blob: 31c7e31a19c6e7c86a588cecf939ec03d431f3fc [file]
//===-- Implementation header for weak AVL tree -----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIBC_SRC___SUPPORT_WEAK_AVL_H
#define LLVM_LIBC_SRC___SUPPORT_WEAK_AVL_H
#include "hdr/stdint_proxy.h"
#include "src/__support/CPP/bit.h"
#include "src/__support/CPP/new.h"
#include "src/__support/CPP/optional.h"
#include "src/__support/CPP/utility/move.h"
#include "src/__support/alloc-checker.h"
#include "src/__support/libc_assert.h"
#include "src/__support/macros/attributes.h"
#include "src/__support/macros/config.h"
namespace LIBC_NAMESPACE_DECL {
// A general self-balancing binary search tree where the node pointer can
// be used as stable handles to the stored values.
//
// The self-balancing strategy is the Weak AVL (WAVL) tree, based on the
// following foundational references:
// 1. https://maskray.me/blog/2025-12-14-weak-avl-tree
// 2. https://reviews.freebsd.org/D25480
// 3. https://ics.uci.edu/~goodrich/teach/cs165/notes/WeakAVLTrees.pdf
// 4. https://dl.acm.org/doi/10.1145/2689412 (Rank-Balanced Trees)
//
// WAVL trees belong to the rank-balanced binary search tree framework
// (reference 4), alongside AVL and Red-Black trees.
//
// Key Properties of WAVL Trees:
// 1. Relationship to Red-Black Trees: A WAVL tree can always be colored as a
// Red-Black tree.
// 2. Relationship to AVL Trees: An AVL tree meets all the requirements of a
// WAVL tree. Insertion-only WAVL trees maintain the same structure as AVL
// trees.
//
// Rank-Based Balancing:
// In rank-balanced trees, each node is assigned a rank (conceptually similar
// to height). The rank difference between a parent and its child is
// strictly enforced to be either **1** or **2**.
//
// - **AVL Trees:** Rank is equivalent to height. The strict condition is that
// there are no 2-2 nodes (a parent with rank difference 2 to both children).
// - **WAVL Trees:** The no 2-2 node rule is relaxed for internal nodes during
// the deletion fixup process, making WAVL trees less strictly balanced than
// AVL trees but easier to maintain than Red-Black trees.
//
// Balancing Mechanics (Promotion/Demotion):
// - **Null nodes** are considered to have rank -1.
// - **External/leaf nodes** have rank 0.
// - **Insertion:** Inserting a node may create a situation where a parent and
// child have the same rank (difference 0). This is fixed by **promoting**
// the rank of the parent and propagating the fix upwards using at most two
// rotations (trinode fixup).
// - **Deletion:** Deleting a node may result in a parent being 3 ranks higher
// than a child (difference 3). This is fixed by **demoting** the parent's
// rank and propagating the fix upwards.
//
// Implementation Detail:
// The rank is **implicitly** maintained. We never store the full rank. Instead,
// a 2-bit tag is used on each node to record the rank difference to each child:
// - Bit cleared (0) -> Rank difference is **1**.
// - Bit set (1) -> Rank difference is **2**.
template <typename T> class WeakAVLNode {
// Data
T data;
// Parent pointer
WeakAVLNode *parent;
// Children pointers
WeakAVLNode *children[2];
// Flags
unsigned char left_rank_diff_2 : 1;
unsigned char right_rank_diff_2 : 1;
LIBC_INLINE bool is_leaf() {
return (children[0] == nullptr) && (children[1] == nullptr);
}
LIBC_INLINE void toggle_rank_diff_2(bool is_right) {
if (is_right)
right_rank_diff_2 ^= 1;
else
left_rank_diff_2 ^= 1;
}
LIBC_INLINE bool both_flags_set() const {
return left_rank_diff_2 && right_rank_diff_2;
}
LIBC_INLINE bool any_flag_set() const {
return left_rank_diff_2 || right_rank_diff_2;
}
LIBC_INLINE void clear_flags() {
left_rank_diff_2 = 0;
right_rank_diff_2 = 0;
}
LIBC_INLINE void set_both_flags() {
left_rank_diff_2 = 1;
right_rank_diff_2 = 1;
}
LIBC_INLINE WeakAVLNode(T data)
: data(cpp::move(data)), parent(nullptr), children{nullptr, nullptr},
left_rank_diff_2(0), right_rank_diff_2(0) {}
LIBC_INLINE static WeakAVLNode *create(T value) {
AllocChecker ac;
WeakAVLNode *res = new (ac) WeakAVLNode(value);
if (ac)
return res;
return nullptr;
}
// Unlink a node from tree. The corresponding flag is not updated. The node is
// not deleted and its pointers are not cleared.
