| //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| /// \file | |
| /// SI implementation of the TargetRegisterInfo class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "SIRegisterInfo.h" | |
| #include "AMDGPU.h" | |
| #include "AMDGPURegisterBankInfo.h" | |
| #include "GCNSubtarget.h" | |
| #include "MCTargetDesc/AMDGPUInstPrinter.h" | |
| #include "SIMachineFunctionInfo.h" | |
| #include "llvm/CodeGen/LiveIntervals.h" | |
| #include "llvm/CodeGen/LiveRegUnits.h" | |
| #include "llvm/CodeGen/MachineDominators.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #define DEBUG_TYPE "amdgpu-si-register-info" | |
| using namespace llvm; | |
| #define GET_REGINFO_TARGET_DESC | |
| #include "AMDGPUGenRegisterInfo.inc" | |
| static cl::opt<bool> EnableSpillSGPRToVGPR( | |
| "amdgpu-spill-sgpr-to-vgpr", | |
| cl::desc("Enable spilling SGPRs to VGPRs"), | |
| cl::ReallyHidden, | |
| cl::init(true)); | |
| static cl::opt<bool> EnableSpillCFISavedRegs( | |
| "amdgpu-spill-cfi-saved-regs", | |
| cl::desc("Enable spilling the registers required for CFI emission"), | |
| cl::ReallyHidden, cl::init(false)); | |
| static cl::opt<unsigned> StressVGPRLimit( | |
| "amdgpu-stress-vgpr", cl::Hidden, cl::init(0), | |
| cl::desc("Limit VGPRs to N registers by reserving the rest")); | |
| static cl::opt<unsigned> StressAGPRLimit( | |
| "amdgpu-stress-agpr", cl::Hidden, cl::init(0), | |
| cl::desc("Limit AGPRs to N registers by reserving the rest")); | |
| static cl::opt<unsigned> StressSGPRLimit( | |
| "amdgpu-stress-sgpr", cl::Hidden, cl::init(0), | |
| cl::desc("Limit SGPRs to N registers by reserving the rest")); | |
| std::array<std::vector<int16_t>, 32> SIRegisterInfo::RegSplitParts; | |
| std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable; | |
| // Map numbers of DWORDs to indexes in SubRegFromChannelTable. | |
| // Valid indexes are shifted 1, such that a 0 mapping means unsupported. | |
| // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, | |
| // meaning index 7 in SubRegFromChannelTable. | |
| static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = { | |
| 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; | |
| static void emitUnsupportedError(const Function &Fn, const MachineInstr &MI, | |
| const Twine &ErrMsg) { | |
| Fn.getContext().diagnose( | |
| DiagnosticInfoUnsupported(Fn, ErrMsg, MI.getDebugLoc())); | |
| } | |
| namespace llvm { | |
| // A temporary struct to spill SGPRs. | |
| // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits | |
| // just v_writelane and v_readlane. | |
| // | |
| // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR | |
| // is saved to scratch (or the other way around for loads). | |
| // For this, a VGPR is required where the needed lanes can be clobbered. The | |
| // RegScavenger can provide a VGPR where currently active lanes can be | |
| // clobbered, but we still need to save inactive lanes. | |
| // The high-level steps are: | |
| // - Try to scavenge SGPR(s) to save exec | |
| // - Try to scavenge VGPR | |
| // - Save needed, all or inactive lanes of a TmpVGPR | |
| // - Spill/Restore SGPRs using TmpVGPR | |
| // - Restore TmpVGPR | |
| // | |
| // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we | |
| // cannot scavenge temporary SGPRs to save exec, we use the following code: | |
| // buffer_store_dword TmpVGPR ; only if active lanes need to be saved | |
| // s_not exec, exec | |
| // buffer_store_dword TmpVGPR ; save inactive lanes | |
| // s_not exec, exec | |
| struct SGPRSpillBuilder { | |
| struct PerVGPRData { | |
| unsigned PerVGPR; | |
| unsigned NumVGPRs; | |
| int64_t VGPRLanes; | |
| }; | |
| // The SGPR to save | |
| Register SuperReg; | |
| MachineBasicBlock::iterator MI; | |
| ArrayRef<int16_t> SplitParts; | |
| unsigned NumSubRegs; | |
| bool IsKill; | |
| const DebugLoc &DL; | |
| /* When spilling to stack */ | |
| // The SGPRs are written into this VGPR, which is then written to scratch | |
| // (or vice versa for loads). | |
| Register TmpVGPR = AMDGPU::NoRegister; | |
| // Temporary spill slot to save TmpVGPR to. | |
| int TmpVGPRIndex = 0; | |
| // If TmpVGPR is live before the spill or if it is scavenged. | |
| bool TmpVGPRLive = false; | |
| // Scavenged SGPR to save EXEC. | |
| Register SavedExecReg = AMDGPU::NoRegister; | |
| // Stack index to write the SGPRs to. | |
| int Index; | |
| unsigned EltSize = 4; | |
| RegScavenger *RS; | |
| MachineBasicBlock *MBB; | |
| MachineFunction &MF; | |
| SIMachineFunctionInfo &MFI; | |
| const SIInstrInfo &TII; | |
| const SIRegisterInfo &TRI; | |
| bool IsWave32; | |
| Register ExecReg; | |
| unsigned MovOpc; | |
| unsigned NotOpc; | |
| SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, | |
| bool IsWave32, MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS) | |
| : SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(), | |
| MI->getOperand(0).isKill(), Index, RS) {} | |
| SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, | |
| bool IsWave32, MachineBasicBlock::iterator MI, Register Reg, | |
| bool IsKill, int Index, RegScavenger *RS) | |
| : SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()), | |
| Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()), | |
| MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI), | |
| IsWave32(IsWave32) { | |
| const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg); | |
| SplitParts = TRI.getRegSplitParts(RC, EltSize); | |
| NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); | |
| if (IsWave32) { | |
| ExecReg = AMDGPU::EXEC_LO; | |
| MovOpc = AMDGPU::S_MOV_B32; | |
| NotOpc = AMDGPU::S_NOT_B32; | |
| } else { | |
| ExecReg = AMDGPU::EXEC; | |
| MovOpc = AMDGPU::S_MOV_B64; | |
| NotOpc = AMDGPU::S_NOT_B64; | |
| } | |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); | |
| assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && | |
| SuperReg != AMDGPU::EXEC && "exec should never spill"); | |
| } | |
| PerVGPRData getPerVGPRData() { | |
| PerVGPRData Data; | |
| Data.PerVGPR = IsWave32 ? 32 : 64; | |
| Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; | |
| Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL; | |
| return Data; | |
| } | |
| // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is | |
| // free. | |
| // Writes these instructions if an SGPR can be scavenged: | |
| // s_mov_b64 s[6:7], exec ; Save exec | |
| // s_mov_b64 exec, 3 ; Wanted lanemask | |
| // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot | |
| // | |
| // Writes these instructions if no SGPR can be scavenged: | |
| // buffer_store_dword v0 ; Only if no free VGPR was found | |
| // s_not_b64 exec, exec | |
| // buffer_store_dword v0 ; Save inactive lanes | |
| // ; exec stays inverted, it is flipped back in | |
| // ; restore. | |
| void prepare() { | |
| // Scavenged temporary VGPR to use. It must be scavenged once for any number | |
| // of spilled subregs. | |
| // FIXME: The liveness analysis is limited and does not tell if a register | |
| // is in use in lanes that are currently inactive. We can never be sure if | |
| // a register as actually in use in another lane, so we need to save all | |
| // used lanes of the chosen VGPR. | |
| assert(RS && "Cannot spill SGPR to memory without RegScavenger"); | |
| TmpVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, | |
| 0, false); | |
| // Reserve temporary stack slot | |
| TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI); | |
| if (TmpVGPR) { | |
| // Found a register that is dead in the currently active lanes, we only | |
| // need to spill inactive lanes. | |
| TmpVGPRLive = false; | |
| } else { | |
| // Pick v0 because it doesn't make a difference. | |
| TmpVGPR = AMDGPU::VGPR0; | |
| TmpVGPRLive = true; | |
| } | |
| if (TmpVGPRLive) { | |
| // We need to inform the scavenger that this index is already in use until | |
| // we're done with the custom emergency spill. | |
| RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR); | |
| } | |
| // We may end up recursively calling the scavenger, and don't want to re-use | |
| // the same register. | |
| RS->setRegUsed(TmpVGPR); | |
| // Try to scavenge SGPRs to save exec | |
| assert(!SavedExecReg && "Exec is already saved, refuse to save again"); | |
| const TargetRegisterClass &RC = | |
| IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; | |
| RS->setRegUsed(SuperReg); | |
| SavedExecReg = RS->scavengeRegisterBackwards(RC, MI, false, 0, false); | |
| int64_t VGPRLanes = getPerVGPRData().VGPRLanes; | |
| if (SavedExecReg) { | |
| RS->setRegUsed(SavedExecReg); | |
| // Set exec to needed lanes | |
| BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg); | |
| auto I = | |
| BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitDefine); | |
| // Spill needed lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); | |
| } else { | |
| // The modify and restore of exec clobber SCC, which we would have to save | |
| // and restore. FIXME: We probably would need to reserve a register for | |
| // this. | |
| if (RS->isRegUsed(AMDGPU::SCC)) | |
| emitUnsupportedError(MF.getFunction(), *MI, | |
| "unhandled SGPR spill to memory"); | |
| // Spill active lanes | |
| if (TmpVGPRLive) | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false, | |
| /*IsKill*/ false); | |
| // Spill inactive lanes | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitDefine); | |
| I->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); | |
| } | |
| } | |
| // Writes these instructions if an SGPR can be scavenged: | |
| // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot | |
| // s_waitcnt vmcnt(0) ; If a free VGPR was found | |
| // s_mov_b64 exec, s[6:7] ; Save exec | |
| // | |
| // Writes these instructions if no SGPR can be scavenged: | |
| // buffer_load_dword v0 ; Restore inactive lanes | |
| // s_waitcnt vmcnt(0) ; If a free VGPR was found | |
| // s_not_b64 exec, exec | |
| // buffer_load_dword v0 ; Only if no free VGPR was found | |
| void restore() { | |
| if (SavedExecReg) { | |
| // Restore used lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, | |
| /*IsKill*/ false); | |
| // Restore exec | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg) | |
| .addReg(SavedExecReg, RegState::Kill); | |
| // Add an implicit use of the load so it is not dead. | |
| // FIXME This inserts an unnecessary waitcnt | |
| if (!TmpVGPRLive) { | |
| I.addReg(TmpVGPR, RegState::ImplicitKill); | |
| } | |
| } else { | |
| // Restore inactive lanes | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, | |
| /*IsKill*/ false); | |
| auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| if (!TmpVGPRLive) | |
| I.addReg(TmpVGPR, RegState::ImplicitKill); | |
| I->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| // Restore active lanes | |
| if (TmpVGPRLive) | |
| TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true); | |
| } | |
| // Inform the scavenger where we're releasing our custom scavenged register. | |
| if (TmpVGPRLive) { | |
| MachineBasicBlock::iterator RestorePt = std::prev(MI); | |
| RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt); | |
| } | |
| } | |
| // Write TmpVGPR to memory or read TmpVGPR from memory. | |
| // Either using a single buffer_load/store if exec is set to the needed mask | |
| // or using | |
| // buffer_load | |
| // s_not exec, exec | |
| // buffer_load | |
| // s_not exec, exec | |
| void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { | |
| if (SavedExecReg) { | |
| // Spill needed lanes | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); | |
| } else { | |
| // The modify and restore of exec clobber SCC, which we would have to save | |
| // and restore. FIXME: We probably would need to reserve a register for | |
| // this. | |
| if (RS->isRegUsed(AMDGPU::SCC)) | |
| emitUnsupportedError(MF.getFunction(), *MI, | |
| "unhandled SGPR spill to memory"); | |
| // Spill active lanes | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad, | |
| /*IsKill*/ false); | |
| // Spill inactive lanes | |
| auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| Not0->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); | |
| auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); | |
| Not1->getOperand(2).setIsDead(); // Mark SCC as dead. | |
| } | |
| } | |
| void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) { | |
| assert(MBB->getParent() == &MF); | |
| MI = NewMI; | |
| MBB = NewMBB; | |
| } | |
| }; | |
| } // namespace llvm | |
| SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) | |
| : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour(), | |
| ST.getAMDGPUDwarfFlavour(), | |
| /*PC=*/0, | |
| ST.getHwMode(MCSubtargetInfo::HwMode_RegInfo)), | |
| ST(ST), SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { | |
| assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && | |
| getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && | |
| (getSubRegIndexLaneMask(AMDGPU::lo16) | | |
| getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == | |
| getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && | |
| "getNumCoveredRegs() will not work with generated subreg masks!"); | |
| RegPressureIgnoredUnits.resize(getNumRegUnits()); | |
| RegPressureIgnoredUnits.set( | |
| static_cast<unsigned>(*regunits(MCRegister::from(AMDGPU::M0)).begin())); | |
| for (auto Reg : AMDGPU::VGPR_16RegClass) { | |
| if (AMDGPU::isHi16Reg(Reg, *this)) | |
| RegPressureIgnoredUnits.set( | |
| static_cast<unsigned>(*regunits(Reg).begin())); | |
| } | |
| // HACK: Until this is fully tablegen'd. | |
| static llvm::once_flag InitializeRegSplitPartsFlag; | |
| static auto InitializeRegSplitPartsOnce = [this]() { | |
| for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { | |
| unsigned Size = getSubRegIdxSize(Idx); | |
| if (Size & 15) | |
| continue; | |
| std::vector<int16_t> &Vec = RegSplitParts[Size / 16 - 1]; | |
| unsigned Pos = getSubRegIdxOffset(Idx); | |
| if (Pos % Size) | |
| continue; | |
| Pos /= Size; | |
| if (Vec.empty()) { | |
| unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. | |
| Vec.resize(MaxNumParts); | |
| } | |
| Vec[Pos] = Idx; | |
| } | |
| }; | |
| static llvm::once_flag InitializeSubRegFromChannelTableFlag; | |
| static auto InitializeSubRegFromChannelTableOnce = [this]() { | |
| for (auto &Row : SubRegFromChannelTable) | |
| Row.fill(AMDGPU::NoSubRegister); | |
| for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { | |
| unsigned Width = getSubRegIdxSize(Idx) / 32; | |
| unsigned Offset = getSubRegIdxOffset(Idx) / 32; | |
| assert(Width < SubRegFromChannelTableWidthMap.size()); | |
| Width = SubRegFromChannelTableWidthMap[Width]; | |
| if (Width == 0) | |
| continue; | |
| unsigned TableIdx = Width - 1; | |
| assert(TableIdx < SubRegFromChannelTable.size()); | |
| assert(Offset < SubRegFromChannelTable[TableIdx].size()); | |
| SubRegFromChannelTable[TableIdx][Offset] = Idx; | |
| } | |
| }; | |
| llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); | |
| llvm::call_once(InitializeSubRegFromChannelTableFlag, | |
| InitializeSubRegFromChannelTableOnce); | |
| } | |
| void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, | |
| MCRegister Reg) const { | |
| for (MCRegAliasIterator R(Reg, this, true); R.isValid(); ++R) | |
| Reserved.set(*R); | |
| } | |
| // Forced to be here by one .inc | |
| const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( | |
| const MachineFunction *MF) const { | |
| CallingConv::ID CC = MF->getFunction().getCallingConv(); | |
| switch (CC) { | |
| case CallingConv::C: | |
| case CallingConv::Fast: | |
| case CallingConv::Cold: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList | |
| : CSR_AMDGPU_SaveList; | |
| case CallingConv::AMDGPU_Gfx: | |
| case CallingConv::AMDGPU_Gfx_WholeWave: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList | |
| : CSR_AMDGPU_SI_Gfx_SaveList; | |
| case CallingConv::AMDGPU_CS_ChainPreserve: | |
| return CSR_AMDGPU_CS_ChainPreserve_SaveList; | |
| default: { | |
| // Dummy to not crash RegisterClassInfo. | |
| static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; | |
| return &NoCalleeSavedReg; | |
| } | |
| } | |
| } | |
| const MCPhysReg * | |
| SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { | |
| return nullptr; | |
| } | |
| const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, | |
| CallingConv::ID CC) const { | |
| switch (CC) { | |
| case CallingConv::C: | |
| case CallingConv::Fast: | |
| case CallingConv::Cold: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask | |
| : CSR_AMDGPU_RegMask; | |
| case CallingConv::AMDGPU_Gfx: | |
| case CallingConv::AMDGPU_Gfx_WholeWave: | |
| return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask | |
| : CSR_AMDGPU_SI_Gfx_RegMask; | |
| case CallingConv::AMDGPU_CS_Chain: | |
| case CallingConv::AMDGPU_CS_ChainPreserve: | |
| // Calls to these functions never return, so we can pretend everything is | |
| // preserved. | |
| return AMDGPU_AllVGPRs_RegMask; | |
| default: | |
| return nullptr; | |
| } | |
| } | |
| const uint32_t *SIRegisterInfo::getNoPreservedMask() const { | |
| return CSR_AMDGPU_NoRegs_RegMask; | |
| } | |
| bool SIRegisterInfo::isChainScratchRegister(Register VGPR) { | |
| return VGPR >= AMDGPU::VGPR0 && VGPR < AMDGPU::VGPR8; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC, | |
| const MachineFunction &MF) const { | |
| // FIXME: Should have a helper function like getEquivalentVGPRClass to get the | |
| // equivalent AV class. If used one, the verifier will crash after | |
| // RegBankSelect in the GISel flow. The aligned regclasses are not fully given | |
| // until Instruction selection. | |
| if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) { | |
| if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass) | |
| return &AMDGPU::AV_32RegClass; | |
| if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass) | |
| return &AMDGPU::AV_64RegClass; | |
| if (RC == &AMDGPU::VReg_64_Align2RegClass || | |
| RC == &AMDGPU::AReg_64_Align2RegClass) | |
| return &AMDGPU::AV_64_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass) | |
| return &AMDGPU::AV_96RegClass; | |
| if (RC == &AMDGPU::VReg_96_Align2RegClass || | |
| RC == &AMDGPU::AReg_96_Align2RegClass) | |
| return &AMDGPU::AV_96_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass) | |
| return &AMDGPU::AV_128RegClass; | |
| if (RC == &AMDGPU::VReg_128_Align2RegClass || | |
| RC == &AMDGPU::AReg_128_Align2RegClass) | |
| return &AMDGPU::AV_128_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass) | |
| return &AMDGPU::AV_160RegClass; | |
| if (RC == &AMDGPU::VReg_160_Align2RegClass || | |
| RC == &AMDGPU::AReg_160_Align2RegClass) | |
| return &AMDGPU::AV_160_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass) | |
| return &AMDGPU::AV_192RegClass; | |
| if (RC == &AMDGPU::VReg_192_Align2RegClass || | |
| RC == &AMDGPU::AReg_192_Align2RegClass) | |
| return &AMDGPU::AV_192_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass) | |
| return &AMDGPU::AV_256RegClass; | |
| if (RC == &AMDGPU::VReg_256_Align2RegClass || | |
| RC == &AMDGPU::AReg_256_Align2RegClass) | |
| return &AMDGPU::AV_256_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass) | |
| return &AMDGPU::AV_512RegClass; | |
| if (RC == &AMDGPU::VReg_512_Align2RegClass || | |
| RC == &AMDGPU::AReg_512_Align2RegClass) | |
| return &AMDGPU::AV_512_Align2RegClass; | |
