| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx1030 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX1030 %s |
| ; RUN: llc -global-isel -march=amdgcn -mcpu=gfx1013 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX1013 %s |
| ; RUN: not --crash llc -global-isel -march=amdgcn -mcpu=gfx1012 -verify-machineinstrs < %s -o /dev/null 2>&1 | FileCheck -check-prefix=ERR %s |
| |
| ; uint4 llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(uint node_ptr, float ray_extent, float4 ray_origin, float4 ray_dir, float4 ray_inv_dir, uint4 texture_descr) |
| ; uint4 llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(uint node_ptr, float ray_extent, float4 ray_origin, half4 ray_dir, half4 ray_inv_dir, uint4 texture_descr) |
| ; uint4 llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(ulong node_ptr, float ray_extent, float4 ray_origin, float4 ray_dir, float4 ray_inv_dir, uint4 texture_descr) |
| ; uint4 llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(ulong node_ptr, float ray_extent, float4 ray_origin, half4 ray_dir, half4 ray_inv_dir, uint4 texture_descr) |
| |
| declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(i32, float, <4 x float>, <4 x float>, <4 x float>, <4 x i32>) |
| declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32, float, <4 x float>, <4 x half>, <4 x half>, <4 x i32>) |
| declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64, float, <4 x float>, <4 x float>, <4 x float>, <4 x i32>) |
| declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64, float, <4 x float>, <4 x half>, <4 x half>, <4 x i32>) |
| declare i32 @llvm.amdgcn.workitem.id.x() |
| |
| define amdgpu_ps <4 x float> @image_bvh_intersect_ray(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh_intersect_ray: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], [v0, v1, v2, v3, v4, v6, v7, v8, v10, v11, v12], s[0:3] |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh_intersect_ray: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, v6 |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, v7 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, v8 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, v10 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, v11 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, v12 |
| ; GFX1013-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: ; return to shader part epilog |
| ; ERR: in function image_bvh_intersect_ray{{.*}}intrinsic not supported on subtarget |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh_intersect_ray_flat(i32 %node_ptr, float %ray_extent, float %ray_origin_x, float %ray_origin_y, float %ray_origin_z, float %ray_dir_x, float %ray_dir_y, float %ray_dir_z, float %ray_inv_dir_x, float %ray_inv_dir_y, float %ray_inv_dir_z, <4 x i32> inreg %tdescr) { |
| ; GCN-LABEL: image_bvh_intersect_ray_flat: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GCN-NEXT: s_waitcnt vmcnt(0) |
| ; GCN-NEXT: ; return to shader part epilog |
| %ray_origin0 = insertelement <4 x float> undef, float %ray_origin_x, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float %ray_origin_y, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float %ray_origin_z, i32 2 |
| %ray_dir0 = insertelement <4 x float> undef, float %ray_dir_x, i32 0 |
| %ray_dir1 = insertelement <4 x float> %ray_dir0, float %ray_dir_y, i32 1 |
| %ray_dir = insertelement <4 x float> %ray_dir1, float %ray_dir_z, i32 2 |
| %ray_inv_dir0 = insertelement <4 x float> undef, float %ray_inv_dir_x, i32 0 |
| %ray_inv_dir1 = insertelement <4 x float> %ray_inv_dir0, float %ray_inv_dir_y, i32 1 |
| %ray_inv_dir = insertelement <4 x float> %ray_inv_dir1, float %ray_inv_dir_z, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh_intersect_ray_a16(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> inreg %tdescr) { |
| ; GCN-LABEL: image_bvh_intersect_ray_a16: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_mov_b32 s4, 0xffff |
| ; GCN-NEXT: v_lshrrev_b32_e32 v5, 16, v6 |
| ; GCN-NEXT: v_and_b32_e32 v10, s4, v8 |
| ; GCN-NEXT: v_lshrrev_b32_e32 v8, 16, v8 |
| ; GCN-NEXT: v_and_b32_e32 v9, s4, v9 |
| ; GCN-NEXT: v_lshlrev_b32_e32 v5, 16, v5 |
| ; GCN-NEXT: v_lshlrev_b32_e32 v10, 16, v10 |
| ; GCN-NEXT: v_and_or_b32 v5, v6, s4, v5 |
| ; GCN-NEXT: v_and_or_b32 v6, v7, s4, v10 |
| ; GCN-NEXT: v_lshl_or_b32 v7, v9, 16, v8 |
| ; GCN-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[0:3] a16 |
| ; GCN-NEXT: s_waitcnt vmcnt(0) |
| ; GCN-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh64_intersect_ray(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh64_intersect_ray: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], [v0, v1, v2, v3, v4, v5, v7, v8, v9, v11, v12, v13], s[0:3] |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh64_intersect_ray: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, v7 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, v8 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, v9 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, v11 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, v12 |
| ; GFX1013-NEXT: v_mov_b32_e32 v11, v13 |
| ; GFX1013-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh64_intersect_ray_flat(<2 x i32> %node_ptr_vec, float %ray_extent, float %ray_origin_x, float %ray_origin_y, float %ray_origin_z, float %ray_dir_x, float %ray_dir_y, float %ray_dir_z, float %ray_inv_dir_x, float %ray_inv_dir_y, float %ray_inv_dir_z, <4 x i32> inreg %tdescr) { |
