| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | |
| ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s | |
| ; INSERT VECTOR ELT | |
| define <vscale x 8 x i8> @promote_insert_8i8(<vscale x 8 x i8> %a, i8 %elt, i64 %idx) { | |
| ; CHECK-LABEL: promote_insert_8i8: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: index z1.h, #0, #1 | |
| ; CHECK-NEXT: mov z2.h, w1 | |
| ; CHECK-NEXT: ptrue p0.h | |
| ; CHECK-NEXT: cmpeq p1.h, p0/z, z1.h, z2.h | |
| ; CHECK-NEXT: mov z0.h, p1/m, w0 | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 8 x i8> %a, i8 %elt, i64 %idx | |
| ret <vscale x 8 x i8> %ins | |
| } | |
| define <vscale x 32 x i8> @split_insert_32i8_idx(<vscale x 32 x i8> %a, i8 %elt, i64 %idx) { | |
| ; CHECK-LABEL: split_insert_32i8_idx: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill | |
| ; CHECK-NEXT: addvl sp, sp, #-2 | |
| ; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG | |
| ; CHECK-NEXT: .cfi_offset w29, -16 | |
| ; CHECK-NEXT: rdvl x8, #2 | |
| ; CHECK-NEXT: mov x9, sp | |
| ; CHECK-NEXT: str z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: sub x8, x8, #1 | |
| ; CHECK-NEXT: str z0, [sp] | |
| ; CHECK-NEXT: cmp x1, x8 | |
| ; CHECK-NEXT: csel x8, x1, x8, lo | |
| ; CHECK-NEXT: strb w0, [x9, x8] | |
| ; CHECK-NEXT: ldr z0, [sp] | |
| ; CHECK-NEXT: ldr z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: addvl sp, sp, #2 | |
| ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 %idx | |
| ret <vscale x 32 x i8> %ins | |
| } | |
| define <vscale x 8 x float> @split_insert_8f32_idx(<vscale x 8 x float> %a, float %elt, i64 %idx) { | |
| ; CHECK-LABEL: split_insert_8f32_idx: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill | |
| ; CHECK-NEXT: addvl sp, sp, #-2 | |
| ; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG | |
| ; CHECK-NEXT: .cfi_offset w29, -16 | |
| ; CHECK-NEXT: cnth x8 | |
| ; CHECK-NEXT: mov x9, sp | |
| ; CHECK-NEXT: str z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: sub x8, x8, #1 | |
| ; CHECK-NEXT: str z0, [sp] | |
| ; CHECK-NEXT: cmp x0, x8 | |
| ; CHECK-NEXT: csel x8, x0, x8, lo | |
| ; CHECK-NEXT: str s2, [x9, x8, lsl #2] | |
| ; CHECK-NEXT: ldr z0, [sp] | |
| ; CHECK-NEXT: ldr z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: addvl sp, sp, #2 | |
| ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 8 x float> %a, float %elt, i64 %idx | |
| ret <vscale x 8 x float> %ins | |
| } | |
| define <vscale x 8 x i64> @split_insert_8i64_idx(<vscale x 8 x i64> %a, i64 %elt, i64 %idx) { | |
| ; CHECK-LABEL: split_insert_8i64_idx: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill | |
| ; CHECK-NEXT: addvl sp, sp, #-4 | |
| ; CHECK-NEXT: .cfi_escape 0x0f, 0x09, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x11, 0x20, 0x1e, 0x22 // sp + 16 + 32 * VG | |
| ; CHECK-NEXT: .cfi_offset w29, -16 | |
| ; CHECK-NEXT: cnth x8 | |
| ; CHECK-NEXT: mov x9, sp | |
| ; CHECK-NEXT: str z3, [sp, #3, mul vl] | |
| ; CHECK-NEXT: sub x8, x8, #1 | |
| ; CHECK-NEXT: str z2, [sp, #2, mul vl] | |
| ; CHECK-NEXT: cmp x1, x8 | |
| ; CHECK-NEXT: str z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: csel x8, x1, x8, lo | |
| ; CHECK-NEXT: str z0, [sp] | |
| ; CHECK-NEXT: str x0, [x9, x8, lsl #3] | |
| ; CHECK-NEXT: ldr z0, [sp] | |
| ; CHECK-NEXT: ldr z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: ldr z2, [sp, #2, mul vl] | |
| ; CHECK-NEXT: ldr z3, [sp, #3, mul vl] | |
| ; CHECK-NEXT: addvl sp, sp, #4 | |
| ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 8 x i64> %a, i64 %elt, i64 %idx | |
| ret <vscale x 8 x i64> %ins | |
