loop. | |
| if (UseBB != OrigBB) | |
| return nullptr; | |
| // Avoid constructing constant aggregate because constant value may expose | |
| // more optimizations. | |
| bool ConstAgg = true; | |
| for (auto Val : AggElts) { | |
| Value *Elt = (*Val)->DoPHITranslation(UseBB, It.first); | |
| if (!isa<Constant>(Elt)) { | |
| ConstAgg = false; | |
| break; | |
| } | |
| } | |
| if (ConstAgg) | |
| return nullptr; | |
| } | |
| // For predecessors without appropriate source aggregate, create one in the | |
| // predecessor. | |
| for (auto &It : SourceAggregates) { | |
| if (Describe(It.second) == AggregateDescription::Found) | |
| continue; | |
| BasicBlock *Pred = It.first; | |
| Builder.SetInsertPoint(Pred->getTerminator()); | |
| Value *V = PoisonValue::get(AggTy); | |
| for (auto [Idx, Val] : enumerate(AggElts)) { | |
| Value *Elt = (*Val)->DoPHITranslation(UseBB, Pred); | |
| V = Builder.CreateInsertValue(V, Elt, Idx); | |
| } | |
| It.second = V; | |
| } | |
| // All good! Now we just need to thread the source aggregates here. | |
| // Note that we have to insert the new PHI here, ourselves, because we can't | |
| // rely on InstCombinerImpl::run() inserting it into the right basic block. | |
| // Note that the same block can be a predecessor more than once, | |
| // and we need to preserve that invariant for the PHI node. | |
| BuilderTy::InsertPointGuard Guard(Builder); | |
| Builder.SetInsertPoint(UseBB, UseBB->getFirstNonPHIIt()); | |
| auto *PHI = | |
| Builder.CreatePHI(AggTy, Preds.size(), OrigIVI.getName() + ".merged"); | |
| for (BasicBlock *Pred : Preds) | |
| PHI->addIncoming(SourceAggregates[Pred], Pred); | |
| ++NumAggregateReconstructionsSimplified; | |
| return replaceInstUsesWith(OrigIVI, PHI); | |
| } | |
| /// Try to find redundant insertvalue instructions, like the following ones: | |
| /// %0 = insertvalue { i8, i32 } undef, i8 %x, 0 | |
| /// %1 = insertvalue { i8, i32 } %0, i8 %y, 0 | |
| /// Here the second instruction inserts values at the same indices, as the | |
| /// first one, making the first one redundant. | |
| /// It should be transformed to: | |
| /// %0 = insertvalue { i8, i32 } undef, i8 %y, 0 | |
| Instruction *InstCombinerImpl::visitInsertValueInst(InsertValueInst &I) { | |
| if (Value *V = simplifyInsertValueInst( | |
| I.getAggregateOperand(), I.getInsertedValueOperand(), I.getIndices(), | |
| SQ.getWithInstruction(&I))) | |
| return replaceInstUsesWith(I, V); | |
| bool IsRedundant = false; | |
| ArrayRef<unsigned int> FirstIndices = I.getIndices(); | |
| // If there is a chain of insertvalue instructions (each of them except the | |
| // last one has only one use and it's another insertvalue insn from this | |
| // chain), check if any of the 'children' uses the same indices as the first | |
| // instruction. In this case, the first one is redundant. | |
| Value *V = &I; | |
| unsigned Depth = 0; | |
| while (V->hasOneUse() && Depth < 10) { | |
| User *U = V->user_back(); | |
| auto UserInsInst = dyn_cast<InsertValueInst>(U); | |
| if (!UserInsInst || U->getOperand(0) != V) | |
| break; | |
| if (UserInsInst->getIndices() == FirstIndices) { | |
| IsRedundant = true; | |
| break; | |
| } | |
| V = UserInsInst; | |
| Depth++; | |
| } | |
| if (IsRedundant) | |
| return replaceInstUsesWith(I, I.getOperand(0)); | |
| if (Instruction *NewI = foldAggregateConstructionIntoAggregateReuse(I)) | |
| return NewI; | |
| return nullptr; | |
| } | |
| static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) { | |
| // Can not analyze scalable type, the number of elements is not a compile-time | |
| // constant. | |
| if (isa<ScalableVectorType>(Shuf.getOperand(0)->getType())) | |
| return false; | |
| int MaskSize = Shuf.getShuffleMask().size(); | |
| int VecSize = | |
| cast<FixedVectorType>(Shuf.getOperand(0)->getType())->getNumElements(); | |
| // A vector select does not change the size of the operands. | |
| if (MaskSize != VecSize) | |
| return false; | |
| // Each mask element must be undefined or choose a vector element from one of | |
| // the source operands without crossing vector lanes. | |
| for (int i = 0; i != MaskSize; ++i) { | |
| int Elt = Shuf.getMaskValue(i); | |
| if (Elt != -1 && Elt != i && Elt != i + VecSize) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// Turn a chain of inserts that splats a value into an insert + shuffle: | |
| /// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... -> | |
| /// shufflevector(insertelt(X, %k, 0), poison, zero) | |
| static Instruction *foldInsSequenceIntoSplat(InsertElementInst &InsElt) { | |
| // We are interested in the last insert in a chain. So if this insert has a | |
| // single user and that user is an insert, bail. | |
| if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back())) | |
| return nullptr; | |
| VectorType *VecTy = InsElt.getType(); | |
| // Can not handle scalable type, the number of elements is not a compile-time | |
| // constant. | |
| if (isa<ScalableVectorType>(VecTy)) | |
| return nullptr; | |
| unsigned NumElements = cast<FixedVectorType>(VecTy)->getNumElements(); | |
| // Do not try to do this for a one-element vector, since that's a nop, | |
| // and will cause an inf-loop. | |
| if (NumElements == 1) | |
| return nullptr; | |
| Value *SplatVal = InsElt.getOperand(1); | |
| InsertElementInst *CurrIE = &InsElt; | |
| SmallBitVector ElementPresent(NumElements, false); | |
| InsertElementInst *FirstIE = nullptr; | |
| // Walk the chain backwards, keeping track of which indices we inserted into, | |
| // until we hit something that isn't an insert of the splatted value. | |
| while (CurrIE) { | |
| auto *Idx = dyn_cast<ConstantInt>(CurrIE->getOperand(2)); | |
| if (!Idx || CurrIE->getOperand(1) != SplatVal) | |
| return nullptr; | |
| auto *NextIE = dyn_cast<InsertElementInst>(CurrIE->getOperand(0)); | |
| // Check none of the intermediate steps have any additional uses, except | |
| // for the root insertelement instruction, which can be re-used, if it | |
| // inserts at position 0. | |
| if (CurrIE != &InsElt && | |
| (!CurrIE->hasOneUse() && (NextIE != nullptr || !Idx->isZero()))) | |
| return nullptr; | |
| ElementPresent[Idx->getZExtValue()] = true; | |
| FirstIE = CurrIE; | |
| CurrIE = NextIE; | |
| } | |
| // If this is just a single insertelement (not a sequence), we are done. | |
| if (FirstIE == &InsElt) | |
| return nullptr; | |
| // If we are not inserting into a poison vector, make sure we've seen an | |
| // insert into every element. | |
| // TODO: If the base vector is not undef, it might be better to create a splat | |
| // and then a select-shuffle (blend) with the base vector. | |
| if (!match(FirstIE->getOperand(0), m_Poison())) | |
| if (!ElementPresent.all()) | |
| return nullptr; | |
| // Create the insert + shuffle. | |
| Type *Int64Ty = Type::getInt64Ty(InsElt.getContext()); | |
| PoisonValue *PoisonVec = PoisonValue::get(VecTy); | |
| Constant *Zero = ConstantInt::get(Int64Ty, 0); | |
| if (!cast<ConstantInt>(FirstIE->getOperand(2))->isZero()) | |
| FirstIE = InsertElementInst::Create(PoisonVec, SplatVal, Zero, "", | |
| InsElt.getIterator()); | |
| // Splat from element 0, but replace absent elements with poison in the mask. | |
| SmallVector<int, 16> Mask(NumElements, 0); | |
| for (unsigned i = 0; i != NumElements; ++i) | |
| if (!ElementPresent[i]) | |
| Mask[i] = -1; | |
| return new ShuffleVectorInst(FirstIE, Mask); | |
| } | |
| /// Try to fold an insert element into an existing splat shuffle by changing | |
| /// the shuffle's mask to include the index of this insert element. | |
| static Instruction *foldInsEltIntoSplat(InsertElementInst &InsElt) { | |
| // Check if the vector operand of this insert is a canonical splat shuffle. | |
| auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0)); | |
| if (!Shuf || !Shuf->isZeroEltSplat()) | |
| return nullptr; | |
| // Bail out early if shuffle is scalable type. The number of elements in | |
| // shuffle mask is unknown at compile-time. | |
| if (isa<ScalableVectorType>(Shuf->getType())) | |
| return nullptr; | |
| // Check for a constant insertion index. | |
| uint64_t IdxC; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC))) | |
| return nullptr; | |
| // Check if the splat shuffle's input is the same as this insert's scalar op. | |
| Value *X = InsElt.getOperand(1); | |
| Value *Op0 = Shuf->getOperand(0); | |
| if (!match(Op0, m_InsertElt(m_Undef(), m_Specific(X), m_ZeroInt()))) | |
| return nullptr; | |
| // Replace the shuffle mask element at the index of this insert with a zero. | |
| // For example: | |
| // inselt (shuf (inselt undef, X, 0), _, <0,undef,0,undef>), X, 1 | |
| // --> shuf (inselt undef, X, 0), poison, <0,0,0,undef> | |
| unsigned NumMaskElts = | |
| cast<FixedVectorType>(Shuf->getType())->getNumElements(); | |
| SmallVector<int, 16> NewMask(NumMaskElts); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) | |
| NewMask[i] = i == IdxC ? 0 : Shuf->getMaskValue(i); | |
| return new ShuffleVectorInst(Op0, NewMask); | |
| } | |
| /// Try to fold an extract+insert element into an existing identity shuffle by | |
| /// changing the shuffle's mask to include the index of this insert element. | |
| static Instruction *foldInsEltIntoIdentityShuffle(InsertElementInst &InsElt) { | |
| // Check if the vector operand of this insert is an identity shuffle. | |
| auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0)); | |
| if (!Shuf || !match(Shuf->getOperand(1), m_Poison()) || | |
| !(Shuf->isIdentityWithExtract() || Shuf->isIdentityWithPadding())) | |
| return nullptr; | |
| // Bail out early if shuffle is scalable type. The number of elements in | |
| // shuffle mask is unknown at compile-time. | |
| if (isa<ScalableVectorType>(Shuf->getType())) | |
| return nullptr; | |
| // Check for a constant insertion index. | |
| uint64_t IdxC; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC))) | |
| return nullptr; | |
| // Check if this insert's scalar op is extracted from the identity shuffle's | |
| // input vector. | |
| Value *Scalar = InsElt.getOperand(1); | |
| Value *X = Shuf->getOperand(0); | |
| if (!match(Scalar, m_ExtractElt(m_Specific(X), m_SpecificInt(IdxC)))) | |
| return nullptr; | |
| // Replace the shuffle mask element at the index of this extract+insert with | |
| // that same index value. | |
| // For example: | |
| // inselt (shuf X, IdMask), (extelt X, IdxC), IdxC --> shuf X, IdMask' | |
| unsigned NumMaskElts = | |
| cast<FixedVectorType>(Shuf->getType())->getNumElements(); | |
| SmallVector<int, 16> NewMask(NumMaskElts); | |
| ArrayRef<int> OldMask = Shuf->getShuffleMask(); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) { | |
| if (i != IdxC) { | |
| // All mask elements besides the inserted element remain the same. | |
| NewMask[i] = OldMask[i]; | |
| } else if (OldMask[i] == (int)IdxC) { | |
| // If the mask element was already set, there's nothing to do | |
| // (demanded elements analysis may unset it later). | |
| return nullptr; | |
| } else { | |
| assert(OldMask[i] == PoisonMaskElem && | |
| "Unexpected shuffle mask element for identity shuffle"); | |
| NewMask[i] = IdxC; | |
| } | |
| } | |
| return new ShuffleVectorInst(X, Shuf->getOperand(1), NewMask); | |
| } | |
| /// If we have an insertelement instruction feeding into another insertelement | |
