blob: 74db5a05ba4aa848b5b394cbd506ad1bebc9ec95 [file]
//===-- DebuggerThread.cpp ------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "IDebugDelegate.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Host/ProcessLaunchInfo.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Host/windows/AutoHandle.h"
#include "lldb/Host/windows/HostProcessWindows.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/LazyImport.h"
#include "lldb/Host/windows/PathUtils.h"
#include "lldb/Host/windows/ProcessLauncherWindows.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Predicate.h"
#include "lldb/Utility/Status.h"
#include "Plugins/Process/Windows/Common/ProcessWindowsLog.h"
#include "lldb/Utility/LLDBLog.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
#include <optional>
#include <pathcch.h>
#include <psapi.h>
#include <winternl.h>
#ifndef STATUS_WX86_BREAKPOINT
#define STATUS_WX86_BREAKPOINT 0x4000001FL // For WOW64
#endif
using namespace lldb;
using namespace lldb_private;
typedef BOOL WINAPI WaitForDebugEventFn(LPDEBUG_EVENT, DWORD);
static WaitForDebugEventFn *g_wait_for_debug_event = nullptr;
/// WaitForDebugEventEx is only available on Windows 10+. This lazily checks if
/// the function is available and falls back to WaitForDebugEvent if
/// unavailable. The -Ex version ensures correct forwarding of
/// OutputDebugStringW events.
static void InitializeWaitForDebugEvent() {
static LazyImport<WaitForDebugEventFn *> s_wait_for_debug_event_ex = {
L"kernel32.dll", "WaitForDebugEventEx"};
if (g_wait_for_debug_event)
return;
if (!s_wait_for_debug_event_ex) {
LLDB_LOG(
GetLog(LLDBLog::Host),
"WaitForDebugEventEx unavailable, using WaitForDebugEvent instead. "
"Unicode strings from OutputDebugStringW might show incorrectly.");
g_wait_for_debug_event = &WaitForDebugEvent;
} else {
g_wait_for_debug_event = *s_wait_for_debug_event_ex;
}
}
DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
: m_debug_delegate(debug_delegate), m_pid_to_detach(0),
m_is_shutting_down(false) {
InitializeWaitForDebugEvent();
m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
}
DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); }
Status DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) {
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath());
Status result;
llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
"lldb.plugin.process-windows.secondary[?]",
[this, launch_info] { return DebuggerThreadLaunchRoutine(launch_info); });
if (!secondary_thread) {
result = Status::FromError(secondary_thread.takeError());
LLDB_LOG(log, "couldn't launch debugger thread. {0}", result);
}
return result;
}
Status DebuggerThread::DebugAttach(lldb::pid_t pid,
const ProcessAttachInfo &attach_info) {
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "attaching to '{0}'", pid);
Status result;
llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
"lldb.plugin.process-windows.secondary[?]", [this, pid, attach_info] {
return DebuggerThreadAttachRoutine(pid, attach_info);
});
if (!secondary_thread) {
result = Status::FromError(secondary_thread.takeError());
LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, result);
}
return result;
}
lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine(
const ProcessLaunchInfo &launch_info) {
// Grab a shared_ptr reference to this so that we know it won't get deleted
// until after the thread routine has exited.
std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "preparing to launch '{0}' on background thread.",
launch_info.GetExecutableFile().GetPath());
Status error;
ProcessLauncherWindows launcher;
HostProcess process(launcher.LaunchProcess(launch_info, error));
// If we couldn't create the process, notify waiters immediately. Otherwise
// enter the debug loop and wait until we get the create process debug
// notification. Note that if the process was created successfully, we can
// throw away the process handle we got from CreateProcess because Windows
// will give us another (potentially more useful?) handle when it sends us
// the CREATE_PROCESS_DEBUG_EVENT.
if (error.Success())
DebugLoop();
else
m_debug_delegate->OnDebuggerError(error, 0);
return {};
}
lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine(
lldb::pid_t pid, const ProcessAttachInfo &attach_info) {
// Grab a shared_ptr reference to this so that we know it won't get deleted
// until after the thread routine has exited.
std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.",
pid);
if (!DebugActiveProcess(static_cast<DWORD>(pid))) {
Status error(::GetLastError(), eErrorTypeWin32);
m_debug_delegate->OnDebuggerError(error, 0);
return {};
}
// The attach was successful, enter the debug loop. From here on out, this
// is no different than a create process operation, so all the same comments
// in DebugLaunch should apply from this point out.