// FixupSite is the lowest surviving node from which rank/flag invariants may
// be violated.
// Our tree requires value to stay in their node to maintain stable addresses.
// This complicates the unlink operation as the successor transplanting needs
// to update all the pointers and flags.
struct FixupSite {
WeakAVLNode *parent;
bool is_right;
};
LIBC_INLINE static FixupSite unlink(WeakAVLNode *&root, WeakAVLNode *node) {
bool has_left = node->children[0] != nullptr;
bool has_right = node->children[1] != nullptr;
// Case 0: no children
if (!has_left && !has_right) {
if (!node->parent) {
root = nullptr;
return {nullptr, false};
}
FixupSite site = {node->parent, node->parent->children[1] == node};
site.parent->children[site.is_right] = nullptr;
return site;
}
// Case 1: one child
if (has_left != has_right) {
WeakAVLNode *child = node->children[has_right];
if (!node->parent) {
root = child;
child->parent = nullptr;
return {nullptr, false};
}
FixupSite site = {node->parent, node->parent->children[1] == node};
site.parent->children[site.is_right] = child;
child->parent = site.parent;
return site;
}
// Case 2: two children: replace by successor (leftmost in right subtree)
WeakAVLNode *succ = node->children[1];
while (succ->children[0])
succ = succ->children[0];
WeakAVLNode *succ_parent = succ->parent;
// succ and node may be adjacent to each other, so we
// still need to check the exact direction of the successor.
bool succ_was_right = succ_parent->children[1] == succ;
WeakAVLNode *succ_rchild = succ->children[1];
// 1) Splice successor out of its old position (flags intentionally
// unchanged)
FixupSite site = {succ_parent, succ_was_right};
succ_parent->children[succ_was_right] = succ_rchild;
if (succ_rchild)
succ_rchild->parent = succ_parent;
// 2) Transplant successor into node's position
succ->parent = node->parent;
succ->left_rank_diff_2 = node->left_rank_diff_2;
succ->right_rank_diff_2 = node->right_rank_diff_2;
succ->children[0] = node->children[0];
succ->children[1] = node->children[1];
if (succ->children[0])
succ->children[0]->parent = succ;
if (succ->children[1])
succ->children[1]->parent = succ;
if (succ->parent) {
bool node_was_right = succ->parent->children[1] == node;
succ->parent->children[node_was_right] = succ;
} else {
root = succ;
}
// 3) If the physical removal was under `node`, fixup parent must be the
// successor (since `node` is deleted and successor now occupies that
// spot).
if (site.parent == node)
site.parent = succ;
return site;
}
public:
using OptionalNodePtr = cpp::optional<WeakAVLNode *>;
LIBC_INLINE const WeakAVLNode *get_left() const { return children[0]; }
LIBC_INLINE const WeakAVLNode *get_right() const { return children[1]; }
LIBC_INLINE const T &get_data() const { return data; }
LIBC_INLINE bool has_rank_diff_2(bool is_right) const {
return is_right ? right_rank_diff_2 : left_rank_diff_2;
}
// Destroy the subtree rooted at node
LIBC_INLINE static void destroy(WeakAVLNode *node) {
if (!node)
return;
destroy(node->children[0]);
destroy(node->children[1]);
delete node;
}
// Rotate the subtree rooted at node in the given direction.