| } | |
| ; INSERT VECTOR ELT, CONSTANT IDX | |
| define <vscale x 4 x i16> @promote_insert_4i16(<vscale x 4 x i16> %a, i16 %elt) { | |
| ; CHECK-LABEL: promote_insert_4i16: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: mov w8, #5 // =0x5 | |
| ; CHECK-NEXT: index z1.s, #0, #1 | |
| ; CHECK-NEXT: ptrue p0.s | |
| ; CHECK-NEXT: mov z2.s, w8 | |
| ; CHECK-NEXT: cmpeq p1.s, p0/z, z1.s, z2.s | |
| ; CHECK-NEXT: mov z0.s, p1/m, w0 | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 4 x i16> %a, i16 %elt, i64 5 | |
| ret <vscale x 4 x i16> %ins | |
| } | |
| ; In this test, the index is small enough that we know it will be in the | |
| ; low half of the vector and there is no need to go through the stack as | |
| ; done in the remaining tests | |
| define <vscale x 32 x i8> @split_insert_32i8(<vscale x 32 x i8> %a, i8 %elt) { | |
| ; CHECK-LABEL: split_insert_32i8: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: mov w8, #3 // =0x3 | |
| ; CHECK-NEXT: index z2.b, #0, #1 | |
| ; CHECK-NEXT: ptrue p0.b | |
| ; CHECK-NEXT: mov z3.b, w8 | |
| ; CHECK-NEXT: cmpeq p1.b, p0/z, z2.b, z3.b | |
| ; CHECK-NEXT: mov z0.b, p1/m, w0 | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 32 x i8> %a, i8 %elt, i64 3 | |
| ret <vscale x 32 x i8> %ins | |
| } | |
| define <vscale x 32 x i16> @split_insert_32i16(<vscale x 32 x i16> %a, i16 %elt) { | |
| ; CHECK-LABEL: split_insert_32i16: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill | |
| ; CHECK-NEXT: addvl sp, sp, #-4 | |
| ; CHECK-NEXT: .cfi_escape 0x0f, 0x09, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x11, 0x20, 0x1e, 0x22 // sp + 16 + 32 * VG | |
| ; CHECK-NEXT: .cfi_offset w29, -16 | |
| ; CHECK-NEXT: rdvl x8, #2 | |
| ; CHECK-NEXT: mov w9, #128 // =0x80 | |
| ; CHECK-NEXT: str z3, [sp, #3, mul vl] | |
| ; CHECK-NEXT: sub x8, x8, #1 | |
| ; CHECK-NEXT: str z2, [sp, #2, mul vl] | |
| ; CHECK-NEXT: cmp x8, #128 | |
| ; CHECK-NEXT: str z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: csel x8, x8, x9, lo | |
| ; CHECK-NEXT: mov x9, sp | |
| ; CHECK-NEXT: str z0, [sp] | |
| ; CHECK-NEXT: strh w0, [x9, x8, lsl #1] | |
| ; CHECK-NEXT: ldr z0, [sp] | |
| ; CHECK-NEXT: ldr z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: ldr z2, [sp, #2, mul vl] | |
| ; CHECK-NEXT: ldr z3, [sp, #3, mul vl] | |
| ; CHECK-NEXT: addvl sp, sp, #4 | |
| ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 32 x i16> %a, i16 %elt, i64 128 | |
| ret <vscale x 32 x i16> %ins | |
| } | |
| define <vscale x 8 x i32> @split_insert_8i32(<vscale x 8 x i32> %a, i32 %elt) { | |
| ; CHECK-LABEL: split_insert_8i32: | |
| ; CHECK: // %bb.0: | |
| ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill | |
| ; CHECK-NEXT: addvl sp, sp, #-2 | |
| ; CHECK-NEXT: .cfi_escape 0x0f, 0x08, 0x8f, 0x10, 0x92, 0x2e, 0x00, 0x40, 0x1e, 0x22 // sp + 16 + 16 * VG | |
| ; CHECK-NEXT: .cfi_offset w29, -16 | |
| ; CHECK-NEXT: cnth x8 | |
| ; CHECK-NEXT: mov w9, #16960 // =0x4240 | |
| ; CHECK-NEXT: str z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: movk w9, #15, lsl #16 | |
| ; CHECK-NEXT: sub x8, x8, #1 | |
| ; CHECK-NEXT: str z0, [sp] | |
| ; CHECK-NEXT: cmp x8, x9 | |
| ; CHECK-NEXT: csel x8, x8, x9, lo | |
| ; CHECK-NEXT: mov x9, sp | |
| ; CHECK-NEXT: str w0, [x9, x8, lsl #2] | |
| ; CHECK-NEXT: ldr z0, [sp] | |
| ; CHECK-NEXT: ldr z1, [sp, #1, mul vl] | |
| ; CHECK-NEXT: addvl sp, sp, #2 | |
| ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload | |
| ; CHECK-NEXT: ret | |
| %ins = insertelement <vscale x 8 x i32> %a, i32 %elt, i64 1000000 | |
| ret <vscale x 8 x i32> %ins | |
| } |