DebugLoop();
return {};
}
Status DebuggerThread::StopDebugging(bool terminate) {
Status error;
lldb::pid_t pid = m_process.GetProcessId();
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid);
// Set m_is_shutting_down to true if it was false. Return if it was already
// true.
bool expected = false;
if (!m_is_shutting_down.compare_exchange_strong(expected, true))
return error;
// Make a copy of the process, since the termination sequence will reset
// DebuggerThread's internal copy and it needs to remain open for the Wait
// operation.
HostProcess process_copy = m_process;
lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle();
if (terminate) {
if (handle != nullptr && handle != LLDB_INVALID_PROCESS) {
// Initiate the termination before continuing the exception, so that the
// next debug event we get is the exit process event, and not some other
// event.
BOOL terminate_succeeded = TerminateProcess(handle, 0);
LLDB_LOG(log,
"calling TerminateProcess({0}, 0) (inferior={1}), success={2}",
handle, pid, terminate_succeeded);
} else {
LLDB_LOG(log,
"NOT calling TerminateProcess because the inferior is not valid "
"({0}, 0) (inferior={1})",
handle, pid);
}
}
// If we're stuck waiting for an exception to continue (e.g. the user is at a
// breakpoint messing around in the debugger), continue it now. But only
// AFTER calling TerminateProcess to make sure that the very next call to
// WaitForDebugEventEx is an exit process event.
if (GetActiveException()) {
LLDB_LOG(log, "masking active exception");
ContinueAsyncException(ExceptionResult::MaskException);
}
ContinueAsyncDllEvent();
if (!terminate) {
// Indicate that we want to detach.
m_pid_to_detach = GetProcess().GetProcessId();
// Force a fresh break so that the detach can happen from the debugger
// thread.
if (!::DebugBreakProcess(
GetProcess().GetNativeProcess().GetSystemHandle())) {
error = Status(::GetLastError(), eErrorTypeWin32);
}
}
LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid);
DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000);
if (wait_result != WAIT_OBJECT_0) {
error = Status(GetLastError(), eErrorTypeWin32);
LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}",
m_debugging_ended_event, wait_result);
} else
LLDB_LOG(log, "detach from process {0} completed successfully.", pid);
if (!error.Success()) {
LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}",
pid, error);
}
return error;
}
ExceptionRecordSP DebuggerThread::GetActiveException() {
std::lock_guard<std::mutex> guard(m_active_exception_mutex);
return m_active_exception;
}
void DebuggerThread::ContinueAsyncException(ExceptionResult result) {
{
std::lock_guard<std::mutex> guard(m_active_exception_mutex);
if (!m_active_exception)
return;
m_active_exception.reset();
}
Log *log = GetLog(WindowsLog::Process | WindowsLog::Exception);
LLDB_LOG(log, "broadcasting for inferior process {0}.",
m_process.GetProcessId());
m_exception_pred.SetValue(result, eBroadcastAlways);
}
void DebuggerThread::ContinueAsyncDllEvent() {
m_dll_event_pred.SetValue(true, eBroadcastAlways);
}
void DebuggerThread::FreeProcessHandles() {
m_process = HostProcess();
m_main_thread = HostThread();
if (m_image_file) {
::CloseHandle(m_image_file);
m_image_file = nullptr;
}
}
void DebuggerThread::DebugLoop() {
Log *log = GetLog(WindowsLog::Event);
DEBUG_EVENT dbe = {};
bool should_debug = true;
LLDB_LOG_VERBOSE(log, "Entering WaitForDebugEventEx loop");
while (should_debug) {
LLDB_LOG_VERBOSE(log, "Calling WaitForDebugEvent");
BOOL wait_result = g_wait_for_debug_event(&dbe, INFINITE);
if (wait_result) {
DWORD continue_status = DBG_CONTINUE;
bool shutting_down = m_is_shutting_down;
switch (dbe.dwDebugEventCode) {
default:
llvm_unreachable("Unhandled debug event code!");
case EXCEPTION_DEBUG_EVENT: {
ExceptionResult status = HandleExceptionEvent(
dbe.u.Exception, dbe.dwThreadId, shutting_down);
if (status == ExceptionResult::MaskException)
continue_status = DBG_CONTINUE;
else if (status == ExceptionResult::SendToApplication)