| ; GCN-LABEL: image_bvh64_intersect_ray_flat: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GCN-NEXT: s_waitcnt vmcnt(0) |
| ; GCN-NEXT: ; return to shader part epilog |
| %node_ptr = bitcast <2 x i32> %node_ptr_vec to i64 |
| %ray_origin0 = insertelement <4 x float> undef, float %ray_origin_x, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float %ray_origin_y, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float %ray_origin_z, i32 2 |
| %ray_dir0 = insertelement <4 x float> undef, float %ray_dir_x, i32 0 |
| %ray_dir1 = insertelement <4 x float> %ray_dir0, float %ray_dir_y, i32 1 |
| %ray_dir = insertelement <4 x float> %ray_dir1, float %ray_dir_z, i32 2 |
| %ray_inv_dir0 = insertelement <4 x float> undef, float %ray_inv_dir_x, i32 0 |
| %ray_inv_dir1 = insertelement <4 x float> %ray_inv_dir0, float %ray_inv_dir_y, i32 1 |
| %ray_inv_dir = insertelement <4 x float> %ray_inv_dir1, float %ray_inv_dir_z, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh64_intersect_ray_a16(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> inreg %tdescr) { |
| ; GCN-LABEL: image_bvh64_intersect_ray_a16: |
| ; GCN: ; %bb.0: |
| ; GCN-NEXT: s_mov_b32 s4, 0xffff |
| ; GCN-NEXT: v_lshrrev_b32_e32 v6, 16, v7 |
| ; GCN-NEXT: v_and_b32_e32 v11, s4, v9 |
| ; GCN-NEXT: v_lshrrev_b32_e32 v9, 16, v9 |
| ; GCN-NEXT: v_and_b32_e32 v10, s4, v10 |
| ; GCN-NEXT: v_lshlrev_b32_e32 v6, 16, v6 |
| ; GCN-NEXT: v_lshlrev_b32_e32 v11, 16, v11 |
| ; GCN-NEXT: v_and_or_b32 v6, v7, s4, v6 |
| ; GCN-NEXT: v_and_or_b32 v7, v8, s4, v11 |
| ; GCN-NEXT: v_lshl_or_b32 v8, v10, 16, v9 |
| ; GCN-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] a16 |
| ; GCN-NEXT: s_waitcnt vmcnt(0) |
| ; GCN-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh_intersect_ray_vgpr_descr(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) { |
| ; GFX1030-LABEL: image_bvh_intersect_ray_vgpr_descr: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: v_mov_b32_e32 v18, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v19, v1 |
| ; GFX1030-NEXT: v_mov_b32_e32 v20, v2 |
| ; GFX1030-NEXT: v_mov_b32_e32 v21, v3 |
| ; GFX1030-NEXT: v_mov_b32_e32 v22, v4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v23, v6 |
| ; GFX1030-NEXT: v_mov_b32_e32 v24, v7 |
| ; GFX1030-NEXT: v_mov_b32_e32 v25, v8 |
| ; GFX1030-NEXT: v_mov_b32_e32 v26, v10 |
| ; GFX1030-NEXT: v_mov_b32_e32 v27, v11 |
| ; GFX1030-NEXT: v_mov_b32_e32 v28, v12 |
| ; GFX1030-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1030-NEXT: .LBB6_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s4, v14 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s5, v15 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s6, v16 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s7, v17 |
| ; GFX1030-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[14:15] |
| ; GFX1030-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[16:17] |
| ; GFX1030-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1030-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[18:33], s[4:7] |
| ; GFX1030-NEXT: ; implicit-def: $vgpr14_vgpr15 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr18 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr19 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr20 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr21 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr22 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr23 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr24 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr25 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr26 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr27 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr28 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr14_vgpr15_vgpr16_vgpr17 |
| ; GFX1030-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1030-NEXT: s_cbranch_execnz .LBB6_1 |
| ; GFX1030-NEXT: ; %bb.2: |
| ; GFX1030-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh_intersect_ray_vgpr_descr: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, v6 |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, v7 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, v8 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, v10 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, v11 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, v12 |
| ; GFX1013-NEXT: v_mov_b32_e32 v18, v14 |
| ; GFX1013-NEXT: v_mov_b32_e32 v19, v15 |
| ; GFX1013-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1013-NEXT: .LBB6_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s4, v18 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s5, v19 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s6, v16 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s7, v17 |
| ; GFX1013-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[18:19] |
| ; GFX1013-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[16:17] |
| ; GFX1013-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1013-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1013-NEXT: image_bvh_intersect_ray v[20:23], v[0:15], s[4:7] |
