| //===- GPUToSPIRV.h - GPU to SPIR-V Patterns --------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Provides patterns to convert GPU dialect to SPIR-V dialect. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H |
| #define MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H |
| |
| #include "mlir/Transforms/DialectConversion.h" |
| |
| namespace mlir { |
| class SPIRVTypeConverter; |
| |
| /// Appends to a pattern list additional patterns for translating GPU Ops to |
| /// SPIR-V ops. For a gpu.func to be converted, it should have a |
| /// spv.entry_point_abi attribute. |
| void populateGPUToSPIRVPatterns(SPIRVTypeConverter &typeConverter, |
| RewritePatternSet &patterns); |
| } // namespace mlir |
| |
| #endif // MLIR_CONVERSION_GPUTOSPIRV_GPUTOSPIRV_H |