continue_status = DBG_EXCEPTION_NOT_HANDLED;
break;
}
case CREATE_THREAD_DEBUG_EVENT:
continue_status =
HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId);
break;
case CREATE_PROCESS_DEBUG_EVENT:
continue_status =
HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId);
break;
case EXIT_THREAD_DEBUG_EVENT:
continue_status =
HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId);
break;
case EXIT_PROCESS_DEBUG_EVENT:
continue_status =
HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId);
should_debug = false;
break;
case LOAD_DLL_DEBUG_EVENT:
continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId);
break;
case UNLOAD_DLL_DEBUG_EVENT:
continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId);
break;
case OUTPUT_DEBUG_STRING_EVENT:
continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId);
break;
case RIP_EVENT:
continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId);
if (dbe.u.RipInfo.dwType == SLE_ERROR)
should_debug = false;
break;
}
LLDB_LOG_VERBOSE(
log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.",
dbe.dwProcessId, dbe.dwThreadId, continue_status,
::GetCurrentThreadId());
::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status);
// We have to DebugActiveProcessStop after ContinueDebugEvent, otherwise
// the target process will crash
if (shutting_down) {
// A breakpoint that occurs while `m_pid_to_detach` is non-zero is a
// magic exception that we use simply to wake up the DebuggerThread so
// that we can close out the debug loop.
if (m_pid_to_detach != 0 &&
(dbe.u.Exception.ExceptionRecord.ExceptionCode ==
EXCEPTION_BREAKPOINT ||
dbe.u.Exception.ExceptionRecord.ExceptionCode ==
STATUS_WX86_BREAKPOINT)) {
LLDB_LOG(log,
"Breakpoint exception is cue to detach from process {0:x}",
m_pid_to_detach.load());
// detaching with leaving breakpoint exception event on the queue may
// cause target process to crash so process events as possible since
// target threads are running at this time, there is possibility to
// have some breakpoint exception between last WaitForDebugEventEx and
// DebugActiveProcessStop but ignore for now.
while (g_wait_for_debug_event(&dbe, 0)) {
continue_status = DBG_CONTINUE;
if (dbe.dwDebugEventCode == EXCEPTION_DEBUG_EVENT &&
!(dbe.u.Exception.ExceptionRecord.ExceptionCode ==
EXCEPTION_BREAKPOINT ||
dbe.u.Exception.ExceptionRecord.ExceptionCode ==
STATUS_WX86_BREAKPOINT ||
dbe.u.Exception.ExceptionRecord.ExceptionCode ==
EXCEPTION_SINGLE_STEP))
continue_status = DBG_EXCEPTION_NOT_HANDLED;
::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId,
continue_status);
}
::DebugActiveProcessStop(m_pid_to_detach);
m_detached = true;
}
}
if (m_detached)
should_debug = false;
} else {
LLDB_LOG(log, "returned FALSE from WaitForDebugEventEx. Error = {0}",
::GetLastError());
should_debug = false;
}
}
FreeProcessHandles();
LLDB_LOG(log, "WaitForDebugEventEx loop completed, exiting.");
::SetEvent(m_debugging_ended_event);
}
ExceptionResult
DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info,
DWORD thread_id, bool shutting_down) {
Log *log = GetLog(WindowsLog::Event | WindowsLog::Exception);
if (shutting_down) {
bool is_breakpoint =
(info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT ||
info.ExceptionRecord.ExceptionCode == STATUS_WX86_BREAKPOINT);
// Don't perform any blocking operations while we're shutting down. That
// will cause TerminateProcess -> WaitForSingleObject to time out.
// We should not send breakpoint exceptions to the application.
return is_breakpoint ? ExceptionResult::MaskException
: ExceptionResult::SendToApplication;
}
bool first_chance = (info.dwFirstChance != 0);
ExceptionRecordSP active_exception =
std::make_shared<ExceptionRecord>(info.ExceptionRecord, thread_id);
{
std::lock_guard<std::mutex> guard(m_active_exception_mutex);
m_active_exception = active_exception;
}
// Set this before calling the delegate. The delegate can wake up the thread
// driving the debugger, and that thread can call ContinueAsyncException
// before OnDebugException returns.