| ; GFX1013-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7_vgpr8_vgpr9_vgpr10_vgpr11_vgpr12_vgpr13_vgpr14_vgpr15 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr18_vgpr19 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr14_vgpr15_vgpr16_vgpr17 |
| ; GFX1013-NEXT: s_waitcnt_depctr 0xffe3 |
| ; GFX1013-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1013-NEXT: s_cbranch_execnz .LBB6_1 |
| ; GFX1013-NEXT: ; %bb.2: |
| ; GFX1013-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, v20 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, v21 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, v22 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, v23 |
| ; GFX1013-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh_intersect_ray_a16_vgpr_descr(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) { |
| ; GFX1030-LABEL: image_bvh_intersect_ray_a16_vgpr_descr: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_mov_b32 s0, 0xffff |
| ; GFX1030-NEXT: v_mov_b32_e32 v14, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v15, v1 |
| ; GFX1030-NEXT: v_lshrrev_b32_e32 v0, 16, v6 |
| ; GFX1030-NEXT: v_and_b32_e32 v1, s0, v8 |
| ; GFX1030-NEXT: v_mov_b32_e32 v16, v2 |
| ; GFX1030-NEXT: v_mov_b32_e32 v17, v3 |
| ; GFX1030-NEXT: v_lshrrev_b32_e32 v2, 16, v8 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v0, 16, v0 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v1, 16, v1 |
| ; GFX1030-NEXT: v_and_b32_e32 v3, s0, v9 |
| ; GFX1030-NEXT: v_mov_b32_e32 v18, v4 |
| ; GFX1030-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1030-NEXT: v_and_or_b32 v19, v6, s0, v0 |
| ; GFX1030-NEXT: v_and_or_b32 v20, v7, s0, v1 |
| ; GFX1030-NEXT: v_lshl_or_b32 v21, v3, 16, v2 |
| ; GFX1030-NEXT: .LBB7_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s4, v10 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s5, v11 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s6, v12 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s7, v13 |
| ; GFX1030-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[10:11] |
| ; GFX1030-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[12:13] |
| ; GFX1030-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1030-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[14:21], s[4:7] a16 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr10_vgpr11 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr14 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr15 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr16 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr17 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr18 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr19 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr20 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr21 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr10_vgpr11_vgpr12_vgpr13 |
| ; GFX1030-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1030-NEXT: s_cbranch_execnz .LBB7_1 |
| ; GFX1030-NEXT: ; %bb.2: |
| ; GFX1030-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh_intersect_ray_a16_vgpr_descr: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_mov_b32 s0, 0xffff |
| ; GFX1013-NEXT: v_lshrrev_b32_e32 v5, 16, v6 |
| ; GFX1013-NEXT: v_and_b32_e32 v14, s0, v8 |
| ; GFX1013-NEXT: v_lshrrev_b32_e32 v8, 16, v8 |
| ; GFX1013-NEXT: v_and_b32_e32 v9, s0, v9 |
| ; GFX1013-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v5, 16, v5 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v14, 16, v14 |
| ; GFX1013-NEXT: v_and_or_b32 v5, v6, s0, v5 |
| ; GFX1013-NEXT: v_and_or_b32 v6, v7, s0, v14 |
| ; GFX1013-NEXT: v_lshl_or_b32 v7, v9, 16, v8 |
| ; GFX1013-NEXT: .LBB7_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s4, v10 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s5, v11 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s6, v12 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s7, v13 |
| ; GFX1013-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[10:11] |
| ; GFX1013-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[12:13] |
| ; GFX1013-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1013-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1013-NEXT: image_bvh_intersect_ray v[14:17], v[0:7], s[4:7] a16 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr10_vgpr11 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr10_vgpr11_vgpr12_vgpr13 |
| ; GFX1013-NEXT: s_waitcnt_depctr 0xffe3 |
| ; GFX1013-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1013-NEXT: s_cbranch_execnz .LBB7_1 |
| ; GFX1013-NEXT: ; %bb.2: |
| ; GFX1013-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, v14 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, v15 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, v16 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, v17 |
| ; GFX1013-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh64_intersect_ray_vgpr_descr(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) { |
| ; GFX1030-LABEL: image_bvh64_intersect_ray_vgpr_descr: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: v_mov_b32_e32 v19, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v20, v1 |
| ; GFX1030-NEXT: v_mov_b32_e32 v21, v2 |
| ; GFX1030-NEXT: v_mov_b32_e32 v22, v3 |