//
// Illustration for is_right = true (Left Rotation):
//
// (Node) (Pivot)
// / \ / \
// A (Pivot) => (Node) C
// / \ / \
// B C A B
//
LIBC_INLINE static WeakAVLNode *rotate(WeakAVLNode *&root, WeakAVLNode *node,
bool is_right) {
WeakAVLNode *pivot = node->children[is_right];
// Handover pivot's child
WeakAVLNode *grandchild = pivot->children[!is_right];
node->children[is_right] = grandchild;
if (grandchild)
grandchild->parent = node;
pivot->parent = node->parent;
// Pivot becomes the new root of the subtree
if (!node->parent) {
root = pivot;
} else {
bool node_is_right = node->parent->children[1] == node;
node->parent->children[node_is_right] = pivot;
}
pivot->children[!is_right] = node;
node->parent = pivot;
return pivot;
}
// Find data in the subtree rooted at root. If not found, returns
// OptionalNode. `Compare` returns integer values for ternary comparison.
// Unlike other interfaces, `find` does not modify the tree; hence we pass
// the `root` by value.
// It is assumed that the order returned by the comparator is consistent
// on each call.
template <typename Compare>
LIBC_INLINE static OptionalNodePtr find(WeakAVLNode *root, T data,
Compare comp) {
WeakAVLNode *cursor = root;
while (cursor != nullptr) {
int comp_result = comp(cursor->data, data);
if (comp_result == 0)
return cursor; // Node found
bool is_right = comp_result < 0;
cursor = cursor->children[is_right];
}
return cpp::nullopt;
}
// Insert data into the subtree rooted at root.
// Returns the node if insertion is successful or the node exists in
// the tree.
// Returns cpp::nullopt if memory allocation fails.
// `Compare` returns integer values for ternary comparison.
// It is assumed that the order returned by the comparator is consistent
// on each call.
template <typename Compare>
LIBC_INLINE static OptionalNodePtr find_or_insert(WeakAVLNode *&root, T data,
Compare comp) {
WeakAVLNode *parent = nullptr, *cursor = root;
bool is_right = false;
while (cursor != nullptr) {
parent = cursor;
int comp_result = comp(parent->data, data);
if (comp_result == 0)
return parent; // Node already exists
is_right = comp_result < 0;
cursor = cursor->children[is_right];
}
WeakAVLNode *allocated = create(cpp::move(data));
if (!allocated)
return cpp::nullopt;
WeakAVLNode *node = allocated;
node->parent = parent;
// Case 0: inserting into an empty tree
if (!parent) {
root = node; // Tree was empty
return node;
}
parent->children[is_right] = node;
// Rebalance process
// Case 1: both node and its sibling have rank-difference 1. So after the
// insertion, the node is at the same level as the parent. Promoting parent
// will fix the conflict of the trinodes but we may need to continue on
// parent.
//
// (GP) (GP)
// | Promote | x - 1
// | x -----> (P)
// 0 | / 1 / \
// (N) --- (P) ---- (N) \ 2
// \ 1 \
// (S) (S)
while (parent && !parent->any_flag_set()) {
parent->toggle_rank_diff_2(!is_right);
node = parent;
parent = node->parent;
if (parent)
is_right = (parent->children[1] == node);
}
// We finish if node has reaches the root -- otherwise, we end up with
// two more cases.
if (!parent)
return allocated;
// Case 2: parent does not need to be promoted as node is lower
// than the parent by 2 ranks.
// (P) (P)
// / \ / \
// 2 1 => 1 1
// / \ / \
// (N) (*) (N) (*)
if (parent->has_rank_diff_2(is_right)) {
parent->toggle_rank_diff_2(is_right);
return allocated;
}
// At this point, we know there is a violation but one-step fix is possible.
LIBC_ASSERT(!node->both_flags_set() &&
"there should be no 2-2 node along the insertion fixup path");
LIBC_ASSERT((node == allocated || node->any_flag_set()) &&
"Internal node must have a child with rank-difference 2, "
"otherwise it should have already been handled.");
// Case 3: node's sibling has rank-difference 2. And node has a 1-node
// along the same direction. We can do a single rotation to fix the
// trinode.