| if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass) | |
| return &AMDGPU::AV_1024RegClass; | |
| if (RC == &AMDGPU::VReg_1024_Align2RegClass || | |
| RC == &AMDGPU::AReg_1024_Align2RegClass) | |
| return &AMDGPU::AV_1024_Align2RegClass; | |
| } | |
| return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF); | |
| } | |
| Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { | |
| const SIFrameLowering *TFI = ST.getFrameLowering(); | |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| // During ISel lowering we always reserve the stack pointer in entry and chain | |
| // functions, but never actually want to reference it when accessing our own | |
| // frame. If we need a frame pointer we use it, but otherwise we can just use | |
| // an immediate "0" which we represent by returning NoRegister. | |
| if (FuncInfo->isBottomOfStack()) { | |
| return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); | |
| } | |
| return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() | |
| : FuncInfo->getStackPtrOffsetReg(); | |
| } | |
| bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { | |
| // When we need stack realignment, we can't reference off of the | |
| // stack pointer, so we reserve a base pointer. | |
| return shouldRealignStack(MF); | |
| } | |
| Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } | |
| const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { | |
| return AMDGPU_AllVGPRs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { | |
| return AMDGPU_AllAGPRs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { | |
| return AMDGPU_AllVectorRegs_RegMask; | |
| } | |
| const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { | |
| return AMDGPU_AllAllocatableSRegs_RegMask; | |
| } | |
| unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, | |
| unsigned NumRegs) { | |
| assert(NumRegs < SubRegFromChannelTableWidthMap.size()); | |
| unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; | |
| assert(NumRegIndex && "Not implemented"); | |
| assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); | |
| return SubRegFromChannelTable[NumRegIndex - 1][Channel]; | |
| } | |
| bool SIRegisterInfo::isCFISavedRegsSpillEnabled() const { | |
| return EnableSpillCFISavedRegs; | |
| } | |
| MCRegister | |
| SIRegisterInfo::getAlignedHighSGPRForRC(const MachineFunction &MF, | |
| const unsigned Align, | |
| const TargetRegisterClass *RC) const { | |
| unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), Align) - Align; | |
| MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); | |
| return getMatchingSuperReg(BaseReg, AMDGPU::sub0, RC); | |
| } | |
| MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( | |
| const MachineFunction &MF) const { | |
| return getAlignedHighSGPRForRC(MF, /*Align=*/4, &AMDGPU::SGPR_128RegClass); | |
| } | |
| BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { | |
| BitVector Reserved(getNumRegs()); | |
| Reserved.set(AMDGPU::MODE); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| // Reserve special purpose registers. | |
| // | |
| // EXEC_LO and EXEC_HI could be allocated and used as regular register, but | |
| // this seems likely to result in bugs, so I'm marking them as reserved. | |
| reserveRegisterTuples(Reserved, AMDGPU::EXEC); | |
| reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); | |
| // M0 has to be reserved so that llvm accepts it as a live-in into a block. | |
| reserveRegisterTuples(Reserved, AMDGPU::M0); | |
| // Reserve src_vccz, src_execz, src_scc. | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); | |
| // Reserve the memory aperture registers | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_FLAT_SCRATCH_BASE_LO); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_FLAT_SCRATCH_BASE_HI); | |
| // Reserve async counters pseudo registers | |
| reserveRegisterTuples(Reserved, AMDGPU::ASYNCcnt); | |
| reserveRegisterTuples(Reserved, AMDGPU::TENSORcnt); | |
| // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); | |
| // Reserve xnack_mask registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); | |
| // Reserve lds_direct register - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); | |
| // Reserve Trap Handler registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::TBA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TMA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); | |
| // Reserve null register - it shall never be allocated | |
| reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL64); | |
| // Reserve SGPRs. | |
| // | |
| unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); | |
| if (StressSGPRLimit.getNumOccurrences() && StressSGPRLimit < MaxNumSGPRs) | |
| MaxNumSGPRs = StressSGPRLimit; | |
| unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); | |
| for (const TargetRegisterClass &RC : regclasses()) { | |
| if (RC.isBaseClass() && isSGPRClass(&RC)) { | |
| unsigned NumRegs = divideCeil(getRegSizeInBits(RC), 32); | |
| for (MCPhysReg Reg : RC) { | |
| unsigned Index = getHWRegIndex(Reg); | |
| if (Index + NumRegs > MaxNumSGPRs && Index < TotalNumSGPRs && | |
| Reg != AMDGPU::VCC_LO && Reg != AMDGPU::VCC_HI && | |
| Reg != AMDGPU::VCC) | |
| Reserved.set(Reg); | |
| } | |
| } | |
| } | |
| Register ScratchRSrcReg = MFI->getScratchRSrcReg(); | |
| if (ScratchRSrcReg != AMDGPU::NoRegister) { | |
| // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we | |
| // need to spill. | |
| // TODO: May need to reserve a VGPR if doing LDS spilling. | |
| reserveRegisterTuples(Reserved, ScratchRSrcReg); | |
| } | |
| Register LongBranchReservedReg = MFI->getLongBranchReservedReg(); | |
| if (LongBranchReservedReg) | |
| reserveRegisterTuples(Reserved, LongBranchReservedReg); | |
| // We have to assume the SP is needed in case there are calls in the function, | |
| // which is detected after the function is lowered. If we aren't really going | |
| // to need SP, don't bother reserving it. | |
| MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); | |
| if (StackPtrReg) { | |
| reserveRegisterTuples(Reserved, StackPtrReg); | |
| assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); | |
| } | |
| MCRegister FrameReg = MFI->getFrameOffsetReg(); | |
| if (FrameReg) { | |
| reserveRegisterTuples(Reserved, FrameReg); | |
| assert(!isSubRegister(ScratchRSrcReg, FrameReg)); | |
| } | |
| if (hasBasePointer(MF)) { | |
| MCRegister BasePtrReg = getBaseRegister(); | |
| reserveRegisterTuples(Reserved, BasePtrReg); | |
| assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); | |
| } | |
| // FIXME: Use same reserved register introduced in D149775 | |
| // SGPR used to preserve EXEC MASK around WWM spill/copy instructions. | |
| Register ExecCopyReg = MFI->getSGPRForEXECCopy(); | |
| if (ExecCopyReg) | |
| reserveRegisterTuples(Reserved, ExecCopyReg); | |
| // Reserve VGPRs/AGPRs. | |
| // | |
| auto [MaxNumVGPRs, MaxNumAGPRs] = ST.getMaxNumVectorRegs(MF.getFunction()); | |
| // Stress test: override VGPR/AGPR limits. | |
| if (StressVGPRLimit.getNumOccurrences() && StressVGPRLimit < MaxNumVGPRs) | |
| MaxNumVGPRs = StressVGPRLimit; | |
| if (StressAGPRLimit.getNumOccurrences() && StressAGPRLimit < MaxNumAGPRs) | |
| MaxNumAGPRs = StressAGPRLimit; | |
| for (const TargetRegisterClass &RC : regclasses()) { | |
| if (RC.isBaseClass() && isVGPRClass(&RC)) { | |
| unsigned NumRegs = divideCeil(getRegSizeInBits(RC), 32); | |
| for (MCPhysReg Reg : RC) { | |
| unsigned Index = getHWRegIndex(Reg); | |
| if (Index + NumRegs > MaxNumVGPRs) | |
| Reserved.set(Reg); | |
| } | |
| } | |
| } | |
| // Reserve all the AGPRs if there are no instructions to use it. | |
| if (!ST.hasMAIInsts()) | |
| MaxNumAGPRs = 0; | |
| for (const TargetRegisterClass &RC : regclasses()) { | |
| if (RC.isBaseClass() && isAGPRClass(&RC)) { | |
| unsigned NumRegs = divideCeil(getRegSizeInBits(RC), 32); | |
| for (MCPhysReg Reg : RC) { | |
| unsigned Index = getHWRegIndex(Reg); | |
| if (Index + NumRegs > MaxNumAGPRs) | |
| Reserved.set(Reg); | |
| } | |
| } | |
| } | |
| // On GFX908, in order to guarantee copying between AGPRs, we need a scratch | |
| // VGPR available at all times. | |
| if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) { | |
| reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy()); | |
| } | |
| // During wwm-regalloc, reserve the registers for per-lane VGPR allocation. | |
| // The MFI->getPerLaneVGPRMask() field will have a valid bitmask only during | |
| // wwm-regalloc and it would be empty otherwise. | |
| BitVector PerLaneVGPRMask = MFI->getPerLaneVGPRMask(); | |
| if (!PerLaneVGPRMask.empty()) { | |
| for (unsigned RegI = AMDGPU::VGPR0, RegE = AMDGPU::VGPR0 + MaxNumVGPRs; | |
| RegI < RegE; ++RegI) { | |
| if (PerLaneVGPRMask.test(RegI)) | |
| reserveRegisterTuples(Reserved, RegI); | |
| } | |
| } | |
| for (Register Reg : MFI->getWWMReservedRegs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| // FIXME: Stop using reserved registers for this. | |
| for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) | |
| reserveRegisterTuples(Reserved, Reg); | |
| return Reserved; | |
| } | |
| bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF, | |
| MCRegister PhysReg) const { | |
| return !MF.getRegInfo().isReserved(PhysReg); | |
| } | |
| bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { | |
| const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); | |
| // On entry or in chain functions, the base address is 0, so it can't possibly | |
| // need any more alignment. | |
| // FIXME: Should be able to specify the entry frame alignment per calling | |
| // convention instead. | |
| if (Info->isBottomOfStack()) | |
| return false; | |
| return TargetRegisterInfo::shouldRealignStack(MF); | |
| } | |
| bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { | |
| const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); | |
| if (Info->isEntryFunction()) { | |
| const MachineFrameInfo &MFI = Fn.getFrameInfo(); | |
| return MFI.hasStackObjects() || MFI.hasCalls(); | |
| } | |
| // May need scavenger for dealing with callee saved registers. | |
| return true; | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexScavenging( | |
| const MachineFunction &MF) const { | |
| // Do not use frame virtual registers. They used to be used for SGPRs, but | |
| // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the | |
| // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a | |
| // spill. | |
| return false; | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( | |
| const MachineFunction &MF) const { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| return MFI.hasStackObjects(); | |
| } | |
| bool SIRegisterInfo::requiresVirtualBaseRegisters( | |
| const MachineFunction &) const { | |
| // There are no special dedicated stack or frame pointers. | |
| return true; | |
| } | |
| int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { | |
| assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); | |
| int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::offset); | |
| return MI->getOperand(OffIdx).getImm(); | |
| } | |
| int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, | |
| int Idx) const { | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::V_ADD_U32_e32: | |
| case AMDGPU::V_ADD_U32_e64: | |
| case AMDGPU::V_ADD_CO_U32_e32: { | |
| int OtherIdx = Idx == 1 ? 2 : 1; | |
| const MachineOperand &OtherOp = MI->getOperand(OtherIdx); | |
| return OtherOp.isImm() ? OtherOp.getImm() : 0; | |
| } | |
| case AMDGPU::V_ADD_CO_U32_e64: { | |
| int OtherIdx = Idx == 2 ? 3 : 2; | |
| const MachineOperand &OtherOp = MI->getOperand(OtherIdx); | |
| return OtherOp.isImm() ? OtherOp.getImm() : 0; | |
| } | |
| default: | |
| break; | |
| } | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return 0; | |
| assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::vaddr) || | |
| (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::saddr))) && | |
| "Should never see frame index on non-address operand"); | |
| return getScratchInstrOffset(MI); | |
| } | |
| static bool isFIPlusImmOrVGPR(const SIRegisterInfo &TRI, | |
| const MachineInstr &MI) { | |
| assert(MI.getDesc().isAdd()); | |
| const MachineOperand &Src0 = MI.getOperand(1); | |
| const MachineOperand &Src1 = MI.getOperand(2); | |
| if (Src0.isFI()) { | |
| return Src1.isImm() || (Src1.isReg() && TRI.isVGPR(MI.getMF()->getRegInfo(), | |
| Src1.getReg())); | |
| } | |
| if (Src1.isFI()) { | |
| return Src0.isImm() || (Src0.isReg() && TRI.isVGPR(MI.getMF()->getRegInfo(), | |
| Src0.getReg())); | |
| } | |
| return false; | |
| } | |
| bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { | |
| // TODO: Handle v_add_co_u32, v_or_b32, v_and_b32 and scalar opcodes. | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::V_ADD_U32_e32: { | |
| // TODO: We could handle this but it requires work to avoid violating | |
| // operand restrictions. | |
| if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e32) < 2 && | |
| !isFIPlusImmOrVGPR(*this, *MI)) | |
| return false; | |
| [[fallthrough]]; | |
| } | |
| case AMDGPU::V_ADD_U32_e64: | |
| // FIXME: This optimization is barely profitable hasFlatScratchEnabled | |
| // as-is. | |
| // | |
| // Much of the benefit with the MUBUF handling is we avoid duplicating the | |
| // shift of the frame register, which isn't needed with scratch. | |
| // | |
| // materializeFrameBaseRegister doesn't know the register classes of the | |
| // uses, and unconditionally uses an s_add_i32, which will end up using a | |
| // copy for the vector uses. | |
| return !ST.hasFlatScratchEnabled(); | |
| case AMDGPU::V_ADD_CO_U32_e32: | |
| if (ST.getConstantBusLimit(AMDGPU::V_ADD_CO_U32_e32) < 2 && | |
| !isFIPlusImmOrVGPR(*this, *MI)) | |
| return false; | |
| // We can't deal with the case where the carry out has a use (though this | |
| // should never happen) | |
| return MI->getOperand(3).isDead(); | |
| case AMDGPU::V_ADD_CO_U32_e64: | |
| // TODO: Should we check use_empty instead? | |
| return MI->getOperand(1).isDead(); | |
| default: | |
| break; | |
| } | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return false; | |
| int64_t FullOffset = Offset + getScratchInstrOffset(MI); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| if (SIInstrInfo::isMUBUF(*MI)) | |
| return !TII->isLegalMUBUFImmOffset(FullOffset); | |
| return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch); | |
| } | |
| Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, | |
| int FrameIdx, | |
| int64_t Offset) const { | |
| MachineBasicBlock::iterator Ins = MBB->begin(); | |
| DebugLoc DL; // Defaults to "unknown" | |
| if (Ins != MBB->end()) | |
| DL = Ins->getDebugLoc(); | |
| MachineFunction *MF = MBB->getParent(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| unsigned MovOpc = | |
| ST.hasFlatScratchEnabled() ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; | |
| Register BaseReg = MRI.createVirtualRegister( | |
| ST.hasFlatScratchEnabled() ? &AMDGPU::SReg_32_XEXEC_HIRegClass | |
| : &AMDGPU::VGPR_32RegClass); | |
| if (Offset == 0) { | |
| BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) | |
| .addFrameIndex(FrameIdx); | |
| return BaseReg; | |
| } | |
| Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| Register FIReg = MRI.createVirtualRegister(ST.hasFlatScratchEnabled() | |
| ? &AMDGPU::SReg_32_XM0RegClass | |
| : &AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) | |
| .addImm(Offset); | |
| BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) | |
| .addFrameIndex(FrameIdx); | |
| if (ST.hasFlatScratchEnabled()) { | |
| // FIXME: Make sure scc isn't live in. | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(FIReg) | |
| .setOperandDead(3); // scc | |
| return BaseReg; | |
| } | |
| TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(FIReg) | |
| .addImm(0); // clamp bit | |
| return BaseReg; | |
| } | |
| void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, | |
| int64_t Offset) const { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| switch (MI.getOpcode()) { | |
| case AMDGPU::V_ADD_U32_e32: | |
| case AMDGPU::V_ADD_CO_U32_e32: { | |
| MachineOperand *FIOp = &MI.getOperand(2); | |
| MachineOperand *ImmOp = &MI.getOperand(1); | |
| if (!FIOp->isFI()) | |
| std::swap(FIOp, ImmOp); | |
| if (!ImmOp->isImm()) { | |
| assert(Offset == 0); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| TII->legalizeOperandsVOP2(MI.getMF()->getRegInfo(), MI); | |
| return; | |
| } | |
| int64_t TotalOffset = ImmOp->getImm() + Offset; | |
| if (TotalOffset == 0) { | |
| MI.setDesc(TII->get(AMDGPU::COPY)); | |
| for (unsigned I = MI.getNumOperands() - 1; I != 1; --I) | |
| MI.removeOperand(I); | |
| MI.getOperand(1).ChangeToRegister(BaseReg, false); | |
| return; | |
| } | |
| ImmOp->setImm(TotalOffset); | |
| MachineBasicBlock *MBB = MI.getParent(); | |
| MachineFunction *MF = MBB->getParent(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| // FIXME: materializeFrameBaseRegister does not know the register class of | |
| // the uses of the frame index, and assumes SGPR for hasFlatScratchEnabled. | |
| // Emit a copy so we have a legal operand and hope the register coalescer | |
| // can clean it up. | |
| if (isSGPRReg(MRI, BaseReg)) { | |
| Register BaseRegVGPR = | |
| MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, MI, MI.getDebugLoc(), TII->get(AMDGPU::COPY), BaseRegVGPR) | |
| .addReg(BaseReg); | |
| MI.getOperand(2).ChangeToRegister(BaseRegVGPR, false); | |
| } else { | |
| MI.getOperand(2).ChangeToRegister(BaseReg, false); | |
| } | |
| return; | |
| } | |
| case AMDGPU::V_ADD_U32_e64: | |
| case AMDGPU::V_ADD_CO_U32_e64: { | |
| int Src0Idx = MI.getNumExplicitDefs(); | |
| MachineOperand *FIOp = &MI.getOperand(Src0Idx); | |
| MachineOperand *ImmOp = &MI.getOperand(Src0Idx + 1); | |
| if (!FIOp->isFI()) | |
| std::swap(FIOp, ImmOp); | |
| if (!ImmOp->isImm()) { | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| TII->legalizeOperandsVOP3(MI.getMF()->getRegInfo(), MI); | |
| return; | |
| } | |
| int64_t TotalOffset = ImmOp->getImm() + Offset; | |
| if (TotalOffset == 0) { | |
| MI.setDesc(TII->get(AMDGPU::COPY)); | |
| for (unsigned I = MI.getNumOperands() - 1; I != 1; --I) | |
| MI.removeOperand(I); | |
| MI.getOperand(1).ChangeToRegister(BaseReg, false); | |
| } else { | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| ImmOp->setImm(TotalOffset); | |
| } | |
| return; | |
| } | |
| default: | |
| break; | |
| } | |
| bool IsFlat = TII->isFLATScratch(MI); | |
| #ifndef NDEBUG | |
| // FIXME: Is it possible to be storing a frame index to itself? | |
| bool SeenFI = false; | |
| for (const MachineOperand &MO: MI.operands()) { | |
| if (MO.isFI()) { | |
| if (SeenFI) | |
| llvm_unreachable("should not see multiple frame indices"); | |
| SeenFI = true; | |
| } | |
| } | |
| #endif | |
| MachineOperand *FIOp = | |
| TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr | |
| : AMDGPU::OpName::vaddr); | |
| MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); | |
| int64_t NewOffset = OffsetOp->getImm() + Offset; | |
| assert(FIOp && FIOp->isFI() && "frame index must be address operand"); | |
| assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); | |
| if (IsFlat) { | |
| assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch) && | |
| "offset should be legal"); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| OffsetOp->setImm(NewOffset); | |