| ; GFX1030-NEXT: v_mov_b32_e32 v23, v4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v24, v5 |
| ; GFX1030-NEXT: v_mov_b32_e32 v25, v7 |
| ; GFX1030-NEXT: v_mov_b32_e32 v26, v8 |
| ; GFX1030-NEXT: v_mov_b32_e32 v27, v9 |
| ; GFX1030-NEXT: v_mov_b32_e32 v28, v11 |
| ; GFX1030-NEXT: v_mov_b32_e32 v29, v12 |
| ; GFX1030-NEXT: v_mov_b32_e32 v30, v13 |
| ; GFX1030-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1030-NEXT: .LBB8_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s4, v15 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s5, v16 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s6, v17 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s7, v18 |
| ; GFX1030-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[15:16] |
| ; GFX1030-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[17:18] |
| ; GFX1030-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1030-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[19:34], s[4:7] |
| ; GFX1030-NEXT: ; implicit-def: $vgpr15_vgpr16 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr19 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr20 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr21 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr22 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr23 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr24 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr25 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr26 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr27 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr28 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr29 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr30 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr15_vgpr16_vgpr17_vgpr18 |
| ; GFX1030-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1030-NEXT: s_cbranch_execnz .LBB8_1 |
| ; GFX1030-NEXT: ; %bb.2: |
| ; GFX1030-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh64_intersect_ray_vgpr_descr: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, v7 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, v8 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, v9 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, v11 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, v12 |
| ; GFX1013-NEXT: v_mov_b32_e32 v11, v13 |
| ; GFX1013-NEXT: v_mov_b32_e32 v19, v15 |
| ; GFX1013-NEXT: v_mov_b32_e32 v20, v16 |
| ; GFX1013-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1013-NEXT: .LBB8_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s4, v19 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s5, v20 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s6, v17 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s7, v18 |
| ; GFX1013-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[19:20] |
| ; GFX1013-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[17:18] |
| ; GFX1013-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1013-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1013-NEXT: image_bvh64_intersect_ray v[21:24], v[0:15], s[4:7] |
| ; GFX1013-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7_vgpr8_vgpr9_vgpr10_vgpr11_vgpr12_vgpr13_vgpr14_vgpr15 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr19_vgpr20 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr15_vgpr16_vgpr17_vgpr18 |
| ; GFX1013-NEXT: s_waitcnt_depctr 0xffe3 |
| ; GFX1013-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1013-NEXT: s_cbranch_execnz .LBB8_1 |
| ; GFX1013-NEXT: ; %bb.2: |
| ; GFX1013-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, v21 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, v22 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, v23 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, v24 |
| ; GFX1013-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_ps <4 x float> @image_bvh64_intersect_ray_a16_vgpr_descr(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) { |
| ; GFX1030-LABEL: image_bvh64_intersect_ray_a16_vgpr_descr: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_mov_b32 s0, 0xffff |
| ; GFX1030-NEXT: v_mov_b32_e32 v15, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v16, v1 |
| ; GFX1030-NEXT: v_lshrrev_b32_e32 v0, 16, v7 |
| ; GFX1030-NEXT: v_and_b32_e32 v1, s0, v9 |
| ; GFX1030-NEXT: v_mov_b32_e32 v17, v2 |
| ; GFX1030-NEXT: v_mov_b32_e32 v18, v3 |
| ; GFX1030-NEXT: v_lshrrev_b32_e32 v2, 16, v9 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v0, 16, v0 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v1, 16, v1 |
| ; GFX1030-NEXT: v_and_b32_e32 v3, s0, v10 |
| ; GFX1030-NEXT: v_mov_b32_e32 v19, v4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v20, v5 |
| ; GFX1030-NEXT: v_and_or_b32 v21, v7, s0, v0 |
| ; GFX1030-NEXT: v_and_or_b32 v22, v8, s0, v1 |
| ; GFX1030-NEXT: v_lshl_or_b32 v23, v3, 16, v2 |
| ; GFX1030-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1030-NEXT: .LBB9_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s4, v11 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s5, v12 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s6, v13 |
| ; GFX1030-NEXT: v_readfirstlane_b32 s7, v14 |
| ; GFX1030-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[11:12] |
| ; GFX1030-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[13:14] |