m_exception_pred.SetValue(ExceptionResult::BreakInDebugger, eBroadcastNever);
LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}",
first_chance ? "first" : "second",
info.ExceptionRecord.ExceptionCode, thread_id);
ExceptionResult result =
m_debug_delegate->OnDebugException(first_chance, *active_exception);
// The delegate only says what to do, it never continues the exception. If the
// result is not BreakInDebugger, continue it here, or the wait below never
// ends. If the other thread already continued it, this does nothing and its
// result is what the wait below returns.
if (result != ExceptionResult::BreakInDebugger)
ContinueAsyncException(result);
LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger");
result = *m_exception_pred.WaitForValueNotEqualTo(
ExceptionResult::BreakInDebugger);
LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue());
return result;
}
DWORD
DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id,
m_process.GetProcessId());
HostThread thread(info.hThread);
thread.GetNativeThread().SetOwnsHandle(false);
m_debug_delegate->OnCreateThread(thread);
return DBG_CONTINUE;
}
/// Read the path the process was created with from its process parameters
/// (PEB::ProcessParameters->ImagePathName).
///
/// This keeps the subst drive, junction or symbolic link the process was
/// launched through.
static std::optional<std::string> GetImagePathFromPEB(HANDLE process) {
// winternl.h declares NtQueryInformationProcess, but there is no import
// library for it.
static LazyImport<decltype(&::NtQueryInformationProcess)>
s_query_information_process{L"ntdll.dll", "NtQueryInformationProcess"};
if (!s_query_information_process)
return std::nullopt;
PROCESS_BASIC_INFORMATION pbi = {};
if ((*s_query_information_process)(process, ProcessBasicInformation, &pbi,
sizeof(pbi), nullptr) < 0 ||
!pbi.PebBaseAddress)
return std::nullopt;
PEB peb = {};
if (!::ReadProcessMemory(process, pbi.PebBaseAddress, &peb, sizeof(peb),
nullptr) ||
!peb.ProcessParameters)
return std::nullopt;
RTL_USER_PROCESS_PARAMETERS params = {};
if (!::ReadProcessMemory(process, peb.ProcessParameters, &params,
sizeof(params), nullptr) ||
!params.ImagePathName.Buffer || params.ImagePathName.Length == 0)
return std::nullopt;
std::wstring wpath(params.ImagePathName.Length / sizeof(wchar_t), L'\0');
if (!::ReadProcessMemory(process, params.ImagePathName.Buffer, wpath.data(),
params.ImagePathName.Length, nullptr))
return std::nullopt;
std::string path;
if (!llvm::convertWideToUTF8(wpath, path))
return std::nullopt;
// A process launched through an extended-length path has the "\\?\" prefix.
return StripExtendedLengthPrefix(path);
}
DWORD
DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event | WindowsLog::Process);
uint32_t process_id = ::GetProcessId(info.hProcess);
LLDB_LOG(log, "process {0} spawned", process_id);
std::string thread_name;
llvm::raw_string_ostream name_stream(thread_name);
name_stream << "lldb.plugin.process-windows.secondary[" << process_id << "]";
llvm::set_thread_name(thread_name);
// info.hProcess and info.hThread are closed automatically by Windows when
// EXIT_PROCESS_DEBUG_EVENT is received.
m_process = HostProcess(info.hProcess);
static_cast<HostProcessWindows &>(m_process.GetNativeProcess())
.SetOwnsHandle(false);
m_main_thread = HostThread(info.hThread);
m_main_thread.GetNativeThread().SetOwnsHandle(false);
m_image_file = info.hFile;
lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage);
m_image_path = GetImagePathFromPEB(info.hProcess).value_or("");
m_debug_delegate->OnDebuggerConnected(load_addr);
return DBG_CONTINUE;
}
DWORD
DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id,
info.dwExitCode, m_process.GetProcessId());
m_debug_delegate->OnExitThread(thread_id, info.dwExitCode);
return DBG_CONTINUE;
}
DWORD
DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(),
info.dwExitCode);
m_debug_delegate->OnExitProcess(info.dwExitCode);
return DBG_CONTINUE;
}
static std::optional<std::string>
ConvertNtDevicePathToDosPath(llvm::ArrayRef<wchar_t> nt_path) {
Log *log = GetLog(WindowsLog::Event);
llvm::SmallVector<wchar_t, MAX_PATH> vol_name(MAX_PATH);
HANDLE vol_iter = ::FindFirstVolumeW(vol_name.data(), vol_name.size());
if (vol_iter == INVALID_HANDLE_VALUE) {
LLDB_LOG(log,
"ConvertNtDevicePathToDosPath: FindFirstVolumeW failed, "
"error={0}",
::GetLastError());
return std::nullopt;
}
llvm::scope_exit close_iter([&] { ::FindVolumeClose(vol_iter); });
do {
// FindFirstVolumeW yields "\\?\Volume{GUID}\".
