| ; RUN: llc -verify-machineinstrs < %s -mtriple=thumbv7k-apple-watchos | FileCheck %s | |
| declare tailcc void @callee_stack0() | |
| declare tailcc void @callee_stack4([4 x i32], i32) | |
| declare tailcc void @callee_stack20([4 x i32], [5 x i32]) | |
| declare extern_weak tailcc void @callee_weak() | |
| define tailcc void @caller_to0_from0() nounwind { | |
| ; CHECK-LABEL: _caller_to0_from0: | |
| tail call tailcc void @callee_stack0() | |
| ret void | |
| ; CHECK-NOT: add | |
| ; CHECK-NOT: sub | |
| ; CHECK: b.w _callee_stack0 | |
| } | |
| define tailcc void @caller_to0_from4([4 x i32], i32) { | |
| ; CHECK-LABEL: _caller_to0_from4: | |
| tail call tailcc void @callee_stack0() | |
| ret void | |
| ; CHECK: add sp, #16 | |
| ; CHECK-NEXT: b.w _callee_stack0 | |
| } | |
| define tailcc void @caller_to4_from0() { | |
| ; Key point is that the "42" should go #16 below incoming stack | |
| ; pointer (we didn't have arg space to reuse). | |
| tail call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| ; CHECK-LABEL: _caller_to4_from0: | |
| ; CHECK: sub sp, #16 | |
| ; CHECK: movs [[TMP:r[0-9]+]], #42 | |
| ; CHECK: str [[TMP]], [sp] | |
| ; CHECK-NOT: add sp | |
| ; CHECK: b.w _callee_stack4 | |
| } | |
| define tailcc void @caller_to4_from4([4 x i32], i32 %a) { | |
| ; CHECK-LABEL: _caller_to4_from4: | |
| ; CHECK-NOT: sub sp | |
| ; Key point is that the "%a" should go where at SP on entry. | |
| tail call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| ; CHECK: str {{r[0-9]+}}, [sp] | |
| ; CHECK-NOT: add sp | |
| ; CHECK-NEXT: b.w _callee_stack4 | |
| } | |
| define tailcc void @caller_to20_from4([4 x i32], i32 %a) { | |
| ; CHECK-LABEL: _caller_to20_from4: | |
| ; CHECK: sub sp, #16 | |
| ; Important point is that the call reuses the "dead" argument space | |
| ; above %a on the stack. If it tries to go below incoming-SP then the | |
| ; _callee will not deallocate the space, even in tailcc. | |
| tail call tailcc void @callee_stack20([4 x i32] undef, [5 x i32] [i32 1, i32 2, i32 3, i32 4, i32 5]) | |
| ; CHECK: str {{.*}}, [sp] | |
| ; CHECK: str {{.*}}, [sp, #4] | |
| ; CHECK: str {{.*}}, [sp, #8] | |
| ; CHECK: str {{.*}}, [sp, #12] | |
| ; CHECK: str {{.*}}, [sp, #16] | |
| ; CHECK-NOT: add sp | |
| ; CHECK-NOT: sub sp | |
| ; CHECK: b.w _callee_stack20 | |
| ret void | |
| } | |
| define tailcc void @caller_to4_from24([4 x i32], i64 %a, i64 %b, i64 %c) { | |
| ; CHECK-LABEL: _caller_to4_from24: | |
| ; Key point is that the "%a" should go where at #16 above SP on entry. | |
| tail call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| ; CHECK: str {{.*}}, [sp, #16] | |
| ; CHECK: add sp, #16 | |
| ; CHECK-NEXT: b.w _callee_stack4 | |
| } | |
| define tailcc void @caller_to20_from20([4 x i32], [5 x i32] %a) { | |
| ; CHECK-LABEL: _caller_to20_from20: | |
| ; CHECK-NOT: add sp, | |
| ; CHECK-NOT: sub sp, | |
| ; Here we want to make sure that both loads happen before the stores: | |
| ; otherwise either %a or %b.w will be wrongly clobbered. | |
| tail call tailcc void @callee_stack20([4 x i32] undef, [5 x i32] %a) | |
| ret void | |
