|  | // RUN: %clang_cc1 -triple i386-unknown-unknown -x c++ -emit-llvm -o - %s | FileCheck %s | 
|  |  | 
|  | union _u { char a[]; } u = {}; | 
|  | union _u0 { char a[]; } u0 = {0}; | 
|  |  | 
|  | // CHECK: %union._u = type { [0 x i8] } | 
|  |  | 
|  | // CHECK: @u = global %union._u zeroinitializer, align 1 | 
|  | // CHECK: @u0 = global { [1 x i8] } zeroinitializer, align 1 | 
|  |  | 
|  | union { char a[]; } z = {}; | 
|  | // CHECK: @z = internal global %union.{{.*}} zeroinitializer, align 1 | 
|  | union { char a[]; } z0 = {0}; | 
|  | // CHECK: @z0 = internal global { [1 x i8] } zeroinitializer, align 1 | 
|  |  | 
|  | /* C++ requires global anonymous unions have static storage, so we have to | 
|  | reference them to keep them in the IR output. */ | 
|  | char keep(int pick) | 
|  | { | 
|  | if (pick) | 
|  | return z.a[0]; | 
|  | else | 
|  | return z0.a[0]; | 
|  | } |