| ; GFX1030-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1030-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[15:30], s[4:7] a16 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr11_vgpr12 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr15 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr16 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr17 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr18 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr19 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr20 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr21 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr22 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr23 |
| ; GFX1030-NEXT: ; implicit-def: $vgpr11_vgpr12_vgpr13_vgpr14 |
| ; GFX1030-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1030-NEXT: s_cbranch_execnz .LBB9_1 |
| ; GFX1030-NEXT: ; %bb.2: |
| ; GFX1030-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1013-LABEL: image_bvh64_intersect_ray_a16_vgpr_descr: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_mov_b32 s0, 0xffff |
| ; GFX1013-NEXT: v_mov_b32_e32 v16, v11 |
| ; GFX1013-NEXT: v_lshrrev_b32_e32 v6, 16, v7 |
| ; GFX1013-NEXT: v_and_b32_e32 v11, s0, v9 |
| ; GFX1013-NEXT: v_lshrrev_b32_e32 v9, 16, v9 |
| ; GFX1013-NEXT: v_and_b32_e32 v10, s0, v10 |
| ; GFX1013-NEXT: v_mov_b32_e32 v17, v12 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v6, 16, v6 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v11, 16, v11 |
| ; GFX1013-NEXT: v_mov_b32_e32 v18, v13 |
| ; GFX1013-NEXT: v_mov_b32_e32 v19, v14 |
| ; GFX1013-NEXT: s_mov_b32 s1, exec_lo |
| ; GFX1013-NEXT: v_and_or_b32 v6, v7, s0, v6 |
| ; GFX1013-NEXT: v_and_or_b32 v7, v8, s0, v11 |
| ; GFX1013-NEXT: v_lshl_or_b32 v8, v10, 16, v9 |
| ; GFX1013-NEXT: .LBB9_1: ; =>This Inner Loop Header: Depth=1 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s4, v16 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s5, v17 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s6, v18 |
| ; GFX1013-NEXT: v_readfirstlane_b32 s7, v19 |
| ; GFX1013-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[16:17] |
| ; GFX1013-NEXT: v_cmp_eq_u64_e64 s0, s[6:7], v[18:19] |
| ; GFX1013-NEXT: s_and_b32 s0, s0, vcc_lo |
| ; GFX1013-NEXT: s_and_saveexec_b32 s0, s0 |
| ; GFX1013-NEXT: image_bvh64_intersect_ray v[20:23], v[0:15], s[4:7] a16 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr16_vgpr17 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3_vgpr4_vgpr5_vgpr6_vgpr7_vgpr8_vgpr9_vgpr10_vgpr11_vgpr12_vgpr13_vgpr14_vgpr15 |
| ; GFX1013-NEXT: ; implicit-def: $vgpr16_vgpr17_vgpr18_vgpr19 |
| ; GFX1013-NEXT: s_waitcnt_depctr 0xffe3 |
| ; GFX1013-NEXT: s_xor_b32 exec_lo, exec_lo, s0 |
| ; GFX1013-NEXT: s_cbranch_execnz .LBB9_1 |
| ; GFX1013-NEXT: ; %bb.2: |
| ; GFX1013-NEXT: s_mov_b32 exec_lo, s1 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, v20 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, v21 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, v22 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, v23 |
| ; GFX1013-NEXT: ; return to shader part epilog |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| %r = bitcast <4 x i32> %v to <4 x float> |
| ret <4 x float> %r |
| } |
| |
| define amdgpu_kernel void @image_bvh_intersect_ray_nsa_reassign(i32* %p_node_ptr, float* %p_ray, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh_intersect_ray_nsa_reassign: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_clause 0x1 |
| ; GFX1030-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24 |
| ; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v4, 2, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v5, 0x40400000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v6, 4.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v7, 0x40a00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v8, 0x40c00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v9, 0x40e00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v10, 0x41000000 |
| ; GFX1030-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1030-NEXT: v_mov_b32_e32 v2, s6 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, s7 |
| ; GFX1030-NEXT: v_add_co_u32 v0, vcc_lo, v0, v4 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1030-NEXT: v_add_co_u32 v2, vcc_lo, v2, v4 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, 0, v3, vcc_lo |
| ; GFX1030-NEXT: v_mov_b32_e32 v4, 2.0 |
| ; GFX1030-NEXT: flat_load_dword v0, v[0:1] |
| ; GFX1030-NEXT: flat_load_dword v1, v[2:3] |
| ; GFX1030-NEXT: v_mov_b32_e32 v2, 0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, 1.0 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1030-NEXT: s_endpgm |
| ; |
| ; GFX1013-LABEL: image_bvh_intersect_ray_nsa_reassign: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_clause 0x1 |
| ; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24 |
| ; GFX1013-NEXT: s_load_dwordx4 s[8:11], s[0:1], 0x34 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v6, 2, v0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, 0x40a00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, 0x40c00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, 0x40e00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, 0x41000000 |