| return; | |
| } | |
| #ifndef NDEBUG | |
| MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); | |
| assert(SOffset->isImm() && SOffset->getImm() == 0); | |
| #endif | |
| assert(TII->isLegalMUBUFImmOffset(NewOffset) && "offset should be legal"); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| OffsetOp->setImm(NewOffset); | |
| } | |
| bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, | |
| Register BaseReg, | |
| int64_t Offset) const { | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::V_ADD_U32_e32: | |
| case AMDGPU::V_ADD_CO_U32_e32: | |
| return true; | |
| case AMDGPU::V_ADD_U32_e64: | |
| case AMDGPU::V_ADD_CO_U32_e64: | |
| return ST.hasVOP3Literal() || AMDGPU::isInlinableIntLiteral(Offset); | |
| default: | |
| break; | |
| } | |
| if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) | |
| return false; | |
| int64_t NewOffset = Offset + getScratchInstrOffset(MI); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| if (SIInstrInfo::isMUBUF(*MI)) | |
| return TII->isLegalMUBUFImmOffset(NewOffset); | |
| return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const { | |
| return RC == &AMDGPU::SCC_CLASSRegClass ? &AMDGPU::SReg_32RegClass : RC; | |
| } | |
| static unsigned getNumSubRegsForSpillOp(const MachineInstr &MI, | |
| const SIInstrInfo *TII) { | |
| unsigned Op = MI.getOpcode(); | |
| switch (Op) { | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE: | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE: | |
| // FIXME: This assumes the mask is statically known and not computed at | |
| // runtime. However, some ABIs may want to compute the mask dynamically and | |
| // this will need to be updated. | |
| return llvm::popcount( | |
| (uint64_t)TII->getNamedOperand(MI, AMDGPU::OpName::mask)->getImm()); | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_SPILL_V1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V1024_RESTORE: | |
| case AMDGPU::SI_SPILL_A1024_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_RESTORE: | |
| case AMDGPU::SI_SPILL_AV1024_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_RESTORE: | |
| return 32; | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: | |
| case AMDGPU::SI_SPILL_A512_SAVE: | |
| case AMDGPU::SI_SPILL_A512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A512_RESTORE: | |
| case AMDGPU::SI_SPILL_AV512_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_RESTORE: | |
| return 16; | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_V384_SAVE: | |
| case AMDGPU::SI_SPILL_V384_RESTORE: | |
| case AMDGPU::SI_SPILL_A384_SAVE: | |
| case AMDGPU::SI_SPILL_A384_RESTORE: | |
| case AMDGPU::SI_SPILL_AV384_SAVE: | |
| case AMDGPU::SI_SPILL_AV384_RESTORE: | |
| return 12; | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_V352_SAVE: | |
| case AMDGPU::SI_SPILL_V352_RESTORE: | |
| case AMDGPU::SI_SPILL_A352_SAVE: | |
| case AMDGPU::SI_SPILL_A352_RESTORE: | |
| case AMDGPU::SI_SPILL_AV352_SAVE: | |
| case AMDGPU::SI_SPILL_AV352_RESTORE: | |
| return 11; | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_V320_SAVE: | |
| case AMDGPU::SI_SPILL_V320_RESTORE: | |
| case AMDGPU::SI_SPILL_A320_SAVE: | |
| case AMDGPU::SI_SPILL_A320_RESTORE: | |
| case AMDGPU::SI_SPILL_AV320_SAVE: | |
| case AMDGPU::SI_SPILL_AV320_RESTORE: | |
| return 10; | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_V288_SAVE: | |
| case AMDGPU::SI_SPILL_V288_RESTORE: | |
| case AMDGPU::SI_SPILL_A288_SAVE: | |
| case AMDGPU::SI_SPILL_A288_RESTORE: | |
| case AMDGPU::SI_SPILL_AV288_SAVE: | |
| case AMDGPU::SI_SPILL_AV288_RESTORE: | |
| return 9; | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| case AMDGPU::SI_SPILL_A256_SAVE: | |
| case AMDGPU::SI_SPILL_A256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A256_RESTORE: | |
| case AMDGPU::SI_SPILL_AV256_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_RESTORE: | |
| return 8; | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_V224_SAVE: | |
| case AMDGPU::SI_SPILL_V224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V224_RESTORE: | |
| case AMDGPU::SI_SPILL_A224_SAVE: | |
| case AMDGPU::SI_SPILL_A224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A224_RESTORE: | |
| case AMDGPU::SI_SPILL_AV224_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_RESTORE: | |
| return 7; | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_V192_SAVE: | |
| case AMDGPU::SI_SPILL_V192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V192_RESTORE: | |
| case AMDGPU::SI_SPILL_A192_SAVE: | |
| case AMDGPU::SI_SPILL_A192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A192_RESTORE: | |
| case AMDGPU::SI_SPILL_AV192_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_RESTORE: | |
| return 6; | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_V160_SAVE: | |
| case AMDGPU::SI_SPILL_V160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V160_RESTORE: | |
| case AMDGPU::SI_SPILL_A160_SAVE: | |
| case AMDGPU::SI_SPILL_A160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A160_RESTORE: | |
| case AMDGPU::SI_SPILL_AV160_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_RESTORE: | |
| return 5; | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| case AMDGPU::SI_SPILL_A128_SAVE: | |
| case AMDGPU::SI_SPILL_A128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A128_RESTORE: | |
| case AMDGPU::SI_SPILL_AV128_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_RESTORE: | |
| return 4; | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| case AMDGPU::SI_SPILL_A96_SAVE: | |
| case AMDGPU::SI_SPILL_A96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A96_RESTORE: | |
| case AMDGPU::SI_SPILL_AV96_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_RESTORE: | |
| return 3; | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| case AMDGPU::SI_SPILL_A64_SAVE: | |
| case AMDGPU::SI_SPILL_A64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A64_RESTORE: | |
| case AMDGPU::SI_SPILL_AV64_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_RESTORE: | |
| return 2; | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| case AMDGPU::SI_SPILL_S32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: | |
| case AMDGPU::SI_SPILL_V32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_A32_SAVE: | |
| case AMDGPU::SI_SPILL_A32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A32_RESTORE: | |
| case AMDGPU::SI_SPILL_AV32_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_RESTORE: | |
| case AMDGPU::SI_SPILL_WWM_V32_SAVE: | |
| case AMDGPU::SI_SPILL_WWM_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_WWM_AV32_SAVE: | |
| case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: | |
| case AMDGPU::SI_SPILL_V16_SAVE: | |
| case AMDGPU::SI_SPILL_V16_RESTORE: | |
| return 1; | |
| default: llvm_unreachable("Invalid spill opcode"); | |
| } | |
| } | |
| static int getOffsetMUBUFStore(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_STORE_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffsetMUBUFLoad(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffenMUBUFStore(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_STORE_DWORD_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORD_OFFEN; | |
| case AMDGPU::BUFFER_STORE_BYTE_OFFSET: | |
| return AMDGPU::BUFFER_STORE_BYTE_OFFEN; | |
| case AMDGPU::BUFFER_STORE_SHORT_OFFSET: | |
| return AMDGPU::BUFFER_STORE_SHORT_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN; | |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET: | |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN; | |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffenMUBUFLoad(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static MachineInstrBuilder | |
| spillVGPRtoAGPR(const GCNSubtarget &ST, MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MI, int Index, unsigned Lane, | |
| unsigned ValueReg, bool IsKill, bool NeedsCFI) { | |
| MachineFunction *MF = MBB.getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const SIFrameLowering *TFL = ST.getFrameLowering(); | |
| MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); | |
| if (Reg == AMDGPU::NoRegister) | |
| return MachineInstrBuilder(); | |
| bool IsStore = MI->mayStore(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo()); | |
| unsigned Dst = IsStore ? Reg : ValueReg; | |
| unsigned Src = IsStore ? ValueReg : Reg; | |
| bool IsVGPR = TRI->isVGPR(MRI, Reg); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) { | |
| // Spiller during regalloc may restore a spilled register to its superclass. | |
| // It could result in AGPR spills restored to VGPRs or the other way around, | |
| // making the src and dst with identical regclasses at this point. It just | |
| // needs a copy in such cases. | |
| auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst) | |
| .addReg(Src, getKillRegState(IsKill)); | |
| CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| if (NeedsCFI) | |
| TFL->buildCFIForVRegToVRegSpill(MBB, MI, DL, Src, Dst); | |
| return CopyMIB; | |
| } | |
| unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 | |
| : AMDGPU::V_ACCVGPR_READ_B32_e64; | |
| auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst) | |
| .addReg(Src, getKillRegState(IsKill)); | |
| MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| if (NeedsCFI) | |
| TFL->buildCFIForVRegToVRegSpill(MBB, MI, DL, Src, Dst); | |
| return MIB; | |
| } | |
| // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not | |
| // need to handle the case where an SGPR may need to be spilled while spilling. | |
| static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, | |
| MachineFrameInfo &MFI, | |
| MachineBasicBlock::iterator MI, | |
| int Index, | |
| int64_t Offset) { | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| bool IsStore = MI->mayStore(); | |
| unsigned Opc = MI->getOpcode(); | |
| int LoadStoreOp = IsStore ? | |
| getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); | |
| if (LoadStoreOp == -1) | |
| return false; | |
| const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); | |
| if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false, false) | |
| .getInstr()) | |
| return true; | |
| MachineInstrBuilder NewMI = | |
| BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) | |
| .add(*Reg) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) | |
| .addImm(Offset) | |
| .addImm(0) // cpol | |
| .addImm(0) // swz | |
| .cloneMemRefs(*MI); | |
| const MachineOperand *VDataIn = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata_in); | |
| if (VDataIn) | |
| NewMI.add(*VDataIn); | |
| return true; | |
| } | |
| static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, | |
| unsigned LoadStoreOp, | |
| unsigned EltSize) { | |
| bool IsStore = TII->get(LoadStoreOp).mayStore(); | |
| bool HasVAddr = AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::vaddr); | |
| bool UseST = | |
| !HasVAddr && !AMDGPU::hasNamedOperand(LoadStoreOp, AMDGPU::OpName::saddr); | |
| // Handle block load/store first. | |
| if (TII->isBlockLoadStore(LoadStoreOp)) | |
| return LoadStoreOp; | |
| switch (EltSize) { | |
| case 4: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; | |
| break; | |
| case 8: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; | |
| break; | |
| case 12: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; | |
| break; | |
| case 16: | |
| LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR | |
| : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; | |
| break; | |
| default: | |
| llvm_unreachable("Unexpected spill load/store size!"); | |
| } | |
| if (HasVAddr) | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); | |
| else if (UseST) | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); | |
| return LoadStoreOp; | |
| } | |
| void SIRegisterInfo::buildSpillLoadStore( | |
| MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, | |
| unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill, | |
| MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO, | |
| RegScavenger *RS, LiveRegUnits *LiveUnits, bool NeedsCFI) const { | |
| assert((!RS || !LiveUnits) && "Only RS or LiveUnits can be set but not both"); | |
| MachineFunction *MF = MBB.getParent(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const MachineFrameInfo &MFI = MF->getFrameInfo(); | |
| const SIFrameLowering *TFL = ST.getFrameLowering(); | |
| const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); | |
| const MCInstrDesc *Desc = &TII->get(LoadStoreOp); | |
| bool IsStore = Desc->mayStore(); | |
| bool IsFlat = TII->isFLATScratch(LoadStoreOp); | |
| bool IsBlock = TII->isBlockLoadStore(LoadStoreOp); | |
| bool CanClobberSCC = false; | |
| bool Scavenged = false; | |
| MCRegister SOffset = ScratchOffsetReg; | |
| const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); | |
| // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. | |
| const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC); | |
| unsigned RegWidth = AMDGPU::getRegBitWidth(*RC) / 8; | |
| // On targets with register tuple alignment requirements, | |
| // for unaligned tuples, spill the first sub-reg as a 32-bit spill, | |
| // and spill the rest as a regular aligned tuple. | |
| // eg: SPILL_V224 $vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7 | |
| // will be spilt as: | |
| // SPILL_SCRATCH_DWORD $vgpr1 | |
| // SPILL_SCRATCH_DWORDx4 $vgpr2_vgpr3_vgpr4_vgpr5 | |
| // SPILL_SCRATCH_DWORDx2 $vgpr6_vgpr7 | |
| bool IsRegMisaligned = false; | |
| if (!IsBlock && !IsAGPR && RegWidth > 4 && IsFlat) { | |
| unsigned SpillOpcode = | |
| getFlatScratchSpillOpcode(TII, LoadStoreOp, std::min(RegWidth, 16u)); | |
| int VDataIdx = | |
| IsStore ? AMDGPU::getNamedOperandIdx(SpillOpcode, AMDGPU::OpName::vdata) | |
| : 0; // Restore Ops have data reg as the first (output) operand. | |
| const TargetRegisterClass *ExpectedRC = | |
| TII->getRegClass(TII->get(SpillOpcode), VDataIdx); | |
| if (!ExpectedRC->contains(ValueReg)) { | |
| unsigned NumRegs = std::min(AMDGPU::getRegBitWidth(*ExpectedRC) / 4, 4u); | |
| unsigned SubIdx = getSubRegFromChannel(0, NumRegs); | |
| const TargetRegisterClass *MatchRC = | |
| getMatchingSuperRegClass(RC, ExpectedRC, SubIdx); | |
| if (!MatchRC || !MatchRC->contains(ValueReg)) | |
| IsRegMisaligned = true; | |
| } | |
| } | |
| // The first sub-register will be spilled as a 32-bit value | |
| if (IsRegMisaligned) | |
| RegWidth -= 4u; | |
| // Always use 4 byte operations for AGPRs because we need to scavenge | |
| // a temporary VGPR. | |
| // If we're using a block operation, the element should be the whole block. | |
| unsigned EltSize = IsBlock ? RegWidth | |
| : (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) | |
| : 4u; | |
| unsigned NumSubRegs = RegWidth / EltSize; | |
| unsigned Size = NumSubRegs * EltSize; | |
| unsigned RemSize = RegWidth - Size; | |
| unsigned NumRemSubRegs = RemSize ? 1 : 0; | |
| // An additional sub-register is needed to spill the misaligned component. | |
| if (IsRegMisaligned) | |
| NumSubRegs += 1; | |
| int64_t Offset = InstOffset + MFI.getObjectOffset(Index); | |
| int64_t MaterializedOffset = Offset; | |
| // Maxoffset is the starting offset for the last chunk to be spilled. | |
| // In case of non-zero remainder element, max offset will be the | |
| // last address(offset + Size) after spilling all the EltSize chunks. | |
| int64_t MaxOffset = Offset + Size - (RemSize ? 0 : EltSize); | |
| int64_t ScratchOffsetRegDelta = 0; | |
| int64_t AdditionalCFIOffset = 0; | |
| if (IsFlat && EltSize > 4) { | |
| LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); | |
| Desc = &TII->get(LoadStoreOp); | |
| } | |
| Align Alignment = MFI.getObjectAlign(Index); | |
| const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); | |
| assert((IsFlat || ((Offset % EltSize) == 0)) && | |
| "unexpected VGPR spill offset"); | |
| // Track a VGPR to use for a constant offset we need to materialize. | |
| Register TmpOffsetVGPR; | |
| // Track a VGPR to use as an intermediate value. | |
| Register TmpIntermediateVGPR; | |
| bool UseVGPROffset = false; | |
| // Materialize a VGPR offset required for the given SGPR/VGPR/Immediate | |
| // combination. | |
| auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR, | |
| int64_t VOffset) { | |
| // We are using a VGPR offset | |
| if (IsFlat && SGPRBase) { | |
| // We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free | |
| // SGPR, so perform the add as vector. | |
| // We don't need a base SGPR in the kernel. | |
| if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR) | |
| .addReg(SGPRBase) | |
| .addImm(VOffset) | |
| .addImm(0); // clamp | |
| } else { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) | |
| .addReg(SGPRBase); | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR) | |
| .addImm(VOffset) | |
| .addReg(TmpOffsetVGPR); | |
| } | |
| } else { | |
| assert(TmpOffsetVGPR); | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR) | |
| .addImm(VOffset); | |
| } | |
| }; | |
| bool IsOffsetLegal = | |
| IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch) | |
| : TII->isLegalMUBUFImmOffset(MaxOffset); | |
| if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { | |
| SOffset = MCRegister(); | |
| // We don't have access to the register scavenger if this function is called | |
| // during PEI::scavengeFrameVirtualRegs() so use LiveUnits in this case. | |
| // TODO: Clobbering SCC is not necessary for scratch instructions in the | |
| // entry. | |
| if (RS) { | |
| SOffset = RS->scavengeRegisterBackwards(AMDGPU::SGPR_32RegClass, MI, false, 0, false); | |
| // Piggy back on the liveness scan we just did see if SCC is dead. | |
| CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC); | |
| } else if (LiveUnits) { | |
| CanClobberSCC = LiveUnits->available(AMDGPU::SCC); | |
| for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { | |
| if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) { | |
| SOffset = Reg; | |
| break; | |
| } | |
| } | |
| } | |
| if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC) | |
| SOffset = Register(); | |
| if (!SOffset) { | |
| UseVGPROffset = true; | |
| if (RS) { | |
| TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0); | |
| } else { | |
| assert(LiveUnits); | |
| for (MCRegister Reg : AMDGPU::VGPR_32RegClass) { | |
| if (LiveUnits->available(Reg) && !MF->getRegInfo().isReserved(Reg)) { | |
| TmpOffsetVGPR = Reg; | |
| break; | |
| } | |
| } | |
| } | |
| assert(TmpOffsetVGPR); | |
| } else if (!SOffset && CanClobberSCC) { | |
| // There are no free SGPRs, and since we are in the process of spilling | |
| // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true | |
| // on SI/CI and on VI it is true until we implement spilling using scalar | |
| // stores), we have no way to free up an SGPR. Our solution here is to | |
| // add the offset directly to the ScratchOffset or StackPtrOffset | |
| // register, and then subtract the offset after the spill to return the | |
| // register to it's original value. | |
| // TODO: If we don't have to do an emergency stack slot spill, converting | |
| // to use the VGPR offset is fewer instructions. | |
| if (!ScratchOffsetReg) | |
| ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); | |
| SOffset = ScratchOffsetReg; | |
| ScratchOffsetRegDelta = Offset; | |
| } else { | |
| Scavenged = true; | |
| } | |
| AdditionalCFIOffset = Offset; | |