| /// and the 2nd is inserting a constant into the vector, canonicalize that | |
| /// constant insertion before the insertion of a variable: | |
| /// | |
| /// insertelement (insertelement X, Y, IdxC1), ScalarC, IdxC2 --> | |
| /// insertelement (insertelement X, ScalarC, IdxC2), Y, IdxC1 | |
| /// | |
| /// This has the potential of eliminating the 2nd insertelement instruction | |
| /// via constant folding of the scalar constant into a vector constant. | |
| static Instruction *hoistInsEltConst(InsertElementInst &InsElt2, | |
| InstCombiner::BuilderTy &Builder) { | |
| auto *InsElt1 = dyn_cast<InsertElementInst>(InsElt2.getOperand(0)); | |
| if (!InsElt1 || !InsElt1->hasOneUse()) | |
| return nullptr; | |
| Value *X, *Y; | |
| Constant *ScalarC; | |
| ConstantInt *IdxC1, *IdxC2; | |
| if (match(InsElt1->getOperand(0), m_Value(X)) && | |
| match(InsElt1->getOperand(1), m_Value(Y)) && !isa<Constant>(Y) && | |
| match(InsElt1->getOperand(2), m_ConstantInt(IdxC1)) && | |
| match(InsElt2.getOperand(1), m_Constant(ScalarC)) && | |
| match(InsElt2.getOperand(2), m_ConstantInt(IdxC2)) && IdxC1 != IdxC2) { | |
| Value *NewInsElt1 = Builder.CreateInsertElement(X, ScalarC, IdxC2); | |
| return InsertElementInst::Create(NewInsElt1, Y, IdxC1); | |
| } | |
| return nullptr; | |
| } | |
| /// insertelt (shufflevector X, CVec, Mask|insertelt X, C1, CIndex1), C, CIndex | |
| /// --> shufflevector X, CVec', Mask' | |
| static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) { | |
| auto *Inst = dyn_cast<Instruction>(InsElt.getOperand(0)); | |
| // Bail out if the parent has more than one use. In that case, we'd be | |
| // replacing the insertelt with a shuffle, and that's not a clear win. | |
| if (!Inst || !Inst->hasOneUse()) | |
| return nullptr; | |
| if (auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0))) { | |
| // The shuffle must have a constant vector operand. The insertelt must have | |
| // a constant scalar being inserted at a constant position in the vector. | |
| Constant *ShufConstVec, *InsEltScalar; | |
| uint64_t InsEltIndex; | |
| if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) || | |
| !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) || | |
| !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex))) | |
| return nullptr; | |
| // Adding an element to an arbitrary shuffle could be expensive, but a | |
| // shuffle that selects elements from vectors without crossing lanes is | |
| // assumed cheap. | |
| // If we're just adding a constant into that shuffle, it will still be | |
| // cheap. | |
| if (!isShuffleEquivalentToSelect(*Shuf)) | |
| return nullptr; | |
| // From the above 'select' check, we know that the mask has the same number | |
| // of elements as the vector input operands. We also know that each constant | |
| // input element is used in its lane and can not be used more than once by | |
| // the shuffle. Therefore, replace the constant in the shuffle's constant | |
| // vector with the insertelt constant. Replace the constant in the shuffle's | |
| // mask vector with the insertelt index plus the length of the vector | |
| // (because the constant vector operand of a shuffle is always the 2nd | |
| // operand). | |
| ArrayRef<int> Mask = Shuf->getShuffleMask(); | |
| unsigned NumElts = Mask.size(); | |
| SmallVector<Constant *, 16> NewShufElts(NumElts); | |
| SmallVector<int, 16> NewMaskElts(NumElts); | |
| for (unsigned I = 0; I != NumElts; ++I) { | |
| if (I == InsEltIndex) { | |
| NewShufElts[I] = InsEltScalar; | |
| NewMaskElts[I] = InsEltIndex + NumElts; | |
| } else { | |
| // Copy over the existing values. | |
| NewShufElts[I] = ShufConstVec->getAggregateElement(I); | |
| NewMaskElts[I] = Mask[I]; | |
| } | |
| // Bail if we failed to find an element. | |
| if (!NewShufElts[I]) | |
| return nullptr; | |
| } | |
| // Create new operands for a shuffle that includes the constant of the | |
| // original insertelt. The old shuffle will be dead now. | |
| return new ShuffleVectorInst(Shuf->getOperand(0), | |
| ConstantVector::get(NewShufElts), NewMaskElts); | |
| } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { | |
| // Transform sequences of insertelements ops with constant data/indexes into | |
| // a single shuffle op. | |
| // Can not handle scalable type, the number of elements needed to create | |
| // shuffle mask is not a compile-time constant. | |
| if (isa<ScalableVectorType>(InsElt.getType())) | |
| return nullptr; | |
| unsigned NumElts = | |
| cast<FixedVectorType>(InsElt.getType())->getNumElements(); | |
| uint64_t InsertIdx[2]; | |
| Constant *Val[2]; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(InsertIdx[0])) || | |
| !match(InsElt.getOperand(1), m_Constant(Val[0])) || | |
| !match(IEI->getOperand(2), m_ConstantInt(InsertIdx[1])) || | |
| !match(IEI->getOperand(1), m_Constant(Val[1]))) | |
| return nullptr; | |
| SmallVector<Constant *, 16> Values(NumElts); | |
| SmallVector<int, 16> Mask(NumElts); | |
| auto ValI = std::begin(Val); | |
| // Generate new constant vector and mask. | |
| // We have 2 values/masks from the insertelements instructions. Insert them | |
| // into new value/mask vectors. | |
| for (uint64_t I : InsertIdx) { | |
| if (!Values[I]) { | |
| Values[I] = *ValI; | |
| Mask[I] = NumElts + I; | |
| } | |
| ++ValI; | |
| } | |
| // Remaining values are filled with 'poison' values. | |
| for (unsigned I = 0; I < NumElts; ++I) { | |
| if (!Values[I]) { | |
| Values[I] = PoisonValue::get(InsElt.getType()->getElementType()); | |
| Mask[I] = I; | |
| } | |
| } | |
| // Create new operands for a shuffle that includes the constant of the | |
| // original insertelt. | |
| return new ShuffleVectorInst(IEI->getOperand(0), | |
| ConstantVector::get(Values), Mask); | |
| } | |
| return nullptr; | |
| } | |
| /// If both the base vector and the inserted element are extended from the same | |
| /// type, do the insert element in the narrow source type followed by extend. | |
| /// TODO: This can be extended to include other cast opcodes, but particularly | |
| /// if we create a wider insertelement, make sure codegen is not harmed. | |
| static Instruction *narrowInsElt(InsertElementInst &InsElt, | |
| InstCombiner::BuilderTy &Builder) { | |
| // We are creating a vector extend. If the original vector extend has another | |
| // use, that would mean we end up with 2 vector extends, so avoid that. | |
| // TODO: We could ease the use-clause to "if at least one op has one use" | |
| // (assuming that the source types match - see next TODO comment). | |
| Value *Vec = InsElt.getOperand(0); | |
| if (!Vec->hasOneUse()) | |
| return nullptr; | |
| Value *Scalar = InsElt.getOperand(1); | |
| Value *X, *Y; | |
| CastInst::CastOps CastOpcode; | |
| if (match(Vec, m_FPExt(m_Value(X))) && match(Scalar, m_FPExt(m_Value(Y)))) | |
| CastOpcode = Instruction::FPExt; | |
| else if (match(Vec, m_SExt(m_Value(X))) && match(Scalar, m_SExt(m_Value(Y)))) | |
| CastOpcode = Instruction::SExt; | |
| else if (match(Vec, m_ZExt(m_Value(X))) && match(Scalar, m_ZExt(m_Value(Y)))) | |
| CastOpcode = Instruction::ZExt; | |
| else | |
| return nullptr; | |
| // TODO: We can allow mismatched types by creating an intermediate cast. | |
| if (X->getType()->getScalarType() != Y->getType()) | |
| return nullptr; | |
| // inselt (ext X), (ext Y), Index --> ext (inselt X, Y, Index) | |
| Value *NewInsElt = Builder.CreateInsertElement(X, Y, InsElt.getOperand(2)); | |
| return CastInst::Create(CastOpcode, NewInsElt, InsElt.getType()); | |
| } | |
| /// If we are inserting 2 halves of a value into adjacent elements of a vector, | |
| /// try to convert to a single insert with appropriate bitcasts. | |
| static Instruction *foldTruncInsEltPair(InsertElementInst &InsElt, | |
| bool IsBigEndian, | |
| InstCombiner::BuilderTy &Builder) { | |
| Value *VecOp = InsElt.getOperand(0); | |
| Value *ScalarOp = InsElt.getOperand(1); | |
| Value *IndexOp = InsElt.getOperand(2); | |
| // Pattern depends on endian because we expect lower index is inserted first. | |
| // Big endian: | |
| // inselt (inselt BaseVec, (trunc (lshr X, BW/2), Index0), (trunc X), Index1 | |
| // Little endian: | |
| // inselt (inselt BaseVec, (trunc X), Index0), (trunc (lshr X, BW/2)), Index1 | |
| // Note: It is not safe to do this transform with an arbitrary base vector | |
| // because the bitcast of that vector to fewer/larger elements could | |
| // allow poison to spill into an element that was not poison before. | |
| // TODO: Detect smaller fractions of the scalar. | |
| // TODO: One-use checks are conservative. | |
| auto *VTy = dyn_cast<FixedVectorType>(InsElt.getType()); | |
| Value *Scalar0, *BaseVec; | |
| uint64_t Index0, Index1; | |
| if (!VTy || (VTy->getNumElements() & 1) || | |
| !match(IndexOp, m_ConstantInt(Index1)) || | |
| !match(VecOp, m_InsertElt(m_Value(BaseVec), m_Value(Scalar0), | |
| m_ConstantInt(Index0))) || | |
| !match(BaseVec, m_Undef())) | |
| return nullptr; | |
| // The first insert must be to the index one less than this one, and | |
| // the first insert must be to an even index. | |
| if (Index0 + 1 != Index1 || Index0 & 1) | |
| return nullptr; | |
| // For big endian, the high half of the value should be inserted first. | |
| // For little endian, the low half of the value should be inserted first. | |
| Value *X; | |
| uint64_t ShAmt; | |
| if (IsBigEndian) { | |
| if (!match(ScalarOp, m_Trunc(m_Value(X))) || | |
| !match(Scalar0, m_Trunc(m_LShr(m_Specific(X), m_ConstantInt(ShAmt))))) | |
| return nullptr; | |
| } else { | |
| if (!match(Scalar0, m_Trunc(m_Value(X))) || | |
| !match(ScalarOp, m_Trunc(m_LShr(m_Specific(X), m_ConstantInt(ShAmt))))) | |
| return nullptr; | |
| } | |
| Type *SrcTy = X->getType(); | |
| unsigned ScalarWidth = SrcTy->getScalarSizeInBits(); | |
| unsigned VecEltWidth = VTy->getScalarSizeInBits(); | |
| if (ScalarWidth != VecEltWidth * 2 || ShAmt != VecEltWidth) | |
| return nullptr; | |
| // Bitcast the base vector to a vector type with the source element type. | |
| Type *CastTy = FixedVectorType::get(SrcTy, VTy->getNumElements() / 2); | |
| Value *CastBaseVec = Builder.CreateBitCast(BaseVec, CastTy); | |
| // Scale the insert index for a vector with half as many elements. | |
| // bitcast (inselt (bitcast BaseVec), X, NewIndex) | |
| uint64_t NewIndex = IsBigEndian ? Index1 / 2 : Index0 / 2; | |
| Value *NewInsert = Builder.CreateInsertElement(CastBaseVec, X, NewIndex); | |
| return new BitCastInst(NewInsert, VTy); | |
| } | |
| Instruction *InstCombinerImpl::visitInsertElementInst(InsertElementInst &IE) { | |
| Value *VecOp = IE.getOperand(0); | |
| Value *ScalarOp = IE.getOperand(1); | |
| Value *IdxOp = IE.getOperand(2); | |
| if (auto *V = simplifyInsertElementInst( | |
| VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE))) | |
| return replaceInstUsesWith(IE, V); | |
| // Canonicalize type of constant indices to i64 to simplify CSE | |
| if (auto *IndexC = dyn_cast<ConstantInt>(IdxOp)) { | |
| if (auto *NewIdx = getPreferredVectorIndex(IndexC)) | |
| return replaceOperand(IE, 2, NewIdx); | |
| Value *BaseVec, *OtherScalar; | |
| uint64_t OtherIndexVal; | |
| if (match(VecOp, m_OneUse(m_InsertElt(m_Value(BaseVec), | |
| m_Value(OtherScalar), | |
| m_ConstantInt(OtherIndexVal)))) && | |
| !isa<Constant>(OtherScalar) && OtherIndexVal > IndexC->getZExtValue()) { | |