// QueryDosDeviceW expects "Volume{GUID}".
size_t vol_len = ::wcsnlen(vol_name.data(), vol_name.size());
if (vol_len < 5 || vol_name[vol_len - 1] != L'\\')
continue;
vol_name[vol_len - 1] = L'\0'; // strip trailing '\' for QueryDosDeviceW
llvm::SmallVector<wchar_t, MAX_PATH> dev_name(MAX_PATH);
bool ok = ::QueryDosDeviceW(vol_name.data() + 4, // skip "\\?\"
dev_name.data(), dev_name.size());
vol_name[vol_len - 1] = L'\\'; // restore
if (!ok)
continue;
// Check that nt_path begins with this device name followed by '\'.
size_t dev_len = ::wcsnlen(dev_name.data(), dev_name.size());
if (dev_len == 0 || dev_len >= nt_path.size())
continue;
if (_wcsnicmp(nt_path.data(), dev_name.data(), dev_len) != 0)
continue;
if (nt_path[dev_len] != L'\\')
continue;
// Prefer a drive-letter/mount-point over the raw volume GUID path.
llvm::ArrayRef<wchar_t> mount(vol_name.data(), vol_len);
llvm::SmallVector<wchar_t> mount_names;
DWORD names_size = 0;
::GetVolumePathNamesForVolumeNameW(vol_name.data(), nullptr, 0,
&names_size);
if (names_size > 1) {
mount_names.resize(names_size);
DWORD written = 0;
if (::GetVolumePathNamesForVolumeNameW(
vol_name.data(), mount_names.data(), names_size, &written) &&
mount_names[0] != L'\0') {
mount = llvm::ArrayRef<wchar_t>(
mount_names.data(),
::wcsnlen(mount_names.data(), mount_names.size()));
}
}
// Build the final path: mount point + rest of nt_path.
llvm::SmallVector<wchar_t> dos_wide(mount.begin(), mount.end());
if (!dos_wide.empty() && dos_wide.back() == L'\\')
dos_wide.pop_back();
dos_wide.append(nt_path.begin() + dev_len, nt_path.end());
std::string result;
llvm::convertWideToUTF8(std::wstring_view(dos_wide.data(), dos_wide.size()),
result);
return result;
} while (::FindNextVolumeW(vol_iter, vol_name.data(), vol_name.size()));
LLDB_LOG(log, "ConvertNtDevicePathToDosPath: no matching volume found");
return std::nullopt;
}
// Query the file name backing the mapping at `addr` in `process` and convert
// the resulting NT device path to a DOS path.
static std::optional<std::string> GetMappedFileDosPath(HANDLE process,
LPVOID addr) {
std::vector<wchar_t> mapped_filename(MAX_PATH + 1);
DWORD mapped_len = 0;
while (mapped_filename.size() <= PATHCCH_MAX_CCH) {
mapped_len = ::GetMappedFileNameW(process, addr, mapped_filename.data(),
mapped_filename.size());
if (mapped_len == 0)
return std::nullopt;
if (mapped_len < mapped_filename.size())
break;
mapped_filename.resize(mapped_filename.size() * 2);
}
return ConvertNtDevicePathToDosPath(
llvm::ArrayRef<wchar_t>(mapped_filename.data(), mapped_len + 1));
}
static std::optional<std::string> GetFileNameFromHandleFallback(HANDLE hFile) {
// Check that file is not empty as we cannot map a file with zero length.