| ; GFX1013-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, s6 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, s7 |
| ; GFX1013-NEXT: v_add_co_u32 v4, vcc_lo, v0, v6 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v5, vcc_lo, 0, v1, vcc_lo |
| ; GFX1013-NEXT: v_add_co_u32 v2, vcc_lo, v2, v6 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, 0, v3, vcc_lo |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, 4.0 |
| ; GFX1013-NEXT: flat_load_dword v0, v[4:5] |
| ; GFX1013-NEXT: flat_load_dword v1, v[2:3] |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, 0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, 1.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v4, 2.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, 0x40400000 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1013-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[8:11] |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1013-NEXT: s_endpgm |
| %lid = tail call i32 @llvm.amdgcn.workitem.id.x() |
| %gep_node_ptr = getelementptr inbounds i32, i32* %p_node_ptr, i32 %lid |
| %node_ptr = load i32, i32* %gep_node_ptr, align 4 |
| %gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid |
| %ray_extent = load float, float* %gep_ray, align 4 |
| %ray_origin0 = insertelement <4 x float> undef, float 0.0, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float 1.0, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float 2.0, i32 2 |
| %ray_dir0 = insertelement <4 x float> undef, float 3.0, i32 0 |
| %ray_dir1 = insertelement <4 x float> %ray_dir0, float 4.0, i32 1 |
| %ray_dir = insertelement <4 x float> %ray_dir1, float 5.0, i32 2 |
| %ray_inv_dir0 = insertelement <4 x float> undef, float 6.0, i32 0 |
| %ray_inv_dir1 = insertelement <4 x float> %ray_inv_dir0, float 7.0, i32 1 |
| %ray_inv_dir = insertelement <4 x float> %ray_inv_dir1, float 8.0, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| store <4 x i32> %v, <4 x i32>* undef |
| ret void |
| } |
| |
| define amdgpu_kernel void @image_bvh_intersect_ray_a16_nsa_reassign(i32* %p_node_ptr, float* %p_ray, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh_intersect_ray_a16_nsa_reassign: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_clause 0x1 |
| ; GFX1030-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24 |
| ; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v4, 2, v0 |
| ; GFX1030-NEXT: s_movk_i32 s9, 0x4600 |
| ; GFX1030-NEXT: s_movk_i32 s8, 0x4700 |
| ; GFX1030-NEXT: s_bfe_u32 s8, s8, 0x100000 |
| ; GFX1030-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1030-NEXT: v_mov_b32_e32 v2, s6 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, s7 |
| ; GFX1030-NEXT: s_movk_i32 s5, 0x4400 |
| ; GFX1030-NEXT: v_add_co_u32 v0, vcc_lo, v0, v4 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1030-NEXT: v_add_co_u32 v2, vcc_lo, v2, v4 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, 0, v3, vcc_lo |
| ; GFX1030-NEXT: s_movk_i32 s6, 0x4200 |
| ; GFX1030-NEXT: flat_load_dword v0, v[0:1] |
| ; GFX1030-NEXT: flat_load_dword v1, v[2:3] |
| ; GFX1030-NEXT: s_bfe_u32 s5, s5, 0x100000 |
| ; GFX1030-NEXT: s_movk_i32 s7, 0x4800 |
| ; GFX1030-NEXT: s_bfe_u32 s6, s6, 0x100000 |
| ; GFX1030-NEXT: s_lshl_b32 s5, s5, 16 |
| ; GFX1030-NEXT: s_movk_i32 s4, 0x4500 |
| ; GFX1030-NEXT: s_or_b32 s5, s6, s5 |
| ; GFX1030-NEXT: s_bfe_u32 s6, s9, 0x100000 |
| ; GFX1030-NEXT: s_bfe_u32 s7, s7, 0x100000 |
| ; GFX1030-NEXT: s_bfe_u32 s4, s4, 0x100000 |
| ; GFX1030-NEXT: s_lshl_b32 s6, s6, 16 |
| ; GFX1030-NEXT: s_lshl_b32 s7, s7, 16 |
| ; GFX1030-NEXT: s_or_b32 s4, s4, s6 |
| ; GFX1030-NEXT: s_or_b32 s6, s8, s7 |
| ; GFX1030-NEXT: v_mov_b32_e32 v2, 0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, 1.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v4, 2.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v5, s5 |
| ; GFX1030-NEXT: v_mov_b32_e32 v6, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v7, s6 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[0:3] a16 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1030-NEXT: s_endpgm |
| ; |
| ; GFX1013-LABEL: image_bvh_intersect_ray_a16_nsa_reassign: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_clause 0x1 |
| ; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24 |
| ; GFX1013-NEXT: s_load_dwordx4 s[8:11], s[0:1], 0x34 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v6, 2, v0 |
| ; GFX1013-NEXT: s_movk_i32 s1, 0x4400 |
| ; GFX1013-NEXT: s_movk_i32 s2, 0x4200 |
| ; GFX1013-NEXT: s_bfe_u32 s1, s1, 0x100000 |
| ; GFX1013-NEXT: s_movk_i32 s3, 0x4800 |
| ; GFX1013-NEXT: s_bfe_u32 s2, s2, 0x100000 |
| ; GFX1013-NEXT: s_lshl_b32 s1, s1, 16 |
| ; GFX1013-NEXT: s_movk_i32 s0, 0x4500 |
| ; GFX1013-NEXT: s_or_b32 s1, s2, s1 |
| ; GFX1013-NEXT: s_bfe_u32 s3, s3, 0x100000 |
| ; GFX1013-NEXT: s_bfe_u32 s0, s0, 0x100000 |
| ; GFX1013-NEXT: s_lshl_b32 s3, s3, 16 |
| ; GFX1013-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, s6 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, s7 |
| ; GFX1013-NEXT: s_movk_i32 s5, 0x4600 |
| ; GFX1013-NEXT: v_add_co_u32 v4, vcc_lo, v0, v6 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v5, vcc_lo, 0, v1, vcc_lo |
| ; GFX1013-NEXT: v_add_co_u32 v2, vcc_lo, v2, v6 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, 0, v3, vcc_lo |
| ; GFX1013-NEXT: s_movk_i32 s4, 0x4700 |