| // We currently only support spilling VGPRs to EltSize boundaries, meaning | |
| // we can simplify the adjustment of Offset here to just scale with | |
| // WavefrontSize. | |
| if (!IsFlat && !UseVGPROffset) | |
| Offset *= ST.getWavefrontSize(); | |
| if (!UseVGPROffset && !SOffset) | |
| report_fatal_error("could not scavenge SGPR to spill in entry function"); | |
| if (UseVGPROffset) { | |
| // We are using a VGPR offset | |
| MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset); | |
| } else if (ScratchOffsetReg == AMDGPU::NoRegister) { | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset); | |
| } else { | |
| assert(Offset != 0); | |
| auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) | |
| .addReg(ScratchOffsetReg) | |
| .addImm(Offset); | |
| Add->getOperand(3).setIsDead(); // Mark SCC as dead. | |
| } | |
| Offset = 0; | |
| } | |
| if (IsFlat && SOffset == AMDGPU::NoRegister) { | |
| assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 | |
| && "Unexpected vaddr for flat scratch with a FI operand"); | |
| if (UseVGPROffset) { | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp); | |
| } else { | |
| assert(ST.hasFlatScratchSTMode()); | |
| assert(!TII->isBlockLoadStore(LoadStoreOp) && "Block ops don't have ST"); | |
| LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); | |
| } | |
| Desc = &TII->get(LoadStoreOp); | |
| } | |
| // Save a copy of the original element size before its potentially changed for | |
| // misaligned tuples. | |
| unsigned OrigEltSize = EltSize; | |
| for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; | |
| ++i, RegOffset += EltSize) { | |
| if (IsRegMisaligned) { | |
| if (i == 0) { | |
| // For misaligned register tuples, spill only the first sub-reg in the | |
| // first iteration. | |
| EltSize = 4u; | |
| } else { | |
| // The misaligned register was spilt. Now the rest of the tuple is | |
| // properly aligned. | |
| IsRegMisaligned = false; | |
| EltSize = OrigEltSize; | |
| } | |
| LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); | |
| } | |
| if (i == NumSubRegs) { | |
| EltSize = RemSize; | |
| LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); | |
| } | |
| Desc = &TII->get(LoadStoreOp); | |
| if (!IsFlat && UseVGPROffset) { | |
| int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp) | |
| : getOffenMUBUFLoad(LoadStoreOp); | |
| Desc = &TII->get(NewLoadStoreOp); | |
| } | |
| if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) { | |
| // If we are spilling an AGPR beyond the range of the memory instruction | |
| // offset and need to use a VGPR offset, we ideally have at least 2 | |
| // scratch VGPRs. If we don't have a second free VGPR without spilling, | |
| // recycle the VGPR used for the offset which requires resetting after | |
| // each subregister. | |
| MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset); | |
| } | |
| unsigned NumRegs = EltSize / 4; | |
| Register SubReg = e == 1 | |
| ? ValueReg | |
| : Register(getSubReg(ValueReg, | |
| getSubRegFromChannel(RegOffset / 4, NumRegs))); | |
| RegState SOffsetRegState = {}; | |
| RegState SrcDstRegState = getDefRegState(!IsStore); | |
| const bool IsLastSubReg = i + 1 == e; | |
| const bool IsFirstSubReg = i == 0; | |
| if (IsLastSubReg) { | |
| SOffsetRegState |= getKillRegState(Scavenged); | |
| // The last implicit use carries the "Kill" flag. | |
| SrcDstRegState |= getKillRegState(IsKill); | |
| } | |
| // Make sure the whole register is defined if there are undef components by | |
| // adding an implicit def of the super-reg on the first instruction. | |
| bool NeedSuperRegDef = e > 1 && IsStore && IsFirstSubReg; | |
| bool NeedSuperRegImpOperand = e > 1; | |
| // Remaining element size to spill into memory after some parts of it | |
| // spilled into either AGPRs or VGPRs. | |
| unsigned RemEltSize = EltSize; | |
| // AGPRs to spill VGPRs and vice versa are allocated in a reverse order, | |
| // starting from the last lane. In case if a register cannot be completely | |
| // spilled into another register that will ensure its alignment does not | |
| // change. For targets with VGPR alignment requirement this is important | |
| // in case of flat scratch usage as we might get a scratch_load or | |
| // scratch_store of an unaligned register otherwise. | |
| for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS, | |
| LaneE = RegOffset / 4; | |
| Lane >= LaneE; --Lane) { | |
| bool IsSubReg = e > 1 || EltSize > 4; | |
| Register Sub = IsSubReg | |
| ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane))) | |
| : ValueReg; | |
| auto MIB = | |
| spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill, NeedsCFI); | |
| if (!MIB.getInstr()) | |
| break; | |
| if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && IsFirstSubReg)) { | |
| MIB.addReg(ValueReg, RegState::ImplicitDefine); | |
| NeedSuperRegDef = false; | |
| } | |
| if ((IsSubReg || NeedSuperRegImpOperand) && (IsFirstSubReg || IsLastSubReg)) { | |
| NeedSuperRegImpOperand = true; | |
| RegState State = SrcDstRegState; | |
| if (!IsLastSubReg || (Lane != LaneE)) | |
| State &= ~RegState::Kill; | |
| if (!IsFirstSubReg || (Lane != LaneS)) | |
| State &= ~RegState::Define; | |
| MIB.addReg(ValueReg, RegState::Implicit | State); | |
| } | |
| RemEltSize -= 4; | |
| } | |
| if (!RemEltSize) // Fully spilled into AGPRs. | |
| continue; | |
| if (RemEltSize != EltSize) { // Partially spilled to AGPRs | |
| assert(IsFlat && EltSize > 4); | |
| unsigned NumRegs = RemEltSize / 4; | |
| SubReg = Register(getSubReg(ValueReg, | |
| getSubRegFromChannel(RegOffset / 4, NumRegs))); | |
| unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize); | |
| Desc = &TII->get(Opc); | |
| } | |
| unsigned FinalReg = SubReg; | |
| if (IsAGPR) { | |
| assert(EltSize == 4); | |
| if (!TmpIntermediateVGPR) { | |
| TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy(); | |
| assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR)); | |
| } | |
| if (IsStore) { | |
| auto AccRead = BuildMI(MBB, MI, DL, | |
| TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), | |
| TmpIntermediateVGPR) | |
| .addReg(SubReg, getKillRegState(IsKill)); | |
| if (NeedSuperRegDef) | |
| AccRead.addReg(ValueReg, RegState::ImplicitDefine); | |
| if (NeedSuperRegImpOperand && (IsFirstSubReg || IsLastSubReg)) | |
| AccRead.addReg(ValueReg, RegState::Implicit); | |
| AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| } | |
| SubReg = TmpIntermediateVGPR; | |
| } else if (UseVGPROffset) { | |
| if (!TmpOffsetVGPR) { | |
| TmpOffsetVGPR = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, | |
| MI, false, 0); | |
| RS->setRegUsed(TmpOffsetVGPR); | |
| } | |
| } | |
| Register FinalValueReg = ValueReg; | |
| if (LoadStoreOp == AMDGPU::SCRATCH_LOAD_USHORT_SADDR || | |
| LoadStoreOp == AMDGPU::SCRATCH_LOAD_USHORT_ST) { | |
| // If we are loading 16-bit value with SRAMECC endabled we need a temp | |
| // 32-bit VGPR to load and extract 16-bits into the final register. | |
| ValueReg = | |
| RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, MI, false, 0); | |
| SubReg = ValueReg; | |
| IsKill = false; | |
| } | |
| // Create the MMO, additional set the NonVolatile flag as scratch memory | |
| // used for spills will not be used outside the thread. | |
| MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset); | |
| MachineMemOperand *NewMMO = MF->getMachineMemOperand( | |
| PInfo, MMO->getFlags() | MOThreadPrivate, RemEltSize, | |
| commonAlignment(Alignment, RegOffset)); | |
| auto MIB = | |
| BuildMI(MBB, MI, DL, *Desc) | |
| .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)); | |
| if (UseVGPROffset) { | |
| // For an AGPR spill, we reuse the same temp VGPR for the offset and the | |
| // intermediate accvgpr_write. | |
| MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR)); | |
| } | |
| if (!IsFlat) | |
| MIB.addReg(FuncInfo->getScratchRSrcReg()); | |
| if (SOffset == AMDGPU::NoRegister) { | |
| if (!IsFlat) { | |
| if (UseVGPROffset && ScratchOffsetReg) { | |
| MIB.addReg(ScratchOffsetReg); | |
| } else { | |
| assert(FuncInfo->isBottomOfStack()); | |
| MIB.addImm(0); | |
| } | |
| } | |
| } else { | |
| MIB.addReg(SOffset, SOffsetRegState); | |
| } | |
| MIB.addImm(Offset + RegOffset); | |
| bool LastUse = MMO->getFlags() & MOLastUse; | |
| MIB.addImm(LastUse ? AMDGPU::CPol::TH_LU : 0); // cpol | |
| if (!IsFlat) | |
| MIB.addImm(0); // swz | |
| MIB.addMemOperand(NewMMO); | |
| if (FinalValueReg != ValueReg) { | |
| // Extract 16-bit from the loaded 32-bit value. | |
| ValueReg = getSubReg(ValueReg, AMDGPU::lo16); | |
| MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B16_t16_e64)) | |
| .addReg(FinalValueReg, getDefRegState(true)) | |
| .addImm(0) | |
| .addReg(ValueReg, getKillRegState(true)) | |
| .addImm(0); | |
| ValueReg = FinalValueReg; | |
| } | |
| if (IsStore && NeedsCFI) { | |
| if (TII->isBlockLoadStore(LoadStoreOp)) { | |
| assert(RegOffset == 0 && | |
| "expected whole register block to be treated as single element"); | |
| buildCFIForBlockCSRStore(MBB, MI, ValueReg, Offset); | |
| } else { | |
| TFL->buildCFIForVGPRToVMEMSpill( | |
| MBB, MI, DebugLoc(), SubReg, | |
| (Offset + RegOffset) * ST.getWavefrontSize() + AdditionalCFIOffset); | |
| } | |
| } | |
| if (!IsAGPR && NeedSuperRegDef) | |
| MIB.addReg(ValueReg, RegState::ImplicitDefine); | |
| if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) { | |
| MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64), | |
| FinalReg) | |
| .addReg(TmpIntermediateVGPR, RegState::Kill); | |
| MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); | |
| } | |
| bool IsSrcDstDef = hasRegState(SrcDstRegState, RegState::Define); | |
| bool PartialReloadCopy = (RemEltSize != EltSize) && !IsStore; | |
| if (NeedSuperRegImpOperand && | |
| (IsFirstSubReg || (IsLastSubReg && !IsSrcDstDef))) { | |
| MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); | |
| if (PartialReloadCopy) | |
| MIB.addReg(ValueReg, RegState::Implicit); | |
| } | |
| // The epilog restore of a wwm-scratch register can cause undesired | |
| // optimization during machine-cp post PrologEpilogInserter if the same | |
| // register was assigned for return value ABI lowering with a COPY | |
| // instruction. As given below, with the epilog reload, the earlier COPY | |
| // appeared to be dead during machine-cp. | |
| // ... | |
| // v0 in WWM operation, needs the WWM spill at prolog/epilog. | |
| // $vgpr0 = V_WRITELANE_B32 $sgpr20, 0, $vgpr0 | |
| // ... | |
| // Epilog block: | |
| // $vgpr0 = COPY $vgpr1 // outgoing value moved to v0 | |
| // ... | |
| // WWM spill restore to preserve the inactive lanes of v0. | |
| // $sgpr4_sgpr5 = S_XOR_SAVEEXEC_B64 -1 | |
| // $vgpr0 = BUFFER_LOAD $sgpr0_sgpr1_sgpr2_sgpr3, $sgpr32, 0, 0, 0 | |
| // $exec = S_MOV_B64 killed $sgpr4_sgpr5 | |
| // ... | |
| // SI_RETURN implicit $vgpr0 | |
| // ... | |
| // To fix it, mark the same reg as a tied op for such restore instructions | |
| // so that it marks a usage for the preceding COPY. | |
| if (!IsStore && MI != MBB.end() && MI->isReturn() && | |
| MI->readsRegister(SubReg, this)) { | |
| MIB.addReg(SubReg, RegState::Implicit); | |
| MIB->tieOperands(0, MIB->getNumOperands() - 1); | |
| } | |
| // If we're building a block load, we should add artificial uses for the | |
| // CSR VGPRs that are *not* being transferred. This is because liveness | |
| // analysis is not aware of the mask, so we need to somehow inform it that | |
| // those registers are not available before the load and they should not be | |
| // scavenged. | |
| if (!IsStore && TII->isBlockLoadStore(LoadStoreOp)) | |
| addImplicitUsesForBlockCSRLoad(MIB, ValueReg); | |
| } | |
| if (ScratchOffsetRegDelta != 0) { | |
| // Subtract the offset we added to the ScratchOffset register. | |
| BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) | |
| .addReg(SOffset) | |
| .addImm(-ScratchOffsetRegDelta); | |
| } | |
| } | |
| void SIRegisterInfo::addImplicitUsesForBlockCSRLoad(MachineInstrBuilder &MIB, | |
| Register BlockReg) const { | |
| const MachineFunction *MF = MIB->getMF(); | |
| const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); | |
| uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(BlockReg); | |
| Register BaseVGPR = getSubReg(BlockReg, AMDGPU::sub0); | |
| for (unsigned RegOffset = 1; RegOffset < 32; ++RegOffset) | |
| if (!(Mask & (1 << RegOffset)) && | |
| isCalleeSavedPhysReg(BaseVGPR + RegOffset, *MF)) | |
| MIB.addUse(BaseVGPR + RegOffset, RegState::Implicit); | |
| } | |
| void SIRegisterInfo::buildCFIForBlockCSRStore(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MBBI, | |
| Register BlockReg, | |
| int64_t Offset) const { | |
| const MachineFunction *MF = MBB.getParent(); | |
| const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>(); | |
| uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(BlockReg); | |
| Register BaseVGPR = getSubReg(BlockReg, AMDGPU::sub0); | |
| for (unsigned RegOffset = 0; RegOffset < 32; ++RegOffset) { | |
| Register VGPR = BaseVGPR + RegOffset; | |
| if (Mask & (1 << RegOffset)) { | |
| assert(isCalleeSavedPhysReg(VGPR, *MF)); | |
| ST.getFrameLowering()->buildCFIForVGPRToVMEMSpill( | |
| MBB, MBBI, DebugLoc(), VGPR, | |
| (Offset + RegOffset) * ST.getWavefrontSize()); | |
| } else if (isCalleeSavedPhysReg(VGPR, *MF)) { | |
| // FIXME: This is a workaround for the fact that FrameLowering's | |
| // emitPrologueEntryCFI considers the block load to clobber all registers | |
| // in the block. | |
| ST.getFrameLowering()->buildCFIForSameValue(MBB, MBBI, DebugLoc(), | |
| BaseVGPR + RegOffset); | |
| } | |
| } | |
| } | |
| void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, | |
| int Offset, bool IsLoad, | |
| bool IsKill) const { | |
| // Load/store VGPR | |
| MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); | |
| assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); | |
| Register FrameReg = | |
| FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF) | |
| ? getBaseRegister() | |
| : getFrameRegister(SB.MF); | |
| Align Alignment = FrameInfo.getObjectAlign(Index); | |
| MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index); | |
| MachineMemOperand *MMO = SB.MF.getMachineMemOperand( | |
| PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, | |
| SB.EltSize, Alignment); | |
| if (IsLoad) { | |
| unsigned Opc = ST.hasFlatScratchEnabled() | |
| ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR | |
| : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false, | |
| FrameReg, (int64_t)Offset * SB.EltSize, MMO, SB.RS); | |
| } else { | |
| unsigned Opc = ST.hasFlatScratchEnabled() | |
| ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill, | |
| FrameReg, (int64_t)Offset * SB.EltSize, MMO, SB.RS); | |
| // This only ever adds one VGPR spill | |
| SB.MFI.addToSpilledVGPRs(1); | |
| } | |
| } | |
| bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS, SlotIndexes *Indexes, | |
| LiveIntervals *LIS, bool OnlyToVGPR, | |
| bool SpillToPhysVGPRLane, bool NeedsCFI) const { | |
| assert(!MI->getOperand(0).isUndef() && | |
| "undef spill should have been deleted earlier"); | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); | |
| ArrayRef<SpilledReg> VGPRSpills = | |
| SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index) | |
| : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| const SIFrameLowering *TFL = ST.getFrameLowering(); | |
| assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && | |
| SB.SuperReg != SB.MFI.getFrameOffsetReg())); | |
| if (SpillToVGPR) { | |
| // Since stack slot coloring pass is trying to optimize SGPR spills, | |
| // VGPR lanes (mapped from spill stack slot) may be shared for SGPR | |
| // spills of different sizes. This accounts for number of VGPR lanes alloted | |
| // equal to the largest SGPR being spilled in them. | |
| assert(SB.NumSubRegs <= VGPRSpills.size() && | |
| "Num of SGPRs spilled should be less than or equal to num of " | |
| "the VGPR lanes."); | |
| for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| SpilledReg Spill = VGPRSpills[i]; | |
| bool IsFirstSubreg = i == 0; | |
| bool IsLastSubreg = i == SB.NumSubRegs - 1; | |
| bool UseKill = SB.IsKill && IsLastSubreg; | |
| // Mark the "old value of vgpr" input undef only if this is the first sgpr | |
| // spill to this specific vgpr in the first basic block. | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), Spill.VGPR) | |
| .addReg(SubReg, getKillRegState(UseKill)) | |
| .addImm(Spill.Lane) | |
| .addReg(Spill.VGPR); | |
| MachineInstr *CFI = nullptr; | |
| if (NeedsCFI) { | |
| if (SB.SuperReg == SB.TRI.getReturnAddressReg(SB.MF)) { | |
| if (i == e - 1) | |
| CFI = TFL->buildCFIForSGPRToVGPRSpill(*SB.MBB, MI, DebugLoc(), | |
| AMDGPU::PC_REG, VGPRSpills); | |
| } else { | |
| CFI = TFL->buildCFIForSGPRToVGPRSpill(*SB.MBB, MI, DebugLoc(), SubReg, | |
| Spill.VGPR, Spill.Lane); | |
| } | |
| } | |
| if (Indexes) { | |
| if (IsFirstSubreg) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| if (CFI) | |
| Indexes->insertMachineInstrInMaps(*CFI); | |
| } | |
| if (IsFirstSubreg && SB.NumSubRegs > 1) { | |
| // We may be spilling a super-register which is only partially defined, | |
| // and need to ensure later spills think the value is defined. | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| } | |
| if (SB.NumSubRegs > 1 && (IsFirstSubreg || IsLastSubreg)) | |
| MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit); | |
| // FIXME: Since this spills to another register instead of an actual | |
| // frame index, we should delete the frame index when all references to | |
| // it are fixed. | |
| } | |
| } else { | |
| SB.prepare(); | |
| // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. | |
| RegState SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); | |
| // Per VGPR helper data | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| RegState TmpVGPRFlags = RegState::Undef; | |
| // Write sub registers into the VGPR | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| MachineInstrBuilder WriteLane = | |
| BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::SI_SPILL_S32_TO_VGPR), SB.TmpVGPR) | |
| .addReg(SubReg, SubKillState) | |
| .addImm(i % PVD.PerVGPR) | |
| .addReg(SB.TmpVGPR, TmpVGPRFlags); | |
| TmpVGPRFlags = {}; | |
| if (Indexes) { | |
| if (i == 0) | |
| Indexes->replaceMachineInstrInMaps(*MI, *WriteLane); | |
| else | |
| Indexes->insertMachineInstrInMaps(*WriteLane); | |
| } | |
| // There could be undef components of a spilled super register. | |
| // TODO: Can we detect this and skip the spill? | |
| if (SB.NumSubRegs > 1) { | |
| // The last implicit use of the SB.SuperReg carries the "Kill" flag. | |
| RegState SuperKillState = {}; | |
| if (i + 1 == SB.NumSubRegs) | |
| SuperKillState |= getKillRegState(SB.IsKill); | |
| WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); | |
| } | |
| } | |
| // Write out VGPR | |
| SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); | |
| // TODO: Implement CFI for SpillToVMEM for all scenarios. | |
| MachineInstr *CFI = nullptr; | |
| if (NeedsCFI && SB.SuperReg == SB.TRI.getReturnAddressReg(SB.MF)) { | |
| int64_t CFIOffset = (Offset * SB.EltSize + | |
| SB.MF.getFrameInfo().getObjectOffset(Index)) * | |
| ST.getWavefrontSize(); | |
| CFI = TFL->buildCFIForSGPRToVMEMSpill(*SB.MBB, MI, DebugLoc(), | |