// (GP) (GP)
// 0 | X Rotate |
// (N) ----- (P) => (N)
// 1 / \ 2 \ 2 1 / \ 1
// (C1) \ \ (C1) (P)
// (C2) (S) 1 / \ 1
// (C2) (S)
if (node->has_rank_diff_2(!is_right)) {
WeakAVLNode *new_subroot = rotate(root, parent, is_right);
new_subroot->clear_flags();
parent->clear_flags();
return allocated;
}
// Case 4: node's sibling has rank-difference 2. And node has a 1-node
// along the opposite direction. We need a double rotation to fix the
// trinode.
// (GP) (GP)
// 0 | X Zig-Zag | X
// (N) ----- (P) => (C1)
// 2 / \ 1 \ 2 1 / \ 1
// / (C1) \ (N) (P)
// (C2) L / \ R (S) 1 / \ L R / \ 1
// (A) (B) (C2) (A)(B) (S)
// (mirrored)
// (GP) (GP)
// X | 0 Zig-Zag | X
// (P) ----- (N) => (C1)
// 2 / 1 / \ 2 1 / \ 1
// / (C1) \ (P) (N)
// (S) L / \ R (C2) 1 / \ L R / \ 1
// (A) (B) (S)(A) (B)(C2)
WeakAVLNode *subroot1 = rotate(root, node, !is_right); // First rotation
[[maybe_unused]] WeakAVLNode *subroot2 =
rotate(root, parent, is_right); // Second rotation
LIBC_ASSERT(subroot1 == subroot2 &&
"Subroots after double rotation should be the same");
bool subroot_left_diff_2 = subroot1->left_rank_diff_2;
bool subroot_right_diff_2 = subroot1->right_rank_diff_2;
node->clear_flags();
parent->clear_flags();
subroot1->clear_flags();
// Select destinations
WeakAVLNode *dst_left = is_right ? parent : node;
WeakAVLNode *dst_right = is_right ? node : parent;
// Masked toggles
if (subroot_left_diff_2)
dst_left->toggle_rank_diff_2(true);
if (subroot_right_diff_2)
dst_right->toggle_rank_diff_2(false);
return allocated;
}
// Erase the node from the tree rooted at root.
LIBC_INLINE static void erase(WeakAVLNode *&root, WeakAVLNode *node) {
// Unlink the node from the tree
auto [cursor, is_right] = unlink(root, node);
delete node;
WeakAVLNode *sibling = nullptr;
while (cursor) {
// Case 0. cursor previously had rank-difference 1 on the side of the
// deleted node. We can simply update the rank-difference and stop.
// Notice that this step may create 2-2 nodes, thus deviate from "strong"
// AVL tree.
//
// (C) (C)
// X / \ 1 => X / \
// (*) (D) (*) \ 2
// (D)
if (!cursor->has_rank_diff_2(is_right)) {
cursor->toggle_rank_diff_2(is_right);
// If we created a 2-2 leaf, we must demote it and continue.
// Otherwise, we are done as the internal node becomes a 2-2 node and
// there is no further violation upwards.
if (!cursor->both_flags_set() || !cursor->is_leaf())
return;
// Clear flags for demotion.
cursor->clear_flags();
}
// Case 1. cursor previously had rank-difference 2 on the side of the
// deleted node. Now it has rank-difference 3, which violates the
// weak-AVL property. We found that we have a sibling with rank-difference
// 2, so we can demote cursor and continue upwards.
//
// (P) (P)
// | X | (X + 1)
// (C) |
// / \ => (C)
// 2 / \ 1 / \
// (*) \ 3 (*) \ 2
// (D) (D)
else if (cursor->has_rank_diff_2(!is_right))
cursor->toggle_rank_diff_2(!is_right);
// Case 2. continue from Case 1; but the sibling has rank-difference 1.
// However, we found that the sibling is a 2-2 node. We demote both
// sibling and cursor, and continue upwards. We break for other cases if
// sibling cannot be demoted.