| Value *NewIns = Builder.CreateInsertElement(BaseVec, ScalarOp, IdxOp); | |
| return InsertElementInst::Create(NewIns, OtherScalar, | |
| Builder.getInt64(OtherIndexVal)); | |
| } | |
| } | |
| // If the scalar is bitcast and inserted into undef, do the insert in the | |
| // source type followed by bitcast. | |
| // TODO: Generalize for insert into any constant, not just undef? | |
| Value *ScalarSrc; | |
| if (match(VecOp, m_Undef()) && | |
| match(ScalarOp, m_OneUse(m_BitCast(m_Value(ScalarSrc)))) && | |
| (ScalarSrc->getType()->isIntegerTy() || | |
| ScalarSrc->getType()->isFloatingPointTy())) { | |
| // inselt undef, (bitcast ScalarSrc), IdxOp --> | |
| // bitcast (inselt undef, ScalarSrc, IdxOp) | |
| Type *ScalarTy = ScalarSrc->getType(); | |
| Type *VecTy = VectorType::get(ScalarTy, IE.getType()->getElementCount()); | |
| Constant *NewUndef = isa<PoisonValue>(VecOp) ? PoisonValue::get(VecTy) | |
| : UndefValue::get(VecTy); | |
| Value *NewInsElt = Builder.CreateInsertElement(NewUndef, ScalarSrc, IdxOp); | |
| return new BitCastInst(NewInsElt, IE.getType()); | |
| } | |
| // If the vector and scalar are both bitcast from the same element type, do | |
| // the insert in that source type followed by bitcast. | |
| Value *VecSrc; | |
| if (match(VecOp, m_BitCast(m_Value(VecSrc))) && | |
| match(ScalarOp, m_BitCast(m_Value(ScalarSrc))) && | |
| (VecOp->hasOneUse() || ScalarOp->hasOneUse()) && | |
| VecSrc->getType()->isVectorTy() && !ScalarSrc->getType()->isVectorTy() && | |
| cast<VectorType>(VecSrc->getType())->getElementType() == | |
| ScalarSrc->getType()) { | |
| // inselt (bitcast VecSrc), (bitcast ScalarSrc), IdxOp --> | |
| // bitcast (inselt VecSrc, ScalarSrc, IdxOp) | |
| Value *NewInsElt = Builder.CreateInsertElement(VecSrc, ScalarSrc, IdxOp); | |
| return new BitCastInst(NewInsElt, IE.getType()); | |
| } | |
| // If the inserted element was extracted from some other fixed-length vector | |
| // and both indexes are valid constants, try to turn this into a shuffle. | |
| // Can not handle scalable vector type, the number of elements needed to | |
| // create shuffle mask is not a compile-time constant. | |
| uint64_t InsertedIdx, ExtractedIdx; | |
| Value *ExtVecOp; | |
| if (isa<FixedVectorType>(IE.getType()) && | |
| match(IdxOp, m_ConstantInt(InsertedIdx)) && | |
| match(ScalarOp, | |
| m_ExtractElt(m_Value(ExtVecOp), m_ConstantInt(ExtractedIdx))) && | |
| isa<FixedVectorType>(ExtVecOp->getType()) && | |
| ExtractedIdx < | |
| cast<FixedVectorType>(ExtVecOp->getType())->getNumElements()) { | |
| // TODO: Looking at the user(s) to determine if this insert is a | |
| // fold-to-shuffle opportunity does not match the usual instcombine | |
| // constraints. We should decide if the transform is worthy based only | |
| // on this instruction and its operands, but that may not work currently. | |
| // | |
| // Here, we are trying to avoid creating shuffles before reaching | |
| // the end of a chain of extract-insert pairs. This is complicated because | |
| // we do not generally form arbitrary shuffle masks in instcombine | |
| // (because those may codegen poorly), but collectShuffleElements() does | |
| // exactly that. | |
| // | |
| // The rules for determining what is an acceptable target-independent | |
| // shuffle mask are fuzzy because they evolve based on the backend's | |
| // capabilities and real-world impact. | |
| auto isShuffleRootCandidate = [](InsertElementInst &Insert) { | |
| if (!Insert.hasOneUse()) | |
| return true; | |
| auto *InsertUser = dyn_cast<InsertElementInst>(Insert.user_back()); | |
| if (!InsertUser) | |
| return true; | |
| return false; | |
| }; | |
| // Try to form a shuffle from a chain of extract-insert ops. | |
| if (isShuffleRootCandidate(IE)) { | |
| bool Rerun = true; | |
| while (Rerun) { | |
| Rerun = false; | |
| SmallVector<int, 16> Mask; | |
| ShuffleOps LR = | |
| collectShuffleElements(&IE, Mask, nullptr, *this, Rerun); | |
| // The proposed shuffle may be trivial, in which case we shouldn't | |
| // perform the combine. | |
| if (LR.first != &IE && LR.second != &IE) { | |
| // We now have a shuffle of LHS, RHS, Mask. | |
| if (LR.second == nullptr) | |
| LR.second = PoisonValue::get(LR.first->getType()); | |
| return new ShuffleVectorInst(LR.first, LR.second, Mask); | |
| } | |
| } | |
| } | |
| } | |
| if (auto VecTy = dyn_cast<FixedVectorType>(VecOp->getType())) { | |
| unsigned VWidth = VecTy->getNumElements(); | |
| APInt PoisonElts(VWidth, 0); | |
| APInt AllOnesEltMask(APInt::getAllOnes(VWidth)); | |
| if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, | |
| PoisonElts)) { | |
| if (V != &IE) | |
| return replaceInstUsesWith(IE, V); | |
| return &IE; | |
| } | |
| } | |
| if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE)) | |
| return Shuf; | |
| if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder)) | |
| return NewInsElt; | |
| if (Instruction *Broadcast = foldInsSequenceIntoSplat(IE)) | |
| return Broadcast; | |
| if (Instruction *Splat = foldInsEltIntoSplat(IE)) | |
| return Splat; | |
| if (Instruction *IdentityShuf = foldInsEltIntoIdentityShuffle(IE)) | |
| return IdentityShuf; | |
| if (Instruction *Ext = narrowInsElt(IE, Builder)) | |
| return Ext; | |
| if (Instruction *Ext = foldTruncInsEltPair(IE, DL.isBigEndian(), Builder)) | |
| return Ext; | |
| return nullptr; | |
| } | |
| /// Return true if we can evaluate the specified expression tree if the vector | |
| /// elements were shuffled in a different order. | |
| static bool canEvaluateShuffled(Value *V, ArrayRef<int> Mask, | |
| unsigned Depth = 5) { | |
| // We can always reorder the elements of a constant. | |
| if (isa<Constant>(V)) | |
| return true; | |
| // We won't reorder vector arguments. No IPO here. | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (!I) return false; | |
| // Two users may expect different orders of the elements. Don't try it. | |
| if (!I->hasOneUse()) | |
| return false; | |
| if (Depth == 0) return false; | |
| switch (I->getOpcode()) { | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| // Propagating an undefined shuffle mask element to integer div/rem is not | |
| // allowed because those opcodes can create immediate undefined behavior | |
| // from an undefined element in an operand. | |
| if (llvm::is_contained(Mask, -1)) | |
| return false; | |
| [[fallthrough]]; | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::FDiv: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| case Instruction::ICmp: | |
| case Instruction::FCmp: | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: | |
| case Instruction::GetElementPtr: { | |
| // Bail out if we would create longer vector ops. We could allow creating | |
| // longer vector ops, but that may result in more expensive codegen. | |
| Type *ITy = I->getType(); | |
| if (ITy->isVectorTy() && | |
| Mask.size() > cast<FixedVectorType>(ITy)->getNumElements()) | |
| return false; | |
| for (Value *Operand : I->operands()) { | |
| if (!canEvaluateShuffled(Operand, Mask, Depth - 1)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| case Instruction::InsertElement: { | |
| ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); | |
| if (!CI) return false; | |
| int ElementNumber = CI->getLimitedValue(); | |
| // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' | |
| // can't put an element into multiple indices. | |
| bool SeenOnce = false; | |
| for (int I : Mask) { | |
| if (I == ElementNumber) { | |
| if (SeenOnce) | |
| return false; | |
| SeenOnce = true; | |
| } | |
| } | |
| return canEvaluateShuffled(I->getOperand(0), Mask, Depth - 1); | |
| } | |
| } | |
| return false; | |
| } | |
| /// Rebuild a new instruction just like 'I' but with the new operands given. | |
| /// In the event of type mismatch, the type of the operands is correct. | |
| static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps, | |
| IRBuilderBase &Builder) { | |
| Builder.SetInsertPoint(I); | |
| switch (I->getOpcode()) { | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| BinaryOperator *BO = cast<BinaryOperator>(I); | |
| assert(NewOps.size() == 2 && "binary operator with #ops != 2"); | |
| Value *New = Builder.CreateBinOp(cast<BinaryOperator>(I)->getOpcode(), | |
| NewOps[0], NewOps[1]); | |
| if (auto *NewI = dyn_cast<Instruction>(New)) { | |
| if (isa<OverflowingBinaryOperator>(BO)) { | |
| NewI->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); | |
| NewI->setHasNoSignedWrap(BO->hasNoSignedWrap()); | |
| } | |
| if (isa<PossiblyExactOperator>(BO)) { | |
| NewI->setIsExact(BO->isExact()); | |
| } | |
| if (isa<FPMathOperator>(BO)) | |
| NewI->copyFastMathFlags(I); | |
| } | |
| return New; | |
| } | |
| case Instruction::ICmp: { | |
| assert(NewOps.size() == 2 && "icmp with #ops != 2"); | |
| Value *New = Builder.CreateICmp(cast<ICmpInst>(I)->getPredicate(), | |
| NewOps[0], NewOps[1]); | |
| if (auto *NewI = dyn_cast<Instruction>(New)) | |
| NewI->copyIRFlags(I); | |
| return New; | |
| } | |
| case Instruction::FCmp: | |
| assert(NewOps.size() == 2 && "fcmp with #ops != 2"); | |
| return Builder.CreateFCmpFMF(cast<FCmpInst>(I)->getPredicate(), NewOps[0], | |
| NewOps[1], I); | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: { | |
| // It's possible that the mask has a different number of elements from | |
| // the original cast. We recompute the destination type to match the mask. | |
| Type *DestTy = VectorType::get( | |
| I->getType()->getScalarType(), | |
| cast<VectorType>(NewOps[0]->getType())->getElementCount()); | |
| assert(NewOps.size() == 1 && "cast with #ops != 1"); | |
| Value *New = | |
| Builder.CreateCast(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy); | |
| if (auto *NewI = dyn_cast<Instruction>(New)) | |
| NewI->copyIRFlags(I); | |
| return New; | |
| } | |
| case Instruction::GetElementPtr: { | |
| Value *Ptr = NewOps[0]; | |
| ArrayRef<Value*> Idx = NewOps.slice(1); | |
| return Builder.CreateGEP(cast<GEPOperator>(I)->getSourceElementType(), | |
| Ptr, Idx, "", | |
| cast<GEPOperator>(I)->getNoWrapFlags()); | |
| } | |
| } | |
| llvm_unreachable("failed to rebuild vector instructions"); | |
| } | |
| static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask, | |
| IRBuilderBase &Builder) { | |
| // Mask.size() does not need to be equal to the number of vector elements. | |
| assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); | |
| Type *EltTy = V->getType()->getScalarType(); | |
| if (isa<PoisonValue>(V)) | |
| return PoisonValue::get(FixedVectorType::get(EltTy, Mask.size())); | |
| if (match(V, m_Undef())) | |
| return UndefValue::get(FixedVectorType::get(EltTy, Mask.size())); | |
| if (isa<ConstantAggregateZero>(V)) | |
| return ConstantAggregateZero::get(FixedVectorType::get(EltTy, Mask.size())); | |
| if (Constant *C = dyn_cast<Constant>(V)) | |
| return ConstantExpr::getShuffleVector(C, PoisonValue::get(C->getType()), | |
| Mask); | |
| Instruction *I = cast<Instruction>(V); | |
| switch (I->getOpcode()) { | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| case Instruction::ICmp: | |
| case Instruction::FCmp: | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: | |
| case Instruction::Select: | |
| case Instruction::GetElementPtr: { | |
| SmallVector<Value*, 8> NewOps; | |
| bool NeedsRebuild = | |
| (Mask.size() != | |
| cast<FixedVectorType>(I->getType())->getNumElements()); | |