| AMDGPU::PC_REG, CFIOffset); | |
| } | |
| if (Indexes && CFI) | |
| Indexes->insertMachineInstrInMaps(*CFI); | |
| } | |
| SB.restore(); | |
| } | |
| MI->eraseFromParent(); | |
| SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); | |
| if (LIS) | |
| LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); | |
| return true; | |
| } | |
| bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index, | |
| RegScavenger *RS, SlotIndexes *Indexes, | |
| LiveIntervals *LIS, bool OnlyToVGPR, | |
| bool SpillToPhysVGPRLane) const { | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); | |
| ArrayRef<SpilledReg> VGPRSpills = | |
| SpillToPhysVGPRLane ? SB.MFI.getSGPRSpillToPhysicalVGPRLanes(Index) | |
| : SB.MFI.getSGPRSpillToVirtualVGPRLanes(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| if (SpillToVGPR) { | |
| for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| SpilledReg Spill = VGPRSpills[i]; | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg) | |
| .addReg(Spill.VGPR) | |
| .addImm(Spill.Lane); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| if (Indexes) { | |
| if (i == e - 1) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| } | |
| } | |
| } else { | |
| SB.prepare(); | |
| // Per VGPR helper data | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| // Load in VGPR data | |
| SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); | |
| // Unpack lanes | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| bool LastSubReg = (i + 1 == e); | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, | |
| SB.TII.get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg) | |
| .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) | |
| .addImm(i); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| if (Indexes) { | |
| if (i == e - 1) | |
| Indexes->replaceMachineInstrInMaps(*MI, *MIB); | |
| else | |
| Indexes->insertMachineInstrInMaps(*MIB); | |
| } | |
| } | |
| } | |
| SB.restore(); | |
| } | |
| MI->eraseFromParent(); | |
| if (LIS) | |
| LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); | |
| return true; | |
| } | |
| bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI, | |
| MachineBasicBlock &RestoreMBB, | |
| Register SGPR, RegScavenger *RS) const { | |
| SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0, | |
| RS); | |
| SB.prepare(); | |
| // Generate the spill of SGPR to SB.TmpVGPR. | |
| RegState SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); | |
| auto PVD = SB.getPerVGPRData(); | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| RegState TmpVGPRFlags = RegState::Undef; | |
| // Write sub registers into the VGPR | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| MachineInstrBuilder WriteLane = | |
| BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), | |
| SB.TmpVGPR) | |
| .addReg(SubReg, SubKillState) | |
| .addImm(i % PVD.PerVGPR) | |
| .addReg(SB.TmpVGPR, TmpVGPRFlags); | |
| TmpVGPRFlags = {}; | |
| // There could be undef components of a spilled super register. | |
| // TODO: Can we detect this and skip the spill? | |
| if (SB.NumSubRegs > 1) { | |
| // The last implicit use of the SB.SuperReg carries the "Kill" flag. | |
| RegState SuperKillState = {}; | |
| if (i + 1 == SB.NumSubRegs) | |
| SuperKillState |= getKillRegState(SB.IsKill); | |
| WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); | |
| } | |
| } | |
| // Don't need to write VGPR out. | |
| } | |
| // Restore clobbered registers in the specified restore block. | |
| MI = RestoreMBB.end(); | |
| SB.setMI(&RestoreMBB, MI); | |
| // Generate the restore of SGPR from SB.TmpVGPR. | |
| for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { | |
| // Don't need to load VGPR in. | |
| // Unpack lanes | |
| for (unsigned i = Offset * PVD.PerVGPR, | |
| e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); | |
| i < e; ++i) { | |
| Register SubReg = | |
| SB.NumSubRegs == 1 | |
| ? SB.SuperReg | |
| : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); | |
| assert(SubReg.isPhysical()); | |
| bool LastSubReg = (i + 1 == e); | |
| auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), | |
| SubReg) | |
| .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) | |
| .addImm(i); | |
| if (SB.NumSubRegs > 1 && i == 0) | |
| MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); | |
| } | |
| } | |
| SB.restore(); | |
| SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); | |
| return false; | |
| } | |
| /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to | |
| /// a VGPR and the stack slot can be safely eliminated when all other users are | |
| /// handled. | |
| bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( | |
| MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, | |
| SlotIndexes *Indexes, LiveIntervals *LIS, bool SpillToPhysVGPRLane) const { | |
| bool NeedsCFI = false; | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::SI_SPILL_S1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S32_CFI_SAVE: | |
| NeedsCFI = true; | |
| [[fallthrough]]; | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| return spillSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane, | |
| NeedsCFI); | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| return restoreSGPR(MI, FI, RS, Indexes, LIS, true, SpillToPhysVGPRLane); | |
| default: | |
| llvm_unreachable("not an SGPR spill instruction"); | |
| } | |
| } | |
| // Does adding the low 32 bits of \p LHS and \p RHS carry out? | |
| static bool wrapsAround32(int64_t LHS, int64_t RHS) { | |
| return static_cast<uint64_t>(static_cast<uint32_t>(LHS)) + | |
| static_cast<uint32_t>(RHS) > | |
| UINT32_MAX; | |
| } | |
| // Would folding Offset into OtherOp (in place of a separate frame-base add) | |
| // use a different carry-out than the unfolded add? | |
| static bool foldingOffsetChangesCarry(const MachineOperand &OtherOp, | |
| int64_t Offset, Register FrameReg) { | |
| return OtherOp.isImm() ? wrapsAround32(OtherOp.getImm(), Offset) | |
| : FrameReg.isValid(); | |
| } | |
| // Is SCC live into MI, so that frame index lowering must not clobber it? | |
| static bool isSCCLiveInto(const RegScavenger &RS, const MachineInstr &MI) { | |
| return (RS.isRegUsed(AMDGPU::SCC) && | |
| !MI.definesRegister(AMDGPU::SCC, /*TRI=*/nullptr)) || | |
| MI.readsRegister(AMDGPU::SCC, /*TRI=*/nullptr); | |
| } | |
| bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, | |
| int SPAdj, unsigned FIOperandNum, | |
| RegScavenger *RS) const { | |
| MachineFunction *MF = MI->getMF(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); | |
| assert(MF->getRegInfo().isReserved(MFI->getScratchRSrcReg()) && | |
| "unreserved scratch RSRC register"); | |
| MachineOperand *FIOp = &MI->getOperand(FIOperandNum); | |
| int Index = MI->getOperand(FIOperandNum).getIndex(); | |
| Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) | |
| ? getBaseRegister() | |
| : getFrameRegister(*MF); | |
| bool NeedsCFI = false; | |
| switch (MI->getOpcode()) { | |
| // SGPR register spill | |
| case AMDGPU::SI_SPILL_S1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_S32_CFI_SAVE: { | |
| NeedsCFI = true; | |
| [[fallthrough]]; | |
| } | |
| case AMDGPU::SI_SPILL_S1024_SAVE: | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S384_SAVE: | |
| case AMDGPU::SI_SPILL_S352_SAVE: | |
| case AMDGPU::SI_SPILL_S320_SAVE: | |
| case AMDGPU::SI_SPILL_S288_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S224_SAVE: | |
| case AMDGPU::SI_SPILL_S192_SAVE: | |
| case AMDGPU::SI_SPILL_S160_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S96_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: { | |
| return spillSGPR(MI, Index, RS, nullptr, nullptr, | |
| FrameInfo.getStackID(Index) == TargetStackID::SGPRSpill, | |
| false, NeedsCFI); | |
| } | |
| // SGPR register restore | |
| case AMDGPU::SI_SPILL_S1024_RESTORE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S384_RESTORE: | |
| case AMDGPU::SI_SPILL_S352_RESTORE: | |
| case AMDGPU::SI_SPILL_S320_RESTORE: | |
| case AMDGPU::SI_SPILL_S288_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S224_RESTORE: | |
| case AMDGPU::SI_SPILL_S192_RESTORE: | |
| case AMDGPU::SI_SPILL_S160_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S96_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: { | |
| return restoreSGPR(MI, Index, RS, nullptr, nullptr, | |
| FrameInfo.getStackID(Index) == | |
| TargetStackID::SGPRSpill); | |
| } | |
| // VGPR register spill | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_V32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_A32_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_CFI_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_CFI_SAVE: | |
| NeedsCFI = true; | |
| [[fallthrough]]; | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_SPILL_V1024_SAVE: | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V384_SAVE: | |
| case AMDGPU::SI_SPILL_V352_SAVE: | |
| case AMDGPU::SI_SPILL_V320_SAVE: | |
| case AMDGPU::SI_SPILL_V288_SAVE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V224_SAVE: | |
| case AMDGPU::SI_SPILL_V192_SAVE: | |
| case AMDGPU::SI_SPILL_V160_SAVE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: | |
| case AMDGPU::SI_SPILL_V16_SAVE: | |
| case AMDGPU::SI_SPILL_A1024_SAVE: | |
| case AMDGPU::SI_SPILL_A512_SAVE: | |
| case AMDGPU::SI_SPILL_A384_SAVE: | |
| case AMDGPU::SI_SPILL_A352_SAVE: | |
| case AMDGPU::SI_SPILL_A320_SAVE: | |
| case AMDGPU::SI_SPILL_A288_SAVE: | |
| case AMDGPU::SI_SPILL_A256_SAVE: | |
| case AMDGPU::SI_SPILL_A224_SAVE: | |
| case AMDGPU::SI_SPILL_A192_SAVE: | |
| case AMDGPU::SI_SPILL_A160_SAVE: | |
| case AMDGPU::SI_SPILL_A128_SAVE: | |
| case AMDGPU::SI_SPILL_A96_SAVE: | |
| case AMDGPU::SI_SPILL_A64_SAVE: | |
| case AMDGPU::SI_SPILL_A32_SAVE: | |
| case AMDGPU::SI_SPILL_AV1024_SAVE: | |
| case AMDGPU::SI_SPILL_AV512_SAVE: | |
| case AMDGPU::SI_SPILL_AV384_SAVE: | |
| case AMDGPU::SI_SPILL_AV352_SAVE: | |
| case AMDGPU::SI_SPILL_AV320_SAVE: | |
| case AMDGPU::SI_SPILL_AV288_SAVE: | |
| case AMDGPU::SI_SPILL_AV256_SAVE: | |
| case AMDGPU::SI_SPILL_AV224_SAVE: | |
| case AMDGPU::SI_SPILL_AV192_SAVE: | |
| case AMDGPU::SI_SPILL_AV160_SAVE: | |
| case AMDGPU::SI_SPILL_AV128_SAVE: | |
| case AMDGPU::SI_SPILL_AV96_SAVE: | |
| case AMDGPU::SI_SPILL_AV64_SAVE: | |
| case AMDGPU::SI_SPILL_AV32_SAVE: | |
| case AMDGPU::SI_SPILL_WWM_V32_SAVE: | |
| case AMDGPU::SI_SPILL_WWM_AV32_SAVE: { | |
| assert( | |
| MI->getOpcode() != AMDGPU::SI_BLOCK_SPILL_V1024_SAVE && | |
| "block spill does not currenty support spilling non-CSR registers"); | |
| if (MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE) | |
| // Put mask into M0. | |
| BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(AMDGPU::S_MOV_B32), | |
| AMDGPU::M0) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::mask)); | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| if (VData->isUndef()) { | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == | |
| MFI->getStackPtrOffsetReg()); | |
| unsigned Opc; | |
| if (MI->getOpcode() == AMDGPU::SI_SPILL_V16_SAVE) { | |
| assert(ST.hasFlatScratchEnabled() && "Flat Scratch is not enabled!"); | |
| Opc = AMDGPU::SCRATCH_STORE_SHORT_SADDR_t16; | |
| } else { | |
| Opc = MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_CFI_SAVE | |
| ? AMDGPU::SCRATCH_STORE_BLOCK_SADDR | |
| : ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR | |
| : AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| } | |
| auto *MBB = MI->getParent(); | |
| bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode()); | |
| if (IsWWMRegSpill) { | |
| TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(), | |
| RS->isRegUsed(AMDGPU::SCC)); | |
| } | |
| buildSpillLoadStore( | |
| *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), RS, nullptr, NeedsCFI); | |
| MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(*MI, TII)); | |
| if (IsWWMRegSpill) | |
| TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy()); | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| case AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE: { | |
| // Put mask into M0. | |
| BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(AMDGPU::S_MOV_B32), | |
| AMDGPU::M0) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::mask)); | |
| [[fallthrough]]; | |
| } | |
| case AMDGPU::SI_SPILL_V16_RESTORE: | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| case AMDGPU::SI_SPILL_V160_RESTORE: | |
| case AMDGPU::SI_SPILL_V192_RESTORE: | |
| case AMDGPU::SI_SPILL_V224_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| case AMDGPU::SI_SPILL_V288_RESTORE: | |
| case AMDGPU::SI_SPILL_V320_RESTORE: | |
| case AMDGPU::SI_SPILL_V352_RESTORE: | |
| case AMDGPU::SI_SPILL_V384_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: | |
| case AMDGPU::SI_SPILL_V1024_RESTORE: | |
| case AMDGPU::SI_SPILL_A32_RESTORE: | |
| case AMDGPU::SI_SPILL_A64_RESTORE: | |
| case AMDGPU::SI_SPILL_A96_RESTORE: | |
| case AMDGPU::SI_SPILL_A128_RESTORE: | |
| case AMDGPU::SI_SPILL_A160_RESTORE: | |
| case AMDGPU::SI_SPILL_A192_RESTORE: | |
| case AMDGPU::SI_SPILL_A224_RESTORE: | |
| case AMDGPU::SI_SPILL_A256_RESTORE: | |
| case AMDGPU::SI_SPILL_A288_RESTORE: | |
| case AMDGPU::SI_SPILL_A320_RESTORE: | |
| case AMDGPU::SI_SPILL_A352_RESTORE: | |
| case AMDGPU::SI_SPILL_A384_RESTORE: | |
| case AMDGPU::SI_SPILL_A512_RESTORE: | |
| case AMDGPU::SI_SPILL_A1024_RESTORE: | |
| case AMDGPU::SI_SPILL_AV32_RESTORE: | |
| case AMDGPU::SI_SPILL_AV64_RESTORE: | |
| case AMDGPU::SI_SPILL_AV96_RESTORE: | |
| case AMDGPU::SI_SPILL_AV128_RESTORE: | |
| case AMDGPU::SI_SPILL_AV160_RESTORE: | |
| case AMDGPU::SI_SPILL_AV192_RESTORE: | |
| case AMDGPU::SI_SPILL_AV224_RESTORE: | |
| case AMDGPU::SI_SPILL_AV256_RESTORE: | |
| case AMDGPU::SI_SPILL_AV288_RESTORE: | |
| case AMDGPU::SI_SPILL_AV320_RESTORE: | |
| case AMDGPU::SI_SPILL_AV352_RESTORE: | |
| case AMDGPU::SI_SPILL_AV384_RESTORE: | |
| case AMDGPU::SI_SPILL_AV512_RESTORE: | |
| case AMDGPU::SI_SPILL_AV1024_RESTORE: | |
| case AMDGPU::SI_SPILL_WWM_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_WWM_AV32_RESTORE: { | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == | |
| MFI->getStackPtrOffsetReg()); | |
| unsigned Opc; | |
| if (MI->getOpcode() == AMDGPU::SI_SPILL_V16_RESTORE) { | |
| assert(ST.hasFlatScratchEnabled() && "Flat Scratch is not enabled!"); | |
| Opc = ST.d16PreservesUnusedBits() | |
| ? AMDGPU::SCRATCH_LOAD_SHORT_D16_SADDR_t16 | |
| : AMDGPU::SCRATCH_LOAD_USHORT_SADDR; | |
| } else { | |
| Opc = MI->getOpcode() == AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE | |
| ? AMDGPU::SCRATCH_LOAD_BLOCK_SADDR | |
| : ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR | |
| : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| } | |
| auto *MBB = MI->getParent(); | |
| bool IsWWMRegSpill = TII->isWWMRegSpillOpcode(MI->getOpcode()); | |
| if (IsWWMRegSpill) { | |
| TII->insertScratchExecCopy(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy(), | |
| RS->isRegUsed(AMDGPU::SCC)); | |
| } | |
| buildSpillLoadStore( | |
| *MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), RS); | |
| if (IsWWMRegSpill) | |
| TII->restoreExec(*MF, *MBB, MI, DL, MFI->getSGPRForEXECCopy()); | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| case AMDGPU::V_ADD_U32_e32: | |
| case AMDGPU::V_ADD_U32_e64: | |
| case AMDGPU::V_ADD_CO_U32_e32: | |
| case AMDGPU::V_ADD_CO_U32_e64: { | |
| // TODO: Handle sub, and, or. | |
| unsigned NumDefs = MI->getNumExplicitDefs(); | |
| unsigned Src0Idx = NumDefs; | |
| bool HasClamp = false; | |
| MachineOperand *VCCOp = nullptr; | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::V_ADD_U32_e32: | |
| break; | |
| case AMDGPU::V_ADD_U32_e64: | |
| HasClamp = MI->getOperand(3).getImm(); | |
| break; | |
| case AMDGPU::V_ADD_CO_U32_e32: | |
| VCCOp = &MI->getOperand(3); | |
| break; | |
| case AMDGPU::V_ADD_CO_U32_e64: | |
| VCCOp = &MI->getOperand(1); | |
| HasClamp = MI->getOperand(4).getImm(); | |
| break; | |
| default: | |
| break; | |
| } | |
| bool DeadVCC = !VCCOp || VCCOp->isDead(); | |
| MachineOperand &DstOp = MI->getOperand(0); | |
| Register DstReg = DstOp.getReg(); | |
| unsigned OtherOpIdx = | |
| FIOperandNum == Src0Idx ? FIOperandNum + 1 : Src0Idx; | |
| MachineOperand *OtherOp = &MI->getOperand(OtherOpIdx); | |
| unsigned Src1Idx = Src0Idx + 1; | |
| Register MaterializedReg = FrameReg; | |
| Register ScavengedVGPR; | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| // A split or wrapping fold add carries out of the wrong sum, and clamp | |
| // does not distribute. | |
| if ((!DeadVCC || HasClamp) && | |
| foldingOffsetChangesCarry(*OtherOp, Offset, FrameReg)) | |
| break; | |
| // For the non-immediate case, we could fall through to the default | |
| // handling, but we do an in-place update of the result register here to | |
| // avoid scavenging another register. | |
| if (OtherOp->isImm()) { | |
| int64_t TotalOffset = OtherOp->getImm() + Offset; | |
| if (!ST.hasVOP3Literal() && SIInstrInfo::isVOP3(*MI) && | |
| !AMDGPU::isInlinableIntLiteral(TotalOffset)) { | |
| // If we can't support a VOP3 literal in the VALU instruction, we | |
| // can't specially fold into the add. | |
| // TODO: Handle VOP3->VOP2 shrink to support the fold. | |
| break; | |
| } | |
| OtherOp->setImm(TotalOffset); | |
| Offset = 0; | |
| } | |
| if (FrameReg && !ST.hasFlatScratchEnabled()) { | |
| // We should just do an in-place update of the result register. However, | |
| // the value there may also be used by the add, in which case we need a | |
| // temporary register. | |
| // | |
| // FIXME: The scavenger is not finding the result register in the | |
| // common case where the add does not read the register. | |
| ScavengedVGPR = RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, /*RestoreAfter=*/false, /*SPAdj=*/0); | |
| // TODO: If we have a free SGPR, it's sometimes better to use a scalar | |
| // shift. | |
| BuildMI(*MBB, *MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64)) | |
| .addDef(ScavengedVGPR, RegState::Renamable) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(FrameReg); | |
| MaterializedReg = ScavengedVGPR; | |
| } | |
| if ((!OtherOp->isImm() || OtherOp->getImm() != 0) && MaterializedReg) { | |
| if (OtherOp->isImm()) { | |
| FIOp->ChangeToRegister(MaterializedReg, false); | |
| FIOp->setIsKill(MaterializedReg != FrameReg); | |
| } else { | |
| if (ST.hasFlatScratchEnabled() && | |
| !TII->isOperandLegal(*MI, Src1Idx, OtherOp)) { | |
| // We didn't need the shift above, so we have an SGPR for the frame | |
| // register, but may have a VGPR only operand. | |
| // | |
| // TODO: On gfx10+, we can easily change the opcode to the e64 | |
| // version and use the higher constant bus restriction to avoid this | |
| // copy. | |
| if (!ScavengedVGPR) { | |
| ScavengedVGPR = RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, /*RestoreAfter=*/false, | |
| /*SPAdj=*/0); | |
| } | |
| assert(ScavengedVGPR != DstReg); | |
| BuildMI(*MBB, *MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), | |
| ScavengedVGPR) | |
| .addReg(MaterializedReg, | |
| getKillRegState(MaterializedReg != FrameReg)); | |
| MaterializedReg = ScavengedVGPR; | |
| } | |
| // TODO: In the flat scratch case, if this is an add of an SGPR, and | |
| // SCC is not live, we could use a scalar add + vector add instead of | |
| // 2 vector adds. | |