//
// (P) (P)
// | X | (X + 1)
// (C) |
// 1 / \ => (C)
// (S) \ 1 / \
// / \ \ 3 (S) \ 2
// 2 / \ 2 (D) 1 / \ 1 (D)
// (*) (*) (*) (*)
else {
sibling = cursor->children[!is_right];
LIBC_ASSERT(sibling && "rank-difference 1 sibling cannot be empty");
if (sibling->both_flags_set())
sibling->clear_flags();
else
break;
}
// Update cursor to move upwards
if (cursor->parent)
is_right = (cursor->parent->children[1] == cursor);
cursor = cursor->parent;
}
// Either cursor is nullptr (we reached the root), or sibling has
// rank-difference 1.
if (!cursor)
return;
LIBC_ASSERT(sibling && "rank-difference 1 sibling must exist");
bool sibling_is_right = !is_right; // Rename for clarity
// Case 3. continue from Case 2; but the sibling cannot be demoted.
// Sibling has a node T along the same direction with rank-difference 1.
//
// (P) (P)
// | X | X
// (C) (S)
// 1 / \ Rotate 2 / \ 1
// (S) \ => / (C)
// 1 / \ Y \ 3 (T) Y / \ 2
// (T) \ (D) (*) \
// (*) (D)
if (!sibling->has_rank_diff_2(sibling_is_right)) {
WeakAVLNode *new_subroot = rotate(root, cursor, sibling_is_right);
LIBC_ASSERT(new_subroot == sibling &&
"sibling should become the subtree root");
// Update flags
bool sibling_alter_child_has_rank_diff_2 =
new_subroot->has_rank_diff_2(!sibling_is_right);
new_subroot->clear_flags();
new_subroot->toggle_rank_diff_2(sibling_is_right);
// Cursor only needs to be updated if it becomes a 2-2 node
if (sibling_alter_child_has_rank_diff_2) {
// Demote a 2-2 cursor if it is a leaf
bool cursor_is_leaf = cursor->is_leaf();
if (cursor_is_leaf)
cursor->clear_flags();
// If cursor is now a leaf, then its parent (which should be the pivot)
// becomes a 2-2 node after cursor's demotion. Otherwise, cursor itself
// should become a 2-2 node.
WeakAVLNode *candidate = cursor_is_leaf ? new_subroot : cursor;
candidate->toggle_rank_diff_2(sibling_is_right ^ cursor_is_leaf);
LIBC_ASSERT(candidate->both_flags_set() &&
"target node should become a 2-2 node.");
}
}
// Case 4. continue from Case 3; but rank-difference 1 child T of sibling
// is on the opposite direction.
//
// (P) (P)
// | X | X
// (C) Zig-Zag (T)
// 1 / \ => / \
// (S) \ 2 / \ 2
// / \ 1 \ 3 (S) (C)
// 2 / (T) (D) 1 / Y \ / Z \ 1
// (*) Y / \ Z (*) (A)(B) (D)
// (A) (B)
else {
WeakAVLNode *target_child = rotate(root, sibling, !sibling_is_right);
bool subtree_left_diff_2 = target_child->left_rank_diff_2;
bool subtree_right_diff_2 = target_child->right_rank_diff_2;
[[maybe_unused]] WeakAVLNode *new_subroot =
rotate(root, cursor, sibling_is_right);
LIBC_ASSERT(new_subroot == target_child &&
"target_child should become the subtree root");
// Set flags
target_child->set_both_flags();
cursor->clear_flags();
sibling->clear_flags();
// Select destinations
WeakAVLNode *dst_left = sibling_is_right ? cursor : sibling;
WeakAVLNode *dst_right = sibling_is_right ? sibling : cursor;
// Masked toggles
if (subtree_left_diff_2)
dst_left->toggle_rank_diff_2(true);
if (subtree_right_diff_2)
dst_right->toggle_rank_diff_2(false);
}
}
enum struct WalkType {
PreOrder,
InOrder,
PostOrder,
Leaf,
};
template <typename Func>
LIBC_INLINE static void walk(WeakAVLNode *node, Func func) {
if (!node)
return;
if (node->is_leaf()) {
func(node, WalkType::Leaf);
return;
}
func(node, WalkType::PreOrder);
if (node->children[0])
walk(node->children[0], func);
func(node, WalkType::InOrder);
if (node->children[1])
walk(node->children[1], func);
func(node, WalkType::PostOrder);
}
};
} // namespace LIBC_NAMESPACE_DECL
#endif // LLVM_LIBC_SRC___SUPPORT_WEAK_AVL_H