| //===-- LocalDebugDelegate.cpp --------------------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "LocalDebugDelegate.h" | |
| #include "ProcessWindows.h" | |
| using namespace lldb; | |
| using namespace lldb_private; | |
| LocalDebugDelegate::LocalDebugDelegate(ProcessWP process) | |
| : m_process(process) {} | |
| void LocalDebugDelegate::OnExitProcess(uint32_t exit_code) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnExitProcess(exit_code); | |
| } | |
| void LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnDebuggerConnected(image_base); | |
| } | |
| ExceptionResult | |
| LocalDebugDelegate::OnDebugException(bool first_chance, | |
| const ExceptionRecord &record) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| return process->OnDebugException(first_chance, record); | |
| else | |
| return ExceptionResult::MaskException; | |
| } | |
| void LocalDebugDelegate::OnCreateThread(const HostThread &thread) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnCreateThread(thread); | |
| } | |
| void LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id, | |
| uint32_t exit_code) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnExitThread(thread_id, exit_code); | |
| } | |
| DllEventAction | |
| LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec, | |
| lldb::addr_t module_addr, lldb::tid_t thread_id) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| return process->OnLoadDll(module_spec, module_addr, thread_id); | |
| return DllEventAction::ContinueDebugLoop; | |
| } | |
| DllEventAction LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr, | |
| lldb::tid_t thread_id) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| return process->OnUnloadDll(module_addr, thread_id); | |
| return DllEventAction::ContinueDebugLoop; | |
| } | |
| void LocalDebugDelegate::OnDebugString(lldb::addr_t debug_string_addr, | |
| bool is_unicode, | |
| uint16_t length_lower_word) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnDebugString(debug_string_addr, is_unicode, length_lower_word); | |
| } | |
| void LocalDebugDelegate::OnDebuggerError(const Status &error, uint32_t type) { | |
| if (ProcessWindowsSP process = GetProcessPointer()) | |
| process->OnDebuggerError(error, type); | |
| } | |
| ProcessWindowsSP LocalDebugDelegate::GetProcessPointer() { | |
| ProcessSP process = m_process.lock(); | |
| return std::static_pointer_cast<ProcessWindows>(process); | |
| } |