| auto AddI32 = BuildMI(*MBB, *MI, DL, TII->get(MI->getOpcode())) | |
| .addDef(DstReg, RegState::Renamable); | |
| if (NumDefs == 2) | |
| AddI32.add(MI->getOperand(1)); | |
| RegState MaterializedRegFlags = | |
| getKillRegState(MaterializedReg != FrameReg); | |
| if (isVGPRClass(getPhysRegBaseClass(MaterializedReg))) { | |
| // If we know we have a VGPR already, it's more likely the other | |
| // operand is a legal vsrc0. | |
| AddI32.add(*OtherOp).addReg(MaterializedReg, MaterializedRegFlags); | |
| } else { | |
| // Commute operands to avoid violating VOP2 restrictions. This will | |
| // typically happen when using scratch. | |
| AddI32.addReg(MaterializedReg, MaterializedRegFlags).add(*OtherOp); | |
| } | |
| if (MI->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 || | |
| MI->getOpcode() == AMDGPU::V_ADD_U32_e64) | |
| AddI32.addImm(0); // clamp | |
| if (MI->getOpcode() == AMDGPU::V_ADD_CO_U32_e32) | |
| AddI32.setOperandDead(3); // Dead vcc | |
| MaterializedReg = DstReg; | |
| OtherOp->ChangeToRegister(MaterializedReg, false); | |
| OtherOp->setIsKill(true); | |
| FIOp->ChangeToImmediate(Offset); | |
| Offset = 0; | |
| } | |
| } else if (Offset != 0) { | |
| assert(!MaterializedReg); | |
| FIOp->ChangeToImmediate(Offset); | |
| Offset = 0; | |
| } else { | |
| if (DeadVCC && !HasClamp) { | |
| assert(Offset == 0); | |
| // TODO: Losing kills and implicit operands. Just mutate to copy and | |
| // let lowerCopy deal with it? | |
| if (OtherOp->isReg() && OtherOp->getReg() == DstReg) { | |
| // Folded to an identity copy. | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| // The immediate value should be in OtherOp | |
| MI->setDesc(TII->get(AMDGPU::V_MOV_B32_e32)); | |
| MI->removeOperand(FIOperandNum); | |
| unsigned NumOps = MI->getNumOperands(); | |
| for (unsigned I = NumOps - 2; I >= NumDefs + 1; --I) | |
| MI->removeOperand(I); | |
| if (NumDefs == 2) | |
| MI->removeOperand(1); | |
| // The code below can't deal with a mov. | |
| return true; | |
| } | |
| // This folded to a constant, but we have to keep the add around for | |
| // pointless implicit defs or clamp modifier. | |
| FIOp->ChangeToImmediate(0); | |
| } | |
| // Try to improve legality by commuting. | |
| if (!TII->isOperandLegal(*MI, Src1Idx) && TII->commuteInstruction(*MI)) { | |
| std::swap(FIOp, OtherOp); | |
| std::swap(FIOperandNum, OtherOpIdx); | |
| } | |
| // We need at most one mov to satisfy the operand constraints. Prefer to | |
| // move the FI operand first, as it may be a literal in a VOP3 | |
| // instruction. | |
| for (unsigned SrcIdx : {FIOperandNum, OtherOpIdx}) { | |
| if (!TII->isOperandLegal(*MI, SrcIdx)) { | |
| // If commuting didn't make the operands legal, we need to materialize | |
| // in a register. | |
| // TODO: Can use SGPR on gfx10+ in some cases. | |
| if (!ScavengedVGPR) { | |
| ScavengedVGPR = RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, /*RestoreAfter=*/false, | |
| /*SPAdj=*/0); | |
| } | |
| assert(ScavengedVGPR != DstReg); | |
| MachineOperand &Src = MI->getOperand(SrcIdx); | |
| BuildMI(*MBB, *MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), ScavengedVGPR) | |
| .add(Src); | |
| Src.ChangeToRegister(ScavengedVGPR, false); | |
| Src.setIsKill(true); | |
| break; | |
| } | |
| } | |
| // Fold out add of 0 case that can appear in kernels. | |
| if (FIOp->isImm() && FIOp->getImm() == 0 && DeadVCC && !HasClamp) { | |
| if (OtherOp->isReg() && OtherOp->getReg() != DstReg) { | |
| BuildMI(*MBB, *MI, DL, TII->get(AMDGPU::COPY), DstReg).add(*OtherOp); | |
| } | |
| MI->eraseFromParent(); | |
| } | |
| return true; | |
| } | |
| case AMDGPU::S_ADD_I32: | |
| case AMDGPU::S_ADD_U32: { | |
| // TODO: Handle s_or_b32, s_and_b32. | |
| unsigned OtherOpIdx = FIOperandNum == 1 ? 2 : 1; | |
| MachineOperand &OtherOp = MI->getOperand(OtherOpIdx); | |
| assert(FrameReg || MFI->isBottomOfStack()); | |
| MachineOperand &DstOp = MI->getOperand(0); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| Register MaterializedReg = FrameReg; | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| // See the VALU adds above, with SCC in place of the carry-out. | |
| bool DeadSCC = MI->getOperand(3).isDead(); | |
| if (!DeadSCC && foldingOffsetChangesCarry(OtherOp, Offset, FrameReg)) | |
| break; | |
| Register TmpReg; | |
| // FIXME: Scavenger should figure out that the result register is | |
| // available. Also should do this for the v_add case. | |
| if (OtherOp.isReg() && OtherOp.getReg() != DstOp.getReg()) | |
| TmpReg = DstOp.getReg(); | |
| if (FrameReg && !ST.hasFlatScratchEnabled()) { | |
| // FIXME: In the common case where the add does not also read its result | |
| // (i.e. this isn't a reg += fi), it's not finding the dest reg as | |
| // available. | |
| if (!TmpReg) | |
| TmpReg = RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass, | |
| MI, /*RestoreAfter=*/false, 0, | |
| /*AllowSpill=*/false); | |
| if (TmpReg) { | |
| BuildMI(*MBB, *MI, DL, TII->get(AMDGPU::S_LSHR_B32)) | |
| .addDef(TmpReg, RegState::Renamable) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .setOperandDead(3); // Set SCC dead | |
| } | |
| MaterializedReg = TmpReg; | |
| } | |
| // For the non-immediate case, we could fall through to the default | |
| // handling, but we do an in-place update of the result register here to | |
| // avoid scavenging another register. | |
| if (OtherOp.isImm()) { | |
| OtherOp.setImm(OtherOp.getImm() + Offset); | |
| Offset = 0; | |
| if (MaterializedReg) | |
| FIOp->ChangeToRegister(MaterializedReg, false); | |
| else | |
| FIOp->ChangeToImmediate(0); | |
| } else if (MaterializedReg) { | |
| // If we can't fold the other operand, do another increment. | |
| Register DstReg = DstOp.getReg(); | |
| if (!TmpReg && MaterializedReg == FrameReg) { | |
| TmpReg = RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass, | |
| MI, /*RestoreAfter=*/false, 0, | |
| /*AllowSpill=*/false); | |
| DstReg = TmpReg; | |
| } | |
| if (TmpReg) { | |
| auto AddI32 = BuildMI(*MBB, *MI, DL, MI->getDesc()) | |
| .addDef(DstReg, RegState::Renamable) | |
| .addReg(MaterializedReg, RegState::Kill) | |
| .add(OtherOp); | |
| if (DeadSCC) | |
| AddI32.setOperandDead(3); | |
| MaterializedReg = DstReg; | |
| OtherOp.ChangeToRegister(MaterializedReg, false); | |
| OtherOp.setIsKill(true); | |
| OtherOp.setIsRenamable(true); | |
| } | |
| FIOp->ChangeToImmediate(Offset); | |
| } else { | |
| // If we don't have any other offset to apply, we can just directly | |
| // interpret the frame index as the offset. | |
| FIOp->ChangeToImmediate(Offset); | |
| } | |
| if (DeadSCC && OtherOp.isImm() && OtherOp.getImm() == 0) { | |
| assert(Offset == 0); | |
| MI->removeOperand(3); | |
| MI->removeOperand(OtherOpIdx); | |
| MachineOperand &Src = MI->getOperand(1); | |
| MI->setDesc(TII->get(Src.isReg() ? AMDGPU::COPY : AMDGPU::S_MOV_B32)); | |
| } else if (DeadSCC && FIOp->isImm() && FIOp->getImm() == 0) { | |
| assert(Offset == 0); | |
| MI->removeOperand(3); | |
| MI->removeOperand(FIOperandNum); | |
| MachineOperand &Src = MI->getOperand(1); | |
| MI->setDesc(TII->get(Src.isReg() ? AMDGPU::COPY : AMDGPU::S_MOV_B32)); | |
| } | |
| assert(!FIOp->isFI()); | |
| return true; | |
| } | |
| default: { | |
| break; | |
| } | |
| } | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| if (ST.hasFlatScratchEnabled()) { | |
| if (TII->isFLATScratch(*MI)) { | |
| assert( | |
| (int16_t)FIOperandNum == | |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::saddr)); | |
| // The offset is always swizzled, just replace it | |
| if (FrameReg) | |
| FIOp->ChangeToRegister(FrameReg, false); | |
| MachineOperand *OffsetOp = | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset); | |
| int64_t NewOffset = Offset + OffsetOp->getImm(); | |
| if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch)) { | |
| OffsetOp->setImm(NewOffset); | |
| if (FrameReg) | |
| return false; | |
| Offset = 0; | |
| } | |
| if (!Offset) { | |
| unsigned Opc = MI->getOpcode(); | |
| int NewOpc = -1; | |
| if (AMDGPU::hasNamedOperand(Opc, AMDGPU::OpName::vaddr)) { | |
| NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc); | |
| } else if (ST.hasFlatScratchSTMode()) { | |
| // On GFX10 we have ST mode to use no registers for an address. | |
| // Otherwise we need to materialize 0 into an SGPR. | |
| NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); | |
| } | |
| if (NewOpc != -1) { | |
| // removeOperand doesn't fixup tied operand indexes as it goes, so | |
| // it asserts. Untie vdst_in for now and retie them afterwards. | |
| int VDstIn = | |
| AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::vdst_in); | |
| bool TiedVDst = VDstIn != -1 && MI->getOperand(VDstIn).isReg() && | |
| MI->getOperand(VDstIn).isTied(); | |
| if (TiedVDst) | |
| MI->untieRegOperand(VDstIn); | |
| MI->removeOperand( | |
| AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); | |
| if (TiedVDst) { | |
| int NewVDst = | |
| AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst); | |
| int NewVDstIn = | |
| AMDGPU::getNamedOperandIdx(NewOpc, AMDGPU::OpName::vdst_in); | |
| assert(NewVDst != -1 && NewVDstIn != -1 && "Must be tied!"); | |
| MI->tieOperands(NewVDst, NewVDstIn); | |
| } | |
| MI->setDesc(TII->get(NewOpc)); | |
| return false; | |
| } | |
| } | |
| } | |
| if (!FrameReg) { | |
| FIOp->ChangeToImmediate(Offset); | |
| if (TII->isOperandLegal(*MI, FIOperandNum, FIOp)) | |
| return false; | |
| } | |
| // We need to use register here. Check if we can use an SGPR or need | |
| // a VGPR. | |
| FIOp->ChangeToRegister(AMDGPU::M0, false); | |
| bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, FIOp); | |
| if (!Offset && FrameReg && UseSGPR) { | |
| FIOp->setReg(FrameReg); | |
| return false; | |
| } | |
| const TargetRegisterClass *RC = | |
| UseSGPR ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass; | |
| Register TmpReg = | |
| RS->scavengeRegisterBackwards(*RC, MI, false, 0, !UseSGPR); | |
| FIOp->setReg(TmpReg); | |
| FIOp->setIsKill(); | |
| if ((!FrameReg || !Offset) && TmpReg) { | |
| unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; | |
| auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); | |
| if (FrameReg) | |
| MIB.addReg(FrameReg); | |
| else | |
| MIB.addImm(Offset); | |
| return false; | |
| } | |
| bool NeedSaveSCC = isSCCLiveInto(*RS, *MI); | |
| Register TmpSReg = | |
| UseSGPR ? TmpReg | |
| : RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass, | |
| MI, false, 0, !UseSGPR); | |
| // If no SGPR was scavenged but a frame register is available, fall | |
| // through to reuse it as the temporary (computed in place, restored | |
| // after). Only bail out when there is no frame register, or a VGPR | |
| // operand is needed but none could be scavenged. | |
| if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) { | |
| int SVfromSSOpcode = | |
| AMDGPU::getFlatScratchInstSVfromSS(MI->getOpcode()); | |
| int SVfromSVSOpcode = | |
| AMDGPU::getFlatScratchInstSVfromSVS(MI->getOpcode()); | |
| int SVOpcode = SVfromSSOpcode != -1 ? SVfromSSOpcode : SVfromSVSOpcode; | |
| if (ST.hasFlatScratchSVSMode() && SVOpcode != -1) { | |
| // SV form encodes only the offset in vaddr; an SS-form scratch op | |
| // keeps its FI in the SGPR saddr, so this is only reached with no | |
| // frame register. SVS form has both vaddr and saddr but still depends | |
| // on the FI being in the SGPR saddr so it is also possible to end up | |
| // here through SVS form without frame register and scavenged SGPR. | |
| assert(!FrameReg && | |
| "SV-form fallback cannot encode a frame register"); | |
| // Fold as much of the constant offset as possible into the SV form | |
| // instruction's immediate offset field, and materialize the | |
| // remainder (plus the frame register, if any) into the scavenged | |
| // VGPR used as the vaddr. | |
| int64_t FullOffset = | |
| Offset + | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); | |
| auto [ImmOffset, RemainderOffset] = | |
| TII->splitFlatOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, | |
| AMDGPU::FlatAddrSpace::FlatScratch); | |
| Register UsedVAddr; | |
| if (MachineOperand *VAddr = | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr)) { | |
| MachineOperand *VData = | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); | |
| // SVS form: add RemainderOffset to vaddr. | |
| Register Src = VAddr->getReg(); | |
| bool CanReuseVAddr = VAddr->isKill() && | |
| !(VData && regsOverlap(Src, VData->getReg())); | |
| Register Dst = CanReuseVAddr ? Src | |
| : RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, | |
| false, 0, /*AllowSpill=*/true); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), Dst) | |
| .addImm(RemainderOffset) | |
| .addReg(Src, getKillRegState(CanReuseVAddr)); | |
| UsedVAddr = Dst; | |
| } else { | |
| // SS form: no vaddr, materialize remainder as vgpr. | |
| UsedVAddr = RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, false, 0, /*AllowSpill=*/true); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), UsedVAddr) | |
| .addImm(RemainderOffset); | |
| } | |
| BuildMI(*MBB, MI, DL, TII->get(SVOpcode)) | |
| .add(MI->getOperand(0)) // $vdata | |
| .addReg(UsedVAddr, RegState::Kill) // $vaddr | |
| .addImm(ImmOffset) // $offset | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::cpol)); | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| report_fatal_error("Cannot scavenge register in FI elimination!"); | |
| } | |
| if (!TmpSReg) { | |
| // Use frame register and restore it after. | |
| TmpSReg = FrameReg; | |
| FIOp->setReg(FrameReg); | |
| FIOp->setIsKill(false); | |
| } | |
| if (NeedSaveSCC) { | |
| assert(!(Offset & 0x1) && "Flat scratch offset must be aligned!"); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADDC_U32), TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(Offset); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITCMP1_B32)) | |
| .addReg(TmpSReg) | |
| .addImm(0); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_BITSET0_B32), TmpSReg) | |
| .addImm(0) | |
| .addReg(TmpSReg); | |
| } else { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(Offset); | |
| } | |
| if (!UseSGPR) | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) | |
| .addReg(TmpSReg, RegState::Kill); | |
| if (TmpSReg == FrameReg) { | |
| // Undo frame register modification. | |
| if (NeedSaveSCC && | |
| !MI->registerDefIsDead(AMDGPU::SCC, /*TRI=*/nullptr)) { | |
| MachineBasicBlock::iterator I = | |
| BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADDC_U32), | |
| TmpSReg) | |
| .addReg(FrameReg) | |
| .addImm(-Offset); | |
| I = BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITCMP1_B32)) | |
| .addReg(TmpSReg) | |
| .addImm(0); | |
| BuildMI(*MBB, std::next(I), DL, TII->get(AMDGPU::S_BITSET0_B32), | |
| TmpSReg) | |
| .addImm(0) | |
| .addReg(TmpSReg); | |
| } else { | |
| BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32), | |
| FrameReg) | |
| .addReg(FrameReg) | |
| .addImm(-Offset); | |
| } | |
| } | |
| return false; | |
| } | |
| bool IsMUBUF = TII->isMUBUF(*MI); | |
| if (!IsMUBUF && !MFI->isBottomOfStack()) { | |
| // Convert to a swizzled stack address by scaling by the wave size. | |
| // In an entry function/kernel the offset is already swizzled. | |
| bool IsSALU = isSGPRClass(TII->getRegClass(MI->getDesc(), FIOperandNum)); | |
| bool LiveSCC = isSCCLiveInto(*RS, *MI); | |
| // The scavenger is positioned at the liveness state immediately after MI, | |
| // so we need only check if SCC is used. | |
| bool SCCLiveAfterMI = RS->isRegUsed(AMDGPU::SCC); | |
| const TargetRegisterClass *RC = IsSALU && !LiveSCC | |
| ? &AMDGPU::SReg_32RegClass | |
| : &AMDGPU::VGPR_32RegClass; | |
| bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 || | |
| MI->getOpcode() == AMDGPU::V_MOV_B32_e64 || | |
| MI->getOpcode() == AMDGPU::S_MOV_B32; | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| // Scaling FrameReg in place is the last resort when there is nothing to | |
| // scavenge. It has to be undone after MI, which is only possible while MI | |
| // does not use FrameReg for anything besides the frame index. | |
| bool CanUseFrameRegAsSGPRScratch = IsSALU && FrameReg && | |
| !MI->readsRegister(FrameReg, this) && | |
| !MI->modifiesRegister(FrameReg, this); | |
| // ResultReg is a VGPR while SCC is live, so FrameReg cannot stand in for | |
| // it there. | |
| bool CanUseFrameRegAsScratch = CanUseFrameRegAsSGPRScratch && !LiveSCC; | |
| bool RestoreFrameReg = false; | |
| Register ResultReg; | |
| if (IsCopy) { | |
| ResultReg = MI->getOperand(0).getReg(); | |
| } else { | |
| ResultReg = RS->scavengeRegisterBackwards(*RC, MI, false, 0, | |
| /*AllowSpill=*/false); | |
| if (!ResultReg) { | |
| if (CanUseFrameRegAsScratch) { | |
| // Spilling an SGPR here instead would flip EXEC with S_NOT, and | |
| // that clobbers the SCC MI may be defining for a later use. | |
| ResultReg = FrameReg; | |
| RestoreFrameReg = true; | |
| } else { | |
| ResultReg = RS->scavengeRegisterBackwards(*RC, MI, false, 0); | |
| } | |
| } | |
| } | |
| // The carry-out lane of Add is unused, so it is safe to write with | |
| // S_MOV_B32 even into a VGPR. | |
| auto MaterializeCarryOutOffset = [&](MachineInstrBuilder &Add) { | |
| Register ConstOffsetReg = | |
| isWave32 ? Add.getReg(1) | |
| : Register(getSubReg(Add.getReg(1), AMDGPU::sub0)); | |
| BuildMI(*MBB, *Add, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) | |
| .addImm(Offset); | |
| return ConstOffsetReg; | |
| }; | |
| if (Offset == 0) { | |
| unsigned OpCode = | |
| IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32 : AMDGPU::V_LSHRREV_B32_e64; | |
| Register TmpResultReg = ResultReg; | |
| if (IsSALU && LiveSCC) { | |
| TmpResultReg = RS->scavengeRegisterBackwards(AMDGPU::VGPR_32RegClass, | |
| MI, false, 0); | |
| } | |
| auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), TmpResultReg); | |
| if (OpCode == AMDGPU::V_LSHRREV_B32_e64) | |
| // For V_LSHRREV, the operands are reversed (the shift count goes | |
| // first). | |
| Shift.addImm(ST.getWavefrontSizeLog2()).addReg(FrameReg); | |
| else | |
| Shift.addReg(FrameReg).addImm(ST.getWavefrontSizeLog2()); | |
| if (IsSALU && !LiveSCC) | |
| Shift.getInstr()->getOperand(3).setIsDead(); // Mark SCC as dead. | |
| if (IsSALU && LiveSCC) { | |
| Register NewDest; | |
| if (IsCopy) { | |
| assert(ResultReg.isPhysical()); | |
| NewDest = ResultReg; | |
| } else { | |
| // Spilling an SGPR here would flip EXEC with S_NOT, and that | |
| // clobbers the SCC this path exists to preserve, so scale FrameReg | |
| // in place instead. | |
| NewDest = RS->scavengeRegisterBackwards(AMDGPU::SReg_32_XM0RegClass, | |
| Shift, false, 0, | |
| /*AllowSpill=*/false); | |
| if (!NewDest) { | |
| if (CanUseFrameRegAsSGPRScratch) { | |
| NewDest = FrameReg; | |
| RestoreFrameReg = true; | |
| } else { | |
| // Nothing is left to scale in place, so fall back to the SGPR | |
| // spill even though it clobbers SCC. | |
| emitUnsupportedError(MF->getFunction(), *MI, | |
| "unhandled SGPR spill to memory"); | |
| NewDest = RS->scavengeRegisterBackwards( | |
| AMDGPU::SReg_32_XM0RegClass, Shift, false, 0); | |
| } | |
| } | |
| } | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), NewDest) | |
| .addReg(TmpResultReg); | |
| ResultReg = NewDest; | |
| } | |
| } else { | |
| MachineInstrBuilder MIB; | |
| if (!IsSALU) { | |
