blob: 0756e2142c24791b72f06d96bb9cf0ba050121ae [file]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=amdgpu8.02 -show-mc-encoding | FileCheck -enable-var-scope -check-prefixes=PREGFX10-UNPACKED %s
; RUN: llc < %s -mtriple=amdgpu8.10 | FileCheck -enable-var-scope -check-prefixes=PREGFX10-PACKED %s
; RUN: llc < %s -mtriple=amdgpu9.00 | FileCheck -enable-var-scope -check-prefixes=PREGFX10-PACKED %s
; RUN: llc < %s -mtriple=amdgpu10.10 | FileCheck -enable-var-scope -check-prefixes=GFX10-PACKED %s
; RUN: llc < %s -mtriple=amdgpu11.00 -mattr=+real-true16 -amdgpu-enable-delay-alu=0 | FileCheck -enable-var-scope -check-prefixes=GFX11-PACKED %s
; RUN: llc < %s -mtriple=amdgpu11.00 -mattr=-real-true16 -amdgpu-enable-delay-alu=0 | FileCheck -enable-var-scope -check-prefixes=GFX11-PACKED %s
define amdgpu_ps half @tbuffer_load_d16_x(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_x:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x00,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_d16_x:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_d16_x:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_d16_x:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call half @llvm.amdgcn.raw.ptr.tbuffer.load.f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
ret half %data
}
define amdgpu_ps half @tbuffer_load_d16_xy(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xy:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xy v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_mov_b32_e32 v0, v1 ; encoding: [0x01,0x03,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xy:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_d16_xy:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_d16_xy:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <2 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v2f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <2 x half> %data, i32 1
ret half %elt
}
define amdgpu_ps half @tbuffer_load_d16_xyz(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xyz:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xyz v[0:2], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x00,0xb5,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_mov_b32_e32 v0, v2 ; encoding: [0x02,0x03,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xyz:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xyz v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_mov_b32_e32 v0, v1
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_d16_xyz:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xyz v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_mov_b32_e32 v0, v1
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_d16_xyz:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xyz v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_mov_b32_e32 v0, v1
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <3 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v3f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <3 x half> %data, i32 2
ret half %elt
}
define amdgpu_ps half @tbuffer_load_d16_xyzw(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xyzw:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb5,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_mov_b32_e32 v0, v3 ; encoding: [0x03,0x03,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xyzw:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_d16_xyzw:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_d16_xyzw:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <4 x half> %data, i32 3
ret half %elt
}
; Integer (i16) element types must use the same D16 path as f16.
define amdgpu_ps i16 @tbuffer_load_i16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_i16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x00,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_readfirstlane_b32 s0, v0 ; encoding: [0x00,0x05,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_i16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_i16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_i16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call i16 @llvm.amdgcn.raw.ptr.tbuffer.load.i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
ret i16 %data
}
define amdgpu_ps i16 @tbuffer_load_v2i16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_v2i16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xy v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_readfirstlane_b32 s0, v1 ; encoding: [0x01,0x05,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_v2i16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; PREGFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_v2i16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_v2i16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <2 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v2i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <2 x i16> %data, i32 1
ret i16 %elt
}
define amdgpu_ps i16 @tbuffer_load_v3i16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_v3i16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xyz v[0:2], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x00,0xb5,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_readfirstlane_b32 s0, v2 ; encoding: [0x02,0x05,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_v3i16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xyz v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v1
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_v3i16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xyz v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v1
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_v3i16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xyz v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_readfirstlane_b32 s0, v1
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <3 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v3i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <3 x i16> %data, i32 2
ret i16 %elt
}
define amdgpu_ps i16 @tbuffer_load_v4i16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_v4i16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb5,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_readfirstlane_b32 s0, v3 ; encoding: [0x03,0x05,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_v4i16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; PREGFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_v4i16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX10-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_v4i16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX11-PACKED-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <4 x i16> %data, i32 3
ret i16 %elt
}
; Bfloat element types must use the same D16 path as f16.