| for (int i = 0, e = I->getNumOperands(); i != e; ++i) { | |
| Value *V; | |
| // Recursively call evaluateInDifferentElementOrder on vector arguments | |
| // as well. E.g. GetElementPtr may have scalar operands even if the | |
| // return value is a vector, so we need to examine the operand type. | |
| if (I->getOperand(i)->getType()->isVectorTy()) | |
| V = evaluateInDifferentElementOrder(I->getOperand(i), Mask, Builder); | |
| else | |
| V = I->getOperand(i); | |
| NewOps.push_back(V); | |
| NeedsRebuild |= (V != I->getOperand(i)); | |
| } | |
| if (NeedsRebuild) | |
| return buildNew(I, NewOps, Builder); | |
| return I; | |
| } | |
| case Instruction::InsertElement: { | |
| int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); | |
| // The insertelement was inserting at Element. Figure out which element | |
| // that becomes after shuffling. The answer is guaranteed to be unique | |
| // by CanEvaluateShuffled. | |
| bool Found = false; | |
| int Index = 0; | |
| for (int e = Mask.size(); Index != e; ++Index) { | |
| if (Mask[Index] == Element) { | |
| Found = true; | |
| break; | |
| } | |
| } | |
| // If element is not in Mask, no need to handle the operand 1 (element to | |
| // be inserted). Just evaluate values in operand 0 according to Mask. | |
| if (!Found) | |
| return evaluateInDifferentElementOrder(I->getOperand(0), Mask, Builder); | |
| Value *V = evaluateInDifferentElementOrder(I->getOperand(0), Mask, | |
| Builder); | |
| Builder.SetInsertPoint(I); | |
| return Builder.CreateInsertElement(V, I->getOperand(1), Index); | |
| } | |
| } | |
| llvm_unreachable("failed to reorder elements of vector instruction!"); | |
| } | |
| // Returns true if the shuffle is extracting a contiguous range of values from | |
| // LHS, for example: | |
| // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | |
| // Input: |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP| | |
| // Shuffles to: |EE|FF|GG|HH| | |
| // +--+--+--+--+ | |
| static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI, | |
| ArrayRef<int> Mask) { | |
| unsigned LHSElems = | |
| cast<FixedVectorType>(SVI.getOperand(0)->getType())->getNumElements(); | |
| unsigned MaskElems = Mask.size(); | |
| unsigned BegIdx = Mask.front(); | |
| unsigned EndIdx = Mask.back(); | |
| if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1) | |
| return false; | |
| for (unsigned I = 0; I != MaskElems; ++I) | |
| if (static_cast<unsigned>(Mask[I]) != BegIdx + I) | |
| return false; | |
| return true; | |
| } | |
| /// These are the ingredients in an alternate form binary operator as described | |
| /// below. | |
| struct BinopElts { | |
| BinaryOperator::BinaryOps Opcode; | |
| Value *Op0; | |
| Value *Op1; | |
| BinopElts(BinaryOperator::BinaryOps Opc = (BinaryOperator::BinaryOps)0, | |
| Value *V0 = nullptr, Value *V1 = nullptr) : | |
| Opcode(Opc), Op0(V0), Op1(V1) {} | |
| operator bool() const { return Opcode != 0; } | |
| }; | |
| /// Binops may be transformed into binops with different opcodes and operands. | |
| /// Reverse the usual canonicalization to enable folds with the non-canonical | |
| /// form of the binop. If a transform is possible, return the elements of the | |
| /// new binop. If not, return invalid elements. | |
| static BinopElts getAlternateBinop(BinaryOperator *BO, const DataLayout &DL) { | |
| Value *BO0 = BO->getOperand(0), *BO1 = BO->getOperand(1); | |
| Type *Ty = BO->getType(); | |
| switch (BO->getOpcode()) { | |
| case Instruction::Shl: { | |
| // shl X, C --> mul X, (1 << C) | |
| Constant *C; | |
| if (match(BO1, m_ImmConstant(C))) { | |
| Constant *ShlOne = ConstantFoldBinaryOpOperands( | |
| Instruction::Shl, ConstantInt::get(Ty, 1), C, DL); | |
| assert(ShlOne && "Constant folding of immediate constants failed"); | |
| return {Instruction::Mul, BO0, ShlOne}; | |
| } | |
| break; | |
| } | |
| case Instruction::Or: { | |
| // or disjoin X, C --> add X, C | |
| if (cast<PossiblyDisjointInst>(BO)->isDisjoint()) | |
| return {Instruction::Add, BO0, BO1}; | |
| break; | |
| } | |
| case Instruction::Sub: | |
| // sub 0, X --> mul X, -1 | |
| if (match(BO0, m_ZeroInt())) | |
| return {Instruction::Mul, BO1, ConstantInt::getAllOnesValue(Ty)}; | |
| break; | |
| default: | |
| break; | |
| } | |
| return {}; | |
| } | |
| /// A select shuffle of a select shuffle with a shared operand can be reduced | |
| /// to a single select shuffle. This is an obvious improvement in IR, and the | |
| /// backend is expected to lower select shuffles efficiently. | |
| static Instruction *foldSelectShuffleOfSelectShuffle(ShuffleVectorInst &Shuf) { | |
| assert(Shuf.isSelect() && "Must have select-equivalent shuffle"); | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| SmallVector<int, 16> Mask; | |
| Shuf.getShuffleMask(Mask); | |
| unsigned NumElts = Mask.size(); | |
| // Canonicalize a select shuffle with common operand as Op1. | |
| auto *ShufOp = dyn_cast<ShuffleVectorInst>(Op0); | |
| if (ShufOp && ShufOp->isSelect() && | |
| (ShufOp->getOperand(0) == Op1 || ShufOp->getOperand(1) == Op1)) { | |
| std::swap(Op0, Op1); | |
| ShuffleVectorInst::commuteShuffleMask(Mask, NumElts); | |
| } | |
| ShufOp = dyn_cast<ShuffleVectorInst>(Op1); | |
| if (!ShufOp || !ShufOp->isSelect() || | |
| (ShufOp->getOperand(0) != Op0 && ShufOp->getOperand(1) != Op0)) | |
| return nullptr; | |
| Value *X = ShufOp->getOperand(0), *Y = ShufOp->getOperand(1); | |
| SmallVector<int, 16> Mask1; | |
| ShufOp->getShuffleMask(Mask1); | |
| assert(Mask1.size() == NumElts && "Vector size changed with select shuffle"); | |
| // Canonicalize common operand (Op0) as X (first operand of first shuffle). | |
| if (Y == Op0) { | |
| std::swap(X, Y); | |
| ShuffleVectorInst::commuteShuffleMask(Mask1, NumElts); | |
| } | |
| // If the mask chooses from X (operand 0), it stays the same. | |
| // If the mask chooses from the earlier shuffle, the other mask value is | |
| // transferred to the combined select shuffle: | |
| // shuf X, (shuf X, Y, M1), M --> shuf X, Y, M' | |
| SmallVector<int, 16> NewMask(NumElts); | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| NewMask[i] = Mask[i] < (signed)NumElts ? Mask[i] : Mask1[i]; | |
| // A select mask with undef elements might look like an identity mask. | |
| assert((ShuffleVectorInst::isSelectMask(NewMask, NumElts) || | |
| ShuffleVectorInst::isIdentityMask(NewMask, NumElts)) && | |
| "Unexpected shuffle mask"); | |
| return new ShuffleVectorInst(X, Y, NewMask); | |
| } | |
| static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf, | |
| const SimplifyQuery &SQ) { | |
| assert(Shuf.isSelect() && "Must have select-equivalent shuffle"); | |
| // Are we shuffling together some value and that same value after it has been | |
| // modified by a binop with a constant? | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| Constant *C; | |
| bool Op0IsBinop; | |
| if (match(Op0, m_BinOp(m_Specific(Op1), m_Constant(C)))) | |
| Op0IsBinop = true; | |
| else if (match(Op1, m_BinOp(m_Specific(Op0), m_Constant(C)))) | |
| Op0IsBinop = false; | |
| else | |
| return nullptr; | |
| // The identity constant for a binop leaves a variable operand unchanged. For | |
| // a vector, this is a splat of something like 0, -1, or 1. | |
| // If there's no identity constant for this binop, we're done. | |
| auto *BO = cast<BinaryOperator>(Op0IsBinop ? Op0 : Op1); | |
| BinaryOperator::BinaryOps BOpcode = BO->getOpcode(); | |
| Constant *IdC = ConstantExpr::getBinOpIdentity(BOpcode, Shuf.getType(), true); | |
| if (!IdC) | |
| return nullptr; | |
| Value *X = Op0IsBinop ? Op1 : Op0; | |
| // Prevent folding in the case the non-binop operand might have NaN values. | |
| // If X can have NaN elements then we have that the floating point math | |
| // operation in the transformed code may not preserve the exact NaN | |
| // bit-pattern -- e.g. `fadd sNaN, 0.0 -> qNaN`. | |
| // This makes the transformation incorrect since the original program would | |
| // have preserved the exact NaN bit-pattern. | |
| // Avoid the folding if X can have NaN elements. | |
| bool IsFloatingPointTy = | |
| Shuf.getType()->getElementType()->isFloatingPointTy(); | |
| if (IsFloatingPointTy && !isKnownNeverNaN(X, SQ)) | |
| return nullptr; | |
| // Shuffle identity constants into the lanes that return the original value. | |
| // Example: shuf (mul X, {-1,-2,-3,-4}), X, {0,5,6,3} --> mul X, {-1,1,1,-4} | |
| // Example: shuf X, (add X, {-1,-2,-3,-4}), {0,1,6,7} --> add X, {0,0,-3,-4} | |
| // The existing binop constant vector remains in the same operand position. | |
| ArrayRef<int> Mask = Shuf.getShuffleMask(); | |
| Constant *NewC = Op0IsBinop ? ConstantExpr::getShuffleVector(C, IdC, Mask) : | |
| ConstantExpr::getShuffleVector(IdC, C, Mask); | |
| bool MightCreatePoisonOrUB = | |
| is_contained(Mask, PoisonMaskElem) && | |
| (Instruction::isIntDivRem(BOpcode) || Instruction::isShift(BOpcode)); | |
| if (MightCreatePoisonOrUB) | |
| NewC = InstCombiner::getSafeVectorConstantForBinop(BOpcode, NewC, true); | |
| // shuf (bop X, C), X, M --> bop X, C' | |
| // shuf X, (bop X, C), M --> bop X, C' | |
| BinaryOperator *NewBO = BinaryOperator::Create(BOpcode, X, NewC); | |
| NewBO->copyIRFlags(BO); | |
| // Drop noinf FMF if X can be Inf. If X can have Inf elements and noinf FMF is | |
| // set, the transformation may generate poison where the original program | |
| // would preserve the Inf value. | |
| if (IsFloatingPointTy && NewBO->hasNoInfs() && !isKnownNeverInfinity(X, SQ)) | |
| NewBO->setHasNoInfs(false); | |
| // An undef shuffle mask element may propagate as an undef constant element in | |
| // the new binop. That would produce poison where the original code might not. | |
| // If we already made a safe constant, then there's no danger. | |
| if (is_contained(Mask, PoisonMaskElem) && !MightCreatePoisonOrUB) | |
| NewBO->dropPoisonGeneratingFlags(); | |
| return NewBO; | |
| } | |
| /// If we have an insert of a scalar to a non-zero element of an undefined | |
| /// vector and then shuffle that value, that's the same as inserting to the zero | |
| /// element and shuffling. Splatting from the zero element is recognized as the | |
| /// canonical form of splat. | |
| static Instruction *canonicalizeInsertSplat(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| ArrayRef<int> Mask = Shuf.getShuffleMask(); | |
| Value *X; | |
| uint64_t IndexC; | |
| // Match a shuffle that is a splat to a non-zero element. | |
| if (!match(Op0, m_OneUse(m_InsertElt(m_Poison(), m_Value(X), | |
| m_ConstantInt(IndexC)))) || | |
| !match(Op1, m_Poison()) || match(Mask, m_ZeroMask()) || IndexC == 0) | |
| return nullptr; | |
| // Insert into element 0 of a poison vector. | |
| PoisonValue *PoisonVec = PoisonValue::get(Shuf.getType()); | |
| Value *NewIns = Builder.CreateInsertElement(PoisonVec, X, (uint64_t)0); | |
| // Splat from element 0. Any mask element that is poison remains poison. | |
| // For example: | |
| // shuf (inselt poison, X, 2), _, <2,2,undef> | |
| // --> shuf (inselt poison, X, 0), poison, <0,0,undef> | |
| unsigned NumMaskElts = | |
| cast<FixedVectorType>(Shuf.getType())->getNumElements(); | |
| SmallVector<int, 16> NewMask(NumMaskElts, 0); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) | |
| if (Mask[i] == PoisonMaskElem) | |
| NewMask[i] = Mask[i]; | |
| return new ShuffleVectorInst(NewIns, NewMask); | |