| if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) != | |
| nullptr) { | |
| // Reuse ResultReg in intermediate step. | |
| Register ScaledReg = ResultReg; | |
| BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), | |
| ScaledReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(FrameReg); | |
| const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; | |
| // TODO: Fold if use instruction is another add of a constant. | |
| if (IsVOP2 || | |
| AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { | |
| // FIXME: This can fail | |
| MIB.addImm(Offset); | |
| MIB.addReg(ScaledReg, RegState::Kill); | |
| if (!IsVOP2) | |
| MIB.addImm(0); // clamp bit | |
| } else { | |
| assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && | |
| "Need to reuse carry out register"); | |
| MIB.addReg(MaterializeCarryOutOffset(MIB), RegState::Kill); | |
| MIB.addReg(ScaledReg, RegState::Kill); | |
| MIB.addImm(0); // clamp bit | |
| } | |
| } | |
| } | |
| if (!MIB || IsSALU) { | |
| // We have to produce a carry out, and there isn't a free SGPR pair | |
| // for it. We can keep the whole computation on the SALU to avoid | |
| // clobbering an additional register at the cost of an extra mov. | |
| // We may have 1 free scratch SGPR even though a carry out is | |
| // unavailable. Only one additional mov is needed. | |
| Register TmpScaledReg = IsCopy && IsSALU | |
| ? ResultReg | |
| : RS->scavengeRegisterBackwards( | |
| AMDGPU::SReg_32_XM0RegClass, MI, | |
| false, 0, /*AllowSpill=*/false); | |
| // A scalar result is already materialized in ResultReg, which holds | |
| // the scavenged register, or FrameReg itself if nothing was free. | |
| Register ScaledReg = TmpScaledReg; | |
| if (!ScaledReg.isValid()) | |
| ScaledReg = IsSALU ? ResultReg : FrameReg; | |
| Register TmpResultReg = ScaledReg; | |
| if (!LiveSCC) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), TmpResultReg) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSizeLog2()); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpResultReg) | |
| .addReg(TmpResultReg, RegState::Kill) | |
| .addImm(Offset); | |
| } else { | |
| TmpResultReg = RS->scavengeRegisterBackwards( | |
| AMDGPU::VGPR_32RegClass, MI, false, 0, /*AllowSpill=*/true); | |
| MachineInstrBuilder Add; | |
| if ((Add = TII->getAddNoCarry(*MBB, MI, DL, TmpResultReg, *RS))) { | |
| BuildMI(*MBB, *Add, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), | |
| TmpResultReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(FrameReg); | |
| if (Add->getOpcode() == AMDGPU::V_ADD_CO_U32_e64) { | |
| Add.addReg(MaterializeCarryOutOffset(Add), RegState::Kill) | |
| .addReg(TmpResultReg, RegState::Kill) | |
| .addImm(0); | |
| } else | |
| Add.addImm(Offset).addReg(TmpResultReg, RegState::Kill); | |
| } else { | |
| assert(Offset > 0 && isUInt<24>(2 * ST.getMaxWaveScratchSize()) && | |
| "offset is unsafe for v_mad_u32_u24"); | |
| // We start with a frame pointer with a wave space value, and | |
| // an offset in lane-space. We are materializing a lane space | |
| // value. We can either do a right shift of the frame pointer | |
| // to get to lane space, or a left shift of the offset to get | |
| // to wavespace. We can right shift after the computation to | |
| // get back to the desired per-lane value. We are using the | |
| // mad_u32_u24 primarily as an add with no carry out clobber. | |
| bool IsInlinableLiteral = | |
| AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm()); | |
| if (!IsInlinableLiteral) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), | |
| TmpResultReg) | |
| .addImm(Offset); | |
| } | |
| Add = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MAD_U32_U24_e64), | |
| TmpResultReg); | |
| if (!IsInlinableLiteral) { | |
| Add.addReg(TmpResultReg, RegState::Kill); | |
| } else { | |
| // We fold the offset into mad itself if its inlinable. | |
| Add.addImm(Offset); | |
| } | |
| Add.addImm(ST.getWavefrontSize()).addReg(FrameReg).addImm(0); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), | |
| TmpResultReg) | |
| .addImm(ST.getWavefrontSizeLog2()) | |
| .addReg(TmpResultReg); | |
| } | |
| Register NewDest; | |
| if (IsCopy) { | |
| NewDest = ResultReg; | |
| } else { | |
| // As above, an SGPR spill here would clobber the live SCC. | |
| NewDest = RS->scavengeRegisterBackwards( | |
| AMDGPU::SReg_32_XM0RegClass, *Add, false, 0, | |
| /*AllowSpill=*/false); | |
| if (!NewDest) { | |
| if (CanUseFrameRegAsSGPRScratch) { | |
| NewDest = FrameReg; | |
| RestoreFrameReg = true; | |
| } else { | |
| // As above, fall back to the SCC-clobbering SGPR spill. | |
| emitUnsupportedError(MF->getFunction(), *MI, | |
| "unhandled SGPR spill to memory"); | |
| NewDest = RS->scavengeRegisterBackwards( | |
| AMDGPU::SReg_32_XM0RegClass, *Add, false, 0); | |
| } | |
| } | |
| } | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), | |
| NewDest) | |
| .addReg(TmpResultReg); | |
| ResultReg = NewDest; | |
| } | |
| // A scalar result still reads FrameReg at MI, so FrameReg is | |
| // restored after MI instead. | |
| if (!IsSALU) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) | |
| .addReg(TmpResultReg, RegState::Kill); | |
| // If there were truly no free SGPRs, we need to undo everything. | |
| if (!TmpScaledReg.isValid()) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) | |
| .addReg(ScaledReg, RegState::Kill) | |
| .addImm(-Offset); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSizeLog2()); | |
| } | |
| } | |
| } | |
| } | |
| if (RestoreFrameReg) { | |
| // Put FrameReg back now that MI has consumed the scaled address. | |
| // S_MUL_I32 undoes the scaling without writing SCC, which S_LSHL_B32 | |
| // would. When MI leaves SCC live, fold the offset back with the carry | |
| // sequence that smuggles SCC through bit 0, which the scaling has just | |
| // cleared. | |
| MachineBasicBlock::iterator InsPt = std::next(MI); | |
| BuildMI(*MBB, InsPt, DL, TII->get(AMDGPU::S_MUL_I32), FrameReg) | |
| .addReg(FrameReg) | |
| .addImm(ST.getWavefrontSize()); | |
| if (Offset) { | |
| int64_t ScaledOffset = -Offset * ST.getWavefrontSize(); | |
| if (!SCCLiveAfterMI) { | |
| BuildMI(*MBB, InsPt, DL, TII->get(AMDGPU::S_ADD_I32), FrameReg) | |
| .addReg(FrameReg) | |
| .addImm(ScaledOffset); | |
| } else { | |
| BuildMI(*MBB, InsPt, DL, TII->get(AMDGPU::S_ADDC_U32), FrameReg) | |
| .addReg(FrameReg) | |
| .addImm(ScaledOffset); | |
| BuildMI(*MBB, InsPt, DL, TII->get(AMDGPU::S_BITCMP1_B32)) | |
| .addReg(FrameReg) | |
| .addImm(0); | |
| BuildMI(*MBB, InsPt, DL, TII->get(AMDGPU::S_BITSET0_B32), FrameReg) | |
| .addImm(0) | |
| .addReg(FrameReg); | |
| } | |
| } | |
| } | |
| // Don't introduce an extra copy if we're just materializing in a mov. | |
| if (IsCopy) { | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| // FrameReg is restored after MI, so MI does not kill it. | |
| FIOp->ChangeToRegister(ResultReg, false, false, !RestoreFrameReg); | |
| return false; | |
| } | |
| if (IsMUBUF) { | |
| // Disable offen so we don't need a 0 vgpr base. | |
| assert( | |
| static_cast<int>(FIOperandNum) == | |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::vaddr)); | |
| auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); | |
| assert((SOffset.isImm() && SOffset.getImm() == 0)); | |
| if (FrameReg != AMDGPU::NoRegister) | |
| SOffset.ChangeToRegister(FrameReg, false); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| int64_t OldImm = | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); | |
| int64_t NewOffset = OldImm + Offset; | |
| if (TII->isLegalMUBUFImmOffset(NewOffset) && | |
| buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| } | |
| // If the offset is simply too big, don't convert to a scratch wave offset | |
| // relative index. | |
| FIOp->ChangeToImmediate(Offset); | |
| // Not isImmOperandLegal: a SALU user may already have a literal. | |
| if (!TII->isOperandLegal(*MI, FIOperandNum, FIOp)) { | |
| const TargetRegisterClass *OpRC = | |
| TII->getRegClass(MI->getDesc(), FIOperandNum); | |
| bool UseSGPR = OpRC && isSGPRClass(OpRC); | |
| const TargetRegisterClass *RC = | |
| UseSGPR ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass; | |
| Register TmpReg = RS->scavengeRegisterBackwards(*RC, MI, false, 0); | |
| BuildMI(*MBB, MI, DL, | |
| TII->get(UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32), | |
| TmpReg) | |
| .addImm(Offset); | |
| FIOp->ChangeToRegister(TmpReg, false, false, true); | |
| } | |
| return false; | |
| } | |
| StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { | |
| return AMDGPUInstPrinter::getRegisterName(Reg); | |
| } | |
| unsigned SIRegisterInfo::getHWRegIndex(MCRegister Reg) const { | |
| return getEncodingValue(Reg) & AMDGPU::HWEncoding::REG_IDX_MASK; | |
| } | |
| static const TargetRegisterClass * | |
| getAnyVGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::VReg_64RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::VReg_96RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::VReg_128RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::VReg_160RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::VReg_192RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::VReg_224RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::VReg_256RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::VReg_288RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::VReg_320RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::VReg_352RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::VReg_384RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::VReg_512RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::VReg_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedVGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::VReg_64_Align2RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::VReg_96_Align2RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::VReg_128_Align2RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::VReg_160_Align2RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::VReg_192_Align2RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::VReg_224_Align2RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::VReg_256_Align2RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::VReg_288_Align2RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::VReg_320_Align2RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::VReg_352_Align2RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::VReg_384_Align2RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::VReg_512_Align2RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::VReg_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth == 1) | |
| return &AMDGPU::VReg_1RegClass; | |
| if (BitWidth == 16) | |
| return &AMDGPU::VGPR_16RegClass; | |
| if (BitWidth == 32) | |
| return &AMDGPU::VGPR_32RegClass; | |
| return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) | |
| : getAnyVGPRClassForBitWidth(BitWidth); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getAlignedLo256VGPRClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth <= 32) | |
| return &AMDGPU::VGPR_32_Lo256RegClass; | |
| if (BitWidth <= 64) | |
| return &AMDGPU::VReg_64_Lo256_Align2RegClass; | |
| if (BitWidth <= 96) | |
| return &AMDGPU::VReg_96_Lo256_Align2RegClass; | |
| if (BitWidth <= 128) | |
| return &AMDGPU::VReg_128_Lo256_Align2RegClass; | |
| if (BitWidth <= 160) | |
| return &AMDGPU::VReg_160_Lo256_Align2RegClass; | |
| if (BitWidth <= 192) | |
| return &AMDGPU::VReg_192_Lo256_Align2RegClass; | |
| if (BitWidth <= 224) | |
| return &AMDGPU::VReg_224_Lo256_Align2RegClass; | |
| if (BitWidth <= 256) | |
| return &AMDGPU::VReg_256_Lo256_Align2RegClass; | |
| if (BitWidth <= 288) | |
| return &AMDGPU::VReg_288_Lo256_Align2RegClass; | |
| if (BitWidth <= 320) | |
| return &AMDGPU::VReg_320_Lo256_Align2RegClass; | |
| if (BitWidth <= 352) | |
| return &AMDGPU::VReg_352_Lo256_Align2RegClass; | |
| if (BitWidth <= 384) | |
| return &AMDGPU::VReg_384_Lo256_Align2RegClass; | |
| if (BitWidth <= 512) | |
| return &AMDGPU::VReg_512_Lo256_Align2RegClass; | |
| if (BitWidth <= 1024) | |
| return &AMDGPU::VReg_1024_Lo256_Align2RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAnyAGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::AReg_64RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::AReg_96RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::AReg_128RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::AReg_160RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::AReg_192RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::AReg_224RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::AReg_256RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::AReg_288RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::AReg_320RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::AReg_352RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::AReg_384RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::AReg_512RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::AReg_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedAGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::AReg_64_Align2RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::AReg_96_Align2RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::AReg_128_Align2RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::AReg_160_Align2RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::AReg_192_Align2RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::AReg_224_Align2RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::AReg_256_Align2RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::AReg_288_Align2RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::AReg_320_Align2RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::AReg_352_Align2RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::AReg_384_Align2RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::AReg_512_Align2RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::AReg_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth == 16) | |
| return &AMDGPU::AGPR_LO16RegClass; | |
| if (BitWidth == 32) | |
| return &AMDGPU::AGPR_32RegClass; | |
| return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) | |
| : getAnyAGPRClassForBitWidth(BitWidth); | |
| } | |
| static const TargetRegisterClass * | |
| getAnyVectorSuperClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::AV_64RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::AV_96RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::AV_128RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::AV_160RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::AV_192RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::AV_224RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::AV_256RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::AV_288RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::AV_320RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::AV_352RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::AV_384RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::AV_512RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::AV_1024RegClass; | |
| return nullptr; | |
| } | |
| static const TargetRegisterClass * | |
| getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 64) | |
| return &AMDGPU::AV_64_Align2RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::AV_96_Align2RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::AV_128_Align2RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::AV_160_Align2RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::AV_192_Align2RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::AV_224_Align2RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::AV_256_Align2RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::AV_288_Align2RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::AV_320_Align2RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::AV_352_Align2RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::AV_384_Align2RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::AV_512_Align2RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::AV_1024_Align2RegClass; | |
| return nullptr; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const { | |
| if (BitWidth == 32) | |
| return &AMDGPU::AV_32RegClass; | |
| return ST.needsAlignedVGPRs() | |
| ? getAlignedVectorSuperClassForBitWidth(BitWidth) | |
| : getAnyVectorSuperClassForBitWidth(BitWidth); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getDefaultVectorSuperClassForBitWidth(unsigned BitWidth) const { | |
| // TODO: In principle this should use AV classes for gfx908 too. This is | |
| // limited to 90a+ to avoid regressing special case copy optimizations which | |
| // need new handling. The core issue is that it's not possible to directly | |
| // copy between AGPRs on gfx908, and the current optimizations around that | |
| // expect to see copies to VGPR. | |
| return ST.hasGFX90AInsts() ? getVectorSuperClassForBitWidth(BitWidth) | |
| : getVGPRClassForBitWidth(BitWidth); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { | |
| if (BitWidth == 16 || BitWidth == 32) | |
| return &AMDGPU::SReg_32RegClass; | |
| if (BitWidth == 64) | |
| return &AMDGPU::SReg_64RegClass; | |
| if (BitWidth == 96) | |
| return &AMDGPU::SGPR_96RegClass; | |
| if (BitWidth == 128) | |
| return &AMDGPU::SGPR_128RegClass; | |
| if (BitWidth == 160) | |
| return &AMDGPU::SGPR_160RegClass; | |
| if (BitWidth == 192) | |
| return &AMDGPU::SGPR_192RegClass; | |
| if (BitWidth == 224) | |
| return &AMDGPU::SGPR_224RegClass; | |
| if (BitWidth == 256) | |
| return &AMDGPU::SGPR_256RegClass; | |
| if (BitWidth == 288) | |
| return &AMDGPU::SGPR_288RegClass; | |
| if (BitWidth == 320) | |
| return &AMDGPU::SGPR_320RegClass; | |
| if (BitWidth == 352) | |
| return &AMDGPU::SGPR_352RegClass; | |
| if (BitWidth == 384) | |
| return &AMDGPU::SGPR_384RegClass; | |
| if (BitWidth == 512) | |
| return &AMDGPU::SGPR_512RegClass; | |
| if (BitWidth == 1024) | |
| return &AMDGPU::SGPR_1024RegClass; | |
| return nullptr; | |
| } | |
| bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC; | |
| if (Reg.isVirtual()) | |
| RC = MRI.getRegClass(Reg); | |
| else | |
| RC = getPhysRegBaseClass(Reg); | |
| return RC && isSGPRClass(RC); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { | |
| unsigned Size = getRegSizeInBits(*SRC); | |
| switch (SRC->getID()) { | |
| default: | |
| break; | |
| case AMDGPU::VS_16_Lo128RegClassID: | |
| return getAllocatableClass(&AMDGPU::VGPR_16_Lo128RegClass); | |
| case AMDGPU::VS_32_Lo128RegClassID: | |
| return getAllocatableClass(&AMDGPU::VGPR_32_Lo128RegClass); | |
| case AMDGPU::VS_32_Lo256RegClassID: | |
| case AMDGPU::VS_64_Lo256RegClassID: | |
| return getAllocatableClass(getAlignedLo256VGPRClassForBitWidth(Size)); | |
| } | |
| const TargetRegisterClass *VRC = | |
| getAllocatableClass(getVGPRClassForBitWidth(Size)); | |
| assert(VRC && "Invalid register class size"); | |
| return VRC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { | |
| unsigned Size = getRegSizeInBits(*SRC); | |
| const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); | |
| assert(ARC && "Invalid register class size"); | |
| return ARC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentAVClass(const TargetRegisterClass *SRC) const { | |
| unsigned Size = getRegSizeInBits(*SRC); | |
