| ; RUN: not opt -S -dxil-forward-handle-accesses -mtriple=dxil--shadermodel6.3-library %s 2>&1 | FileCheck %s | |
| ; CHECK: error: Load of "buf" is not a global resource handle | |
| %"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", <4 x float>, 1, 0) } | |
| @Buf = internal global %"class.hlsl::RWStructuredBuffer" poison, align 4 | |
| define float @f() { | |
| entry: | |
| %buf = alloca target("dx.RawBuffer", <4 x float>, 1, 0), align 4 | |
| %h = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) | |
| store target("dx.RawBuffer", <4 x float>, 1, 0) %h, ptr %buf, align 4 | |
| %b = load target("dx.RawBuffer", <4 x float>, 1, 0), ptr %buf, align 4 | |
| %l = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer(target("dx.RawBuffer", <4 x float>, 1, 0) %b, i32 0, i32 0) | |
| %x = extractvalue { <4 x float>, i1 } %l, 0 | |
| %v = extractelement <4 x float> %x, i32 0 | |
| ret float %v | |
| } |