| } | |
| /// Try to fold shuffles that are the equivalent of a vector select. | |
| Instruction *InstCombinerImpl::foldSelectShuffle(ShuffleVectorInst &Shuf) { | |
| if (!Shuf.isSelect()) | |
| return nullptr; | |
| // Canonicalize to choose from operand 0 first unless operand 1 is undefined. | |
| // Commuting undef to operand 0 conflicts with another canonicalization. | |
| unsigned NumElts = cast<FixedVectorType>(Shuf.getType())->getNumElements(); | |
| if (!match(Shuf.getOperand(1), m_Undef()) && | |
| Shuf.getMaskValue(0) >= (int)NumElts) { | |
| // TODO: Can we assert that both operands of a shuffle-select are not undef | |
| // (otherwise, it would have been folded by instsimplify? | |
| Shuf.commute(); | |
| return &Shuf; | |
| } | |
| if (Instruction *I = foldSelectShuffleOfSelectShuffle(Shuf)) | |
| return I; | |
| if (Instruction *I = foldSelectShuffleWith1Binop( | |
| Shuf, getSimplifyQuery().getWithInstruction(&Shuf))) | |
| return I; | |
| BinaryOperator *B0, *B1; | |
| if (!match(Shuf.getOperand(0), m_BinOp(B0)) || | |
| !match(Shuf.getOperand(1), m_BinOp(B1))) | |
| return nullptr; | |
| // If one operand is "0 - X", allow that to be viewed as "X * -1" | |
| // (ConstantsAreOp1) by getAlternateBinop below. If the neg is not paired | |
| // with a multiply, we will exit because C0/C1 will not be set. | |
| Value *X, *Y; | |
| Constant *C0 = nullptr, *C1 = nullptr; | |
| bool ConstantsAreOp1; | |
| if (match(B0, m_BinOp(m_Constant(C0), m_Value(X))) && | |
| match(B1, m_BinOp(m_Constant(C1), m_Value(Y)))) | |
| ConstantsAreOp1 = false; | |
| else if (match(B0, m_CombineOr(m_BinOp(m_Value(X), m_Constant(C0)), | |
| m_Neg(m_Value(X)))) && | |
| match(B1, m_CombineOr(m_BinOp(m_Value(Y), m_Constant(C1)), | |
| m_Neg(m_Value(Y))))) | |
| ConstantsAreOp1 = true; | |
| else | |
| return nullptr; | |
| // We need matching binops to fold the lanes together. | |
| BinaryOperator::BinaryOps Opc0 = B0->getOpcode(); | |
| BinaryOperator::BinaryOps Opc1 = B1->getOpcode(); | |
| bool DropNSW = false; | |
| if (ConstantsAreOp1 && Opc0 != Opc1) { | |
| // TODO: We drop "nsw" if shift is converted into multiply because it may | |
| // not be correct when the shift amount is BitWidth - 1. We could examine | |
| // each vector element to determine if it is safe to keep that flag. | |
| if (Opc0 == Instruction::Shl || Opc1 == Instruction::Shl) | |
| DropNSW = true; | |
| if (BinopElts AltB0 = getAlternateBinop(B0, DL)) { | |
| assert(isa<Constant>(AltB0.Op1) && "Expecting constant with alt binop"); | |
| Opc0 = AltB0.Opcode; | |
| C0 = cast<Constant>(AltB0.Op1); | |
| } else if (BinopElts AltB1 = getAlternateBinop(B1, DL)) { | |
| assert(isa<Constant>(AltB1.Op1) && "Expecting constant with alt binop"); | |
| Opc1 = AltB1.Opcode; | |
| C1 = cast<Constant>(AltB1.Op1); | |
| } | |
| } | |
| if (Opc0 != Opc1 || !C0 || !C1) | |
| return nullptr; | |
| // The opcodes must be the same. Use a new name to make that clear. | |
| BinaryOperator::BinaryOps BOpc = Opc0; | |
| // Select the constant elements needed for the single binop. | |
| ArrayRef<int> Mask = Shuf.getShuffleMask(); | |
| Constant *NewC = ConstantExpr::getShuffleVector(C0, C1, Mask); | |
| // We are moving a binop after a shuffle. When a shuffle has an undefined | |
| // mask element, the result is undefined, but it is not poison or undefined | |
| // behavior. That is not necessarily true for div/rem/shift. | |
| bool MightCreatePoisonOrUB = | |
| is_contained(Mask, PoisonMaskElem) && | |
| (Instruction::isIntDivRem(BOpc) || Instruction::isShift(BOpc)); | |
| if (MightCreatePoisonOrUB) | |
| NewC = InstCombiner::getSafeVectorConstantForBinop(BOpc, NewC, | |
| ConstantsAreOp1); | |
| Value *V; | |
| if (X == Y) { | |
| // Remove a binop and the shuffle by rearranging the constant: | |
| // shuffle (op V, C0), (op V, C1), M --> op V, C' | |
| // shuffle (op C0, V), (op C1, V), M --> op C', V | |
| V = X; | |
| } else { | |
| // If there are 2 different variable operands, we must create a new shuffle | |
| // (select) first, so check uses to ensure that we don't end up with more | |
| // instructions than we started with. | |
| if (!B0->hasOneUse() && !B1->hasOneUse()) | |
| return nullptr; | |
| // If we use the original shuffle mask and op1 is *variable*, we would be | |
| // putting an undef into operand 1 of div/rem/shift. This is either UB or | |
| // poison. We do not have to guard against UB when *constants* are op1 | |
| // because safe constants guarantee that we do not overflow sdiv/srem (and | |
| // there's no danger for other opcodes). | |
| // TODO: To allow this case, create a new shuffle mask with no undefs. | |
| if (MightCreatePoisonOrUB && !ConstantsAreOp1) | |
| return nullptr; | |
| // Note: In general, we do not create new shuffles in InstCombine because we | |
| // do not know if a target can lower an arbitrary shuffle optimally. In this | |
| // case, the shuffle uses the existing mask, so there is no additional risk. | |
| // Select the variable vectors first, then perform the binop: | |
| // shuffle (op X, C0), (op Y, C1), M --> op (shuffle X, Y, M), C' | |
| // shuffle (op C0, X), (op C1, Y), M --> op C', (shuffle X, Y, M) | |
| V = Builder.CreateShuffleVector(X, Y, Mask); | |
| } | |
| Value *NewBO = ConstantsAreOp1 ? Builder.CreateBinOp(BOpc, V, NewC) : | |
| Builder.CreateBinOp(BOpc, NewC, V); | |
| // Flags are intersected from the 2 source binops. But there are 2 exceptions: | |
| // 1. If we changed an opcode, poison conditions might have changed. | |
| // 2. If the shuffle had undef mask elements, the new binop might have undefs | |
| // where the original code did not. But if we already made a safe constant, | |
| // then there's no danger. | |
| if (auto *NewI = dyn_cast<Instruction>(NewBO)) { | |
| NewI->copyIRFlags(B0); | |
| NewI->andIRFlags(B1); | |
| if (DropNSW) | |
| NewI->setHasNoSignedWrap(false); | |
| if (is_contained(Mask, PoisonMaskElem) && !MightCreatePoisonOrUB) | |
| NewI->dropPoisonGeneratingFlags(); | |
| } | |
| return replaceInstUsesWith(Shuf, NewBO); | |
| } | |
| /// Convert a narrowing shuffle of a bitcasted vector into a vector truncate. | |
| /// Example (little endian): | |
| /// shuf (bitcast <4 x i16> X to <8 x i8>), <0, 2, 4, 6> --> trunc X to <4 x i8> | |
| static Instruction *foldTruncShuffle(ShuffleVectorInst &Shuf, | |
| bool IsBigEndian) { | |
| // This must be a bitcasted shuffle of 1 vector integer operand. | |
| Type *DestType = Shuf.getType(); | |
| Value *X; | |
| if (!match(Shuf.getOperand(0), m_BitCast(m_Value(X))) || | |
| !match(Shuf.getOperand(1), m_Poison()) || !DestType->isIntOrIntVectorTy()) | |
| return nullptr; | |
| // The source type must have the same number of elements as the shuffle, | |
| // and the source element type must be larger than the shuffle element type. | |
| Type *SrcType = X->getType(); | |
| if (!SrcType->isVectorTy() || !SrcType->isIntOrIntVectorTy() || | |
| cast<FixedVectorType>(SrcType)->getNumElements() != | |
| cast<FixedVectorType>(DestType)->getNumElements() || | |
| SrcType->getScalarSizeInBits() % DestType->getScalarSizeInBits() != 0) | |
| return nullptr; | |
| assert(Shuf.changesLength() && !Shuf.increasesLength() && | |
| "Expected a shuffle that decreases length"); | |
| // Last, check that the mask chooses the correct low bits for each narrow | |
| // element in the result. | |
| uint64_t TruncRatio = | |
| SrcType->getScalarSizeInBits() / DestType->getScalarSizeInBits(); | |
| ArrayRef<int> Mask = Shuf.getShuffleMask(); | |
| for (unsigned i = 0, e = Mask.size(); i != e; ++i) { | |
| if (Mask[i] == PoisonMaskElem) | |
| continue; | |
| uint64_t LSBIndex = IsBigEndian ? (i + 1) * TruncRatio - 1 : i * TruncRatio; | |
| assert(LSBIndex <= INT32_MAX && "Overflowed 32-bits"); | |
| if (Mask[i] != (int)LSBIndex) | |
| return nullptr; | |
| } | |
| return new TruncInst(X, DestType); | |
| } | |
| /// Match a shuffle-select-shuffle pattern where the shuffles are widening and | |
| /// narrowing (concatenating with poison and extracting back to the original | |
| /// length). This allows replacing the wide select with a narrow select. | |
| static Instruction *narrowVectorSelect(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| // This must be a narrowing identity shuffle. It extracts the 1st N elements | |
| // of the 1st vector operand of a shuffle. | |
| if (!match(Shuf.getOperand(1), m_Poison()) || !Shuf.isIdentityWithExtract()) | |
| return nullptr; | |
| // The vector being shuffled must be a vector select that we can eliminate. | |
| // TODO: The one-use requirement could be eased if X and/or Y are constants. | |
| Value *Cond, *X, *Y; | |
| if (!match(Shuf.getOperand(0), | |
| m_OneUse(m_Select(m_Value(Cond), m_Value(X), m_Value(Y))))) | |
| return nullptr; | |
| // We need a narrow condition value. It must be extended with poison elements | |
| // and have the same number of elements as this shuffle. | |
| unsigned NarrowNumElts = | |
| cast<FixedVectorType>(Shuf.getType())->getNumElements(); | |
| Value *NarrowCond; | |
| if (!match(Cond, m_OneUse(m_Shuffle(m_Value(NarrowCond), m_Poison()))) || | |
| cast<FixedVectorType>(NarrowCond->getType())->getNumElements() != | |
| NarrowNumElts || | |
| !cast<ShuffleVectorInst>(Cond)->isIdentityWithPadding()) | |
| return nullptr; | |
| // shuf (sel (shuf NarrowCond, poison, WideMask), X, Y), poison, NarrowMask) | |
| // --> | |
| // sel NarrowCond, (shuf X, poison, NarrowMask), (shuf Y, poison, NarrowMask) | |
| Value *NarrowX = Builder.CreateShuffleVector(X, Shuf.getShuffleMask()); | |
| Value *NarrowY = Builder.CreateShuffleVector(Y, Shuf.getShuffleMask()); | |
| return SelectInst::Create(NarrowCond, NarrowX, NarrowY); | |
| } | |
| /// Canonicalize FP negate/abs after shuffle. | |
| static Instruction *foldShuffleOfUnaryOps(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| auto *S0 = dyn_cast<Instruction>(Shuf.getOperand(0)); | |
| Value *X; | |
| if (!S0 || !match(S0, m_CombineOr(m_FNeg(m_Value(X)), m_FAbs(m_Value(X))))) | |
| return nullptr; | |
| bool IsFNeg = S0->getOpcode() == Instruction::FNeg; | |
| // Match 2-input (binary) shuffle. | |
| auto *S1 = dyn_cast<Instruction>(Shuf.getOperand(1)); | |
| Value *Y; | |
| if (!S1 || !match(S1, m_CombineOr(m_FNeg(m_Value(Y)), m_FAbs(m_Value(Y)))) || | |
| S0->getOpcode() != S1->getOpcode() || | |
| (!S0->hasOneUse() && !S1->hasOneUse())) | |
| return nullptr; | |
| // shuf (fneg/fabs X), (fneg/fabs Y), Mask --> fneg/fabs (shuf X, Y, Mask) | |
| Value *NewShuf = Builder.CreateShuffleVector(X, Y, Shuf.getShuffleMask()); | |
| Instruction *NewF; | |
| if (IsFNeg) { | |
| NewF = UnaryOperator::CreateFNeg(NewShuf); | |
| } else { | |
| Function *FAbs = Intrinsic::getOrInsertDeclaration( | |
| Shuf.getModule(), Intrinsic::fabs, Shuf.getType()); | |
| NewF = CallInst::Create(FAbs, {NewShuf}); | |
| } | |
| NewF->copyIRFlags(S0); | |
| NewF->andIRFlags(S1); | |
| return NewF; | |
| } | |
| /// Canonicalize casts after shuffle. | |
| static Instruction *foldCastShuffle(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| auto *Cast0 = dyn_cast<CastInst>(Shuf.getOperand(0)); | |
| if (!Cast0) | |
| return nullptr; | |
| // TODO: Allow other opcodes? That would require easing the type restrictions | |
| // below here. | |
| CastInst::CastOps CastOpcode = Cast0->getOpcode(); | |