| const TargetRegisterClass *ARC = getVectorSuperClassForBitWidth(Size); | |
| assert(ARC && "Invalid register class size"); | |
| return ARC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { | |
| unsigned Size = getRegSizeInBits(*VRC); | |
| if (Size == 32) | |
| return &AMDGPU::SGPR_32RegClass; | |
| const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); | |
| assert(SRC && "Invalid register class size"); | |
| return SRC; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, | |
| const TargetRegisterClass *SubRC, | |
| unsigned SubIdx) const { | |
| // Ensure this subregister index is aligned in the super register. | |
| const TargetRegisterClass *MatchRC = | |
| getMatchingSuperRegClass(SuperRC, SubRC, SubIdx); | |
| return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr; | |
| } | |
| bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { | |
| if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && | |
| OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) | |
| return !ST.hasMFMAInlineLiteralBug(); | |
| return OpType >= AMDGPU::OPERAND_SRC_FIRST && | |
| OpType <= AMDGPU::OPERAND_SRC_LAST; | |
| } | |
| bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { | |
| // TODO: 64-bit operands have extending behavior from 32-bit literal. | |
| return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && | |
| OpType <= AMDGPU::OPERAND_REG_IMM_LAST; | |
| } | |
| /// Returns a lowest register that is not used at any point in the function. | |
| /// If all registers are used, then this function will return | |
| /// AMDGPU::NoRegister. If \p ReserveHighestRegister = true, then return | |
| /// highest unused register. | |
| MCRegister SIRegisterInfo::findUnusedRegister( | |
| const MachineRegisterInfo &MRI, const TargetRegisterClass *RC, | |
| const MachineFunction &MF, bool ReserveHighestRegister) const { | |
| // Never offer VCC as an unused register. | |
| auto isVCC = [](MCRegister Reg) { | |
| return Reg == AMDGPU::VCC || Reg == AMDGPU::VCC_LO || Reg == AMDGPU::VCC_HI; | |
| }; | |
| if (ReserveHighestRegister) { | |
| for (MCRegister Reg : reverse(*RC)) | |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg) && !isVCC(Reg)) | |
| return Reg; | |
| } else { | |
| for (MCRegister Reg : *RC) | |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg) && !isVCC(Reg)) | |
| return Reg; | |
| } | |
| return MCRegister(); | |
| } | |
| bool SIRegisterInfo::isUniformReg(const MachineRegisterInfo &MRI, | |
| const RegisterBankInfo &RBI, | |
| Register Reg) const { | |
| auto *RB = RBI.getRegBank(Reg, MRI, *this); | |
| if (!RB) | |
| return false; | |
| return !RBI.isDivergentRegBank(RB); | |
| } | |
| ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, | |
| unsigned EltSize) const { | |
| const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC); | |
| assert(RegBitWidth >= 32 && RegBitWidth <= 1024 && EltSize >= 2); | |
| const unsigned RegHalves = RegBitWidth / 16; | |
| const unsigned EltHalves = EltSize / 2; | |
| assert(RegSplitParts.size() + 1 >= EltHalves); | |
| const std::vector<int16_t> &Parts = RegSplitParts[EltHalves - 1]; | |
| const unsigned NumParts = RegHalves / EltHalves; | |
| return ArrayRef(Parts.data(), NumParts); | |
| } | |
| const TargetRegisterClass* | |
| SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegBaseClass(Reg); | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getRegClassForOperandReg(const MachineRegisterInfo &MRI, | |
| const MachineOperand &MO) const { | |
| const TargetRegisterClass *SrcRC = getRegClassForReg(MRI, MO.getReg()); | |
| return getSubRegisterClass(SrcRC, MO.getSubReg()); | |
| } | |
| bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); | |
| // Registers without classes are unaddressable, SGPR-like registers. | |
| return RC && isVGPRClass(RC); | |
| } | |
| bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, | |
| Register Reg) const { | |
| const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); | |
| // Registers without classes are unaddressable, SGPR-like registers. | |
| return RC && isAGPRClass(RC); | |
| } | |
| unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, | |
| MachineFunction &MF) const { | |
| unsigned MinOcc = ST.getOccupancyWithWorkGroupSizes(MF).first; | |
| switch (RC->getID()) { | |
| default: | |
| return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); | |
| case AMDGPU::VGPR_32RegClassID: | |
| return std::min( | |
| ST.getMaxNumVGPRs( | |
| MinOcc, | |
| MF.getInfo<SIMachineFunctionInfo>()->getDynamicVGPRBlockSize()), | |
| ST.getMaxNumVGPRs(MF)); | |
| case AMDGPU::SGPR_32RegClassID: | |
| case AMDGPU::SGPR_LO16RegClassID: | |
| return std::min(ST.getMaxNumSGPRs(MinOcc, true), ST.getMaxNumSGPRs(MF)); | |
| } | |
| } | |
| unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, | |
| unsigned Idx) const { | |
| switch (static_cast<AMDGPU::RegisterPressureSets>(Idx)) { | |
| case AMDGPU::RegisterPressureSets::VGPR_32: | |
| case AMDGPU::RegisterPressureSets::AGPR_32: | |
| return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| case AMDGPU::RegisterPressureSets::SReg_32: | |
| return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| } | |
| llvm_unreachable("Unexpected register pressure set!"); | |
| } | |
| const int *SIRegisterInfo::getRegUnitPressureSets(MCRegUnit RegUnit) const { | |
| static const int Empty[] = { -1 }; | |
| if (RegPressureIgnoredUnits[static_cast<unsigned>(RegUnit)]) | |
| return Empty; | |
| return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); | |
| } | |
| bool SIRegisterInfo::getRegAllocationHints(Register VirtReg, | |
| ArrayRef<MCPhysReg> Order, | |
| SmallVectorImpl<MCPhysReg> &Hints, | |
| const MachineFunction &MF, | |
| const VirtRegMap *VRM, | |
| const LiveRegMatrix *Matrix) const { | |
| const MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); | |
| std::pair<unsigned, Register> Hint = MRI.getRegAllocationHint(VirtReg); | |
| switch (Hint.first) { | |
| case AMDGPURI::Size32: { | |
| Register Paired = Hint.second; | |
| assert(Paired); | |
| Register PairedPhys; | |
| if (Paired.isPhysical()) { | |
| PairedPhys = | |
| getMatchingSuperReg(Paired, AMDGPU::lo16, &AMDGPU::VGPR_32RegClass); | |
| } else if (VRM && VRM->hasPhys(Paired)) { | |
| PairedPhys = getMatchingSuperReg(VRM->getPhys(Paired), AMDGPU::lo16, | |
| &AMDGPU::VGPR_32RegClass); | |
| } | |
| // Prefer the paired physreg. | |
| if (PairedPhys) | |
| // isLo(Paired) is implicitly true here from the API of | |
| // getMatchingSuperReg. | |
| Hints.push_back(PairedPhys); | |
| return false; | |
| } | |
| case AMDGPURI::Size16: { | |
| Register Paired = Hint.second; | |
| assert(Paired); | |
| Register PairedPhys; | |
| if (Paired.isPhysical()) { | |
| PairedPhys = TRI->getSubReg(Paired, AMDGPU::lo16); | |
| } else if (VRM && VRM->hasPhys(Paired)) { | |
| PairedPhys = TRI->getSubReg(VRM->getPhys(Paired), AMDGPU::lo16); | |
| } | |
| // First prefer the paired physreg. | |
| if (PairedPhys) | |
| Hints.push_back(PairedPhys); | |
| else { | |
| // Add all the lo16 physregs. | |
| // When the Paired operand has not yet been assigned a physreg it is | |
| // better to try putting VirtReg in a lo16 register, because possibly | |
| // later Paired can be assigned to the overlapping register and the COPY | |
| // can be eliminated. | |
| for (MCPhysReg PhysReg : Order) { | |
| if (PhysReg == PairedPhys || AMDGPU::isHi16Reg(PhysReg, *this)) | |
| continue; | |
| if (AMDGPU::VGPR_16RegClass.contains(PhysReg) && | |
| !MRI.isReserved(PhysReg)) | |
| Hints.push_back(PhysReg); | |
| } | |
| } | |
| return false; | |
| } | |
| default: | |
| return TargetRegisterInfo::getRegAllocationHints(VirtReg, Order, Hints, MF, | |
| VRM); | |
| } | |
| } | |
| bool SIRegisterInfo::shouldApplyAntiHints( | |
| const MachineFunction &MF, unsigned NumAllocatedVGPRs, | |
| unsigned &MaxVGPRsForCurrentOccupancy) const { | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| unsigned DynamicVGPRBlockSize = MFI->getDynamicVGPRBlockSize(); | |
| unsigned RecordedMaxOccupancy = MFI->getOccupancy(); | |
| unsigned CurrentOccupancy = | |
| ST.getOccupancyWithNumVGPRs(NumAllocatedVGPRs, DynamicVGPRBlockSize); | |
| MaxVGPRsForCurrentOccupancy = | |
| ST.getMaxNumVGPRs(CurrentOccupancy, DynamicVGPRBlockSize); | |
| LLVM_DEBUG(dbgs() << "anti-hints: VGPRs allocated = " << NumAllocatedVGPRs | |
| << ", RecordedMaxOccupancy = " << RecordedMaxOccupancy | |
| << ", current occupancy = " << CurrentOccupancy << '\n'); | |
| // If we are already at lowest occupancy, then there is no need to protect | |
| // against occupancy regression. | |
| if (CurrentOccupancy == 1) | |
| return true; | |
| // Do not apply anti-hints if we are reaching close to the VGPR budget. For | |
| // recorded max occupancy, the 80% cutoff is a conservative: anti-hints are | |
| // disabled early enough that later registers still have headroom to stay at | |
| // recorded max occupancy. For current occupancy, the 95% cutoff margin is | |
| // used to not apply anti-hints close to the limit of the current occupancy | |
| // budget. | |
| unsigned MaxVGPRsCutOffForRecordedMaxOccupancy = | |
| (ST.getMaxNumVGPRs(RecordedMaxOccupancy, DynamicVGPRBlockSize) * 80) / | |
| 100; | |
| unsigned MaxVGPRsCutOffForCurrentOccupancy = | |
| (MaxVGPRsForCurrentOccupancy * 95) / 100; | |
| if (NumAllocatedVGPRs >= MaxVGPRsCutOffForRecordedMaxOccupancy) { | |
| LLVM_DEBUG(dbgs() << "anti-hints: not applied, at or above the " | |
| << MaxVGPRsCutOffForRecordedMaxOccupancy | |
| << " VGPR cutoff for RecordedMaxOccupancy\n"); | |
| return false; | |
| } | |
| if (NumAllocatedVGPRs >= MaxVGPRsCutOffForCurrentOccupancy) { | |
| LLVM_DEBUG(dbgs() << "anti-hints: not applied, at or above the " | |
| << MaxVGPRsCutOffForCurrentOccupancy | |
| << " VGPR cutoff for current occupancy\n"); | |
| return false; | |
| } | |
| return true; | |
| } | |
| // Returns true if Reg fits within the current occupancy VGPR budget. | |
| bool SIRegisterInfo::isRegWithinOccupancyBudget( | |
| MCPhysReg Reg, unsigned NumVGPRs, unsigned NumAGPRs, | |
| unsigned MaxVGPRsForCurrentOccupancy) const { | |
| const TargetRegisterClass *RC = getPhysRegBaseClass(Reg); | |
| // No VGPR or AGPR usage. | |
| if (!RC || !hasVectorRegisters(RC)) | |
| return true; | |
| unsigned RegEndIndex = | |
| getHWRegIndex(Reg) + divideCeil(getRegSizeInBits(*RC), 32); | |
| unsigned MaxVGPR = NumVGPRs; | |
| unsigned MaxAGPR = NumAGPRs; | |
| if (isAGPRClass(RC)) | |
| MaxAGPR = std::max(MaxAGPR, RegEndIndex); | |
| else | |
| MaxVGPR = std::max(MaxVGPR, RegEndIndex); | |
| return static_cast<unsigned>( | |
| AMDGPU::getTotalNumVGPRs(ST.hasGFX90AInsts(), MaxAGPR, MaxVGPR)) <= | |
| MaxVGPRsForCurrentOccupancy; | |
| } | |
| void SIRegisterInfo::filterAndSortForAntiHintedRegs( | |
| Register VirtReg, MutableArrayRef<MCPhysReg> CustomOrder, | |
| const BitVector &AntiHintedRegUnits, const MachineFunction &MF, | |
| const LiveRegMatrix *Matrix, const RegisterClassInfo *RegClassInfo) const { | |
| if (none_of(CustomOrder, [&](MCPhysReg Reg) { | |
| return isAntiHintedReg(Reg, AntiHintedRegUnits); | |
| })) | |
| return; | |
| const MachineRegisterInfo &MRI = MF.getRegInfo(); | |
| assert(hasVectorRegisters(MRI.getRegClass(VirtReg)) && | |
| "SGPR anti-hints are not handled"); | |
| unsigned NumVGPRs = 0; | |
| unsigned NumAGPRs = 0; | |
| assert(Matrix && "LiveRegMatrix required to compute occupancy"); | |
| assert(RegClassInfo && "RegClassInfo required to compute occupancy"); | |
| for (MCPhysReg Reg : RegClassInfo->getOrder(&AMDGPU::VGPR_32RegClass)) { | |
| if (Matrix->isPhysRegUsed(Reg) || | |
| MRI.isPhysRegUsed(Reg, /*SkipRegMaskTest=*/true)) | |
| NumVGPRs = std::max(NumVGPRs, getHWRegIndex(Reg) + 1); | |
| } | |
| for (MCPhysReg Reg : RegClassInfo->getOrder(&AMDGPU::AGPR_32RegClass)) { | |
| if (Matrix->isPhysRegUsed(Reg) || | |
| MRI.isPhysRegUsed(Reg, /*SkipRegMaskTest=*/true)) | |
| NumAGPRs = std::max(NumAGPRs, getHWRegIndex(Reg) + 1); | |
| } | |
| unsigned NumAllocatedVGPRs = | |
| AMDGPU::getTotalNumVGPRs(ST.hasGFX90AInsts(), NumAGPRs, NumVGPRs); | |
| // Early exit if we should not apply anti-hints. | |
| unsigned MaxVGPRsForCurrentOccupancy = 0; | |
| if (!shouldApplyAntiHints(MF, NumAllocatedVGPRs, MaxVGPRsForCurrentOccupancy)) | |
| return; | |
| // Reorder all in-budget first so the anti-hinted partition covers | |
| // both VGPRs and AGPRs. | |
| auto *BeyondBudgetStart = std::stable_partition( | |
| CustomOrder.begin(), CustomOrder.end(), [&](MCPhysReg Reg) { | |
| return isRegWithinOccupancyBudget(Reg, NumVGPRs, NumAGPRs, | |
| MaxVGPRsForCurrentOccupancy); | |
| }); | |
| [[maybe_unused]] auto *PartitionPoint = std::stable_partition( | |
| CustomOrder.begin(), BeyondBudgetStart, | |
| [&](MCPhysReg Reg) { return !isAntiHintedReg(Reg, AntiHintedRegUnits); }); | |
| LLVM_DEBUG({ | |
| size_t NonAntiHintedCount = | |
| std::distance(CustomOrder.begin(), PartitionPoint); | |
| size_t AntiHintedCount = std::distance(PartitionPoint, BeyondBudgetStart); | |
| size_t BeyondBudgetCount = | |
| std::distance(BeyondBudgetStart, CustomOrder.end()); | |
| dbgs() << "Added " << NonAntiHintedCount | |
| << " non-anti-hinted registers first\n" | |
| << "Added " << AntiHintedCount | |
| << " anti-hinted registers at the end\n" | |
| << "Beyond current occupancy budget, left: " << BeyondBudgetCount | |
| << '\n'; | |
| }); | |
| } | |
| MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { | |
| // Not a callee saved register. | |
| return AMDGPU::SGPR30_SGPR31; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, | |
| const RegisterBank &RB) const { | |
| switch (RB.getID()) { | |
| case AMDGPU::VGPRRegBankID: | |
| return getVGPRClassForBitWidth( | |
| std::max(ST.useRealTrue16Insts() ? 16u : 32u, Size)); | |
| case AMDGPU::VCCRegBankID: | |
| assert(Size == 1); | |
| return getWaveMaskRegClass(); | |
| case AMDGPU::SGPRRegBankID: | |
| return getSGPRClassForBitWidth(std::max(32u, Size)); | |
| case AMDGPU::AGPRRegBankID: | |
| return getAGPRClassForBitWidth(std::max(32u, Size)); | |
| default: | |
| llvm_unreachable("unknown register bank"); | |
| } | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getConstrainedRegClassForReg( | |
| Register Reg, const MachineRegisterInfo &MRI) const { | |
| const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(Reg); | |
| if (const RegisterBank *RB = dyn_cast<const RegisterBank *>(RCOrRB)) | |
| return getRegClassForTypeOnBank(MRI.getType(Reg), *RB); | |
| if (const auto *RC = dyn_cast<const TargetRegisterClass *>(RCOrRB)) | |
| return getAllocatableClass(RC); | |
| return nullptr; | |
| } | |
| MCRegister SIRegisterInfo::getVCC() const { | |
| return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; | |
| } | |
| MCRegister SIRegisterInfo::getExec() const { | |
| return isWave32 ? AMDGPU::EXEC_LO : AMDGPU::EXEC; | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { | |
| // VGPR tuples have an alignment requirement on gfx90a variants. | |
| return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass | |
| : &AMDGPU::VReg_64RegClass; | |
| } | |
| // Find reaching register definition | |
| MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, | |
| MachineInstr &Use, | |
| MachineRegisterInfo &MRI, | |
| LiveIntervals *LIS) const { | |
| auto &MDT = LIS->getDomTree(); | |
| SlotIndex UseIdx = LIS->getInstructionIndex(Use); | |
| SlotIndex DefIdx; | |
| if (Reg.isVirtual()) { | |
| if (!LIS->hasInterval(Reg)) | |
| return nullptr; | |
| LiveInterval &LI = LIS->getInterval(Reg); | |
| LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) | |
| : MRI.getMaxLaneMaskForVReg(Reg); | |
| VNInfo *V = nullptr; | |
| if (LI.hasSubRanges()) { | |
| for (auto &S : LI.subranges()) { | |
| if ((S.LaneMask & SubLanes) == SubLanes) { | |
| V = S.getVNInfoAt(UseIdx); | |
| break; | |
| } | |
| } | |
| } else { | |
| V = LI.getVNInfoAt(UseIdx); | |
| } | |
| if (!V) | |
| return nullptr; | |
| DefIdx = V->def; | |
| } else { | |
| // Find last def. | |
| for (MCRegUnit Unit : regunits(Reg.asMCReg())) { | |
| LiveRange &LR = LIS->getRegUnit(Unit); | |
| if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { | |
| if (!DefIdx.isValid() || | |
| MDT.dominates(LIS->getInstructionFromIndex(DefIdx), | |
| LIS->getInstructionFromIndex(V->def))) | |
| DefIdx = V->def; | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| } | |
| MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); | |
| if (!Def || !MDT.dominates(Def, &Use)) | |
| return nullptr; | |
| assert(Def->modifiesRegister(Reg, this)); | |
| return Def; | |
| } | |
| MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { | |
| assert(getRegSizeInBits(*getPhysRegBaseClass(Reg)) <= 32); | |
| for (const TargetRegisterClass *RC : | |
| {&AMDGPU::VGPR_32RegClass, &AMDGPU::SReg_32RegClass, | |
| &AMDGPU::AGPR_32RegClass}) { | |
| if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, RC)) | |
| return Super; | |
| } | |
| if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, | |
| &AMDGPU::VGPR_32RegClass)) { | |
| return Super; | |
| } | |
| return AMDGPU::NoRegister; | |
| } | |
| bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { | |
| if (!ST.needsAlignedVGPRs()) | |
| return true; | |
| if (isVGPRClass(&RC)) | |
| return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC))); | |
| if (isAGPRClass(&RC)) | |
| return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC))); | |
| if (isVectorSuperClass(&RC)) | |
| return RC.hasSuperClassEq( | |
| getVectorSuperClassForBitWidth(getRegSizeInBits(RC))); | |
| assert(&RC != &AMDGPU::VS_64RegClass); | |
| return true; | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4); | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2); | |
| } | |
| ArrayRef<MCPhysReg> | |
| SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { | |
| return ArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); | |
| } | |
| unsigned | |
| SIRegisterInfo::getSubRegAlignmentNumBits(const TargetRegisterClass *RC, | |
| unsigned SubReg) const { | |
| switch (RC->TSFlags & SIRCFlags::RegKindMask) { | |
| case SIRCFlags::HasSGPR: | |
| return std::min(128u, getSubRegIdxSize(SubReg)); | |
| case SIRCFlags::HasAGPR: | |
| case SIRCFlags::HasVGPR: | |
| case SIRCFlags::HasVGPR | SIRCFlags::HasAGPR: | |
| return std::min(32u, getSubRegIdxSize(SubReg)); | |
| default: | |
| break; | |
| } | |
| return 0; | |
| } | |
| unsigned SIRegisterInfo::getNumUsedPhysRegs(const MachineRegisterInfo &MRI, | |
| const TargetRegisterClass &RC, | |
| bool IncludeCalls) const { | |
| unsigned NumArchVGPRs = ST.getAddressableNumArchVGPRs(); | |
| ArrayRef<MCPhysReg> Registers = | |
| (RC.getID() == AMDGPU::VGPR_32RegClassID) | |
| ? RC.getRegisters().take_front(NumArchVGPRs) | |
| : RC.getRegisters(); | |
| for (MCPhysReg Reg : reverse(Registers)) { | |
| if (Reg != AMDGPU::VCC_LO && Reg != AMDGPU::VCC_HI && | |
| MRI.isPhysRegUsed(Reg, /*SkipRegMaskTest=*/!IncludeCalls)) | |
| return getHWRegIndex(Reg) + 1; | |
| } | |
| return 0; | |
| } | |
| SmallVector<StringLiteral> | |
| SIRegisterInfo::getVRegFlagsOfReg(Register Reg, | |
| const MachineFunction &MF) const { | |
| SmallVector<StringLiteral> RegFlags; | |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); | |
| if (FuncInfo->checkFlag(Reg, AMDGPU::VirtRegFlag::WWM_REG)) | |
| RegFlags.push_back("WWM_REG"); | |
| return RegFlags; | |
| } |