blob: 9abe7f9e5e6bd9f8606d168b21dd9b089cb4dcd4 [file] [log] [blame]
"""
Test that LLDB can launch a linux executable through the dynamic loader and still hit a breakpoint.
"""
import lldb
import os
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
class TestLinux64LaunchingViaDynamicLoader(TestBase):
mydir = TestBase.compute_mydir(__file__)
@skipIf(oslist=no_match(['linux']))
@no_debug_info_test
@skipIf(oslist=["linux"], archs=["arm"])
def test(self):
self.build()
# Extracts path of the interpreter.
spec = lldb.SBModuleSpec()
spec.SetFileSpec(lldb.SBFileSpec(self.getBuildArtifact("a.out")))
interp_section = lldb.SBModule(spec).FindSection(".interp")
if not interp_section:
return
section_data = interp_section.GetSectionData()
error = lldb.SBError()
exe = section_data.GetString(error,0)
if error.Fail():
return
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
# Set breakpoints both on shared library function as well as on
# main. Both of them will be pending breakpoints.
breakpoint_main = target.BreakpointCreateBySourceRegex("// Break here", lldb.SBFileSpec("main.cpp"))
breakpoint_shared_library = target.BreakpointCreateBySourceRegex("get_signal_crash", lldb.SBFileSpec("signal_file.cpp"))
launch_info = lldb.SBLaunchInfo([ "--library-path", self.get_process_working_directory(), self.getBuildArtifact("a.out")])
launch_info.SetWorkingDirectory(self.get_process_working_directory())
error = lldb.SBError()
process = target.Launch(launch_info, error)
self.assertTrue(error.Success())
# Stopped on main here.
self.assertEqual(process.GetState(), lldb.eStateStopped)
thread = process.GetSelectedThread()
self.assertIn("main", thread.GetFrameAtIndex(0).GetDisplayFunctionName())
process.Continue()
# Stopped on get_signal_crash function here.
self.assertEqual(process.GetState(), lldb.eStateStopped)
self.assertIn("get_signal_crash", thread.GetFrameAtIndex(0).GetDisplayFunctionName())
process.Continue()
# Stopped because of generated signal.
self.assertEqual(process.GetState(), lldb.eStateStopped)
self.assertIn("raise", thread.GetFrameAtIndex(0).GetDisplayFunctionName())
self.assertIn("get_signal_crash", thread.GetFrameAtIndex(1).GetDisplayFunctionName())