| switch (CastOpcode) { | |
| case Instruction::SExt: | |
| case Instruction::ZExt: | |
| case Instruction::FPToSI: | |
| case Instruction::FPToUI: | |
| case Instruction::SIToFP: | |
| case Instruction::UIToFP: | |
| break; | |
| default: | |
| return nullptr; | |
| } | |
| VectorType *CastSrcTy = cast<VectorType>(Cast0->getSrcTy()); | |
| VectorType *ShufTy = Shuf.getType(); | |
| VectorType *ShufOpTy = cast<VectorType>(Shuf.getOperand(0)->getType()); | |
| // TODO: Allow length-increasing shuffles? | |
| if (ShufTy->getElementCount().getKnownMinValue() > | |
| ShufOpTy->getElementCount().getKnownMinValue()) | |
| return nullptr; | |
| // shuffle (cast X), Poison, identity-with-extract-mask --> | |
| // cast (shuffle X, Poison, identity-with-extract-mask). | |
| if (isa<PoisonValue>(Shuf.getOperand(1)) && Cast0->hasOneUse() && | |
| Shuf.isIdentityWithExtract()) { | |
| auto *NewIns = Builder.CreateShuffleVector(Cast0->getOperand(0), | |
| PoisonValue::get(CastSrcTy), | |
| Shuf.getShuffleMask()); | |
| return CastInst::Create(Cast0->getOpcode(), NewIns, Shuf.getType()); | |
| } | |
| auto *Cast1 = dyn_cast<CastInst>(Shuf.getOperand(1)); | |
| // Do we have 2 matching cast operands? | |
| if (!Cast1 || Cast0->getOpcode() != Cast1->getOpcode() || | |
| Cast0->getSrcTy() != Cast1->getSrcTy()) | |
| return nullptr; | |
| // TODO: Allow element-size-decreasing casts (ex: fptosi float to i8)? | |
| assert(isa<FixedVectorType>(CastSrcTy) && isa<FixedVectorType>(ShufOpTy) && | |
| "Expected fixed vector operands for casts and binary shuffle"); | |
| if (CastSrcTy->getPrimitiveSizeInBits() > ShufOpTy->getPrimitiveSizeInBits()) | |
| return nullptr; | |
| // At least one of the operands must have only one use (the shuffle). | |
| if (!Cast0->hasOneUse() && !Cast1->hasOneUse()) | |
| return nullptr; | |
| // shuffle (cast X), (cast Y), Mask --> cast (shuffle X, Y, Mask) | |
| Value *X = Cast0->getOperand(0); | |
| Value *Y = Cast1->getOperand(0); | |
| Value *NewShuf = Builder.CreateShuffleVector(X, Y, Shuf.getShuffleMask()); | |
| return CastInst::Create(CastOpcode, NewShuf, ShufTy); | |
| } | |
| /// Try to fold an extract subvector operation. | |
| static Instruction *foldIdentityExtractShuffle(ShuffleVectorInst &Shuf) { | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| if (!Shuf.isIdentityWithExtract() || !match(Op1, m_Poison())) | |
| return nullptr; | |
| // Check if we are extracting all bits of an inserted scalar: | |
| // extract-subvec (bitcast (inselt ?, X, 0) --> bitcast X to subvec type | |
| Value *X; | |
| if (match(Op0, m_BitCast(m_InsertElt(m_Value(), m_Value(X), m_Zero()))) && | |
| X->getType()->getPrimitiveSizeInBits() == | |
| Shuf.getType()->getPrimitiveSizeInBits()) | |
| return new BitCastInst(X, Shuf.getType()); | |
| // Try to combine 2 shuffles into 1 shuffle by concatenating a shuffle mask. | |
| Value *Y; | |
| ArrayRef<int> Mask; | |
| if (!match(Op0, m_Shuffle(m_Value(X), m_Value(Y), m_Mask(Mask)))) | |
| return nullptr; | |
| // Be conservative with shuffle transforms. If we can't kill the 1st shuffle, | |
| // then combining may result in worse codegen. | |
| if (!Op0->hasOneUse()) | |
| return nullptr; | |
| // We are extracting a subvector from a shuffle. Remove excess elements from | |
| // the 1st shuffle mask to eliminate the extract. | |
| // | |
| // This transform is conservatively limited to identity extracts because we do | |
| // not allow arbitrary shuffle mask creation as a target-independent transform | |
| // (because we can't guarantee that will lower efficiently). | |
| // | |
| // If the extracting shuffle has an poison mask element, it transfers to the | |
| // new shuffle mask. Otherwise, copy the original mask element. Example: | |
| // shuf (shuf X, Y, <C0, C1, C2, poison, C4>), poison, <0, poison, 2, 3> --> | |
| // shuf X, Y, <C0, poison, C2, poison> | |
| unsigned NumElts = cast<FixedVectorType>(Shuf.getType())->getNumElements(); | |
| SmallVector<int, 16> NewMask(NumElts); | |
| assert(NumElts < Mask.size() && | |
| "Identity with extract must have less elements than its inputs"); | |
| for (unsigned i = 0; i != NumElts; ++i) { | |
| int ExtractMaskElt = Shuf.getMaskValue(i); | |
| int MaskElt = Mask[i]; | |
| NewMask[i] = ExtractMaskElt == PoisonMaskElem ? ExtractMaskElt : MaskElt; | |
| } | |
| return new ShuffleVectorInst(X, Y, NewMask); | |
| } | |
| /// Try to replace a shuffle with an insertelement or try to replace a shuffle | |
| /// operand with the operand of an insertelement. | |
| static Instruction *foldShuffleWithInsert(ShuffleVectorInst &Shuf, | |
| InstCombinerImpl &IC) { | |
| Value *V0 = Shuf.getOperand(0), *V1 = Shuf.getOperand(1); | |
| SmallVector<int, 16> Mask; | |
| Shuf.getShuffleMask(Mask); | |
| int NumElts = Mask.size(); | |
| int InpNumElts = cast<FixedVectorType>(V0->getType())->getNumElements(); | |
| // This is a specialization of a fold in SimplifyDemandedVectorElts. We may | |
| // not be able to handle it there if the insertelement has >1 use. | |
| // If the shuffle has an insertelement operand but does not choose the | |
| // inserted scalar element from that value, then we can replace that shuffle | |
| // operand with the source vector of the insertelement. | |
| Value *X; | |
| uint64_t IdxC; | |
| if (match(V0, m_InsertElt(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) { | |
| // shuf (inselt X, ?, IdxC), ?, Mask --> shuf X, ?, Mask | |
| if (!is_contained(Mask, (int)IdxC)) | |
| return IC.replaceOperand(Shuf, 0, X); | |
| } | |
| if (match(V1, m_InsertElt(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) { | |
| // Offset the index constant by the vector width because we are checking for | |
| // accesses to the 2nd vector input of the shuffle. | |
| IdxC += InpNumElts; | |
| // shuf ?, (inselt X, ?, IdxC), Mask --> shuf ?, X, Mask | |
| if (!is_contained(Mask, (int)IdxC)) | |
| return IC.replaceOperand(Shuf, 1, X); | |
| } | |
| // For the rest of the transform, the shuffle must not change vector sizes. | |
| // TODO: This restriction could be removed if the insert has only one use | |
| // (because the transform would require a new length-changing shuffle). | |
| if (NumElts != InpNumElts) | |
| return nullptr; | |
| // shuffle (insert ?, Scalar, IndexC), V1, Mask --> insert V1, Scalar, IndexC' | |
| auto isShufflingScalarIntoOp1 = [&](Value *&Scalar, ConstantInt *&IndexC) { | |
| // We need an insertelement with a constant index. | |
| if (!match(V0, m_InsertElt(m_Value(), m_Value(Scalar), | |
| m_ConstantInt(IndexC)))) | |
| return false; | |
| // Test the shuffle mask to see if it splices the inserted scalar into the | |
| // operand 1 vector of the shuffle. | |
| int NewInsIndex = -1; | |
| for (int i = 0; i != NumElts; ++i) { | |
| // Ignore undef mask elements. | |
| if (Mask[i] == -1) | |
| continue; | |
| // The shuffle takes elements of operand 1 without lane changes. | |
| if (Mask[i] == NumElts + i) | |
| continue; | |
| // The shuffle must choose the inserted scalar exactly once. | |
| if (NewInsIndex != -1 || Mask[i] != IndexC->getSExtValue()) | |
| return false; | |
| // The shuffle is placing the inserted scalar into element i. | |
| NewInsIndex = i; | |
| } | |
| assert(NewInsIndex != -1 && "Did not fold shuffle with unused operand?"); | |
| // Index is updated to the potentially translated insertion lane. | |
| IndexC = ConstantInt::get(IndexC->getIntegerType(), NewInsIndex); | |
| return true; | |
| }; | |
| // If the shuffle is unnecessary, insert the scalar operand directly into | |
| // operand 1 of the shuffle. Example: | |
| // shuffle (insert ?, S, 1), V1, <1, 5, 6, 7> --> insert V1, S, 0 | |
| Value *Scalar; | |
| ConstantInt *IndexC; | |
| if (isShufflingScalarIntoOp1(Scalar, IndexC)) | |
| return InsertElementInst::Create(V1, Scalar, IndexC); | |
| // Try again after commuting shuffle. Example: | |
| // shuffle V0, (insert ?, S, 0), <0, 1, 2, 4> --> | |
| // shuffle (insert ?, S, 0), V0, <4, 5, 6, 0> --> insert V0, S, 3 | |
| std::swap(V0, V1); | |
| ShuffleVectorInst::commuteShuffleMask(Mask, NumElts); | |
| if (isShufflingScalarIntoOp1(Scalar, IndexC)) | |
| return InsertElementInst::Create(V1, Scalar, IndexC); | |
| return nullptr; | |
| } | |
| static Instruction *foldIdentityPaddedShuffles(ShuffleVectorInst &Shuf) { | |
| // Match the operands as identity with padding (also known as concatenation | |
| // with undef) shuffles of the same source type. The backend is expected to | |
| // recreate these concatenations from a shuffle of narrow operands. | |
| auto *Shuffle0 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(0)); | |
| auto *Shuffle1 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(1)); | |
| if (!Shuffle0 || !Shuffle0->isIdentityWithPadding() || | |
| !Shuffle1 || !Shuffle1->isIdentityWithPadding()) | |
| return nullptr; | |
| // We limit this transform to power-of-2 types because we expect that the | |
| // backend can convert the simplified IR patterns to identical nodes as the | |
| // original IR. | |
| // TODO: If we can verify the same behavior for arbitrary types, the | |
| // power-of-2 checks can be removed. | |
| Value *X = Shuffle0->getOperand(0); | |
| Value *Y = Shuffle1->getOperand(0); | |
| if (X->getType() != Y->getType() || | |
| !isPowerOf2_32(cast<FixedVectorType>(Shuf.getType())->getNumElements()) || | |
| !isPowerOf2_32( | |
| cast<FixedVectorType>(Shuffle0->getType())->getNumElements()) || | |
| !isPowerOf2_32(cast<FixedVectorType>(X->getType())->getNumElements()) || | |
| match(X, m_Undef()) || match(Y, m_Undef())) | |
| return nullptr; | |
| assert(match(Shuffle0->getOperand(1), m_Undef()) && | |
| match(Shuffle1->getOperand(1), m_Undef()) && | |
| "Unexpected operand for identity shuffle"); | |
| // This is a shuffle of 2 widening shuffles. We can shuffle the narrow source | |
| // operands directly by adjusting the shuffle mask to account for the narrower | |
| // types: | |
| // shuf (widen X), (widen Y), Mask --> shuf X, Y, Mask' | |
| int NarrowElts = cast<FixedVectorType>(X->getType())->getNumElements(); | |
| int WideElts = cast<FixedVectorType>(Shuffle0->getType())->getNumElements(); | |
| assert(WideElts > NarrowElts && "Unexpected types for identity with padding"); | |
| ArrayRef<int> Mask = Shuf.getShuffleMask(); | |
| SmallVector<int, 16> NewMask(Mask.size(), -1); | |
| for (int i = 0, e = Mask.size(); i != e; ++i) { | |
| if (Mask[i] == -1) | |
| continue; | |
| // If this shuffle is choosing an undef element from 1 of the sources, that | |
| // element is undef. | |
| if (Mask[i] < WideElts) { | |
| if (Shuffle0->getMaskValue(Mask[i]) == -1) | |
| continue; | |
| } else { | |
| if (Shuffle1->getMaskValue(Mask[i] - WideElts) == -1) | |
| continue; | |
| } | |
| // If this shuffle is choosing from the 1st narrow op, the mask element is | |
| // the same. If this shuffle is choosing from the 2nd narrow op, the mask | |
| // element is offset down to adjust for the narrow vector widths. | |
| if (Mask[i] < WideElts) { | |
| assert(Mask[i] < NarrowElts && "Unexpected shuffle mask"); | |
| NewMask[i] = Mask[i]; | |
| } else { | |
| assert(Mask[i] < (WideElts + NarrowElts) && "Unexpected shuffle mask"); | |
| NewMask[i] = Mask[i] - (WideElts - NarrowElts); | |
| } | |
| } | |
| return new ShuffleVectorInst(X, Y, NewMask); | |
| } | |