DWORD dwFileSizeHi = 0;
DWORD dwFileSizeLo = ::GetFileSize(hFile, &dwFileSizeHi);
if (dwFileSizeLo == 0 && dwFileSizeHi == 0)
return std::nullopt;
AutoHandle filemap(
::CreateFileMappingW(hFile, nullptr, PAGE_READONLY, 0, 1, nullptr),
nullptr);
if (!filemap.IsValid())
return std::nullopt;
auto view_deleter = [](void *pMem) { ::UnmapViewOfFile(pMem); };
std::unique_ptr<void, decltype(view_deleter)> pMem(
::MapViewOfFile(filemap.get(), FILE_MAP_READ, 0, 0, 1), view_deleter);
if (!pMem)
return std::nullopt;
return GetMappedFileDosPath(::GetCurrentProcess(), pMem.get());
}
/// The path the loader recorded for the module at \p base_addr, or nullopt if
/// the loader's module list has no entry for it yet.
static std::optional<std::string> GetLoaderModuleName(HANDLE process,
LPVOID base_addr) {
std::vector<wchar_t> module_filename(MAX_PATH + 1);
while (module_filename.size() <= PATHCCH_MAX_CCH) {
DWORD len =
::GetModuleFileNameExW(process, reinterpret_cast<HMODULE>(base_addr),
module_filename.data(), module_filename.size());
if (len == 0)
return std::nullopt;
if (len < module_filename.size()) {
std::string path_utf8;
llvm::convertWideToUTF8(std::wstring_view(module_filename.data(), len),
path_utf8);
return path_utf8;
}
module_filename.resize(module_filename.size() * 2);
}
return std::nullopt;
}
// Determine how many bytes can be read at `addr` in `process` before crossing
// out of the committed memory region containing it. Returns 0 if the address is
// not within a committed region.
static SIZE_T BytesReadableAt(HANDLE process, LPCVOID addr) {
MEMORY_BASIC_INFORMATION mbi{};
if (!::VirtualQueryEx(process, addr, &mbi, sizeof(mbi)))
return 0;
if (mbi.State != MEM_COMMIT)
return 0;
uintptr_t region_end =
reinterpret_cast<uintptr_t>(mbi.BaseAddress) + mbi.RegionSize;
uintptr_t a = reinterpret_cast<uintptr_t>(addr);
assert(a < region_end);
return region_end - a;
}
static std::optional<std::string> ReadRemotePathStringW(HANDLE process,
LPCVOID addr) {
SIZE_T limit = std::min<SIZE_T>(PATHCCH_MAX_CCH * sizeof(wchar_t),
BytesReadableAt(process, addr));
std::vector<wchar_t> buf;
for (SIZE_T capacity = MAX_PATH * sizeof(wchar_t);; capacity *= 2) {
SIZE_T to_read = std::min<SIZE_T>(capacity, limit);
to_read &= ~SIZE_T(1); // round down to a wchar_t boundary
if (to_read < sizeof(wchar_t))
return std::nullopt;
buf.resize(to_read / sizeof(wchar_t));
SIZE_T bytes_read = 0;
if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read))
return std::nullopt;
size_t max_chars = bytes_read / sizeof(wchar_t);
size_t len = ::wcsnlen(buf.data(), max_chars);
if (len < max_chars) { // found the null terminator
if (len == 0) // empty string
return std::nullopt;
std::string result;
llvm::convertWideToUTF8(std::wstring_view(buf.data(), len), result);
return result;
}
if (to_read >= limit) // read everything available without a terminator
return std::nullopt;
}
}
static std::optional<std::string> ReadRemotePathStringA(HANDLE process,
LPCVOID addr) {
SIZE_T limit =
std::min<SIZE_T>(PATHCCH_MAX_CCH, BytesReadableAt(process, addr));
std::vector<char> buf;
for (SIZE_T capacity = MAX_PATH;; capacity *= 2) {
SIZE_T to_read = std::min<SIZE_T>(capacity, limit);
if (to_read == 0)
return std::nullopt;
buf.resize(to_read);
SIZE_T bytes_read = 0;
if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read))
return std::nullopt;
size_t len = ::strnlen(buf.data(), bytes_read);
if (len < bytes_read) { // found the null terminator
if (len == 0) // empty string
return std::nullopt;
return std::string(buf.data(), len);
}
if (to_read >= limit) // read everything available without a terminator
return std::nullopt;
}
}
// Resolve the LOAD_DLL_DEBUG_INFO::lpImageName field.