define amdgpu_ps bfloat @tbuffer_load_bf16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_bf16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x00,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_bf16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_bf16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_bf16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_x v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call bfloat @llvm.amdgcn.raw.ptr.tbuffer.load.bf16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
ret bfloat %data
}
define amdgpu_ps bfloat @tbuffer_load_v2bf16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_v2bf16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xy v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb4,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_mov_b32_e32 v0, v1 ; encoding: [0x01,0x03,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_v2bf16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_v2bf16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_v2bf16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xy v0, off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <2 x bfloat> @llvm.amdgcn.raw.ptr.tbuffer.load.v2bf16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <2 x bfloat> %data, i32 1
ret bfloat %elt
}
define amdgpu_ps bfloat @tbuffer_load_v4bf16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-UNPACKED-LABEL: tbuffer_load_v4bf16:
; PREGFX10-UNPACKED: ; %bb.0: ; %main_body
; PREGFX10-UNPACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] ; encoding: [0x00,0x80,0xb5,0xe8,0x00,0x00,0x00,0x80]
; PREGFX10-UNPACKED-NEXT: s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
; PREGFX10-UNPACKED-NEXT: v_mov_b32_e32 v0, v3 ; encoding: [0x03,0x03,0x00,0x7e]
; PREGFX10-UNPACKED-NEXT: ; return to shader part epilog
;
; PREGFX10-PACKED-LABEL: tbuffer_load_v4bf16:
; PREGFX10-PACKED: ; %bb.0: ; %main_body
; PREGFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM]
; PREGFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; PREGFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX10-PACKED-LABEL: tbuffer_load_v4bf16:
; GFX10-PACKED: ; %bb.0: ; %main_body
; GFX10-PACKED-NEXT: tbuffer_load_format_d16_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX10-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX10-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX10-PACKED-NEXT: ; return to shader part epilog
;
; GFX11-PACKED-LABEL: tbuffer_load_v4bf16:
; GFX11-PACKED: ; %bb.0: ; %main_body
; GFX11-PACKED-NEXT: tbuffer_load_d16_format_xyzw v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT]
; GFX11-PACKED-NEXT: s_waitcnt vmcnt(0)
; GFX11-PACKED-NEXT: v_lshrrev_b32_e32 v0, 16, v1
; GFX11-PACKED-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x bfloat> @llvm.amdgcn.raw.ptr.tbuffer.load.v4bf16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 22, i32 0)
%elt = extractelement <4 x bfloat> %data, i32 3
ret bfloat %elt
}
declare half @llvm.amdgcn.raw.ptr.tbuffer.load.f16(ptr addrspace(8), i32, i32, i32, i32)
declare <2 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v2f16(ptr addrspace(8), i32, i32, i32, i32)
declare <3 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v3f16(ptr addrspace(8), i32, i32, i32, i32)
declare <4 x half> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f16(ptr addrspace(8), i32, i32, i32, i32)
declare i16 @llvm.amdgcn.raw.ptr.tbuffer.load.i16(ptr addrspace(8), i32, i32, i32, i32)
declare <2 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v2i16(ptr addrspace(8), i32, i32, i32, i32)
declare <3 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v3i16(ptr addrspace(8), i32, i32, i32, i32)
declare <4 x i16> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i16(ptr addrspace(8), i32, i32, i32, i32)
declare bfloat @llvm.amdgcn.raw.ptr.tbuffer.load.bf16(ptr addrspace(8), i32, i32, i32, i32)
declare <2 x bfloat> @llvm.amdgcn.raw.ptr.tbuffer.load.v2bf16(ptr addrspace(8), i32, i32, i32, i32)
declare <4 x bfloat> @llvm.amdgcn.raw.ptr.tbuffer.load.v4bf16(ptr addrspace(8), i32, i32, i32, i32)