| // Splatting the first element of the result of a BinOp, where any of the | |
| // BinOp's operands are the result of a first element splat can be simplified to | |
| // splatting the first element of the result of the BinOp | |
| Instruction *InstCombinerImpl::simplifyBinOpSplats(ShuffleVectorInst &SVI) { | |
| if (!match(SVI.getOperand(1), m_Poison()) || | |
| !match(SVI.getShuffleMask(), m_ZeroMask()) || | |
| !SVI.getOperand(0)->hasOneUse()) | |
| return nullptr; | |
| Value *Op0 = SVI.getOperand(0); | |
| Value *X, *Y; | |
| if (!match(Op0, m_BinOp(m_Shuffle(m_Value(X), m_Poison(), m_ZeroMask()), | |
| m_Value(Y))) && | |
| !match(Op0, m_BinOp(m_Value(X), | |
| m_Shuffle(m_Value(Y), m_Poison(), m_ZeroMask())))) | |
| return nullptr; | |
| if (X->getType() != Y->getType()) | |
| return nullptr; | |
| auto *BinOp = cast<BinaryOperator>(Op0); | |
| if (!isSafeToSpeculativelyExecuteWithVariableReplaced(BinOp)) | |
| return nullptr; | |
| Value *NewBO = Builder.CreateBinOp(BinOp->getOpcode(), X, Y); | |
| if (auto NewBOI = dyn_cast<Instruction>(NewBO)) | |
| NewBOI->copyIRFlags(BinOp); | |
| return new ShuffleVectorInst(NewBO, SVI.getShuffleMask()); | |
| } | |
| Instruction *InstCombinerImpl::visitShuffleVectorInst(ShuffleVectorInst &SVI) { | |
| Value *LHS = SVI.getOperand(0); | |
| Value *RHS = SVI.getOperand(1); | |
| SimplifyQuery ShufQuery = SQ.getWithInstruction(&SVI); | |
| if (auto *V = simplifyShuffleVectorInst(LHS, RHS, SVI.getShuffleMask(), | |
| SVI.getType(), ShufQuery)) | |
| return replaceInstUsesWith(SVI, V); | |
| if (Instruction *I = simplifyBinOpSplats(SVI)) | |
| return I; | |
| // Canonicalize splat shuffle to use poison RHS. Handle this explicitly in | |
| // order to support scalable vectors. | |
| if (match(SVI.getShuffleMask(), m_ZeroMask()) && !isa<PoisonValue>(RHS)) | |
| return replaceOperand(SVI, 1, PoisonValue::get(RHS->getType())); | |
| if (isa<ScalableVectorType>(LHS->getType())) | |
| return nullptr; | |
| unsigned VWidth = cast<FixedVectorType>(SVI.getType())->getNumElements(); | |
| unsigned LHSWidth = cast<FixedVectorType>(LHS->getType())->getNumElements(); | |
| // shuffle (bitcast X), (bitcast Y), Mask --> bitcast (shuffle X, Y, Mask) | |
| // | |
| // if X and Y are of the same (vector) type, and the element size is not | |
| // changed by the bitcasts, we can distribute the bitcasts through the | |
| // shuffle, hopefully reducing the number of instructions. We make sure that | |
| // at least one bitcast only has one use, so we don't *increase* the number of | |
| // instructions here. | |
| Value *X, *Y; | |
| if (match(LHS, m_BitCast(m_Value(X))) && match(RHS, m_BitCast(m_Value(Y))) && | |
| X->getType()->isVectorTy() && X->getType() == Y->getType() && | |
| X->getType()->getScalarSizeInBits() == | |
| SVI.getType()->getScalarSizeInBits() && | |
| (LHS->hasOneUse() || RHS->hasOneUse())) { | |
| Value *V = Builder.CreateShuffleVector(X, Y, SVI.getShuffleMask(), | |
| SVI.getName() + ".uncasted"); | |
| return new BitCastInst(V, SVI.getType()); | |
| } | |
| ArrayRef<int> Mask = SVI.getShuffleMask(); | |
| // Peek through a bitcasted shuffle operand by scaling the mask. If the | |
| // simulated shuffle can simplify, then this shuffle is unnecessary: | |
| // shuf (bitcast X), undef, Mask --> bitcast X' | |
| // TODO: This could be extended to allow length-changing shuffles. | |
| // The transform might also be obsoleted if we allowed canonicalization | |
| // of bitcasted shuffles. | |
| if (match(LHS, m_BitCast(m_Value(X))) && match(RHS, m_Undef()) && | |
| X->getType()->isVectorTy() && VWidth == LHSWidth) { | |
| // Try to create a scaled mask constant. | |
| auto *XType = cast<FixedVectorType>(X->getType()); | |
| unsigned XNumElts = XType->getNumElements(); | |
| SmallVector<int, 16> ScaledMask; | |
| if (scaleShuffleMaskElts(XNumElts, Mask, ScaledMask)) { | |
| // If the shuffled source vector simplifies, cast that value to this | |
| // shuffle's type. | |
| if (auto *V = simplifyShuffleVectorInst(X, UndefValue::get(XType), | |
| ScaledMask, XType, ShufQuery)) | |
| return BitCastInst::Create(Instruction::BitCast, V, SVI.getType()); | |
| } | |
| } | |
| // shuffle x, x, mask --> shuffle x, undef, mask' | |
| if (LHS == RHS) { | |
| assert(!match(RHS, m_Undef()) && | |
| "Shuffle with 2 undef ops not simplified?"); | |
| return new ShuffleVectorInst(LHS, createUnaryMask(Mask, LHSWidth)); | |
| } | |
| // shuffle undef, x, mask --> shuffle x, undef, mask' | |
| if (match(LHS, m_Undef())) { | |
| SVI.commute(); | |
| return &SVI; | |
| } | |
| if (Instruction *I = canonicalizeInsertSplat(SVI, Builder)) | |
| return I; | |
| if (Instruction *I = foldSelectShuffle(SVI)) | |
| return I; | |
| if (Instruction *I = foldTruncShuffle(SVI, DL.isBigEndian())) | |
| return I; | |
| if (Instruction *I = narrowVectorSelect(SVI, Builder)) | |
| return I; | |
| if (Instruction *I = foldShuffleOfUnaryOps(SVI, Builder)) | |
| return I; | |
| if (Instruction *I = foldCastShuffle(SVI, Builder)) | |
| return I; | |
| APInt PoisonElts(VWidth, 0); | |
| APInt AllOnesEltMask(APInt::getAllOnes(VWidth)); | |
| if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, PoisonElts)) { | |
| if (V != &SVI) | |
| return replaceInstUsesWith(SVI, V); | |
| return &SVI; | |
| } | |
| if (Instruction *I = foldIdentityExtractShuffle(SVI)) | |
| return I; | |
| // These transforms have the potential to lose undef knowledge, so they are | |
| // intentionally placed after SimplifyDemandedVectorElts(). | |
| if (Instruction *I = foldShuffleWithInsert(SVI, *this)) | |
| return I; | |
| if (Instruction *I = foldIdentityPaddedShuffles(SVI)) | |
| return I; | |
| if (match(RHS, m_Constant())) { | |
| if (auto *SI = dyn_cast<SelectInst>(LHS)) { | |
| // We cannot do this fold for elementwise select since ShuffleVector is | |
| // not elementwise. | |
| if (SI->getCondition()->getType()->isIntegerTy() && | |
| (isa<PoisonValue>(RHS) || | |
| isGuaranteedNotToBePoison(SI->getCondition()))) { | |
| if (Instruction *I = FoldOpIntoSelect(SVI, SI)) | |
| return I; | |
| } | |
| } | |
| if (auto *PN = dyn_cast<PHINode>(LHS)) { | |
| if (Instruction *I = foldOpIntoPhi(SVI, PN, /*AllowMultipleUses=*/true)) | |
| return I; | |
| } | |
| } | |
| if (match(RHS, m_Poison()) && canEvaluateShuffled(LHS, Mask)) { | |
| Value *V = evaluateInDifferentElementOrder(LHS, Mask, Builder); | |
| return replaceInstUsesWith(SVI, V); | |
| } | |
| // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to | |
| // a non-vector type. We can instead bitcast the original vector followed by | |
| // an extract of the desired element: | |
| // | |
| // %sroa = shufflevector <16 x i8> %in, <16 x i8> undef, | |
| // <4 x i32> <i32 0, i32 1, i32 2, i32 3> | |
| // %1 = bitcast <4 x i8> %sroa to i32 | |
| // Becomes: | |
| // %bc = bitcast <16 x i8> %in to <4 x i32> | |
| // %ext = extractelement <4 x i32> %bc, i32 0 | |
| // | |
| // If the shuffle is extracting a contiguous range of values from the input | |
| // vector then each use which is a bitcast of the extracted size can be | |
| // replaced. This will work if the vector types are compatible, and the begin | |
| // index is aligned to a value in the casted vector type. If the begin index | |
| // isn't aligned then we can shuffle the original vector (keeping the same | |
| // vector type) before extracting. | |
| // | |
| // This code will bail out if the target type is fundamentally incompatible | |
| // with vectors of the source type. | |
| // | |
| // Example of <16 x i8>, target type i32: | |
| // Index range [4,8): v-----------v Will work. | |
| // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | |
| // <16 x i8>: | | | | | | | | | | | | | | | | | | |
| // <4 x i32>: | | | | | | |
| // +-----------+-----------+-----------+-----------+ | |
| // Index range [6,10): ^-----------^ Needs an extra shuffle. | |
| // Target type i40: ^--------------^ Won't work, bail. | |
| bool MadeChange = false; | |
| if (isShuffleExtractingFromLHS(SVI, Mask)) { | |
| Value *V = LHS; | |
| unsigned MaskElems = Mask.size(); | |
| auto *SrcTy = cast<FixedVectorType>(V->getType()); | |
| unsigned VecBitWidth = DL.getTypeSizeInBits(SrcTy); | |
| unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType()); | |
| assert(SrcElemBitWidth && "vector elements must have a bitwidth"); | |
| unsigned SrcNumElems = SrcTy->getNumElements(); | |
| SmallVector<BitCastInst *, 8> BCs; | |
| DenseMap<Type *, Value *> NewBCs; | |
| for (User *U : SVI.users()) | |
| if (BitCastInst *BC = dyn_cast<BitCastInst>(U)) { | |
| // Only visit bitcasts that weren't previously handled. | |
| if (BC->use_empty()) | |
| continue; | |
| // Prefer to combine bitcasts of bitcasts before attempting this fold. | |
| if (BC->hasOneUse()) { | |
| auto *BC2 = dyn_cast<BitCastInst>(BC->user_back()); | |
| if (BC2 && isEliminableCastPair(BC, BC2)) | |
| continue; | |
| } | |
| BCs.push_back(BC); | |
| } | |
| for (BitCastInst *BC : BCs) { | |
| unsigned BegIdx = Mask.front(); | |
| Type *TgtTy = BC->getDestTy(); | |
| unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy); | |
| if (!TgtElemBitWidth) | |
| continue; | |
| unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth; | |
| bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth; | |
| bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth); | |
| if (!VecBitWidthsEqual) | |
| continue; | |
| if (!VectorType::isValidElementType(TgtTy)) | |
| continue; | |
| auto *CastSrcTy = FixedVectorType::get(TgtTy, TgtNumElems); | |
| if (!BegIsAligned) { | |
| // Shuffle the input so [0,NumElements) contains the output, and | |
| // [NumElems,SrcNumElems) is undef. | |
| SmallVector<int, 16> ShuffleMask(SrcNumElems, -1); | |
| for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I) | |
| ShuffleMask[I] = Idx; | |
| V = Builder.CreateShuffleVector(V, ShuffleMask, | |
| SVI.getName() + ".extract"); | |
| BegIdx = 0; | |
| } | |
| unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth; | |
| assert(SrcElemsPerTgtElem); | |
| BegIdx /= SrcElemsPerTgtElem; | |
| auto [It, Inserted] = NewBCs.try_emplace(CastSrcTy); | |
| if (Inserted) | |
| It->second = Builder.CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc"); | |
| auto *Ext = Builder.CreateExtractElement(It->second, BegIdx, | |
| SVI.getName() + ".extract"); | |
| // The shufflevector isn't being replaced: the bitcast that used it | |
| // is. InstCombine will visit the newly-created instructions. | |
| replaceInstUsesWith(*BC, Ext); | |
| MadeChange = true; | |
| } | |
| } | |
| // If the LHS is a shufflevector itself, see if we can combine it with this | |
| // one without producing an unusual shuffle. | |
| // Cases that might be simplified: | |
| // 1. | |
| // x1=shuffle(v1,v2,mask1) | |
| // x=shuffle(x1,undef,mask) | |
| // ==> | |
| // x=shuffle(v1,undef,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1 | |
| // 2. | |
| // x1=shuffle(v1,undef,mask1) | |
| // x=shuffle(x1,x2,mask) | |
| // where v1.size() == mask1.size() | |
| // ==> | |
| // x=shuffle(v1,x2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i] | |
| // 3. | |
| // x2=shuffle(v2,undef,mask2) | |
| // x=shuffle(x1,x2,mask) | |
| // where v2.size() == mask2.size() | |
| // ==> | |
| // x=shuffle(x1,v2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) | |
| // ? mask[i] : mask2[mask[i]-x1.size()]+x1.size() | |
