blob: 01db9b806a4335fed00aa0aec86311c60ef7448b [file] [log] [blame]
//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// XFAIL: LIBCXX-AIX-FIXME
// <memory>
// Test unique_ptr<T> with trivial_abi as return-type.
// ADDITIONAL_COMPILE_FLAGS: -D_LIBCPP_ABI_ENABLE_UNIQUE_PTR_TRIVIAL_ABI
// XFAIL: gcc
#include <memory>
#include <cassert>
__attribute__((noinline)) void call_something() { asm volatile(""); }
struct Node {
explicit Node() {}
~Node() {}
};
__attribute__((noinline)) std::unique_ptr<Node> make_val(void** local_addr) {
call_something();
auto ret = std::unique_ptr<Node>(new Node);
// Capture the local address of ret.
*local_addr = &ret;
return ret;
}
int main(int, char**) {
void* local_addr = nullptr;
auto ret = make_val(&local_addr);
assert(local_addr != nullptr);
// Without trivial_abi, &ret == local_addr because the return value
// is allocated here in main's stackframe.
//
// With trivial_abi, local_addr is the address of a local variable in
// make_val, and hence different from &ret.
#if !defined(__i386__) && !defined(_WIN32)
// On X86, structs are never returned in registers.
// Thus, unique_ptr will be passed indirectly even if it is trivial.
// On Windows, structs with a destructor are always returned indirectly.
assert((void*)&ret != local_addr);
#endif
return 0;
}