static std::optional<std::string>
GetFileNameFromImageNameField(HANDLE process, const LOAD_DLL_DEBUG_INFO &info) {
if (info.lpImageName == nullptr)
return std::nullopt;
LPVOID string_addr = nullptr;
SIZE_T bytes_read = 0;
if (!::ReadProcessMemory(process, info.lpImageName, &string_addr,
sizeof(string_addr), &bytes_read) ||
bytes_read != sizeof(string_addr))
return std::nullopt;
if (info.fUnicode)
return ReadRemotePathStringW(process, string_addr);
return ReadRemotePathStringA(process, string_addr);
}
DWORD
DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event);
DllEventAction action = DllEventAction::ContinueDebugLoop;
auto on_load_dll = [&](llvm::StringRef path) {
FileSpec file_spec(path);
ModuleSpec module_spec(file_spec);
lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll);
LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...",
m_process.GetProcessId(), path, info.lpBaseOfDll);
m_dll_event_pred.SetValue(false, eBroadcastNever);
action = m_debug_delegate->OnLoadDll(module_spec, load_addr, thread_id);
};
HANDLE process = m_process.GetNativeProcess().GetSystemHandle();
// Prefer the path the loader used for the DLL, which keeps the subst drive,
// junction or symbolic link it was reached through.
std::optional<std::string> loader_path =
GetFileNameFromImageNameField(process, info);
if (loader_path && !llvm::sys::path::is_absolute(
*loader_path, llvm::sys::path::Style::windows))
loader_path.reset();
if (!loader_path)
loader_path = GetLoaderModuleName(process, info.lpBaseOfDll);
if (loader_path)
loader_path = StripExtendedLengthPrefix(*loader_path);
// The file handle gives the resolved path, with the on-disk case.
std::optional<std::string> file_path;
if (info.hFile != nullptr) {
std::vector<wchar_t> buffer(1);
DWORD required_size =
GetFinalPathNameByHandleW(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS);
if (required_size > 0) {
buffer.resize(required_size + 1);
GetFinalPathNameByHandleW(info.hFile, &buffer[0], required_size,
VOLUME_NAME_DOS);
std::string path_str_utf8;
llvm::convertWideToUTF8(buffer.data(), path_str_utf8);
file_path = StripExtendedLengthPrefix(path_str_utf8);
} else {
file_path = GetFileNameFromHandleFallback(info.hFile);
}
}
// The loader's path often differs from the on-disk one only in case (e.g.
// C:\windows\System32\KERNEL32.DLL). If that's the case, keep the on disk
// spelling.
std::optional<std::string> resolved_path = loader_path;
if (!resolved_path ||
(file_path &&
llvm::StringRef(*file_path).equals_insensitive(*resolved_path)))
resolved_path = file_path;
if (!resolved_path)
resolved_path = GetFileNameFromImageNameField(process, info);
if (!resolved_path)
resolved_path = GetMappedFileDosPath(process, info.lpBaseOfDll);
if (resolved_path)
on_load_dll(*resolved_path);
else
LLDB_LOG(log,
"Inferior {0} - could not resolve path for LOAD_DLL_DEBUG_EVENT "
"(hFile={1}, base={2:x}, last error={3})",
m_process.GetProcessId(), info.hFile, info.lpBaseOfDll,
::GetLastError());
// Windows does not automatically close info.hFile, so we need to do it.
if (info.hFile != nullptr)
::CloseHandle(info.hFile);
if (action == DllEventAction::ParkDebugLoop && !m_is_shutting_down.load())
m_dll_event_pred.WaitForValueEqualTo(true);
return DBG_CONTINUE;
}
DWORD
DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info,
DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event);
LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.",
m_process.GetProcessId(), info.lpBaseOfDll);
m_dll_event_pred.SetValue(false, eBroadcastNever);
DllEventAction action = m_debug_delegate->OnUnloadDll(
reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll), thread_id);
if (action == DllEventAction::ParkDebugLoop && !m_is_shutting_down.load())
m_dll_event_pred.WaitForValueEqualTo(true);
return DBG_CONTINUE;
}
DWORD
DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info,
DWORD thread_id) {
m_debug_delegate->OnDebugString(
static_cast<lldb::addr_t>(
reinterpret_cast<uintptr_t>(info.lpDebugStringData)),
info.fUnicode == TRUE, info.nDebugStringLength);
return DBG_CONTINUE;
}
DWORD
DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) {
Log *log = GetLog(WindowsLog::Event);
LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}",
info.dwError, info.dwType, m_process.GetProcessId(), thread_id);
Status error(info.dwError, eErrorTypeWin32);
m_debug_delegate->OnDebuggerError(error, info.dwType);
return DBG_CONTINUE;
}