| // 4. | |
| // x1=shuffle(v1,undef,mask1) | |
| // x2=shuffle(v2,undef,mask2) | |
| // x=shuffle(x1,x2,mask) | |
| // where v1.size() == v2.size() | |
| // ==> | |
| // x=shuffle(v1,v2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) | |
| // ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size() | |
| // | |
| // Here we are really conservative: | |
| // we are absolutely afraid of producing a shuffle mask not in the input | |
| // program, because the code gen may not be smart enough to turn a merged | |
| // shuffle into two specific shuffles: it may produce worse code. As such, | |
| // we only merge two shuffles if the result is either a splat or one of the | |
| // input shuffle masks. In this case, merging the shuffles just removes | |
| // one instruction, which we know is safe. This is good for things like | |
| // turning: (splat(splat)) -> splat, or | |
| // merge(V[0..n], V[n+1..2n]) -> V[0..2n] | |
| ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS); | |
| ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS); | |
| if (LHSShuffle) | |
| if (!match(LHSShuffle->getOperand(1), m_Poison()) && | |
| !match(RHS, m_Poison())) | |
| LHSShuffle = nullptr; | |
| if (RHSShuffle) | |
| if (!match(RHSShuffle->getOperand(1), m_Poison())) | |
| RHSShuffle = nullptr; | |
| if (!LHSShuffle && !RHSShuffle) | |
| return MadeChange ? &SVI : nullptr; | |
| Value* LHSOp0 = nullptr; | |
| Value* LHSOp1 = nullptr; | |
| Value* RHSOp0 = nullptr; | |
| unsigned LHSOp0Width = 0; | |
| unsigned RHSOp0Width = 0; | |
| if (LHSShuffle) { | |
| LHSOp0 = LHSShuffle->getOperand(0); | |
| LHSOp1 = LHSShuffle->getOperand(1); | |
| LHSOp0Width = cast<FixedVectorType>(LHSOp0->getType())->getNumElements(); | |
| } | |
| if (RHSShuffle) { | |
| RHSOp0 = RHSShuffle->getOperand(0); | |
| RHSOp0Width = cast<FixedVectorType>(RHSOp0->getType())->getNumElements(); | |
| } | |
| Value* newLHS = LHS; | |
| Value* newRHS = RHS; | |
| if (LHSShuffle) { | |
| // case 1 | |
| if (match(RHS, m_Poison())) { | |
| newLHS = LHSOp0; | |
| newRHS = LHSOp1; | |
| } | |
| // case 2 or 4 | |
| else if (LHSOp0Width == LHSWidth) { | |
| newLHS = LHSOp0; | |
| } | |
| } | |
| // case 3 or 4 | |
| if (RHSShuffle && RHSOp0Width == LHSWidth) { | |
| newRHS = RHSOp0; | |
| } | |
| // case 4 | |
| if (LHSOp0 == RHSOp0) { | |
| newLHS = LHSOp0; | |
| newRHS = nullptr; | |
| } | |
| if (newLHS == LHS && newRHS == RHS) | |
| return MadeChange ? &SVI : nullptr; | |
| ArrayRef<int> LHSMask; | |
| ArrayRef<int> RHSMask; | |
| if (newLHS != LHS) | |
| LHSMask = LHSShuffle->getShuffleMask(); | |
| if (RHSShuffle && newRHS != RHS) | |
| RHSMask = RHSShuffle->getShuffleMask(); | |
| unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth; | |
| SmallVector<int, 16> newMask; | |
| bool isSplat = true; | |
| int SplatElt = -1; | |
| // Create a new mask for the new ShuffleVectorInst so that the new | |
| // ShuffleVectorInst is equivalent to the original one. | |
| for (unsigned i = 0; i < VWidth; ++i) { | |
| int eltMask; | |
| if (Mask[i] < 0) { | |
| // This element is a poison value. | |
| eltMask = -1; | |
| } else if (Mask[i] < (int)LHSWidth) { | |
| // This element is from left hand side vector operand. | |
| // | |
| // If LHS is going to be replaced (case 1, 2, or 4), calculate the | |
| // new mask value for the element. | |
| if (newLHS != LHS) { | |
| eltMask = LHSMask[Mask[i]]; | |
| // If the value selected is an poison value, explicitly specify it | |
| // with a -1 mask value. | |
| if (eltMask >= (int)LHSOp0Width && isa<PoisonValue>(LHSOp1)) | |
| eltMask = -1; | |
| } else | |
| eltMask = Mask[i]; | |
| } else { | |
| // This element is from right hand side vector operand | |
| // | |
| // If the value selected is a poison value, explicitly specify it | |
| // with a -1 mask value. (case 1) | |
| if (match(RHS, m_Poison())) | |
| eltMask = -1; | |
| // If RHS is going to be replaced (case 3 or 4), calculate the | |
| // new mask value for the element. | |
| else if (newRHS != RHS) { | |
| eltMask = RHSMask[Mask[i]-LHSWidth]; | |
| // If the value selected is an poison value, explicitly specify it | |
| // with a -1 mask value. | |
| if (eltMask >= (int)RHSOp0Width) { | |
| assert(match(RHSShuffle->getOperand(1), m_Poison()) && | |
| "should have been check above"); | |
| eltMask = -1; | |
| } | |
| } else | |
| eltMask = Mask[i]-LHSWidth; | |
| // If LHS's width is changed, shift the mask value accordingly. | |
| // If newRHS == nullptr, i.e. LHSOp0 == RHSOp0, we want to remap any | |
| // references from RHSOp0 to LHSOp0, so we don't need to shift the mask. | |
| // If newRHS == newLHS, we want to remap any references from newRHS to | |
| // newLHS so that we can properly identify splats that may occur due to | |
| // obfuscation across the two vectors. | |
| if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS) | |
| eltMask += newLHSWidth; | |
| } | |
| // Check if this could still be a splat. | |
| if (eltMask >= 0) { | |
| if (SplatElt >= 0 && SplatElt != eltMask) | |
| isSplat = false; | |
| SplatElt = eltMask; | |
| } | |
| newMask.push_back(eltMask); | |
| } | |
| // If the result mask is equal to one of the original shuffle masks, | |
| // or is a splat, do the replacement. | |
| if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) { | |
| if (!newRHS) | |
| newRHS = PoisonValue::get(newLHS->getType()); | |
| return new ShuffleVectorInst(newLHS, newRHS, newMask); | |
| } | |
| return MadeChange ? &SVI : nullptr; | |
| } | |
| /// Given the following de-interleaving shufflevectors and the consuming zexts: | |
| /// ``` | |
| /// %f0 = shufflevector <8 x i32> %v, <4 x i32> <i32 0, i32 2, i32 4, i32 6> | |
| /// %f1 = shufflevector <8 x i32> %v, <4 x i32> <i32 1, i32 3, i32 5, i32 7> | |
| /// %z0 = zext <4 x i32> %f0 to <4 x i64> | |
| /// %z1 = zext <4 x i32> %f1 to <4 x i64> | |
| /// ``` | |
| /// We can actually bitcast the input value, `%v` first before replacing zexts | |
| /// with simple arithmetics on this new bitcast: | |
| /// ``` | |
| /// %bc = bitcast <8 x i32> %v to <4 x i64> | |
| // %z0 = and <4 x i64> %bc, splat (i64 4294967295) | |
| // %z1 = lshr <4 x i64> %bc, splat (i64 32) | |
| /// ``` | |
| /// This transformation is almost always benefitial as shufflevector is more | |
| /// expensive than normal arithmetics. | |
| Instruction * | |
| InstCombinerImpl::foldExtractionOfVectorDeinterleave(ZExtInst &RootZExt) { | |
| // This pattern involves bitcast that is not compatible with big endian. | |
| if (DL.isBigEndian()) | |
| return nullptr; | |
| // The actual value that got de-interleaved. | |
| Value *DIV; | |
| using namespace PatternMatch; | |
| Instruction *SVI = nullptr, *DI = nullptr; | |
| if (!match( | |
| &RootZExt, | |
| m_ZExt(m_CombineOr( | |
| m_ExtractValue(m_Instruction(DI, m_Deinterleave2(m_Value(DIV)))), | |
| m_Instruction(SVI, m_Shuffle(m_Value(), m_Value())))))) | |
| return nullptr; | |
| auto isDeinterleaveShuffle = | |
| [](Instruction *I) -> std::pair<Value *, unsigned> { | |
| Value *V; | |
| ArrayRef<int> ShuffleMask; | |
| unsigned Index; | |
| if (match(I, m_Shuffle(m_Value(V), m_Undef(), m_Mask(ShuffleMask))) && | |
| isa<FixedVectorType>(V->getType())) { | |
| unsigned NumInputElements = | |
| cast<VectorType>(V->getType())->getElementCount().getFixedValue(); | |
| if (ShuffleVectorInst::isDeInterleaveMaskOfFactor(ShuffleMask, 2, | |
| Index) && | |
| Index < 2 && | |
| ShuffleVectorInst::isSingleSourceMask(ShuffleMask, | |
| NumInputElements) && | |
| ShuffleMask.size() * 2 == NumInputElements) | |
| return {V, Index}; | |
| } | |
| return {nullptr, UINT_MAX}; | |
| }; | |
| // Validate either the shufflevector or the vector.deinterleave2 and obtain | |
| // the value they're de-interleaving. | |
| if (SVI) { | |
| // We will find other shufflevectors later. | |
| DIV = isDeinterleaveShuffle(SVI).first; | |
| if (!DIV) | |
| return nullptr; | |
| } else { | |
| // We should already capture the value that got de-interleaved (i.e. DIV). | |
| assert(DI && DIV); | |
| if (!all_of(DI->users(), [](User *Usr) -> bool { | |
| auto *EV = dyn_cast<ExtractValueInst>(Usr); | |
| return EV && EV->getNumIndices() == 1; | |
| })) | |
| return nullptr; | |
| } | |
| auto *InputVecTy = dyn_cast<VectorType>(DIV->getType()); | |
| if (!InputVecTy) | |
| return nullptr; | |
| auto *InElementTy = dyn_cast<IntegerType>(InputVecTy->getElementType()); | |
| if (!InElementTy) | |
| return nullptr; | |
| if (!InputVecTy->getElementCount().isKnownEven()) | |
| return nullptr; | |
| // {Field instruction, Field index} | |
| SmallVector<std::pair<Instruction *, unsigned>, 4> Fields; | |
| if (SVI) { | |
| for (auto *Usr : DIV->users()) { | |
| auto *FieldI = dyn_cast<Instruction>(Usr); | |
| if (!FieldI) | |
| continue; | |
| auto [V, Index] = isDeinterleaveShuffle(FieldI); | |
| if (V != DIV) | |
| continue; | |
| assert(Index < 2); | |
| // Find the earliest field extraction instruction. | |
| if (FieldI->getParent() != SVI->getParent()) | |
| continue; | |
| if (FieldI != SVI && FieldI->comesBefore(SVI)) | |
| SVI = FieldI; | |
| Fields.push_back({FieldI, Index}); | |
| } | |
| } else { | |
| // llvm.vector.deinterleave2. | |
| for (User *Field : DI->users()) { | |
| auto *FieldI = cast<ExtractValueInst>(Field); | |
| unsigned FieldIdx = *FieldI->idx_begin(); | |
| assert(FieldIdx < 2); | |
| Fields.push_back({FieldI, FieldIdx}); | |
| } | |
| } | |
| // {field to be replaced, field index} | |
| SmallVector<std::pair<ZExtInst *, unsigned>, 4> FieldReplacements; | |
| // We commit the transformation only if all the field users can be replaced, | |
| // otherwise the primary de-interleaving construction, regardless of | |
| // llvm.vector.deinterleave2 or shufflevectors, will still be there. | |
| for (auto [Field, FieldIdx] : Fields) { | |
| for (User *FieldUsr : Field->users()) { | |
| auto *ZExt = dyn_cast<ZExtInst>(FieldUsr); | |
| if (!ZExt) | |
| return nullptr; | |
| // Only if it's doubling the element size. | |
| if (ZExt->getDestTy() != ZExt->getSrcTy()->getExtendedType()) | |
| return nullptr; | |
| FieldReplacements.push_back({ZExt, FieldIdx}); | |
| } | |
| } | |
| // This will insert replacement instructions before all the fields users. | |
| Builder.SetInsertPoint(DI ? DI : SVI); | |
| // Double the element size but half the vector length. | |
| auto *BitcastedTy = VectorType::getExtendedElementVectorType(InputVecTy); | |
| BitcastedTy = VectorType::getHalfElementsVectorType(BitcastedTy); | |
| // Since we're going to "merge" lanes via bitcast, we need to freeze any | |
| // potential poison lanes first. | |
| Value *Freeze = Builder.CreateFreeze(DIV); | |
| Value *Bitcast = Builder.CreateBitCast(Freeze, BitcastedTy); | |
| unsigned InElementBitWidth = InElementTy->getBitWidth(); | |
| auto Mask = APInt::getLowBitsSet(InElementBitWidth * 2, InElementBitWidth); | |
| Value *NewField0 = Builder.CreateAnd(Bitcast, Mask); | |
| Value *NewField1 = Builder.CreateLShr(Bitcast, InElementBitWidth); | |
| for (auto [I, Idx] : FieldReplacements) { | |
| assert(Idx < 2 && "unsupported field index"); | |
| replaceInstUsesWith(*I, Idx ? NewField1 : NewField0); | |
| // Make sure the old ZExt are in the worklist so that they | |
| // can be removed in the following iterations. | |
| addToWorklist(I); | |
| } | |
| return &RootZExt; | |
| } |