| ; GFX1013-NEXT: flat_load_dword v0, v[4:5] |
| ; GFX1013-NEXT: flat_load_dword v1, v[2:3] |
| ; GFX1013-NEXT: s_bfe_u32 s2, s5, 0x100000 |
| ; GFX1013-NEXT: s_bfe_u32 s4, s4, 0x100000 |
| ; GFX1013-NEXT: s_lshl_b32 s2, s2, 16 |
| ; GFX1013-NEXT: v_mov_b32_e32 v2, 0 |
| ; GFX1013-NEXT: s_or_b32 s0, s0, s2 |
| ; GFX1013-NEXT: s_or_b32 s2, s4, s3 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, 1.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v4, 2.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, s1 |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, s0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, s2 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1013-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[8:11] a16 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1013-NEXT: s_endpgm |
| %lid = tail call i32 @llvm.amdgcn.workitem.id.x() |
| %gep_node_ptr = getelementptr inbounds i32, i32* %p_node_ptr, i32 %lid |
| %node_ptr = load i32, i32* %gep_node_ptr, align 4 |
| %gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid |
| %ray_extent = load float, float* %gep_ray, align 4 |
| %ray_origin0 = insertelement <4 x float> undef, float 0.0, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float 1.0, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float 2.0, i32 2 |
| %ray_dir0 = insertelement <4 x half> undef, half 3.0, i32 0 |
| %ray_dir1 = insertelement <4 x half> %ray_dir0, half 4.0, i32 1 |
| %ray_dir = insertelement <4 x half> %ray_dir1, half 5.0, i32 2 |
| %ray_inv_dir0 = insertelement <4 x half> undef, half 6.0, i32 0 |
| %ray_inv_dir1 = insertelement <4 x half> %ray_inv_dir0, half 7.0, i32 1 |
| %ray_inv_dir = insertelement <4 x half> %ray_inv_dir1, half 8.0, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| store <4 x i32> %v, <4 x i32>* undef |
| ret void |
| } |
| |
| define amdgpu_kernel void @image_bvh64_intersect_ray_nsa_reassign(float* %p_ray, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh64_intersect_ray_nsa_reassign: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_clause 0x1 |
| ; GFX1030-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24 |
| ; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v2, 2, v0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, 0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v4, 1.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v5, 2.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v6, 0x40400000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v7, 4.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v8, 0x40a00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v9, 0x40c00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v10, 0x40e00000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v11, 0x41000000 |
| ; GFX1030-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1030-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1030-NEXT: flat_load_dword v2, v[0:1] |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, 0xb36211c7 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, 0x102 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1030-NEXT: s_endpgm |
| ; |
| ; GFX1013-LABEL: image_bvh64_intersect_ray_nsa_reassign: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_clause 0x1 |
| ; GFX1013-NEXT: s_load_dwordx2 s[2:3], s[0:1], 0x24 |
| ; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x34 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v2, 2, v0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, 0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v4, 1.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, 2.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, 0x40400000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, 4.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, 0x40a00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v9, 0x40c00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v10, 0x40e00000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v11, 0x41000000 |
| ; GFX1013-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, s2 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, s3 |
| ; GFX1013-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1013-NEXT: flat_load_dword v2, v[0:1] |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, 0xb36211c7 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, 0x102 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1013-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[4:7] |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1013-NEXT: s_endpgm |
| %lid = tail call i32 @llvm.amdgcn.workitem.id.x() |
| %gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid |
| %ray_extent = load float, float* %gep_ray, align 4 |
| %ray_origin0 = insertelement <4 x float> undef, float 0.0, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float 1.0, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float 2.0, i32 2 |
| %ray_dir0 = insertelement <4 x float> undef, float 3.0, i32 0 |
| %ray_dir1 = insertelement <4 x float> %ray_dir0, float 4.0, i32 1 |
| %ray_dir = insertelement <4 x float> %ray_dir1, float 5.0, i32 2 |
| %ray_inv_dir0 = insertelement <4 x float> undef, float 6.0, i32 0 |
| %ray_inv_dir1 = insertelement <4 x float> %ray_inv_dir0, float 7.0, i32 1 |