| ; If these ever get interleaved make sure aliasing slots don't clobber each | |
| ; other. | |
| ; CHECK: ldrd {{.*}}, {{.*}}, [sp, #12] | |
| ; CHECK: ldm.w sp, | |
| ; CHECK: stm.w | |
| ; CHECK: strd | |
| ; CHECK-NEXT: b.w _callee_stack20 | |
| } | |
| define tailcc void @disable_tail_calls() nounwind "disable-tail-calls"="true" { | |
| ; CHECK-LABEL: disable_tail_calls: | |
| tail call tailcc void @callee_stack0() | |
| ret void | |
| ; CHECK: bl _callee_stack0 | |
| ; CHECK: ret | |
| } | |
| define tailcc void @normal_ret_with_stack([4 x i32], i32 %a) { | |
| ; CHECK: _normal_ret_with_stack: | |
| ; CHECK: add sp, #16 | |
| ; CHECK: bx lr | |
| ret void | |
| } | |
| declare { [2 x float] } @get_vec2() | |
| define void @fromC_totail() { | |
| ; COMMON-LABEL: fromC_totail: | |
| ; COMMON: puch {r4, lr} | |
| ; COMMON: sub sp, #8 | |
| ; COMMON-NOT: sub sp, | |
| ; COMMON: movs [[TMP:r[0-9]+]], #42 | |
| ; COMMON: str [[TMP]], [sp] | |
| ; COMMON: bl _callee_stack4 | |
| ; We must reset the stack to where it was before the call by undoing its extra stack pop. | |
| ; COMMON: sub sp, #16 | |
| ; COMMON: str [[TMP]], [sp] | |
| ; COMMON: bl callee_stack4 | |
| ; COMMON: sub sp, #16 | |
| call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| } | |
| define void @fromC_totail_noreservedframe(i32 %len) { | |
| ; COMMON-LABEL: fromC_totail_noreservedframe: | |
| ; COMMON: sub.w sp, sp, r{{.*}} | |
| ; COMMON: movs [[TMP:r[0-9]+]], #42 | |
| ; Note stack is subtracted here to allocate space for arg | |
| ; COMMON: sub.w sp, #16 | |
| ; COMMON: str [[TMP]], [sp] | |
| ; COMMON: bl _callee_stack4 | |
| ; And here. | |
| ; COMMON: sub sp, #16 | |
| ; COMMON: str [[TMP]], [sp] | |
| ; COMMON: bl _callee_stack4 | |
| ; But not restored here because callee_stack8 did that for us. | |
| ; COMMON-NOT: sub sp, | |
| ; Variable sized allocation prevents reserving frame at start of function so each call must allocate any stack space it needs. | |
| %var = alloca i32, i32 %len | |
| call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| call tailcc void @callee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| } | |
| declare void @Ccallee_stack4([4 x i32], i32) | |
| define tailcc void @fromtail_toC() { | |
| ; COMMON-LABEL: fromtail_toC: | |
| ; COMMON: push {r4, lr} | |
| ; COMMON: sub sp, #8 | |
| ; COMMON-NOT: sub sp, | |
| ; COMMON: movs [[TMP:r[0-9]+]], #42 | |
| ; COMMON: str [[TMP]], [sp] | |
| ; COMMON: bl _Ccallee_stack4 | |
| ; C callees will return with the stack exactly where we left it, so we mustn't try to fix anything. | |
| ; COMMON-NOT: add sp, | |
| ; COMMON-NOT: sub sp, | |
| ; COMMON: str [[TMP]], [sp]{{$}} | |
| ; COMMON: bl _Ccallee_stack4 | |
| ; COMMON-NOT: sub sp, | |
| call void @Ccallee_stack4([4 x i32] undef, i32 42) | |
| call void @Ccallee_stack4([4 x i32] undef, i32 42) | |
| ret void | |
| } | |
| ; Don't try to return by popping pc if there's stack to reclaim. | |
| define tailcc void @notail_stackclean([4 x i32], i32) { | |
| ; COMMON-LABEL: notail_stackclean: | |
| ; COMMON: pop {r7, lr} | |
| ; COMMON: add sp, #8 | |
| ; COMMON: bx lr | |
| call void @callee_stack0() | |
| ret void | |
| } |