| %ray_inv_dir = insertelement <4 x float> %ray_inv_dir1, float 8.0, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64 1111111111111, float %ray_extent, <4 x float> %ray_origin, <4 x float> %ray_dir, <4 x float> %ray_inv_dir, <4 x i32> %tdescr) |
| store <4 x i32> %v, <4 x i32>* undef |
| ret void |
| } |
| |
| define amdgpu_kernel void @image_bvh64_intersect_ray_a16_nsa_reassign(float* %p_ray, <4 x i32> inreg %tdescr) { |
| ; GFX1030-LABEL: image_bvh64_intersect_ray_a16_nsa_reassign: |
| ; GFX1030: ; %bb.0: |
| ; GFX1030-NEXT: s_clause 0x1 |
| ; GFX1030-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24 |
| ; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34 |
| ; GFX1030-NEXT: v_lshlrev_b32_e32 v2, 2, v0 |
| ; GFX1030-NEXT: s_movk_i32 s6, 0x4200 |
| ; GFX1030-NEXT: s_movk_i32 s7, 0x4800 |
| ; GFX1030-NEXT: s_bfe_u32 s6, s6, 0x100000 |
| ; GFX1030-NEXT: s_movk_i32 s9, 0x4600 |
| ; GFX1030-NEXT: s_movk_i32 s8, 0x4700 |
| ; GFX1030-NEXT: s_bfe_u32 s7, s7, 0x100000 |
| ; GFX1030-NEXT: s_bfe_u32 s8, s8, 0x100000 |
| ; GFX1030-NEXT: s_lshl_b32 s7, s7, 16 |
| ; GFX1030-NEXT: v_mov_b32_e32 v3, 0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v4, 1.0 |
| ; GFX1030-NEXT: v_mov_b32_e32 v5, 2.0 |
| ; GFX1030-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, s5 |
| ; GFX1030-NEXT: s_movk_i32 s5, 0x4400 |
| ; GFX1030-NEXT: s_movk_i32 s4, 0x4500 |
| ; GFX1030-NEXT: s_bfe_u32 s5, s5, 0x100000 |
| ; GFX1030-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 |
| ; GFX1030-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1030-NEXT: s_lshl_b32 s5, s5, 16 |
| ; GFX1030-NEXT: s_bfe_u32 s4, s4, 0x100000 |
| ; GFX1030-NEXT: s_or_b32 s5, s6, s5 |
| ; GFX1030-NEXT: flat_load_dword v2, v[0:1] |
| ; GFX1030-NEXT: s_bfe_u32 s6, s9, 0x100000 |
| ; GFX1030-NEXT: v_mov_b32_e32 v0, 0xb36211c6 |
| ; GFX1030-NEXT: s_lshl_b32 s6, s6, 16 |
| ; GFX1030-NEXT: v_mov_b32_e32 v1, 0x102 |
| ; GFX1030-NEXT: s_or_b32 s4, s4, s6 |
| ; GFX1030-NEXT: s_or_b32 s6, s8, s7 |
| ; GFX1030-NEXT: v_mov_b32_e32 v6, s5 |
| ; GFX1030-NEXT: v_mov_b32_e32 v7, s4 |
| ; GFX1030-NEXT: v_mov_b32_e32 v8, s6 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] a16 |
| ; GFX1030-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1030-NEXT: s_endpgm |
| ; |
| ; GFX1013-LABEL: image_bvh64_intersect_ray_a16_nsa_reassign: |
| ; GFX1013: ; %bb.0: |
| ; GFX1013-NEXT: s_clause 0x1 |
| ; GFX1013-NEXT: s_load_dwordx2 s[2:3], s[0:1], 0x24 |
| ; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x34 |
| ; GFX1013-NEXT: v_lshlrev_b32_e32 v2, 2, v0 |
| ; GFX1013-NEXT: s_movk_i32 s1, 0x4400 |
| ; GFX1013-NEXT: s_movk_i32 s9, 0x4600 |
| ; GFX1013-NEXT: s_bfe_u32 s1, s1, 0x100000 |
| ; GFX1013-NEXT: s_movk_i32 s0, 0x4500 |
| ; GFX1013-NEXT: s_lshl_b32 s1, s1, 16 |
| ; GFX1013-NEXT: s_movk_i32 s8, 0x4700 |
| ; GFX1013-NEXT: s_bfe_u32 s0, s0, 0x100000 |
| ; GFX1013-NEXT: s_bfe_u32 s8, s8, 0x100000 |
| ; GFX1013-NEXT: v_mov_b32_e32 v3, 0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v4, 1.0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v5, 2.0 |
| ; GFX1013-NEXT: s_waitcnt lgkmcnt(0) |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, s2 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, s3 |
| ; GFX1013-NEXT: s_movk_i32 s2, 0x4200 |
| ; GFX1013-NEXT: s_movk_i32 s3, 0x4800 |
| ; GFX1013-NEXT: s_bfe_u32 s2, s2, 0x100000 |
| ; GFX1013-NEXT: v_add_co_u32 v0, vcc_lo, v0, v2 |
| ; GFX1013-NEXT: v_add_co_ci_u32_e32 v1, vcc_lo, 0, v1, vcc_lo |
| ; GFX1013-NEXT: s_or_b32 s1, s2, s1 |
| ; GFX1013-NEXT: s_bfe_u32 s2, s9, 0x100000 |
| ; GFX1013-NEXT: s_bfe_u32 s3, s3, 0x100000 |
| ; GFX1013-NEXT: flat_load_dword v2, v[0:1] |
| ; GFX1013-NEXT: s_lshl_b32 s2, s2, 16 |
| ; GFX1013-NEXT: s_lshl_b32 s3, s3, 16 |
| ; GFX1013-NEXT: s_or_b32 s0, s0, s2 |
| ; GFX1013-NEXT: s_or_b32 s2, s8, s3 |
| ; GFX1013-NEXT: v_mov_b32_e32 v0, 0xb36211c6 |
| ; GFX1013-NEXT: v_mov_b32_e32 v1, 0x102 |
| ; GFX1013-NEXT: v_mov_b32_e32 v6, s1 |
| ; GFX1013-NEXT: v_mov_b32_e32 v7, s0 |
| ; GFX1013-NEXT: v_mov_b32_e32 v8, s2 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0) |
| ; GFX1013-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[4:7] a16 |
| ; GFX1013-NEXT: s_waitcnt vmcnt(0) |
| ; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3] |
| ; GFX1013-NEXT: s_endpgm |
| %lid = tail call i32 @llvm.amdgcn.workitem.id.x() |
| %gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid |
| %ray_extent = load float, float* %gep_ray, align 4 |
| %ray_origin0 = insertelement <4 x float> undef, float 0.0, i32 0 |
| %ray_origin1 = insertelement <4 x float> %ray_origin0, float 1.0, i32 1 |
| %ray_origin = insertelement <4 x float> %ray_origin1, float 2.0, i32 2 |
| %ray_dir0 = insertelement <4 x half> undef, half 3.0, i32 0 |
| %ray_dir1 = insertelement <4 x half> %ray_dir0, half 4.0, i32 1 |
| %ray_dir = insertelement <4 x half> %ray_dir1, half 5.0, i32 2 |
| %ray_inv_dir0 = insertelement <4 x half> undef, half 6.0, i32 0 |
| %ray_inv_dir1 = insertelement <4 x half> %ray_inv_dir0, half 7.0, i32 1 |
| %ray_inv_dir = insertelement <4 x half> %ray_inv_dir1, half 8.0, i32 2 |
| %v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64 1111111111110, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr) |
| store <4 x i32> %v, <4 x i32>* undef |
| ret void |
| } |